Ogre Battle 64 - Person Of Lordly Caliber - Platform: Nintendo64 Submitted by: bisk Ogre Battle 64 Unlockables Elem Pedra Locations To get the Pedras you must train your units at a certain location 5 times. Unlockable How to Unlock 1st Pedra Choose at the start of the game. 2nd Pedra Train a unit at Mylesia after Mission 4. 3rd Pedra Train a unit at Mount Ithaca after Mission 15. 4th Pedra Train a unit at Gules Hills after mission 20. Character Alliances There are a total of 18 characters that can join you throughout the game, depending on some things. Most are easy to get and join you automatically. They are powerful allies and usually excel in their class. Unlock able How to Unlock Dio Mission 1: Tenne Plains - Automatically joins at the outset of the mission. Leia Mission 3: Crenel Canyon - Automatically joins at the outset of the mission. Troi Mission 4: Mylesia - Send a unit to Elgorea. Troi will offer his services to join. Katreda Mission 7: Gunther Piedmont - Go to Cayes and accept the young girls offer to find her father. Asnabel Mission 7: Gunther Piedmont - After him and his daughter reunite(Katreda), Asnabel will join at the end of the mission. Liedel Mission 13: Sable Lowlands - Liedel will become your ally at the end of the mission if the majority of towns have been liberated. Aisha Mission 14: Audvera Heights - Send a unit to Puld and let her join you. But if you did not pick Answer 1 at Volmous Mine Mission, she may not join. Vad Mission 15: Mount Ithaca - Do your best to avoid fighting Vad. If he survived at the end of the mission, he will join you. Saradin Mission 15: Mount Ithaca - Saradin will automatically offer to join you at the end of the mission. Sheen Mission 16: Azure Plains - Send a unit to Coppermine. Sheen will offer his services after a brief cutscene. Meredia Mission 21: Fair Heights - Meredia will offer to join you at the beginning of this mission. Europea Mission 21: Vert Plateau - Send Magnus to Fort Hillverich and Europea will join you as a guest unit. After the mission, she will offer to join. Biske Mission 23: Capitrium - If you haven not made any Zenobain allies, Biske will offer to join you after battle, or die in front of you. Paul Mission 25: Tremos Mountains(Part 1) - Go to Tremos after the Fair Heights Mission and you will come here. Paul will offer to join after the miss Debonair Mission 26: Tremos Mountains(Part 2) - Debonair will join only if Aisha and Saradin are in your alliance. Send Magnus to Ibu Deli to meet him. Destin Mission 29: Gules Hills - Go to Kurashino with Magnus to talk with Destin. If Aisha, Saradin and Debonair are with you, Destin will join as well. Gilbert Mission 29: Gules Hills - Gilbert is with Destin when you meet him. If Destin joins, Gilbert will as well. Carth Mission 34: Ptia - Choose Ptia from Romulus & he will attack the Castle on his own. If he lives, he will join you only if you have no Zenobian allie How to get the Dragon Helm. After Mission 4, go to Idorf in Mylesia and get the info about Dragoons. After Mission 7, go to Gunther Piedmont, Burgunny and talk to the drunk guy. Make sure the time is inbetween 6pm and evening, but before 7am. After you talk to the drunk guy, enter Burgunny again after 7am to get information on his wife\'s location. Now, go to Volmous Mine, Senal. Talk to the drunks wife there. Go back to Gunther Piedmont, Burgunny. Now reunited with his wife, he will now make and seel Dragon Helms; but only between 7am and 7pm. How to get the Dragon Armor. After Mission 4, go to Idorf in Mylesia to get the info on Dragoons. After Mission 8, go to Melphy in Darunnelles on the 6h of the month sometime between 9am and 6pm to buy a very rare item called Condrite. After Mission 15, go to Kynora in Mount Ithaca during the daytime and talk to an artisan. He will give you the Dragon Armor. How to attain the Sword of Tiamat. After you have goten both the Dragon Helm and the Dragon Armor, return to Idorf in Mylesia. Get the info about the Sword of Tiamat. Now go to Elaine in Fair Heights AFTER you have beaten the mission and get the Divine Dragon info. You should receive a Dragon Scale. After Mission 24, head to Celesis, Pinneg and your unit leader will encounter the Divine Dragon. Defeat him and you will receive the Sword of Tiamat. Pedra of Bane After Mission 12, go to Soathon, Jiram. Get some info about a missing dog. Then find a Hellhound and go back there. Give the kid a Hellhound and he will give you the Pedra of Bane. Pedra of Virtue After Mission 20 go to Gulus Hill, Muji. Talk to a guy about his daughter. Then go to Volmous Mine, Volmous Mine and learn that the guy's daughter is at Mount Ithaca. Go to Mount Ithaca, Caltovich and give her fathers letter to her and in return she will give you the Pedra of Virtue. Finally, where do you find these valuable treasures? Well... The first place you find an L&P on the battlefield is in chapter 2, at Wentinus. I remember because you visit that map twice in that chapter, and you can pick it up either time. It is located off the beaten path between Ellode and Silhouette. As I said, you can get it either time you fight at Wentinus or if you revisit the map, so you really DO want to go find them. Especially since this is the easiest place to find one of the most sought after items in the game. Another place to find a L&P as hidden treasure is in either Temple of Berthe mission/map. In Part II, however, it is much simpler to find the L&P though, mainly because it is located right behind your starting location, in the valley formed by the mountains, so it may be easiest To get it then. If you miss that one, well, we will just say that you Either had no clue it was there, or you just didn't know better than to walk around a little. The final places, I do believe, to find an L&P are in Barpeth and Castle Talpaea... but those are in the final chapter... so how much use are they? Still, in Barpeth, look in the forest on a direct line] between Sondrio and Belle. In Castle Talpaea, look for the final L&P of the game to be in the central ring of the level (inside the outer barrier ridge, but outside the inner sanctum with the tower) and off to the right. It is a bit out of the way, but it is worth your time if you want another unit recruited... Just follow the paths to the right and trace them all. You will find it. Oh, one more note: random encounters are helpful in your search here as well. As you may or may not know, many times a randomly encountered creature will drop an item after it has been defeated (not recruited, but actually beaten and killed in battle). You can get a Love and Peace by finding, fighting, and beating random Gorgons. Though these creatures are not that common, and are only found much later in the game, if you still desire L&Ps by then, you can just find them in that manner. All you have to do is beat those gorgons and "they'll give you a piece of lovin" (used courtesy of Eternalfate01, and yes, fate, it is corny, hehe). "Liedel..." ---Liedel Klein is actually one of the few characters that is not that difficult to obtain, if you know what you're doing rather early on. To get Liedel, you must have a fairly high CF, and this is the real challenge in acquiring her. Since she is only a few missions into the game, you have to know how to get a high CF. (For more info on this topic, please use the Find function and get it from this FAQ) Other than this factor, you only have to defeat her in her (boss) battle in the Sable Lowlands, City of the Past. Defeat her, then answer her question (of course you want to take her with you!!) She is a fairly powerful archer, and it is worth getting her, especially since you have PLENTY of time to alter your CF as you see fit to get later characters or events that you desire. "Biske..." ---Well, to start things off, Biske is one of those characters that you can only get if you're going the LOW CF way. Yes, you can't get him and have Ankiseth, Aisha, or Saradin. In fact, if any of the Zenobians even OFFER TO JOIN YOU, you can't get Biske. Sort of makes you sick, doesn't it? Though it would be incredibly cool to have both Biske and the Zenobians, it is one of the choices you have to make in the game. Still, getting him is one of the greater benefits of going to the "bad," low-CF ending (considered bad because the hero eventually becomes a villain). So who is Biske? Biske la Varet (Biske the Beast) is a lycanthrope... a werewolf. What this means is: at night and during the day he has two different forms. Most people will agree that his night form (the wolf man) is much stronger than his day from (basically an enhanced Knight), but still, the mere fact that he is so powerful attack-wise makes him a wise choice in EITHER form. Then, tack on his three attacks at night up front and you would love to have him around. He is just insanely cool, and worth getting. But how to get him... After you defeat Gules Hill for the first time, you can chose to go in three directions, one of which is north to Capitrium, the Land of the Advent. You can also chose to go west to the Vert Plateau to look for the Berthan Sentinel, or east to the Tremos Mountains, but if you want Biske, go to Capitrium, which will be Scene 24 (The Rebel). Battle your way through the level and to Castle Eundel, where you will meet Biske. Fight him and, after you defeat him, he will rave about how you should just kill him. You will be presented with two choices. Select the "Why don't you join us?" option (I mean, we've gotten this far, isn't it a bit obvious what to do?). He will then talk about your being pathetic, but he still says he will help you because you're desperate enough to ask him. Don't mind his attitude, he is worth putting up with any amount of verbal abuse! "Vad..." ---Vad Orok Zlenka is the only grappler that you can actually get in the entire game. What does that mean? Not much, but he is a unique character to say the least. Normally achieved by going a pretty neutral route, leaning normally toward the high-CF path, Vad is found in the Mount Ithaca mission (Uncertainty). However, finding him is not the hard part for this mission, or for getting him to join. First, you have to go north and liberate Ketican, which will destroy one of the few bridges on the map leading to your final destination. Once this is done, Vad will no longer move his unit, so just stay out of his way. You must avoid attacking him, and if you must, be sure to attack weakest and kill off his support! If/when you finish the level and Vad is still alive he will offer to join your army after the final (boss) battle. Sounds simple? Well, it should, and if it does, you're wrong. (Don't you love how I manipulated you there?) Anyway, there is a challenge in this. You have to get to Ketican without engaging Vad. This, my friends, is not fun. Once the mission starts, he begins moving pretty steadily along a course from right around Lapide (to the northeast of your starting HQ). He will go by way of Nakina (directly to your east), and march right at you. If you don't send a unit up to destroy the bridge at Ketican, you WILL have to fight him. His unit is fairly good, too, but it's easy to kill Vad. DON'T TEMPT FATE. If you want him, do it quick, and do it right. "Carth..." ---Carth Forleizen is another one of the HUGE benefits of going the low-CF route. While you may not know it already, he is a Black Knight, and that in itself makes him rare. Still, it's time for a description. Carth is another of those blonde killers in the game. He appears as a black knight, but in silver armor and with a red cape across on his back, bearing a cross on it (definitely one of the sweeter suits of armor in the game). As I said, you have to have a fairly low CF to get him to even offer to join, and you can't have any Zenobians even offer to join you, like with Biske. In Ptia (Scene 32 - the Disillusioned) you will encounter a young boy in Furge (the isolated town north of Billemina where you start), telling a story of this sad man who is fighting hordes of enemies off on his own. Yep, that sad warrior is who we want: Carth the Disillusioned. From there, go to Torab Ni (the stronghold the farthest south and west you can go) where you will encounter this noble, yet tired man. However, you have not yet recruited him. After a brief discussion in Torab Ni, Carth sets off with his unit to finish his duty, mainly take out the boss of the level. If you were smart, you positioned a unit of your own outside of Vitegith Castle already. If you haven't, you had better get there before Carth does. Carth and his unit may be strong, but odds are, unless you have weakened the boss' unit, he won't survive. Anyway, to get Carth to join now, all you have to do is beat the level and keep him alive. After beating the level, he will comment to you that you shouldn't have gotten involved, but he will thank you for saving his life. You can then request he join your army, and what a strong addition he is! **On a final note, Carth will come with his full unit (two Cataphracts and two Valkyrie). Just enjoy them as gifts, though you won't use them as often as their leader. "Destin and the Zenobians..." ---This is actually a multiple part question, so it will STILL take quite a long time to finish. However, it will hopefully answer several of your possible questions, all at the same time! Here we go now... < Aisha! > The first Zenobian that you will encounter, Aisha can be found in Puld, during part of the Audvera Heights mission (Thoughts). Now, the only really important detail in getting Aisha will be that you did NOT say "..." at the 'execution of Frederick' scene earlier in the game. **Note: Saying "..." at that scene will keep you from getting ANY of the five** **Zenobians, so don't even bother to ask why you can't get them if you did...** **That's what you get for being evil. Be 'moral' and you can get the punks.*** < Saradin! > As you will soon discover, the Zenobians are almost a 'cumulative' type of group. What this means is: unless you have all the other Zenobians before the one you want, you will not be able to get the next one... It sucks, I know, but that's just how tight they all are. Therefore, the requirements for Saradin are that you have Aisha, which means that you went to Puld in the 'Thoughts' mission and didn't say "..." at the execution of Frederick. Then, if these requirements are met, he will ask to join you after the 'Uncertainty' mission. < Debonair! > The tall blonde knight you met waaaaay earlier in the game, Debonair is a BEAST when it comes to destruction. He easily can tear apart enemy units (as most of the Zenobians can), but does so with STYLE. In fact, he was one of the Devas of Zeteginia, and any Tactics Ogre fans might recognize him... To get Debonair of the Wind to join you, as is typical for Zenobians, you must have Aisha and Saradin. However, you must also now have a high Chaos Frame (which is also typical of the later Zenobians). If you have met these requirements, all you have to do is take the unit led by MAGNUS (it _must_ be his unit) to Ibu Deli in the 'No Man's Land' mission. If you have done everything you needed to do thus far (which, of course, involves not saying "..." etc.), then he will offer to join your army. SWEET! ---Expect this section to flesh out even more in the next update... This will still take some serious time and effort, and until I like what I have, I won't put up more of it in here. Sorry. Until then, I will suggest you check the other _huge_ FAQ by CyricZ... "Angel Knights and Seraphim..." ---Well, the honest facts here is that these characters are a PAIN to get. However, when you have one, or more, you will thank whatever deity you pray to that you were patient enough to do it. YES, THEY ARE THAT GOOD. They use fairly weak equipment (thrusting swords), but they have good attacks from any row, with decent numbers of attacks, great variety (if seraphim, each row has a different attack), and they FLY! That fact alone meant I wanted one. Why? Because they can also LEAD UNITS. I finally had my flying unit's leader, since I grew bored of the hawkman evolutions. So on to the real part of this answer. Where do you find an angel knight, and how do you make one? Well, if you have the L&Ps to spare, then Celesis is your dream come true. Yes, in Celesis almost every unit has at least one angel knight for you to attempt and recruit. How sweet is that? In fact, most units have more than one! But fear not, if you don't have the extremely rare and valuable L&Ps to waste, you can always create on yourself. Yes, you heard me, you can create an angel knight yourself. But "how" is the part you may not like... While an angel knight is an outstanding addition to your army, and the evolved seraph is even stronger, the fact that their creation is a risk makes them normally a luxury character in most armies. What do I mean about their creation? To make an angel knight, not only must you have a female character with the proper stats and proper equipment available to equip her with, but you must also, and here comes the kicker, KILL HER IN A SCENE. After the scene is over, you have a random chance of her turning into an angel knight. Now, what happens if she doesn't turn into an angel knight? Well, you may get lucky, and she may turn into a zombie (and yes, we all know how they are awful), but considering how the alternative is her DEATH... I think we all see now why an angel knight is a risk. On a final note here... Once you have your angel knights, however you have managed to obtain them, should you want to change them to seraphim, you must meet the following requirements. (For all stats, be sure that your character meets the requirements BEFORE applying bonuses gained through equipment and accessories). An angel knight must have Intelligence of at least 108, Mentality of 125 or higher, Dexterity of 137 or above, and an alignment on the lawful side, 75 or higher. You must also have a needle of light, kite shield, and baldr mail, all unequipped and available for the person to change classes. However, this class change is NOT like any other human class (which makes sense, since the angel knight is already technically dead... Angel knights change into seraphim in the same manner as dragons evolve, or golems, or wild beasts, for that matter. It happens IN BATTLE (after the battle ends, technically). You don't have the freedom as with other humans to go in and change it any time you want in the menu... It does NOT require another death or sacrifice however (thank BLEEP). ****(inset question for the above question/section) "Has anyone gotten and Angel Knight without using a Love and Peace? Do you have to have a needle of light or does your character automatically get one when she changes?" ---Unfortunately, you MUST have the needle of light before you kill off whatever female character you are using in this experiment. Otherwise, you have just ensured that you killed a fairly strong woman for absolutely nothing, and what a waste that would be. The angel knight promotion is just like all other class changes (except for the change to zombie). You have to be in possession of all the equipment needed WITH IT ALL UNEQUIPPED and ready to be equipped on the new character BEFORE you can change them to their new class. Just because an Angel Knight is an undead class does not exempt them from this general, and underlying rule of the game. Although it would be excellent if that were true, since it would get rid of the entire, long and boring miniquest that i described above... "A Dragoon..." ---The dragoon is one of the most sought after classes in the entire game, and probably the most sought after class that is not unique (as in you can turn ANY generic, male character into one). However, to get a dragoon, you require a lot of preparation, and training, so we will go at this class in parts. First, we will discuss the physical needs for the class, such as stat requirements and alignment. Then, we will go into the equipment requirements, which are by far the hardest part to this class. Enough yapping, though, this will take a while, so we should get started! The stats required for a dragoon are actually quite high for a normal human promotional class... but then again, the dragoon is hardly normal. The dragoon requires that your male character have 117 strength or greater, 103 vitality, and 95 dexterity. However, unlike almost every special class, the dragoon does not require any specific alignment, which is actually good, because you can take either a paladin, sword master, or black knight and easily create an outstanding dragoon. That done, now we dive straight into the good, and hard, part of the quest. Why is this outstanding class so rare? Because of all the equipment you require, and the fact that almost EVERY PIECE OF IT IS UNIQUE. So what rare equipment do you need? Simple, you must have a Sword of Tiamat, Dragon Armor, and a Dragon Helm. To get EACH of these, you have to undergo a quest, so we'll start with the easiest now: the dragon helm. To get this helm, and generally just to start you off on ANY of the three required pieces, you must first obtain information about the dragoon class itself from a man in Idorf, Mylesia. He will also get you started on finding the other equipment, too, so pay attention to what he says. Then, you need to go to Burgunny in Gunther Piedmont to talk with a drunk between the times of 18:00 and 6:59, and yes, just to talk to him... for now. Then, exit the stronghold and wait for the day to break. Once it does, reenter the stronghold and a woman there will tell you to go find the man's wife. Guess what you get to do! So now you need to go to Senal, Volmus Mine and talk to the drunken man's wife. Needless to say, she will not be too happy with him, and, well... just trust me. ^_~ No, head back to Burgunny and you find the couple reunited (yay!). As if that weren't enough for you to actually get something, you have to reenter the stronghold yet again in order to actually BUY the dragon helm! What a gyp! Luckily, the kind man only charges you 250 Goth for the helm, so it is an investment well worth the money. Next up, the Dragon Armor. However, this quest in itself has a small mini-quest, since to get the dragon armor you have to first obtain some Condrite (a rare material that is pretty strong and used in the making of the strong, golden armor). You have to buy the Condrite in Melphy, Dardunnelles on the 6th of any month between 9:00 and 17:59 from a specialty merchant. If you don't hit the date and time correctly, you will not be able to buy the Condrite, which goes for a petty 200 Goth. Now that you have the Condrite, you can continue with the rest of this quest. All you have to do now is go to Kynora, Mount Ithaca where you will exchange the Condrite for the Dragon Armor, free of charge (which is VERY nice indeed ^_^). The final piece to this puzzle is the Dragoon's mighty sword, the Sword of Tiamat. However, to even be able to START this quest, you have to have already gotten the other two pieces of armor described above. With that said, we now have to return to Idorf, Mylesia after the start of chapter 3. From there, enter the stronghold and listen to the tale of a barkeeper in Elaine, Fair Heights. Yes, so now we go there and enter the stronghold to meet the barkeeper. He will tell you all about the Divine Dragon, Grozz Nuy, including the legends and myths. Then, to get you on your way further, he will give you the Dragon Scale and tell you that you can find the dragon in the forests outside of Pinneg in Celesis. As misleading as this sounds, what you actually need to do is take a unit leader into the stronghold itself after beating the mission that takes place there (also make sure you take a fairly strong leader, since that character will soon undergo a one-on-one duel with the legendary dragon itself). When you enter the stronghold, you will be taken to the forests where you will use the dragon scale and fight Grozz Nuy... Now, don't be intimidated, since the Divine Dragon really isn't that difficult if you are at a decent level. Just be sure to attack him, and like in training, the battle will continue until one character falls. If you win, you will 'discover the Sword of Tiamat in the dead corpse of the dragon,' and the game explains that it was probably left there by one of the dragoons of old who fought the beast... and lost. But really, who cares now? You have the sword, and with that, the final piece of the puzzle! Make yourself a dragoon and rejoice! "A Princess..." ---The princess class is another that will be best explained in two parts, so again I shall break the class down into the two categories of statistical and equipment requirements. For this class, however, there will be a third section also, explaining the benefits, and believe me, these you will not want to miss. The statistical requirements for the Princess class are simple. Why is this, do you ask? Because all you need is a lawful female, which means you only need alignment above 70. On the other hand, the equipment requirements, as with the dragoon and lich (as you shall see) are the difficult part of this class. To promote a female character into the high-alignment, spell- casting fiend that is the princess, you must obtain the normal spellbook, and THREE fairly rare, specialty items: the battle fan, pure-white dress, and dream crown. Needless to say, this will take some effort, and time, which will make up for the lack of stat requirements, but it is ALL worthwhile. The first item, the battle fan, is actually the easiest of the three to find, as it is a hidden item on the map of Gules Hills. It is located just west of Belleboppo, except on the opposite bank of the river... So now we need the pure-white dress. You can actually obtain this valuable equipment early in the game by merely talking to a woman inside the stronghold of Bourdeaux, Tenne Plains with a female group leader and learning about making a pure-white dress. Then, you must reach Melphy, Dardunnelles on the 15th of any month, between 9:00 and 17:59 to buy a bolt of silk from the specialty merchant there for 2000 Goth (take note: this merchant can also supply you with Drakonite books and other goodies on alternate/special days of any month). After obtaining the bolt of silk, you need to go to Billney, again in Tenne Plains, with a female leader to use the silk in exchange for the pure- white dress, charging you another 2500 Goth. Breath a sigh of relief, you are almost done, even though at a small expense. The problem? The remaining item is a bit harder to get... The final, and hardest to find, piece of equipment required for the creation of a princess is the Dream Tiara. This process is rather long, involving five steps to the process, so we might as well quit our whining and begin. First head to Clemona (located in Blue Basilica) and talk with the old man there about Gelda, the love of his life that was never realized... how sad. Then, as if you couldn't tell where you were going, you begin to hunt for his love, and the place to do that is in Boolem, Crenel Canyon. Look for Gelda there and discover, unfortunately, that she has moved on... to the Zenobian Border. Off we go! Once there, go to the stronghold of Elle and search for her. Unfortunately, you discover here that, again, she is gone, but this time she has left for Soathon. Where do we go now? Tristle (in Soathon of course), where you meet Gelda and obtain a letter, which you should immediately deliver to the old man, of course, to do that you must go back to Clemona (which is still in Blue Basilica). When you FINALLY deliver the letter, the man will thank you profusely and present you with the Dream Tiara! Hooray! *Unfortunately, we don't ever learn what happened between the two, and after going on that wild goose chase, you would at least like some real closure, but all is not lost! You have the Dream Tiara! So go create your princess unit! ****"Ok, you said before that the princess was something special, care to explain that now? What does she actually do, besides cast spells?" ---I am so glad you asked! As promised, the princess IS special, but ONLY as a unit leader. Sure, she casts spells with the best of them, but her REAL ability comes when you let her lead a unit. Why? When she leads a unit, EVERY OTHER CHARACTER IN THAT UNIT GETS AN EXTRA ATTACK! Think of it, every sword master would strike FOUR times, as would a lich. It is literally the best way to ensure defeat for your opponents (like using Drakonite spells, which can be arranged since the princess herself can equip them ^_^). Is that not enough? Then TOO BAD! That is one of the biggest perks in the entire game, so get used to it. "A Lich (or two!)..." ---Again, we shall have to break this section into two answers. The first, again, will be the statistical requirements while the second will remain the hard stuff. Yay for simplicity, heh. The stats required for the lich class are actually fairly low, especially considering how powerful this class can become. It only requires Intelligence of 24, Mentality of 51, and an alignment lower than 30. The alignment is by far the hardest part of that, but considering how easy even that is, you come to see where the real challenge for this class is: getting the equipment! So what equipment is needed to unlock the lich class? We start with the easy objects to obtain, the kerykeion, book of bane, and bloodstained robe. Yes, I realize that the bloodstained robe and the kerykeion are both uncommon until the end of the game, but even these are nothing compared to the other, final requirement. You can find a kerykeion by fighting black dragons in neutral encounters, and you can get a bloodstained robe in Gules Hills just off the road between the strongholds of Novipoldt and Castle Echel or in Fair Heights just south of Rajisk, near the southern tip of the mountain range. You must obtain a Ring of the Dead to create a lich, and THIS is your true challenge. There are only TWO Rings of the Dead in the entire game, and unless you go a specific route, the most you can hope for is actually just ONE. The first, and easier to obtain, ring is found through a short chain of events. You begin by going into Banna Barra in Celesis after your 24th or 25th mission. Upon entering, you will receive a letter from a girl there. All you have to do now is take Magnus to Quelluan in the Zenobian Border to deliver this letter and your reward will be the first Ring of the Dead. Now, I have promised you that there is a second chance to make this incredible class, and there is. However, if you are going to take this path and create this second character, you will be making sacrifices. This choice is actually one that many players have trouble with, since it occurs at the three-way split in the final chapter. You can either get the second Ring, along with Paul, or get Carth, or Europea. Needless to say, each path has its benefits, and no one path is really wrong, but it is a choice that you will have to make. So where is the second Ring? You find it in the first Tremos Mountains stage in a small wooded valley in the mountains north of Congool. All you have to do once you obtain the equipment is go to the character class-change screen and select the character and lich class. I will give you one warning, though. Once you change a character into the lich class, you CANNOT change them back. They officially become undead, and therefore they cannot become another 'living' class again. However, once you make the lich, you really won't want to turn them back. They are just that good. "A Vampire..." ---As with any human class, to promote a character to a vampire, you must have both the proper stats and equipment. Since the stats are the easier part to explain, however, we shall go into details there first. Unlike many of the other special classes, the stats for a vampire are rather low. Any chaotic male with Intelligence of 52 or higher, Mentality of 63+, Agility greater than 54, and even slightly chaotic (alignment below 50) can become a vampire. The real struggle, however, comes in when you want to get the proper equipment for the promotion. You only need two pieces of equipment to make a vampire, but one is fairly hard to acquire. First of all, you need a Count's Garment, which is not that difficult to come by as I recall. However, the second required equipment is the Bloody Emblem. Getting this is not really that hard to do, but many people overlook it. Simply take a chaotic male unit leader (unit leader's alignment must be under 50) to Elgorea in Mylesia. Upon entering the stronghold, your leader will encounter a vampire who asks you four questions. If you answer all four questions correctly, you receive the bloody emblem. This would be a chore normally, but aren't you glad you came to me for help? I know I would be! Depending on the time of day (game time, not real time) that you enter the stronghold, the questions, and answers, will be different. Instead of listing all the possible Q's and A's here, I will just give you the answers (in the form of the numbers of their choices. 00:00-01:29 - 1, 1, 1, 1 12:00-13:29 - 1, 2, 1, 1 01:30-02:59 - 2, 2, 2, 2 13:30-14:59 - 2, 1, 2, 2 03:00-04:29 - 1, 1, 1, 2 15:00-16:29 - 1, 2, 1, 2 04:30-05:59 - 2, 2, 2, 1 16:30-17:59 - 2, 1, 2, 1 06:00-07:29 - 1, 1, 2, 1 18:00-19:29 - 1, 2, 2, 1 07:30-08:59 - 2, 2, 1, 2 19:30-20:59 - 2, 1, 1, 2 09:00-10:29 - 1, 1, 2, 2 21:00-22:29 - 1, 2, 2, 2 10:30-11:59 - 2, 2, 1, 1 22:30-23:59 - 2, 1, 1, 1 "How do I get a hawkman to join my army?" ---This is actually a very good question, since you can't create them, no matter how hard you try. However, this is actually a simple fix. The question deals with NEUTRAL ENCOUNTERS, which are basically the only way to get HALF of the possible classes of characters into your army. **Classes that can only be attained through neutral encounters:** Golem (evolves into Stone or Baldr Golems) Hawkman (evolves into Raven or Vultan) ANY DRAGONS (though they can then evolve further) Wyrm (evolves into Wyvern) Griffin (evolves into Opinicus) Hellhound (evolves into Cerebrus) Pumpkinheads Faeries or Gremlins Gorgons You can also get Skeletons, Ghosts, or Zombies in this method, but just so you know, you can also get these classes through killing off one of your characters, much like getting an angel knight. Similarly, you can get Goblins, Ogres, Sphinx, or Gorgons through either neutral encounters or with a Love & Peace, but for some it is much easier to find them in the wild (note: Gorgons). Music test ---------- Enter MUSIC_ON as your name. Delete saved game files ----------------------- Enter DEL_DATA as your name.