Requital – Wolfhound, The Revenge of the Grey Dog

Requital - Wolfhound, The Revenge of the Grey Dog

Cheat Codes:
------------
Press ~ during game play to display the console window. Enter one of the following 
case-sensitive codes at the indicated screen to activate the cheat function. 
Note: Entering the first part of a code followed by [Tab] will auto-fill all 
matching codes. 

- Press [Up] or [Down] to move through the console window history. 
- Press [Page Up] or [Page Down] to scroll up or down through in the console window. 
- Press ~ to close the console window and resume the game. 

Use this Cheats in "Screen Inventory":

Effect                                  Code 	
--------------------------------------------
Add experience points to unit         - AdExperience [integer]
Add close combat experience to unit   - AddExperienceClose [integer]
Add distant combat experience to unit - AddExperienceDistant [integer]
Add unarmed combat experience to unit - AddExperienceUnarmed [integer]
Add levels to unit                    - AddLevel [integer]>
Add main levels to unit               - AddLevelMain [integer]>
Add close combat levels to unit       - AddLevelClose [integer]
Add distant combat levels to unit     - AddLevelDistant
Add unarmed combat levels to unit     - AddLevelUnarmed [integer]
Add money to the hero                 - AddMoney [integer]

Use this Cheats in "Screen Game play:

Effect                                            Code 	
-------------------------------------------------------------------------
Hurt stamina of the unit under pointer          - Bruise [integer]
Displays all commands                           - Commands
Set current time; 12 is noon 18.30 is 6:30 p.m. - DayTime [0-23.999999]
Toggle Debug mode                               - Debug [0 or 1]
Destroy object under pointer                    - Destroy
Toggle player overkill damage                   - Devastation [0 or 1]>
Exit game                                       - Exit
Remove health points of unit under pointer      - Harm [integer]
Toggle invincibility                            - Invulnerability [0 or 1]
Toggle full mini-map                            - OpenMap [0 or 1]
Exit game                                       - Quit
Mission select                                  - StartMission [mission name]


Debug mode:
-----------
Use one of the following entries after the Debug 1 code has been enabled. 
Note: Enable the Commands code and view the "ConsoleCommands.csv" file that 
is created for a full list of Debug mode commands. 

Effect                        Command 	
------------------------------------------
Enable wireframe graphics - Wireframe 1
Hero automatically fights - AutoFight 1
Hero automatically plays  - AutoPlay 1
Hyper Space mode          - HyperSpace 1


Cheats:
-------
Submitted by. RM

NOTE: ALL the Cheat Codes can be entered multiple times. 

Arg (Argument) *Legend*: 
------------------------ 
F = Floating Point value (Either a fractional number or A whole number, 
can be positive or negative in value) 
Example: 23.42 

INT = Integer (A whole number, can only be positive in this game though) 
Example: 429 

STRING = A set of Characters of course (letters and/or numbers) 
Example: Wolverine 

0 / 1 = A Toggle (0 will Disable, 1 will Enable) 
---END-OF-LEGEND-------- 


Cheat Codes (case sensitive): 

AddExperience [INT] Adds experience [INT] to unit (to the hero). 
* You must be on the inventory screen 

AddExperienceClose [INT] Adds close combat experience [INT] to unit (to 
the hero). 
* You must be on the inventory screen 

AddExperienceDistant [INT] Adds distant (ranged) combat experience [INT] 
to unit (to the hero). 
* You must be on the inventory screen 

AddExperienceUnarmed [INT] Adds unarmed (hand) combat experience [INT] to 
unit (to the hero). 
* You must be on the inventory screen 

AddLevel [INT] Adds [INT] levels to unit (to the hero). 
* You must be on the inventory screen 

AddLevelClose [INT] Adds [INT] close combat levels to unit (to the 
hero). 
* You must be on the inventory screen 

AddLevelDistant [INT] Adds [INT] distant (ranged) combat levels to 
unit (to the hero). 
* You must be on the inventory screen 

AddLevelMain [INT] Adds [INT] main levels to unit (to the hero). 
NOTE that this is the same as "AddLevel". 
* You must be on the inventory screen 

AddLevelUnarmed [INT] Adds [INT] unarmed (hand) combat levels to unit 
(to the hero). 
* You must be on the inventory screen 

AddMoney [INT] Adds money [INT] (to the hero). 
Examples: 
AddMoney 5 
^gives 5 coppers 
AddMoney 20 
^gives 2 silvers 
Note that 1 Silver equals 10 Coppers. 
* You must be on the inventory screen 

Bruise [INT] Harms [INT] stamina of the entity under cursor 
(meaning the mouse pointer on the screen). 
Use '0' to completely drain the lamer of all 
stamina, muuuhaaaaahhaha. 
*See BRUISED.JPG* 
Help, I've fallen and I can't get up! 
[TNT] HAHAHA, he was a p2p lamer anyway. 

Commands Displays list of all commands and writes it to 
'ConsoleCommands.csv' 

DayTime [F] Sets current time of day (parameter should be 
between 0 and 23.999999) 
Examples: 
DayTime 12 
^high noon in the forest 
DayTime 22.50 
^22 hundred hours and 30 minutes (aka 10:30 pm 
at night - beware the vampires!) 

Debug [1/0] Toggles Debug Mode 
Enabled many more debug commands, most of which 
you would think are useless. Find the list of 
these new commands in the included nova file, 
ConsoleCommands.csv 
* Read Step #5 of our install instructions too. 

Destroy Simply destroys the object under cursor 
(meaning the mouse pointer on the screen). 
Totally blinks the object (or person) out of 
existence. No death, just non-existence. This 
is precisely what we want to happen to known 
thieves and p2p groups. You do not exist! 

Devastation [1/0] Toggles player's overkill 
Oh yeah baby, OVERKILL! (Massive damage with 
each hit, probably one-hit kills) 

Exit Exits from the game 

Harm [INT] Harms [INT] health points of the entity under 
cursor (meaning your mouse pointer). Use '0' 
for instant kill. 

Invulnerability [1/0] Toggles player's invulnerability 
I AM YOUR GOD! 

OpenMap [1/0] Toggles Open minimap (meaning it reveals 
everything on the minimap, even places you have 
not yet explored) 

Quit Exits from the game 

StartMission [STRING] Sets start mission name to [STRING]. 
You must click "New Game" on the main menu 
after using this to begin a new game starting 
at the specified mission. Believe it or not: 

a) Our list below is probably in the natural 
playing order that you normally do each 
mission if you didn't cheat. 
b) The game will actually start you out at a 
decent character level and with decent 
equipment based on the mission number 
(missions further down the list start with 
better levels/equipment). Quite surprising 
for a cheat code! We expected to start at 
level 1 for each mission. Nice job, Primal! 

Mission names:
--------------
Here is the list of MissionNames for non-thief 
groups only (DO NOT READ THIS IF YOU ARE IN A 
LAME THIEF GROUP): 

Lake_Begin 
Lake_Return 
Lake_Plank 
Lake_Default 
Castle_Ogre_Begin 
Castle_Ogre_End 
Big_Pogost_Home 
Big_Pogost_During 
Big_Pogost_Default 
Town_Galirad_Begin 
Town_Galirad_During 
Town_Galirad_Default 
Kluchinka_Xaruki 
Kluchinka_Knesenka 
Kluchinka_Default 
Cave_Begin 
Cave_During 
Cave_Default 
Swamp_Begin 
Swamp_Knesenka 
Mountains_Ransom 
Mountains_Default 
Mountains_Final

Leave a Comment

Your email address will not be published. Required fields are marked *