XCOM 2

XCOM 2

Cheat Codes:
------------
Submitted by: David K.

Note: This procedure involves editing a game file; create a backup copy of 
the file before proceeding. Add the "-allowconsole" command line parameter 
to end of the "Target" field in the "Shortcut" properties that are used to
launch the game. In the Steam version, right click XCOM 2 in your Steam 
Library, then select the "Properties" option in the "General" tab. Select 
the "Set Launch Options" button, and enter "-allowconsole" in the text 
field. While playing the game, press ~ to display the console window. 
Type "enablecheats" and press [Enter] to enable cheat mode. Then, type 
one of the following codes and press [Enter] at the console window to 
activate the corresponding cheat function:

Result                                Cheat Code
------------------------------------------------------------------------
All units invincible                - TakeNoDamage
All units invincible/ infinite ammo - PowerUp
Toggle build all facilities         - SetStrategyFacilitiesUnlockAll
Toggle all facilities free          - SetStratagyFacilitiesFree
Toggle build facilities instantly   - SetStratagyFacilitiesInstantBuild
Toggle build all facilities
instantly for free                  - SetStratagyFacilitiesSuperSpree
Get Advent MEC corpses              - giveresource CorpseAdventMEC [number]
Get Advent Officer corpses          - giveresource CorpseAdventOfficer [number]
Get Advent Shieldbearer corpses     - giveresource CorpseAdventShieldbearer [number]
Get Advent Stun Lancer corpses      - giveresource CorpseAdventStunLancer [number]
Get Advent Trooper corpses          - giveresource CorpseAdventTrooper [number]
Get Alien Alloys                    - giveresource AlienAlloy [number]
Get Archon corpses                  - giveresource CorpseArchon [number]
Get Berserker corpses               - giveresource CorpseBerserker [number]
Get E.X.O. Suits                    - additem heavyplatedarmor [number]
Get Elerium Cores                   - giveresource EleriumCore [number]
Get Elerium Crystals                - giveresource EleriumDust [number]
Get Faceless corpses                - giveresource CorpseFaceless [number]
Get Intel                           - giveresource Intel [number]
Get Muton corpses                   - giveresource CorpseMuton [number]
Get PCS: Superior Agility           - additem EpicPCSAgility [number]
Get PCS: Superior Conditioning      - additem EpicPCSConditioning [number]
Get PCS: Superior Focus             - additem EpicPCSFocus [number]
Get PCS: Superior Perception        - additem EpicPCSPerception [number]
Get PCS: Superior Speed             - additem EpicPCSSpeed [number]
Get Sectoid corpses                 - giveresource CorpseSectoid [number]
Get Spider Suits                    - additem lightplatedarmor [number]
Get Superior Auto-Loaders           - additem ReloadUpgrade_Sup [number]
Get Superior Expanded Magazines     - additem ClipSizeUpgrade_Sup [number]
Get Superior Hair Triggers          - additem FreeFireUpgrade_Sup [number]
Get Superior Laser Sights           - additem CritUpgrade_Sup [number]
Get Superior Repeaters              - additem FreeKillUpgrade_Sup [number]
Get Superior Scopes                 - additem AimUpgrade_Sup [number]
Get Superior Stocks                 - additem MissDamageUpgrade_Sup [number]
Get Supplies                        - giveresource supplies [number]
Get Viper corpses                   - giveresource CorpseViper [number]
Get W.A.R. Suits                    - additem heavypoweredarmor [number]
Get Wraith Suits                    - additem lightpoweredarmor [number]
Get the indicated tech              - GiveTech [tech name]
Get a Scientist with skill level    - givescientist [number]
Get an Engineer with skill level    - giveengineer [number]


Cheat mode (configuration file):
--------------------------------
Use a text editor to edit the indicated file in the directory: 
"Program Files (x86)SteamsteamappscommonXCOM 2XComGameConfig".
Edit the listed parameter in that file as desired. 

Effect                File                                 Parameter
--------------------------------------------------------------------------------
Increase squad size - DefaultGameData.ini                - MaxSoldiersOnMission
Low HP enemies      - DefaultGameData_CharacterStats.ini - CharacterBaseStats[eStat_HP]
Magnetic Rifle dam. - DefaultGameData_WeaponData.ini     - AssaultRifle_Magnetic_BaseDamage
Grenade expl.       - DefaultGameData_WeaponData.ini     - FragGrenade_Radius
Clothes and beard   - DefaultNameList.ini                - NewSoldier_HatChance
Mov. speed carrying - DefaultGameCore.ini                - CARRY_UNIT_MOBILITY_ADJUST
Better Shadowstrike - DefaultGameData_SoldierSkills.ini  - SHADOWSTRIKE_CRIT
Better Conceal      - DefaultGameData_SoldierSkills.ini  - STEALTH_CHARGES
Powerful weapon att - DefaultGameCore.ini                - FREE_KILL_BSC or  FREE_RELOADS_BSC
Less enemies        - DefaultMissions.ini                - MaxSpawnCount


Heroes:
-------
Customize a soldier and change his name to one of the following entries to 
unlock the corresponding character. 
Note: This will prevent achievements or trophies from being earned. 

Hero                                             Name 	
------------------------------------------------------------------
Sid Meier (Psi Operative Magnus)               - Sid Meier
Peter Van Hoorn (Assault Build Ranger Colonel) - Peter Van Hoorn
Beaglerush (Grenadier)                         - Beaglerush (nickname)


Advance with Caution:
---------------------
When you come out of concealment, do it carefully. Running ahead is risky, 
since you could trigger an enemy encounter halfway through a turn, when 
you're not prepared. Keep a single character at the front of the group (the
Ranger works best), and let the others tag behind by at least a square or 
two. Why take unnecessary risks when it's so easy to play things safe?


The Advanced Warfare Chamber Is Terrific:
-----------------------------------------
Are you having trouble deciding what facility to go for next? Make it the 
Advanced Warfare Chamber, which has a whole host of benefits. It nearly 
halves the time you'll have to wait for soldiers to heal, for starters, 
and there's also the chance it will grant them additional skills when they
level up (from other character classes). That can work out in a number of 
ways, and there's a really good chance it will work in your favor. Try to 
get that facility early in your campaign to maximize its impact.


Claim Continents:
-----------------
If you can gain access to every region within a continent and then build 
a sufficient number of radio beacons (represented by small dots next to 
the map bonus), you'll gain a random bonus. The exact bonus changes from
one play session to another, but you should always find it beneficial and
worth pursuing.


Scientists, Engineers, and Intel Are Your Friends:
--------------------------------------------------
When you can choose between the rewards you receive, make sure you always 
go for Scientists, Engineers, or Intel. The first two options let you 
upgrade your troops and base more quickly, while Intel is useful for a
variety of important reasons (including the links you need to establish
with new regions).


Avatar Project Delays:
----------------------
Once the Avatar project is completed, you'll be in a world of hurt if 
you're not prepared. However, you can delay things quite a bit. As the 
bar reaches its halfway point, complete Alien Facility missions to drop
it by at least two points. Guerrilla Ops assignments can also provide a
significant delay. That way, you'll have more time to research tech and
unlock new stuff to give you a better chance as the end draws nigh.


1080p and Higher Display:
-------------------------
* Go to C:Users???DocumentsMy GamesXCOM2XComGameConfig
* Backup this file before making any changes
* Open the XComEngine
* Search and Change the ResX and ResY to your desired Resolution.
* Save and Run the Game. Enjoy. Note: Do not make any changes 
  in-game Settings unless you want to revert back.


Save Game Location:
-------------------
Please note that in XCOM 2, saves are not in the normal XCOM: EU place.
You will discover all you saves in the directory 
"DocumentsMy GamesXCOM2XComGameSaveData" i.e. 
it's not just "games" but "MY GAMES".


Mix It Up:
----------
Sure, you can bring along six squad members that fall within the same 
class, but that can prevent you from being able to take an effective 
approach when unexpected circumstances arrive. Instead, it's often 
safest to bring along a representative from each of the five available
classes, along with a sixth character that belongs to the class you 
favor most.


Cover Story:
------------
If you find yourself facing off against fortified enemies, remember 
that you can even the playing field by eliminating their cover. You 
can also destroy their footing, which could cause them to fall and 
take damage while also enduring the harm caused by the initial 
explosion. It's an especially good strategy when applied to nasty 
turrets.


Black Market Caution:
---------------------
You can now buy and sell more freely in the Black Market than you could
in the previous game in the series, but there are downsides to that new 
freedom. You might easily sell resources that you'll need for various 
upgrades, and you might spend Intel too quickly when you should save it 
for emergencies. Think carefully before you buy or sell anything, to 
make sure you're working toward a long-term plan.


Establish Resistance Contacts:
------------------------------
When you have additional resistance contacts, you gain extra funds and 
you may also obtain region-specific upgrades. Besides that, Alien Facility
missions may spawn in those regions. If you haven't already gained access,
that can prvent you from being able to proceed in the necessary manner, 
which seriously hampers your chances of victory.


Manage your Home Base:
----------------------
Once you have the massive stolen alien ship, it is your duty to protect
them from the aliens. Managing is not only protecting, but also build 
new rooms like the special room. Here you require clearing out the alien
machinery and debris from the ship. Assign one of your engineer to clear
out the room and free up space. You will also be awarded extra bonus and
resources.


Stop the Aliens:
----------------
Just like the predecessor you have to stop the Aliens from completing 
their project call 'Project Avatar'. This Project is for the end of the
world and you need to stop it before the countdown. Here they simplest 
ways to stop the countdown is by assaulting an enemy facility or 
completing the Story Objective. While Assaulting the facility is very
easy and brings down the progress bar instantly and you get the time 
to expand other regions and build more power.


Terminate Sectoid:
------------------
Turn your Main goal to terminate all the Sectoid as these are also a threat
to your squad. You must start this at a very early stage and whenever you 
get the opportunities to target them. You can find their corpse at the back
of the base so once you are done taking down, head directly to the research
lab. Now start helping Dr. Tygan to perform Sectoid Autopsy. This is a 
time-consuming process so if you want you can continue with side objectives
until he finishes the work.


Helping Hand and Research Psionic:
----------------------------------
Once Dr. Tygan has finished his research on Sectoid Autopsy, you can ask 
him to proceed with the research on Psionic and see what the outcome comes
out to be. Well, this is also the same time-consuming process so if you 
want you can continue with side objectives until he informs you about the
progress.


In game Cheat Codes
--------------------
In order to input the cheats, you must activate the console command.
First you have to add " -allowconsole" argument to your game on running. You can 
do it via steam by going to the game properties them click on Set Launch Options 
and write it in there then clicking. Ok and run the game. You also can set it 
via a shortcut of the game, Simply make space after " then write -allowconsole 
then click Ok button and run the game from the shortcut. Now we have the console 
running and started the game and went into a load save or started a new game and
loaded into game click the '^' or '~' button on keyboard and a console should open.

Enter One of the Following Cheats and Press Enter to Activate the Cheat.

-= List of Cheat Codes/ Console Commands=-
Note: XX = Number you need to Enter(For eg. giveresource EleriumCore 10000)

-=Cheats For Items=- 
giveresource EleriumCore XX
giveresource CorpseSectoid XX
giveresource CorpseAdventTrooper XX
giveresource CorpseAdventOfficer XX
giveresource CorpseAdventStunLancer XX
giveresource CorpseAdventShieldbearer XX
giveresource CorpseFaceless XX
giveresource CorpseViper XX
giveresource CorpseBerserker XXXXX
giveresource CorpseArchon XXXXX

-=Cheats For Resources=-
giveresource supplies XX
giveresource AlienAlloy XX
giveresource EleriumDust XX
giveresource Intel XX
giveengineer 1
givescientist 1
GiveFacility OTS
GiveFacility Foundry
GiveFacility PsiLabs
GiveFacility EleriumGenerator

-=Cheats For Strategy=-
PowerUp - Makes All units invincible, unlimited ammo
TakeNoDamage – Bypass any SetHitPoint calls, rendering all units invincible
PsiLevel (n) – (n= 0,1 and 2)
SetStratagyFacilitiesSuperSpree [on, off] – build all facilities from the start, free, insta build
SetStrategyFacilitiesUnlockAll [on, off] – allow player to build all facilities
SetStratagyFacilitiesFree [on, off] – makes facility builds free
SetStratagyFacilitiesInstantBuild [on, off] – instant facility build

-=Mix Cheats=-
SetMonth 6
GiveFacility OTS
GiveFacility Foundry
GiveFacility PsiLabs
GiveFacility EleriumGenerator
GiveCash 20000
GiveItem Elerium115 1000
GiveItem AlienAlloys 1000
GiveItem WeaponFragment 1000
GiveResource Engineers 50
GiveResource Scientists 50
GiveTech Xenobiology
GiveTech WeaponFragments
GiveTech AlienMaterials
GiveTech PsiLabs
GiveTech Exp_Warfare
GiveTech Elerium
GiveTech PsiArmor
GiveTech Armor_Skeleton
GiveTech Armor_Titan
GiveTech Armor_Ghost
GiveTech Armor_ArchAngel
GiveTech Plasma_Pistol
GiveTech Plasma_Rifle
GiveTech Plasma_Heavy
GiveTech Plasma_Sniper
GiveTech Alloy_Cannon
GiveTech BlasterLauncher
GiveTech InterrogateSectoid
GiveTech InterrogateFloater
GiveTech InterrogateMuton
GiveTech InterrogateSectoidCommander
GiveTech InterrogateBerserker
GiveTech InterrogateThinMan
GiveTech InterrogateHeavyFloater
GiveTech InterrogateMutonElite
GiveTech InterrogateEthereal
GiveTech AutopsySectoid
GiveTech AutopsyFloater
GiveTech AutopsyThinMan
GiveTech AutopsyMuton
GiveTech AutopsyCryssalid
GiveTech AutopsyZombie
GiveTech AutopsyCyberdisc
GiveTech AutopsyBerserker
GiveTech AutopsyHeavyFloater
GiveTech AutopsyMutonElite
GiveTech AutopsyDrone
GiveTech AutopsySectopod
GiveTech AutopsyEthereal
GiveTech AutopsyMechtoid
GiveTech AutopsySeeker
Levelupbarracks 7
GiveItem PlasmaPistol 6
GiveItem PlasmaAssaultRifle 6
GiveItem AlloyCannon 6
GiveItem HeavyPlasma 6
GiveItem PlasmaSniperRifle 6
GiveItem BlasterLauncher 6
GiveItem MecKineticArm 6
GiveItem MecFlameThrower 6
GiveItem MecGrenadeLauncher 6
GiveItem MecRestorativeMist 6
GiveItem MecElectroPulse 6
GiveItem MecProximityMineLauncher 6
GiveItem ParticleBeam 6
GiveItem ArmorSkeleton 6
GiveItem ArmorTitan 6
GiveItem ArmorArchangel 6
GiveItem ArmorGhost 6
GiveItem ArmorPsi 6
GiveItem Medikit 6
GiveItem CombatStims 6
GiveItem ChitinPlating 6
GiveItem ArcThrower 6
GiveItem FlashBang 6
GiveItem GhostGrenade 6
GiveItem GasGrenade 6
GiveItem NeedleGrenade 6
GiveItem AlienGrenade 6
GiveItem TargetingModule 6
GiveItem SHIV_Hover 1
GiveItem SHIVPlasma 1
GiveItem SHIVDeck_III 1
GiveItem MecArmor3_Flamethrower_Grenade_ProximityMine 1
GiveItem SectoidCorpse 10
GiveItem SectoidCommanderCorpse 10
GiveItem FloaterCorpse 10
GiveItem FloaterHeavyCorpse 10
GiveItem ThinManCorpse 10
GiveItem MutonCorpse 10
GiveItem MutonEliteCorpse 10
GiveItem BerserkerCorpse 10
GiveItem CyberdiscCorpse 10
GiveItem EtherealCorpse 10
GiveItem CryssalidCorpse 10
GiveItem SectopodCorpse 10
GiveItem DroneCorpse 10
GiveFacility OTS
GiveItem AlienAlloys 50
GiveItem WeaponFragment 25
GiveResource Engineers 15
GiveResource Scientists 15
GiveTech Xenobiology
GiveTech WeaponFragments
GiveTech AlienMaterials
GiveTech AutopsySectoid
GiveTech Laserweapons
GiveTech Armor_Carapace
GiveTech InterrogateSectoid
Levelupbarracks 3
GiveItem Medikit 3
GiveItem TargetingModule 3
GiveItem LaserAssaultRifle 3
GiveItem LaserPistol 6
GiveItem ArmorCarapace 6
GiveFacility OTS
GiveItem AlienAlloys 50
GiveItem WeaponFragment 25
GiveResource Engineers 15
GiveResource Scientists 15
GiveTech Xenobiology
GiveTech WeaponFragments
GiveTech AlienMaterials
GiveTech AutopsySectoid
GiveTech Laserweapons
GiveTech Armor_Carapace
GiveTech InterrogateSectoid
Levelupbarracks 5
GiveItem Medikit 3
GiveItem TargetingModule 3
GiveItem LaserAssaultRifle 3
GiveItem LaserPistol 6
GiveItem ArmorCarapace 6
GiveTech Armor_Skeleton
GiveTech Armor_Titan
GiveTech Plasma_Pistol
GiveTech Plasma_Rifle
GiveTech InterrogateFloater
GiveTech InterrogateMuton
GiveTech PrecisionLasers
GiveTech AutopsyThinMan
GiveTech AutopsyMuton
GiveTech AutopsyCryssalid
GiveTech AutopsyZombie
GiveItem PlasmaPistol 6
GiveItem PlasmaAssaultRifle 6
GiveItem ArmorSkeleton 6
GiveItem ArmorTitan 6
GiveItem CombatStims 6
GiveItem ChitinPlating 6
GiveItem AlienGrenade 6
GiveItem TargetingModule 6
GiveTech PrecisionLasers
GiveTech HeavyLasers
GiveItem HeavyLaser 3
GiveItem LaserSniperRifle 3
GiveItem LaserAssaultGun
GiveFacility OTS
GiveItem AlienAlloys 50
GiveItem WeaponFragment 25
GiveResource Engineers 15
GiveResource Scientists 15
GiveTech Xenobiology
GiveTech WeaponFragments
GiveTech AlienMaterials
GiveTech AutopsySectoid
GiveTech Laserweapons
GiveTech Armor_Carapace
GiveTech Armor_Skeleton
GiveTech InterrogateSectoid
GiveTech ArcThrower
GiveTech PrecisionLasers
GiveTech HeavyLasers
Levelupbarracks 4
GiveItem Medikit 3
GiveItem TargetingModule 3
GiveItem ArcThrower 1
GiveItem LaserAssaultRifle 3
GiveItem LaserSniperRifle 3
GiveItem HeavyLaser 3
GiveItem LaserAssaultGun 3
GiveItem LaserPistol 6
GiveItem ArmorCarapace 6
GiveItem ArmorSkeleton 3
ExaltBeginSimulation
ExaltGiveNextClue
ExaltGiveNextClue
ExaltGiveNextClue
ForceMission_URB_HighwayConstruction_CaptureandHold
ExaltDebugPrint


How to Remove the Intro Videos:
-------------------------------
Normally if you start the game it takes 15+ seconds to load the main menu 
and the main reason behind this is the Intro Video which is very time-consuming.
When you have only limited time to play then this video becomes irritating so 
let's just remove it out permanently. 

-=Trick 1=-
* Go to the following location: 
* C:Program Files (x86)SteamsteamappscommonXCOM 2XComGameConfig
* Make a backup of the File "XCOMEngine.ini"
* Now open the same file with any text editor.
* Locate "StartupMovies" Line and then Delete the Following Lines.

StartupMovies=X2_2KFXS_Logos
StartupMovies=X2_Logo
StartupMovies=UE3TechLogo_XC2
StartupMovies=XC2_LegalScreen
StartupMovies=Black

* Save the File and Load the game.
* Now you only have to wait for just seven seconds instead of fifteen seconds 
  to play XCOM 2.

-=Trick 2=-
* Right Click you Game and Select Properties.
* Click on the 'Set Launch Options' Tab.
* Enter "-nostartupmovies"
* Save and exit.
* Play Xcom 2 without intro cinematics.


How to exchange Characters:
---------------------------
Character Pool is the section where you create a custom character, edit their names, 
appearance, roles and so on. Create a good Powerful Beast and once you have created 
your character ready you must tick the box which says 'Export Selection'. This section 
makes sure that your character will be ready to export. Now Exit the game and navigate
to the following location to find you custom create character:

"C:Users?????DocumentsMy GamesXCOM2XComGameCharacterPoolImportableCharacterName"

Now that you have you character copy, upload them on Mediafire or email you, friends. 
let them Download it and have fun with your characters.


How to Import Character:
------------------------
Download and paste that .bin file in the same location from where we exported the file.
"C:Users?????DocumentsMy GamesXCOM2XComGameCharacterPoolImportableCharacterName" 

Start the game and go to Character Pool section where you will select Import Character 
option. Choose the similar name which you received the file. Import all the characters 
from that pool or the one which you want.


Easy "Now Am I Become Death" achievement:
-----------------------------------------
Use the Sharpshooter ability "Faceoff" to fire at every visible target in range using 
the pistol. If there are at least three wounded or weak enemies in range, use that ability.



How to Remove the Unfinished Gamepad Support:
---------------------------------------------
Like every gamer has their expectation from the game, it should be up to the mark and 
especially with the gameplay. There is third party software which can easily add up 
the gamepad support such as JOY2Key. Unfinished Gamepad issue makes things more frustrated
and thus we started looking out for fixes. One of the Steam User took his time out to 
share the fixes for the gamepad issue.

All you need to do is download few Config files from the PasteBin, and replace them with 
the original files. NOTE: you must backup your original files first before replacing. 
There is a Readme file as well which shows you how to install and where to paste these 
files. Once you have pasted the .ini files then you are good to Go with the playing the 
JOY2Key with full go. Here are the JOY2Key bindings:

Left Analogue Stick Up/Down/Right/Left: Mouse Pointer Movement.
Right Analogue Stick Up/Down/Right/Left: Camera Pan. 
Left/Right: also cycles through unit skills. 
Dpad Up/Down: Camera/Cursor height up/down one floor
Dpad Right/Left: Camera Rotation.
Left Shoulder (L1): Select Previous Unit/Target.
Right Shoulder (R1): Select Next Unit/Target.
Left Trigger (L2): Interact with an object like doors and such.
Start: Escape button which either backs out of something or brings up a menu.
R3: Pause/Break button 


How to Increase Avatar Project Time:
------------------------------------
1.Go to the Config game Directory: SteamsteamappscommonXCOM 2XComGameConfig
2.Backup the DefaultGameData.ini File before we start altering it.
3.Open the same file with any text editor(Notepad)

Locate the Following Lines:
AlienHeadquarters_DoomStartValue[0]=0    ;Easy
AlienHeadquarters_DoomMaxValue[0]=??
AlienHeadquarters_DoomStartValue[1]=0    ;Normal
AlienHeadquarters_DoomMaxValue[1]=??
AlienHeadquarters_DoomStartValue[2]=0    ;Classic
AlienHeadquarters_DoomMaxValue[2]=??
AlienHeadquarters_DoomStartValue[3]=0    ;Impossible
AlienHeadquarters_DoomMaxValue[3]=??

Make the Adjustment with the '??' according to your need. Insert Time whatever 
you want to with the question mark. For Eg: 

AlienHeadquarters_DoomStartValue[3]=0    ;Impossible
AlienHeadquarters_DoomMaxValue[3]= 9999

5.Remember the number you enter are the Ticks you want to set before the Avatar 
  Project gets ready for DOOM. By default, the Tick is set to 12. 
  So make sure you insert more than 12. 
6.Save and Exit.
7.Load the game and Enjoy.


Radio Towers Reduce Intel Costs:
--------------------------------
When trying to expand, the chief cause of concern will be a lack of intel. A 
way to reduce how much it costs to expand the resistance to a new region is 
to build radio towers as close as possible, as this will reduce the amount of 
intel it takes to contact these regions.


Melee Like to Melee:
--------------------
While it sounds straightforward, recognize that melee forces will try to attack 
you to your face no matter how ridiculous it is. Stun troopers who should stay 
under cover will try to attack your soldiers up close, even if it puts them in 
a horrible position. Be prepared for this. Also, remember that many melee units
can attack on the same turn as when they first see you. Don't be surprised when
an enemy appears and instantly manages to land a blow; this is why you should 
consistently overwatch, especially if there are signs that kind of enemy is 
around (for example, Faceless on missions where you are defending civilians).


Vipers: Reducing Effectiveness:
-------------------------------
Vipers are an especially dangerous and potent early game enemy. An easy way 
to reduce their ability to take out one of your men early on is using a mimic
beacon, especially if you can place it close by them. They will alternatively
try to grab it with their tongue or bind it, and both will fail. This gives 
you extra time to take them out.


Don't Spread the Love:
----------------------
In the prior title, it made some sense to spread the love between many people
early on, so as to cover for those who are injured. That also is a consideration
in XCOM 2. However, many of the technologies you can get from the Advanced 
Warfare facility are based on character level. The sooner you get a captain, 
or a major, the sooner you can access these special powers. Having a strong 
A team will make your B teams all the more powerful as a result from this. 
This is especially true to early upgrades that are needed, like Wetworks for
added XP and the squad size upgrades.


Flanking Can Be Dangerous#:
--------------------------
Flanking is one of the most powerful tools in the game, but it carries a 
two-fold risk that you should consider before making any significant use of it:
1.Any attempts to flank usually puts you in line of sight of an area you haven't
  seen before. In your rush you flank an enemy you might instead end up flanked 
  by a whole new pod you may have stumbled across. 
2.Flanking tends to mean that you can be flanked yourself. If your soldier 
  ends up missing an easy shot, it's possible they will be as vulnerable as you.
  ake sure you have back-up plans in case something goes wrong.


Easy "Heroes Of The Resistance" achievement:
--------------------------------------------
To do this without losing your entire squad, focus on killing enemies as quickly 
as possible instead of rescuing the civilians one-by-one. Also, try drawing the 
enemies attention to have them attack you instead of the civilians.


Easy "Brutal Collection" achievement:
-------------------------------------
Use Skulljack on the four different ADVENT soldier types. 
The hacking outcome does not matter. 

* Officer (the red unit). This is story related. 
* Stun Lancer (unit with the sword) 
* Shieldbearer (unit with white armor) 
* Trooper

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