Bomberman Generation – Gamecube

Bomberman Generation - Platform: Gamecube

Play as MAX in battle mode
--------------------------
Obtain all Lightning Cards in normal mode. Then while in battle 
mode, press Z at the player selection screen to switch Bomberman 
to MAX.

Play as Golden Bomber in battle mode
------------------------------------
Win any match in battle mode then replay the same match without 
changing any other options (except for the stage, if desired). 
You will play as Golden Bomber during the replay. 

Group A/B options
-----------------
Complete the game in normal mode once to unlock the "Group A/B" 
option at the stage selection screen in battle mode. Press Up or 
Down to toggle between Group A and Group B. Group A gives you 
access to the basic power-ups during standard battle mode matches, 
while Group B gives you access to the more advanced power-ups. 
Note: The traps of most of the stages change when you select 
Group B.

Mini-game option
----------------
Collect all the Charaboms including the last one in level 5-3, 
to unlock the "Mini Game" option at the main menu.

Change view in battle mode
--------------------------
This trick works for any battle game mode. Immediately before the 
battle game starts, when "Ready" appears, use the C-stick to change 
the angle of the field. You cannot do this after the game starts.

Easy kills in battle mode
-------------------------
This trick requires PK Bomber to be enabled. After winning the set 
number of matches, obtain the Power Glove (icon with the blue glove) 
from the soccer mini-game. Enter a level where the Bombermen start 
out on the four corners of the map. When the battle begins use the 
Power Glove to throw a bomb over the edge of the stage. The bomb 
will land directly where the other bomber started and most of the 
time trap them only about five seconds into the map. Note: This 
trick will not work if there are spaces for the bomber to hide 
behind or if the bomber stands in place at the start of the stage. 
allowing the bomb to bounce over his head.

Go to standard battle in multi-player mode and get a Full Fire, 
Bombkick, and Bomb Controller. Kick the bomb and wait until it 
gets to a place where you can press B and easily defeat a player. 
Get out of the way of the bomb first.

Defeating the final Boss
------------------------
You need the Light Bomb and Water Bomb. When the Boss is not solid, 
throw a Light Bomb at it. If you throw a Light Bomb at one of the 
bomb elements when it is not solid, it will not damage the boss. 
Use a large Water Bomb and throw it at the ring of fire that 
surrounds the Boss. Then, use a large Water Bomb to attack him. 
He will remain solid after he is surrounded by the fire.

Defeating the three-headed bird
------------------------------- 
Use the following trick to defeat the three-headed bird in Area 
5-4. Instead of using Light, Fire, Wind, or Ice Bombs, use large 
Water Bombs, since fire is weak against water. His attacks are slow 
so they are easily avoidable. After you defeat him, you will receive 
a Purple Bomb element.

Keep items
----------
When you die in the normal game, do not continue, Either way, you 
will start over at the beginning of the level. If you continue, you 
will start with level 1 fire, bombs, and speed. If you do not 
continue and just reload your file, you can keep the current levels 
of your fire, bombs, and speed before you started the level.

Red Skull Bomb
--------------
Go into the Battle game and choose standard mode. When you get to 
the stage selection screen, make the yellow glove appear in the game. 
Select any stages. Then, you have to get it in the game. Use any bomb 
then pick it up and hold it by holding A (as if you want to get a 
big bomb in the Normal game). It will appear as if it will explode. 
Do not worry about it. After a while, it will turn into a red bomb 
with a skull on it. It has a range of 3x3. 

Wrong word in manual
--------------------
On page 10, the description for the first world says "... to 
damn up rivers…".

Misspelling
-----------
When you attempt to leave a stage before completing it, you 
receive a message that you will lose everything that you collected 
in the stage. If you notice, it tells you that you will lose things 
such as "lightening cards".


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