Hapland 2

Hapland 2

1 - Open the door in the roof 
2 - Click on the red dot to turn it into the green arrow 
3 - Click the small yellow arrow beneath it to make the stick man walk 
    right and fall through the hole 
4 - Click the green arrow to turn it red 
5 - Click on the crate the to the right of the stick man to let out a grenade 
6 - Repeatedly click on the little yellow arrow to make stick man throw the 
    grenade up, which will then be blasted forward by the red dot 
7 - Click on the pink plank sitting right on top of the crate (where the 
    grenade came out) until it falls off and makes a ramp 
8 - Click on stick man to make him go through the door you just blew up 
9 - Open the window to scare the blob down to the ground 
10 - Tilt the lamp and turn it on so that light shines on the balls 
11 - Click on the crow, which will pick up a ball and fly across the screen 
12 - Click on the first cloud as the crow flies by to make it drop the ball 
     on the antennae on the hill below 
13 - Click the blob to get it out of the way 
14 - Turn on the underground switch to make the light under the steps flicker on 
15 - Click the blue arrow pointing right on the circular underground thing, making 
     the wheel rotate clockwise 
16 - Click on the stairs to make them move right 
17 - Ring the doorbell to make stickman come out and climb onto the roof 
18 - Click the crow again to pick up another ball 
19 - Click the second cloud as the crow passes by, making it drop the ball 
     into the catapult 
20 - Click the first cloud one more time 
21 - Click the first cloud for the third time to make it explode 
22 - Quickly click on the stickman at the catapult 
23 - Click on the man on the top floor of the castle on the left 
24 - Click the hatch in the castle 
25 - Clicking on the fan in the wall to make the fly bug the other stick man 
26 - Once the fly passes through the fan, click the stick man on the right to let 
     him walk safely underneath the suspended crate 
27 - Click on the leftmost stick man to make him fall again and so that he's next 
     to the lever 
28 - Click on the arrow below the bottom stick man to switch it from left to right 
29 - Click on stick man to make the water flow right 
30 - Click the middle stick man to open the trapdoor 
31 - Click the top stick man to release the suspended crate, a fish will come out 
     of the box and fall into the water 
32 - Once the fish hits below stair level, click on the large underwater gate to let 
     the fish flow by and get caught by the fisherman 
33 - Turn off the water current by clicking on the appropriate stickman 
34 - Click the fisherman, who'll eat the fish and bounce up to the roof of the castle 
35 - Click on him when he's on top to light the first torch 
36 - Turn on the water current again so that it flows right 
37 - Click on the red dot to turn it into a green arrow again 
38 - Click the small yellow button to make the stick man at the catapult go inside 
     on the right 
39 - Open the window to make another blob come out 
40 - Click on the new blob to make it explode the underwater mine 
41 - Turn off water current (this might not be needed but just in case) 
42 - Click on the blue left arrow on the circular underground switch to make the wheel 
     on the stairs turn counter-clockwise 
43 - Click on the stairs to move it next to the crate 
44 - Ring the doorbell to let stick man out 
45 - Click crate when he's almost to the top of the stairs to make him fall into the 
     crate 
46 - Click on the underwater gate in time to let the truck pass 
47 - Now flip both underground switches to activate the portal

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