Warbears - Mission 02 - The Bank Robbery -Use Steve to shoot the bulleproof glass. Hit it the 1st time for a bonus. -Use Ryoh to use his sword to the left on the tree. Click when the power bar reaches the middle section to alert a squirrel in the tree. Quickly his the left sword again and click on the middle section again. This will make the squirrel jump onto the roof top. Now, use the left sword again, this time click when the power bar reaches the tip of the sword. Do these 3 actions on the first rising power bar to get a bonus. Next, use Ryohs right sword to collect the rope. -Use Kla to walk right. Press the button. Walk left. Pick up a stone. Walk right. Do not use the stone yet. Walk right again. Walk diagonally right and up. Open the door once, its lock, and quickly open the door again. This will cause the squirrel to scream, which will in turn cause Steve to start recklessly shooting at the squirrel and open a roof latch. -Use Lucas to walk left, and walk left again. Here, he just manage to escape being shot. Have Lucas walk right and talk to Steve. Steve will recommend a headbutt on the wall. Have Lucas walk left and headbutt the wall. Steve will come running towards Lucas only to be trapped by the falling bulletproof glass dome. Have Lucas talk to Steve again and choose Get him out for some friendship bonus. Now, have Lucas climb up the pipe and into the building, killing a target board. Press the button, solve the puzzle (2341), then walk left. Open the door, its locked. -Use Ryoh to walk up the fallen tree. -Use Lucas to radio Ryoh, then use the bomb. Walk left through the destroyed door and pick up the key. Walk right and right again, then open the door. Go down the stairs. Upon reaching the basement, quickly hover ur mouse over Lucas and click the move left arrow for a reflex bonus. Walk left, get the fuse. -This part is a combination play with Kla and Lucas. Have Kla walk left down the front steps, then press the button to open the basement vent. We call this Vent1. Kla walk right, then open another basement vent. We call this Vent2. Also, lift up the fallen metal pipe. Have Lucas pass the fuse to Kla through Vent2. Kla walks left and left and use the fuse. Kla use the computer panel and solve the puzzle. This one is a colour matching puzzle and it randomizes with each game. Once solved, open the front door and the basement door. Kla walks right and diagonal right-up to the door and open it. Do not enter. Lucas walks left to arrive just below Vent1. Kla walks left, left and remove the fuse, then right and pass the fuse to Lucas via Vent1. Lucas uses the fuse, then walks left and press button, button again. Then walk right, remove the fuse and pass it up Vent1 to Kla. Kla walks left, use the fuse, use the computer panel and open the basement door. Lucas walks right through the basement door. -use, walks right, right and pass the fuse down through Vent2 to Lucas. Lucas uses the fuse, then walk right. -Use Ryoh to move right up the roof and right again to the right lower roof of the house and use the rope. -Use Lucas to climb the rope up and exits the house through the 2nd floor window and saving Steve in the process. -Use Steve to move left and end up at the doorway, enter it. Targetboard will begin shooting at Steve but do not worry, Steve will never be shot. For the 2 targetboards, aim and shot them down at ur first shot to earn bonus points. For the third targetboard, do no shoot the bullseye yet. Instead, aim for a small target slight below the bullseye. This will shoot the vase instead. After that, shoot down the third targetboard. Let Steve pick up the shining object. -Use Kla to move into the house and use the button. -Use Steve to move outside the house and shoot the circuit box. Next, shoot the second blue switch from the right, which is exactly the centre switch. Again, one shot one kill earns bonus. At around this time, a madman enters the screen from the left side and starts fighting with a dressed up tree. Ignore him. -Use Kla to click on MP3, which will revive one of the targetboards. Wait for the madman to leave the screen before clicking on MP3, this will reduce dialouge time wastage for the next important step. While the targetboard is being revived, quickly hover ur mouse over Kla and quickly use the rock from earlier to kill the targetboard. If u r successful, u get a bonus. If u fail, the mission will fail and ull have to restart the game. Next, click on Escape Procedure. -Use Ryoh to cut the safe and tie the rope. Wait till the countdown is over. The safe becomes a rocket and blasts off into the sky. Have Ryoh walk up the tight rope to the safe. Solve the colours puzzle with the left half all red and right half green.