Walkthroughs

Normality

Normality C) GREMLIN INTERACTIVE 1996 =========================== Walkthru by BONeHeAD This is just a walkthru – it covers only what’s crucial for the completion of the game. I also describe some stuff that I haven’t found the use for just to…
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Normality Solve

Normality Solve Submoitted by: “anthony.stanford” Just an updated and more detailed walkthrough for the pc gaem NORMALITY Regards astan78 “Nasia” 1. KENT’S APARTMENT. To travel around Neutropolis, you need to find a bus stop, there is at least one at…
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Nocturne FAQ

Nocturne FAQ 30th Dec 1999 (original FAQ date) DROOGIE’S NOCTURNE FAQ Unofficial Nocturne FAQ Version 1.2 (24th February, 2001) Author: Droogie E-Mail: REMOVED ICQ: REMOVED Web: REMOVED ||=================================ATTENTION=================================|| ||=================================ATTENTION=================================|| ||=================================ATTENTION=================================|| ||===========================================================================|| || || || Seeing as how nobody listens, I…
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No One Lives Forever

No One Lives Forever Submitted by: Deepak Parameswaran ——————– NO ONE LIVES FOREVER ——————– TABLE OF CONTENTS: -Version History -Walkthrough -Other Stuff VERSION HISTORY: Version 1.0–through Safecracker Scene 6 (11/19/2000) Version 1.1–added Rescue Attempt through Alpine Intrigue, Scene 2 (11/19/2000)…
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Noctopolis

Noctopolis Submitted by: Dj Simo If you’re stuck and don’t want a complete spoiler, make sure you go through a wild pixel-hunting frenzy, or maybe just a thorough re-examination of the following screens which seemed to me to be the…
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Nine Princes in Amber

Nine Princes in Amber by Telarium Software A Walkthrough by Erik Schultz (erik@templeanime.org) 1/21/02 version http://www.templeanime.org/erik/npia/ I. Introduction: The game Nine Princes in Amber was published in 1985 by Telarium, makers of fine text/graphic adventures. Versions exist for the Apple…
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Night Trap

Night Trap Solution: ——— Note: There are two versions of this game that have different schedules. Switch to the indicated room at each listed time to capture the Augers. Notes: —— Wait for the meter to turn red a second…
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