Zoo Tycoon .___:::::____.......http://www.ultimateguides.cjb.net..................... . : : /............................................................ .| _:___:___|................... .................../ /......... .|/ )/ // /. ................./ / /..... ./ ______// / // __ /... .............../ / /..... | | / // / /..... ............./ / /..... |________| (___// //___/__/....... .........../ /________/ .| : : |... ................ ../ ../ /......... .| : : |.... ................ / / /......... .| : : |..... ................ _ /......... .| : : |...... ................_____/._____/......... .| : : |.......___...................................... .| : : |................................................. ./__:___:___................................................ (c) 2001-2002 GrAwL [Forbidden Underworld] P R E S E N T S .---. .---------- / __ / ------ / / (..)/ ----- ////// ' / ` --- //// / // : : --- // / / /` '-- // //..\ ===========UU====UU======================================================= Game: Zoo Tycoon System: PC Developer: Blue Fang Publisher: Microsoft Genre: Sim Discs: 1 Type: Ultimate Guide Version: 2.7 English Author: GrAwL (Arjen Voogt) E-mail: grawl2000@hotmail.com Site: http://www.ultimateguides.cjb.net Game-site: http://www.microsoft.com/games/zootycoon Last update: 01/27/02 ========================================================================== -------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------- You'll find symbols next to some paragraphs and chapters in this TOC. The symbols mean the following: * = New + = Updated X = Ne(X)t version(s) o = (O)nly this version(s) o[0] Note o[0.1] Note [1] Introduction & Stuff +[1.1] Introduction [1.2] About Zoo Tycoon *[1.3] System Requirements [1.4] Copyright +[1.5] History +[1.6] Next version +[1.7] Credits +[1.8] Sources +[1.9] How to contact me [1.10] Other guides (FAQ's) from me [1.11] How to install Zoo Tycoon +[1.12] Other games you'll like if you like this game +[1.13] Where to find this guide +[1.14] Ratings +[1.15] Things I need for the next version *[1.16] About me [2] Scenario's [2.1] Tutorial 1 - Game Controls [2.2] Tutorial 2 - Basic Gameplay X[2.3] Tutorial 3 - Making Animals Happy [2.4] Smallsville Zoo 1 (Beginner) [2.5] Smallsville Zoo 2 (Beginner) [2.6] Smallsville Zoo 3 (Beginner) [2.7] Smallsville Zoo 4 (Beginner) [2.8] Revitalize Burkitsville Zoo (Intermediate) *[2.9] Inner City Zoo (Intermediate) *[2.10] Save the Great Cats (Advanced) *[2.11] Island Zoo (Advanced) *[2.12] African Savannah Zoo (Advanced) *[2.13] Super Zoo (Advanced) [3] Cheats [3.1] Debug mode [3.2] Unlock Unicorn [3.3] Unlock Triceratops +[3.4] Rename a guest... [3.5] Double donations [3.6] Get more money [3.7] Get more money 2 [3.8] Get more money 3 [3.9] CTRL + ... *[3.11] Santa Claus *[3.12] Witch [4] Bugs and glitches [4.1] Animal is stuck [4.2] Animal is escaped [4.3] Animal can't die +[4.4] Blinking cursor [4.5] Guests won't eat [4.6] Animal walks on water *[4.7] Research & Conservation away *[4.8] Guest sits behind bench [5] Manual [5.1] Main menu +[5.2] Check for New Zoo Tycoon Items [5.3] Play Scenario Game [5.4] The interface [5.5] Zoo finances [5.6] Zoo status [5.7] Animal list [5.8] Guest list [5.9] Exhibit list [5.10] Staff list [5.11] Construct exhibit [5.12] Adopt animals [5.13] Buy zoo objects [5.14] Hire staff [5.15] Research & conversation [5.16] Options [5.17] Animal screen [5.18] Guest screen [5.19] Staff member screen [5.20] Building screen [6] Buy encyclopaedia [6.1] Fences [6.2] Paths [6.3] Foliage [6.4] Rocks [6.5] Terrain [6.6] Zoo buildings [6.7] Zoo scenery [6.8] Exhibit shelters [6.9] Exhibit toys [7] Animal & Staff encyclopaedia [7.1] American Buffalo [7.2] Giant Anteaters X[7.3] Arctic Wolf X[7.4] Olive Baboon [7.5] American Bighorn [7.6] American Bison X[7.7] Black Bear [7.8] Black Rhinoceros X[7.9] Cheetah [7.10] Chimpanzees X[7.11] Clouded Leopard [7.12] Dromedary Camel [7.13] African Elephant [7.14] Emperor Penguin [7.15] Greater Flamingo [7.16] Thomson's Gazelle [7.17] Gemsbok [7.18] Giraffe [7.19] Gray Wolf X[7.20] Grizzly Bear [7.21] Hippopotamus [7.22] Spotted Hyena [7.23] Ibex [7.24] Red Kangaroo [7.25] Leopard [7.26] Lion [7.27] Markhor [7.28] Moose X[7.29] Ostrich [7.30] Polar bear X[7.31] California Sea Lion [7.32] Siberian Tiger X[7.33] Saltwater Crocodile [7.34] Bengal Tiger [7.35] African Warthog [7.36] Common Wildebeest [7.37] Plains Zebra [7.38] Lowland Gorilla [7.39] White Bengal Tiger X[7.40] Snow Leopard X[7.41] Black Leopard [7.42] Okapi [7.43] Giant Panda *[7.44] Zookeeper *[7.45] Maintenance Worker *[7.46] Tour Guides +[8] Hex-codes +[8.1] How to use the hex-codes +[8.2] Hex-codes +[8.3] Where to find this trainer [8.4] Next trainer [9] FAQ [9.1] Guests aren't happy enough [9.2] Closing the zoo [9.3] Making money [9.4] Alfred H [9.5] Pregnant question [9.6] Hungry guests [9.7] Problems with downloads [9.8] Higher animal rating [9.9] Unhappy animals [9.10] Observation Stand [9.11] Breeding animals +[9.12] Compatible animals [10] Different versions +[10.1] Different versions [10.2] Notes [11] Patches [11.1] Downloading patches [11.2] Patch #1 [12] Downloads [12.1] Patch [12.2] Trial-version [12.3] Scenery objects [12.4] Animals [12.5] Scenario's [12.6] Video's [12.7] Audio [12.8] Tools +[12.9] Hex-editing X[13] Tools X[13.1] Ape [14] Credits *[15] Animal compatibility *[15.1] Animal compatibility X[15.2] Note *[16] Game-hacking *[16.1] Game-hacking /_/ / " ^ ^ / ~o/~ ===U====================================================================== [0] Note ========================================================================== -------------------------------------------------------------------------- [0.1] Note -------------------------------------------------------------------------- As you can see, the TOC is lotsa smaller (the new TOC is 8 KB smaller!). That's because I removed the sub-paragraphs. SoepKip told me the TOC was way to big (and the size of my guide also), so... 0.3 versions later I listen to his advice and removed the sub-paragraphs. And I must agree: it it lotsa cleaner this way. Chapter [15] was a real pain in the ass to create, and it isn't finished yet! Chapter [2] is finished though... chapter [16] will be finished next version (chapter [15] too!). Even better: I think the next version is the final version :D:D:D Because it's a new year (2002 if you didn't know :p), I'm going to do thing better; I'm going to find a girlfriend (again) and I'm going to update my guides quicker, better, bigger etc. Well... I'll try >=) When this guide is finished and it reached version F (Final), I'll move some chapters. Chapter [14] should be last (just check it out to see why), but I don't know if I'm going to add any chapters, so I can't place it as last chapter. In ver. F (which means I won't change anything in this guide anymore), I'll move chapter [14] to a better (best) place. Eeeh... :S Please mail me and tell what you think of this guide... do you miss something? Did I add way too much? Just tell me! This is my first serious guide (one that is bigger than 50 KB :p), but I want your opinion about it. As for as this moment you're reading this, people liked my guide (or "love it"), but maybe you think something like "Wo! This guide is even worse than the back of my ass!"... let me know (Although I like it more to read mail from people who like/love my guide)! I love to receive mail about my guide and will try to answer it within 2 days (which is not always possible, because I don't have cable... well... on 31th of January I'll get cable, so stay tuned... I'll answer mail the same day :D). What are you waiting for? Mail me! ;) One last thing: I'm searching someone who can draw some nice ascii-art, for other guide I'll write. I'm thinking of writing a guide for other games (sssss! it's a secret :p), and ofcourse, I can't place the ascii-art found in this guide... animals just aren't the same as ships and vampires ;) BTW: I reached the 300 KB-limit :D Finally! Thanks to this line ;) Well... and this line... :) Next version will be around 325KB I think. A fine size for a finished version I guess... I'll try to make my next guide a little smaller. This is too big :| I'll create in-depth guides with the help of this guide. Anyway, have phun with this new version and stay tuned for the final version! /_/ / " ^ ^ / ~o/~ ===U====================================================================== [1] Introduction & Stuff ========================================================================== -------------------------------------------------------------------------- [1.1] Introduction -------------------------------------------------------------------------- On a beautiful Saturday, I was at a friend of me (Gerder) and he told me he played a demo of Zoo Tycoon and that the game rocked! Well... He also liked Skateboard Park Tycoon, but I didn't really like it (Rollercoaster Tycoon was much more fun). So he asked me if I did want to see the demo. "Nah... I don't want to see it" I told him. So he said to me "Well; anyway, I'm going to download it with Kaazaa"... "Suit yourself" was my reply. So when he finished downloading the game (it took him 30 minutes), he told me he did want to check it out. Np! So he began to play and I thought "Wow! This game is great... I want to have it and write a guide for it" :D I searched the Internet (well; I looked on www.neoseeker.com and on www.gamefaqs.com), but I didn't find any guide for Zoo Tycoon :D So what does that mean for me? That I write one! I mean, I was the first one to release a crack for Skateboard Park Tycoon, so why not being the first to write a guide for Zoo Tycoon? Zoo Tycoon wasn't official released, so I had to download it with Kaazaa. I didn't have cable (and I still don't); I have a 128.8 kb-modem ;) The download was about 140 MB. I began the download on 14:00 PM, and it was finished around 22:30 PM :D So it took me 8,5 hours to download it! Not that I didn't like it... I had enough time to do things I normally didn't do. I logged in on IRC (the last time was about 3 months ago), I tried to pick up a girl from my class ;), I searched some neat shit, I looked for a guide for Zoo Tycoon ;) etc. So here's my guide for Zoo Tycoon. I hope you like it and otherwise you should burn in hell ;) BTW: I wrote this guide for the BETA-version of Zoo Tycoon, which is version 10.07.00.0005. -------------------------------------------------------------------------- [1.2] About Zoo Tycoon -------------------------------------------------------------------------- You can't tell me you did never hear of a Tycoon-game; Railroad Tycoon, Rollercoaster Tycoon, Skateboard Park Tycoon, Air Tycoon... So here's Zoo Tycoon. I don't really think I have to explain it; just build a zoo and be happy. There's nothing more to say ;) You can download the demo of Zoo Tycoon on the site of Microsoft (the URL is download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ ZooTycoon.exe). -------------------------------------------------------------------------- [1.3] System Requirements -------------------------------------------------------------------------- Recommended: · Pentium 233 or higher processor · Microsoft Windows 95, Windows 95 OSR2, Windows 98, Windows 98 Second Edition, Windows Me, Windows 2000, or Windows XP · 32 Megabytes (MB) of RAM recommended (128 MB recommended for Windows XP) · 30.5 MB of available hard disk space · 150 MB of available hard disk space for a cache file · 4× CD-ROM drive if using the Trial Version on a CD · Super VGA video display with 4 MB of VRAM My system: · AMD XP 1700+ Mhz · Microsoft Windows Me · 256 MB RAM · 8,5 GB available hard disc space · 800 MB available hard disc space for a cache file · 40x DVD drive · GeForce 2 MX 200 with 32 MB of VRAM If your computer does meet the minimum system requirements, you will still be able to play the game as normal. -------------------------------------------------------------------------- [1.4] Copyright -------------------------------------------------------------------------- Copyright (c) 2001-2002 by GrAwL. This is a private work in progress not endorsed by Microsoft or its parent company, and in no way should it be inferred that this FAQ/Walkthrough is officially sanctioned by Microsoft in any way. Microsoft is the sole owner of Zoo Tycoon, and possesses all rights and privileges of ownership. GrAwL, being the sole owner of this FAQ/Walkthrough is not affiliated to Microsoft and should not be inferred as such. As sole owner of this FAQ/Walkthrough, GrAwL reserves the right to change, amend or otherwise revoke the content of this document without prior notice. This FAQ/Walkthrough may only be posted at GameFAQs at www.gamefaqs.com, NeoSeeker at www.neoseeker.com and the Ultimate Guide-site unless parties obtain express written permission from GrAwL. See paragraph [1.13] for more information. In the event of unauthorised dissemination and/or distribution of this document for personal gain or profit, GrAwL reserves the rights of sole ownership to sue for plagiarism and intellectual theft under international copyright laws. Non-compliance may result in civil litigation and court action. Should a third party not endorsed or recognised by GrAwL alter, edit or otherwise amend the content of this document, or in the event of a direct violation of copyright laws, GrAwL reserves the right to sue for compound damages resulting from third party action, including, but not limited to copyright violation. Comments, suggestions, proposed amendments and information should be directed to GrAwL at grawl2000@hotmail.com. Please include your name and an active e-mail address in the correspondence, with "Zoo Tycoon Ultimate Guide" in the subject line. If you would like to request permission to post this FAQ/Walkthrough on your website, please send in a formal request to grawl2000@hotmail.com. Include the URL of your website, your name and contact information in your request. We will process your request and reply as soon as possible. -------------------------------------------------------------------------- [1.5] History -------------------------------------------------------------------------- v.1.0 11/11/01 (27 KB) The first... v.2.0 11/12/01 (60 KB) New layout, paragraph [1.10], chapter [5], paragraph [1.11], EOF-quote, more details in the scenario chapter v.2.1 11/15/01 (91 KB) Added 3 cheats, added sources in chapter [3], TOC changed a little (more spaces), another EOF-quote, more details in chapter [2], added some credits, changed the title of paragraph [1.11], added paragraph [1.12], changed paragraph [1.3], added size to [1.4], chapter [5] finished (finally), added chapter [8], began chapter [6], added chapter [9], finished chapter [6], finished chapter [8], began chapter [7] v.2.2 11/16/01 (117 KB) Changed paragraph [8.3], changed paragraph [8.2], changed paragraph [3.2] and [3.3], added some paragraphs to chapter [7], added paragraph [4.4] v.2.3 11/24/01 (167 KB) Edited chapter [3], added some credits, updated paragraph [4.3], continued with chapter [7] v.2.4 12/08/01 (211 KB) Edited paragraph [3.7], edited paragraph [4.3], edited paragraph [1.12], added paragraph [4.6], added paragraph [1.13], added paragraph [9.2], edited paragraph [9.1], added paragraph [1.14], edited paragraph [1.5], edited paragraph [2], added paragraph [2.1 to 2.3], added chapter [10], added chapter [11], edited paragraph [1.7], added chapter [12], added chapter [13], added chapter [14], edited paragraph [1.10], edited chapter [3], edited paragraph [1.8], edited paragraph [1.9], edited paragraph [2.9], added paragraph [9.4], edited paragraph [8.1] v.2.5 12/09/01 (218 KB) Edited paragraph [3.4], added paragraph [12.9], added paragraph [9.5 to 9.11], edited paragraph [1.5] v.2.6 12/23/01 (281 KB) Edited paragraph [1.6], edited paragraph [4.1], finished chapter [7], edited paragraph [1.2], edited paragraph [9.9] v.2.6.1 12/23/01 (281 KB) Edited paragraph [1.4], edited paragraph [1.5], spell-check (and about time) v.2.7 01/27/02 (300 KB) Smaller TOC (no sub-paragraphs listed), edited paragraph [1.6], moved Alvin from paragraph [1.7] to [1.6], edited paragraph [1.7], edited paragraph [1.5], added paragraph [4.7], renamed chapter [8] and paragraph [8.1], edited paragraph [8.1], edited paragraph [8.3], edited paragraph [8.2], added paragraph [3.10] and [3.11], edited paragraph [3.4], edited paragraph [4.4], edited paragraph [9.12], added chapter [15], added chapter [16], edited paragraph [1.13], edited paragraph [1.12], renamed and edited paragraph [12.9], edited paragraph [13.1], edited paragraph [1.1], edited paragraph [10.1], added paragraph [1.3], moved paragraphs in chapter [1], edited paragraph [5.2], edited paragraph [1.15], edited paragraph [1.9], edited paragrpah [2.8], changed copyright-information (2001-2002), added paragraph [4.8], added paragraph [7.44 to 7.46], edited paragraph [1.14], added 2 extra EOF-quote, finished chapter [2], edited paragraph [1.12], added paragraph [1.16], edited paragraph [1.4], changed EOF-marker -------------------------------------------------------------------------- [1.6] Next Version -------------------------------------------------------------------------- The higher the point, the higher the priority... * Hex-editing the saves * More details in chapter 6 * More details in chapter 7 * Final version :D * Anything you want, just e-mail me -------------------------------------------------------------------------- [1.7] Credits -------------------------------------------------------------------------- Gerder - Without this friend, I wouldn't know about Zoo Tycoon. Well; not before someone else wrote a guide for it ;) Thanks to him, I'm the first one to write a guide for this game (both on GameFAQs and on NeoSeeker). (O BTW Gerder, I scored 90% on your test :D) He also told me about the more money 3-cheat and about the research-bug. My daddy - Because my parents don't like it when I buy illegal CD's, I had to download that 140 MB. My daddy told me I could download it, so... some credits to my daddy plz ;) GameFaqs.com - They wrote a kewl manual on writing FAQ's, and I used that manual for this guide; no foul language, 74 characters-a-line, detailed, copyright-information etc. Just check www.gamefaqs.com and search for the manual. And they also placed this guide on www.gamefaqs.com You - For reading my guide (well... at least this far ^_^) Dex - Placing this guide on www.actiontrip.com NeoSeeker.com - Placing this guide on www.neoseeker.com CheatCC.com - Placing my guide on www.cheatcc.com Elizabeth UK - Information on some of the animals... thank you very much Elizabeth! :D Mike Riley - Told me the animals can die in the final version Bert Jamin - Placing my guide on www.gamesover.com CheatCodes.com - Placing my guide on www.cheatcodes.com SoepKip - This friend of me found the "animal walks on water"-bug... See details about this bug in chapter [4.6], he also told me the old TOC was way to big (and I agreed) DLH.net - Placing my guide on dlh.net Rhiannon Brooks - Told me more about the 'animal is stuck'-bug Alvin - Giving some information about animals (which CAN die) and about the more money-2 cheat Chris - Placing my guide on www.cheathappens.com CheatPlanet.com - Placing my guide on www.cheatplanet.com -------------------------------------------------------------------------- [1.8] Sources -------------------------------------------------------------------------- GameFaqs.com - The cheats for Zoo Tycoon ASCII-art page - The ASCII-art in my guide. You can find the page I used at http://www.won.nl/dsp/usr/mvketel/internet/asciiart/anmlmain.html Microsoft.com - The link of the Trial version of Zoo Tycoon, information on downloading new items, link of the first patch, information about the first patch Zoo Tycoon Warehouse - Some cheats. You can find this page at http://www.ztwarehouse.com Actiontrip.com - Some cheats NeoSeeker.com forum - Bug #4 (guests won't eat), information about Zoo Tycoon GameFaqs.com forum - Information about Zoo Tycoon Compukids - X-mas and Halloween cheats -------------------------------------------------------------------------- [1.9] How to contact me -------------------------------------------------------------------------- Ofcourse, you can send me an e-mail. My address is grawl2000@hotmail.com. I have MSN Messenger, so you can also add me to your list if you want. I don't accept spam, hate-mail etc. If you send me this kind of shit, I'll add you to the black-list, which means I won't receive anything from you ever again. So be nice, and I'll be nice ;) When you want to add me to your MSN contact list, please tell me you got my mail address from one of my guides. You can sometimes find me on IRC. Connect to the server irc.guruchat.net and send a message to GrAwL. You can find me in #Dutch. -------------------------------------------------------------------------- [1.10] Other guides (FAQ's) from me -------------------------------------------------------------------------- Other guides from me can be found on www.ultimateguides.cjb.net! Go check it out... -------------------------------------------------------------------------- [1.11] How to install Zoo Tycoon -------------------------------------------------------------------------- To install the game, you should first download it (I used Kaazaa). When the download is finished, unpack the game somewhere in a root of a drive (i.e. c:). The game will unpack the game in c:ZooTycoon. If you don't want to do some illegal downloading, you can also download the trial version of the game at http://download.microsoft.com/download/ zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ZooTycoon.exe. Please note that I don't encourage you to download the illegal version of Zoo Tycoon! Enter the Zoo Tycoon dir and delete every folder you see (ztst, maps with all those numbers etc.). You will end up with the files that Zoo Tycoon does use... Now just run zoo.exe to play the game! Note: When you're finished playing Zoo Tycoon, some folders you did just delete, will return. Delete them right away, otherwise you'll end up with lotsa files you don't want and need. I recommend to delete the files in DOS (with the deltree-command), because that way, you won't have to empty your recycle bin. Super-tip: Extract a ZIP/ZTD-file and zip it again (using store). The game will load much faster, because it doesn't have to extract every ZIP-file! -------------------------------------------------------------------------- [1.12] Other game you'll like if you like this game -------------------------------------------------------------------------- If you like Zoo Tycoon, you'll also enjoy the following games: Rollercoaster Tycoon - Build your own themeparks. One of my favorite games! Skateboard Park Tycoon - Build your own skatepark Simcity 3000 - Build your own city Themepark (World) - Build your own themepark Theme hospital - Build your own hospital Monopoly Tycoon - Monopoly! -------------------------------------------------------------------------- [1.13] Where to find this guide -------------------------------------------------------------------------- This guide can be found on: www.ultimateguides.cjb.net www.actiontrip.com www.gamefaqs.com www.neoseeker.com www.cheatcc.com www.gamesover.com www.cheatcodes.com dlh.net www.cheathappens.com www.cheatplanet.com If you encounter the guide anywhere else, please mail me, so I can put an end to that! This guide is has copyright y'know ;) See paragraph [1.3] for more information about this guide. -------------------------------------------------------------------------- [1.14] Ratings -------------------------------------------------------------------------- In this section, you'll find ratings of different people, sites and magazines; Power Unlimited (#12, year 9) - If you like games like RCT and if you love animals, this game is made for you! Maverick - It sucks! Gerder - It rocks! SoepKip - "This game is made in a masterly way!" He gave it 85% on 12/01/01 GrAwL (that's me) - My rating of this game... righty! The game is quite fun and I think many people will like it. The graphics are a little simple and the sounds isn't very kewl (not bad though). The bugs in the game are very nasty sometimes (like the "people can't eat"-bug)... in RCT, the scenario's were much kewler than in ZT... With about 11 scenario's, the game is a little small... This doesn't have to mean the game is bad! It's a nice game, it's fun to play etc. I think I'll give it a 70%... This rating can change! I played the BETA-version, but I'll get the final version/trial version soon to look if the bugs in the BETA-version are fixed. If they're changed: a higher rating, if not: the same rating... Compukids (#46, jan/feb 2002) - Zoo Tycoon is for everybody who loves animals, but also has some patience; for the animals and for the guests. DVDZone (#52, jan 2002) - Try, without yawning, to build a zoo where even the management of Artis would be proud on. Try to stay awake! With all that action... -------------------------------------------------------------------------- [1.15] Things I need for the next version -------------------------------------------------------------------------- In order to make the next version(s), I'll need the following: * People who can draw nice ascii-art * Information about the missing animals (you can check this information by clicking on an animal, select the button with the zookeeper, and than select the "I"-button) * More information about animals I didn't place in this guide (like their habitats, foes and friends etc.) * Information about tools, trainers, editors etc. (give links). I will create a special chapter on tools, trainers. etc., if I have enough links and information (so keep sending) If you have any of this, please mail me. You'll get full credits! -------------------------------------------------------------------------- [1.16] About me -------------------------------------------------------------------------- Maybe you don't care about me... maybe you do. At least I think it was funny to write this paragraph, so people who read this guide will also know me a little bit. So... I'm GrAwL. Ofcourse, that's not my real name. My real name is Arjen Voogt. I'm 15 years old and live in the Netherlands. To give an answer to the question that's in your head right now: "No! I don't have drugs!" :p I know people think that the Netherlands is the land of the drugs, but... well... it isn't. It's true you can get drugs real easily. Just go to a coffee shop and ask for it. We have lots of those shops. But... I don't think you really care, so you? ;) When I'm writing this guide, I often listen to MP3-files. I like all kinds of music (Red Hot Chili Peppers, Alizée, Linkin Park, Bomfunk Mc's, Eminem etc.), so my collection is about 1 GB :D I'm sure I didn't hear every song placed in this collection ^_^ You can become member of the GrAwL-fanclub ;) Just ask nice :p Pictures of me can be found on http://wizard.guruchat.net/guruchat. /_/ / " ^ ^ / ~o/~ ===U====================================================================== [2] Scenario's ========================================================================== You'll need to complete a scenario, in order to access the next one (an expection is the BETA-version; you can play every scenario you want, excluding the tutorials, because the tutorials aren't included in the BETA-version). -------------------------------------------------------------------------- [2.1] Tutorial 1 - Game Controls -------------------------------------------------------------------------- (I played these tutorials with the Trial-version of the game, so the tutorials may be different. If they are, please mail me) Information: Tutorial 1 will teach you the basics of controlling Zoo Tycoon. You will learn: How to open the Game Options tab. How to exit the tutorial. How to zoom the view in and out. How to rotate the game map. How to undo your previous action. How to clear items from the game map. Mission: * Select the Game Options button. * Select the Zoom Out button, then the Zoom In button. * Rotate the game world in each direction. * Pause and Resume the game. * Place a snack machine and then select Undo. * Delete a section of fence from the lion exhibit. Built: 1 Gift Stand (Gift Stand 1), 7 Trash Cans, 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1), 1 Family Restroom (Family Restroom 1), 9 Picnic Tables, 7 Large Benches Exhibits: Exhibit 3 (Thomson's Gazelle 1, Thomson's Gazelle 2, Thomson's Gazelle 3, Thomson's Gazelle 4), Exhibit 4 (Lion 1, Lion 1, Lion 2), Exhibit 42 (Giraffe 2, Giraffe 3) Hired: Nobody Terrain: Grass How: Welcome to Zoo Tycoon! We'll begin playing soon, but first, this brief introductory tutorial will teach you some of the important game controls of Zoo Tycoon. When you play this tutorial, you will see reminder text displayed in the upper section of the gameplay area. Click this reminder panel to revisit the current tutorial's instructions. Click the OK button to start. [Click OK] The first thing to learn about is the Game Options tab. This tab allows you to perform such functions as changing screen resolution, saving and loading games, and exiting to the main menu. You can click this button when you want to exit the tutorial. Click the Game Options tab (blue disk) on the left side of the game screen. Click the OK button to proceed. [Click OK, click the Game Options tab] Now let's view the Zoo Tycoon game world. First, you can scroll the game map by moving the mouse cursor to the edge of the screen. In addition, zooming out allows you to see your entire zoo at once. Zooming in gives you a close-up view of the zoo. Let's try this. 1. Move the mouse from one edge of the screen to another to scroll the map in different directions. 2. Click the Zoom-out button (minus sign), located above the Rotate buttons, and then click the Zoom-in button (plus sign). Click the OK button to proceed. [Click OK, click the Zoom-out button, click the Zoom-in button] Rotating the game world allows you to see animals and buildings that might not be visible from the current view. 1. Click the Rotate Clockwise button (arrow pointing left), located on the lower-left side of the game screen. 2. Then click the Rotate Counter-clockwise button (arrow pointing right). Click the OK button to proceed. [Click OK, click the Rotate Clockwise button, click the Rotate Counter-clockwise button] Now let's try pausing and resuming the game. Pausing the game can be useful when lots of things happen at once, and you need some breathing room to sort things out. 1. Click the Pause button, located along the bottom of the screen to the left of the Current Data bar. 2. Click the Pause button a second time to resume the game. Click the OK button to proceed. [Click OK, click the Pause button two times] Another very useful tool is the Undo Previous Action button, which is located along the left side of the screen. Pressing this button allows you to undo your last action, as if it had never happened. 1. When you close this dialog, the snack machine will be attached to the cursor. Place the snack machine in an open space. 2. Now select the Undo Last Action button (red arrow) to undo the snack machine placement. Click the OK button to proceed. [Click OK, place the snack machine, click the Undo Last Action button] Finally, let's learn how to remove, or clear, objects from the zoo. We're going to remove one section of fence from the lion's exhibit. (We know, this sounds like it might be a bad idea, but trust us. After all, we're the experts). 1. Click the Clear Objects tab, located on the left side of the game screen. 2. Place the cursor over the section of fence you want to clear, and then click to remove one or more fence sections. You'll get a cautionary message that advises against doing this, but don't worry, we know what we're doing. Click the OK button to proceed. [Click OK, click the Clear Objects tab, remove a section of the exhibit's fence, click YES] Good grief! You've allowed the lions to run free in the zoo! What were you thinking? Well, we hope you learned your lesson: Never trust people who write these tutorials, and never clear sections of fence in the lion's exhibit! (Unless you like seeing your guests flee in terror) In this tutorial, you've learned the basics of controlling Zoo Tycoon. We recommend you play "Tutorial 2 - Basic Gameplay" to learn the basics of creating a zoo. You are free, however, to play any of the games from the main menu. Click the OK button. [Click OK] - Select YES to play the next tutorial. - Select NO to return to the main menu. The main menu screen will allow you to select new scenario's, play a freeform game, or exit Zoo Tycoon. Outro: Great job! You now understand the basics of controlling the game! If you wish to learn more about basic gameplay, select Tutorial 2 from the scenario list. Tutorial 2 will teach you more about basic gameplay. Lose: Tutorial 1 teaches the basic tools to play Zoo Tycoon. It is recommended that you start over. -------------------------------------------------------------------------- [2.2] Tutorial 2 - Basic Gameplay -------------------------------------------------------------------------- Information: Tutorial 2 will teach you about the basic gameplay of Zoo Tycoon. You will learn: How to build a basic animal exhibit. How to adopt an animal. How to hire staff. How to connect paths to animal exhibits and buildings. How to satisfy the needs of your guests. Mission: * Place Iron bar exhibit fence to create a Bengal Tiger exhibit. * Adopt 1 Bengal Tiger. * Hire 1 Zookeeper. * Place 8 Concrete path pieces. * Purchase 1 Burger Stand. * Purchase 1 Drink Stand. * Purchase 4 Picnic Tables. * Purchase 1 Family Restroom. * Purchase 3 Trash Cans. Built: 10 Large Benches Exhibits: Exhibit 1 (Giraffe 2), Exhibit 2 (Lion 1) Hired: Nobody Terrain: Grass How: This tutorial gives you an overview of the basic gameplay of Zoo Tycoon. If at any time you wish to replay this tutorial, just reselect it from the scenario screen. When you play this tutorial, you will see reminder text displayed in the upper section of the gameplay area. Click this reminder panel to revisit the current tutorial's instructions. Click the OK button to start. [Click OK] If at any time you wish to end the tutorial and try another scenario or play a freeform game, click the blue disk (Game Options tab) to the left, and then select Main Menu. The main menu screen allows you to select new scenarios, play a freeform game, or exit Zoo Tycoon. Click the OK button to proceed. [Click OK] Your first task is to finish building an exhibit capable of holding a Bengal tiger. 1. On the left side of the game screen, click the Construction button, and then click the iron bar exhibit fence. 2. Move the cursor to the half-completed exhibit to the right of the lion exhibit. 3. Click and drag the cursor to construct a section of fence that connects the existing fencing, and then release the mouse button. To create an exhibit, you need to completely enclose an area with exhibit fencing. Once an exhibit is created, a gate is automatically placed in the fence. Click the OK button to proceed. [Click OK, build an exhibit, name the exhibit] Great job! Now that you have an exhibit, let's adopt a Bengal tiger. 1. On the left side of the gameplay screen, click the Adopt Animals button. 2. Click the Bengal tiger icon on the Adopt Animals panel. 3. Place the cursor over the exhibit you just created, and then click to place a Bengal tiger. Notice the information in the lower portion of the Adopt Animals panel. This information gives you an overview of where an animal is from, what type of environment it likes, and what it costs to adopt it. Click the OK button to proceed. [Click OK, adopt an Bengal tiger] Your zoo has its first Bengal tiger! Now you need to make sure it's cared for. 1. On the left side of the gameplay screen, click the Hire Staff button, and then click the zookeeper icon. 2. Place the cursor over the Bengal tiger's exhibit, and then click to place the zookeeper in it. Zookeepers will feed animals, clean their exhibits, and provide medical assistance to animals. It is important that you have a sufficient number of zookeepers. Click the OK button to proceed. [Click OK, hire a Zookeeper for the new exhibit] You've done excellent work so far. Now you need to make a path so that your guests can see it. 1. On the left side of the gameplay screen, click the Construction button. 2. Click the Zoo Paths tab, and then click the concrete path icon. 3. Click and drag the cursor to the Bengal tiger's exhibit, and then release the mouse button. Make sure this new path connects to an existing zoo path. Guests can only view animals from paths that are adjacent to, or one path-width away from, exhibits. Click the OK button to proceed. [Click OK, build a concrete path of 8 or more pieces] You should be seeing guests walking to the exhibit. Terrific! As guests walk around the zoo, they will become tired, hungry, and thirsty. Concession stands and benches are available to satisfy their needs. Click the OK button to proceed. [Click OK] A Burger Stand is always a welcome sight to your hungry guests. Let's place one. 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the burger stand icon. Notice the arrow buttons on the panel. These buttons allow you to rotate an object before you place it. 3. Place the cursor near the new tiger exhibit, and then click to place the burger stand. Click the OK button to proceed. [Click OK, build a Burger Stand] Now your patrons have a place to get something to eat. What's next? Why, they're going to get thirsty, of course! 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the drink stand icon. 3. Place the cursor near the burger stand, and then click to place the drink stand. Click the OK button to proceed. [Click OK, build a Drink Stand] That's great, but do you want them to eat and drink standing up? No? Well, let's place four picnic tables near the burger stand, shall we? 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the Zoo Scenery tab, and then click the picnic table icon. 3. Place the cursor near the burger and drink stands, and then place four picnic tables. Be careful not to obstruct the path or the guests' access to the buildings or exhibits. Click the OK button to proceed. [Click OK, place 4 Picnic Tables] You're really getting the hang of this! They're eating, they're drinking. What's missing? How about restrooms? 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the family restroom icon. 3. Place the cursor anywhere near the concession stands, and then click to place the family restroom. If guests need to use a restroom and can't find any in your zoo, they will become unhappy. Click the OK button to proceed [Click OK, build a Family Restroom] You're doing great, but you're missing one last item. Do you want guests to throw their trash on the ground? No? Well, let's get some trash cans in this zoo. 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the Zoo Scenery tab, and then click the trash can icon. 3. Place the cursor anywhere near the picnic tables and concession stands, and then place three trash cans. Click the OK button to proceed. [Click OK, place 3 Trash Cans] Congratulations! You have completed this tutorial. Remember: To create an exhibit, you need to completely enclose an area with exhibit fencing. To care for the animals, you need to hire zookeepers. To stay happy, guests need places to eat, drink, and sit. Click the OK button to proceed. [Click OK] - Select YES to play the next tutorial. - Select NO to return to the main menu. The main menu screen will allow you to select new scenario's, play a freeform game, or exit Zoo Tycoon. Outro: Great job! You now understand the basics of building a zoo! If you wish to continue the tutorials, select Tutorial 3 in the scenario list. Tutorial 3 will teach you more about making your animals happy. Lose: Tutorial 1 teaches the basic tools for playing Zoo Tycoon. It is recommended that you start over. -------------------------------------------------------------------------- [2.3] Tutorial 3 - Making Animals Happy -------------------------------------------------------------------------- I can't play this one in the Trial-version of the game, so if anybody can help me out with this one, I'll give full credits (I'm thinking of buying the final version). -------------------------------------------------------------------------- [2.4] Smallsville Zoo 1 (Beginner) -------------------------------------------------------------------------- Information: The town of Smallsville has been given a large monetary donation to start a new zoo. You have been hired to manage the construction and day-to-day operations. The first task is to build an exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the new animal. Remember, habitat fencing must enclose an exhibit. Also note the Bengal tiger is from the tropical rainforests of India. Find trees which are native to the tropical rainforest and place these in the exhibit. If you need more information, select the "info" button on the adopt animal panel while the Bengal tiger icon is selected. Mission: * Adopt 1 Bengal tiger * Hire 1 Zookeeper Built: Nothing Exhibits: None Hired: Nobody Terrain: Grass How: Alright. This scenario is easy, but I'm going to explain how to make the Bengal tiger happy. If the animals in your zoo aren't happy, your guests aren't happy! When you see someone walking on the street who's crying, you won't laugh... no... you are going to feel sad too (I don't say you'll do this, it's just an example). First, you should make a fence. Select something tropical (no glass). Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal tiger remember). Please note that you'll create an entrance as soon as you finished the exhibit. You can now adopt the Bengal tiger. Place him inside the exhibit. Now comes the hard part; making your animal happy... It's really hard to do so, especially in the beginning. The first step your should take to make your animal happy is to look where the animal's from. A Bengal tiger lives in a tropical climate, so an exhibit with snow and ice won't be a smart idea! ;) The Bengal tiger likes Dirt, Shallow water, Forest ground and Grass. I can't really tell you where to place everything. Just look at your animal. If you animal is happy ':)', he likes the stuff you placed. If the animal isn't happy ':(', he don't likes the stuff you placed, or you placed too much of that stuff (i.e. don't place too much dirt). Ofcourse, your tiger also wants other things than ground ;) He wants plants, trees and bushes. The Bengal tiger likes Rainforest trees, so place about 4 trees in his exhibit. Now it's time to select your tiger. Close the screen with the ground, plants etc. and press the LMB (Left mouse Button) on your tiger. A new screen will appear with information about your tiger. Somewhere in this screen, you'll see a button with a zookeeper on it. Press this button to get some advice from a professional zookeeper. Maybe you placed way too much dirt, or you placed no shallow water. Whatever you did wrong, change it and keep trying until your tiger is happy... If your exhibit is good enough for the Bengal tiger, the screen will say "This exhibit is well suited for Bengal tiger 1". It'll get pretty frustrating when you can't make your tiger happy. You'll learn how to make him happy later in the game (keep practising!), so don't think you're a loser (even if you are one). Just hire a zookeeper to complete the first scenario! Outro: Great job! You now understand the basics of building exhibits and hiring staff. Lose: I can't believe you lost this scenario. What a loser! -------------------------------------------------------------------------- [2.5] Smallsville Zoo 2 (Beginner) -------------------------------------------------------------------------- Information: Now that you've learned the basics of adopting animals and building exhibits, it's time to turn your attention to the guests. In Zoo Tycoon, it's important to balance the happiness of the animals with the happiness of the guests. Buying lots of exotic animals won't matter if the guest can't buy any food. Buy a burger stand, a drink stand, and a family bathroom. You can place the buildings wherever you like, but it will be more effective if they are near each other. That way guests can spend less time travelling to the buildings and more time watching the animals. When guest buy food, they generate trash. Buy and place 3 trashcans. Guests need placed to rest and eat. Buy and place 4 picnic tables and 4 benches. Remember, the closer you place these items to the food buildings, the more effective the will be. Mission: * Purchase 1 Burger Stand * Purchase 1 Drink Stand * Purchase 1 Family Restroom * Purchase 3 Trash Cans * Purchase 4 Picnic Tables * Purchase 4 Large Benches Built: Nothing Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: First, take a look at the Bengal tiger. This way you should build exhibits. I know I didn't mention the cave and bushes, but otherwise it was a little too much ;) So next time, also build other things your animal likes. This scenario is very easy; just build what you should build and you're good to go! Build the Burger stand, Drink stand and Family restroom somewhere close to the tiger. After that, build the 3 trash cans, 4 picnic tables and 4 large benches and you've finished the second scenario ;) Outro: Congratulations, The Smallsville Zoo is off and running. The tiger is drawing in new guests and the new buildings satisfy the guests basic needs. There is still much to learn, but this zoo is off to a great start. Lose: It is important to provide the proper amenities for the guests. If they can't satisfy their basic needs they'll go someplace else. A well fed guest is a happy guest! Try this scenario again and remember to watch out for the completion time. -------------------------------------------------------------------------- [2.6] Smallsville Zoo 3 (Beginner) -------------------------------------------------------------------------- Information: The Smallsville Zoo is off to a great start. Now is the time to think about expanding the zoo by adding more animals and attractions. Guests will quickly become bored and leave the zoo if there are not enough things to see and do. Animals are the main attraction for the zoo. Adopt and build exhibits for a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and zebra in the same exhibit. The animals like to be housed together and the guests like seeing multiple animals in one exhibit. Make sure the animals live in an exhibit they like because you'll have to keep the animals' happiness above a certain point to be successful. If you need more information about these animals, select the "info" button on the adopt animal panel with the animal icon selected. Some buildings satisfy the basic needs of the guest - food stands, bathrooms, etc. Some buildings provide entertainment. Purchase an elephant ride. Kids will love it. You should also purchase a gift shop to increase your cash flow. Guests also like to view animals in a pleasing environment. Try and spice up the zoo by adding an elephant fountain, and some topiary bushes. Mission: * Months to complete: 4 * Adopt 1 Thomson's Gazelle * Adopt 1 Plain Zebra * Adopt 1 Giraffe * Adopt 1 Chimpanzee * Have animal rating of 60 * Purchase 1 Elephant Ride * Purchase 1 Gift Shop * Purchase 1 Elephant Fountain * Purchase 1 Giraffe Topiary * Purchase 1 Elephant Topiary Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: The first scenario with a time limit. It doesn't matter! You can finish this scenario within 2 months. In the other 2 months, I played Chuchu Rocket on my Dreamcast ;) First, build a exhibit and adopt a Thomson's Gazelle and a Plain Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's information to check what the animals like. Create a perfect exhibit for the animals. If you want to have very happy animals, adopt from every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's). After that, build an exhibit for the Giraffe. When the Giraffe(s) is/are happy, create an exhibit for the Chimpanzee. When the Chimpanzee(s) is/are happy, build the other things you must build to complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain, Giraffe Topiary and Elephant Topiary. Please note that the topiaries can be found in the same screen where you plant bushes and trees with. BTW: If you check the information for the Drink Stand, you'll see it's build in year 7 :D Outro: Great job! The Smallsville Zoo continues to grow and expand. The response from the community is overwhelmingly positive. Lose: You have failed to achieve all the objectives. Remember to keep the animals happy. If your zookeeper is overworked, hire another to reduce the workload. -------------------------------------------------------------------------- [2.7] Smallsville Zoo 4 (Beginner) -------------------------------------------------------------------------- Information: The National Association of Zoos has recognised the Smallsville Zoo as the Best New Zoo in the Country. Continue your great work by increasing zoo admissions. Also focus on maintaining the happiness of the guests and animals. If the trash starts to pile up, hire a maintenance worker to keep the zoo clean. Also consider hiring a tour guide. They will walk from exhibit to exhibit lecturing the guests about the various animals. More animals will increase admissions, just make sure you have enough zookeepers to satisfy their needs. Mission: * Months to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have a guest rating of 70 * Have an animal rating of 60 * Have at least 10 different species Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts), 1 Elephant Ride (Elephant Ride) Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit (Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra, Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe), Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp) Hired: Jane (zookeeper) Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant Topiary How: Well... if you finish this one, you aren't a beginner anymore ;) If you look good, you'll see some animals are escaped!!! Build a stronger fence for the Chimpanzees and the Giraffes, then search the animals and place them back in their exhibit. I think this is just a bug in the BETA-version of the game. If you understand the things I taught you in the previous paragraphs, you don't have problems with this scenario. Just keep building exhibits with animals and the ratings etc. will go up. A zoo with no animals, won't attract guests, but if you have 10 different species, guests will take a look at your zoo. So: the more species, the more guests, the higher the rating. After 12 months, the scenario is finished. Have phun! If you get any problems with money, try to sell some animals... Outro: The Smallsville Zoo has become to represent all that is good about zoos. Your ability to master the basics of managing and running a zoo will increase your career options. Lose: The National Association of Zoos has rescinded their "Best New Zoo" award and the community is grumbling about mismanagement problems at the zoo. Make sure you complete the objectives within the allotted time. Keeping the guests happy can be the hardest task. Add more food and drink buildings if guests are having a hard time satisfying their needs. Think about decorating the zoo with statues, fountains, and flowerbeds to increase guest satisfaction. -------------------------------------------------------------------------- [2.8] Revitalize Burkitsville Zoo (Intermediate) -------------------------------------------------------------------------- Information: The Burkitsville Zoo has been badly managed for the last few years. The National Association of Zoos has threatened to close down the zoo because of the substandard living conditions for the animals. The town's mayor has appointed you the new Zoo Director with the mandate to return the Zoo to its once former vibrancy. Your first step should be to repair and upgrade the existing animal exhibits. After that, focus on increasing guest enjoyment by providing much needed services and attractions. Watch your spending, though if you get in real trouble, donations may be available. Mission: * Month to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have an animal rating of 50 * Have at least 8 different species Built: 3 Large Benches, 2 Picnic Tables, 1 Burger Stand (Burger Shack) Exhibits: Rhino Pen (Old Ralph - Rhino), Tiger World (Tony - Bengal Tiger), Monkey Pen (Charlie - Chimpansee, Andrew - Chimpansee), Gemsbok Exhibit (Gertie - Gemsbok, Gerry - Gemsbok) Hired: Jack (Zookeeper) Terrain: Dirt, Grass, Sand, 1 Elephant Statue How: This one is quite fun... First, pause the game and remove every fence. After you did this, build new fences and hire staff. But you shouldn't only build new fences, you should also make the exhibits bigger. Remove the dirt paths and place concrete paths in stead of the dirt paths. The zoo is running... but the animals aren't happy! Make the animals happy; edit their exhibits. The best way to do this, is by removing his/her mate, edit their exhibit (using the zookeepers recommendations button), selling the animal, and adopting 1 male and 1 female of that type. Now build restaurants, burger stand, drink stand, restrooms etc., so your guests are happy... And the final step; expanding your zoo... One big hint: create a big exhibit, and place plain zebras, common wildebeests etc. Check chapter [15] to find out which animals like each other. If you follow these instructions, the guests will come in no time and you'll have the scenario finished! Don't be afraid to use money... you'll get about 3 donations of $15000,- each time. Outro: Great Job! You have succeeded in returning this zoo to its once former glory. Your career as a zoo administrator is looking up. Lose: Unfortunately your efforts to save the Burkitsville zoo have failed. Too many years of neglect have finally taken its toll. The National Association of Zoos has closed the gates and sent the animals to other zoos where they will have a better quality of life. -------------------------------------------------------------------------- [2.9] Inner City Zoo (Intermediate) -------------------------------------------------------------------------- Information: As part of the Mayor's taskforce, you have been put in charge of creating the city's first Zoo. The over-cramped conditions make this task very tough. Land is at a premium and the city can only afford to give the Zoo so much of it. Your main challenge in the scenario will be space, which you'll have to pay close attention. Your Zoo's layout will effect how much you can fit within the space allotted. You have 3 year contract in which to complete these tasks. Mission: * Months to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 55 * Have a guest rating of 80 * Have an animal rating of 55 * Have at least 6 different species Built: Nothing Exhibits: None Hired: Nobody Terrain: Dirt, Grass, Sand, Brown Rock How: Just build a new zoo, just like I've learn you in the first scenario's. This shouldn't be a problem... Outro: Congratulations, You have become the Star of the Mayor's taskforce. The city has its first ever Zoo, which is thriving and successful. You managed to over come the over-cramped conditions with in the Mayors time frame. Are you ready to take on the next challenge? Lose: Disappointed by your performance, the mayor has asked that you try to create this zoo again. This is a big loss for the city, and its citizens. You have failed to meet the mayors goals. -------------------------------------------------------------------------- [2.10] Save the Great Cats (Advanced) -------------------------------------------------------------------------- Information: A wealthy benefactor has come forward with a plan to help save some of the world's great cats. She has hired you to open a zoo focused solely on their care and maintenance. The land, which was donated by the US government, is located in the desert near Flagstaff, Arizona. The zoo will be the focal point of a revitalization plan for the area. You need to have a zoo with all the cats in the game. Some need to be researched and some are harder to care for than others. These cats need to have a certain level of happiness, especially with regard to their exhibits. These cats: black leopard, white Bengal tiger, snow leopard, will need to be researched under research/endangered animals. The snow leopard is a very picky animal. Mission: * Months to complete: 24 * Adopt 2 lions * Adopt 2 Bengal tigers * Adopt 2 white Bengal tigers * Adopt 2 Siberian tigers * Adopt 2 leopards * Adopt 2 black leopards * Adopt 2 snow leopards * Adopt 2 clouded leopards * Adopt 2 cheetahs * Have a rating of at least 85 for all Cat habitats * Have an animal rating of 80 Built: Nothing Exhibits: None Hired: Nobody Terrain: Sand, Brown rock, Dirt How: First, save a lot! This is a pretty hard scenario... Begin with conservation immediatly at highest funding! Hire staff... Start to build an exhibit for the lions, place a male and a female lion and be sure they are both 100% happy. When you did this, create an exhibit for the Bengal tigers. Again one male and one female etc. When you can adopt the new animals you need, create an exhibit for them and make them happy. You don't have to focus yourself on your guests. Just be sure they have everything they need and give money. If you're using the BETA-version, first check paragraph [4.7] before you save and quit. Outro: Congratulations! You have succesfully completed scenario 11. Lose: You have failed to complete scenario 11. -------------------------------------------------------------------------- [2.11] Island Zoo (Advanced) -------------------------------------------------------------------------- Information: This scenario has a water based map with small connecting islands. The player must fulfill the scenario goals by using the existing land. Eventually, they will not be able to raise/lower the land. Try and complete this scenario without raising and lowering the land. Mission: * Months to complete: 24 * Have 300 guests in the zoo * Have a guest rating of 75 * Have a zoo rating of 70 * Have an animal rating of 75 * Have a rating of at least 80 for all habitats Built: Nothing Exhibits: None Hired: Nobody Terrain: Gray rock, Grass, Deep water How: Quite a refreshing scenario. Quite original, don't you think? :D Again, just build a zoo like I learned you before... Outro: You have won scenario 12. Lose: You have LOST scenario 12. -------------------------------------------------------------------------- [2.12] African Savannah Zoo (Advanced) -------------------------------------------------------------------------- Information: The government of Kenya has hired you to run a new Safari Park. Your focus should be on increasing the species variation of African savannah animals. To be successful, you only need 20 African savannah species. This could be 20 of the same animal or 20 different species, it's up to you. Just remember that people will enjoy seeing lots of different types of animals. Mission: * Months to complete: 24 * Have at least 20 animals from the Savannah in Africa * Have a rating of at least 80 for all habitats * Have an animal rating of 85 * Have 300 guests in the zoo * Have a guest rating of 75 * Have a zoo rating of 70 Built: Nothing Exhibits: None Hired: Nobody Terrain: Deep water, Savannah grass, Sand How: Just create another new zoo. You can have these kind of animals of the Savannah in your zoo: * African Buffalo * Olive Baboon * Black Rhinoceros * Cheetah * African Elephant * Greater Flamingo * Thomson's Gazelle * Giraffe * Hippopotamus * Spotted Hyena * Red Kangaroo * Leopard * Lion * Ostrich * African Warthog * Common Wildebeest * Plains Zebra * Black Leopard * Okapi (This are only 19 animals?!?) To save money, you can place different types of animals in the same exhibit (make it a big exhibit). Check chapter [15] to find out which animals like each other. Outro: You have won scenario 13. Lose: You have LOST scenario 13. -------------------------------------------------------------------------- [2.13] Super Zoo (Advanced) -------------------------------------------------------------------------- Information: This scenario requires the player to have 25 animal species in the game. The animals and guests must be reasonably happy and the animals must like their exhibits. Mission: * Months to complete: 36 * Have at least 25 different species * Have an animal rating of 80 * Have a rating of at least 80 for all habitats * Have a zoo rating of 70 * Have a guest rating of 70 * Have 500 guests in your zoo Built: Nothing Exhibits: None Hired: Nobody Terrain: Forest floor, Deep water, Grass, Sand, Shallow water How: Just give it your best shot... This one is hard, but I can't help you out this time. You'll have to do it all yourself :D Outro: You have won scenario 15. Lose: You have LOST scenario 15. /_/ / " ^ ^ / ~o/~ ===U====================================================================== [3] Cheats ========================================================================== Note: The only cheats that worked for me was cheat 3.1, 3.7, 3.8 and 3.9! the other cheats don't seen to work in the BETA-version :( -------------------------------------------------------------------------- [3.1] Debug mode -------------------------------------------------------------------------- Source: GameFaqs.com Press CTRL+D when you are playing the game. On the left side of the screen, a little 'X' will appear. When you click on this button, a new screen will open and you can build things like a park entrance and park fences. This only works in the BETA-version of the game! Beta: Yes, Trial: No, Final: No -------------------------------------------------------------------------- [3.2] Unicorn -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name of a new exhibit, the game will crash. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.3] Unlock Triceratops -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you change the name of a new exhibit, the game will crash. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.4] Rename a guest... -------------------------------------------------------------------------- Source: GameFaqs.com Hank Howie - Research all Staff Research automatically Alfred H - Make white birds appear and scare guests Zeta Psi - Make some guests puke Russell C - Fences fall apart Lou Catanzaro - All animal toys John Wheeler - All animal shelters available Mr. Blue - Changes everyone's shirt blue Mr. Blonde - Changes everyone's shirt to yellow Mr. White - Changes everyone's shirt to white Mr. Brown - Changes everyone's shirt to brown Mr. Orange - Changes everyone's shirt to orange Mr. Pink - Changes everyone's shirt to pink Source: Zoo Tycoon Warehouse Adam Levesque - All animal care programs Steve Serafino - Unlock all endangered animals Andrew Binder - All animal houses Beta: No, Trial: No, Final: Yes "Oh btw is the one name of the guest that competes all researches is it Henk Howie or Hank?" -Michele It's Hank :D -------------------------------------------------------------------------- [3.5] Double donations -------------------------------------------------------------------------- Rename an exhibit "Microsoft". Beta: No, Trial: No, Final: N/A -------------------------------------------------------------------------- [3.6] Get more money -------------------------------------------------------------------------- Source: GameFaqs.com Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash" and change the value to something you like. Beta: No, Trial: Yes (zoodemo.ini), Final: Yes -------------------------------------------------------------------------- [3.7] Get more money 2 -------------------------------------------------------------------------- Source: GameFaqs.com Press "SHIFT+4" (like you would type $). Source: Alvin (via mail) "If u wanna use the get more money 2 cheat, use it at the start of the game. Why? B'coz if u run out of money when u have a fully operational zoo, and u use it, well u r in big trouble B'coz the fences will deteriorate instantly." Note: This doesn't count for the BETA-version. You can use this cheat as many times as you want, without breaking the fences. Beta: Yes, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.8] Get more money 3 -------------------------------------------------------------------------- Source: Gerder Go to the Zoo Tycoon dir and extract "config.zip/ztd" somewhere on your hard disk (somewhere you REMEMBER). Open notepad and edit the file "economy.cfg". Change the second line (cash=??????) to something you like (like cash=1000000). You can also change ratings etc. When you play a freeform game, you'll get the amount of cash you entered. I don't know of this also works for the scenario game; Gerder didn't tell me (I'll ask him). Beta: Yes, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.9] CTRL + ... -------------------------------------------------------------------------- Source: Myself Press CTRL + B to get shapes around the interface Press CTRL + G to get a raster on your land Press CTRL + R to get... I don't know ;) The game loads something, but I don't know what :D If someone knows, please mail me Beta: Yes, Trail: Yes (only CTRL + G), Final: N/A Source: Actiontrip.com Press CTRL + F to make the foliage invisible Beta: No, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.10] Santa Claus -------------------------------------------------------------------------- Source: Compukids Wait until it's X-mas, or change the date to X-mas and Santa Claus should fly over your zoo sometimes. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.11] Witch -------------------------------------------------------------------------- Source: Compukids Wait until it's Halloween, or change the date to Halloween (31th of October) and a witch should fly over your zoo sometimes. Beta: No, Trial: No, Final: Yes /_/ / " ^ ^ / ~o/~ ===U====================================================================== [4] Bugs and glitches ========================================================================== Note: I test all The bugs and glitches you'll find here. If you have any bugs or glitches, just mail me. -------------------------------------------------------------------------- [4.1] Animal is stuck -------------------------------------------------------------------------- I saw this bug when I was at Gerder's place (read the credits and intro). He built a exhibit with hippos and so far there was no problem. But suddenly, a hippo couldn't move anymore! He tried to moved up and down, but he didn't move! The only solution for this bug seems to sell the animal and buy it again. Moving the animal may also help, but we didn't try this. As long as the animal is stuck, it can't eat. "Hi - your guide is great. I just wanted to let you know that for 'Animals get stuck', sometimes if you move them into another pen (I do it with gazelles, zebras, and hippos) they will eat and get out of the loop, and then you put them back. That usually works but not all the time. Keep up the good work." -Rhiannon Brooks -------------------------------------------------------------------------- [4.2] Animal is escaped -------------------------------------------------------------------------- This is a pretty irritating bug. No matter what kind of fence you build, the animals will escape!!! You can see this in the fourth scenario (also see chapter 2). -------------------------------------------------------------------------- [4.3] Animal can't die -------------------------------------------------------------------------- I'm not sure if this is a bug, but I consider it as a bug ;) If a animal doesn't get food, isn't happy, is sick and doesn't like it exhibit, in real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't seem to die... "Hello, I am enjoying your Zoo Tycoon FAQ!! cannot wait to see the finished version. In your section 4.3 (Animal can't die). In the released version (just got it!!! :) ) animals do die, I have had several die of old age, but none so far from them being sick" -Mike Riley "U said that animals can't die right? Well ur wrong, escaped, unhappy, hungry or sick animals can't die, but happy animals can. Wanna know how? Well here it is. If u wanna see an animal die just research the endangered animals and after u get the WHITE BENGAL TIGER, just buy 1 male n 1 female. After about 13 to 14 months, both of the tigers will have at least 1-2 cubs n they will go into their shelter and won't come out. Then u will see a RED messege saying,'White Bengal Tiger 1 had died of old age. See.... U have 2 trust me B'cos I've seen this in both Senario n Freeform Games." -Alvin Note: Alvin; I didn't try it out yet, because I don't have the time right now, but I'll try it out soon ("Or else I hope ur cpu catch a virus")... -------------------------------------------------------------------------- [4.4] Blinking cursor -------------------------------------------------------------------------- This is a common bug in the BETA-version of the game; the cursor keeps blinking and blinking. There's nothing you can do against it, so just ignore it... Note: I found this bug on my old system (Pentium II 266 MMX, 2MB Videocard (S3), 128 MB RAM), but I can't find this bug on my new system (AMD XP 1700+ Mhz, 32MB Videocard (GeForce II), 256 MB RAM). On both systems, I installed DirectX 8.0a. -------------------------------------------------------------------------- [4.5] Guests won't eat -------------------------------------------------------------------------- Source: NeoSeeker.com forum, T1000 "Yes!! This problem happens after the 500th guests. No matter how many seats (benches and tables) and food outlets in your zoo, the nos. of guests who gets hungry will escalate after 500th mark!! After much investigation, most of the guest have some sort of food in their hand. But they are just too stupid to find a seat to sit down and eat them!! Even if the seat is right in front of them!" -T1000 -------------------------------------------------------------------------- [4.6] Animal walks on water -------------------------------------------------------------------------- Source: A friend of me; SoepKip Sometimes, an animal will walk on water. SoepKip was playing Zoo Tycoon at my place and he said: "Look! That hippo is walking on the water"... my reply was: "Take a screenshot!"... and he did! So I have a screenshot of a hippo walking on water ;) -------------------------------------------------------------------------- [4.7] Research & Conservation away -------------------------------------------------------------------------- Another bug found by Gerder. When you researched anything, or found endangered species, you will lose all the information when you restart the game (even if you save). Note: This only seems to happen in the BETA-version. -------------------------------------------------------------------------- [4.8] Guest sits behind bench -------------------------------------------------------------------------- I was working in chapter [2]. I finished that scenario and was looking around in the zoo. And suddenly, a guest sat down... behind a bench. I also took a screenshot of this bug... ;) /_/ / " ^ ^ / ~o/~ ===U====================================================================== [5] Manual ========================================================================== This isn't the official Zoo Tycoon manual! I don't even have the original game, so I had to write my own manual. I hope you find it useful :D -------------------------------------------------------------------------- [5.1] Main menu -------------------------------------------------------------------------- When you loaded the game, you'll see the main menu (after the loading message). The main menu looks like this: Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster Tycoon, you had to play mission in order to continue to the next level. This is the same idea; you'll get a mission and when you finished that mission, you can move on to the next one. See paragraph 3 for more information on Scenario Games. Play Freeform Game - Just like Simcity... you'll get some flat land and your mission is to create a zoo. No mission or something, just play until you don't want to play anymore ;) Load Game - Load a game you saved in Scenario or Freeform mode. In the version you can download with Kaazaa, some savegames are included. Savegames have the extension ZOO. Continue Current Game - Doesn't work in the BETA-version. It seems clear to me what is does; continue a game if you're playing one. Check for New Zoo Tycoon Items - With this option, you can connect to the internet and download new items for Zoo Tycoon. I did not test this BTW. See paragraph 2 for more information on downloading new items. Game Credits - Doesn't work in the BETA-version. It'll show the credits if you don't understand :p Exit Zoo Tycoon - WTF do you expect? ;) -------------------------------------------------------------------------- [5.2] Check for New Zoo Tycoon Items -------------------------------------------------------------------------- From time to time, Microsoft will release new items. Select this option from the main menu to show a new screen. [The following information is taken from the Microsoft-site] First, click on "Check Internet". Wait until the game is finished. Select the items you want to download and click on the "Add Items" button. When the download(s) is/are finished, the game will restart and you can use the new items. -------------------------------------------------------------------------- [5.3] Play Scenario Game -------------------------------------------------------------------------- When you select "Play Scenario Game" from the main menu, a new screen will appear; Image - In the upper left corner of the screen, you'll see an image. When you didn't finish this scenario, you'll see a city. If you did finish the scenario, you'll see a golden image. Scenario - In the lower left corner of the screen, you'll see the scenario's you can play. In the BETA-version, you can play 10 scenario's. I don't know if Microsoft is going to release more scenario's in the future, but I will tell you more about it soon. Information - In the upper right corner of the screen, you'll find some information about the scenario. Note that you'll find the same text in the Scenario's-chapter of this guide. Mission - In the lower right corner of the screen, you'll see the mission. If you want to complete the scenario, you should try to complete these mission. The first scenario's are easy, but it gets harder and harder... -------------------------------------------------------------------------- [5.4] The interface -------------------------------------------------------------------------- So... you're playing the game and the screens confuse you. GrAwL will help you out ;) ! I'll first tell you about the screen below in the screen; "+" - With this button, you can zoom in "-" - With this button, you can zoom out ">" - With this button, you can rotate the view 90 degrees to the right "<" - With this button, you can rotate the view 90 degrees to the left Map - You can see your zoo with this in a little screen. Click somewhere on the map you quick move to that place. "||" - Use this button to pause to game. When you pressed this button, the graphic will change to ">". Click again to resume your game. Date - You'll see the month and year in this little bar. A year in Zoo Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold your mouse above this bar to get the exact date. Zoo finances - With this button, you'll bring up the zoo finances screen. See paragraph 5 for more information about this screen. Available cash - How much cash do you have? Zoo status - With this button, you'll bring up the zoo status screen. See paragraph 6 for more information about this screen. Zoo rating - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the zoo rating. Animal list - With this button, you'll bring up the animal list screen. See paragraph 7 for more information about this screen. Animal happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the animal happiness. Guest list - With this button, you'll bring up the guest list screen. See paragraph 8 for more information about this screen. Guest happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the guest happiness. Exhibit list - With this button, you'll bring up the exhibit list screen. See paragraph 9 for more information about this screen. Staff list - With this button, you'll bring up the staff list screen. See paragraph 10 for more information about this screen. So; you now know how the bar below works. Now I will tell you about the bar on the right side of the screen; Construct Exhibit - With this button, you can build exhibits, plants, bushes etc. See paragraph 11 for more information about this screen. Adopt Animals - With this button, you can adopt animals. See paragraph 12 for more information about this screen. Buy Zoo objects - With this button, you can buy various things; stands, banks, fountains etc. See paragraph 13 for more information about this screen. Hire staff - With this button, you can hire staff. See paragraph 14 for more information about this screen. Undo last action - If you didn't like the action you did, press this button to undo it and get the money back you used. Research & conversation - With this button, you can research. See paragraph 15 for more information about this screen. Message list - Did you miss a message? Press this button to review all the messages you got. Clear objects - So the undo last action-button doesn't work anymore? Use this button to clear objects and get some money back. Game options - With this button, you can save, load, exit etc. See paragraph 16 for more information about this screen. Developer mode - In order to get this screen, you must activate the Developer mode-cheat (see paragraph 3.1). You can build park entrances and buildings. -------------------------------------------------------------------------- [5.5] Zoo finances -------------------------------------------------------------------------- __________________________________________________________________________ [5.5.1] Zoo finances __________________________________________________________________________ Money is very important in Tycoon-games, so check this screen from time to time. You can get and lose money in 9 different ways: Admissions - How many guests paid admissions this month? Admissions income - Looks clear to me... what does the guests pay for checking your park out? Private donations - Some guests think your Zoo is very beautiful and they'll give you donations in order to keep it up. See sub-paragraph 5.5.2 for more information about donations. Concessions - I don't know this one for sure... Please mail me if you know what it means. Recycling benefit - When you removed an object with the "Remove objects"- button, you'll get some money back. Construction cost - Everything costs something. When you're building exhibits, benches or stands; you'll have to pay for it. Animal purchase cost - A zoo needs animals; wild animals. Unless you can find a tiger in your backyard, you must pay for the animals. Animal upkeep cost - When you have an animal (maybe the tiger from your backyard), they'll have to eat, sleep etc. And those things cost money. And unless your tiger doesn't eat, you'll have to pay for it ;) Employee wages - Someone has to tour the guests, clean the park and feed the animals. In other words: you'll need staff. Unless your little brother wants to do this all for you, you'll have to pay for it :D Research cost - In this first scenario's, you won't need this. But after a while, your guests want to see some new animals. And unless your teaches want to do the research, you'll have to pay for it :p __________________________________________________________________________ [5.5.2] Zoo donations __________________________________________________________________________ Like I told you in the previous sub-paragraph, if guests like your park, they'll give you donations in order to keep up the good work. In this screen, you can view the incoming donations. You can choice between a line and a bar. __________________________________________________________________________ [5.5.3] Zoo profit __________________________________________________________________________ This is a simple version of the Zoo finances-screen. No strange numbers, just a simple line (or bar). __________________________________________________________________________ [5.5.4] Zoo attendance __________________________________________________________________________ This screen will show you how many guests you have at the moment. You can choice between a line and a bar. -------------------------------------------------------------------------- [5.6] Zoo status -------------------------------------------------------------------------- You can also activate this screen, by clicking with the LMB on the zoo entrance. __________________________________________________________________________ [5.6.1] Zoo status __________________________________________________________________________ Some nice statistics about your zoo; Admission price - In order to keep the animals and guests happy, you'll need money. And one way to get that money, is by asking an admission price. The minimum value is $0.00 and the maximum value is $100.00. An adult will have to pay the full price, a child on 50% of that price. Number of animals - Nice to know... but do you care ;) Number of exhibits - Yes... very interesting. Thank you Microsoft for this function :p Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft... well, I guess an elephant ride is an attraction... Number of guest - In some scenario's, you'll have to get an certain amount of guest in order to complete that scenario. So this one is useful. Number of staff - In the first scenarios, you'll have to hire staff. Check this function to know how many you have (but you can count to one, right?) Number of Zoo members - I have no idea... please mail me! __________________________________________________________________________ [5.6.2] Zoo awards __________________________________________________________________________ In the BETA-version, you can't get any awards. You'll have the "Best little plastic animal award, 2001" 5 times ^_^ __________________________________________________________________________ [5.6.3] Zoo rating __________________________________________________________________________ In some scenario's, you'll have to get a rating in order to complete the scenario. I don't recommend to go all this way to the screen; just hold your mouse over the Zoo rating-bar ;) The minimum value is 0, the maximum 100 (Rollercoaster Tycoon used a better system). __________________________________________________________________________ [5.6.4] Scenario information __________________________________________________________________________ So you forgot what to do? Don't worry, check this screen to know what to do? But why do you need this screen anyway? You're a smart person, and you've this guide ;) -------------------------------------------------------------------------- [5.7] Animal list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on an animal, a new screen will open. See paragraph 17 for more information about this screen); __________________________________________________________________________ [5.7.1] All animals __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the animals in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.7.2] Sick animals __________________________________________________________________________ Like humans, animals also get sick. If you encounter this problem, you should hire more zookeepers. If the animal is sick, he will make the other animals unhappy and even sick. The only reason an animal gets sick, is because he's unhappy (gettit?). __________________________________________________________________________ [5.7.3] Unhappy animals __________________________________________________________________________ This is the reason why animals get sick; because they're unhappy. If you encounter this problem, you must trace the animal and look why he's unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't like it exhibit. If the problem is #2, look why he's unhappy (see paragraph 17 to read how to do that). Most of the time, you didn't use the right terrain-combination, or you placed animals in his exhibit it doesn't like. __________________________________________________________________________ [5.7.4] Angry animals __________________________________________________________________________ Your animals also can become angry. Most of the time, the animal doesn't have access to its food. Find out what's wrong and make it happy again. __________________________________________________________________________ [5.7.5] Hungry animals __________________________________________________________________________ In the BETA-version, this often happens. See paragraph 4.1 for more information about this bug. If it wasn't the bug, you don't have enough zookeepers :p __________________________________________________________________________ [5.7.6] Escaped animals __________________________________________________________________________ This is also a common bug in the BETA-version. See paragraph 4.2 for more information about this bug. When the animal is escaped, trace it down and place it in its exhibit. If it keep escaping, build a stronger or higher fence. You must understand that a low wooden fence won't prevent a tiger from escaping ;) -------------------------------------------------------------------------- [5.8] Guest list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a guest, a new screen will open. See paragraph 18 for more information about this screen); __________________________________________________________________________ [5.8.1] All guests __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the guests in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.8.2] Thirsty guests __________________________________________________________________________ I know this problem; I have to deal with it every day on school :D Build some drink stands to help this guests. __________________________________________________________________________ [5.8.3] Bathroom guests __________________________________________________________________________ Sometimes, you'll have to urinate. The same goes for your guests. Build some bathroom and they'll do fine. __________________________________________________________________________ [5.8.4] Angry guests __________________________________________________________________________ They don't like your zoo. Check for escaped and angry animals and fix the problem. __________________________________________________________________________ [5.8.5] Hungry guests __________________________________________________________________________ A second school-problem; when I'm hungry. I'll have to buy some food or wait until I'm home (In the Netherlands, you bring your own food with you). Buy some nice stands to help this kind of guests. __________________________________________________________________________ [5.8.6] Tired guests __________________________________________________________________________ Another school-problem; when I'm tired ;) Most of the time, I'll get my sleep in the lessons, but sometimes I can't. Place benches, tables etc. to help this guests. -------------------------------------------------------------------------- [5.9] Exhibit list -------------------------------------------------------------------------- You'll find various tabs in this little screen; __________________________________________________________________________ [5.9.1] Exhibit status __________________________________________________________________________ Popularity rating - How much do the guests like your exhibit? 0 stars means the exhibit is very bad, 5 stars means the exhibit rules! Donations - How much did the guest donate to this exhibit (last, current and total)? Upkeep - How much does this exhibit cost (last, current and total)? Constructed: Shows the date the exhibit was constructed. Keeper assigned: Which keeper is assigned to this exhibit? __________________________________________________________________________ [5.9.2] Animals in exhibit __________________________________________________________________________ Shows the animals that are in the exhibit. If you click an animal, a new screen will show up. See paragraph 17 for more information about this screen. __________________________________________________________________________ [5.9.3] Thoughts about exhibit __________________________________________________________________________ What do the guests think of this exhibit? You'll know if you look here. -------------------------------------------------------------------------- [5.10] Staff list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a staff-member, a new screen will open. See paragraph 19 for more information about this screen); __________________________________________________________________________ [5.10.1] All staff __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the staff in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.10.2] Unassigned staff __________________________________________________________________________ In order to get your staff doing the right thing, you should assign them to an exhibit. If you don't do this, they'll just wander around and do very little. __________________________________________________________________________ [5.10.3] Assigned staff __________________________________________________________________________ Good work (if every member of the staff is in this list); if you have all your staff assigned, you'll have very little problems with running your zoo. __________________________________________________________________________ [5.10.4] Zookeepers __________________________________________________________________________ Show the zookeepers in your zoo. If you click on a zookeeper, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.5] Maintenance workers __________________________________________________________________________ Show the maintenance workers in your zoo. If you click on a maintenance worker, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.6] Tour guides __________________________________________________________________________ Show the tour guides in your zoo. If you click on a tour guide, a new screen will show up. See paragraph 19 for more information about this screen. -------------------------------------------------------------------------- [5.11] Construct exhibit -------------------------------------------------------------------------- __________________________________________________________________________ [5.11.1] Fences __________________________________________________________________________ A zoo needs cages. If you don't have them, the animal will run free around in your zoo; and guests don't like that ;) So build fences to create cages. See chapter 6.1 for more information about fences. When you've finished a complete fence, a gate will be placed automatically. If you want to move the gate, use the manual gate placer-button to move it. __________________________________________________________________________ [5.11.2] Paths __________________________________________________________________________ The guests will walk on paths, if they exist. If the guest can't find any paths, they'll walk on the grass... See chapter 6.2 for more information about paths. __________________________________________________________________________ [5.11.3] Exhibit foliage __________________________________________________________________________ If you place foliage, your animals will like their exhibits. If you don't place foliage, your animals will get angry and sick... See chapter 6.3 for more information about foliage. Use the buttons below to turn the foliage around. __________________________________________________________________________ [5.11.4] Exhibit rocks __________________________________________________________________________ Some animals (like penguins), like rocks in stead of foliage. See chapter 6.4 for more information about rocks. Use the buttons below to turn the rocks around. __________________________________________________________________________ [5.11.5] Change terrain type __________________________________________________________________________ Most animals (read: every animal) don't like grass only. You'll have to change the terrain type in order to make the animals happy. See chapter 6.5 for more information about changing the terrain type. -------------------------------------------------------------------------- [5.12] Adopt animals -------------------------------------------------------------------------- Do you know a zoo without animals? I don't! So adopting animals is really a main factor of the game. If you don't, you'll get no guests and no guests means no money. So; adopt those animals. See chapter 7 for more information about the animals available in the game. You can also choice between male and female. Below, you can find information about the animal you've selected. -------------------------------------------------------------------------- [5.13] Buy zoo objects -------------------------------------------------------------------------- __________________________________________________________________________ [5.13.1] Zoo object __________________________________________________________________________ In order to make your guests happy, you need animals. But only animals won't be enough! You'll have to place stands, shops etc. in order to really make the guests happy... See chapter 6.5 for more information about objects. Use the buttons below to turn the objects around. __________________________________________________________________________ [5.13.2] Zoo scenery __________________________________________________________________________ Guests get tired and hungry. If you're tired, you'll take a rest. So if your guests are tired, they'll also take a rest. Placing benches will help them out. Another problem; the guests get hungry! So you'll have to place picnic tables, so they can eat their food. See chapter 6.6 for more information about scenery. Use the buttons below to turn the scenery around. __________________________________________________________________________ [5.13.3] Exhibit Shelters __________________________________________________________________________ You'll also have to make your animals happy. Sometimes, it's cold outside. You won't like to sleep outside when it's cold, right? Your animals won't like that either. So give them shelters, so they can sleep inside! See chapter 6.7 for more information about shelters. Use the buttons below to turn the shelters around. __________________________________________________________________________ [5.13.4] Exhibit toys __________________________________________________________________________ Imagine this: you have food, you have water, you have a house and you have a bed. That's all! A pretty boring life isn't it? So give your animals some toys to keep them busy please! ;) See chapter 6.8 for more information about toys. Use the buttons below to turn the toys around. -------------------------------------------------------------------------- [5.14] Hire staff -------------------------------------------------------------------------- Do you know a zoo without staff? No, you don't! (if you do: please give me the name of the zoo, so I can check it out :p) So you'll have to hire some staff in order to keep the zoo up and running. See chapter 7 for more information about staff (I know, staff aren't animals, but I had to place them somewhere!). Below, you'll find the name of the staff member, the monthly salary and the staff duties. -------------------------------------------------------------------------- [5.15] Research & conversation -------------------------------------------------------------------------- __________________________________________________________________________ [5.15.1] Research & conversation status __________________________________________________________________________ In this screen, you can check what you're going to invent next ;) You can check the research (shelters, buildings etc.) and the conversation (animals and animal houses). Remember: no funding, no research! __________________________________________________________________________ [5.15.2] Current research __________________________________________________________________________ This screen gives you more information about the research. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). __________________________________________________________________________ [5.15.3] Current conversation __________________________________________________________________________ This screen gives you more information about the conversation. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). -------------------------------------------------------------------------- [5.16] Options -------------------------------------------------------------------------- __________________________________________________________________________ [5.16.1] File options __________________________________________________________________________ Load game - Load a saved game Save game - Save a game Return to main - Return to the main menu Exit Zoo Tycoon - Return to that damn ugly Windows! ;) __________________________________________________________________________ [5.16.2] Sound and video __________________________________________________________________________ Main volume - Change to main volume Menu music - Change the menu music (my tip: turn it off!) Screen size (Window mode/Full Screen) - Switch between window mode and full screen. I use window mode, because I've claustrophobia :D Video mode (800x600/1024x768/1280x1024) - Change the screen resolution __________________________________________________________________________ [5.16.3] Help options __________________________________________________________________________ Short tool tips/long tool tips - Short or long information when you hold your mouse above something? It's your choice. Tool tip delay - How long does it take before the tool tip pops up when you hold your mouse above an object? Tool tip duration - How long does the tool tip show up? Scroll speed - What scroll speed? ;) __________________________________________________________________________ [5.16.4] About __________________________________________________________________________ The version number, copyright and other shit :D -------------------------------------------------------------------------- [5.17] Animal screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.17.1] Animal status __________________________________________________________________________ Track animal - Smile! You're on my screen ;) Name - The animals name Move animal - Move the animal Exhibit information - Show information about the exhibit, see paragraph 9 for more information about the exhibit list. Sell animal - Maybe the animal is a little expensive; sell it and you even get money back ;) Zookeepers recommendation - To make the animal happy, you should listen to the zookeeper! Animal happiness - How happy is the animal? If it's not happy, he may try to escape, so watch out! Animal hunger - How hungry is the animal? If it's hungry, it will get unhappy; and it will try to escape. Hire more zookeepers to solve this problem. Animal health - How healthy is the animal? If it's sick, it will make other animals sick and unhappy; escape! Exhibit suitability - How much does the animal like his exhibit? If it doesn't like it exhibit, it will get... unhappy ;) __________________________________________________________________________ [5.17.2] Animal thoughts __________________________________________________________________________ What does the animal think? Check it out here! __________________________________________________________________________ [5.17.3] General __________________________________________________________________________ Show some general information about the animal; gender, the last time it ate and the last time is slept. -------------------------------------------------------------------------- [5.18] Guest screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.18.1] Guest status __________________________________________________________________________ Track guest - Smile! You're on my desktop! :D Name - The guests name Guest happiness - How happy is the guest? Drink needs - Sometimes guests get thirsty Food needs - And sometimes they'll get hungry ;) Restroom needs - No one can avoid this little (or big) problem :p Guest energy - How much energy does the guest have? __________________________________________________________________________ [5.18.2] General __________________________________________________________________________ Show some general information about the guest; time in park, favorite animal and guests inventory. __________________________________________________________________________ [5.18.3] Guest thoughts __________________________________________________________________________ What does the guest think? Check it out here! -------------------------------------------------------------------------- [5.19] Staff member screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.19.1] Staff member status __________________________________________________________________________ Track staff member - The last time: Smile! You're in my window! :p Name - The staff members name Move - Move the staff member Fire - Bye! :D Monthly salary - How much does this staff member cost? Current duty - What's your duty soldier? Check it here! Specialisation - Some staff members are very good in something; it's called a specialisation ;) __________________________________________________________________________ [5.19.2] Job assignment __________________________________________________________________________ Remove all assignment - Stop working and chill my dear staff member ;) Remove selected assignment - You don't want to stop? Well; take a little more assignments then! Add assignment - You want more work? Np! ;) -------------------------------------------------------------------------- [5.20] Building screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.20.1] Building status __________________________________________________________________________ For every building, the status screen is something else, so here are 3 different screens: Sell - Sell this building (every status) Visitors (last month, this month and total) - How many visitors did this building have? (status #1) Income (last, current and total) - How much does this building have? (status #2) Customers (last, current and total) - How many customers did this building have? (status #2) Customers - How many? (status #3) Total customers - How many again... (status #3) Total income - How much? (status #3) Items sold - Which? (status #3) /_/ / " ^ ^ / ~o/~ ===U====================================================================== [6] Buy encyclopaedia ========================================================================== -------------------------------------------------------------------------- [6.1] Fences -------------------------------------------------------------------------- __________________________________________________________________________ [6.1.1] Low fences __________________________________________________________________________ Name low fence Price Cast-iron Fence $ 65.00 Low Hedge Fence $ 85.00 Chain Link Fence $ 55.00 Concrete Fence $ 110.00 Glass Fence $ 100.00 Post and Rail Fence $ 40.00 Stick Pole Fence $ 45.00 Bar Fence $ 110.00 Picket Fence $ 30.00 __________________________________________________________________________ [6.1.2] High fences __________________________________________________________________________ Name high fence Price Chain Link Fence $ 75.00 Concrete Fence $ 200.00 Glass Fence $ 150.00 Post and Rail Fence $ 80.00 Stick Pole Fence $ 95.00 Bar Fence $ 140.00 -------------------------------------------------------------------------- [6.2] Paths -------------------------------------------------------------------------- Name path Price Dirt Path $ 10.00 Concrete Path $ 20.00 -------------------------------------------------------------------------- [6.3] Foliage -------------------------------------------------------------------------- Name foliage Price Habitat Baobab Tree $ 300.00 Savannah Birch Tree $ 145.00 Deciduous Bush 1 $ 20.00 Many Bush 2 $ 25.00 Many Bush 3 $ 35.00 Many Bush 4 $ 45.00 Many Elm Tree $ 125.00 Deciduous Eucalyptus Tree $ 225.00 Grassland Fir Tree $ 125.00 Coniferous Joshua Tree $ 125.00 Desert Lodgepole Pinet Tree $ 160.00 Coniferous Maple Tree $ 100.00 Deciduous Rainforest Tree $ 110.00 Tropical Palm Tree $ 75.00 Desert Pacific Dogwood Tree $ 125.00 Deciduous Pine Tree $ 100.00 Coniferous Savannah Bush $ 75.00 Savannah Elephant Topiary $ 225.00 Giraffe Topiary $ 200.00 Polar Beer Topiary $ 200.00 Rhino Topiary $ 200.00 Spiral Topiary $ 150.00 Umbrella Thorn Tree $ 175.00 Savannah Yellow Cedar Tree $ 145.00 Many -------------------------------------------------------------------------- [6.4] Rocks -------------------------------------------------------------------------- Name rock Price Habitat Jungle Rock Formation $ 500.00 Tropical Rock Formation $ 600.00 Highlands Snow Rock $ 700.00 Tundra Large Rock $ 150.00 Many Large Snowy Rock $ 175.00 Tundra Large Snowy Rock $ 185.00 Tundra Small Rock $ 75.00 Many Small Rock $ 55.00 Many Small Snowy Rock $ 85.00 Tundra Small Snowy Rock $ 75.00 Tundra -------------------------------------------------------------------------- [6.5] Terrain -------------------------------------------------------------------------- Name terrain Price 1 tile Grass $ 40.00 Savannah Grass $ 70.00 Sand $ 30.00 Dirt $ 20.00 Forest Floor $ 50.00 Brown Rock $ 60.00 Gray Rock $ 60.00 Gravel $ 50.00 Snow $ 100.00 Shallow Water $ 30.00 Deep Water $ 60.00 Running Waterfall $ 80.00 Waterfall $ 100.00 Swamp $ 80.00 Concrete $ 20.00 Asphalt $ 10.00 Coloured Tile $ 30.00 ------------------------------------------------------------------------- [6.6] Zoo buildings ------------------------------------------------------------------------- Name building Price Restroom $ 175.00 Burger Stand $ 250.00 Carousel $ 600.00 Compost building $1500.00 Drink Stand $ 250.00 Elephant Ride $1200.00 Family Restroom $ 250.00 Gift Stand $ 125.00 Gift Shop $ 550.00 Hotdog Stand $ 175.00 Ice Cream Stand $ 125.00 Japanese Garden $1900.00 Petting Zoo $ 700.00 Pizza Stand $ 225.00 Pony Ride $ 700.00 Restaurant $1200.00 Animal Theatre $1300.00 ------------------------------------------------------------------------- [6.7] Zoo scenery ------------------------------------------------------------------------- Name scenery Price Large Bench $ 40.00 Binocular Stand $ 150.00 Exhibit Sign $ 50.00 Picnic Table $ 75.00 Metal Picnic Table $ 95.00 Trash Can $ 25.00 Observation Area $ 250.00 Observation Area 2 $ 250.00 Observation Area 1 $ 250.00 Observation Area $ 250.00 Observation Area 4 $ 250.00 Observation Area 3 $ 250.00 Turtle Fountain $ 800.00 Elephant Fountain $ 500.00 Fountain $ 250.00 Lamp $ 65.00 Lion Statue $ 185.00 Elephant Statue $ 210.00 ------------------------------------------------------------------------- [6.8] Exhibit shelters ------------------------------------------------------------------------- Name shelter Price Concrete Shelter $ 300.00 Lean-To $ 400.00 ------------------------------------------------------------------------- [6.9] Exhibit toys ------------------------------------------------------------------------- Name toy Price Round Monkey Bars $ 800.00 /_/ / " ^ ^ / ~o/~ ===U====================================================================== [7] Animal & Staff encyclopaedia ========================================================================== -------------------------------------------------------------------------- [7.1] American Buffalo -------------------------------------------------------------------------- __________________________________________________________________________ [7.1.1] General information __________________________________________________________________________ The African, or Cape, Buffalo is the only African species of the large international family which includes the American bison and European domesticated cattle. At the speed of up to 35 mph, buffalo's are capable of outrunning a pursuing lion, but can be ambushed in spite of this since it is difficult for them to get up to speed quickly. With poor eyesight and hearing, these animals depend greatly upon their keen sense of smell, which can detect a predator 800 feet away. The African Buffalo roams the Savannah in large herds. Each herd has an established tang, which rarely overlaps with the ranges of other herds. The social behaviour among buffalo's is highly cooperative; for instance, if a herd crosses into a solitary bull's territory, that bull will lead the herd through its land, and then allow the next bull to take over at the boundary. At rest, related animals within a herd will often lie with backs touching or with chins propped on each other's backs. __________________________________________________________________________ [7.1.2] Exhibit information __________________________________________________________________________ The native habitat of the African buffalo is the Savannah found in central and southern Africa. While these animals can survive under all sorts of conditions found within the northern and southern Savannah and even within certain areas of the rainforest, its ideal habitat is an open area containing high grass thickets and the occasional tree for cover, and where there is a permanent supply of water and mud for wallowing. The buffalo grazes on a wide assortment of the Savannah grass. Its long, prehensile tongue allows it to consume the taller, coarse grass usually avoided by other herd animals. Although these large animals need space in which to roam, they tend to be tolerant of the close proximity of other animals. As with most animals in captivity, buffalo's require a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.1.3] Compatible animals __________________________________________________________________________ The African Buffalo is a social animal. Buffalo's are often fount in herds of 500 to 2000 individuals in the open spaces of the African Savannah. Because of their relatively large size and need for space, in captivity they are found in much smaller groups of around 2-10 animals. In general, buffalo's prefer to be with their own kind and become agitated when grouped with other animals. They are made uncomfortable by animals which are foreign to their native habitats. While adult buffalo's, weighting in at over 1000 pounds, are generally safe from attack, they will vigorously protect their young from such predators as lions and hyenas. Only lions are capable of bringing down a healthy adult buffalo, and, in so doing, run a considerable risk of being treed, gored or trampled by an enraged herd. __________________________________________________________________________ [7.1.4] Animal behaviour __________________________________________________________________________ Buffalo's tend to be quiet animals, expect for the grunts and bellows common to the mating season. On the whole, the African buffalo is rather placid, expect when it is injured or threatened. When threatened, the buffalo will aggressively shake its head, presenting its formidable horns to its opponent. An angry buffalo will also stamp its feet and charge. In a herd, this behaviour is contagious; one enraged buffalo can quickly upset the other animals. -------------------------------------------------------------------------- [7.2] Giant Anteaters -------------------------------------------------------------------------- __________________________________________________________________________ [7.2.1] General information __________________________________________________________________________ Giant anteaters are Gray with destructive black and white markings, and their narrow bodies are about the size of a large dog. They are covered in coarse hair which helps to protect them from insect bites. Anteaters lack teeth and their jaws can only open half an inch. Their chief distinguishing characteristic is an extremely long, cylindrical snout, which the anteater is able to thrust directly into ant and termite colonies. Its long, sticky tongue is well-adapted for catching insects, and can flick in and out its mouth at a rate of up to 160 times a minute. These animals are efficient eaters, and can consume up to 30,000 insects a day. Giant anteaters get most of the water they need from the insects they consume. This species prefers large ants, such as carpenter ants, which have neither heavy jaws nor chemical defences. They will not eat fire ants. The anteater has an excellent sense of smell, which they use to locate their prey. They have good hearing but terrible eyesight. __________________________________________________________________________ [7.2.2] Exhibit information __________________________________________________________________________ Giant anteaters are primarily found in the Savannah and grasslands of Central and South America. They prefer open, grassy areas, with some trees. Although this species of anteater doesn't climb trees, they reportedly can climb out of enclosures with ease. __________________________________________________________________________ [7.2.3] Compatible animals __________________________________________________________________________ Anteaters are not social creatures. In the wild, they roam in solitude, expect for mother-young pairs and during the breeding season. In captivity, they are usually found in groups of 1-3 animals. The principal predators of the anteater are members of the cat family, such as the puma and the jaguar. Humans pose the greatest danger to this threatened creature, by the systematic and ongoing destruction of its habitat. __________________________________________________________________________ [7.2.4] Animal behaviour __________________________________________________________________________ Anteaters walk on the sides of their hands with the claws tucked inwards in order to keep the claws sharp. They will sleep up to fifteen hours a day. While sleeping, they cover themselves with their long fanlike tails. Depending on the temperature and the humidity of the area, these animals may be active day and night. A female giant anteater gives birth to one baby each year. The mother carries her offspring on her back for up to a year, even though a baby anteater is capable of a slow gallop one month after birth. -------------------------------------------------------------------------- [7.3] Arctic Wolf -------------------------------------------------------------------------- __________________________________________________________________________ [7.3.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.4] Olive Baboon -------------------------------------------------------------------------- __________________________________________________________________________ [7.4.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.5] American Bighorn -------------------------------------------------------------------------- __________________________________________________________________________ [7.5.1] General information __________________________________________________________________________ The American bighorn sheep possess massive brown-spiralled horns and beautiful brown fur. These animals live in the western mountains of North America, ranging from southern Canada all the way to northern Mexico. Bighorn sheep are very alert and, in addition to keen hearing and a good sense of smell, have remarkable vision that allows them to judge distances accurately in jumping and locating footholds. Their eyesight also allows them to see other animals moving up to a mile away. Bighorn hooves are hard on the outside and soft on the inside, and so act as shock absorbers, contributing to the sheep's ability to rapidly scramble up rocky terrain. __________________________________________________________________________ [7.5.2] Exhibit information __________________________________________________________________________ The ideal habitat for a Bighorn Sheep is the brown and Gray rock of a steep mountainside, broken by an open alpine meadow carpeted with some grass and a variety of succulent low-growing vegetation. __________________________________________________________________________ [7.5.3] Compatible animals __________________________________________________________________________ Bighorn sheep are gregarious, sometimes gathering in herds of over 100 individuals, although small groups of 8-10 are more common. In general, these animals gather in herds led by a dominant ewe, expect for bachelor males, who form small bands of their own. In captivity, this animal prefers a herd size of 3-10 animals. __________________________________________________________________________ [7.5.4] Animal behaviour __________________________________________________________________________ Bighorns are generally active during the day, alternately grazing and lying down to chew their cud. -------------------------------------------------------------------------- [7.6] American Bison -------------------------------------------------------------------------- __________________________________________________________________________ [7.6.1] General information __________________________________________________________________________ The American bison, sometimes referred to as the American buffalo, once comprised the largest community of wild animals in the history of the world. By one estimate, there were sixty million in North America when Columbus landed. During the late 1800s, millions of the animals were wantonly slaughtered, bringing them to the verge of extinction. Today, bison's live only in parks and reserves. Bison's are very alert animals, with a keen sense of smell and hearing. A bison can detect a scent from up to three kilometres away. __________________________________________________________________________ [7.6.2] Exhibit information __________________________________________________________________________ The more common variety of bison -- the plain bison -- is by definition a creature of the grasslands. These animals thrive on a variety of grasses. Bison's need an adequate supply of water, which they take once a day, and a great deal of space. They also appreciate some areas of dirt and sand in which they can wallow when the mood strikes. In their natural habitat, bison's will use the occasional tree for shade and protection from insects. In captivity, a stable-like shelter can provide the same function. __________________________________________________________________________ [7.6.3] Compatible animals __________________________________________________________________________ Bison's are very social animals, and in their native habitat, range in herds of about sixty individuals, comprised of cows, calves and young adults. Adult males range singly or in smaller groups. In captivity, due to the bison's need for space, their herds are smaller, containing 3-10 individuals. As the largest mammal on the North American continent, a healthy, adult bison need not have much fear of predators. Bison's can charge at speeds over 30 mph, and both male and female bison's have massive heads, which are not only equipped with lethal horns, but are also effective as battering rams. As if this arsenal were not enough, a bison's hind legs can also be used to kill or main any animal perceived to be a threat. Grizzly bears and cougars were once formidable foes of the bison, but are now relatively uncommon in the areas bison dwell today. Young, old or sick bison's may still be preyed upon by wolves. __________________________________________________________________________ [7.6.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.7] Black Bear -------------------------------------------------------------------------- __________________________________________________________________________ [7.7.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.8] Black Rhinoceros -------------------------------------------------------------------------- __________________________________________________________________________ [7.8.1] General information __________________________________________________________________________ After the elephant, the rhinoceros is the second largest land creature. The black rhino can stand more than five feet tall and weight as much as 4,000 pounds. Two horns and a hooked distinguish this species prehensile upper lip. The black rhino's hide is actually Gray, but often looks darker due to the coating of black mud it frequently wallows in. The rhino's skin hosts many external parasites which are eaten by the tick birds and egrets that live with the rhino. These birds provide an additional benefit in that their startled flight alerts the rhino is potential danger. The rhino's horn, coupled with its massive size and volatile temperament, make it a dangerous creature to mess with. The black rhino can charge at speeds up to 30 miles per hour. The rhino has poor eyesight but an acute sense of smell and hearing. In the wild, the rhino feeds on bark, leaves, twigs and the occasional wild fruit. A browser, this animal is known to consume more than 200 different kinds of plants and herbs. In captivity, rhinos can be fed alfalfa and hay, oats, horse feed and mixed vegetables. The rhino has roamed the earth for over 50 million years, making it one of the most venerable species in existence. Venerable has given away to vulnerable; today, the back rhino is one of the most critically endangered species on the planet. The entire black rhino population in the wild currently hovers at around 2500 animals. Although rhinos can live up to 45 years in captivity, they rarely reproduce under these conditions. __________________________________________________________________________ [7.8.2] Exhibit information __________________________________________________________________________ The native habitat of the black rhinoceros is the wide Savannah found in central and southern Africa. Black rhinos can be found in South Africa, Zimbabwe and Namibia. The black rhinoceros prefers hilly areas of the Savannah. They appreciate open dirt or muddy areas, which can become opportunities for wallowing. In addition, the availability of a sizeable quantity of water is quite important to these creatures. Large animals, they tend to dirty their habitat more quickly than other animals. Their size also means that rhinos tend to need larger habitats. As with most animals in captivity, rhinos require a place in which they can escape from the hot sun or inclement weather. The are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.8.3] Compatible animals __________________________________________________________________________ The rhino is a solitary animal, coming together with its own kind only to mare. These animals can sometimes be found in small family groups, usually a female and her young. Young rhinos may stay with their mother for 3-4 years, or until the next calf is born, at which time they are driven off. In captivity, it is unusual to find more than two rhinos in one habitat. The rhino's nature also means that enclosure with other species will tend to make it nervous and upset. Occasionally, a hyena will manage to take down a baby rhino. Other than hyenas, the rhino's only enemy is man, but this particular enemy poses an extreme threat to its survival. Since 1970, the black rhino population has declined 90 percent. Today, the entire black rhino population consists of about 2700 animals. Their main value to poachers rests in their horns, which are a valuable ingredient in Asian medicine, and are also prized for making daggers in Yemen. Another threat to this creature is the ongoing destruction of its habitat. __________________________________________________________________________ [7.8.4] Animal behaviour __________________________________________________________________________ Black rhinos are known to their fierce temperaments. They are aggressive animals, which will charge when, threatened. As they are very near-sighted, however, it is thought that these charges may either be blind rushed meant to scare off attackers or an attempt to quickly get closer to a potential threat in order to identify it. Before charging, an agitated rhino will make a distinctive snorting call, often while shaking its head and stamping its feet. Rhinos are most active early and late in the day and tend to wallow in mud during the hottest part of the day. The mud both cools off the rhino -- a necessary measure due to its lack of sweat glands -- and provides a barrier to repel annoying insects. Rather sedentary by nature, a content rhino can often be seen lying around in the sun. Black rhino's calves are born in heavy cover, and stay hidden for up to a week. After leaving cover, they walk behind their mothers. -------------------------------------------------------------------------- [7.9] Cheetah -------------------------------------------------------------------------- __________________________________________________________________________ [7.9.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.10] Chimpanzee -------------------------------------------------------------------------- __________________________________________________________________________ [7.10.1] General information __________________________________________________________________________ The chimpanzee is a highly social animal, living in groups of 9-120 animals. In captivity, they can be found in groups of 3-15 individuals. They are likely to get agitated when they are placed alone in a habitat. The chimpanzee's diet varies according to region but consists mainly of fruit, leaves and bark. In the wild, much of their day is spend foraging for this food, whereas in captivity, they tend to use this time for social activities, such as playing, grooming and other interactions. __________________________________________________________________________ [7.10.2] Exhibit information __________________________________________________________________________ The native setting of the chimpanzee is the tropical rainforests of central Africa. The large trees and dense vegetation of this region generally allows little light to reach the forest floor, and only the occasional clearing allows grass to flourish. Chimpanzees prefer to spend their time in and among the large rainforest trees. When in danger, they can quickly scamper up the tree trunks, thereby avoiding most predators. Scattered rocks found in their rainforest habitat afford many opportunities for fun to the playful chimpanzee. __________________________________________________________________________ [7.10.3] Compatible animals __________________________________________________________________________ Chimpanzees prefer to socialise with their own kind. They will often become upset when placed in a habitat with other animals, especially if these happen to be large carnivores. __________________________________________________________________________ [7.10.4] Animal behaviour __________________________________________________________________________ Chimpanzees spend much of their time exploring their habitats. When agitated, they are very vocal -- hooting and hollering. One angry chimp can set off the entire group. -------------------------------------------------------------------------- [7.11] Clouded Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.11.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.12] Dromedary Camel -------------------------------------------------------------------------- __________________________________________________________________________ [7.12.1] General information __________________________________________________________________________ The dromedary camel is a semi-social animal, equally at home alone or with up to 15 other animals. Camels are no longer found in the wild, being completely domesticated. They are commonly referred to as "the ships of the desert", by the native peoples of North Africa who use them as bears of burden. On captivity, they can be found in groups of one to ten animals. Camels are highly resilient animals, able to go five to seven days with little or no food or water. They van survive eating thorns, dry vegetation, and saltbrush that other mammals avoid. In captivity, they prefer dates, grass, wheat and oats. __________________________________________________________________________ [7.12.2] Exhibit information __________________________________________________________________________ The dry, arid deserts environment of North Africa are the home to the camel. This harsh and unforgiving terrain is known for its exceedingly high temperatures, lack of water and vast empty expanses of sand, broken by the occasional stretch of dirt or rocky ground. Camels are well-adapted to the harsh conditions of their desert habitat, and prefer it above all others. As with most animals in captivity, camels requite a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.12.3] Compatible animals __________________________________________________________________________ Camels prefer their own company. They often become agitated around unfamiliar animals. __________________________________________________________________________ [7.12.4] Animal behaviour __________________________________________________________________________ Camels have an ill-deserved reputation for being bad-tempered and obstinate creatures which spit and kick. In reality, they tend to be amiable, patient and intelligent. An upset camel will stamp its feet and run around the habitat. -------------------------------------------------------------------------- [7.13] African Elephant -------------------------------------------------------------------------- __________________________________________________________________________ [7.13.1] General information __________________________________________________________________________ Elephants are herbivores, eating various grasses, hay, and even trees. They eat frequently, which is not suprising, given their enormous size. Their long, flexible trunks allow them both to reach down to pull down tasty branches inaccessible even to a giraffe. All that eating means that elephants tend to dirty their habitats more quickly than many animals. A herd of these creatures can tax even the most decicated keepers cleaning efforts. Elephants are hardy animals which don't get often sick. When they do, their strong constitutions allow them to weather the illness a relatively long time before it becomes life-threatening. Elephants reproduce poorly in captivity. __________________________________________________________________________ [7.13.2] Exhibit information __________________________________________________________________________ The native habitat of the elephant is the open savannah found in central and southern Africa. The region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree, which the elephants like to use for shade. Areas of dirt and sand near waterholes form cool mudholes for the elephant to wallow in, and the occasional large rock provides a prefect stratching post for removing the dried mud. In the wild, elephants occupy a wide geographic range, often travelling many miles in a single day. In captivity, elephants need relatively large spaces in which to love and move about. The more elephants, the more space they need. Zoos generally provide special houses for their elephants to use at night and during inclement weather. These shelters also allow an elephant to escape from the crowd should it begin to feel uncomfortable. __________________________________________________________________________ [7.13.3] Compatible animals __________________________________________________________________________ Elephants are very social animals. While they are often found in groups of 5-25 individuals in the wild, keeping great numbers of elephants in a zoo setting would tax even the wealthiest of zoos. In captivity, groups of 2-6 individuals are more common. Elephants can quickly become upset when they don't have enough contact with others of their own kind. As the largest land mammals in the world, elephants can afford to feel relatively safe in the wild, at least from other animals. In general, elephants only tolerate their own kind. While they have nothing to fear from even the largest predators, they still get very agitated when placed in close proximity to these animals. Elephants can also made uncomfortable by the buffalo and the rhinoceros. __________________________________________________________________________ [7.13.4] Animal behaviour __________________________________________________________________________ Elephants are very vocal animals. When they are angry, they tend to make the familiar loud trumpeting sound. In addition, they will often run around and make other agitated movements. Their highly social nature means that one angry elephant can quickly upset the rest of the herd. -------------------------------------------------------------------------- [7.14] Emperor Penguin -------------------------------------------------------------------------- __________________________________________________________________________ [7.14.1] General information __________________________________________________________________________ Emperor penguins are the largest species of penguin, standing 3.7 feet tall and weighing 60-90 pounds. As birds which spend most of their lives at sea, penguins have traded flight for the ability to swim underwater. Emperor penguins swim at speeds ranging from five to almost nine miles per hour. They are terrific drivers; dives of up to 1700 feet and 18 minutes have been recorded, although the usual depth and duration of their dives is much less. Emperor penguins have little or no sense of smell and their sense of taste is also limited. It is thought that they may be nearsighted on land, but see better when they are underwater. They are able to endure extremely cold temperatures because their thick layers of overlapping, oil-coated feathers forms a waterproof coat that provides excellent insulation. Their black and white colouring makes them nearly invisible to predators from both above and below. Female Emperor penguins lay their eggs, then head out to sea to feed for up to sixty days. During this period, the male stands waiting her return with the egg balanced on his feet, covered by a loose piece of skin called the brood flap. During this incubation period, the father penguin can lose up to half his body weight. __________________________________________________________________________ [7.14.2] Exhibit information __________________________________________________________________________ Emperor penguins are found exclusively in Antarctica within the pack-ice region. These birds can survive temperatures of -40 degrees Celsius. They avoid the open water beyond the limits of the floating ice, and are usually found near nutrient-rich, cold-water currents that provide an abundant supply of food. In general, penguins live on a diet of small fish and crustaceans; however, Emperor penguins have been known to take larger fish and even squid. In captivity, penguins require some sort of cave-like shelter from the heat of the sun. They will use rocks for diving and for congregating. __________________________________________________________________________ [7.14.3] Compatible animals __________________________________________________________________________ Penguins are among the most social of all birds. Penguin colonies, or rookeries, may contain thousands of individuals. Emperor penguins swim, feed and dive together, even at sea. The group offers its members protection against hunger and cold. In captivity, penguins are generally found in groups of 2 to 15. Emperor penguins have no predators on land, and so are fairly fearless around humans. The chief predator for adult penguins is the leopard seal. The giant petrel accounts for about a third of Emperor chick mortality. __________________________________________________________________________ [7.14.4] Animal behaviour __________________________________________________________________________ People enjoy watching the comical gait and head movements of penguins, as they awkwardly waddle about on land on their paddle-like feet. For Emperor penguins, a more efficient way to travel over the snow is to "toboggan" on their stomachs, using their flippers and feet for propulsion. In the water, these birds are adept swimmers and divers. Like dolphins, penguins leap out of the water every few feet in order to breathe. Emperor penguins communicate with calls and through a range of ritual displays, such as head and flipper waving, bowing, gesturing and preening. Aggressive postures like stares, pointing, and charging can occur in disputes over territory. A simple threat call is used to warn against predators. Emperor penguins rely upon their dense coat of overlapping feathers to protect them from the freezing temperatures of the Antarctic. Their survival depends upon keeping these feathers properly maintained. These birds will preen for several minutes in the water by rubbing their bodies with their flippers while twisting and turning over. When penguins are hungry, they will often start walking together in large groups. Penguins will huddle together to conserve heat. If a penguin is too warm, it holds it flippers away from its body, so both surfaces on the flippers are exposed to air, releasing heat. -------------------------------------------------------------------------- [7.15] Greater Flamingo -------------------------------------------------------------------------- __________________________________________________________________________ [7.15.1] General information __________________________________________________________________________ The word flamingo comes from the Latin word for flame. Greater Flamingos are beautiful birds known for their distinctive pink plumage and their long graceful necks and legs. They reach an average height of four feet, making them one of the tallest birds in the world. They have good hearing and eyesight. In zoological settings, flamingos recognise their uniformed keepers among visitors. Flamingos use a unique filtration system for feeding. Their bills contain comb-like plates which can skim algae, seeds, insects and tiny shrimp from the water they live in. Their tongues act like pistons, sucking water into the beak and then forcing it out again so that the food remains trapped against the plates lining the beak. Flamingos can filter as many as 20 beakfuls of water per second. In captivity, submerged food trays are used to accommodate flamingos' filter-feeding habits. The shrimp and algae consumed by the flamingo are rich in carotene, a bustance which is responsible for the bird's pink colour. In captivity, this pigment must be artificially introduced into the flamingo's food, or else the bird would be a dull duff colour. Greater flamingos have a life expectancy of about twenty years in the wild, but can live over forty years in captivity. __________________________________________________________________________ [7.15.2] Exhibit information __________________________________________________________________________ Greater Flamingos are found all over the world. Large populations live in Northwest India, the Middle East, the western Mediterranean, and Africa. Smaller flocks can be found scattered throughout northern Europe. These bird live on shallow lakes and coastal water. Soda lakes, salt lagoons and tidal mudflats are all appropriate habitats for flamingos. Flamingos are one of the only creatures designed to survive in the caustic environment of a volcanic lake. The foods they eat (shrimp, worms, blue-green algae, snails) can be found in water with a high concentration of saline or alkaline salt. Little shore vegetation grows in these areas, where only a few of the hardiest savannah grass can survive. Flamingos require lots of mud, as they use substance to create their large conical nests. Some flamingos are known to use the same nest year after year. The parents take turns incubating their egg, and must take care, after the chick hatches, that the baby bird does not fall off the nest into the caustic water. __________________________________________________________________________ [7.15.3] Compatible animals __________________________________________________________________________ Flamingos are very social birds. In the wild, their flocks usually number in the thousands. In captivity, they are comfortable in groups of 2-20 birds. The greater flamingo has very few predators because of the harsh habitat it prefers. It competes with no other animals for its food. Jackals and hyenas are potential predators of adult flamingos, although they are more likely to alarm the flock than to actually catch a flamingo. Eggs and chicks are prey for a number of birds, such as fish eagles and storks. The greatest threat to the flamingo is posed by the destruction of its habitat. __________________________________________________________________________ [7.15.4] Animal behaviour __________________________________________________________________________ Flamingos spend most of the day feeding, preening, resting, and bathing. As water birds, preening is particularly important in order to disturber the oil which keeps their feathers waterproof. Flamingos are shy birds, and will often take flight at sudden movements or noises. -------------------------------------------------------------------------- [7.16] Thomson's Gazelle -------------------------------------------------------------------------- __________________________________________________________________________ [7.16.1] General information __________________________________________________________________________ The Thomson's gazelle, or "tommy", is a small antelope found in central Africa. This species mainly congregates in the open grassy plains where there is abundant food and enough space to range freely. Large numbers of these animals migrate together following the rains. Once the grass in an area is exhausted, they move on. Tommies have a great number of predators and rely exclusively on flight to escape from danger. As a result, they are very good at fleeing; able to leap 10 feet into the air, bound 30 feet at a time, and turn much faster than a cheetah. These animals reproduce well in captivity. __________________________________________________________________________ [7.16.2] Exhibit information __________________________________________________________________________ The native habitat of the Thomson's gazelle is the wide savannah found in central and southern Africa. This region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree. The gazelle is an efficient grazing animal which can eat the shorter grasses other animals can't use. Ninety percent of its diet is made up of young, tender grasses and scrub. When grass is unavailable, these animals may also browse on low hanging branches and bushes. Because gazelles travel in large herds, they are most comfortable in close proximity to each other. As a result, small herds are able to exist contentedly in captivity in smaller habitats than one might expect. Gazelles prefer the open areas of the grassland where they can see any predators approaching heavy stands of trees will make them nervous. Although some gazelles can do without water, Thomson's gazelle require a dependable water source, as it needs to drink every one or two days. As with most animals in captivity, gazelles require a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures, with a protective overhang. __________________________________________________________________________ [7.16.3] Compatible animals __________________________________________________________________________ Thomson's gazelle is one of three migratory animals that dominate the East African plains. This social species generally gather in loosely affiliated herds which can vary in size from 2 to 200 animals. During migration, herds can number in the thousands. In captivity, they are generally found in smaller groups of 2-20 individuals. Gazelles have an affinity for fellow migratory herd animals -- the plains zebra and the wildebeest -- as well as for the giraffe. Predators such as the lion and hyena will cause the gazelle herd to swiftly flee. __________________________________________________________________________ [7.16.4] Animal behaviour __________________________________________________________________________ To communicate, gazelles rely on visual displays and odours, rather than sound. As a result, they are quieter than other animals. Angry gazelles can be seen rearing up, bucking, and stamping their feet. As with other highly social animals, one angry gazelle can often upset the rest of the herd. A happy gazelle can be often be seen running and jumping around its habitat, or just lying contentedly in the sun. -------------------------------------------------------------------------- [7.17] Gemsbok -------------------------------------------------------------------------- __________________________________________________________________________ [7.17.1] General information __________________________________________________________________________ Gemsboks are the largest of the straight-horned African antelopes. They are striking animals, with distinctive black striped marking their faces, throats and backs. Their horns are very long and straight. While the gemsbok is one of the slower gazelles, and will prefer make a stand, even against large predators, it can run faster than a swift horse when necessary. The gemsbok is an animal that is peculiarly adapted to deal with a dry, hot climate. Rather than cooling its body though perspiration when the air temperatures increases, the gemsbok's body temperature will rise as well. After several hours, the gemsbok's body will radiate this excess heat. Should their bodies reach too high a temperature, the gemsbok may cool off by panting. Its kidneys and circulatory system are also adapted for water conservation and hear regulation. Gemsbok have excellent eyesight, hearing and smell. Gemsboks are herbivores, grazing at night when plants have a higher water content. These animals supplement their diet with moisture-rich wild melons, roots and tubers. Experts at locating water sources, gemsboks will dig into dried river beds to expose hidden ground water. These animals reproduce well in captivity. __________________________________________________________________________ [7.17.2] Exhibit information __________________________________________________________________________ The gemsbok is found in arid regions ranging from eastern to south-western Africa. It can be found on dry plains, desert, open grassland, open savannah and duneland regions. It prefers semi-desert areas or hills with sparse vegetation and tree coverage. Gemsboks can endure temperatures ranging from 99 F to 113 F. In captivity, the gemsbok requires a stable-like structure to shield it from the elements. __________________________________________________________________________ [7.17.3] Compatible animals __________________________________________________________________________ Gemsboks are social creatures which range in small herds of variable size. In captivity, they are usually kept in groups of 3-15 animals. These animals have a strict dominance hierarchy within the herd. Predators of the gemsbok include lions, spotted hyenas, leopards, and wild dogs. Gemsboks will defend themselves against their enemies, and can be dangerous prey. It is reported that their long, sharp horns can be successful even against a hungry lion. __________________________________________________________________________ [7.17.4] Animal behaviour __________________________________________________________________________ A gemsbok has two threatening postures; the head held up, with a slow ducking head motion; and head lowered, horn tips pointing at opponent. When nervous because of the proximity of predators, members of the herd may begin a exaggerated trot, with erect heads swinging from side to side. An angry gemsbok will stamp its feet and jerk its head. Newborn gemsboks immediately hide themselves after birth. Their mothers will be cautious when visiting the calf to nurse it, and will move their offspring to a new location each morning. The calf and mother will not rejoin the herd for about six weeks. -------------------------------------------------------------------------- [7.18] Giraffe -------------------------------------------------------------------------- __________________________________________________________________________ [7.18.1] General information __________________________________________________________________________ The word "giraffe" comes from the Arab word Xirapha (zee-RAF-ah), which means "the one that walks very fast". The Egyptians and Greeks believed that these creatures were a mixture of camels and leopards, and so called them "camerlopards". with its distinctive long neck, the giraffe is the tallest animal in the world. Giraffes feed on the leaves at the top of trees, and their long supple necks and 18-inch tongues allow them to reach up high to graze on the tender new growth. Giraffes get hungry fairly often and so need to eat frequently, consuming about 75 pounds of leaves in a day. If necessary, they can go without water for weeks, as they derive much of the moisture they need from their diet. In captivity, giraffes eat alfalfa, hay, and dry food. The giraffe's extreme height, coupled with its keen eyesight, allows this animal to spy predators from a great distance. The giraffe's hide, with its unique pattern of dark brown spots upon a tan background, provides it with excellent camouflage against the savannah plain. An individual giraffe's markings are as unique as a fingerprint. Giraffes tend to reproduce infrequently in captivity. __________________________________________________________________________ [7.18.2] Exhibit information __________________________________________________________________________ Giraffes dwell on the African savannah south of the Sahara. They are generally found in wooded grassland areas which contain the occasional stretches of dirt and sand common to this region. These animals enjoy munching on a variety of foliage -- their diet includes about 100 species of trees and shrubs. One of the giraffe's primary sources of food is acacia trees, so a plentiful supply of these is particularly important. Giraffes are large creatures and voracious eaters, and will tend to dirty their habitat fairly frequently. Zoos generally provide special houses for their giraffes to use at night and during inclement weather. __________________________________________________________________________ [7.18.3] Compatible animals __________________________________________________________________________ The giraffe is a sociable animal. In the wild, they live in small, loose herds which can range from 2-50 individuals. In captivity, they are usually found in groups of 2-10. A typical herd might consist of a one bull with females and young. Bulls may also be found ranging alone or in pairs. Herds are very loosely structured for a variety of reasons; giraffes derive little safety benefit from close congregation; their height and keen eyesight allow them to maintain visual contact with their herd at a distance of up to half a mile; and the grazing habits of giraffes require that they be able to move independently from tree to tree. In fact, giraffes rarely cluster together unless they happen to be munching on the same tree or are nervous over the presence of lions. Adult giraffes are generally too big to fall prey to the predators of Africa, although they are vulnerable to lions when lying down or drinking. The adult giraffe is a risky prey, however, as a well-placed kick can kill a lion. Calves are frequently preys upon by lions, hyenas, leopards and African wild dogs. A mother will defend her calf by standing over it and kicking at attackers with front or hind feet. Even so, a first year calf mortality is about 58%. __________________________________________________________________________ [7.18.4] Animal behaviour __________________________________________________________________________ While generally quiet creatures, giraffes are not mute. Calves will bleat and make a mewing call, cows will bellow to their calves and bulls may make coughing sounds during the rutting season. When upset, giraffes may grunt or snort. Unhappy giraffes will also run or gallop about, and lower their heads into an almost horizontal position. Giraffes can run up to 35 mph. An alarmed giraffe will stretch its head to its highest position. An angry or nervous individual will affect the other giraffes in its herd. When lowering its head to drink or graze on low-growing foliage, a giraffe must spread its forelegs widely and well to the front or bend at the knees. Giraffes usually sleep standing up but do lie down occasionally. Calves enjoy playing and will race around their mothers and gambol with other calves. Older calves may playfully spar with each other. -------------------------------------------------------------------------- [7.18] Gray Wolf -------------------------------------------------------------------------- __________________________________________________________________________ [7.19.1] General information __________________________________________________________________________ As the largest member of the dog family, a Gray wolf will weight anywhere from 70 to 115 pounds and is bigger than the average German shepherd. The coat of the Gray wolf can actually range in colour from pure white to coal black. All dogs are descended from Middle Eastern wolves tamed around 12,000 years ago. A wolf has a finely developed sense of hearing, and is able to hear other wolves howling at a distance of many miles. It also has a keen sense of smell, and is capable of detecting prey more than a mile away. Wolves are carnivores, and will normally hunt as a pack, bringing down large animals such as elk and deer. Their diet will also include smaller animals, such as beavers, rabbits and even field mices. Today, wolves are endangered. The loss of wolves in the wild have led to the overpopulation of certain species. Wolves can help to keep a prey population rebust by eliminating the old, sick and weak animals. __________________________________________________________________________ [7.19.2] Exhibit information __________________________________________________________________________ Throughout the world, the Gray wolf has populations in the United Stated, Canada, Europe, Asia, the Middle East and Russia. Although Gray wolves were once numerous across the North American continent, today they are found primarily in regions of northern Canada and parts of Mexico. There are fewer 2,500 wolves in the continental United States. These are mostly in the forested areas of Northern Michigan, Minnesota and Wisconsin. Wolves prefer heavily forested areas, but can also be found in desert, plains, and tundra regions. In captivity, their habitats are generally a combination of forest and grassy areas. In their natural setting, wolves need a lot of space. The hunting territory of a Gray wolf may range between 50 and 1,000 square miles, depending on food availability. Wolves sometimes travel 30 miles in a single day. Because wolves need wildlang territory and an abundant food supply, the loss of its habitat has become a leading threat to their survival in the wild. Wolves have specific habitat requirements, and will be unhappy if those requirements are not met in captivity. Wolves live in dens in the wild, and need to be provided with a cave-like structure when in captivity. __________________________________________________________________________ [7.19.3] Compatible animals __________________________________________________________________________ Wolves are social animals. They live in packs, which usually consist of a set of parents, their offspring, and other non-breeding adults. The wolf's social system is strictly ordered within each pack, there is a male and a female hierarchy. The highest-ranking male is referred to as the alpha male, and the top female is the alpha female. Wolves have been known to mate for life. In the wild, wolf packs can range in size from 8 to 35 animals. In captivity, wolves are usually kept in groups of 4-20. Gray wolves will hunt large animals such as Moses and deers. However, Gray wolves are more successful taking the old, weak, or injured animals. In addition, Gray wolves will also eat beavers and other smaller animals. Wolves in the wild are afraid of humans and generally avoid contact with them. There are no documented instances of healthy wolves attacking humans in North America. The loss of habitat, reduction in prey species, and illegal hunting, trapping and poisoning pose the biggest threats to the wolf's survival. __________________________________________________________________________ [7.19.4] Animal behaviour __________________________________________________________________________ Wolves are highly intelligent and communicate with each other by scent marking, vocalisations, and facial and body language. Howling helps them keep track of each other, establish territories, assemble the pack, and defend a kill. They may also sometimes howl just for enjoyment. On a calm night, howls can be heard from as far as 120 miles away. Wolves run on their toes. This lengthens their legs, making it possible for them to run faster and turn more quickly. When angry, wolves will shake their heads, growl, and run about their habitat. They may also bark and howl in frustration. -------------------------------------------------------------------------- [7.20] Grizzly Bear -------------------------------------------------------------------------- __________________________________________________________________________ [7.20.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.21] Hippopotamus -------------------------------------------------------------------------- __________________________________________________________________________ [7.21.1] General information __________________________________________________________________________ "Hippopotamus" is the Greek word for "river-horse", a name which aptly describes these large, semi-aquatic mammals. On land, this animal is second only to the elephant in size; and the size of its mouth is second only to that of the whale. Unique among land animals, the hippo can open its jaw a full 180 degrees, thereby creating its distinctive yawn. Hippos have skin which becomes easily dehydrated, and so spend most of their day wallowing in water. They are excellent swimmers, and are capable of remaining under water for up to five minutes. When partially submerged, only their eyes, ears and nostrils are visible. Hippos tend to reproduce infrequently in captivity. __________________________________________________________________________ [7.21.2] Exhibit information __________________________________________________________________________ Hippos can be found in the lakes, rivers, and swamps of sub-Saharan Africa. They are voracious grazers, and need large open areas of mixed grasses to supply their dietary needs. In their natural setting, these animals will typically range two or three miles during their nightly foraging, and so are more comfortable when placed in larger zoo habitats. Their sensitive skin requires that they submerge themselves beneath water for most of the sunlit hours. They also enjoy wallowing in muddy areas along the edge of the water. Hippos prefer solitary foraging, but will cluster closely together when in the water, so an ideal hippo habitat would have a greater proportion of land to water, with relatively few trees to interrupt the available grazing. __________________________________________________________________________ [7.21.3] Compatible animals __________________________________________________________________________ Hippos are herd animals and, in captivity, are comfortable in groups of between two and ten individuals. Adult hippos are generally safe from most carnivores because of their size; however, immature hippopotamus can be vulnerable to aggressive predators such as lions, hyenas and crocodiles. Mother hippopotami are fiercely protective of their young, and have been known to snap an adult crocodile in two with their huge jaws. Hippos enjoy the company of their own kind during their daytime socialising, and prefer to be alone during their daytime foraging. __________________________________________________________________________ [7.21.4] Animal behaviour __________________________________________________________________________ During the daylight hours, hippos are generally seen sleeping and socialising in the water with the other members of their herd. When hippos become uneasy about something in their environment, they will stamp their feet, shake their heads and make honking noises. An angry hippo has a deep, reverberating roar which van be heard a great distance. Although generally slow movers, a hippo can gallop at a speed of up to 18 mph in an emergency. -------------------------------------------------------------------------- [7.22] Spotted Hyena -------------------------------------------------------------------------- __________________________________________________________________________ [7.22.1] General information __________________________________________________________________________ After the lion, the spotted hyena is the second largest carnivore in Africa. While these animals will scavenge food whenever possible, even daring to steal kills from other carnivores, they are also efficient pack hunters. able to take down adult wildebeests and zebras. Hyenas have wonderfully efficient digestive systems which are capable of digesting the bones, horns and even teeths of their prey. In captivity, hyenas are supplied with a steady diet of meat and dry foods. Male and female hyenas possess reproductive organs which are similar in appearance, making it difficult to differentiate between the genders in this species. __________________________________________________________________________ [7.22.2] Exhibit information __________________________________________________________________________ The native habitat of the spotted hyena is the wide savannah found in central and southern Africa. This region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree. The hyena roams the open savannah, often resting in the shady dirt beneath the various trees. Hyenas prefer to drink every night, if water is available, but like many savannah animals, can do without if necessary. Waterholes provide an additional benefit in that they attract other animals upon which the hyena preys. As with most animals in captivity, hyenas require a cave-like structure in which they can escape from the hot sun or inclement weather. Captive hyenas strongly prefer settings resembling their own natural habitats. __________________________________________________________________________ [7.22.3] Compatible animals __________________________________________________________________________ The hyena is a highly social animal which lives in matriarchal clans of 35-80 animals. In captivity, they are more commonly seen in groups of 3-15 individuals. Hyenas have a contentious relationship with most other animals on the African savannah. Generally, the hyenas are either trying to steal their food or kill them. Lions and hyenas have a particular dislike for one another. Adult male lions will go out of their way to kill a hyena; perhaps because it is not uncommon for a pack of hyenas to chase away lions from a fresh kill. __________________________________________________________________________ [7.22.4] Animal behaviour __________________________________________________________________________ Hyenas are among the noisiest of African mammals, with 11 different sounds and calls. Angry hyenas will emit a number of vocalisations, including a loud whoop and a high, cackling laugh. A loud hyena is often an angry one. -------------------------------------------------------------------------- [7.23] Ibex -------------------------------------------------------------------------- __________________________________________________________________________ [7.23.1] General information __________________________________________________________________________ The alpine ibex is an extraordinarily nimble goat who lives high in the mountains of central Europe. The ibex's colouring changes from a brownish Gray in the summer to a dark, richer brown over the winter. Both males and females have heavy, gnarled, backward-curving horns, although the horns of the male are much larger. The male is also bearder. The ibex has keen senses of sight, hearing and smell. When alerted to danger, the ibex escapes by climbing up into the rocks to hide. Active during the day, the ibex will forage both at higher elevations, and in lower pastures where vegetation is more plentiful. During the winter, it moves down the mountain in search for food. Its diet includes grass, moss, flower, and the leaves and twigs of trees and small shrubs. Young ibex live with their mothers until they reach maturity, at which times the males strike off on their own. __________________________________________________________________________ [7.23.2] Exhibit information __________________________________________________________________________ The alpine ibex lives near the snow line in the Alps and other mountainous regions of central Europe, at elevations of 6,500-11,500 ft. Once hunted almost to extinction, this animal was saved by the Italian royal games preserves. It has now been reintroduced to much of its former range. Ibexes frequent a steep, rough, and rocky environment where few predators can safely venture. They usually remain high in the steep cliffs during the daytime, then descend to lower alpine meadows to feed during late afternoon and evening. In the summer, ibex need to drink every few days, so they prefer locations near permanent sources of water. __________________________________________________________________________ [7.23.3] Compatible animals __________________________________________________________________________ The alpine ibex lives in herds consisting of adult females and their young. Males are usually solitary, coming together with the females only during the breeding season. In the wild, herd size is generally between 10-20 animals. In captivity, herd size is generally between 3-10 animals. The ibex is preyed upon by wolves, lynxes, bears, jackals, and foxes. The kids are also preyed upon by eagles. __________________________________________________________________________ [7.23.4] Animal behaviour __________________________________________________________________________ A swift and able climber, the alpine ibex leaps with ease among the crags and ledges of its habitat. This animals is an outstanding climber, and its ability to manoeuvre on steep, rocky cliffs forms its first line of defence against predators. When cornered, it will also defend itself with its large horns. A foraging ibex will often stand on its hind legs to reach leaves, twigs and tender shoots. During the breeding season, the male ibexes perform fight rituals to win mature females. The strongest males with the longest horns win the right to breed with the available females. In these battles for breeding rights, the male ibexes generally do not injure each other. In captivity, an angry ibex may trot or run agitatedly around its enclosure, bleating, jerking its head, and possibly bucking. -------------------------------------------------------------------------- [7.24] Red Kangaroo -------------------------------------------------------------------------- __________________________________________________________________________ [7.24.1] General information __________________________________________________________________________ Red Kangaroos are the world's largest marsupial. Despite the name, not all red kangaroos are red. In the eastern part of their range, males are usually some shade of red, and females are blue-Gray; elsewhere, both sexes may be reddish brown. Male kangaroos are called "boomerang", female kangaroos are "blue fliers" and young are called "joeys". Kangaroos are so well-designed for hopping that they are unable to walk. They have large, powerful hind feet which cannot move independently of each other, and a tendon in their legs that behaves like a rubber band, conserving energy as they move. The faster they move, the less energy they use. Red kangaroos can hop as fast as 40 mph, making leaps as long as 20 feet. Kangaroos will run from danger, rather than fight, although they have a large claw attached to their hind leg which can make them quite dangerous at close quarters. The kangaroo's long and heavy tail provides balance and support. Kangaroos feed at night. On the wild, their diet consists of green grass, leaves and roots. They shallow their food whole, later regurgitating a cud and chewing it. Like other animals adapted to a dry climate, kangaroos can go for a long time without drinking, deriving most of their moisture from the plants they eat. Baby kangaroos are bean-sized when they are born. The tiny, hairless embryo makes its way across the mother's belly into the pouch, where it attaches itself to one of the four available teats. Once nursing begins, the teat will swell up so that the baby will remain attached. The joey will remain in the pouch for 5-6 months as it continues to mature. At the end of that period, it will be fully developed, and can emerge to explore. Over the next 2-3 months, the young kangaroo will gradually spend more and more time away from the pouch. Joeys are usually weaned around 1 year of age, but will remain close to the mother for another six months. __________________________________________________________________________ [7.24.2] Exhibit information __________________________________________________________________________ The red kangaroo is found primarily in the dry grasslands and plains of central Australia. The terrain in this region consists of savannah-like grasses interspersed with barren areas of dry dirt, sand and the occasional rock. Kangaroos prefer open areas, with a sparse scattering of native bushes and trees for shade. In captivity, a shelter such as lean-to can also meet this need. Kangaroos are semi-nomadic, and their movements are not restricted by most types of fencing. In the wild, this animal does not need continual access to fresh water, as long as green herbage is available for grazing. __________________________________________________________________________ [7.24.3] Compatible animals __________________________________________________________________________ Red kangaroos congregate in loose and temporary social groupings, called mobs. While a mov can contain up to 100 animals, it usually consists of 10 or fewer animals. Although the makeup of a mob can vary, it will commonly contain a dominant male, several adult females and young of both sexes. Mothers and young can remain together for years. In captivity, due to their need for space, they are usually found in groups of 1-3. European Foxes and Wedgetailed Eagles prey on the very young. Dingoes prey on young and adult like. Kangaroos are considered pests, because of the damage they can do to crops, and are destroyed accordingly. Red kangaroos are also commercially hunted for skins and mear. This animal is on the list of threatened species maintained by the U.S. Fish and Wildlife Service. __________________________________________________________________________ [7.24.4] Animal behaviour __________________________________________________________________________ Red kangaroos are shy, alert creatures, docile expect when cornered. These animals are able to survive high temperatures by seeking shade and avoiding activity during the day. They regulate their body temperature by panting and by licking themselves. When necessary, they will dig for water. To warn other members of their mob of impending danger, such as a dingo attack, red kangaroos will thump on the ground. Hearing this warning, young kangaroos will jump back into their mothers' pouches. Male kangaroos will not fight to protect the members of their mob: in the event of an attack, the mob will scatter, relying on individual speed for defence. However, male kangaroos will fight each other for breeding rights. The two kangaroos will attempt to push each other off balance by jabbing or locking forearms. In some cases, they will lean back on their tails, and kick each other in the belly with their powerful hind feet. -------------------------------------------------------------------------- [7.25] Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.25.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.26] Lion -------------------------------------------------------------------------- __________________________________________________________________________ [7.26.1] General information __________________________________________________________________________ The lion is the largest African carnivore. The lionesses do most of the hunting while the male lions protect the pride from predators, including other lions. lions hunt both singly and in groups, although their success rate is much higher in groups. For every dozen attempts, they average one kill. Their diet varies by region but may include gazelles, zebras, and wildebeests. Lions will also scavenge from hyenas, cheetahs, and leopards. In captivity, they eat a steady diet of meat and dry foods. Lions reproduce very well in captivity. __________________________________________________________________________ [7.26.2] Exhibit information __________________________________________________________________________ The native habitat of the lion is the wide Savannah found in central and southern Africa. This region's wide swatches of tall grasses provide excellent coverage for lions on the funt, and the occasional tree provides shade for resting lions. Lions also enjoy lying in the shady dirt and sand around the various rock formations on the savannah. These large cats require a regular supply of drinking water, although otherwise they do not care for this element. As with most animals in captivity, lions require a cool place in which they can escape from the hot sun or inclement weather. These are usually cave-like structures. __________________________________________________________________________ [7.26.3] Compatible animals __________________________________________________________________________ Unlike other large cats, lions are social in nature, living in prides of up to 40 animals, primarily females and cubs. In captivity, groups of 3-10 are more common. Lions compete and sometimes prey on the other carnivores found on the savannah. They will sometimes kill and eat leopards and cheetahs. Lions and hyenas have a particular dislike for one another. Adult male lions will go out of way to kill a hyena. __________________________________________________________________________ [7.26.4] Animal behaviour __________________________________________________________________________ The lion spends over twenty hours a day resting, usually in the shade of trees or rocks. However, the lion is a very athletic cat capable of impressively long and high leaps. They are also terrific climbers. When agitated, a lion will emit its legendary roar, which can be heard more than six miles away. Lions tend to get quite upset when there is not enough food available. -------------------------------------------------------------------------- [7.27] Markhor -------------------------------------------------------------------------- __________________________________________________________________________ [7.27.1] General information __________________________________________________________________________ The Markhor is an endangered species of wild goar found in the rugged mountains of central Asia. Largest of the goats, this animal's most distinctive feature is a pair of thick, heavy, spiralling horns which have been known to exceed 5 feet in length. Males have long hair on the chin, throat, chest and shanks. Females are much smaller than males. The name Markhor is derived from the Persian words "mar", a snake, and "khor", eating. Despire the name, the Markhor is a herbivore, although it has been known to kill snakes. In the spring and summer, the Markhor mainly grazes on tussocks of grass. When these have dried up, it browses on leaves, twigs and acorns. The Markhor is an excellent climber -- not only can it clamber up some of the sleepest mountainsides in its alpine habitat, but it an also climb trees in search of food. The Markhor has been seen standing on the branch of an oak tree, 15-20 feet off the ground, calmly grazing on its leaves. Markhors are not the easiest animals to keep happy in captivity. Unhappy markhors are unlikely to reproduce. The gestation period for a Markhor is about five months. __________________________________________________________________________ [7.27.2] Exhibit information __________________________________________________________________________ The Markhor occupies arid cliffside habitats in sparsely wooded mountainous regions of Central Asia at altitudes ranging from 1,900 feet during winter and spring up to 11,500 feet in the summer. Its range stretches from southern Russia to the western Himalayas, wit populations found in Turkmenistan, Uzbekistan, Tajikstan, Afghanistan, Pakistan and northern India. Within this range, Markhor herds are usually quite small and isolated from each other. Markhors are most comfortable in open, rocky alpine regions, with scattered stretches of dirt and grass, fallen boulders and the occasional tree. The Markhor avoids deep snow and higher altitudes as its coat does not have the thick underfur which would allow it to tolerate extreme cold. The Markhor is a creature which prefers its natural habitat, and it tends to be unhappy if placed in an setting which does not meet its requirements. __________________________________________________________________________ [7.27.3] Compatible animals __________________________________________________________________________ The Markhor population had steadily declined in recent decaded, due primarily to intensive hunting. The Markhor is one of the most sough-after of hunting trophies. In addition, the field of Adian medicine provides a profitable market for Markhor horns. Other humans threats to the Markhor include the disturbance and loss if habitat due to human settlement, and competition from domestic livestock. In 1996, the Markhor was declared endangered. As a result, Markhor herds are generally quite small in size, averaging about 9 animals in the wild. In captivity, they are usually seen in groups of 2-7. A herd consist primarily of adult females and young, with one or more adult males. The markhor's primary predators, apart from humans, are wolves, leopards and snow leopards. For the snow leopard, the Markhor represents a major food source. __________________________________________________________________________ [7.27.4] Animal behaviour __________________________________________________________________________ The Markhor spends most of its time eating, generally in the mornings, late afternoons and evenings. It tends to rest and chew its cud during the middle of the day. Throughout the summer months, the Markhor mostly grazes on grass. In the winter, it forages for acorns, leaves, and other foliage. Markhors will stand on their hind legs in order to reach high vegetation, and will even climb tress. During the rut, males fight for breeding rights. These competitions involve lunging and locking the horns, followed by twisting and pushing movements which attempt to force its opponent off balance. An angry or agitated Markhor will run or trot around its enclosure, bucking and rearing in displeasure. The markhor's alarm call is a nasal "a", resembling the sound made by the common domestic goat. -------------------------------------------------------------------------- [7.28] Moose -------------------------------------------------------------------------- __________________________________________________________________________ [7.28.1] General information __________________________________________________________________________ The majestic moose is the largest member of the deer family, measuring up to 7.5 feet in height. Male moose (bulls) are much larger than female moose (cows); a large bull can weigh up to twice as much as a typical cow. During most of the year, the bull is distinguished by a magnificent set of antlers, with an average spread of 4-5 feet and with as many as 30 tines, or spikes. The shape of these antlers is unique to the individual. Mature males shed their antlers once a year in the winter and replace them with larger ones. Moose range in colour form brown to dusty black depending on the time of year and the animal's age. Other characteristics of the moose include large muscular shoulders, a "bell" or dewlap of skin under the chin, a drooping nose, long legs and a small tail. Mooses have poor vision, which is compensated for by acute hearing and smell. They are swift runners, reaching speeds of up to 35 miles an hour. They are also excellent swimmers, and can dive a considerable depth, having valvular nostrils which seal upon submergence. Mooses enjoy munching on a wise variety of foliage, with a particular fondness for willow. They also frequently browse on aquatic plants growing in swampy areas, lakes and ponds. And adult moose consumes an average of 44 pounds of plants a day, but will eat more in spring and autumn. In the autumn, they can consume as much as 130 pounds of food a day. Mooses reproduce well, and can quickly fill their habitat to capacity if they are not limited by perdition and hard winters. When food supplies are abundant, cows will frequently give birth to twins, or even triplets. __________________________________________________________________________ [7.28.2] Exhibit information __________________________________________________________________________ Mooses are a very hardy and adaptable species, wintering successfully in some of the coldest regions of the world. Mooses can be found in the northern forests of North America, Europe, and Russia. There is some confusion surrounding this animal's name: whereas a moose is always a moose, an elk in Europe is also a moose, and an elk in America is a different species known in Europe as a red deer, or wapiti. Mooses live in temperate regions where there is snow cover in winter and where the average summer temperature does not much exceed sixty degrees. In the wild, mooses occupy a wide variety of different habitats, ranging from densely forested areas, to the swampy areas around bogs and streams, to relatively open forest-tundra regions. A typical moose habitat might be a forested area which contains a water source and an abundant array of plant life. Their favorite tree is the willow tree. Mooses are solitary creatures who do not like crowding. As an result, their preference of for larger habitats. A lean-to will provide this animal with adequate shelter against inclement weather. __________________________________________________________________________ [7.28.3] Compatible animals __________________________________________________________________________ Mooses are solitary animals, expect during the rutting season. The strongest social bond is between mother and young. In captivity, mooses are generally kept in groups no larger than three. A healthy adult moose has little to feat from most predators, for few animals are able to kill it. The two main predators of mooses are bears and wolves. black bears will prey on calves, and grizzly bears will attack adult mooses. Wolves will take on the sicker, weaker animals; however, there are documented accounts of adult mooses successfully fending off entire packs of wolves. Many more mooses fall to humans, as these animals are a favorite target for big game hunters. The primary limiting factor of mooses population is habitat. A harsh winter will greatly increase moose mortality during these months. As well as restricting available food sources, deep snow leaves mooses more vulnerable to wolf predation. One of the most serious threats to mooses comes from a suprising source - the white-tailed deer. These deers carry an illness which can be fatal to mooses, known as "moose disease." Other causes of mooses mortality include competition for forage with other animals, and collisions with vehicles. __________________________________________________________________________ [7.28.4] Animal behaviour __________________________________________________________________________ Mooses are retiring animals and generally avoid human contact. However, these animals can be unpredictable and dangerous under certain conditions. For instance, cows with calves and rutting bulls have been known to charge people, cars, horses and even locomotives. In the spring, last year's offspring, a close companion of its mother throughout the winter, will be driven off by the cow as she prepares to hive birth again. Mooses are most active at dawn and dusk during the summer months. Several may gather near streams and lakes to feed. To escape black flies, mooses will submerge their bodies in water, or roll in a wallow to acquire a protective coating of mud. During the fall rut, bulls compete for mates by bringing their antlers together and shoving. Occasionally this process can cause fatal wounds in one or both of the contestants. generally quite creatures, both sexes give out a cow-like moo during the breeding season. The bull has a shorter, louder bellow which rises at the end, and the cow has a call which ends in a cough (moo-agh). Mooses courtship is elaborate, consisting not only of battles between competing males and vocalisations between the sexes, but also of visual displays and subtle chemical signals. When a moose runs, it lifts each leg straight up, which allow to animal to easily free its legs from the mud at the bottom of a stream or lake, or from wet or icy snow. -------------------------------------------------------------------------- [7.29] Ostrich -------------------------------------------------------------------------- __________________________________________________________________________ [7.29.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.29.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.29.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.29.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.30] Polar bear -------------------------------------------------------------------------- __________________________________________________________________________ [7.30.1] General information __________________________________________________________________________ The polar bear is the great wanderer of the north. It will roam hundreds of miles across the arctic wastes in search of food. In the wild, polar bears are constantly on the hunt. Seals are their main prey. Their technique relies more on stealth than on agility. A favorite gunting method is to lie in wait at a seal's breathing hole. Once the seal surfaces, the polar bear strikes. In captivity, polar bears consume a steady diet of fish and sundry dried foods. They are often hungry and can eat large quantities at a single sitting. __________________________________________________________________________ [7.30.2] Exhibit information __________________________________________________________________________ The polar bear lives among the ice floes in the Arctic Circle. These animals travel the shifting floes following the seal, which is a staple of their diet. the snow, the ice, the occasional rock and the Arctic ocean comprise their entire world. Polar bears in captivity require a cave-like structure to escape the crowds and retreat during inclement weather. They are also require a source of fresh water. __________________________________________________________________________ [7.30.3] Compatible animals __________________________________________________________________________ The polar bear is a solitary animal, only coming together with its fellow bears during the spring mating season. The rest of the year, polar bears roam singly or in small family groups consisting of a mother bear and her young. Polar bears get very agitated when placed in the same habitat as other animals. __________________________________________________________________________ [7.30.4] Animal behaviour __________________________________________________________________________ Polar bears will roar when agitated or upset. Otherwise, they spend a lot of time exploring their habitat. -------------------------------------------------------------------------- [7.31] California Sea Lion -------------------------------------------------------------------------- __________________________________________________________________________ [7.31.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.31.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.31.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.31.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.32] Siberian Tiger -------------------------------------------------------------------------- __________________________________________________________________________ [7.32.1] General information __________________________________________________________________________ Siberian tigers are the largest members of the tiger family, just as tigers are the largest members of the cat family. Siberian tigers differ from other tigers in length of their coats, the brownish colour and lower density of their striped, and the face that heir coats become lighter, sometimes almost white, during the winter months. This coat is thick and shaggy, with the longer hair surrounding the male's fave forming a cuff. A tiger's striped are similar to a human thumbprint; there are no two tigers with exactly the same stripe pattern. Loose skin over the tiger's belly reduces the chance of injury from kicking prey. The tiger has round pupils and yellow irises. The night vision for these cats is six times greater than that of humans. A Siberian tiger will ear just about anything it can catch, including wild boars, deers, elks, lynx, bears, badgers, and hares. It will also catch salmon and other fish. Usually, only one out of ten hunting trips is successful. To sustain itself in its cold habitat, this animals need to eat over 20 pounds of meat a day. It is capable of eating 70 pounds of meat in a single night. In captivity, Siberian tigers eat a steady diet of enriched horsemeat, bones and dry foods. Tigers become quite upset (and loud) when they do not receive an adequate supply of food. tigers reproduce well in captivity. __________________________________________________________________________ [7.32.2] Exhibit information __________________________________________________________________________ Siberian tigers live in Siberia, northern China and Manchuria. Most of them can be found in snow-covered evergreen and deciduous mountain forests, up to elevations of 3,000 feet. They prefer rocky slopes, near rivers. A tiger's habitat will also include some grassy areas, since it preys mainly on herbivores. tigers are territorial, requiring a large home range, between 500-620 square miles. In captivity, these animals need lots of space. tigers require a place to escape the crowds and retreat during inclement weather. These are usually cool, cave-like structures. __________________________________________________________________________ [7.32.3] Compatible animals __________________________________________________________________________ The Siberian tiger is a solitary animal, only coming together with other tigers during the spring mating season. Mother tigers will generally associate inly with their young. Tigers have no relationship with other animals, expect as a source of food. the only enemy of the Siberian tiger is man. The tiger has become endangered through hunting and the destruction of it habitat. Today, there may be as many Siberian tigers in captivity as there are free. It is estimated that there are only between 150 and 430 Siberian tigers still living in the wild. __________________________________________________________________________ [7.32.4] Animal behaviour __________________________________________________________________________ Tigers are excellent swimmers. They will often escape the heat of the day by lying in pools of water. They may also rest in long grass or rocky caves. Tigers have a variety of calls ranging from a "whoof" to a full-throated roar. A tiger roar can be heard over a mile away. In captivity, when tigers are distressed, they will roar and race around their habitat. Tigers depend on their sight and hearing more than on their sense of smell to locate prey. They hunt as night, stalking slowly and stealthily through dense cover until close enough to spring. They kill their prey by using their canines to bite the throat or neck. Siberian tigers will then hide their kill, and are capable of dragging a weight that a dozen men would have difficulty moving. although these tigers do not have the stamina for long, swift runs, they are capable of covering huge distances. One Siberian tiger travelled 620 miles in 22 days in search of food. -------------------------------------------------------------------------- [7.33] Saltwater Crocodile -------------------------------------------------------------------------- __________________________________________________________________________ [7.33.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.33.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.33.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.33.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.34] Bengal tiger -------------------------------------------------------------------------- __________________________________________________________________________ [7.34.1] General information __________________________________________________________________________ The male Bengal tier can get up to ten feet long, from the end of its tail to its head, with a shoulder width of up to 3 feet, and can weigh up to 575 pounds. Though very large, the Bengal tiger is not the largest tiger. Its cousin, the Siberian tiger, is the world's largest cat. When a Bengal tiger roars, you can hear it almost two miles away. The Bengal tiger's stiff whiskers enable it to move through thick cover in the dark. If the whiskers fit, the whole body can follow. These tigers have white ears spots which may help mothers and cubs to keep track of each other when travelling through the dim tropical forests. Tigers will take advantage of human-made trails and roads. Tigers reproduce well in captivity. __________________________________________________________________________ [7.34.2] Exhibit information __________________________________________________________________________ In the wild, Bengal tigers make their home in the tropical jungles and tall grasslands of Bangladesh, Nepal, India, Bhutan, and Burman. They prefer areas with dense thickets, long grass and shrubs along river banks. These tigers will often be found in areas around old ruins, which provide shelter for cubs. In captivity, rock caves will meet this need. Bengal tigers are solitary and do not like to share their hunting grounds. Male hunting ranges are about 20 square miles, females require about 17 square miles. In captivity, these animals prefer larger habitats. __________________________________________________________________________ [7.34.3] Compatible animals __________________________________________________________________________ Bengal tigers are solitary animals. The male and female only come together during the mating season, when sharing a kill, or when sharing the same watering hole. Tiger litters range from 1-6 cubs, which stay with their mother until their second year. In captivity, tigers are usually kept in groups of 2-3 animals. Other than as prey, they have no relationship with other species, and do not like to share their habitat. In the wild, Bengal tigers prey on wild oxen (guar), buffaloes, wild boars,deers and monkeys. Although a Bengal tiger is capable of killing a bull guar more than twice its size, it prefers to attack younger or older animals that are easier to take down. The tiger's principal enemy is man. Tigers are hunted for sport, for fur, and for use in traditional Chinese medicine. Tigers may also be attacked by hyenas, leopard, pythons and even other tigers. It is estimated that there are less than 3,000 Bengal tigers left in the wild. Ten years ago, there were eight sub-species of tiger, and now there are only five. The other four sub-species of tiger other than the Bengal are Siberian, South China, Indochinese, and Sumatran. All tigers are considered endangered. __________________________________________________________________________ [7.34.4] Animal behaviour __________________________________________________________________________ Although not very good at climbing, the Bengal tiger is a good swimmer and can commonly be seen wading in pools to cool off. They are slow runners, but are very skilled at the stealthy stalking of prey, which they hunt mostly at night. Bengal tigers are coracious eaters and eat 65 pounds of meat each night, or yearly equivalent of 30 buffaloes. In captivity, tigers lend to be lazy beasts, spending the majority of their time lounging in the sun. tigers tend to get loud when they are angry. -------------------------------------------------------------------------- [7.35] African Warthog -------------------------------------------------------------------------- __________________________________________________________________________ [7.35.1] General information __________________________________________________________________________ The African warthog is the only pig adapted for grazing on the African savannah, They get their name from the prominent warts on their faced. The warthog is slimmer than other hogs, with a level back and comparatively long limbs. They have scattered bristles, whiskers and a mana of long hair. Both the boar and the sow have tusks, although the tusks on the boar are longer and much more prominent. The eyes of this animal are located high on their faced, enabling them to spy predators from quite a distance. During the wet season, warthogs graze on the long grasses in the savannah. In the dry season, they use their tusks and snouts to dig up underground bulbs and tubers. These animals have an unparalleled ability to locate tasty tidbits beneath the soil. They will also eat fallen fruit, and occasionally, carrion. In captivity, they are fed a diet which may include such foods as carrots, sweet potatoes, endive lettuce, broccoli, bananas, apples, and a grain mix. __________________________________________________________________________ [7.35.2] Exhibit information __________________________________________________________________________ The native habitat of the warthog is the wide savannah found in central and southern Africa. The warthog thrives in fertile areas with a mix of good grass cover and dirt, and containing lots of edible roots and bulbs. Warthogs prefer the wide-open spaced of the savannah to the tree-lined borders, and use burrows to escape when danger threatens. The weathgos relies upon a dependable water source, needing to drink daily. in hot, dry weather, they frequently wallow in mudholes to cool off. __________________________________________________________________________ [7.35.3] Compatible animals __________________________________________________________________________ Like all pig species, warthogs are very social animals. They are most commonly found in a small family groups, called sounders, consisting of one or more adult females and young. Single adult males will sometimes join these sounders. In captivity, warthogs can be found on groups of 2-6 individuals. In the wild, warthogs coexist in the same area as aardvarks, whose abandoned holes they use for burrows. Apart from predators, they are indifferent to most other savannah animals, going about their business in relative peace. Warthogs are the prey of many African carnivores, including spotted hyenas, wild dogs, cheetahs, lions, leopards, and eagles. When threatened, warthogs will retreat to their burrows if possible. However, in a fight, warthogs are able to defend themselves, using their lower canine teeth to great advantage. __________________________________________________________________________ [7.35.4] Animal behaviour __________________________________________________________________________ Warthogs use burrows for sleeping, shelter from predators and protection from the sun. Although quite good at digging themselves, warthogs use holes excavated by aardvarks for their burrows. When entering, the hogs back in, which enabled them to use their tusks against invaders. in the morning, they burst out of their burrow at high speed to try and avoid any predators which may be lying in wait. Warthogs have a top speed of 34 mph. Generally, they prefer to trot with their tails held straight up. Feeding warthogs will graze and root while resting on their knees. As social creatures, warthogs like to lie in contact with each other, and will engage in social grooming using their snouts and incisors. Warthogs have a symbiotic relationship with birds such as the yellow hornbill, which they allow to eat the parasites living on their bodies. Warthogs will also wallow intensively, covering their bodies with mud, both in an attempt to get rid of these bothersome parasites, and to cool themselves off in hot weather. Warthogs are beneficial to the land they live on, as their rooting churns up the soil and aerated it, aiding in future plant growth. -------------------------------------------------------------------------- [7.36] Common Wildebeest -------------------------------------------------------------------------- __________________________________________________________________________ [7.36.1] General information __________________________________________________________________________ The common wildebeest is a large, beared antelope found on the savannah grasslands of Africa. It is a grazing animal, using its teeth to take large bites of the short green grass it favours. This preference for the shorter grasses allows the wildebeest to eat its fill even when grazing in close proximity to other species. In captivity, the wildebeest enjoys a steady diet of grasses and other greens. __________________________________________________________________________ [7.36.2] Exhibit information __________________________________________________________________________ The native habitat of the common wildebeest is the wide savannah found in central and southern Africa. This region contains wide swatches of tall grasses, interspersed with some dirt and sand, and broken by the occasional rock or stand of trees. Because wildebeests travel in large herds, they are most comfortable when in close proximity to each other. In captivity, this allows them to exist in smaller habitats than one might expect. Wildebeests prefer the open areas of the grassland where they can see any predator approaching. Heavy tree coverage will make them nervous. Wildebeests also require an available supply of drinking water. As with most animals in captivity, wildebeests need a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.36.3] Compatible animals __________________________________________________________________________ The wildebeest migrated across the savannah in large herds. In captivity, they do best in smaller herds of 3-20 individuals. Wildebeests have an affinity for their fellow herd animals, such as the plains zebra, the Thomson's gazelle and even the giraffe. The wildebeest is the preferred prey of lions, although far more are killed by the spotted hyena. When threatened, the wildebeest will give a short alarm snort that alerts the herd to trouble. Other large predators and non-native animals will cause the wildebeest to become uncomfortable. __________________________________________________________________________ [7.36.4] Animal behaviour __________________________________________________________________________ An agitated wildebeest will make distinctive alarm calls while shaking its head, stamping its feat, and running around its habitat. One angry gazelle can quickly upset the rest of the herd. A happy wildebeest can be found placidly grazing, or lying contentedly in the sun. -------------------------------------------------------------------------- [7.37] Plains Zebra -------------------------------------------------------------------------- __________________________________________________________________________ [7.37.1] General information __________________________________________________________________________ Along with wildebeests and Thomson's gazelles, the plains zebra is one of three migratory animals that dominate the East African plains. Large numbers of herd animals travel together in an established pattern following the rains. Once the grass in an area is exhausted, they move on. The zebra will often go before their fellow herbivores, trampling and cropping the taller grasses for those following. Zebras reproduce well in captivity. __________________________________________________________________________ [7.37.2] Exhibit information __________________________________________________________________________ The native habitat of the plains zebra is the wide savannah found in central and southern Africa. This region is noted for its wide swathes of tall grasses, interspersed with areas of dirt and sand, and broken by the occasional stands of acacias and the large African baobab tree. Because zebras travel in large herds, they are most comfortable in close proximity to each other. Due to this preference, zebras in captivity can be comfortable in smaller habitats since they do not mind moderate crowding with their own kind. Zebras prefer the open areas of the grassland where they can see any predators approaching; stand of trees will make them nervous. Zebras require the presence of a dependable water source such as a waterhole, since these animals need to drink fairly often. As with most animals in captivity, zebras require as place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.37.3] Compatible animals __________________________________________________________________________ The plains zebra is a social animal. They are often found in herds of over 400 individuals in the wide-open spaces of the African savannah. In captivity, they are found in groups of 3-20 animals. Zebras have an affinity for other herd animals, such as Thomson's gazelle, the wildebeest and even the giraffe. Large predators, such as the lion and the hyena, will cause a zebra herd to flee. On rare occasions, a zebra stallion has been known to try and save a young zebra from these fearsome predators. __________________________________________________________________________ [7.37.4] Animal behaviour __________________________________________________________________________ An angry zebra looks and sounds very similar to a horse. It will buck and rear while making a distinct whistling noise. Because of their social nature, one angry zebra can quickly upset the rest of the herd. A happy zebra will often run and jump around its habitat, in addition to lying contentedly in the sun. -------------------------------------------------------------------------- [7.38] Lowland Gorilla -------------------------------------------------------------------------- __________________________________________________________________________ [7.38.1] General information __________________________________________________________________________ Gorillas are the largest primates, weighing up to 400 pounds. There are three subspecies of gorillas; the western lowland gorilla, the eastern lowland gorilla, and the mountain gorilla. Of these three groups, the mountain gorilla is critically endangered, with only a few hundred individuals left in existence. The eastern lowland gorilla is in slightly better shape, with 3,000-8,000 individuals remaining, but is still endangered. Only a handful of these are found in captivity. The western lowland gorilla is the most numerous of the gorilla groups, but its survival is threatened. The eastern lowland gorilla is blacker in colour than the mountain gorilla, and has shorter hair, a longer face, and a broader chest than the western lowland gorilla. As in the other gorilla subspecies, the males develop silver backs as they mature. Gorillas are mostly vegetations. They love fruit, and will eat large quantities of it when it is available. They will also eat leaves, bark, ants and bamboo shoots. They use their long and powerful arms to strip off bark and leaves, but they will not eat all the leaves from a single plant. Instead, they will move on to forage elsewhere, allowing the vegetation to quickly regenerate behind them. The gorilla rarely drinks, as its diet contains most of the moisture it needs. In captivity, the gorilla's diet is similar to its diet in the wild. Gorillas require large quantities of food, with the adult males eating about 70 pounds daily. Gorillas are the smartest of the primates. They are capable of learning sign language to communicate words and simple sentences. The gorilla gives birth to a single offspring every four years. They reproduce very poorly in captivity. __________________________________________________________________________ [7.38.2] Exhibit information __________________________________________________________________________ The eastern lowland gorilla dwells in small pockets of tropical rainforest in the eastern part of the Congo. This gorilla prefers open-canopy forests which allows some light to reach the forest floor, and with abundant vegetation for munching. Young gorillas enjoy playing on the rocks of their forest habitat. The remaining natural habitat of the gorillas is being threatened by the encroachment of domestic grazing animals, such as sheep and cattle. The deforestation caused by increased agricultural activity is also reducing the available food supply. In general, gorillas tend to be unhappy in captivity. __________________________________________________________________________ [7.38.3] Compatible animals __________________________________________________________________________ A single silverback and a verying number of females and offspring make up a group of gorillas. Unlike some other primates, the group is held together by the bond between each female and the silverback, rather than by ties between the females. This is due to the face that most of the mature females in a group are not related to each other. When females reach maturity, they leave their family, often travelling long distances in order to join a lone male or a male with only a few females. When male gorillas reach maturity, they are generally driven from the group by the dominant male. This behaviour limits inbreeding among gorillas. In the wild, eastern lowland gorillas travel in groups of about 11 individuals. In captivity, they are fairly rare, and generally found in groups no larger than 4. Gorillas get along well with other gorillas. Often several groups will have overlapping territory, and will feed alongside each other with no conflict. Other than the occasional leopard, the only predator of the gorilla is man. Natives hunt gorillas for food and visitors hunt them for sport. Collectors will often shoot shole groups of gorillas in order to capture the infants. __________________________________________________________________________ [7.38.4] Animal behaviour __________________________________________________________________________ Lowland gorillas have an undeserved reputation for being ferocious. In reality, they are fairly gentle creatures which rarely fight among themselves or with other species. If the group is threatened, the silverback leader will perform a threat display by roaring and beating his chest. However, this behaviour is seldom followed through with an attack. Gorillas show moderate aggression or annoyance by starting at the transgressor with head down, eyebrows lowered, and lips pursed. Gorillas generally do not walk upright, expect when engaged in threat displays. Instead, they walk on all fours, using the knuckles on their hands instead of their palms. Each hand has four long fingers and an opposable thumb. Although ground-dwellers, lowland gorillas will climb trees, even the mature males. Although usually quite creatures, gorillas are capable of a large range of sounds including purrs, grumbles, humming, grunts, screams, laughs, growls, hoots, chuckles, and barks. Like humans, they use their eyes to gather basic information about a situation. They are very alert to suspicious or threatening movements. They also react swiftly to unusual noises; for example, gorillas will vanish suddenly from an area at the sound of human voices. Again like humans, their sense of smell is relatively weak and not used very much. When the group is on the move, infant gorillas will cling upside-down to the mother's chest, with only occasional support from her. When her offspring matures a bit, the mother will lift it onto her back where it can ride. As they get older, young gorillas spend a great deal of time at play. Although matual grooming is not as common among gorillas as it is in other primates, it is often practices between a mother and her child. Occasionally a female will groom the silverback. Immature gorillas will congregate around the silverback, grooming and sometimes being groomed in return. They will also groom each other. In captivity, gorillas tend to be prone to a variety of illnesses. -------------------------------------------------------------------------- [7.39] White Bengal Tiger -------------------------------------------------------------------------- __________________________________________________________________________ [7.39.1] General information __________________________________________________________________________ All known white tigers are descendants of a white Bengal tiger named "Mohan", captured in 1951 in India. The white coloration is the result of a double ressive gene. The white tigers are not albinos; they have chocolate striped and blue eyes, although several variations in eye and stripe colour have been seen. White Bengal tigers are extremely rare in the wild -- no sightings of white tigers have been reported in India since the capture of Mohan, and only about a dozen sightings were reported in the 50 years before that. The Bengal tiger is the only subspecies of tiger to carry the recessive gene for the white colour. Mohan was bred to a normally coloured Bengal tiger, then bred to one of his normally coloured daughters. This resulted in the first white tiger cubs bred in captivity. Due to the extreme popularity of the beautiful white tigers among zoo guests, and because these animals tolerate captivity very well, they have been part of an aggressive breeding program. Some conservationists find this disturbing, since some subspecies of tigers hover on the verge of extinction, and the white tiger is considered an aberrant Bengal tiger, rather than a valid subspecies of its own. Since white tigers have been bred indiscriminately with the other subspecies of tigers, particularly of Siberian, it is assumed that most of the white tigers in captivity today are hybrids. Many people assume that white tigers are Siberian tigers, possibly due to the sumption that their white colowing would be protective camouflage against the snowy Siberian landscape. Ironically, no white tigers have ever been reported in Russia, and their startk white colour would be a decided handicap in the jungles of India. __________________________________________________________________________ [7.39.2] Exhibit information __________________________________________________________________________ In the wild, Bengal tigers make their home in the tropical jungles, marshlands and tall grasslands in areas of Bangladesh, Nepal, India, Bhuton, and Burma. They prefer areas with dense thickets, long grass or tamarask shrubs along river banks. These tigers will often be found in areas around old ruins, which provide shelter for cubs. In captivity, rock caved will meet this need. Bengal tigers are solitary and do not like to share their hunting grounds. Male hunting ranges are about 20 square miles, females require about 17 square miles. In captivity, these animals prefer larger habitats. __________________________________________________________________________ [7.39.3] Compatible animals __________________________________________________________________________ White tigers, like other tigers, are solitary animals. The male and female only come together during the mating season, when sharing a kill, or when sharing the same watering hole. Tiger litters range from 1-6 cubs, which stay with their mother until their second year. In captivity, tigers are usually kept in groups of 2-3 animals. In the wild, Bengal tigers prey on wild oxen (guar), buffaloes, wild boars, deers and monkeys. Although a Bengal tiger is capable of killing a bull guar more than twice its size, it prefers to attack younger or older animals that are easier to take down. The tiger's principal enemy is man. Tigers are hunted for sport, for fur, and for use in traditional Chinese medicine. Tigers may also be attacked by hyenas, leopard, pythons and even other tigers. It is estimated that there are less than 3,000 Bengal tigers left in the wild. Ten years ago, there were eight sub-species of tiger, and now there are only five. The other four sub-species of tiger other than the Bengal are Siberian, South China, Indochinese, and Sumatran. All tigers are considered endangered. __________________________________________________________________________ [7.39.4] Animal behaviour __________________________________________________________________________ Although not very good at climbing, the Bengal tiger is a good swimmer and can commonly be seen wading in pools to cool off. They are slow runners, but very skilled at the stealthy stalking of prey, which they hunt mostly at night. Bengal tigers are voracious eaters and eat 65 pounds of meat each night, in a yearly equivalent of 30 buffaloes. In captivity, tigers tend to be lazy beasts, spending the majority of their time lounging in the sun. Tigers tend to get loud when they are angry. -------------------------------------------------------------------------- [7.40] Snow Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.40.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.40.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.40.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.40.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.41] Black Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.41.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.41.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.41.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.41.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.42] Okapi -------------------------------------------------------------------------- __________________________________________________________________________ [7.42.1] General information __________________________________________________________________________ The okapi, a shorter-necked relative of the giraffe, lives in the rainforests of Central Africa. Like its cousin, the male okapi has two small, skin-covered horns. The okapi stands 5-6 feet high. It has a striking appearance: a coat ranging from reddish-brown to almost black, with zebra-like stripes on its flanks and upper legs, white upper legs and a creamy face. The okapi's colouring provides it with excellent camouflage in the forest. Its ability to hide itself, its shy and solitary nature, its relative scarcity, its nocturnal habitat, its keen sense of smell and hearing, and its speed at making getaways -- all combine to make the okapi a difficult animal to study in the wild. This animal's existence was not even discovered by Europeans until 1901, making it the last large land animal to have been found. okapis are still rare in zoos. Living in the densest part of the forest, okapis are herbivores, feeding one grass, fruit, new growth, and leaves. The okapi's extremely long and sticky tongue not only enabled it to easily strip branches of leaves and twigs, but also allows it to thoroughly groom itself. They can even reach their eyes and ears using their tongues. The okapi's clean habitat are a big help to zookeepers -- when a okapi needs medication, the keeper will pour it over the animal's back, and the okapi will immediately lick it off. okapis are prone to parasitic infestation. An okapi mother bears a single calf, which is kept hidden for two weeks. Okapis are very difficult animals to breed in captivity. __________________________________________________________________________ [7.42.2] Exhibit information __________________________________________________________________________ Okapis are found in the tropical rainforests of the Democratic Republic of the Congo. In this country, there is an Okapi Wildlife Reserve, which occupies much of the Ituri Forest. About 5,000 of the estimated 30,000 living okapis are throught to live here, protected by the government. Okapis are found in the densest parts of the rainforest at middle elevations. They tend to frequent river banks and stream beds. In a zoo setting, the shy okapi strongly prefers a habitat with generous tree coverage, few rocks and access to a water source. Some grass for grazing should be available. A lean-to can provide a refuge from large crowds, as well as sheltering the okapi from unpleasant weather. __________________________________________________________________________ [7.42.3] Compatible animals __________________________________________________________________________ Okapis are solitary creatures. In the wild, okapi generally travel alone or in mother-offspring pairs. Adult okapis get together only to mate. In zoos, okapis are generally kept in male-female pairs, in the hope that they will reproduce. The okapi are prey for large hunting cats, such as leopards. An even bigger threat to the okapi is the one posed by human poaching and destruction of habitat. __________________________________________________________________________ [7.42.4] Animal behaviour __________________________________________________________________________ Okapis are herbivore which spend most of their time eating or chewing their cuds. Social grooming and play behaviour seem to be common for both juveniles and adults. Whereas the okapi's cousin, the giraffe, is almost mute, the okapi has a cow-like call. Young okapis will bleat for their mothers, and females in heat will bellow to attract males. Newborn okapis will spend a day or so following their mothers. They will then find a hiding spot in which to make a nest. For the next two months, they will spend 80% of their time in this nest. By nursing relatively infrequently and not defecting during this period, the young okapi is less likely to be discovered by predators. A threatened calf will lie motionless in its nest, while its mother rushes aggressively to its defence. Okapis are difficult animals to keep happy in captivity, due to their shy and solitary nature. Angry or unhappy animals will pace agitatedly around their habitats while tossing their heads and pawing at the ground. -------------------------------------------------------------------------- [7.43] Giant Panda -------------------------------------------------------------------------- __________________________________________________________________________ [7.43.1] General information __________________________________________________________________________ The giant panda is one of the rarest of all mammals, with probably fewer than 1000 left in the wild. They are non-social animals, coming together with their own kind only to mate. Pandas have poor digestive systems, and so must constantly brose in order to fill their nutritional needs. They spend up to eight hours a day muching on bamboo, their primary food. In the wild, a panda eats up to 26 different plant species, although bamboo still accounts for more than 99% of the food eaten. In captivity, pandas exist on a steady diet of bamboo. With all this consumption, a panda's habitat will get dirty pretty quickly! pandas are poor breeders, and rarely reproduce in captivity. __________________________________________________________________________ [7.43.2] Exhibit information __________________________________________________________________________ The giant panda lives in the highlands of Sichuan in Southwest China. The damp climate here supports dense stands of bamboo, the panda's primary food source. The landscape is varied, composed of forest floor broken by grass, Gray rock, and snow. This forbidding, inaccessible terrain also offers a defensive advantage for the panda. Their eating habits, combined with their need for solitude, make it quite important that pandas have adequate space. a cramped habitat will cause the animal great distress. A permanent source of drinking water is also necessary to the panda's comfort. Pandas have less tolerance for captivity than other animals. Pandas require a cave-like place in which they can escape from the hot sun or inclement weather. In addition to using caves for shelter, pandas generally enjoy climbing on rocks. __________________________________________________________________________ [7.43.3] Compatible animals __________________________________________________________________________ Expect during the spring mating season, pandas are generally solitary creatures. in captivity, they prefer to be alone, or to share their space with a single mate, at most. They are finicky animals and get very agitated when placed in the same habitat as other animals. __________________________________________________________________________ [7.43.4] Animal behaviour __________________________________________________________________________ A panda expends much of his energy eating. An agitated panda will often growl and swing its paw. A happy panda makes soft yipping noises and may even do a somersault. -------------------------------------------------------------------------- [7.44] Zookeeper -------------------------------------------------------------------------- Zookeepers are staff members that provide care to the animals in the zoo. They clean and maintain the xhibits and are paid and maintain the exhibits and are paid on a monthy basis. Zookeepers can be assigned to a specific exhibit to specialize in the care for the animals in it or left to make their own decisions and perform their routine duties. -------------------------------------------------------------------------- [7.45] Maintenance Worker -------------------------------------------------------------------------- Maintenance Workers are staff members that patrol the zoo for trash and debris left by guests. They also service the park trees, shrubs, and plants to ensure a clean healthy looking zoo. -------------------------------------------------------------------------- [7.46] Tour Guide -------------------------------------------------------------------------- Tour Guides are staff members that walk from exhibit to exhibit and teach the guests about the animals and their natural habitats. They can be assigned to a specific exhibit or left to make their own decisions. /_/ / " ^ ^ / ~o/~ ===U====================================================================== [8] Hex-codes ========================================================================== -------------------------------------------------------------------------- [8.1] How to use the hex-codes -------------------------------------------------------------------------- "What are the Hex-Codes and how do you go about using them?" -Michele I'm not going in-depth on this subject... Download Trainer Creation Kit and read the help-file in order to find out more. You can also download GameHack, which is a little easier to use, but also bigger. To find Trainer Creation Kit (and other tools on creating trainers), see paragraph [12.9]... Note: To understand hex-codes, you will need about 2 days reading tutorials. And after these 2 days, you should keep practicing. I now fully understand hex-codes, and it took me about 12 months or so (I must confirm I didn't do much with hex-codes within this period; the last month I began with hex-codes again :D). You also need lotsa patience; first to find the right hex-code, and second because it takes quite some time to calculate everything (at the moment I'm writing this, my PC is busy for about 10 minutes calculating everything and I'm on a AMD XP 1700+ Mhz system :p). -------------------------------------------------------------------------- [8.2] Hex-codes -------------------------------------------------------------------------- __________________________________________________________________________ [8.2.1] BETA-version __________________________________________________________________________ 00B1E2AC (float) - Money in $ 00B1E2CC (2 bytes) 03C8DCB8 (2 bytes) - Zoo rating 00B1E30C (2 bytes) - Animal rating 00B1E310 (1 byte) - Guest rating __________________________________________________________________________ [8.2.2] TRIAL-version __________________________________________________________________________ 009E6B48 (float) - Money in $ 009E6B6C (1 byte) 00BE8FCC (1 byte) - Zoo rating (edit the first one and freeze it, the second offset should also change) 009E6BAC (2 bytes) 00BD682C (2 bytes) - Animal rating (edit both and freeze both, the value of these offsets should be equal. If you want a animal rating of 100, use the value 100. But if you want 95, use the value 90. So what you should use: 50+(value/2) = animal rating) 009E6BB0 (1 byte) - Guest rating (edit and freeze, use this formula: 50+(value/2) = guest rating) -------------------------------------------------------------------------- [8.3] Where to find this trainer -------------------------------------------------------------------------- You can download version 1.0 English on the following URL: http://www.geocities.com/forbiddenunderworld/ztycoontrainer.ace (this URL is temp. down, so I'll have to find a new URL... stay tuned!) -------------------------------------------------------------------------- [8.4] Next trainer -------------------------------------------------------------------------- The next trainer will contain the following functions: * The rating-freezer fixed :D * Change the guests * Anything you want, just e-mail me /_/ / " ^ ^ / ~o/~ ===U====================================================================== [9] FAQ ========================================================================== This FAQ isn't finished... ever! When you have a (normal) question about the game, I'll place it here. When you know something I don't know, you can mail me and I'll place it in my guide somewhere. -------------------------------------------------------------------------- [9.1] Guests aren't happy enough -------------------------------------------------------------------------- Question: "hi I read your thing on zoo tycoon so I thought u knowing a bit about it and all, u may wanna answer a question for me. I cant keep my guests happy ????? no matter what I try I cant get the rating to stay at 93%. ive done everything else for this scenario correct, ie the animals being happy n having babies and the zoo rating is good, I got the guest rating to 93% then it went down in the last month to 89% and I couldnt get it back up, no matter how many attractions, food stalls, restaurants, flowers, statues, benches etc I put in they still were not happy. im now at screaming point with this level PLEASE PLEASE HELP ME !!!!!!! I even bought the official stratergy guide but that just says add more food stalls n benches and beautify your zoo, tried it didnt work. Please reply soon before I break the disc in half. thanks elizabeth uk" Answer: Alrighty! So placing stands etc. won't help you out in that scenario? Well; how about the admission price? Try to lower it, so guests will like your park even more... Also check for every single animals if it's happy. One unhappy animal can lower your guest rating, so take care at that point. Another nice solution: try to search the reason why the guests aren't happy enough. Open a guest screen and look for it thoughts. You also told me the guest rating dropped to 89%, and you once got 93%... try to find out why the rating dropped; there must be a reason for that, don't you think? If this all doesn't work, the best solution is to break the disc in half; I agree with that one ;) Reply: "I saw my e-mail in the guide I sent u about the endangered species scenario. I completed the scenario, I found out the problem I had way to many guests in the zoo, I cheated and let the lions loose em, this reduced my guest numbers thus making my guests happy as the zoo wasnt crowded and the guests could eat and drink with relative ease ( no queueing ) . I then wacked up my admisssion price so no more guests would come in , I passed the level with a 97% guest happiness rate. later elizabeth." -------------------------------------------------------------------------- [9.2] Closing the zoo -------------------------------------------------------------------------- Question: "hi the game I get but it really hard like I know all the things you have to do for the animals like their cages and the zoo keeper like but ummm its hard to get it out on words sorry but one thing I really would love to know is can you close your zoo so you can get everything ready the way you like and not get complaints from the guest and if so how can you do that cause well I don't know but thanx sorry bout my confussing note if you say" Answer: A brother of Elizabeth UK I guess (just kidding)? Anyway... to find out about the animals, you'll have to wait for the next version, because I'll tell you all! (I promise) It isn't possible to close your zoo :( The only think you can do it to pause the game. In the BETA-version, it's possible to build when the game is paused (I don't know about the TRIAL/Final version, please mail me if you know) etc., so that might help. If it doesn't work, you have a little problem, because there's no other way to close the zoo... (stupid Micro$oft). Reply: None, because I gave him the answer in a chat via MSN Messenger (remember: you can add me). -------------------------------------------------------------------------- [9.3] Making money -------------------------------------------------------------------------- Question: "Can anyone tell me how to earn money? I'm making loses everytime" -Sephiroth19 (GameFaqs.com forum) Reply: "Get only a restaraunt for food, raise the price to $15 to start (you can raise it more later). get an animal theater, raise the price to $10. get a compost thing. and sell your baby animals." -Death Saga (Gamefaqs.com forum) -------------------------------------------------------------------------- [9.4] Alfred H -------------------------------------------------------------------------- Question: "I have a couple questions about Zoo Tycoon first is once you rename a guest Alfred H and the white birds start attacking guests how do you reverse it? I used it and they started chasing all my guests away and I couldn't find Alfred H to change his name to something else he must have been one scared off lol." -Michele Answer: I don't know :( I don't have the final version, so I can't check it out! I don't think it's possible, but if somebody knows the answer, please mail me! -------------------------------------------------------------------------- [9.5] Pregnant question -------------------------------------------------------------------------- Question: "Just wondering do you need 1 male to 1 female, or can one male get all the females in the enclosure pregnant?" -Justin (NeoSeeker.com forum) Answer: Nice question, not so nice answer. Anybody knows the answer to this question? -------------------------------------------------------------------------- [9.6] Hungry guests -------------------------------------------------------------------------- Question: "help!! i cant keep my guests happy they r always hungry how many food n drinks stands does a guest possibly need, ive filled the zoo with em and they r still moaning, i click on a person who says they r hungry or thirsty and they r stood next to a food or drinks stand ??? r they blind ??? what am i doing wrong , how do i keep them happy ?? please help, this game is driving me nuts !" -Stressed out (NeoSeeker.com forum) Reply: "Try placing a path UNDER the food stand...sounds dumb but that is what I had to do..." -Greeneduo (NeoSeeker.com forum) Reply: "Get rid of the small food stands and put in some restuarants. They're never hungry with the restuarants...but you may want to put out a couple of drink and ice cream stands." -Andinik (Neoseeker.com forum) -------------------------------------------------------------------------- [9.7] Problems with downloads -------------------------------------------------------------------------- Question: "I really hope somebody can help me. I can't seem to get anything to download completely. I never get the whole file. I have been trying to download the patch but keep having problems with everything. Won't somebody please tell me what I'm doing wrong!" -N/A (NeoSeeker.com forum) Answer: Download the files manual, see chapter [11] and [12] for more information. -------------------------------------------------------------------------- [9.8] Higher animal rating -------------------------------------------------------------------------- Question: "Hello! I'm struggling to get such a high rating for certain animals. Even animals as benign as the camels and the crocs are giving me headache as they simple won't go up! Help!" Answer: Wait until chapter [7] is fully finished. I'll place more information about the animals soon. -------------------------------------------------------------------------- [9.9] Unhappy animals -------------------------------------------------------------------------- Question: "My wolves and black leopards are angry and their habitat is great. When I ask the zookeeper's advice there is none but they are still unhappy for no reason. What can I do to make them happy? I've tried everything!" -EllieMae (GameFaqs.com forum) Reply: "Usually the animals get upset when there's too many people around them, or looking at them, especially the animals that normally live in seclusion. One thing you can do is build their exibit in a farther more remote part of your zoo so not too many people come look at them. Hope that helps!" -Jokersz (GameFaqs.com forum) -------------------------------------------------------------------------- [9.10] Observation Stand -------------------------------------------------------------------------- Question: "Okay, i made some cheetahs inside of a cement wall, i'm sure the visitors can't see them, how do i place observation decks? I took out the corner of the wall and place a deck inside of it, they fled like mad (and with good reason, the cheetah got out :P) where exactly do i place these?" -Peter Griffin (GameFaqs.com forum) Reply: "There still has to be a fence there! The observation stand's roof should be sloping up towards the fence. They're there to persuade people to look at the exhibits, and thus increase the amount of donations." -Snorbuckle (GameFaqs.com forum) -------------------------------------------------------------------------- [9.11] Breeding animals -------------------------------------------------------------------------- Question: "I have a problem with breeding the Okapi. Now I'm at the last intermediate scenario (Endangered Species... i forgot the name) that the objectives are, have 1 baby black leopard, 1 white tigers and 1 okapi. I have done the 2 of them, but the okapi still haven't breed. I've placed the okapi on august, n white tiger at oct. The happiness is high so does the suitability rating. Can anybody tell me why?" -T4ZM4N (GameFaqs.com forum) Reply: "Some animals breed more than others naturally. Try researching 'Animal Fertility'. Hope that helps." -Snorbuckle (Gamefaqs.com forum) -------------------------------------------------------------------------- [9.12] Compatible animals -------------------------------------------------------------------------- Question: "Has anyone successfully experimented with putting different species in the same exhibit? By a successful experiment, I mean one where one animal does not eat the other, and the exhibit is rated as "well suited" for each animal." -Atomlinson (GameFaqs.com forum) Answer: See chapter [15] to find a table with the animal compatibility... /_/ / " ^ ^ / ~o/~ ===U====================================================================== [10] Different versions ========================================================================== -------------------------------------------------------------------------- [10.1] Different versions -------------------------------------------------------------------------- As far as I know, you can find 3 different versions of Zoo Tycoon; the BETA-version, the trial-version and the final version (patches are not included). I'll cover the difference between these version. If you miss something here, please mail me, so I can add it... |What? |BETA |Trial |Final |Note | |-------------------------------|----------|----------|----------|-------| |Loading time start-up (sec) |92/11 |10/4 |N/A |(1) | |Loading time minimize (sec) |15/4 |1/4 |N/A |(2) | |Tutorials |no |yes (2) |yes (3) | | |ZTD/ZIP |ZIP |ZTD |ZTD |(3) | |Saving scenario status |no |yes |yes |(4) | |Credits |no |yes |yes | | |Download new items |yes |no |yes |(5) | |Intro (AVI) |no |yes |yes | | |Name exhibits after building |no |yes |yes |(6) | |Break fences with MM2-cheat |no |yes |yes |(7) | |Awards |no |yes |yes | | |-------------------------------|----------|----------|----------|-------| -------------------------------------------------------------------------- [10.2] Notes -------------------------------------------------------------------------- (1) - The start-up time on a Pentium II 266 MMX, running Windows 98 Beta 2, 128 MB RAM, 2MB Videocard (S3) (the first number) and on a AMD XP 1700+ Mhz, 256 MB RAM, 32MB Videocard (GeForce II 200 MX) (the second number). (2) - When you minimize the game, and open it up again, it will take some time to load (3) - When you look in the folder of Zoo Tycoon, you'll see ZIP/ZTD-files which hold information, graphics, sounds etc. You can open these files with Winzip, WinACE, WinRAR etc. (4) - When you complete a scenario, exit the game and run it again, the scenario's status should be saved. (5) - See chapter [12] for more information on downloading new items (6) - When you finished an exhibit, a screen should pop-up, so you can give the exhibit a name. (7) - When you use the MM2-cheat, the fences of the exhibits should break /_/ / " ^ ^ / ~o/~ ===U====================================================================== [11] Patches ========================================================================== -------------------------------------------------------------------------- [11.1] Downloading patches -------------------------------------------------------------------------- * Download the newest patch from http://download.microsoft.com/download/ zootycoon/Patch/1.0/WIN98MeXP/EN-US/zoo.exe * Launch Zoo Tycoon * From the main Zoo Tycoon menu click on 'Get New Zoo Tycoon Items'. This will take you to the update screen. * From the update screen click on 'Check Locally'. This will bring up a window from which you can then navigate to the location on your computer where you have saved the zoo.exe file to. * Once you have navigated to this location, select the following file: zoo.exe * When you have this file selected click on 'Open'. You will then be presented with a Zoo Tycoon dialog box asking if you would like to restart Zoo Tycoon in order for the changes to take effect. Click on 'Yes'. * Zoo Tycoon will shut down and then attempt to restart itself. If Zoo Tycoon fails to restart please launch Zoo Tycoon as you would normally. Once you are back in the Zoo Tycoon main menu you can then continue to use Zoo Tycoon as you would normally. Note: You can only download the patch (and run it) with the final version! It won't work with BETA-version or the trial-version... I'm working on a crack, so you can patch the BETA-version. -------------------------------------------------------------------------- [11.2] Patch #1 -------------------------------------------------------------------------- The Zoo Tycoon update results in performance enhancement for Win 95/98/Me OS with slight uplift for Win 2000/XP OS Bugs that are improved and/or fixed include: * Guests unable to satisfy their needs * Can not get more than ~600 guests into a zoo * Guests loop in place; animals walking in place * Maintenance worker AI * Terrain blending problem with snow * Zoo admission fees (and marketing) not proportional to guest admissions * Cheat for unlocking Triceratops and Unicorn can cause a crash * User created animals not recognizing same species correctly /_/ / " ^ ^ / ~o/~ ===U====================================================================== [12] Downloads ========================================================================== -------------------------------------------------------------------------- [12.1] Patch -------------------------------------------------------------------------- Link: http://download.microsoft.com/download/zootycoon/Patch/1.0/ WIN98MeXP/EN-US/zoo.exe What is it: See chapter [11] Size: 1510 KB (1,5 MB) -------------------------------------------------------------------------- [12.2] Trial-version -------------------------------------------------------------------------- Link: http://download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP /EN-US/ZooTycoon.exe What is it: Trial-version of Zoo Tycoon. You can play 2 tutorials and 1 freeform game. It includes 4 animals (Thomson's Gazelle, Giraffe, African Lion, and Bengal Tiger), all (15) terrain types, 7 buildings, 5 scenary objects and some more. Size: 26400 KB (26,4 MB) -------------------------------------------------------------------------- [12.3] Scenery objects -------------------------------------------------------------------------- If you want to know how to use the items (and also animals and scenario's), please check chapter [11]. It works the same! __________________________________________________________________________ [12.3.1] American flag __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/1.0d/ W9X2KMeXP/EN-US/USFlag.ztd What is it: The American flag Size: 63 KB (0,1 MB) -------------------------------------------------------------------------- [12.4] Animals -------------------------------------------------------------------------- __________________________________________________________________________ [12.4.1] Asian Elephant __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/6.0/ W9X2KMeXP/EN-US/Asian_Elephant.ztd What is it: Asian Elephant Size: 5300 KB (5,2 MB) __________________________________________________________________________ [12.4.2] Asian Black Bear __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/7.0/ W9X2KMeXP/EN-US/Asian_Black_Bear.ztd What is it: Asian Black Bear Size: 2600 KB (2,6 MB) __________________________________________________________________________ [12.4.3] Blackbuck __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/8.0/ W9X2KMeXP/EN-US/Blackbuck.ztd What is it: Blackbuck Size: 738 KB (0,7 MB) __________________________________________________________________________ [12.4.4] Bongo __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/4.0/ W9X2KMeXP/EN-US/bongo.ztd What is it: Bongo Size: 1700 KB (1,7 MB) __________________________________________________________________________ [12.4.5] Mountain Lion __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/5.0/ W9X2KMeXP/EN-US/mountainlion.ztd What is it: Mountain Lion Size: 1800 KB (1,8 MB) __________________________________________________________________________ [12.4.6] Yeti __________________________________________________________________________ Link: http://download.microsoft.com/download/zootycoon/Update/3.0/ W9X2KMeXP/EN-US/yeti.ztd What is it: Yeti Size: 4000 KB (4 MB) -------------------------------------------------------------------------- [12.5] Scenario's -------------------------------------------------------------------------- Please note: All three files are required to play this scenario. In addition, these files are for the English version of Zoo Tycoon only. __________________________________________________________________________ [12.5.1] Beach Resort __________________________________________________________________________ Information: A wealthy hotel tycoon has started a new beach resort in the Bahamas. He has decided to build a zoo near his hotel as an attraction to guests. He has put you in charge of selecting the animals for the zoo and in making the zoo a success. He has set aside a large plot of land with many varied terrain types that he insists would be adequate for a wide variety of animals. He only asks that you choose a diverse selection of animals from across the globe. Scenario file: http://download.microsoft.com/download/zootycoon/Update/ 1.0e/W9X2KMeXP/EN-US/scn17.ztd Size: 50 KB (0,1 MB) Savegame file: http://download.microsoft.com/download/zootycoon/Update/ 1.0b/W9X2KMeXP/EN-US/scn17.zoo Size: 169 KB (0,2 MB) Language file: http://download.microsoft.com/download/zootycoon/Update/ 1.0/W9X2KMeXP/EN-US/lang001.dll Size: 68 KB (0,1 MB) Total size: 287 KB (0,3 MB) -------------------------------------------------------------------------- [12.6] Video's -------------------------------------------------------------------------- __________________________________________________________________________ [12.6.1] Scenario's __________________________________________________________________________ Information: So many zoos, so little time! Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty1_300k.wvx Fast modem - http://www.microsoft.com/games/zootycoon/zooty1_110k.wvx Modem - http://www.microsoft.com/games/zootycoon/zooty1_56k.wvx __________________________________________________________________________ [12.6.2] Research and Conservation __________________________________________________________________________ Information: Everyone can learn something! Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty2_300k.wvx Fast modem - http://www.microsoft.com/games/zootycoon/zooty2_110k.wvx Modem - http://www.microsoft.com/games/zootycoon/zooty2_56k.wvx __________________________________________________________________________ [12.6.3] Monkey Business __________________________________________________________________________ Information: Be the best Zoo Tycoon in this bear market! Broadband/DSL - http://www.microsoft.com/games/zootycoon/zooty3_300k.wvx Fast modem - http://www.microsoft.com/games/zootycoon/zooty3_110k.wvx Modem - http://www.microsoft.com/games/zootycoon/zooty3_56k.wvx __________________________________________________________________________ [12.6.4] Zoo Tycoon Tour __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ Zoo_Tycoon_demo_2001.avi What is it: A video tour of Zoo Tycoon. See how many animals you can spot! Size: 15100 KB (15,1 MB) -------------------------------------------------------------------------- [12.7] Audio -------------------------------------------------------------------------- __________________________________________________________________________ [12.7.1] Baboon __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_baboon.wav What is it: WAV-file of a Baboon Size: 37 KB (0,1 MB) __________________________________________________________________________ [12.7.2] Elephant __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_elephant.wav What is it: WAV-file of an elephant Size: 19 KB (0,1 MB) __________________________________________________________________________ [12.7.3] Gorilla __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_gorilla.wav What is it: WAV-file of a gorilla Size: 32 KB (0,1 MB) __________________________________________________________________________ [12.7.4] Hyena __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_hyena.wav What is it: WAV-file of a hyena Size: 18 KB (0,1 MB) __________________________________________________________________________ [12.7.5] Camel __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_camel.wav What is it: WAV-file of a camel Size: 25 KB (0,1 MB) __________________________________________________________________________ [12.7.6] Rhino __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_rhino.wav What is it: WAV-file of a rhino Size: 30 KB (0,1 MB) __________________________________________________________________________ [12.7.7] Ibex __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_ibex.wav What is it: WAV-file of an ibex Size: 40 KB (0,1 MB) __________________________________________________________________________ [12.7.8] Tiger __________________________________________________________________________ Link: http://www.microsoft.com/games/zootycoon/downloads/ zootycoon_tiger.wav What is it: WAV-file of a tiger Size: 32 KB (0,1 MB) -------------------------------------------------------------------------- [12.8] Tools -------------------------------------------------------------------------- For details on this tools, see chapter [13] __________________________________________________________________________ [12.8.1] Ape __________________________________________________________________________ Link: http://www.tycoonresource.com (the direct link will come up soon) What is it: Tool to add animals, objects, items, building etc. See paragraph [13.1] for more details on Ape. Size: 4300 KB (4,3 MB) -------------------------------------------------------------------------- [12.9] Hex-editing -------------------------------------------------------------------------- __________________________________________________________________________ [12.9.1] Gametrainer __________________________________________________________________________ Link: http://www.geocities.com/SiliconValley/Heights/5287/ What is it: Tool for finding out hex-codes. I used this tool to find out the hex-codes, which you can find in chapter [8]. Size: 71 KB (0,1 MB) __________________________________________________________________________ [12.9.2] Trainer Creation Kit __________________________________________________________________________ Link: http://www.timsvault.com (the direct link will come up soon) What is it: A very good Trainer Creation Kit... The trainers are about 5 KB, so everyone can download these trainers. Trainer Maker Kit has more functions, but if you don't need those, you can work with this kit. Very good to learn to basics of trainer creation! Size: N/A __________________________________________________________________________ [12.9.3] Trainer Maker Kit __________________________________________________________________________ Link: http://fly.to/mtc What is it: The best Trainer Creation Kit around! You should download it right away... It had many many functions and features; scrollers, freezers, splash-screens etc. The trainers are a little big, but "it doesn't matter" (like the Rock would say). Size: N/A __________________________________________________________________________ [12.9.4] Gamehack __________________________________________________________________________ Link: http://www.gamehack.com (demo version) http://www.geocities.com/kolossalhack/gamehack.zip (cracked version) http://www.geocities.com/kolossalhacks/0190CA21.key (crack) What is it: The best tool for finding hex-codes! I used this tool to find the hex-codes of my trainer. Size: 245 KB (0,2 MB) /_/ / " ^ ^ / ~o/~ ===U====================================================================== [13] Tools ========================================================================== -------------------------------------------------------------------------- [13.1] Ape -------------------------------------------------------------------------- I can't run this tool. First, I got the error message "The MSVCP60.DLL file is linked to missing export MSVCRT.DLL:__lc_collate_cp." and when I fixed that one, the tool told me I didn't install Zoo Tycoon :D Stay tuned for more information about this tool. /_/ / " ^ ^ / ~o/~ ===U====================================================================== [14] Credits ========================================================================== -------------------------------------------------------------------------- [14.1] Development Team -------------------------------------------------------------------------- DESIGNERS Adam Levesque Steven Serafino ENGINEERING DIRECTOR John Wheeler ENGINEERS Ralph Hebb Mark Kolenski Brian Shea Nethan Sitkoff David Wingrove ART DIRECTOR Louis Catanzaro ARTIST Walt Batycki Alex Chouls Thomas Gale Matt Gilpin BUSINESS Hank Howie QUALITY ASSURANCE Shawn Stone SOUND AND MUSIC Steve Serafino MUSIC & SOUND EFFECTS Gamebeat, Inc. Web: www.gamebeatinc.com SOUND PRODUCTION Steve Serafino ANIMAL DESCRIPTION TEXT Andrea Bird INTERNS Kristin Kyper Amir Mokhtar ADDITIONAL ANIMAL ARTWORK RAPAN, LLC. www.rapan.com Steve Canniff -------------------------------------------------------------------------- [14.2] Program Management -------------------------------------------------------------------------- PROGRAM MANAGER Charlie Peterson -------------------------------------------------------------------------- [14.3] Testing -------------------------------------------------------------------------- TESTING LEAD Andrew Binder TEST ENGINEERS Ron Propst Marwan Jubran Seth Broman Val Miller Hia Yim Jon Heeren -------------------------------------------------------------------------- [14.4] Planning & Marketing -------------------------------------------------------------------------- LEAD PRODUCT PLANNER Keith Wintraub PRODUCT MANAGERS Susan Kittleson Christine Winkel Grienauer Barbara Hangen MARKETING SPECIALIST Lisa Krost MARKETING MANAGER Darren Trencher -------------------------------------------------------------------------- [14.5] Production -------------------------------------------------------------------------- USER EXPERIENCE Dana Fos Marjorie Osterhout Eric Haddock Pat Rythkonen Chris Burns SETUP Jason Brown Jon Heeren Ron Propst Randy Shedden PRODUCT SUPPORT Steve Kastner Otto Cate LEGAL Sue Stickney Jama Cantrell Jeff Koontz -------------------------------------------------------------------------- [14.6] Localization -------------------------------------------------------------------------- U.S. LOCALIZATION PROGRAM MANAGER Victoria Olson -------------------------------------------------------------------------- [14.7] Research -------------------------------------------------------------------------- USER TESTING SPECIALISTS Jun Kim Jerome Hagen Ben Babcock David Quiroz Lance Davis -------------------------------------------------------------------------- [14.8] Content & Art -------------------------------------------------------------------------- CONTENT COORDINATION LouAn M. Williams ARTISTS Bruce Sharp Kevin Loza -------------------------------------------------------------------------- [14.9] Extensibility -------------------------------------------------------------------------- PROGRAM MANAGER Angel Marsala DEVELOPEMENT David Norris Darren Sillett Relja Markovic -------------------------------------------------------------------------- [14.10] Group Management -------------------------------------------------------------------------- GENERAL MANAGER Stuart Moulder PRODUCT UNIT MANAGER Shane Kim GROUP PROGRAM MANAGER Bonnie Ross DEVELOPMENT MANAGER David Norris TEST MANAGER Humberto Castañeda ART DIRECTOR JD Alley GROUP ADMINISTRATION Stacie Scattergood Yvette Wagner -------------------------------------------------------------------------- [14.11] Additional Testing -------------------------------------------------------------------------- BETA TESTING COORDINATOR Matt Alderman CONFIG TEST TEAM Paul H. Gradwohl Kevin "Kenny" Connolly Jason Mangold Jeff Felker Dan Hitchcock Tysan James Brady Burns MICROSOFT DEEP GAMEPLAY TEAM Corinne Gillespie Cyndy Wessling Danny Heywood Darcy Burner Greg Galford Hao Zhang Jeremy Kuhne Jill Zoeller Juliana Aldous Karen Welsh KC Lemson Lisa Matheson Martin Sanchez May Lau Rosalie James Scott Ruthfield Steven Feldon Tania Means MICROSOFT BUG BASH TEAM Adam Dare Alejandro Gutierrez Bill Metters Chris Lee Collin Moore Cory Alexander David Eim Domenic Koeplin Dylan Willowbrook Harris Thurmond Jacob Fulwiler Jean-Pgilippe Thériault Jeffrey Stephens John Mills Katie Stone Keith Harris Mark Shoemaker Matt Coggan Matt Edington Michael McManus Mitch Bate Paul Levy Paul Robison Paul Skavland Pedro Perez Peter G. Kim Robert Lamb Roy Doron Sean Achterman Thomas Zuccotti Tony Harlich Ty Roberts Vanya Sandberg SPECIAL THANKS TO THE BETA TEST TEAM FOR THEIR HARD WORK, BUGS, AND SUGGESTIONS! -------------------------------------------------------------------------- [14.12] Ireland -------------------------------------------------------------------------- PROGRAM MANAGER Declan MagHugh TESTERS Brian Fox John Pritchard USER EDUCATION Finnoula Keegan GROUP PROGRAM MANAGER John O'Sullivan ENGINEER Cosmo Grecco -------------------------------------------------------------------------- [14.13] Japan -------------------------------------------------------------------------- GROUP MANAGER Atsushi Miyake PROGRAM MANAGER Mitsuru Kitamura TESTER Ayami Hoshino GROUP PROGRAM MANAGER Kazuyuki Kamai ENGINEERS Yutaka Hasegawa Kazuyuki Shibuya USER EDUCATION Kaoru Ito Yuki Harima -------------------------------------------------------------------------- [14.14] Korea -------------------------------------------------------------------------- GROUP PROGRAM MANAGER Ji Young Kim PROGRAM MANAGER Kyoung Ho Han TESTER Jin Yong Jeong ENGINEER In Goo Kwon LOCALIZATION PROJECT MANAGER Joon Ho Lee -------------------------------------------------------------------------- [14.15] Taiwan -------------------------------------------------------------------------- GROUP PROGRAM MANAGER Ming-i Peng PROGRAM MANAGER Robert Lin TEST LEAD Wen Chin Deng TESTERS Christine Lin Julia Hao /_/ / " ^ ^ / ~o/~ ===U====================================================================== [15] Animal compatibility ========================================================================== -------------------------------------------------------------------------- [15.1] Animal compatibility -------------------------------------------------------------------------- So... here's the table with the animal compatibility. Hope you find it useful :D You can find the explanation below. X|1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ!@#$%^& -|------------------------------------------- 1|X======+-=-=+-++++==+-==-===+====-+++=---== 2|=X-===-=-=-==-====--=-==--===-=-=-====---== 3|=-X-=====-=-==-=--+===--==--==-====--====-- 4|==-X 5|=== X 6|=== X 7|=-= X 8|+== X 9|--= X 0|==- X A|--= X B|==- X C|+== X D|--= X E|+=- X F|+== X G|+=- X H|+=- X I|=-+ X J|=-= X K|+== X L|--= X M|==- X N|==- X O|--= X P|=-= X Q|==- X R|==- X S|+== X T|=-= X U|==- X V|=-= X W|=== X X|--= X Y|+== X Z|+=- X !|+=- X @|=== X #|--= X $|--= X %|--= X ^|==- X &|==- X Outside the table: 1 = African Buffalo M = Ibex 2 = Giant Anteater N = Red Kangaroo 3 = Arctic Wolf O = Leopard 4 = Olive Baboon P = Lion 5 = American Bighorn Q = Markhor 6 = American Bison R = Moose 7 = Black Bear S = Ostrich 8 = Black Rhinoceros T = Polar Bear 9 = Cheetah U = Calnifornia Sea Lion 0 = Chimpansee V = Siberian Tiger A = Clouded Leopard W = Saltwater Crocodile B = Dromedary Camel X = Bengal Tiger C = African Elephant Y = African Warthog D = Emperor Penguin Z = Common wildebeest E = Greater Flamingo ! = Plains Zebra F = Thomson's Gazelle @ = Lowland Gorilla G = Gemsbok # = White Bengal Tiger H = Giraffe $ = Snow Leopard I = Gray Wolf % = Black Leopard J = Grizzly Bear ^ = Okapi K = Hippopotamus & = Great Panda L = Spotted Hyena Inside the table: = = Don't like each other, but won't fight + = Like each other - = Fight each other X = Same animal -------------------------------------------------------------------------- [15.2] Note -------------------------------------------------------------------------- This chapter will be finished in the next version! /_/ / " ^ ^ / ~o/~ ===U====================================================================== [16] Game-hacking ========================================================================== -------------------------------------------------------------------------- [16.1] Game-hacking -------------------------------------------------------------------------- Hacking Zoo Tycoon isn't that difficult. The only thing you have to do is editing the ZIP/ZTD-files. You can open these files with WinZip, WinACE, WinRAR etc. __________________________________________________________________________ [16.1.1] Animals AI __________________________________________________________________________ Open the file 'animals2.zip/ztd' and search for .AI-files. You can open these files with Notepad. .......................................................................... [Global] Class = animals Type = afrbuf Subtype = DefaultSubtype = m .......................................................................... Class = animals/staff/guests Type = type of animal (afrbuf/anteater/chimp etc.) Subtype = ??? DefaultSubType = ??? (don't change it!) .......................................................................... [m/Icon] Icon = animals/afrbuf/icafrbuf.tga .......................................................................... Icon = animals/type/file.tga .......................................................................... [Member] animals .......................................................................... animals/staff .......................................................................... [m/Characteristics/Strings] ***some boring stuff* ; savannah grass cPrefIcon = terrain/icgrs_sv.tga ; stable1 cPrefIcon = objects/stable1/SE.tga [m/Characteristics/Integers] ; savannah grass cPrefIconID = ; stable1 cPrefIconID = 8113 .......................................................................... cPrefIcon = terrain/file.tga icaphalt.tga = Asphalt icbnrock.tga = Brown rock icbogus.tga = Test texture icccrete.tga = Concrete icdirt.tga = Dirt icdpwatr.tga = Deep water icffloor.tga = Forest floor icgrass.tga = Grass icgravel.tga = Gravel icgrock.tga = Gray rock icgrs_sv.tga = Savannah grass icsand.tga = Sand icsnow.tga = Snow icswamp.tga = Swamp icwater.tga = Shallow water cPrefIcon = objects/object/SE.tga cPrefIconID = 3365 = Grass 3366 = Savannah grass 3367 = Sand 3368 = Dirt 3369 = Forest floot 3370 = Brown rock 3371 = Gray rock 3372 = Gravel 3373 = Snow 3374 = Shallow water 3375 = Deep water 3376 = Running water 3377 = Waterfall 3378 = Swamp 3379 = Concrete 3380 = Asphalt 3381 = Colored tile __________________________________________________________________________ [16.1.2] Note __________________________________________________________________________ The rest of this chapter will be finished in the next version! ========================================================================== "I'm not evil, I'm GrAwL" -GrAwL "Who wants to fight with me?" -GrAwL "Do not fear, I is here" -Hackers the movie "This is the end, my friend" -Hackers the movie ,'.', ____________________ ,'.', E==O==F / __/ _/ _ / / / / /_ E==O==F ',",' /__/_/_/_/_/___/__/___/ ',",'