Sonic the Hedgehog 3 – Sega

Sonic the Hedgehog 3 - Platform: Sega

Level select:
Submitted by: Fawad Malik

Quickly press Up(2), Down(2), Up(4),
after the Sega logo fades and Sonic starts to appear, and before
the screen flashes white. A chime will confirm correct code entry.
Highlight the sound test option on the title screen and press
Start. Pause game play and press A to restart, B
for slow motion, and C for frame advance.

Bonus stage:
Enable the "Level select" code. Enter the sound
test screen and play song 01 and 0F.Highlight level 2, hold A
and press Start.

Random start:
Enable the "Level select" code. Select a level and
begin game play. Pause game play and press A to return
to the level selection menu. Choose another level to resume start
in a different area. Note: Sonic may resume game play inside an
object and crash the game.

All chaos emeralds:
Enable the "Level select" code. Highlight the "Special
Stage" level and press C + Start. Collect the
emerald, press A + Start, and repeat the procedure
to collect all the emeralds.

Night game:
Enable the "Level select" code. Highlight a level
and press C + Start.

View animations:
Enable the "Level select" code, then press B + C.

Extra lives:
Set off the first alarm on the first level of the Launch Base
Zone. Wait in the middle of the alarm and perform Spin-Dash attacks
on the Flybots. The value of the Flybots will eventually increase
to 10,000 points as they continue to attack. Accumulate points
and lives at this location.

Submitted by: Mat8913
When the "SEGA" screen fades, quickly press Up-up-down-down-up-up-up-up. If you 
have done this right, you should be able to scroll down to "Sound Test" below 
"Competition". The ups and downs are very difficult in the short amount of time 
provided, but with practice, it is pretty easy.

Submitted by: kumayl hassan

1 AWHA-CA92 Don't lose rings
2 SCGT-DJYL Rings worth 2
3 SCGT-DNYL Rings worth 3
4 SCGT-DTYL Rings worth 4
5 SCGT-DYYL Rings worth 5
6 SCGT-D2YL Rings worth 6
7 SCGT-D6YL Rings worth 7
8 SCGT-DAYL Rings worth 8
9 KRGT-CAE0 75 Rings needed for a free guy
10 GLGT-CAE0 50 Rings needed for a free guy
11 D4GT-CAE0 30 Rings needed for a free guy
12 CWGT-CAE0 20 Rings needed for a free guy
13 BLGT-CAE0 10 Rings needed for a free guy
14 HCGT-DJZY Get 2 free guys for 100 rings instead of 1
15 HCGT-DNZY Get 3 free guys for 100 rings
16 HCGT-DTZY Get 4 free guys for 100 rings
17 HCGT-DYZY Get 5 free guys for 100 rings
18 HCGT-D2ZY Get 6 free guys for 100 rings
19 HCGT-D6ZY Get 7 free guys for 100 rings
20 HCGT-DAZY Get 8 free guys for 100 rings
21 AC5A-CAHN Super ring powerup worth 0
22 A05A-CAHN Super ring powerup worth 5 instead of 10
23 B85A-CAHN Super ring powerup worth 15
24 CW5A-CAHN Super ring powerup worth 20
25 DG5A-CAHN Super ring powerup worth 25
26 D45A-CAHN Super ring powerup worth 30
27 GL5A-CAHN Super ring powerup worth 50
28 NW5A-CAHN Super ring powerup worth 100 (1-Up every time)
29 AJZA-CA8N Super Sonic doesn't lose rings
30 AJ3A-CA7A Infinite lives
31 AG4T-AAH4 Start with 1 life
32 AL4T-AAH4 Start with 2 lives
33 A04T-AAH4 Start with 5 lives
34 BL4T-AAH4 Start with 10 lives
35 DG4T-AAH4 Start with 25 lives
36 GL4T-AAH4 Start with 50 lives
37 NR4T-AAH4 Start with 99 lives
38 ACAT-CAB6 Shield can be activated multiple times
39 AJRT-CA8R Invincibility power-ups last forever
40 986A-CAB6 Invincibility lasts almost twice as long
41 KR6A-CAB6 Invincibility lasts half as long
42 E06A-CAB6 Invincibility lasts 1/4 as long
43 SCFT-BJT4 Only need 6 chaos emeralds
44 SCFT-BNT4 Only need 4 chaos emeralds
45 SCFT-BTT4 Only need 3 chaos emeralds
46 SCFT-B2T4 Only need 2 chaos emeralds
47 SCGA-BL0N + A4GA-A28T Blue spheres worth 2
48 SCGA-BR0N + A4GA-A28T Blue spheres worth 3
49 SCGA-BW0N + A4GA-A28T Blue spheres worth 4
50 SCGA-B00N + A4GA-A28T Blue spheres worth 5
51 SCGA-B40N + A4GA-A28T Blue spheres worth 6
52 SCGA-B80N + A4GA-A28T Blue spheres worth 7
53 SCGA-BC0N + A4GA-A28T Blue spheres worth 8
54 ACGA-AA8T 1 Blue sphere needed for chaos emerald
55 TAYA-CRB6 Bonus jump
56 AAYA-CWB6 Super jump
57 AAYA-C0B6 Mega-jump
58 ATST-CA38 Never drown (must switch off for some
   spring-pad jumps)

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