Prince Of Persia – The Sands Of Time – Playstation 3

Prince Of Persia - The Sands Of Time - Platform: Playstation 3

3D Prince Of Persia level:
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Start a new game and stay on the balcony. Hold L3, then quickly press X,
Square, Triangle, Circle, Triangle, X, Square, Circle. You will then
enter the first level of the original /Prince Of Persia/ game, redone in
3D. Note: There is no end to the level. Once you get your sword and
see a picture of the developers, that is all there is. Do not think that
you are stuck; they just did not have time to finish it.


Classic Prince Of Persia game:
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After getting the second sword that can break walls (approximately one
third of the way through the game after the "Above the Bath's" area),
you will reach a large location where you must pass through a door with
Farah and activate a lever to open another door to a hallway filled with
scarabs. There are three positions to this switch (open door into room,
open door to hallway with scarabs, and open secret door to the classic
/Prince Of Persia/). The switch is located at the end of the room, near
the save point and near a large piece of rubble. There is a wall
opposite to that lever that appears to be unbreakable, and does not look
like other wall areas that can be manipulated. When you hit this secret
area on the wall, it will not spark as expected. After setting the
switch to unlock the door to the mini-game, keep hitting the
non-sparking section of wall until it breaks. A message will appear to
state that the original /Prince Of Persia/ game has now been unlocked.
Alternately, successfully complete the game.


Classic Prince Of Persia level passwords:
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Level Password
2	KIEJSC
3     VNNNPC
4	IYVPTC
5	RWSWWC
6	GONWUC
7	DEFNUC
8	SVZMSC
9	DBJRPC
10	MZFYSC
11	BRAYQC
12	UUGTPC


Easy fights:
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Use the dagger to stab the enemy so that he becomes frozen. Then, hit
him once with your sword so that he floats in the air. When he lands, he
will be lying on the ground. Stab him with the dagger to take his sand.
Also when you encounter an enemy, press X to vault over him, and while
in the air press Square, then Triangle to kill him. 
Note: This works on most, but not all, enemies.


Repeatedly drink:
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Hold R1 when drinking from a fountain or pond and you you will drink
repeatedly.


Avoid battles in Daybreak:
--------------------------
When the Prince and Farah attempt to cross the drawbridge you have
lowered, many sand creatures will appear to battle you. Just run past
them on the left and into the open doorway with the switch inside. They
will not follow, and you wll not have to fight them.


Magic Fountain in Baths:
------------------------
After earning yourself the second sword which can break the walls, gain
access to the secret corridor. Stop halfway through the corridor and on
the right wall should be a wall with a crack that someone has hastily
concealed. Break the wall to find another Magic Fountain.


Defense system puzzle:
----------------------
When entering the room with the defense system in it, follow these steps
to complete the puzzle:

Step on the glowing "full moon" panel to retrieve the first axle.

Approach the levers on the middle of the platform, and turn it on
these steps: right, up, left three times, and up two times. Step
on the glowing New Moon to retrieve it.

Next, turn the levers up, right two times, and up two times. Then,
step on the half moon panel to gain the third axle.

A "quarter moon" insignia marks the last axle. Turn the levers
right and down. Step on the quarter moon to receive the last axle.

To bring the entire platform up, move the levers up, left and up.


Tomb doors puzzle:
------------------
Near the end of the game, you are in a tomb with infinite doors. You
have to find the correct series of doors to progress. Go to the
landscape view. Always start at the door with the face above it and go
clockwise. The order is:

1.Fourth door from the entrance
2.Seventh door from the entrance
3.Third door from the entrance 

After you have successfully done this you will be taken to the second
level of this room. It is almost the same, just with more doors. 
The order is:

1.Fourth door from the entrance
2.Ninth door from the entrance
3.Fifth door from the entrance 

An intermission sequence will then follow.
In the circular room you find in the tomb, there are doors that you must
enter in the correct order, or be teleported back to the start. One way
to make sure you go through the correct door is to listen carefully.
When you are in front of the next door that you need to enter, you will
hear the sound of trickling water. This indicates that you are standing
in front of the correct door. Repeat this until you have solved the maze.

When you are almost at the end of the game, you will be trapped in a
room with a lot of doors. Every time you go in one, you end up back
where you started. An easy way to find the correct doors is to run by
the doors until you hear a splash of water. As soon as you do, stop and
go into the door. Repeat this three more times and you will be at the
second set of doors. Do the same thing four times and you will pass the
level.

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