Lords of Magic Cheat Codes: ------------ Press [Ctrl] + to display the cheat prompt. Note: The codes are available only in v2.0 or greater in the game and may not be enabled in multi-player mode. Code Effect --------------------- Jackpot - gives you 200 gold, crystal and ale Marathon - gives 1000 movement points to the selected party Puff - gives you a dragon Hocuspocus - grants you all spell knowledge, and gives 1000 mana to the selected party Increase defence rating: ------------------------ Submitted by: Radon firstname.lastname@example.org email@example.com Worth trying if you're playing as a mage. Conquer the Great Temple of Life, and take the magical staff that boosts defence rating from within. Put that staff in the inventory and the other in your hand. Switch the staffs (drag one to replace the other) and your defence rating will go up by two points! Switch them back, and the defence rating will go up another two points. In just a few minutes your mage's defence rating will go from 4 to 300! This works on all kinds of mages and makes them literally invulnerable. It doesn't work on warriors though. Undead army: ------------ If you have a Dark Necromancer with the "Raise Skeleton" spell, you can use it to create skeletons from defeated enemies after the battle. Since three skeletons are one unit, if you raise less than three after a battle then heal using crystals at a temple, you will have a full unit of skeletons instead of just one or two. Easy win: --------- Use the following trick when an army is too powerful to fight head on and you have access to Fairies. Save the game and send something to make sure the enemy has no missile attack, no flying creatures, and that the battle has rocks that cannot be walked on. If the conditions are met, buy a full army of Fairy Slingers and send them in. Do not attack immediately. Instead, position the Fairies over the rocks and places Foot Soldiers cannot reach, then attack. If there is a Mage, kill it first. The enemy army will walk toward the Fairies and stand at the edge of the rock while the Fairies attack until the entire army is destroyed. This can be done with any creature that flies and has the opportunity. Dragons can take out a numbers a Archers and then defeat the rest of the army without losing any more hit points. Get Possessed unit: ------------------- Get a high level order wizard who knows the spell Possession (or a high level mage of any kind that has the Amulet Of Control). When going into battle, cast the Possession spell on any of enemy unit that is two levels lower than your mage. Before the battle ends, press the computer button. If you have won the battle, the possessed unit will still be there, but it has now joined your party. If you do not want to press the computer button, cast dispel magic on the possessed unit during or after the battle. With this trick you can get lords who already have taken their great temple (even Balkoth and also renegade only units such as the elephant. Boosted Defense: ---------------- Select the Life Warrior, Mage Or Thief. When Asked for the difficulty repeatedly click on "Easy". Your Defense will begin to rise. Control opposing army: ---------------------- When in a capital and attacked by an army larger than your own, just run away. If your troops can get away, and you do not get into any more fights until your turn, then you may be able to control the opposing army in a limited way. Although you will not be able to move the army, they will be on the bottom panel instead of your characters. Double click on them, and click the disband button. You can not disband Lords. It a Lord entered your capital, move in with an army. This trick can be used to win the game if the Lord who enters the capital is Balkoth with his unholy armies.