Requiem – Avenging Angel

Requiem - Avenging Angel

Cheat Codes:
------------
Press [Enter] to display the console window and type "csmilton" to enable cheat 
mode. Then, enter one of the following codes at the console window to activate 
the corresponding cheat function. Note: This also maps the function keys to the
important cheat functions.

Effect                                                   Code	
--------------------------------------------------------------------------
All guns, ammo, powers, items, health, and essence     - csstigmata
Have all essential items                               - csitems
Armor set to 200                                       - csshroud
Health set to 200                                      - cshealth
All angelic powers                                     - csrosary
Ammunition                                             - csammo
All guns                                               - csguns
God mode                                               - csyhwh
Essence set to 200                                     - csessence
Stop time                                              - cshalt
View wireframe portals                                 - csportal
Kill all creatures                                     - csvanish
Flight mode                                            - cshost
Quick reset from last save                             - csback
Enable AMD 3Dnow acceleration                          - cs3dnow!on
Disable AMD 3Dnow acceleration                         - cs3dnow!off
Wireframe level map                                    - cswire
Advance to indicated start point; 1 is the first.      - csgo [number]
Advance to indicated coordinates                       - csgo [x, y, z coord]
Toggle enhanced speed                                  - cstourist
Add indicated objective to journal                     - csao [number]
Completes indicated objective in journal               - cseo [number]
Reset journal                                          - csro
Disable inactive player removal in multi-player mode   - cstimeouts
Change game timer, with 100 being normal               - cstime [0-200]
Toggle auto-map                                        - csmapper
Toggle auto-map with indicated scaling                 - csmapper [.01-.99]
Start at indicated map2                                - csmap [map name]


Map names:
----------
csmap [mapname] - Load Map (do not include .JAM)

BAUCUS1.JAM 
BAY2.JAM
BABEL1.JAM
BAY1.JAM
BAUCUS2.JAM
BRIDGE1.JAM
BRIDGE2.JAM
CHAOS1.JAM
CHAOS2.JAM
CHAOS.JAM
CITADEL4.JAM
CITADEL3.JAM
CORE3.JAM
CORE2.JAM
CORE1.JAM
CORE0.JAM
DM6.JAM
DM5.JAM
DM1.JAM
DM3.JAM
DM2.JAM
DM4.JAM
DM7.JAM
ENGINE1.JAM
ENGINE2.JAM
END1.JAM
END2.JAM
END3.JAM
END.JAM
GERYON.JAM
GUERNI~2.JAM
GUERNI~1.JAM
GUERNI~3.JAM
JONAHS.JAM
JONAHS1.JAM
MANU1R~1.JAM
MANU1.JAM
MANU2.JAM
MANU6.JAM
MANU3.JAM
MANU4.JAM
MANU5.JAM
MERCY1.JAM
MERCY2.JAM
MERCY.JAM
MSTREE~1.JAM
MSTREE~3.JAM
MSTREE~2.JAM
NEWPP2.JAM
NEWPP3.JAM
NEWPP1.JAM
NEWPP4.JAM
NEWPP0.JAM
POD1.JAM
POD2.JAM
PTB.JAM
RESEAR~3.JAM
REBELB~4.JAM
REFUGE~1.JAM
REFUGE~2.JAM
REBELB~2.JAM
RESEAR~4.JAM
REBELB~3.JAM
REBELB~1.JAM
RESEAR~2.JAM
RESEAR~6.JAM
RESEAR~1.JAM
RESEAR~5.JAM
RUINED~2.JAM
RUINED~1.JAM
SEWER2.JAM
SEWER3.JAM
SEWER1.JAM
STC.JAM
SUBWAY1.JAM
SUBWAY2.JAM
THRONE.JAM
TOWER3.JAM
TOWER1.JAM
TOWER2.JAM
TORTURE.JAM
TRYXINOS.JAM


Unknown Effects:
----------------
csmapper
cstime
cshide
cs3dnow!on
cs3dnow!off
csunsqueeze
cssqueeze
csuntrace
cstrace
csunframe
csframe2
csframe
csclipmouse
csblah
csverbose
csnotimeouts
cstimeouts

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