Madden NFL 2006 - Platform: XBox 360 Card codes: ----------- Select the "My Madden" option at the main menu. Select the "Madden Cards" option, then choose "Madden Codes" to enter a code. Note: All codes are case-sensitive. Card - Code -------------------------- 1st and 15 Bronze - 2W4P9T 1st and 15 Silver - 2W4P9G 1st and 5 Bronze - 2Y7L8B 3rd Down Bronze - 3F9G4J 3rd Down Silver - 3F9G4O 3rd Down Gold - 3H3U7T 5th Down Bronze - 3E9R4V 5th Down Silver - 3E9R4I Bad spot - N44D6E Da Boot Bronze - 3J3S9Y Da Boot Silver - 3J3S9E Extra Credit Bronze - 3D3Q3P Extra Credit Silver -3D8X6Z Human Plow Bronze - 3H3U7F Super Dive Bronze - 3H8M5U Tight Fit Bronze - 3D8X6T Unforced Errors Bronze - 2Z2F4H Unforced Errors Silver - 2Z2F4G Aloha Stadium - 5A3P0V Super Bowl 2006 Stadium - 6L2B9M Donovan McNabb Bronze Card - 8Q2J2R Donovan McNabb Gold Card - 8Q2J2X Create low paid all-star QB: ---------------------------- Create a punter or kicker with all his attributes at maximum, including passing. You can sign him for a low salary because he is a kicker. Then, set him as the starting quarterback on the depth charts when the season begins. You will now have the best kicker/punter and QB in the league. You may also maximize all passing attributes and move the kicking attributes down to sign him at an even lower price; however this is only recommended if you rarely kick. Onside kicks: ------------- This trick works with any kicker. When you are kicking off, select "Onside Kick" when the return team is switching formation. When they are set, take the power bar all the way to the top, but do not select it. Bring it all the way down so that the power is at 31. Next, make your accuracy 97 to 99. The ball will hit the ground and go up straight up in the air every time. Have one of your players that is close to the ball sprint toward it. This makes all your players follow, and you will usually get it. Easy sacks: ----------- Be a defensive lineman and back up a few feet. When the play starts, immediately run forward and Hitsick an offensive lineman. He will fall down and your player will still be running fast towards the quarterback to sack him. Easy touchdowns: ---------------- Take the best wide receiver on your team and put him in the tightend position. Audible his route so he does a fly (straight) route. Since he has such a low overall rating, they may just have a line backer on him or he might not even be covered. Throw it to him and he will easily be able to burn the defense. Easy training camp points: -------------------------- While on offense, choose an offense with three receivers; Trip Bunch in Single Back formation works very well. Put the defense on the goal line with Zone CB cover. By doing this, no one will rush your QB, and once your receiver gets past the zone, they will be left unguarded in the endzone for an easy 48 points per play almost all of the time. This should work with most short zone coverages and does not take many attempts to learn which receiver to pick, mostly anyone running a long slant. Punting: -------- Since the punt blockers do not block very much, it is better if you select the "Punt Block" formation instead of any other punt return formation. With the "Punt Block" formation, the punting team will not be spread out, therefore allowing your blockers to somewhat block for you; which in turn will give you more time to field the ball and have a little space to start something big. Injure player easily: --------------------- If there is a player you want to injure, go to "Features", then to "Rosters". Select his team, then choose the player and go to "Attributes". Reduce his injury to "0". This may take awhile; you may also want to set the game to four or five minute quarters. Touchdown celebrations: ----------------------- Play as the Eagles against the Ravens and score a touchdown with T.O. by diving in the endzone. He will do a Ray Lewis dance in the endzone as a celebration. If you are playing as either Donovan McNabb or Daunte Culpepper and you get tackled going into the endzone and scoring a touchdown, they will do their trademark dances. Daunte will "get his roll on" and Donovan will do the moonwalk. Player nickname: --------------- With a player named Troy Siegel (a drafted rookie three seasons into a franchise), Al Micheals will call him "Simian" in his commentary when he makes a play. Easy first round first pick in Franchise mode: ---------------------------------------------- Do the following to get a good rookie draft pick. Go to create a player and set his age at 45. Set his years as a pro at 27. He does not need a name, leave it as "New Player". Skip over "Build", "Appearance", and "Equipment". Go to attributes and set "Awareness" to 99. Then, go to "Throw Power" and "Throw Accuracy" and make them both 99. Exit and save your created player. Then, sign the player. Trade him to the team with the first round first pick. You should now have the first pick in the draft almost all the time. Additionally, use the following trick to get the first pick in every round in the draft. Turn off the trade deadlines. Then, trade all of your picks with the team with the worst record before the wild card week. You will get all of their picks, and if you have a good season, you can even trade one of your picks for two of theirs. Getting good players in Franchise mode: --------------------------------------- Use the following trick to get a great team without a high salary cost. Start a new franchise and pick a team. Do a fantasy draft and pick all the worst players. Then, release all of them and make your team from scratch, through Create-A-Player mode. Once done with the height, faces, etc., do not change the attributes. Save the player and sign him. Once you sign him, go back to Create-A-Player and select his name and change all his attributes to the maximum. Repeat this until you have a team with full attributes. The reason that all the worst players were selected is to keep you from having a high cap penalty during the next season. Note: This will take a few hours to complete. Agents in NFL Superstar mode: ----------------------------- The agents you get are based on the talent of your player. For example, if your player's overall rating is at least 84, you will get Dan Baker as an agent. When importing players, that RBs get better overall ratings, no matter how many Heismans or any other awards they have won. Your superstar's overall rating is based on your Heisman over ratings, that is then randomly altered slightly each time you import. When importing from NCAA Football 06, player's stats are randomly done. You can retry for better stats. The interview after the mentor meeting determines some stat boosts to important stats for your player's position. Choosing an agent in NFL Superstar mode: ---------------------------------------- If you have a player whose personality rating is "Disruption", select Jason Morales as your agent. He can usually get you a movie deal before the first season starts. Stay away from Aubrey DeLong, as he is not a good negotiator and it takes forever to get an endorsement deal. Interview questions in NFL Superstar mode: ------------------------------------------ Make sure to choose your answers to interview questions wisely. The answers will affect your personality type and most endorsement companies want a player with a more conservative personality type, such as "Team Leader" or "Professional". Also, when starting NFL Superstar mode try to select a father that is a Hall Of Famer and a mother or father that has a high IQ. When choosing your parents, look for Olympic sprinters or a Hall Of Fame DB dad (it will say that he ran a 4.2 for scouts). Do not worry about being too weak for the position, just make your player very muscular. Your DE or LB player will be very quick and you will destroy offenses. Better IQ in NFL Superstar mode: -------------------------------- If your IQ test results are low, save the game before the IQ day and try it over again until your percentage is high. New apartment in NFL Superstar mode: ------------------------------------ If you win a Super Bowl and are inducted to the Pro Bowl, you will move into a new apartment. Getting traded in NFL Superstar mode: ------------------------------------- After creating a player and signing an agent, go to the draft and start the draft. You will probably be selected in the third round unless you imported your player from NCAA Football 06 or NFL Street 2. If you do not like the team you got drafted by, then simulate the preseason. When the preseason is over go to your agent's office on the city map. Scroll down to "I demand a trade" and you will be traded to another team. If you dislike that team as well, then demand another trade. Be careful, as you can only demand two trades until the next season. Increased stats in NFL Superstar mode: -------------------------------------- To max out your stats, during the week of a game when you are on a game day, select the game. You will get the option to play or sim the game. Go back, then go to the Performance Institute. Go to whatever drill you can. Keep repeating this process until you have the desired attributes. Note: This will decrease your stamina. The best option is to turn game fatigue off. Note: Stats do not completely carry over to the next week, and if you simulate your games your performance will be affected by the weakened stamina. Turning off game fatigue only works if you actually play the games. You can increase your Overall, Awareness, and Stamina in Practice mode by having your superstar get practice points by getting a big gain on offense or creating a big loss on defense. You also can get your stats up by getting an agent that has access to the Performance Institute and get a medal on it: Bronze: 3 points Silver: 4 points Gold: 5 points Note: Your stats are not permanent. They will be reset after each game. You must do the practices and Performance Institute again to get them back up. Movie answers in NFL Superstar mode: ------------------------------------ Answer the following scenes as indicated during the movie deal: Scene 1: Answer 3 Scene 2: Answer 2 Scene 3: Answer 2 Scene 4: Answer 1 Madden cards: ------------- Get a "Gold" in the following drills in mini-camp mode to unlock the corresponding card: #3: All-Madden Chase and Tackle #16: All-Madden Pocket Presence #28: All-Madden Coffin Corner #36: All-Madden Ground Attack #40: All-Madden Precision Passing #52: All-Madden Swat Ball #58: All-Madden Clutch Kicking #96: All-Madden Trench Fight #194: Chase and Tackle #195: Ground Attack #197: Clutch Kicking #199: Swat Ball #208: Pocket Presence #209: Trench Fight #210: Precision Passing #211: Coffin Corner