Super Smash Bros. – Nintendo64

Super Smash Bros. - Platform: Nintendo64

999% of damage (Training Mode):
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Submitted by PokemonOne
Email : guizfm@hotmail.com

1 - Go to Training Mode.
2 - Select Mario as your character and anyone as the CPU.
3 - Go to a stage with a flat platform.
4 - Stand close the CPU, facing him/her.
5 - Make as much Green Shells as possible, again close to the CPU.
6 - Use Mario's down + B move, Mario Tornado.

The effect: The CPU will get caught between the shells and Mario's attack, 
building up damage. Shortly after the CPU reachs 999% of damage, the shells 
will fade away and Mario will finish his move. Being a low knockback move, 
Mario Tornado will not K.O. the CPU with the final hit.

This glitch works with Samus's Screw Attack and the Mario Brothers's Super 
Jump Punch, too. However, the CPU and the Green Shells need to be at a higher 
platform, and Mario's Super Jump Punch wil instantly K.O. the CPU after the 
shells fade away.

This glitch does not work with Luigi's Cyclone, Donkey Kong's Spinning Kong or 
Link's Spin Attack. While Mario Tornado has several low power hits, these moves 
have a single, yet powerful hit.

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