Hapland 2 1 - Open the door in the roof 2 - Click on the red dot to turn it into the green arrow 3 - Click the small yellow arrow beneath it to make the stick man walk right and fall through the hole 4 - Click the green arrow to turn it red 5 - Click on the crate the to the right of the stick man to let out a grenade 6 - Repeatedly click on the little yellow arrow to make stick man throw the grenade up, which will then be blasted forward by the red dot 7 - Click on the pink plank sitting right on top of the crate (where the grenade came out) until it falls off and makes a ramp 8 - Click on stick man to make him go through the door you just blew up 9 - Open the window to scare the blob down to the ground 10 - Tilt the lamp and turn it on so that light shines on the balls 11 - Click on the crow, which will pick up a ball and fly across the screen 12 - Click on the first cloud as the crow flies by to make it drop the ball on the antennae on the hill below 13 - Click the blob to get it out of the way 14 - Turn on the underground switch to make the light under the steps flicker on 15 - Click the blue arrow pointing right on the circular underground thing, making the wheel rotate clockwise 16 - Click on the stairs to make them move right 17 - Ring the doorbell to make stickman come out and climb onto the roof 18 - Click the crow again to pick up another ball 19 - Click the second cloud as the crow passes by, making it drop the ball into the catapult 20 - Click the first cloud one more time 21 - Click the first cloud for the third time to make it explode 22 - Quickly click on the stickman at the catapult 23 - Click on the man on the top floor of the castle on the left 24 - Click the hatch in the castle 25 - Clicking on the fan in the wall to make the fly bug the other stick man 26 - Once the fly passes through the fan, click the stick man on the right to let him walk safely underneath the suspended crate 27 - Click on the leftmost stick man to make him fall again and so that he's next to the lever 28 - Click on the arrow below the bottom stick man to switch it from left to right 29 - Click on stick man to make the water flow right 30 - Click the middle stick man to open the trapdoor 31 - Click the top stick man to release the suspended crate, a fish will come out of the box and fall into the water 32 - Once the fish hits below stair level, click on the large underwater gate to let the fish flow by and get caught by the fisherman 33 - Turn off the water current by clicking on the appropriate stickman 34 - Click the fisherman, who'll eat the fish and bounce up to the roof of the castle 35 - Click on him when he's on top to light the first torch 36 - Turn on the water current again so that it flows right 37 - Click on the red dot to turn it into a green arrow again 38 - Click the small yellow button to make the stick man at the catapult go inside on the right 39 - Open the window to make another blob come out 40 - Click on the new blob to make it explode the underwater mine 41 - Turn off water current (this might not be needed but just in case) 42 - Click on the blue left arrow on the circular underground switch to make the wheel on the stairs turn counter-clockwise 43 - Click on the stairs to move it next to the crate 44 - Ring the doorbell to let stick man out 45 - Click crate when he's almost to the top of the stairs to make him fall into the crate 46 - Click on the underwater gate in time to let the truck pass 47 - Now flip both underground switches to activate the portal