Timesplitters 2 - Platform: Gamecube 1853 Wild West level reward --------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock The Colonel as a playable character in arcade mode. 1895 Notre Dame Paris level reward ---------------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Notre Dame as a playable character in arcade mode. 1920 Aztec Ruins level reward ----------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Stone Golem as a playable character in arcade mode. 1932 Chicago level reward ------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Big Tony as a playable character in arcade mode. 1972 Atom Smasher level reward ------------------------------ Successfully complete the level in story mode under the medium difficulty setting to unlock Khallos as a playable character in arcade mode. 1990 Oblask Dam Siberia level reward ------------------------------------ Successfully complete the level in story mode under the medium difficulty setting to unlock the Mutant TimeSplitter as a playable character in arcade mode. 2019 NeoTokyo level reward -------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Sadako as a playable character in arcade mode. 2280 Return to Planet X level reward ------------------------------------ Successfully complete the level in story mode under the medium difficulty setting to unlock Ozor Mox as a playable character in arcade mode. 2315 Robot Factory level reward ------------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Machinist as a playable character in arcade mode. 2401 Space Station level reward ------------------------------- Successfully complete the level in story mode under the medium difficulty setting to unlock Reaper Splitter as a playable character in arcade mode. Successfully complete the level under the easy difficulty setting to unlock the ending sequence. Ending bonuses -------------- Successfully complete the game in story mode under the easy difficulty setting to unlock the Cardboard Characters cheat and the Streets multi-player level in arcade mode. Successfully complete the game in story mode under the normal difficulty setting to unlock Big Heads and All Characters Cloaked cheats and the Compound multi-player level in arcade mode. Successfully complete the game in story mode under the hard difficulty setting to unlock the Unlimited Ammo cheat and the Site multi-player level in arcade mode. Successfully complete all challenges with at least a Bronze rank to unlock the Paintball cheat. Arcade League (Amateur) bonuses ------------------------------- Beginners Series Adios Amigos!: Hector Babosal, Lean Molly (Gold) Casualty: Dr. Peabody, Crypt Zombie (Gold) Top Shot: Hangar Level, Sgt. Shock, Elimination mode (Gold) Mode Madness Chastity Chased: Regeneration mode (Gold) Shrinking from the Cold: Private Sand, Sgt. Slate, Shrink mode (Gold) Scrap Metal: Scrapyard, Chassisbot (Gold) It's A Blast Night Shift: Sentry bot, Leech mode (Gold) Spoils of War: Meezor Mox, Thief mode (Gold) Demolition Derby: Male Trooper, Female Trooper, Robot Factory Level, Vampire Mode (Gold) Too Hot to Handle Monkey Immolation: Crispin, Flame tag (Gold) Disco Inferno: Louie Big Nose, Lt. Wild (Gold) Burns Department: Undead Priest, Nightclub, Virus mode (Gold) Team Series A Club Soda: Slick Tommy, Jimmy Needles (Gold) Station Stand: Lt. Shade, Zones mode (Gold) Men in Gray: Accountant, Kawer, Assault mode (Gold) Arcade League (Honorary) bonuses -------------------------------- Maximus Cold Corpse Caper: Cyber Fairy, Gargoyle (Gold) Killer Queen: Leo Krupps (Gold) R109 Beta: Ufopia, Gladiator mode (Bronze), Roman Hat, Lt. Chill (Platinum) Elimination Series Baking For The Taking: Chinese Chef, Gingerbread Man (Platinum) Brace Yourself: Braces, Trooper Brown (Gold) Starship Whoopers: Chinese, Monkey Assistant, Trooper Black (Gold) Burns 'n Bangs Chinese Burns: Calamari, Chef Hat (Platinum) Snow Business: Snowman, Trooper Grey (Gold) Rocket Man: Venus Star, Capt. Sand, Duckman Drake (Gold) Outnumbered, But Never Outpunned! Someone Has Got To Play...: Capt. Night (Gold) Time to Split: Barby Gimp, Scourge Splitter (Gold) Can't Handle This: Chasm, Hatchet Sal, Handyman (Gold) Team Series B Hack A Hacker: Krayola, Milkbaby (Gold) Rice Cracker Rush: Riot Officer, The Master (Gold) Superfly Lady: Capt. Pain (Gold) Arcade League (Elite) bonuses ----------------------------- One Shot Thrills Babes in the Woods: Jo-Beth Casey (Gold) Double Bill: Beetleman, The Impersonator (Gold) Nikki Jinki Bricky: Nikki, Jinki (Gold) Duel Meaning If I'm Ugly-You Smell!: Mikey Twoguns, Jared Slim (Platinum) Golem Guru: Fat Characters (Gold), Kypriss (Platinum) Golden Thighs: High Priest, Aztec Warrior (Platinum) Frantic Series Hangar's Hat's Off!: Henchman, Dark Henchman (Gold) Can't Please Everyone...: Maiden, Changeling (Gold) Big Top Blowout: Mr. Giggles (Silver), Stumpy (Gold) Team Series C Bags Of Fun: Ringmistress, Big Hands, Slow Motion Deaths (Gold) They're Not Pets!: Baby Drone, Bear (Gold) Nice Threads: Small Heads, Compound level (Bronze), R-One-Oh-Seven (Gold) Sincerest Form Of Flattery Aztec The Dino Hunter: Dinosaur (Gold) Half Death: Drone Splitter (Gold) Dead Fraction: Jebediah Crump (Silver) Challenge bonuses ----------------- Glass Smash Pane In The Neck: Rotating Heads (Gold) Bricking It: Brick Weapon (Gold) Stain Removal: Hunchback (Silver), Nothing (Gold) Behead The Undead Fight Off The Living Dead: Sewer Zombie (Gold) Sergio's Last Stand: Sergio (Gold) Day Of The Dammed: Feeder Zombie (Silver/Gold) Infiltration Silent, But Deadly: Viking Hat (Gold) Trouble At The Docks: Pirate Hat (Gold) Escape From NeoTokyo: Big Ears Hat (Gold) Banana Chomp Gone Bananas: Private Coal (Gold) Monkey Business: Private Poorly (Silver), None (Gold) Playing With Fire: Wood Golem (Silver) Cut-Out Shoot-out Take 'em Down: Ample Sally (Gold) Fall Out: Marco the Snitch (Gold) Pick Yer Piece: Sgt. Rock- Gold Timesplitters "Story" Classic Badass Buspass Impasse: Badass Cyborg (Gold) But Where Did The Batteries Go?: R One-Oh-Seven (Platinum) Hit me Baby One Morgue Time: Cropolite (Gold) Monkeying Around Simian Shooter: Insect Mutant (Silver) Monkey Mayhem: Lola Varuska, Mischief (Platinum) Dam Bursters: Robofish, Circus level (Gold) Silly hats ---------- This is instantly unlocked when you unlock a new hat. You can unlock new hats on the "Infiltration" challenges. Power-up Orbs ------------- In the Arcade levels, there are four power-ups. A description and what they do follows: Blue Orb with wings: Super-speed boost Yellow Orb with helmet: Cloak of invisibility Aqua Orb with divided sphere: Makes you smaller Red Orb with spike: Power boost for strength Faster reloads -------------- Some guns have slower reload times than others. Instead of pressing Reload, press Next Weapon quickly followed by Previous Weapon (or vice versa). When you switch to a new weapon and go back to it, the weapon will automatically be reloaded. Timed mines ----------- In a level where you get timed mines (preferably Siberia, since it has zombies), you can throw a mine onto an enemy and it will make them explode. The effect is better with a zombie, because if you hit them with two (one on the head and one on the chest), it will blow them apart. Drone Gun zoom -------------- Play a level where you can take over a Drone Gun (for example, The Training Grounds). Make sure you have both the minigun and Soviet S47(x2) available. Walk up to the Drone Gun's controls and switch from minigun to Soviet. Quickly activate the Drone Gun before the Soviet appears and hold L. You should now have a small amount of zoom available that you would not normally have. Destroying the Bio-Hazard case ------------------------------ When you restore the power in the building, go down to the "Digging Site". When you get there, you will see a case with something in it. Make sure you have plenty of Timed Mines. Walk towards it and throw four or five Timed Mines at it then run away. When it blows up, the woman on the speaker will start talking. People with very good guns (Flame Thrower, Shotgun, Machine Guns, etc.) will appear. You will also have a new objective to not let any mutants survive. Destroying camera ----------------- Shoot the screen of the camera. This causes it to blow out, conserving your ammunition. For turret cameras, shoot the tip of the barrel since there is no screen. Fire extinguisher ----------------- When you are on fire and have a fire extinguisher, point it down and spray while running. You will have extinguished your own fire. Kill Zombies faster ------------------- When a zombie comes after you, shoot it in the head. To kill zombies without using the shotgun, just use your fists. It takes practice, but it saves ammunition and is easier when used to take out groups of enemies. To kill zombies easier and faster then shooting them, just punch them with your fists. 1920 Aztec Ruins: Fire arrows ----------------------------- When playing in multi-player mode and you have the crossbow which you start out with, put the tip of the arrow to the flame of the torch. You can now light people on fire by using the crossbow. Note: If you reload or run out of the round, you will have to light it again. 1853 Wild West: Defeating the Colonel ------------------------------------- Save the black powder not needed to open the jail. When it is time to defeat the Colonel, pour a trail of black powder down the train tracks in the tunnel leading to his lair. Start at the lamp near the mining cart and go down the tracks to where the Colonel speaks to you. Once his health meter appears, retreat. By shooting the lamp, it will fall and explode, setting fire to the powder. The burning powder will race down the tunnel and set fire to the Colonel, along with all the men with him who are chasing you. If you keep running from the Colonel, the fire will eventually finish him. 1895 Notre Dame Paris: Defeating the Portal Daemon -------------------------------------------------- When you encounter the Portal Daemon, stand behind the center pillar of the landing, and arm your shotgun. Each time he shoots the blue at you, duck behind the pillar. When he finishes each shot, dart out and nail him in the head with your shotgun. After doing this five or six times, he will fall over and die. 1895 Notre Dame Paris: Time Crystal ----------------------------------- After you kill Jaque De La Morte, look for the Time Crystal. Although it may seem sensible to look for it where you killed Morte, it is actually in the part where you saved the last maiden. The crystal located up on the riser of the church. Go up and get it while the Hunchback is blasting the zombies. 1990 Oblask Dam Siberia: Anaconda mini-game ------------------------------------------- Once you get across to the other side of the dam and go into the other building with all the shelves, look to something that resembles a Nintendo 64 game cartridge on the first shelf. Walk over and pick it up. It will be in your inventory as "Anaconda". Highlight it and press A to play the game. Note: This was done under the normal difficulty setting. If you do not get caught by the cameras (you will hear an alarm if you do), you will see an Nintendo 64-shaped game cartridge on the nearest shelf in the building on the other side of the dam. This can be done under the easy difficulty setting. 1990 Oblask Dam Siberia: Ending the level ----------------------------------------- Destroy the radar dish on top of the outpost with the timed mines. Proceed through the level and get to the container with the TimeSplitter in it. Keep throwing mines onto it, one after another. It will eventually explode and the mission will be completed. 2019 NeoTokyo: Astro Lander mini-game ------------------------------------- Play the level under the normal difficulty setting in story mode. After following the hacker to her secret hideout, use her password to enter the TimeSplitter research area. Once inside, go into the room at the end of the hall. Inside is a laptop and a group of lockers. Two of the lockers will open. Inside one is a sub machine gun. Inside the other is the arcade game Astro Lander. It is on the floor of the locker and resembles a Nintendo 64 game cartridge. Select "Astro Lander" from inside your inventory. A small menu will appear with Astro Lander and two other areas. After playing it or turning off your Gamecube, select your temporary uplink (in story mode) and press A to play Astro Lander or any other game you may have found. 2019 Neo Tokyo: Shortcut ------------------------ In story mode, as soon as you start the level, jump off the side of the platform that you are on. You will appear about 40 seconds away from the lab, instead of having to go through the place with the guns; and instead of three or four cameras there will be only be one or two remaining. 2315 Robot Factory: Racer mini-game ----------------------------------- Play the level under the hard difficulty setting. Under one of the ramps is the final mini-game cartridge. Elite League - Golem Guru: Easy win ----------------------------------- In this level is an area that looks like an unfinished office building with stairs that lead to another level. Go up the stairs and find the metal beams. This is where you will find the Homing Launcher. Get a direct hit on the Golem twice with the secondary function and it should kill him. Multi-player: Capture The Bag ----------------------------- If you and your team are surrounded in your base and have nowhere to go (if they have defenses positions set up), use the "backwards man" technique. Run backwards and do not shoot at the enemies that run past, unless you want to be brave get to their base. Still running backwards, grab the bag and have another teammate halfway to your point take your fire. Note: Do not run backwards going back -- just run very fast because at this point you are a marked man. If you have no one to play against in multi-player mode, and you want to find an easier way to play Capture The Bag with bots, set the game to one hit kill and have no weapons on. Multi-player: Hangar ambush --------------------------- In the Hangar, if you do not want to get tagged or you want to make a quick ambush, go upstairs. When you see a big object, wait until it goes into the hole, then step into the hole. You will be on the object while it is above the ground and free from harm on Flame Tag, but while on Contender or anything else with killings, watch out. Multi-player: Scrapyard hiding location --------------------------------------- In the Scrapyard level in multi-player mode, there are two sniper towers. Go to the one you normally see, and sometimes start in. Go to the top and look straight ahead to the other corner. There is a semi-hidden tower that is entered by going through a hole in the wall. Most of the time, bots will not go into the tower. Multi-player: Robot benefit --------------------------- When playing in any multi-player mode except flame tag and virus as a robot (for example, R-109, Chassisbot, and Sentrybot), you will not catch fire, and flamethrowers will be ineffective against you. Multi-player: Easy win ---------------------- Go to custom weapons and set it for all flame-throwers. Then, set all the bots as humans. Finally, choose a robot for you to play as. Run around watching people die in flames, since robots cannot be set on fire. Glitch: Neutral team -------------------- Note: This cannot be done with player one. In any team game except "Assault", pick your desired character. Your selection box should be on "Ready". When the selection box begins to close after the last person chooses his or her character, immediately press B. You should hear a sound, your selection box should return to the list of characters, and the game should start to load. In the game, your team icon should be a white box, and you are working for yourself. In "Zones" mode, your light will be white. For "Capture The Flag", you may capture any team's flag. Note: It is easier to wait for everybody to choose their characters and teams, so that you are the last person to be ready. Just as you pick a team, immediately press B. Glitch: 1853 Wild West: Line for waterfall ------------------------------------------ Go to the waterfall at the end of the level. When you look at the top, it is a normal waterfall. However, when you start looking down, it will get darker and darker, until it is just a thin black line. Glitch: Banana Chomp: Rank requirement -------------------------------------- When you enter the third level of banana chomp, the game states that you need 24 bananas for a Gold rank. However, when you get 24 bananas, it says that you got a Platinum rank. Glitch: Platinum for Badass Cyborg ---------------------------------- When you unlock the story challenges, the game will state that you have a Platinum rank for the Badass Cyborg level, even though you have not played it.