The Sims 2 - IKEA Home Stuff Cheat Codes: ------------ Submitted by: BoneK Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the cheat function. Note: Some codes may be case-sensitive. Note: For more information about the cheat codes, open the "readme.txt" file in the game directory and look towards the bottom. Result Code ------------------------------------------------------------- List most cheat codes - help Display information about indicated cheat - help [cheat command] Close console window - exit Expand or contract console window - expand 1,000 more Simoleons - Kaching 50,000 more Simoleons - motherlode Have twins when baby is born - twinzr2cute or twinsr2cute Remove all Sims; use in neighborhood view - deleteAllCharacters Toggle terrain types; use in neighborhood view - TerrainType [desert or temperate] Objects can be placed anywhere in buy and build modes; hand tool can move any object - moveObjects [on or off] Make Sims larger or smaller; 1.0 is normal - StretchSkeleton [number] Turn off facial DNA blending in Create A Sim - faceBlendLimits [on or off] Prevent Sims from aging - aging [on or off] Toggle automatic game updates - autoPatch [on or off] Slow motion; 0 is normal, 8 is slowest - slowMotion [0-8] No censor; set to 8 to return to normal intprop - censorgridsize 0 Increase game performance with some graphics glitches - Vsync [on or off] Use in neighborhood screen to invite more guests with a party - intProp maxNumOfVisitingSims [number] Set to false to place objects out of grid boolProp - snapObjectsToGrid [true or false] Enable postprocessing cheats; requires video card that supports pixel shaders - boolProp enablePostProcessing [true or false] Set to false to remove props like rocks and towers from neighborhood - boolprop displayNeighborhoodProps [true or false] Set to false to remove roads from neighborhood - boolprop displayNeighborhoodRoads [true or false] Set to false to removes trees/plants from neighborhood - boolprop displayNeighborhoodFlora [true or false] Set to false to remove water from neighborhood - boolprop displayNeighborhoodWater [true or false] Set to false to removes house graphics from neighborhood - boolprop displayLotImposters [true or false] Set to false to remove bridges from neighborhood. - boolprop displayNeighborhoodRoadsWithModel [true or false] Set to false and lots will not light up when highlighted in neighborhood - boolprop lotTerrainLighting [true or false] Set to false to remove removes water (ponds) from lots - boolprop lotWater [true or false] Set to false to remove floorpainting on lot - boolprop lotTerrainPaints [true or false] Unknown - boolprop lotTerrainCanvas [true or false] Set to true and cars will have more detail in neighborhood - boolprop carsCompact [true or false] Toggle grid in build or buy mode - boolprop showFloorGrid [true or false] Set to trueto show lot information - boolprop lotInfoAdvancedMode [true or false] Set to false to remove removes shadows on objects outside house - boolprop objectShadows [true or false] Set to false to remove shadows on objects inside house - boolProp guob [true or false] Set to true and walls will no longer cut away from selected Sim - boolprop renderSelectedSimLevel [true or false] Set to true to see the path where the selected Sim walks to - boolProp displayPaths [true or false] Set to true and blocks appear on Sims faces and on parts where Sims look at - boolprop displayLookAtBoxes [true or false] Toggle shadows for Sims - boolProp simShadows [true or false] In neighborhood, shows filename of house when lot is highlighted - boolprop ShowLotPackageFilename [true or false] Set to false to place floor tiles outside lot - boolprop locktiles [true or false] Set to false to raise and lower floor even when covered with objects - boolprop constrainFloorElevation [true or false] Set to true to light up objects continuously instead of only when used - boolprop allObjectLightsOn [true or false] After typing expand, will you see the game version in the cheat box - gameVersion setHighestAllowedLevel [level]" - Allows building higher then 5 floors