Nintendogs – Best Friends – Nintendo DS

Nintendogs - Best Friends - Platform: Nintendo DS

Easier training:
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While teaching your dog to sit, do not say "sit down", just say "sit". 
By doing this, when you teach it "lay down", it will not get confused. 
When teaching it to shake, do not say "shake". Instead, say "shake hands". 
By doing this, it will not get sit confused with shake.

Easy items:
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Take your dog for a walk and make sure you have another accessory to change 
into. Try to go in as many "?" boxes as possible before you go to the park. 
As soon as you put the line into the park, go directly home. Go through your 
walk as normal, getting items, meeting dogs, etc., until you reach the park. 
Once you get to the park, go directly to "Accessories". Change your dogs 
accessories immediately, then tap "Back". The message "Saving: Don't 
Turn Off Power" should appear. After it is done saving, turn off the power. 
Turn it back on, and you will still have all the items collected, and can 
go for another walk. Note: You will not get owner points for this. Also, 
your dog's stamina will not increase.

Easy owner points:
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Play with a disc, ball, etc. Each time your dog gets it, call it over (or 
tap the screen a few times.). When he or she comes, pet it on the head for 
a few seconds. He or she should sparkle, giving you one or two owner points. 
This also makes it easier to get the toy back and repeat.

Finding items:
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While walking on the sidewalk, tap the floor and your dog will look and 
sometimes find an item. Also while walking your dog, there will be a question 
mark on almost every walk that is not illustrated on the map. When you see 
it on the touch screen take your dogs leash and drag your dog to the present. 
It will be a present or garbage that your dog should not eat.

Agility training:
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Go to the gymnasium and train your dog on the agility course; it will change 
with each competition won.

Avoid losing ranking:
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Before entering competitions, save the game. If you do badly, turn the game 
off before the competition ends to avoid ranking loss. Note: Whenever this is 
done, the leader's score will change.

Back flip:
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Teach your dog to sit and jump. While it is sitting, tell it to jump. 
Your dog should do a back flip.

Balloon:
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Get 300 owner points to unlock the Balloon.

Beautiful dog coats:
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Give your dog a bath when the dog's information page for coat reads "Clean". 
This will also make the dog like you more.

Blue circles on the map:
------------------------
While walking your dog, the blue circles that appear represent places to go 
to the bathroom.

Boxer:
------
Get 10,000 owner points to unlock the Boxer breed at the kennel.

Break dance:
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Teach your dog to spin and roll over. Make it roll over, then while it is 
on its back, tell it to spin. Your dog should spin around on his or her back, 
almost like it is break dancing.

Competition courses:
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There are five courses for each competition: beginners, open, expert, master, 
and championship.

Deleting tricks:
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On the camera view of your dogs, tap the question mark under the dog's picture. 
It will bring up a screen with the dog's information on it, such as name, age, 
gender, etc. At the bottom is a button to go to the "Trick List". Tap on a 
trick, and tap "OK" for the dog to forget that trick. If you delete the trick 
by accident, you can re-teach the dog the same trick, and name it the same.

Desktop room:
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Get 6,000 owner points to unlock the Desktop room (costs $20,000) in the 
interior decorator.

Determining "?" box content:
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When you find a "?" box during a walk, if you dog barks once it is a present; 
if it barks twice, it is another dog. Additionally, if you find a present wait 
until the dog runs off the screen. If it turns white, it will be a trainer. If 
it does not, it is a present.

Different colored Dogs:
-----------------------
While at the pound, pick a breed. You will have three choices for the dog's 
coloring (light, medium, and dark). If you do not see the color you like, 
tap "Back", then tap on the breed again until the color and/or gender that 
you want with the dog appears. Note: It may take some time to actually get 
what you want.

Disc competitions:
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Get a Boxer if you want speed. Get a German Shepherd if you want it to jump high.

Disc training:
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Go to the park, and keep training your dog until you get a message. Use a 
frisbee, tennis ball, rubber bone, or stick to train it. When playing fetch 
with your dog, after you throw a frisbee, tennis ball, rubber bone, or stick 
in the park or homeplace, to retrieve the item tap the screen at least five 
times to get their attention. Then, play a tug-o-war until you have it again.

Dog hang:
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Get the pull rope, then take it out. Wait for your dog to bite it. If you 
quickly slide the rope up while it is biting, one of two things will happen. 
It will either let go, or the camera will go above the dog, and it is hanging 
on the rope. To stop, let go of the rope or swing the rope around until the 
dog loses its grip and goes flying.

Flip from back:
---------------
Teach your dog to roll over and jump. Tell it to roll over then quickly have 
it jump. It should flip forward onto its legs, with something that resembles a 
Kung Fu-style move.

Getting money:
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Go on a lot of walks and get as many question marks as possible along the way. 
Then, go to the second hand store and sell all the items you do not want or 
your dog(s) you do not like. Some items are less then a dollar, but the amount 
adds up if you continue doing this. Additionally, when going out for walks, it 
is best to feed and give your dog water just before you go (if it's hungry or 
thirsty). By doing this, instead of your dog finding trash, they will be much 
more likely to find presents. You will see a white box with red ribbons around 
it. Try walking slow because you cannot go backwards. Touch it with the stylus. 
Your dog will bring it to you. These items are the ones that are worth more. 
The tri-color ribbon is worth ten dollars, and the Moai Statue is worth one 
hundred dollars.

Hand stand:
-----------
Teach your dog to lay down and beg. While lying down, tell it to beg and your 
dog should do a handstand.

Jump Rope:
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Get 300 owner points to unlock the Jump Rope.

Linking to unlock new breeds:
-----------------------------
When linking copies of Nintendogs to unlock new breeds, remember two things. 
You can only link with another Nintendo DS system once (and unlock a new breed). 
The breed unlocked corresponds with your partner's current pet, and it must be 
a breed that you do not have in order for it to be unlocked.

Longer walks:
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Mark out the path on your map, ending it at the house. If your last few steps 
ends at the house, wait 25 minutes, then your dog can go slighter further on 
the next walk. Note: Make sure to give your dog water after each walk.

Losing competitions:
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In certain classes of competitions, if you get below a certain score you will 
drop a class.

Mario hat:
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While walking your dog, find a Red Hat at one of the question marks. Finish 
walking your dog, put on the Red Hat (under "Accessories"), and look at your 
dog; it is a Mario hat.

Mario items:
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Take your dog for lots of walks and collect as many presents as you can. 
Eventually you will get a Mario hat, a Luigi hat, a rubber mushroom and a "?" 
block (from Super Mario Bros.). While on a walk you may find a Mario theme 
music box. You can play the Mario theme song on it by spinning the crank with 
the stylus.

More trick and competition opportunities:
-----------------------------------------
Your dog can only learn a certain amount of tricks a day, while the same goes 
for competitions. To get additional chances at tricks and competitions, change 
the system date to to the previous day and set the time to 23:59. Exit the menu 
and turn off the DS. Immediately turn it back on and load the game. You will see 
the previous day and time shown. After one minute it will be an entire new day, 
allowing more tricks to be taught and competitions to be won. This can earn you 
more money if you win the competition. When you want to follow the normal order 
of things, just set the date and time back to the correct values.

Natural Dog Food Bag:
---------------------
Get 10,000 owner points to unlock the Natural Dog Food Bag.

Northern European room:
-----------------------
Get 40,000 owner points to unlock the Northern European room (costs $5,000) in 
the interior decorator.

Obedience training:
-------------------
Have a dog do a trick repeatedly until a message appears. Name the trick, then 
the dog will do the trick every so often. Keep teaching it the trick until it 
does it the first time you call it. Note: The dog can only do so much training 
in one day. For more training, wait until the next day. Additionally, when 
teaching your dog to fetch, every time your dog brings back the item from tapping 
the screen, pet it until the sparkles appear. Then, take the item and throw it 
over again. After doing this awhile, your dog will bring back the item 
automatically, thus making the contests easier.

Other treats:
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When a bone or light bulb appears when you are training your dog, use the stylus 
to drag it over its mouth and your dog will eat it. While interacting with your 
dog at home, if you give it enough love by petting and scratching it, a golden 
dog bone of light will appear. You can give it to your dog as a bonus treat.

Outer Space room:
-----------------
Get 18,000 owner points to unlock the Outer Space room (costs $100,000) in the 
interior decorator.

Pikmin reference:
-----------------
In the pet supply shop, there is a Pikmin enemy on the shelf on the top screen.

Pull Rope:
----------
Get 300 owner points to unlock the Pull Rope.

Question marks on the map:
--------------------------
While marking out where you want to go on the map, try to get as many question 
marks as you can along the way. There are either other dogs or gifts that your 
dog will find with each question mark.

Rag doll puppy:
---------------
When your dog is playing with the pull rope, grab the other end and pull up 
with the stylus. This should make the puppy hang on the other end like a rag 
doll. Drag the rope around the screen and eventually the dog will fly off.

Raising more than three dogs:
-----------------------------
The Dog Hotel will hold up to five dogs at a time. The three that you can 
raise do not count with the five, making it possible to raise as many as eight dogs.

Ranch room:
-----------
Get 25,000 owner points to unlock the Ranch room in the interior decorator.

RC helicopter:
--------------
While taking your dog for a walk you may find an RC helicopter as one of 
the presents. Hold A to take off, the D-Pad to maneuver, and L to change 
the camera view. Note: They can be sold for $200.

Reset data:
-----------
At the Nintendo logo, hold L + R + A + B + X + Y to delete your saved data.

Seaside room:
-------------
Get 12,000 owner points to unlock the Seaside room (costs $50,000) in the 
interior decorator.

Secret shedding records:
------------------------
If you walk your dog a lot, you will eventually find an item called 
"Secret Shedding Record". This item plays strange music when you activate 
it from the music icon in your supplies menu. There are four records in 
the game; these are extremely rare.

Shetland Sheepdog:
------------------
Get 4,000 owner points to unlock the Shetland Sheepdog breed at the kennel.

Shih Tzu:
---------
Get 2,000 owner points to unlock the Shih Tzu breed at the kennel.

Stand up:
---------
Once your dog has learned to beg, lift its paw up, and make it stand on 
its hind legs. It will stand and you will be able to teach it how so it is 
remembered.

Throw your dog:
---------------
When you have the Pull Rope, try to get your dog suspended in the air. 
When it does, make it turn slowly (or it will fly off), and release the 
stylus. Your dog should fly away.

Toy Poodle:
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Get 8,000 owner points to unlock the Toy Poodle breed at the kennel.

Trainer information:
--------------------
The name registered in your Nintendo DS will appear as the owner's name, as 
well as your date of birth. You can change your picture to their choices of 
avatar pictures; there are eight choices all together.

Training locations:
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Each competition should be trained at a different place (disc competition at 
the park, agility at the gymnasium, and obedience at an empty park or house).

Urban Living room:
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Get 25,000 owner points to unlock the Urban Living room in the interior decorator.

Walk on two legs:
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First, make your dog stand on its hind legs. Put the stylus on his or her leg 
and drag up. He or she should now be standing. Note: Teach your dog that trick 
so it is remembered. Then, pull its paw to the area that the training icon is 
located. It should now be walking on its hind legs.

Walking your dog:
-----------------
While walking your dog and he or she seems edgy, give the leash a little tug 
towards the way it is walking. The dog will start running. Also, if you want 
you can give it a tug while running upwards and it will do a jump.

Walking your dog more than once a day:
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You can walk your dog once every 25 minutes. Wait 25 minutes with the game on, 
in sleep mode, or off before walking your dog. Also, it will not be very active 
during the day if it stays awake at night.

Wave paw:
---------
Get your dog to sit and hold an ear back. The dog will wave its paw. Do it three 
or four times to get the trick.

Windup Toy:
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Get 10,000 owner points to unlock the Windup Toy.


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