Brandish – Super Nintendo

Brandish - Platform: Super Nintendo

Warp
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At the start of the game, move four steps north, use the switch,
and enter the door. Move east through the next door, then move two
steps east, one step north, three steps east, two steps south, two
steps east, five steps south, one step east, and two steps south.
Turn west and use the switch. Enter the door and move two steps
west and three steps south. Enter the door, move two steps south,
three steps west, and one step north. Jump to the north to land in
a large room. Finally, walk all the way to the west, then to the
north, and to the east.

Alternate Ending
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Fight, instead of help, Alexis for an alternate ending.

Restore energy
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Press L + R during game play. The screen will flash to black to
confirm correct code entry.

Easy experience and arm strength
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Note: A controller with a turbo feature is required for this
trick. Have a lot of Health Potions, or leave the area and rest.
Find one or more enemy that can regenerate. Set the turbo feature
to A and keep it active. You should gain at least seven levels or
more in an hour.

Easy knowledge
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Note: You must have a lot of magic potions, or you can leave the
area and rest. Find an enemy who can regenerate and shoot it with
magic. Fire magic seems to work best.

Easy magic resistance
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Note: Have a lot of magic and health potions. You will only need
the M Potions if you have Heal Magic. Find an enemy who can use
magic, then just stand there and let them shoot you, but not kill
you. Heal when needed.

If something strikes you while resting (when the screen is black
after pressing L + R); it wakes you up and deals a lot of damage.
If a magic attack strikes you so that your magic resistance rises
substantially; about ten such strikes will raise your MR by one
point. Make sure you are at a relatively high level before trying
this. The technique is rather HP-intensive (when even a weak magic
blast strikes Valik when sleeping and can deal 12 to 15 damage),
so be careful.

Gaining levels
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You have to kill 100 enemies to go up a level.


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