Pokemon Trading Card Game - Platform: Gameboy Color In-game reset ------------- Press A + B + Start + Select during game play to reset the game. Get heads on coin ----------------- Press A when the Pikachu coin is spinning right on Pikachu's face. Note: This requires precise timing. Get tails on coin ----------------- Press Up just before the opponent's coin is displayed when battling an opponent. If done correctly, it will land on tails most of the time. Free booster pack ----------------- To get a free booster pack, go to your PC. Start a duel with anyone. As soon as you receive your hand, pick the top card and select "Check". Turn off game off, then back on. Choose "Continue" from the diary. When you continue, you will be in front of the person you were dueling previously. They will say that they lost and will give you booster packs. Note: This works on all opponents, including the Grand Masters. To get the easiest booster packs, fight the girl on the left where the leader is in the Water gym. She has two prizes and always brings out Staryu, Dratini, and Goldeen. Be sure to make a very good Lightning deck. She will only give you two Coliseum packs. Every booster contains a free Gyardos and Diglett; you will find a good selection. Go to a club and talk to the master. Then, go to a computer to get an easy booster pack, even if you have already gotten that mail. Four booster packs from battling -------------------------------- Go to Imanaku in the Fighting Club after talking to a girl at the Fire Club. Talk to her and she will tell you to look for Imanaku. Battle him. If you win, he will give you four booster packs. Unlimited energy cards ---------------------- In Dr. Masons Lab, both Sam and Aaron will give you a pack full of energy when you defeat them/ Sam only plays with two prizes, making him faster to defeat. To get ten free energy cards, go to Sam at Dr. Mason's Laboratory. Challenge him to a normal duel. If you get the first move do the following: 1. Place Goldeen on the arena 2. Place Staryu on the bench 3. Attach one water energy on Goldeen 4. Attack with Horn Attack 5. Attach a Psychic energy to Goldeen 6. Evolve it into a Seaking 7. Attack w/ Waterfall 8. Attack with Horn Attack 9. Attach Water energy on Staryu 10. Attack with Waterfall 11. Replace Seaking with Staryu 12. Attack with Slap 13. Use Potion on Staryu 14. Attach any energy on Staryu 15. Attack with Slap 16. Evolve it into Starmie 17. Attack with Starfreeze (2x) Organize your cards ------------------- Press Select to organize your cards. Peek at deck: Use a card that allows you to look in your deck. As soon as you are finished, turn off the game. Select "Continue Duel". You have just peeked at your deck without shuffling. Peek at prizes -------------- To look at all of your prizes in your duel, defeat the defending Pokemon and look at one of your prizes. Then, either reset the game or shut it off. Select "Continue Duel" and defeat the same Pokemon again and look at other prizes. Repeat this until you see all of your prizes. Charizard card -------------- Select the Charmander and Friends deck at the start of the game. Easy medals ----------- When you have a lot of cards and not a lot of medals, make a deck of Pokemon cards that is strong against the medal you want. For example, if you want the Fire Medal make a deck of Water Pokemon. Note: This trick does not work well for the Psychic Medal, because Psychic is weak against Psychic. Easy win decks -------------- There is no penalty for not having a basic Pokemon in your hand, so you should make the following deck: Pokeball's, Computer Searches, or any other Trainers that may help 4 Exeggcute 4 Exeggcutor As many Plant and Psychic energy as possible Get an Exxegutor out and start placing energies. Use Exeggitor's Big Explosion attack, which does 20x the amount of heads, one per energy card. There is no limit to the damage, so 20 energy x 20 heads = 400 damage. 4 Hitmonlee 4 Hitmonchan About 32 or more Fighting 4 Defenders 4 Pluspowers 2 Bills 2 Energy Searches 2 Hitmonlee 2 Hitmonchan 4 Cubone 4 Marowak 4 Machop 4 Machoke 4 Machamp 4 Defender 4 Pluspower 28 Fighting energies 21 Fire Energy 3 Charmander LV.10 2 Charmeleon LV.32 1 Charizard LV.76 2 Vulpix LV.11 1 Ninetails LV.32 1 Ninetails LV.35 4 Growlithe LV. 3 Arcanine LV. 4 Ponyta LV. 3 Rapidash LV. 4 Magmar LV. 1 Moltres LV. 1 Moltres LV. 2 Professor Oak 2 Bill 1 Pokeball 1 Pokedex 3 Potion This is the "Flames Of Death" deck Defeat Courtney with the following deck. 25 Water Energy 3 Squitle 2 Wartotle 2 Blastoise 3 Seel 2 Dewgong 3 Magikarp 2 Gyarados 4 Lapras Defeat Steve easily with the following deck. 25 Fighting Energy 3 Diglet 2 Dugtrio 1 Hitmonlee 4 Hitmonchan 3 Aerodactyl 1 Kangaskhan 3 Dratini 2 Dragonair 1 Dragonite (Legendary Edition) 4 Bill 1 Pokemon Trader 3 Mysterious Fossil 1 Switch 4 Gust Of Wind 2 Potion Defeat Jack easily with the following deck. 25 Lightning Energy 2 Pikachu (Jungle Edition) 1 Pikachu (Promotional Edition) 1 Raichu (Base Edition) 1 Raichu (Fossil Edition) 1 Magnemite 1 Magneton (Base Edition) 2 Voltorb 1 Electrode (Jungle Edition) 4 Electabuzz (Base Edition) 1 Jolteon 1 Zapdos (Fossil Edition 2 Kangaskhan 1 Ditto (Promotional Edition) 2 Eevee 1 Snorlax 4 Bill 1 Energy Removal 1 Poke Ball 4 Defender 3 Gust Of Wind Defeat Rod and Ronald easily with the following deck. 25 Grass Energy 3 Bulbasaur 2 Ivysaur 1 Venusaur 4 Weedle 3 Kakuna 2 Beedrill 3 Nidoran Male 2 Nidorino 1 Nidoking 2 Grimer 1 Muk 2 Scyther 3 Dratini 2 Dragonair 1 Dragonite (Promotional Edition) 19 Pokemon 4 Charmander 3 Charmeleon 2 Charizard 4 Growlith 3 Arcanine 3 Magmar (fossil) 17 Trainer 4 Bill 1 Professor Oak 2 Pokemon Breeder 4 Switch 4 Energy Removal 3 Super Energy Removal 23 Energy 20 Fire Energy 3 Rainbow Energy 4 Squirtle 3 Wartortle 2 Blastoise 4 Articuno 4 Psyduck 3 Golduck 3 Bill 4 Potion 2 Super Potion 1 Professor Oak 30 Water Energy Booster packs ------------- Professor Mason will give you a booster pack after every email that he you. Talk to the Club Leaders but do not duel them. Check your email and you will get a letter with a booster pack. This works with everyone except the Electric Club leader. Battle Imikuni? several times and you will get packs such as Evolution and Laboratory packs. He is easy to defeat because he uses cards such as Psyducks and the Special Imikuni? card that confuses his own Pokemon. Get different cards from Professor Mason: Save the game before reading the email from Professor Mason. Whenever you get a type of card you do not want, reload the game. The cards will be different when the game is resumed. Energy booster pack ------------------- After getting your own deck, go to Sam and offer to play a real duel. You will use the same practice deck and the flow of the game will be the same as during the tutorial. If you win, you will get booster pack full of energy. Familiar faces -------------- When you go to the Psychic Card Club there is a person in green. He is your character in the Red, Blue, and Yellow versions of Pokemon. Gene the Rock Club Master looks very similar to Professor Oak when challenged to a match. Walking faster -------------- Hold B while walking to move faster. Ishihara's disappearance ------------------------ After you trade Ishihara all the cards she will disappear. Go to the Rock Club and a woman will tell you that Ishihara left. Faster card shuffling --------------------- Press B if you do not want to wait for the cards to be done shuffling. Start challenge cup faster -------------------------- Defeat a few people (works best with a few club leaders), then save the game by writing in your diary. Turn off the game. Repeat saving a few more times, then go to Challenge Hall. Note: This does not always work. Check your prizes ----------------- When you defeat your opponent's Pokemon, you can draw a prize. Draw a prize then turn off your game. Turn it back on, then press Start at the title screen. Select "Continue Duel" and resume just before your opponent's Pokemon fainted. Faint it again and select a different prize. Repeat this step and you will see all your prizes. Imanuki card ------------ Go to each club lounge until you find Imakuni. Then battle him to get four booster packs for each victory. However, he may instead give you his Imakuni card. Repeat this until you have most of the cards needed to build a healthy deck. Always fight Imanuki -------------------- Go to one of the Card Clubs (Lightning, Fire, Water or Fighting clubs) and save your game in the middle of the medal picture. Turn off your Game Boy Color, then turn it back on and choose to continue your saved game. Go to either one of the clubs and when you hear the strange music, fight him. When you defeat him, save your game and turn it off again. Note: Every time you save your game and turn it off, the next time you turn it back on Imakuni will be in any of those four clubs. Note: You have to talk to the girl in the Fighting club in order for him to appear.