Myst Cheat Codes: ------------ Submitted by: STANLEY STANLEYH@CARNY.COM Hint: ----- WHEN AFTER ARRIVING ON MYST ISLAND TURN UP ALL THE MARKER SWITCHES AND TURN THE ONE ON THE DOCK DOWN AND YOU WILL FIND THE WHITE PAGE GIVE IT TO ATRUS IN DUNNYAGE BY TYPEING THE CODE IN THE PUZZLEBOOK(PAGE 158)TYPE THE CODE IN THE FIREPLACE AND ROTATE TO THE OTHERSIND OF THE FIREPLACE OPEN THE GREEN BOOK AND VOLLA!!YOU HAVE FINISH MYST! Go to the end game: ------------------- Turn all of the marker switches up. Go to the dock and turn the lever down and a sheet will appear (if you don't know how to go to the clock tower then turn the big handle 8 times and the small handle 2 times). Go to the chimney and access diagram 158 and the chimney will turn so you are facing a book. Enter the book and gave the page to the person you'll meet. The end. The Secret Age, Rime: --------------------- Do what the strategy guide made my Philbo said. Then go underground in the trapdoor at the ship dock. Go to the projector. Turn it off. Go to the paper on the wall. Press the green button. Press the arrows until it gets to the number 40. Turn the projector on. You see a mountain. Go around the projector slowly. Look for a flashing button. Press it. The switch panel comes down revealing a golden plaque. Press all of the circles on the plaque. Zoom out. Go the rocket, but don't go in, go more towards the tower beside you. See that room cut into the brick walkway? Go into it. Make the number 2735. Go into the library. Click on the bluebook that has appeared. Now click on the link. You go to Rime, a secret age. Go to the side of the small building a switch the knob around. Go into the building and click on the burner button. (It's red). Enjoy the coziness! How to Get to Channel Wood Age: ------------------------------- Go to the cabin . Type 724 in the vault. there are matches in the safe. Turn on the furnace. light the match. look for the red dot at the bottom of the furnace. Light it with match. Quickly go to the big tree. You will see a elevator going up. Go back inside. turn off the furnace. Quickly go back outside. Quickly go back to the tree. Quickly get in the elevator. It will go down, under the ground. The book is waiting for you. Quick solution: --------------- These steps will allow Myst to be completed in thirty minutes, without iewing the entire game. * Turn on all markers (marker switches to up positions and symbols to green). At the clock tower, rotate the small wheel twice and the large wheel eight to set the clock to 2:40. Cross the bridge and turn on the switch. * Return to the dock and turn off the marker switch (down position). Get the white page. * In the Library, look at the far right book on the middle shelf for the pattern for page 158. * Input the pattern on the door in the fireplace opening. * Save the game. Decide which ending to display and deliver the appropriate page. Rush Limbaugh Understands audio: -------------------------------- Use Windows Explorer and open the "channelwood" folder on the CD-ROM. Find the "holoamth" file. Play it backwards with Quicktime, starting at the end. You will now understand what the man is saying when he's talking in the Channelwood language. The message is "Rush Limbaugh Understands". Mosaic: ------- If you have completed the game, you will have been to D'ni, the place that you arrive in after you have used the green book in the library's fireplace. You will also notice that the floor is a mosaic, forming a picture of a man's face. That man is not Atrus, Sirrus, Achenar, or any other game character. The face belongs to Chuck Carter, who created a lot of the graphics for the game. Easter Egg: ----------- If you play the file x:QTWChannelholoamth.mov you will see a clip of Achenar muttering gibberish in Channelwood. If the movie is played backwards, Achenar actually says something like "Rush Limbaugh understands." Library Walls: -------------- Access to the places of protection starts by examining everything on the library walls. The Map: -------- Access to the places of protection starts by understanding the function of the map in the library. Access Keys: ------------ * Turn on the marker switches on Myst Island to activate locations on the map in the library. * Rotate the Tower to locations that turn the line red by clicking and holding the flashing icon on the map. * Go to the Tower to find the access keys. Getting to the Mechanical Age: ------------------------------ To reach the Mechanical Age, go to the southern edge of Myst. There should be a building in the water with a large clock on it and two wheels you can reach. The two wheels represent the hands on the clock, the large one controls the large hand and the small one controls the small hand. Click the small one twice and the large one eight times so that the clock says 2:40. Gears will come up from the water and allow you to access the building. Once inside, there will be three levers and a machine that says 3,3,3. The lever on the left turns the top two gears and the one on the right controls the bottom two gears. Pull the levers until the machine says 2,2,1. If you pull the lever and nothing happens, pull the one on the far right to reset the machine. Once it says 2,2,1, the large gear on the northeastern part of the island should open up. Look inside it to find a linking book that will teleport you to the Mechanical Age.