Trapped Part 2 - The Dark Walkthrough: ------------ - Walk to circle of light, take COIN, BLACK KEY - Walk to long table, take BOOK, CONCRETE SPHERE, FLASK OF GLYCERINE - Click on MIRROR twice, take MIRROR - Click on small table to place MIRROR facing the long table - Click on MIRROR - Click on long table to take METAL BAR - Enter Room 2 - Walk to small table, take WINE, GUNPOWDER - Return to Room 1 - Place GUNPOWDER in locked door - Use LIGHTER on GUNPOWDER/locked door - Take CHAIN - Enter Room 3 - Walk to small table, take COMPASS, JELL-O - Walk to long (not L) table, take MAGNIFYING LENS - Click on scale model 3x to take SMALL COIN, SMALL KEY - Return to Room 1 - Use KNIFE to remove loose stone on "North" wall, take MAGNET - Return to Room 3 - Use BLACK KEY on door to enter Room 4 - Use MAGNET to take METAL COVER - Use CHAIN on watermill and ring on brick wall - Use METAL BAR on watermill - Click on hole (where METAL COVER was) to turn on water - Return to Room 1 - Use LIGHTER on long table's Bunsen burner - Use METAL COVER on Bunsen burner - Use FLASK OF GLYCERIN on Bunsen burner - Use WINE on Bunsen burner - Enter Room 2 - Take WOODEN BOARD from flooded hole - Fill FLASK with water - Return to Room 1 - Use FLASK OF WATER on Bunsen burner - Use JELL-O on Bunsen burner - Use FLASK on Bunsen burner - Enter Room 4 via Room 3 - Use WATERPROOF GLUE on watermill - Use WOODEN BOARD on watermill - Go through hole in brick wall to enter Room 5 - Use SMALL KEY to open the safe, take MEMO, CARVED CRYSTAL - Return to Room 1 via Room 4, 3 - Take MIRROR, place in circle of light - Place MAGNIFYING LENS on small table - Place CARVED CRYSTAL on small table - Click on wall to view--take note of the marks' locations (which ring, which spoke; this changes per game) - Return to Room 5 via Room 3, 4 - Unlock door using CARVED CRYSTAL's marks--note the various ring sizes to the right of each dial and match up the marks - Enter Room 6 - Return to Room 5 - Return to Room 6 - Climb up ladder - Flip down trapdoor - Click on diary, take RED KEY - Use RED KEY on door to enter "MASTER" BEDROOM - Use SMALL COIN on scale model well - Take PILE OF WOOD - Walk to well, take DEAD FROG - Enter KITCHEN - Face cupboards, take SPOON, COOKING PAN - Walk to refrigerator, take MEAT - Walk to table, take CABBAGE LEAF - Enter HALL - Click on both sides of bar to take ICEPICK, VODKA - Click on armchair to take BUSINESS CARD - Walk to left potted plant - Use SPOON on plant to take COIN - Enter CORRIDOR - Enter LIVING ROOM (upper right door) - Click on bookshelf to take BOOKMARK - Click on armchair under window to take SMALL KEY - Return to CORRIDOR - Enter BATHROOM (lower right door) - Click on toilet 2x to take NEWSPAPER - Click on sink to turn on water - Use COOKING PAN on sink - Return to KITCHEN via CORRIDOR, HALL - Use PILE OF WOOD on stove - Use VODKA on stove - Use LIGHTER on stove - Use COOKING PAN on stove - Use CABBAGE LEAF on stove, click to take COOKED CABBAGE - Return to YARD - Use COOKED CABBAGE on dog - Use MEAT on dog - Return to KITCHEN - Return to YARD - Use SPOON on dirt by well to take CRAP KEY - Use COIN on well - [haha...] Use COIN on well, take THINGAMAJIG - Use ICEPICK on rabbit statue - Use DEAD FROG on rabbit statue - Click on KITCHEN door - Click on rabbit statue to take FROG, BROKEN ICEPICK - Return to HALL via KITCHEN - Use CRAP KEY on DINING ROOM door - Face low cabinet, take JELLY JAR - Walk to long side table, take BUSINESS CARD - Use SMALL KEY to unlock short side table, take COIN - Return to KITCHEN via HALL - Use JELLY JAR on flies over cabbage - Enter YARD - Use JAR OF FLIES on small hole in wall - Use FROG on small hole in wall, take METAL PIECE - Use COIN on well - Return to LIVING ROOM via KITCHEN, HALL, CORRIDOR - Call WR National Bank (see NEWSPAPER; 555-2265) - Return to HALL via CORRIDOR - Click envelope by front doors, take CREDIT CARD - Enter KITCHEN - Use CREDIT CARD to open knobless door - Enter "CLOSET" - Use CONCRETE SPHERE on battery acid on floor, take METAL PIECE - Return to HALL via KITCHEN - Use THINGAMAJIG on metal box on end table - Use METAL PIECE on metal box - Use METAL PIECE on metal box - Take WHITE KEY - Enter CORRIDOR - Use WHITE KEY to unlock BEDROOM - Use KNIFE on man [awuh-oh!] - Click on man, take FRONT DOOR KEY - Click on BEDROOM door