Vampire The Masquerade - Redemption FAQ ******************************************************************************* * Vampire The Masquerade: Redemption FAQ Walkthrough * ******************************************************************************* * E-mail: Khronlk@gmail.com * * Version: 1.0 - March 1, 2007 * ******************************************************************************* My FAQ Walkthroughs @ www.Gamefaqs.com - Dragon Quest V (Super Nintendo) - Dragon Quest VI (Super Nintendo) - Final Fantasy Mystic Quest (Super Nintendo) - The Mars Saga & Mines of Titan (Commodore 64 & PC) - Roller Coaster Tycoon (PC) - Stronghold (PC) - Vampire The Masquerade: Redemption (PC) ******************************************************************************* Version History Version 1.0 - March 1, 2007 - I finally finished up the entire FAQ, this probably took me the longest to complete since I had to find out all the weapon, armor, item etc.... stats on my own since the strategy guide I was using had a lot of incorrect information. If anyone spots any incorrect, missing or has information to submit please e-mail me and let me know, full credit will be given. ******************************************************************************* Index I. Walkthrough 1. Prague 1. The Beginning 2. Bonn Silver Mines 1. Silver Mines 1 2. Silver Mines 2 3. Silver Mines 3 3. Prague by Night 4. Petrin Hill Monastery 1. Monastery 1 2. Monastery 2 5. The Golem of Prague 6. Josef's Tunnels 1. Josef's Tunnels 1 2. Josef's Tunnels 2 3. Josef's Tunnels 3 7. Ardan's Chantry 1. Ardan's Chantry 1 2. Ardan's Chantry 2 3. Ardan's Chantry 3 4. Ardan's Chantry 4 2. Vienna 8. Luther Black 1. Stephansdom 1 2. Stephansdom 2 3. Stephansdom 3 9. Teutonic Knight Base 1. Teutonic Knight Base 4 2. Teutonic Knight Base 3 3. Teutonic Knight Base 2 4. Teutonic Knight Base 1 10. Haus De Hexe 1. Tremere Gargoyle Lair 2. Tremere Laboratory 3. Tremere Library 11. Vysehrad Castle 1. Vysehrad Castle 1 2. Vysehrad Castle 2 3. Vysehrad Castle 3 4. Vysehrad Castle 4 3. London 12. Society of Leopold 1. Society of Leopold 3 2. Society of Leopold 2 3. Society of Leopold 1 13. Temple of Set 1. Setite Temple 1 2. Setite Temple 2 3. Setite Temple 3 4. Setite Temple 4 14. Tower of London 1. Tower of London 1 2. Tower of London 2 3. Tower of London 3 4. Tower of London 4 4. New York 15. New York Sewers 1. Sewers Level 1 2. Sewers Level 2 3. Sewers Level 3 4. Sewers Level 4 16. Giovanni Warehouse 1. Giovanni Warehouse 1 2. Giovanni Warehouse 2 3. Giovanni Warehouse 3 17. Orsi International 1. Orsi International 1 2. Orsi International 2 3. Orsi International 3 18. The Cathedral of Flesh 1. The Cathedral of Flesh 1 2. The Cathedral of Flesh 2 3. The Cathedral of Flesh 3 4. The Cathedral of Flesh 1 19. The Three Endings II. In-Depth Game Information 1. Character List 2. Item List 3. Armor List A. Accessories B. Gauntlets / Gloves C. Helmets D. Shields E. Armor 4. Weapon List 5. Tome / Discipline List 6. Enemy List III. My Game Review IV. Credits And Thanks V. Contact Information ******************************************************************************* I. Walkthrough ******************************************************************************* ******************************************************************************* 1. Prague ******************************************************************************* =============================================================================== 1. The Beginning =============================================================================== The game starts out by showing Christof in the battle of Moravia, once he gets struck down by an arrow the cut scene ends and he awakens in a convent to sister Anezka. After some conversation the scene will end out with two hideous shadows approaching the convent. Christof will awaken to screams heard by Anezka, he gets up with a pain in his stomach and grabs his broadsword, this is when you take control of him. Head into the next room where two Szlachta's are attacking the nun's, run over to the Szlachta's and strike them down with your sword. Soon after your win Christof will collapse from his wounds, he awakens once more to Anezka and soon after you will have a conversational decision to make... you will need to click on one of them to continue. (NOTE: Most of these conversation decisions will affect your humanity and can affect the outcome of the end of the game, if you select the line that sounds the "meanest" you will probably lose humanity, if you select the more noble kind hearted line then you can gain or not change your humanity at all.) Once done with your selection a new day will break and Christof will be ready to set off, head into the next room where you can chat with Anezka. When outside the convent explore the city to find out where everything is, also bust open the barrels around town to possibly find some treasures. Visit the inn and speak with the man behind the counter to get a full healing slave, when ready to go to the mines head to the east gate which is beside the university, now outside the city two guards will give you a rough time about if the monsters in the mines could be defeated then the knights themselves would have done it. Head straight out and turn the corner to the left to be in front of the mines, here you will see a torch stick in front of the mines you can use to help light up the darkness in the mines. =============================================================================== 2. Bonn Silver Mines =============================================================================== Quest: Reclaim the Bonn Silver Mines. Main Treasures: Amulet of St. Jude Enemies: Rats, Szlachta, War Ghouls Boss: Ahzra ------------------------------------------------------------------------------- Silver Mines 1 ------------------------------------------------------------------------------- - Follow along the path until you reach a man slumped over, Christof will wonder what happened to him, as he does a Szlachta will come at you from the right. Kill it and grab the two healing slaves here, head around to the left down the slopes until you come across two more Szlachta's, so do to them what you just did to the other Szlachta. Continue up and around for a couple more Szlachta's and then continue along until you see a healing slave and a couple of bags of gold, behind you is a tunnel going down so head down and into the open room where Christof will discover the rats that attack you. Kill them off and kill the Szlachta up the ramp to your right, when you do continue up the ramp to find some holy water, a healing slave and a barrel to bust open. (NOTE: It's best to just hold onto the holy water and not use it because you fetch a good price for them, this also applies to disease/poison antidotes, and if you can save the full healing slaves and use the less full ones.) Head back down the ramp and go to the right where you will see some Szlachta's to your right, kill them for the experience and then head back out into the open room. If you look at where you came in to the open room you will see a path to the left of where you came in, this is where you need to head now so get moving. Just around the corner will be a rat nest where about four of them will pop out and attack you, make quick work of them and round the corner. Kill off the rats on the wooden bridge and bust the barrel here, head forward to the other side of the bridge and to the next bridge where a healing slave will be to your left. Snag it up and proceed forward until you reach another open room with some Szlachta's and some more rats, when you kill them all off grab the chest up on the ramp and then come back down and go down the ramp at the back of the room and follow it around. Here will you find some more rats on a wooden bridge, finish them off and cross the bridge and round the corner to come across some more rats. When you kill these rats off you will see a large opening which will lead to the second part of the Silver Mines. ------------------------------------------------------------------------------- Silver Mines 2 ------------------------------------------------------------------------------- - Follow the path along until you reach the large room, kill off the rat and grab the shield laying on the ground, equip it and get ready for the Szlachta Boss coming from your left. When dealt with go up the ramp behind the Szlachta Boss and grab the treasure up there, now go back down and head up the ramp on the other side of the room. Follow along the path killing the rats in your way until you reach a room with a wooden bridge going across to the other side, kill all the Szlachta's here and watch for the rats in the nest beside the bridge. Grab the little chest here and then cross the bridge, when you cross there will be a path to your right which leads back to Silver Mines 1 which you shouldn't need to go back yet. Continue forth through the large rat until you reach another room with two Szlachta's in it, finish them off and grab the healing slave and bash the barrel open to take what's inside. Now follow along to the next room where there will be a large amount of water in the middle of the room, to the right is a Szlachta and a Szlachta Boss so get ready for a bit of a fight. After taken care of head off to the right, you should see a lever on the right corner of the wooden contraption, flick it and then proceed to the room to the right of it to grab the healing slaves, holy water and barrels here. Now go back out into the open room and wait for the water to drain out, make sure you have some good health because across the way you should be able to see a War Ghoul... these monsters can be a bit of a challenge so it's best to be prepared. After the War Ghoul to the right and up the ramp will be two Szlachta's, get what's inside the barrel behind them and then go back down the ramp and take the path left of where you walked across the water. Here there will be three Szlachta's so make them pay and get the bag of gold behind the bucket, head down the ramp into the next room where a couple of rats will be and a Szlachta coming down the large ramp. When done head up the ramp where another rat will be, kill it and get the treasure and then go back down the ramp and continue forth to the next room. Here will be three more rats, after them you will notice the torches of fire which lead to Silver Mines 3, but before going in head over to the other side of the room and get what's inside the barrels here. (NOTE: If your inventory is full of stuff head all the way back to town and sell your weapons/armor you have to the Smithy and for all of your potions you will have to go Unorna's Shoppe to sell them off, her shop is through the gate to Judith Bridge which is behind the Smithy's shop, follow the bridge along and go through the large gate to Golden Lane and her shop will be just up ahead to the right. Also upgrade your weapons and armor for the upcoming fight and finally head to the convent to get a free heal from Anezka.) When you are ready head back to Silver Mines 3 where you will be very close to fighting the boss for this level, Ahzra. ------------------------------------------------------------------------------- Silver Mines 3 ------------------------------------------------------------------------------- - Grab the treasure in this room and proceed along the path until you reach a large room with stairs going down to circular pad, here you will meet and fight Ahzra so get ready. O=============================================================================O | Boss: Ahzra | Health: 150 | Blood: 100 | Difficulty: Medium | O=============================================================================O | | | Ahzra can be a tough match, she will blood heal when she gets low on health | | and can have some hard hits. What you need to do soon as your done talking | | with Ahzra is retreat back to the stairs which lead to the circular pad | | your on now, you will be safe here... it seems Ahzra is bound to the | | circled area. When ready head up to her and begin your assault, it's best | | to just use your sword to strike her down because holy water is best used | | to sell for better weapons. If you start getting your butt kicked just take | | a few steps back to heal up and then dive in again, when Ahzra gets low on | | health, you need to pour it on before she blood heals and you will come out | | with a win. | | | O-----------------------------------------------------------------------------O After you have slain the beast you will get a change to raise your stats, it's best to focus on strength right now so you can use better weapons. After you decided grab the bags of gold on Ahzra's throne and then head back up the stairs where there is a shortcut to Silver Mines 1. On the way up Christof will stop and pick up a locket of st. jude, head back to town now and if you haven't already did so sell off your stuff in your inventory, also visit the inn again for another healing slave. When your finished go and visit the archbishop at the st. thomas cathedral located beside the convent, once finished leave where you will be praised by the people of Prague. Visit sister Anezka now, after a brief conversation head to the next room where the archbishop will lecture you... now choose your conversational choice. =============================================================================== 3. Prague by Night =============================================================================== Quest: Protect Prague By Night Main Treasures: Nothing Enemies: Ghouls, Szlachta, War Ghouls Boss: None - When the scene of darkness finishes head around the corner towards the inn until you find a Szlachta feeding, kill it and the one just behind it. Now go around the Smithy's shop, you should notice that all the barrels are back so bash them and grab what's inside, also there are rats in some of the corners around town, it's best to grab all these up since you will be needing them shortly. When finished with this head back towards the convent where you will be encountered by three ghouls who will not be happy about you killing Ahzra, these guys aren't really a challenge so finish them up quickly. Right after their deaths you will hear screams coming from the convent, run to the convent quickly and enter it. In here will be a couple more ghouls and a Szlachta, clean them up to engage in a lengthy conversation with Anezka. After the conversation a scene will trigger showing a couple of people talking about the recruitment Christof after that another scene will trigger where Christof is all weary walking through Prague, as he enters a alley way he hears a faint laugh, he draws his sword only to be tossed like a rag doll against the hard wall. Ecaterina emerges and will eventually embrace Christof making him a vampire. Christof Awakens to a thirst and will drink blood for the first time, after being told what is to become of him you come to some conversational decisions. Make your choices and soon after you will meet a new ally, Wilhem. After another conversation you will be given a new task to perform. =============================================================================== 4. Petrin Hill Monastery =============================================================================== Quest: Recover The Nod Fragment Main Treasures: Femur Of An Elder Tzimisce, Nod Fragment Enemies: Cappadocian Vampires, Rats, Skeletons, Zombu Boss: Mercurio Leave the university and head toward the Smithy's shop, once there go through the gate to Judith Bridge behind the Smithy's. Cross the bridge and about half way Wilhem will explain a bit about drinking blood from humans, when finished continue across the bridge and once across follow around to the left to find Petrin Hill. Continue forward and when you reach the Monastery Wilhem and Christof will engage in a short conversation, when finished head around to the right to find the door to enter. ------------------------------------------------------------------------------- Monastery 1 ------------------------------------------------------------------------------- - Now inside another conversation will take place, when done head into the room just ahead to get some treasures, if you are in need of blood feel free to drain the monks down to about 25% of their blood(This will make sure you do not kill them and lose humanity). Come back out and take the path left of the room and follow it along until you reach a door with two Cappadocians guarding it, take them out and grab the treasures around the area, don't forget the leather armor just beside the doorway you just passed by. Now go through the door here and round the corner after the conversation, there will be quite a few enemies in the room ahead so get ready. Once finished get the chest in here and anything that fell off the dead enemies and continue up the stairs to another hefty battle, bust the three barrels up and grab what's inside and then continue left around the corner to where the painting will be, go into the room just right of it and wipe the enemies out in here. Next pull the lever to the right and then grab any treasures, head back out of the room and go left and into the next room that looks just like the last. Do the same in this room as the last room, flip the switch and head back out, you will see the wooden gate has been removed from the stairs going down... so go down them for another quick conversation. Proceed down the steps and around the corner to meet a few more enemies, get the chest in the middle of the room and take a right into another room. Here just slash and kill and pick up any treasures, go back out when done and continue down the stairs past the chest, a couple of skeletons will try to stop you but finish them up and go through the door to Monastery 2. ------------------------------------------------------------------------------- Monastery 2 ------------------------------------------------------------------------------- - When you enter the second part of the Monastery a couple of rats will rush you so kill them off, grab the blood behind you and continue forward until you have a little talk. Continue up until a couple Cappadocians come at you, after them grab the coins in front of you but be careful of the fireball that shoots down at you. Now go to your left and finish the skeletons and snag up the coins behind them, go back to the left and kill the rat and buried Cappadocian, now grab the treasure chest behind him and bust open the barrels and get what's inside. Now finally go through the door in the middle of the room, kill the enemies here and take the steps up on either side to go back down the steps on the other side. Kill the enemies here and them search behind them and behind the steps for some more treasures, once done you can go down the steps to engage some more enemies. When finished bust open the barrels and get what's inside and go through the doorway to the left room, kill everything in here and go to the back of the room to get the treasures back there. Come back out of the room and head up the plank of wood going up, up here kill the Cappadocian standing right beside you. Now go down into the room where a fair amount of enemies will come at you, slice and dice them all up and go to the back of the room to flip the lever, now grab up any left over treasures dropped in here. Go back up the wood and down the other side into the room you were in previously and open the door that is now open and not blocked. On the other side will be a few enemies to the right, smite them and go into the room to your left where the Zombu is, kill it and flip the flat switch on the shrine to open it and grab what's inside... flipping this switch will also open a secret door just to the left of the door which leads to Monastery 3, although it takes a bit to open. Once it is open head inside and kill everything in here, at the back on the table is a few items including a main treasure which is the femur. The femur is unidentified so if you find a spirits touch scroll use it on the femur to find out it's details, also you will be able to sell it for more money if it's identified. Anyways go back out and proceed through the door which leads to Monastery 3. ------------------------------------------------------------------------------- Monastery 3 ------------------------------------------------------------------------------- - Start by grabbing the treasures behind you, after that follow the tunnel around killing what's in front of you. At the end of the tunnel is a door to the right, a door to the left and stairs in front of you, kill the skeleton to your right but go through the door to the left since the one on the right is locked right now. Kill and take everything in here and go back out and go up the steps and kill whatever is in your way until you reach the bottom of the steps, now to your left will lead to Garinol's study but it's locked right now so continue forward killing the thing here. Grab up anything you can find here and then flick the tile that's to the right of the far door, this rise up the wooden gates blocking the door's path. Proceed up the steps which will bring you to another set of wooden gates, don't worry these ones will open if you click on them. If you rush into the room the gates will close back behind you most likely trapping you in with the enemies and leaving Wilhem locked out, so it's best to open the gates and lure the enemies out to you and Wilhem. Anyways when you clean the room up proceed up the steps killing more enemies in your way, when finished go to the very top of the steps and look at the mural on the wall, see the thing poking out of the skeleton's finger? Grab it because it's a key... even Christof will point that out when you pick it up. Now head all the way back to where Garinol's study is and open the door up, kill the Cappadocian behind the door and go down the steps on the right and the other enemy here. Grab any treasures you see and then go up and then down the other steps, kill the two other enemies on either side of the stair case and claim any treasures. Now go back up the steps and into the room at the end of the hall, kill the Zombu and female Cappadocian in here and then grab all the stuff on the table. Now head all the way back to almost the start of Monastery 3, remember the room that was locked at the end of the tunnel? That's Mercurio's room where we need to go, before entering it if you have the patch for this game save here because Mercurio can be a bit of a hand full. Now ready, enter the room and speak with Mercurio, answer the conversational decisions how you want and prepare for battle with Mercurio!. O=============================================================================O | Boss: Mercurio | Health: 300 | Blood: 200 | Difficulty: Hard | O=============================================================================O | | | Mercurio is a pretty tough opponent, simply for one reason, his plague | | breath. When he uses it, it will likely hurt both Christof and Wilhem | | because it has a wide dispersal area. Plague breath will hurt you while | | driving up your frenzy and occasionally you will wince in pain, in which | | case you should blood heal to heal up and lower your frenzy. There is no | | real special way to fight him other then straight attacking him, you can | | cast potence and celerity on yourself to enhance yourself for a very brief | | amount of time which does help a bit but runs out quick. Also the fight can | | go either way depending how often you land a hit and for how much damage so | | really it is a bit random who wins here, any who good luck. | | | O-----------------------------------------------------------------------------O After defeating Mercurio he will drop the Nod Fragment so pick it up, next grab the contains of the chest and then get yourself out of the Monastery completely. Just before you leave outside fill up on the monks if you need to. When outside Wilhem will talk with you and then a scene plays out of you can Anezka having a lengthy talk, afterwards you will emerge out behind the convent. Right now would be a good time to sell off all the stuff you have acquired in the Monastery, so go to the Smithy's and Unorna's Shoppe and sell off your equipment. Don't buy any new equipment yet though, at least not just yet. Head back to the university and speak with Ecaterina and Cosmos, they will congratulate... Wilhem but Wilhem will say you were a big help. After the talking you will get a new quest and will be able to raise your stats. =============================================================================== 5. The Golem of Prague =============================================================================== Quest: Kill The Golem Main Treasures: Nothing Enemies: None Boss: Maqqabah The Golum - Before going to kill the golem let's go buy some better weapons and armor, so head over to the Smithy. Personally I like to get a couple of exquisite bastard swords, studded leather armors, full helms and a couple pair of gauntlets for this part of the game but get what you like. When done we need to go through the gate to the northern quarter, start by going right of the Smithy and keep going until you see a Knight of St. John near the gate, now pop through the gate to go where we need to go. You will see bloody dead bodies upon entering the gate, follow around to the right and continue along until you reach a part where a woman will cry out for help. You will then engage in a conversation with Mendel, after a quick pep talk get ready for a fight with the golem gone wild. Go through the tunnel and up the steps to watch the golem smash down a wall and come right for you. O=============================================================================O | Boss: Maqqabah The Golum | Health: 300 | Blood: 0 | Difficulty: Easy | O=============================================================================O | | | Maqqabah The Golum isn't to hard to beat, it uses no disciplines so it uses | | only brute force. The golum doesn't seem to hit much harder than Mercurio, | | maybe because of your new armor upgrade but still. The only thing the golem | | can get you with is it's "uppercut", it will lift you up off the ground and | | delay your attack for a while. Other than this just slice it up with your | | weapons and heal if you need to heal. | | | O-----------------------------------------------------------------------------O After you kill the golem pick up the Maqqabah's Shem and go and speak with Mendel, when done you will need to bring the shem to Garinol. Garinol is back in front of the Monastery on Petrin Hill so head all the way there, when you reach Garinol you will notice a woman with him, she will be your next ally. When done speaking with Garinol, Serena will join you. If you have any money left you should upgrade Serena's weapons and armor if you can, when ready go and rest at the haven under the university. Christof will have a dream of biting Anezka and drinking from her, as he awakens he will go and check in on Anezka who will be gone. After that you will be in front of Ecaterina and have a chat with her about Anezka, you will get a letter from her to read now. Soon after that you will be in front of Prince Rudolf Brandl, you will be faced with a conversation decision and soon after be given a new quest to complete. =============================================================================== 6. Josef's Tunnels =============================================================================== Quest: Retrieve The Reliquary Main Treasures: Reliquary, Gangrel Eye, Tome of Animalism Enemies: Ghouls, Nosferatu, Rats Boss: Vaclav Before getting right to this quest there is something we have to do before we will be able to get into Josef's Tunnels, we start by going to see Josef himself. Josef is located behind the graveyard, the graveyard is behind the large doors right beside where you fought the golem so head there now and follow to the back of the graveyard near the statue of the woman holding a baby and down the ramp to find Josef. Before Josef let's you into his tunnels you must pay his price, his price is a goblet of elder vitae. To get this head back to the university and speak with Ecaterina, she will give you a goblet of her vitae for Josef. Head back to Josef and talk to him to give him the goblet, he will now let you enter his tunnels but he does not promise a safe journey. ------------------------------------------------------------------------------- Josef's Tunnels 1 ------------------------------------------------------------------------------- - Start by going around the corner to the left to meet your first two victims, next click on the coffin here as it acts like a treasure chest, however, not all of the coffins in here are treasure chests, only about 60% of them are. You will now be at a path where it separates into two parts, one left and the other right, take the left one and follow it down opening the coffins on the way. When you come to the end of the tunnel you will most likely be attacked be a couple of Nosferatu from both sides to kill them off, now loot the treasures in the room to your left and go back out and continue along the path until it bends to the right. Behind you will be another Nosferatu who probably won't of seen you yet but kill him for the experience points, go left and follow until you come across some more Nosferatu near a couple of coffins. Finish them up and grab what's inside the coffins and continue forward where you will see a wall that has been busted out to allow access. Go through there and kill the rat to your left, bust the barrels here and get the rats, also get the coins on the wall to the left. Now keep going along and when you reach a dark room with a rat kill it and flip the level and look behind you to see a secret door opening, go into the room but watch out for the flames that come shooting out from the wall. In here is a rat and two Nosferatu so kill them and get what's in the chest, come back out and take a left of where you just flipped the switch to come to a room with a lot of Nosferatu in it. Wipe them all out in here and get any treasure and barrels you find here, take the sets of steps down near the back of this room and take a hard right and kill the rat uner the steps. Now kill the three Nosferatu at the back and flip the lever here to open up the gates on the door we need to go through, go right of the steps to go through a doorway where there will be about seven Nosferatu in total in this room. When done with them get all the treasures in this room and then we can take the steps up at the back of the room. This will lead to another room with more Nosferatu in it, kill them and get what's in here and take the little steps up to where a couple more Nosferatu will be, after them you will see a busted out wall just in front of you, don't rush in here to quickly because there are a lot of the harder Nosferatu in here so it's best to lure them in and kill them one by one because if you run in there you could easily die if things go bad. Once you clean them all up proceed through and through the next busted out wall to a room with a rat and two more Nosferatu, when your finished with them claim anything in here and go through the busted wall at the back to get to Josef's Tunnels 2. ------------------------------------------------------------------------------- Josef's Tunnels 2 ------------------------------------------------------------------------------- - Josef's Tunnels 2 is pretty straight forward, follow along the path killing the Nosferatu in your way and picking up any treasures you find. A few rounds of the corner will bring you to a spot where there is a brick wall on the right side of the room, you should notice that a part of the wall is dis-colored, a darky looking color. If you have a heightened senses scroll use it and click on that part of the wall to find a secret area! Get the treasures in here and go back out and continue to follow along until you come to a spot where the paths breaks off into a left and right way, take either way since they lead to the same spot. When you reach the stairs circling up save the game before you go through the busted out wall because Othelios and some Nosferatu are behind there waiting for you. Othelios will use drawing out the beast on you so be careful of frenzied allies, also his axe will frenzy you in a shot or two. This plus the other Nosferatu is a challenge, best way to do this is to barley step into the busted path and lure some of the Nosferatu out and kill them before facing Othelios. Once you kill them rush in and focus your attack on Othelios, when you defeat him grab the treasures behind you and any dropped. Round the corner and to your left will be a path that will lead up to golden lane, this is helpful to help unload your inventory because there is still quite a bit more to go before beating this quest. Once you come are done unloading your inventory go back in the way you came, now go across the way and down the steps, here you will see a Nosferatu but he is not a enemy, he is Illig. Talk to him if you want to hear babbling, but anyways go through the door beside him to enter Josef's Tunnels 3. ------------------------------------------------------------------------------- Josef's Tunnels 3 ------------------------------------------------------------------------------- - This is sorta a maze/puzzle of the game, to figure out what doorway to go into your suppost to click on the tablets on the pillars which gives you a clue on which door to take but it's a bit fuzzy on where to go so i'll just tell you. See the colored emblems above the doors there? I'll tell you what color to go into to advance to the next area, start by taking the door with the red emblem above it, next go through the door with the yellow emblem above it, now go through the door with the green emblem on it, here go through the door with the blue emblem on it, and finally go through the door with the orange emblem on it. Finally, you will be in the crypts of the cathedral. Kill the two ghouls that challenge you and grab the treasures on the wall behind them, now go left and another left at the gate, kill the two Nosferatu in here and get the treasures on the tiles on the ground. Be careful not to step on the tiles because a ball of flames will shoot out at you, when your done flip the lever to your right which will in turn open one of the gates blocking your way. Walk around and go through the now opened gate and flip the other lever, now here is a secret, there is a tile on the staircase right beside the lever you can push, this will open a small gate up the stairs which allows you to grab some treasures. Head up the steps and kill the two Nosferatu blocking your way, now grab the bastard sword and coins in the little area to your left that is now no longer blocked by the gate. Continue up the stairs and kill the rats, check behind the tombs up here to find some vitae and other treasures. Just around the corner is the tomb of Vaclav which you will have to face so prepare yourself. O=============================================================================O | Boss: Vaclav | Health: 250 | Blood: 0 | Difficulty: Easy | O=============================================================================O | | | Vaclav isn't to difficult, he only attacks with physical attacks but in two | | hits he can frenzy a ally which makes things difficult. Stick to regular | | attacks on him and cast potence and celerity to make the fight easier and | | quicker, also don't forget to heal if you get low on damage. | | | O-----------------------------------------------------------------------------O After Vaclav falls grab the stacks of coins beside his tomb and open up the large door and up the steps, open the wall door and grab everything in this room especially the Reliquary. When you have everything leave this place, take the path out in Josef's Tunnels 2 up to golden lane to get out faster. Sell off anything in your inventory and then go see Prince Rudolf Brandl through the Prague castle ground gate which is located beside the golden lane gate. After a brief conversation and a conversational decision you will be given a new quest to invade the Tremere Chantry. =============================================================================== 7. Ardan's Chantry =============================================================================== Quest: Invade Tremere Chantry Main Treasures: Ivory Bow, Sire's Finger Enemies: Elementals, Gargoyles, Hoppers, Tremere Boss: Ardan Before going to where we need to go make sure you upgrade your weapons and armor, just a hint the Tremere shoot a lot of fire balls at you so studded leather armor is good and if you can find a fire insulated piece of equipment then it's a bonus. ------------------------------------------------------------------------------- Ardan's Chantry 1 ------------------------------------------------------------------------------- - Alright let's go to Ardan's Chantry, where is it you ask? well go to Golden Lane and it's the building at the back to the right which was locked previously. When you go in Christof will let you know that the magic shop is a fraud, head to the back and open up the half door and then the curtain to reveal some stairs going down. Take the stairs down to the next room, here you will see little purple flames around a circle on the ground near the walls, if you see little flakes of magic coming out of them it means they are activate and you can step on the flame which will cause one of four things, one that a blood stone will appear, two a hopper will appear, three a elemental will appear and four which is rare a blood pearl will appear. These flames will be all over Ardan's Chantry so step on them and get or fight what appears. Back to the walkthrough, when you walk a bit into the room some hoppers will come at you so finished them off, hoppers usually drop a decent amount of gold so be sure to pick it up. When you claim all the treasures in this room move to the next room where you will meet some Tremere, the best tactic is to lure one or two of them out at a time and kill them then, because a group of Tremere can be a handful, simply because alot of fire balls will frenzy you. Alright when the Tremere are dead and you looted the room head around the corner, there will be a room to the right as you round the corner but leave it for right now and continue forward. Same thing as before kill and loot everything in this room and the one just to the right of it, just make sure when your looting don't forget treasure chests on the tables. Ok go back to the room I told you to ignore for now and go in and hack and slash and grab whats there, now to the right is two doorways. Take the one to the right first and kill the Tremere and hoppers in there, to the very right is the ivory bow so make sure to grab that up. Now go back out and take the left doorway, get whatevers in the purple flame at the end of the room. As you can see there is a dark doorway which leads to Ardan's Chantry 2 underneath a room at the top of the stairs but go there after you kill the Tremere and loot the upstairs room. ------------------------------------------------------------------------------- Ardan's Chantry 2 ------------------------------------------------------------------------------- - Now in Ardan's Chantry 2 take the stairs down into the next room, kill the Tremere around the corner along with the hoppers and grab everything in here, even the barrels near the doorway. Continue along through the doorway and around the corner to find another Tremere to take care of, down the stairs some hoppers will come up and challenge you. Before going down the steps go into the room across the way first and kill the Tremere and hoppers in there and snag up the loot in here. Now go back out and down the stairs, get what's in the purple flame and the barrels. Now go through the doorway and round the corner to find a couple Tremere in the middle of the room in front of a couple prisoners, kill the Tremere and their hoppers and set the prisoners free. They decide to stick around I guess cause they do not move, grab the treasures around the room and proceed through the next doorway which goes down some steps to more Tremere. Finish them and grab what's in the purple flame at the bottom of the steps, go back up and into the room that was across the way and do what you do best for this quest, kill and loot. The Sire's Finger is in here and if you have a spirits touch scroll use it on the finger. Go into the next room which is Tremere and hopper free so take what's here and then go up the steps into Ardan's Chantry 3. ------------------------------------------------------------------------------- Ardan's Chantry 3 ------------------------------------------------------------------------------- - As soon as you get into Ardan's Chantry 3 a Tremere will spot you and come up the stairs to the right so wait for him and kill him, now go down the stairs to the right and you will see somebody chained up ahead of you. Kill the hoppers to your right and then a walk over to the chained up man and a gargoyle will come at you, kill it and approach the man to watch him free himself. He will now join you, his name is Erik. Equip him with the some weapons and armor you found and then go to the left of the room where there is a Tremere and some hoppers, kill them and get the two chests. Now go back over to where Erik was chained up and continue past it to the hoppers, kill them and continue through the doorway to Ardan's Chantry 4. ------------------------------------------------------------------------------- Ardan's Chantry 4 ------------------------------------------------------------------------------- - Ardan's Chantry 4 is just a boss battle, head down the stairs to meet Ardan himself for a lengthy conversation and a battle to the death. O=============================================================================O | Boss: Ardan | Health: 300 | Blood: 200 | Difficulty: Medium | O=============================================================================O | | | Ardan can be a challenge if your dexterity is low and cannot land many hits | | upon him, his biggest threat is when he uses immolate on you. Not only does | | it do a significant amount of damage on you, it will drive you to frenzy | | very quickly. Ardan has decent defense to physical attack so it will take | | a little bit to beat him, just try to heal to get your frenzy down before | | the beast gets the best of an ally. Potence and celerity are a welcomed | | advantage once again so use it at your own discretion. | | | O-----------------------------------------------------------------------------O After you have defeated Ardan you will automatically appear in front of Ecaterina, you will have a bunch of conversation decisions if you choose to try and argue to save Anezka. Just so you know if at any time turn your back on her in this conversation you will lose humanity. After the discussion you will leave for Vienna through the east gate which is right beside the university. Don't worry about selling the stuff in your inventory, just do it in Vienna since there is a new and better Smithy and Unorna's Shoppe there. So leave now by the east gate to Vienna. ******************************************************************************* 2. Vienna ******************************************************************************* When you first enter Vienna your haven will be the church door to the right, there is a secret level you have to pull to open a passage down the steps to your coffin and save point. Back to our quest, we need to attend count Orsi's party but before we do that we have to get an invite and also upgrade our equipment. Start by dumping off our weapons at the local weapon smith who is located on the outer stradt, just keep doing a circle around until you locate his door with a sign above it. Once you unload your equipment it's time to unload our scrolls and other mystical things we don't need, so it's off to Order of Hermes which is located in the eastern ringtrasse, also this is where we need to go to get our invite to count Orsi's so head there now. To the left is the Order of Hermes, go there now and engage in a conversation with him, after dump your mystical equipment off to him. Head back out into the eastern ringstrasse, see the beggar laying down by the fire just ahead to the left? You can drain him dry of blood and kill him without losing humanity, when he dies save your game and reload it and he will revive with full blood and you can keep doing this until your characters are all full. After filling up on blood the Green Frog Inn is just to your right, head inside and speak with one of the three ladies and once your done an invite will be laying on the bench for you to take. Head back out into the outer stradt and then to the inner stradt right in front of you, go straight across to the other side and out into the outer stradt again. You will now be in front of the gate which leads to count Orsi's, go through the gate and look upon his mansion and then up the steps into the mansion. Go and speak with one of the three ladies again and then Orsi himself will greet you, after a talk and a conversation decision Orsi will have a quest for you to do if you want to find out where Anezka is. =============================================================================== 8. Luther Black =============================================================================== Quest: Find Secret Entrance To Clock, Find Luther Black Main Treasures: Heart Shield Enemies: Dark Hunters, Lasombra Ghouls, Rats Boss: Luther Black (No Fight) ------------------------------------------------------------------------------- Stephansdom 1 ------------------------------------------------------------------------------- - After you leave Orsi's upgrade your weapons and armor if you haven't already, after that head into the inner stradt in front of Orsi's, take a left and walk forward for a bit and then take a left around the building to find the inner house. Once in climb the steps to the top and leave out the big window at the top, now your on the roof, climb the steps to your left and just follow along the roof until you reach a the secret entrance to the clock tower. When you get inside daylight will break, inside take the steps down until you find a couple Lasombra ghouls. After you kill them you will run into a part which requires a bit of carefulness, around the corner is a hallway with sunlight coming in from the windows, so what you need to do is check off the green beside all off your character which is located beside your health and blood meter. This will make your character hold their positions and not run into the sunlight when you run by this hall, only use Christof or your character of choice to run down the hall and open the door at the end. Two rats will come at you just outside the door so clean them up, head around to corner to the left and you will see some Lasombra ghouls ahead. Again it's best to just use one character to take these guys out and the rats around the corner, when you are done with them there will be a ramp ahead going down which is all sunlight so your gonna get burned no matter what going down so just haul down it and take your burning. To your right you will see a large mechanism go back and forth, do not try to get past it right now as it will kill you in one shot, it's very rare to get by without using a scroll we will soon get. Go down the stairs and get the chests, gold and scroll we need, now go back up and up the steps to your right to get some more treasures. Go back down in front of the large mechanism and use your scroll of the mist form which will turn you into a ball of mist, float by and then right click on buff logo to turn it off, push the button on the wall to turn of the large mechanism so you can safely get by with your other characters. Continue ahead and ignore the path to the left as we can get over there without burning ourselves, once you get past the two spots of sunlight to your right stop before going down the ramp and then switch to your other character's and manually guide them to Christof. Once you get all of your character's together hit the large button in the bottom left of your menu or click all the character's green light back on. Now all together go down the ramp and take a left into a busted out wall, in here a quite a few Lasombra ghouls around the corner along with a rat or two. Wipe this room out and grab anything worth while and then take the steps up to kill a couple more Lasombra ghouls, grab the claymore and head back to where just came down the ramp to go through the busted wall. You see those three switches on the wall? Flick the two in light which is the very left and very right one to open the passage to Stephansdom 2. ------------------------------------------------------------------------------- Stephansdom 2 ------------------------------------------------------------------------------- - Go around the corner to fight some Lasombra ghouls and pick up the treasures behind them, continue along for another fight with some more Lasombra ghouls and rats, again loot anything you find. Continue ahead to the next room and wipe out the enemies in here, here is a ramp going up and a opening outside with sunlight, go outside and kill the Lasombra ghouls and get the treasure here. Now go back inside and up the ramp killing the Lasombra ghoul in your way, here is another situation where you have to go up a ramp full of sunlight into a building. So again check off the green light to make your characters say put and manually guide them up one by one to get into the building, once they are all in check the green lights on again and kill the Lasombra ghouls in here and take the treasure chests in here. Advance to the next room and kill the enemies here, get the chest and go to the next room. When you kill the Lasombra ghouls in here you will see the path to the next room is blocked off by some stone pillars going across, what you need to do here is look in mirror across the room, this will reveal which tiles you need to push on the fire place to open up the stone pillars. If your lazy and don't want to look it's the second to the left tile and the very right tile, when the pillars move continue through and take out the Lasombra ghoul here and go through the door into Stephansdom 3. ------------------------------------------------------------------------------- Stephansdom 3 ------------------------------------------------------------------------------- - Wait for the Lasombra ghoul to come down the steps and then kill him, next bust up the barrels and take what's inside and then up the stairs with you. Here you will meet your first dark hunter, like Vaclav dark hunters have good physical defense so it might take a bit to kill them. After you kill it and the Lasombra ghoul grab any treasures and continue up the next set of stairs, here is a couple more Lasombra ghouls so kill them and get the treasures in the corner to the right. Now enter the room with lots of paintings on the wall, if you look around you can see all off the Black's that have ruled this place. Continue across to the other side where you will encounter a couple dark hunters and a Lasombra ghouls, still in the room with the painting on the wall check to the left of the doorway leading out, there is a heart shield sitting on the ledge in front of the mirror just past the last painting, it is easily missable if you are not looking for it. Round the corner to the left and kill some more Lasombra ghouls and dark hunters. Get the chests at the back of the room and then climb up the stairs, kill the enemies all in front of you here. Now there is a big locked wooden gate in the middle of the room and a doorway to the left, head in doorway to confront Luther Black. After you have a long talk with Luther you will come to a conversation decision, this decision will effect if Luther Black kills himself and possible kills you or if you decide to kill him. What I mean by possible killing you is if you deny to kill him he will open up the roof himself and flood the room with sunlight killing him and hurting your entire party, if you can not get out in time then you will die. It's best to just kill him yourself as there is no downfall here, once you agree to kill him go back out and enter the now unlocked large wooden gate. Head up the stairs and get what's in the barrels up top, now flip both switches up here on either side of the room to kill Luther Black. When you finished your quest head back down the stairs and down the other stairs around the corner, when you reach the bottom of the stairs Orsi will be waiting for you with two Teutonic knights. He betrays you and locks you up in the Teutonic Knight Base. =============================================================================== 9. Teutonic Knight Base =============================================================================== Quest: Escape The Teutonic Knight Base Main Treasures: Ainkurn Sword, Tremere Amulet Enemies: Hoppers, Teutonic Knights, Rats, Ghouls Spiders, Tremere Boss: Dark Knight ------------------------------------------------------------------------------- Teutonic Knight Base 4 ------------------------------------------------------------------------------- - After a scene of Serena using a corpse to free your party you will be free to leave the prison cell and take some revenge. When your outside your cell kill the three Teutonic knights up ahead, next open up the gate to your right down the steps. If you rush inside the gate will close behind you and you will be stuck fighting all the enemies in here by yourself so lure your enemies out to you, when you kill everything in here open up each prison cell and grab what ever is in them. Head back out and open up the prison cell to your right to kill a couple ghoul spiders, continue forward and kill the Teutonic knights as they come at you. When finished here the room to the right will have a Teutonic knight at the back and also a battle axe up against the wall, snag it up and come back out into the main hallway. Ignore the stairs to your left for right now and open the two gates up to your right, the second gate or the further one has a small chest in it but it's hidden in the shadows so scan over it to find it. Behind the second prison cell will be some Teutonic knights as well as the room beside the prison cell, when you finished cleaning them up go back into the main hall and at the end of it is a flanged mace and a shield, also there is another prison cell with a rat in it. Head back to the stairs I told you to ignore and take them up killing the Teutonic knight in your way, when you reach the top kill all the Teutonic knights up up here but don't open the gate on the other side of the room just yet. Open all four of the prison cells and take what's in any of them, next go into the room where the steps go down, there will be a Teutonic knight on either side of the room so kill them now. Again take what's in the four prison cells here and go back out, now open up the door to the left and continue forward killing the Teutonic knights in the rooms to your left and the one in front of you. When done with them proceed up the steps and and through the door to Teutonic Base 3. ------------------------------------------------------------------------------- Teutonic Knight Base 3 ------------------------------------------------------------------------------- - To start out go through the gate just in front of you, again it's one of those lobster trap doors which closes behind you. When you kill everything in the room get the bag of gold behind the crates, go back out now and go left, kill the Teutonic knight coming up and then grab what's in the barrel just behind him. Head up the ramp and kill the Teutonic knights to the right, the room just to the right is four rooms connected, kill everything in these rooms and grab all the precious loot. When your done in these rooms go out through the back and up the stairs to encounter some more Teutonic knights, get the treasures near them and continue right through the Teutonic knight. If you now look to the left up the stairs you will see a Tremere, go and slice him up and then continue past his remains to fight some hoppers and another Teutonic knight. To your right will be a gate that leads to Teutonic Knight Base 2 but it's locked so you have to go left into what looks like a Tremere Chantry, kill the Tremere in here and the hoppers and then step on the purple flame to which I think will always turn into a blood pearl. Now go through the "lobster trap" door to the left of the Tremere chantry entrance, when you kill the Tremere he will drop the Tremere amulet, you can't pick it up but it disappears and you have it but it's not in your inventory, just so you know. Now you can go back out and open up the gate to Teutonic Base 2. ------------------------------------------------------------------------------- Teutonic Knight Base 2 ------------------------------------------------------------------------------- - Teutonic Knight Base 2 has a lot of loot in the rooms to the back, ignore the stairs going up to your right and visit all the rooms going back. Most of them will have three Teutonic knights in them along with up to eight small chests in them, after you clean them all out including the Tremere room at the back you can now go up the stairs. Go around to the right killing the Teutonic knights in your way, when you come to a doorway to your right go in. At the back will be a Teutonic captain along with four Teutonic knights, when you kill them pick up the ainkurn sword behind their corpses. This sword should be your main weapon through out the entire game, it does aggravated damage which is rare, drains blood often and adds it to your own blood pool and adds a +10 dexterity to your stats, it's quite possible the best weapon in the game. Alright go back out and continue around the room until you come to a room to your left with some Teutonic knights and a Tremere in it, get the chest behind them after they are dead and then go across the room through the doorway and up the stairs to Teutonic Knight Base 1. ------------------------------------------------------------------------------- Teutonic Knight Base 1 ------------------------------------------------------------------------------- - Kill the Teutonic knights that charge you and take what's in the barrels, continue to climb the stairs killing the knights in your way and go out the door into a courtyard. More Teutonic knights will be waiting here, after them go through the door to the left and kill off the knights here. Grab the chests and proceed through the doorway into the next room, kill the Teutonic knights and grab the barrels. This part is weird, in the next room there is sometimes a Tremere lord and sometimes there isn't. I have beat this game at least ten times over and there has been a Tremere lord in the next room twice that I recall, anyways if there is one kill him and continue down the room to kill three more Teutonic knights. Keep going forward and kill the knights on either side of the doorway, snag up what's inside the chest and prepare for another Teutonic captain and some knights in the next room. After you kill them the Teutonic captain will drop a exquisite battle axe, by now your inventory for all your characters is probably pretty close to being full. Head up the stairs, in the room around the corner is a Tremere lord, a Tremere and a hopper. When you kill them get the two chests and pull the lever on the wall to open the gate which will finally let you out of the Teutonic Knight Base. Go back down the steps and leave through the door in this room to get outside. =============================================================================== 10. Haus De Hexe =============================================================================== Quest: Retrieve The Journal Of Etrius Main Treasures: Berserker Fang, Tome of Ritual Thaumaturgy Enemies: Gargoyles, Hopper, Tremere Bosses: Virstania, Etrius Go and speak with Orvus at the Order of Hermes, he will infuse your Tremere amulet with the magic you need to enter the Haus De Hexe. Now sell off the things in your inventory and upgrade your equipment, when ready go through the southern ringstrasse to reach the Haus De Hexe. Follow along through the gate and into the castle, when you get in the castle a couple of Tremere will wonder how you got in and then attack you. Kill them and then you have a choice of where to go. In front of you stands three doors, I list from left to right. ------------------------------------------------------------------------------- Tremere Gargoyle Lair ------------------------------------------------------------------------------- - Upon entering a Tremere will see you and come at you, do away with him and head into the room to the left. Kill the two Tremere here and get the loot in here, now take the right path and follow it until you reach a door. Open it and kill the two Tremere on the other side, get the small chest and continue forward where you will come to your first gargoyle. Now your at a three way intersection, take the ramp up to score some more loot, head back down and take the only other path which goes forward. Three gargoyles will await you in here, finish them and get the emeralds at the back. Go to the next room where three more gargoyles will be along with a Tremere, when done bust open the two barrels in the back room and claim what's inside. Proceed along where yet again three gargoyles will be to test you, do to them as before and move to the next room where a couple more gargoyles will be along with two Tremere. When you are done killing them get the treasures behind them and head off to the next room with a couple more gargoyles. Finally when your done with them Virstania will be in the next room with you guessed it another gargoyle. O=============================================================================O | Boss: Virstania | Health: 300 | Blood: 140 | Difficulty: Easy | O=============================================================================O | | | Virstania is easy enough, she will cast prison of ice on you and can and | | probably will use immolate as well. With four characters you should be | | able to kill her fairly quickly and continue on. | | | O-----------------------------------------------------------------------------O When you kill Virstania and the gargoyle grab the arcanulum piece and step into the circling white dots to teleport back into the main room of the castle, click on the triangle on the floor to place the acranulum piece onto it. When all three pieces are places down the magical seal to the room up the steps will disappear and allow you to enter the room, but until then the Tremere Laboratory is next. ------------------------------------------------------------------------------- Tremere Laboratory ------------------------------------------------------------------------------- - start by taking the path to the right and killing the Tremere in the room, go down the steps to the right which will lead to another room. Just as a warning the statues that look like howling dogs on either side of a hallway will shoot flames at you as you walk past them. Anyways again kill the Tremere in this room and grab anything on the floor you see, go into the room to the right of the steps going down. Kill the hoppers in here and grab the treasures on the table, take the steps up to the room which will lead to a room with some more Tremere inside. After your done with them pick up any loot laying around and head to the back of the room where there is a dark little closet with some treasure chests in it. Go back up the steps and into next room with more Tremere, as usual kill and loot and head up the steps, take a left which will lead to a room with a Tremere lord inside along with a couple regular Tremere. Kill them all and grab the tome and chest, proceed to the next room with caution as there is two Tremere lords and a regular Tremere in here. As you should know by now Tremere lords are pretty deadly and even deadlier in a group, when you do manage to kill them the next arcanulum piece will be up the steps. Although you have the arcanulum piece there is still more Tremere and loot in other rooms to explore, they are not hard to find as all the rooms are connected so I will leave it to you to just browse around looking, it's a good idea to do this just for the experience you get for killing Tremere. When you are done step into the circling white dots and teleport to the main room to place the second arcanulum piece in the floor, finally step into the hardest section of the castle which is the library. ------------------------------------------------------------------------------- Tremere Library ------------------------------------------------------------------------------- - Start by heading to the left and cleaning out the room of the Tremere here, grab the loot and then go back out and head down the steps to the right. Now there is four different rooms that all break off from this long set of stairs, just go down the steps and clean out all for rooms of the Tremere within them and snag up the treasures in the rooms. Just as a warning through most of the rooms have at least one Tremere lord in them and one has two of them in it. Also as the very bottom of the steps is a couple Tremere, sometimes they can see you coming down the stairs so they will come up after you instead of waiting for you to come to them. Now when you reach the bottom of the stairs kill the Tremere to your left if they didn't already come up after you. To your right is another room with 3 Tremere in it and a Tremere lord, there is no loot in here only the experience for killing the Tremere. When you finished up head back out into the room at the bottom of the stairs and just before the doorway to the next room is a little closet room with a chest in it, grab it and proceed through the doorway. To the right is a room with a Tremere and two Tremere lords so rush in and kill them quickly, grab any loot and come back out. Up ahead just around the wall is a room with three Tremere lords in it, yes three!. This can be a doosy, your best bet is to just barley step into their vision so only one maybe two see you and they will come to you around the corner. When you kill them or one of them rush in and kill the rest, after that grab the last acranulum piece and enter the circling white dots. Place the last piece of arcanulum in the floor and watch as the magical seal disappears at the top of the stairs. Before going up the stairs strip Erik of all his weapons and armor and give it to your other characters to hold onto, trust me Erik will not be needing it and if you leave it on him you will lose it. Now go up the steps and through the door, pick up the journal Of Etrius. Just as you do Etrius will appear and catch you in the act, after a conversation Erik will get frustrated and charge at Etrius who will in turn change Erik into a gargoyle who you will now have to kill. After you kill Erik the gargoyle Etrius will begin to attack you. O=============================================================================O | Boss: Etrius | Health: 350 | Blood: 160 | Difficulty: Medium | O=============================================================================O | | | Etrius can easliy kill your party quickly if you get caught in his flame | | storm discipline, it does massive damage and inflicts damage into a | | concentrated area. Not only does Etrius use that discipline but he will | | summon a elemental to aid him and can use prison of ice on your party, this | | fight is probably harder because you don't have the extra character helping | | you out. Just make sure to avoid his flame storm and you should be fairly | | ok, using potence and celerity would be a bonus here as well. | | | O-----------------------------------------------------------------------------O After you defeat Etrius he will get frustrated and give you the information you wish to know so you leave the Haus De Hexe, leave the castle and empty out your inventory at the weapon smiths. Pay Orvus a visit at the Order of Hermes, he will thank you for the journal and give you an apparent enchantment to help protect against fire, although I never have noticed a difference. Once finished here you must now return to Prague through the northern ringstrasse. =============================================================================== 11. Vysehrad Castle =============================================================================== Quest: Infiltrate Vysehrad Castle Main Treasures: Nothing Enemies: Rats, Szlachta, Tzimisce, War Ghouls, Wolves Boss: Vozhd When you get back to Prague you will see that it is all smashed up and there are a lot of citizens walking around town. Head to the university and speak with Ecaterina, she talk to you for a while and then you will get the quest to go to Vysehrad castle. Enter the gate which leads to Vysehrad Castle which is just behind the convent, when you reach the castle a guy will make a speech and then you can enter the castle, just to point out you can only enter the castle through the smashed out wall to the left of the front door. ------------------------------------------------------------------------------- Vysehrad Castle 1 ------------------------------------------------------------------------------- - I'll point this out first of all, don't bother picking up any weapons, armor or any items like gold rings and necklaces because your not gonna get the chance to sell them as this will be the end of the Medieval part of the game, the only things worth picking up is maybe blood and scrolls to use during this level. Alright now in Vysehrad Castle kill the Tzimisce just ahead, the opening to the left will have a Szlachta and a rat in there so kill them for the experience. Now go back out and up the stairs to kill three Szlachta's, go back down and go through the opening to the right to meet a couple Tzimisce and ghouls. When your done with them continue along until you reach a part where four ghouls stop you and give you a lecture, slice their heads off for boring you and continue on. You will run into a war ghoul and a couple slzachta's just ahead, kill them and go down the steps to run into some wolves. After them there will be a couple Tzimisce and a Szlachta just around the corner to the right, once finished with all of them go around the corner and find four more ghouls along with a war ghoul. Continue ahead where another war ghoul will be just down some steps with two Szlachta's. Go through the door here to go to Vysehrad Castle 2. ------------------------------------------------------------------------------- Vysehrad Castle 2 ------------------------------------------------------------------------------- - Start by rounding the corner to the left, you will spot a couple of war ghouls down the hall. Also there is a room to the right with a war ghoul and Szlachta's inside, wipe them all out and proceed to the end of the hall and down the steps. Kill the enemies in the rooms to the left and then come back out, keep going down the steps until you see two Tzimisce and a ghouls, also a war ghoul will spot you and come in for a fight too. Kill them and continue along around the corner killing the rat and the Szlachta in the way, enter the room to the left and defeat the enemies in here and go up the steps. Proceed forward ignoring the steps going down to the right and kill the war ghoul walking around along with the wolfs, now go up the stairs in front of you and keep following along until you reach some stairs going all the way down to a door going to Vysehrad Castle 3, if you want kill the two Szlachta just behind the stairs and get the bottles of vitae and then go through the door. ------------------------------------------------------------------------------- Vysehrad Castle 3 ------------------------------------------------------------------------------- - Go straight and kill the two Tzimisce on either side of you, now go left and kill the two wolves in front of you. Go to the end of the hall and go down the broken pillar to kill three more Tzimisce, go down the steps here and kill both wolves that will attack out of the rooms off to either side. Before going through the big door here prepare yourself because a Vozhd is behind this door, if you have not seen one yet then your in for a surprise. When ready open the door and fight. O=============================================================================O | Boss: Vozhd | Health: 500 | Blood: 80 | Difficulty: Medium | O=============================================================================O | | | Vozhd's are big, ugly and strong, they can pick one of your characters up | | and bit down on them killing them instantly, they have a pretty strong | | regular attack to. They will blood heal if low on health but that's about | | it for their disciplines, use potence, fortitude, and celerity to help you | | out here. | | | O-----------------------------------------------------------------------------O After you defeat the Vozhd go through the door behind it to enter Vysehrad Castle 4. ------------------------------------------------------------------------------- Vysehrad Castle 4 ------------------------------------------------------------------------------- - Go straight ahead until you engage in a long conversation with Vukodlak and Anezka who you now see has been turned into a ghoul by Vukodlak. After a long conversation Christof attempts to save Anezka and the castle begins to collapse and a pillar falls on top of you and Anezka. ******************************************************************************* London ******************************************************************************* As the next scene takes over the date it shows is 1999, far into the future from once you just were. It shows men moving coffins around and then shows Christof being awakened by a familiar voice. He will then rise up and begin to question a man who has no idea what he is talking about and will eventually kill the man for shooting at him. Christof is alone, all of his friends and allies are gone, possibly dead. He is alone in the world once more but continues to search for his beloved Anezka. =============================================================================== 12. Society of Leopold =============================================================================== Quest: Escape From The Society Of Leopold Main Treasures: Argent Baton Enemies: Lab Soldiers, Lab Workers Boss: Father Leo ------------------------------------------------------------------------------- Society of Leopold 3 ------------------------------------------------------------------------------- - Go through the door to encounter your first enemies of the stage, kill them and go out the door to the left. Go straight across the hall to the other door and kill the lab worker in there, now go into the door to the left and kill the humans in there. Grab the plasma bags hanging on the I.V. stand and go back out into the hall, continue along and round the corner to the right where there will be three lab soldiers to fight with. After them go through both of the doors here and clean out the rooms of enemies and loot, come back out and proceed forward around the corner to the left because the doors just ahead are locked right now. Two more lab soldiers will be waiting here so take them out and go through the door to the right, kill the humans here and push the switch on the wall to open up the locked doors. Go into the room to the left and down the steps to go into the next room where there will be four or five humans in here, kill them all and take anything you can find. Go back out now and go through the doors that were once locked, go through the door straight ahead and clean it out of humans. If you walk to the back of the room Christof will mention how old all the relics are and how he has aged as well, go back out and continue forward and around to the right to kill a couple more lab workers. Go into the door to the left, kill the lab soldiers in here, to open the jail cells flip the two levers behind the door, grab the scroll and plasma bag from the cells now. Leave the room and go around the wall just outside the room and defeat the lab worker and lab soldier, open the door to the right and kill the lab worker in here. Do not attack the red barrel in here as it obviously explodes hurting Christof, go back out of the room and go up the steps and through the door to enter Society Of Leopold 2. ------------------------------------------------------------------------------- Society of Leopold 2 ------------------------------------------------------------------------------- - Kill the lab worker to your right and go straight through the door, keep going straight and kill the two lab soldiers to your left and ahead. Now go in the door to the right and clean it out for humans and loot, come back out and go right around the corner and then a left. There is three rooms here which you can kill all the humans inside and loot whatever you find, when your done come back out and go straight across to kill another lab soldier. Go in the room he was in front of and as you should know kill everything in here and loot the treasures, come back out and round the corner to the right and kill the two soldiers guarding the door. Go inside and do your thing and come back out, now round the corner going back and go right. Kill the soldier in front of the door and the ones that are probably shooting at you to your right, enter the room and pillage. Get back out and go into the next room down the hall which looks like a library, kill the humans here and grab the tome. Get out of the room via the other door, kill the lab soldiers outside the doors running along the wall. You will see a lot of lab workers and soldiers at the back of the open area, they can be a bit of a problem if you run into all of them. Cast celerity, potence and fortitude just for some precautions and then run in and kill them all. Get anything they might have dropped and then go back and go into all the rooms along the side wall and do what you do best which is kill and loot. When you finished up with that go through the door at the end of the open area to go to Society Of Leopold 1. ------------------------------------------------------------------------------- Society of Leopold 1 ------------------------------------------------------------------------------- - Open up the door in front of you and kill the soldiers behind it, go up the stairs and kill the soldier in your way here. Open the door to some more lab soldiers around to the right, go through the door to the left and pillage inside. Get back out and continue along killing anything in your way, when you reach the next door to your left go in and kill what's in here. You see the two cases off to the left? one you can open yourself easily and the other to the far left won't open by itself, there is a bookshelf just to the left of it with a silvery book on it you can push to open it up. What's inside is the agent baton, it does extra damage to lupines or in another word werewolf's, unfortunately you cannot sell this weapon... for some reason no weapon seller will buy it. Anyway go back out and kill what's ahead of you, when you reach a point where you can go left ignore it for now because father Leopold is over there, instead go straight into another room where you will kill and loot again. For some reason in this room there is a gold watch on the fireplace that is impossible to get, i've tryed for like 30 minutes one time and could not find a place where Christof could pick it up. Now go out and head over to father Leopold to engage in a fight with him. O=============================================================================O | Boss: Father Leopold | Health: 300 | Blood: 80 | Difficulty: Easy | O=============================================================================O | | | This guy is really easy to beat, you can just slug away at him and kill him | | in six or seven shots or you can just smash his big machine of vitae to | | your right and he will wimper like a child and get down licking it. Either | | way is good enough, I prefer to slash him to death for being cocky. | | | O-----------------------------------------------------------------------------O When you kill father Leopold get the case behind him and go back down the stairs you came up to get on this level and go out the now opened door, kill the lab soldier to your right and the two around the corner to the left. Now the door to outside is just ahead so get out of this place. ******************************************************************************* When you get outside walk down the road until you are met by a mugger who Christof does not understand but knows his profession, so as good ol' Christof is a noble man he pulls out his sword and has at the mugger. But before he does anything the mugger gives up and gives him a duffle bag of clothes for Christof to have, when Christof next emerges he is all suave and cleaned up for the modern age. Alright so now let's dump off the stuff in our inventory, there is a Curio shop just to the right where you encountered the mugger. When your finished with that come out of the Curio shop and go straight ahead rounding the corner down, keep going straight until you get in front of a night club which is the Tenebrae club. Go inside and speak with the punk looking guy leaning against the blood bar, this is Pink, Pink will be our first ally of the new age. When you have Pink leave the club and go left, take the stairs down to the right and down the other stairs to go to west London. Go left again down the steps and go straight, down these steps here to and walk over to the van beside the building. This is Otto's van, Otto is the "weapon smith" of the new age, dump any weapons you have from Society of Leopold. Also pick up some weapons and armor for three characters, yes three because your second ally is not to far away. When you finished with Otto just for a note, your haven is just to your right in the building next to you. Alright let's head to where we need to go, head back up both sets of steps you just came down and go right of the entrance to west London. There is a door around the corner at the back of a building which you need to go in to get where our next quest is. ******************************************************************************* =============================================================================== 13. Temple of Set =============================================================================== Quest: Infiltrate Setite Lair Main Treasures: Black Gloves Enemies: Setites, Viper Boss: Lucretia When you get inside head up the ramp and talk to the girl in the red dress, this is Lily and she is your second ally that will join you. When you have Lily take a left and go to the end of the hall, take a left again and down the ramp, one more left into a room with just paintings all around, or is that all there is? Check the wall behind you to the right, there is a lever near the bottom of the wall you need to switch over. Switching this lever will lift up a big painting and expose a door leading to the Setite Temple. ------------------------------------------------------------------------------- Setite Temple 1 ------------------------------------------------------------------------------- - Go through the door just ahead and go left, there will be a a couple Setites here so kill them off and go into the room ahead. Kill the rest of the Setites in here and pull the lever to the right, pick up the case in the corner and go back out into the large lobby area. The big door down the steps is open but go to the right first and do the same as you just did to the left, except there is no lever in here just kill and loot. When your done come back out and go down the stairs for a couple more Setites, one of them has a grenade launcher so be careful and try to avoid the shot. When you defeat these to obviously take the path to the left as the right door is locked, kill the two Setites in this little area here. Continue along to a room with three more Setites inside, hit the lever to open the previously locked door to the right, go back now and go through that door. Proceed forward and finish off the Setites in this room, you may be done with the Setites but not with this room. See how theres three little alcoves on each side of the room? The third one on the left has a switch on the bottom of the wall there, push it and the wall in front of you will open up and stairs will be leading up. Go up the steps and kill off the two snakes up here, grab all the treasures including the black gloves. These gloves are unique, when you put them on a character they will have permanent feral claws, any weapons equipped on them are useless but it's worth it to have permanent feral claws. Alright go back down and take the path to the right, here is a room full of Setites, as you probably have seen before Setites like to charm you so you cannot attack for awhile, this is most likley gonna happen here. A couple of the Setites have stake guns so watch out for getting stakes for awhile, when you kill off this room grab the lott in the corners and then go through the door here to Setite Temple 2. ------------------------------------------------------------------------------- Setite Temple 2 ------------------------------------------------------------------------------- - Start by going straight ahead and a left at the split, watch out for flames that shoot out from the pillars to your left and right. Go into the room to the left and kill the Setites in here, hit the lever and go back to the right and enter the room there. Kill the two Setites here as well and flick the lever, go inside the door here and down the steps. Here is another Setite with a grenade launcher so be warned, kill him and the viper around, search behind the flaming pots at the back for jewels. Head up the stairs on the other side of the room and kill the Setites blocking your way, round the corner for more of them. After you finish them all go to the left of the wooden gate in front of you and enter a room with a lever in it, wipe this room out and loot it for it's treasure and then hit the lever. Come back out, now the wooden gate has lifted so go push the triangle button on the ground in the middle, while watching out for the flames that shoot out from the pillars. Pushing this button will open a door to your right, rushing out will be a couple Setites and probably a viper. Kill them off and grab the goods inside while pulling the lever inside, this opens up a huge door in the large room we were in previously. Go back out into that room and kill the two Setites in here now from the door opening. Head down the hall and round the corner to the right, kill the Setite and two viper here, continue going ahead and kill the two Setites you come upon. Go through the door to the left into a room filled with Setites, crash their party by beheading them all and snagging up their loot. When done go into the next room and spoil their party as well, after they are dead pick up anything in the area and go to the back to go in a room with another Setite hiding away. Kill him and go in the next room where there is a door which leads to Setite Temple 3. ------------------------------------------------------------------------------- Setite Temple 3 ------------------------------------------------------------------------------- - Kill the Setites in this room and proceed up the stairs ahead, there is two Setites on either side up here so you know what to do. Walk around either side killing the viper in front and flick the switch on the side of the wall to open up the door back in the large room, come back down and go through the now open door and kill the Setite in your way. Down the hall are a couple more Setites with a viper, when done round the corner and go forward to run into a crap load of Setites. After the long battle you will be in a large room where vipers lay underneath the pits of fire, go around smashing them and grab the loot that is in this room. Continue along into the next area, kill off the Setites in the hallway and get the crate behind you, continue forth until you reach a large room with a pyramid in the center of it. Go around killing all the Setites in this room along with the vipers, when you kill them all pick up any dropped loot and also the chainsaw at the back near a burning pit. Before going to the back go up the stairs on either side of the room and kill both Setites and the viper up there and snag up any treasures, now you can go to the back and go through the door to Setite Temple 4. ------------------------------------------------------------------------------- Setite Temple 4 ------------------------------------------------------------------------------- - Head around the pyramid in the center of the room and kill the two Setites along with any vipers, get the case to the right of the left of the door you came through and then go back and down the stairs. Kill off the two Setites here and then continue to the right, as you go there are little rooms to each side of the hall with Setites and vipers in them, kill them and grab the treasures in them and then walk into the big room where you will confront and fight Lucretia. O=============================================================================O | Boss: Lucretia | Health: 250 | Blood: 130 | Difficulty: Easy | O=============================================================================O | | | This is a easy fight, Lucretia will only charm you and summon vipers to her | | aid, other than that she is useless. Swing for the fences at her until she | | goes down which is fairly quickly. | | | O-----------------------------------------------------------------------------O After you defeat Lucretia she turns into a bunch of vipers and runs away, Pink points out that she is not dead because Setites ripe their hearts out so they can't be killed one you beat them. You have to go and find her heart before you can completely kill her. Now is the fun part, you have to get out of the Setite temple the same way you got in, run all the way back and go through the brothel. When you reach the brothel feel free to fill up on blood by feeding on all off the people here. =============================================================================== 14. Tower of London =============================================================================== Quest: Find Lucretia's Heart Main Treasures: Monocle of Clarity Enemies: Ghouls Spiders, Wraiths Boss: None Dump off your weapons and mystical stuff at Otto's and the curio shop and upgrade your weapons and armor, when you finished the tower of London is to the right of your haven and Otto's just round the corner and continue along to find it. ------------------------------------------------------------------------------- Tower of London 1 ------------------------------------------------------------------------------- - This place is pretty creepy, start by going through the door to the right, kill the large ghoul spider that comes down to attack you. You will see round white sacks in some of the corners of this place, these sacks are small ghoul spiders that pop out when you get close to them. Anyways grab the chest at the back and go into the next room where a couple more ghoul spiders come at you, kill them off and claim what's in the barrels. Go back out and head left of the entrance now, kill the ghoul spiders that drop down and the sack of small ghoul spiders in the corner. Continue forward through the next doorway and a couple more ghoul spiders will drop down to your right, head toward them and finished them off and grab the chest at the back of the room. In the next room is more of the large spiders, slice them up and grab the two large chests and coffins at the back of the room. Go through the next doorway and kill the small spiders in the sack to your left, and then the big ones that will come at you, snag up the barrels and then go through the doorway around to the right. Go striaght and kill the spiders in the sack, go straight through the doorway ignoring the way to the right for now. Kill the two large ghoul spiders in here and loot the chests and get the tome, now go back out and go the way that went to the right. More large ghoul spiders here, get the two chests to the right and go into the last room for this section. As usually there are more large spiders in here along with a sack in the corner, when you kill them all and grab the treasures go up to the stairs to Tower of London 2. ------------------------------------------------------------------------------- Tower of London 2 ------------------------------------------------------------------------------- - When you start out a large ghoul spider and a wraith will spot you so stay put and wait for them to make it over to you, after you have killed them go through the room to the right and kill all the wraiths in here. Grab the wooden chests and go into the next room ahead, kill the ghoul spiders here and get the other wooden chests at the back. Come back out to the room you started in and go into the left room, kill off the wraith and spiders in here and snag up anything in here. Head through the next doorway where a couple of wraiths will be along with a large ghoul spider and a sack of small ghoul spiders. Get the chests in here and go through the next doorway, vanquish any enemies in here and go through the door to the right. There are quite a few wraiths in so finish them up quickly and get the barrels around to the right, now come back out and go left this time. Destroy the wraiths and ghoul spiders in here and grab up what's in the wooden chests. The next room ahead is just stairs going up to Tower of London 3 so get up there. ------------------------------------------------------------------------------- Tower of London 3 ------------------------------------------------------------------------------- - Wait and kill the large ghoul spiders that drop down, to the left you can see outside through a gated door which is pretty cool. Head through the doorway to the right and kill the wraiths in here, grab up what's in the wooden chests and move to the next room. Same as before kill the wraiths and ghoul spiders and get what's in the wooden chests also there is a button on the wall in the corner of the room which will open up a secret wall leading to some wooden chests and also the Monocle of Clarity, move in the next room where yep more wraiths and a ghoul spider are. After them head through the gated door into a room full of wraiths, kill them off and get the wooden chests. Come back out and kill the large ghoul spider at the top of the stairs and continue up the stairs at the end of the hall and through the door to some more stairs that lead to Tower of London 4. ------------------------------------------------------------------------------- Tower of London 4 ------------------------------------------------------------------------------- - Head through the gated door and pick up Lucretia's heart on top of the table, when you do and after your conversation a bunch of vipers will come out of the wall and attack you. Kill them off and then head all the way back to the very entrance of the this level, but do not go outside just yet!. You are done this quest and level but outside is waiting something fierce. ******************************************************************************* There may be no boss for tower of London but just outside to the right when you walk by to the right a werewolf will jump out at you, probably sent by Lucretia to stop you from reaching her heart. O=============================================================================O | Boss: Werewolf | Health: 350 | Blood: 130 | Difficulty: Hard | O=============================================================================O | | | The Werewolf can be really tough sometimes, other times he can be medium. | | Think of the Werewolf as a stronger modern golum, he is strong, can lift | | you up with his uppercut type attack and doesn't cast any disciplines on | | you. I'm not 100% positive but I think the Werewolf will blood heal when it | | gets low on health so be careful, also I think it sometimes casts potence | | on itself. Make sure to cast potence, fortitude and celerity for sure to | | really help you out, if you have the prison of ice discipline then it's an | | easy win for you hands down but it's still earlier in the game to have it | | just yet. Anyways cast those three disciplines for sure and get ready for | | a powerful foe. | | | O-----------------------------------------------------------------------------O After you defeated the Werewolf sell off the things in your inventory you picked up and upgrade your equipment, next it's time to head off back to see Lucretia. Head on over to the brothel and down to where the Setite temple is, there will be a Setite waiting for you and will automatically bring you to Setite Temple 4. Go and speak with Lucretia will give you all the information you need now that you have her heart, when you are done speaking with her Pink will hand over her heart reluctantly to a Setite and of course she will turn on you and attack you as a very large snake! O=============================================================================O | Boss: Giant Cobra | Health: 250 | Blood: 130 | Difficulty: Easy | O=============================================================================O | | | Lucretia as a giant cobra isn't to hard, basically just chop at her with | | your weapons until she goes down. She can hit kind of hard and will cast | | some useless disciplines but other than that you don't need any special | | disciplines yourself to beat her. After she goes down the Setite to your | | will come at you and try to stop you, dust him and grab Lucretia's heart. | | | O-----------------------------------------------------------------------------O You come to a decision now, you can drain her heart and get her power, which is a tome of serpentis will be added to your list of disciplines, also this will lower your humanity. The other choice is to destroy her heart and her wickedness, you lose no humanity and nothing changes. Make your choice and then you have a very long walk outside as the maker's of the game have decided to make you walk back through the whole level to get outside again, just cast celerity and speed run out of there. ******************************************************************************* When you reach outside you will need to go down by the docks to board the St. Magdalena, the docks are to the right of your haven if you round the corner you will see a ship and a door leading to the cargo hold. When you board the ship you will meet up with a couple of Nosferatu attacking some police, after they kill the police it's your chance to kill them so do so now. After you dust them a cop will talk to you for awhile and then your off to New York after a dream by Christof. ******************************************************************************* 4. New York ******************************************************************************* When you reach New York head just up the road to talk with FBI agent George Thorn, after a conversation you will get a new quest to do. =============================================================================== 15. New York Sewers =============================================================================== Quest: Get The Warehouse Access Codes Main Treasures: Nothing Enemies: Alligators, Nosferatu, Rats, Spiders Boss: Underprince Continue up the street where you will have a run in with some Nosferatu, they are trying to kill one of their own because his beliefs are different to their own. The one they are trying to kill asks for your help and then you will have to kill off the Nosferatu trying to kill him, once the fight is over the lone Nosferatu who is Samuel will join you as your third ally. Head over to the gun haven around the corner and buy Samuel some weapons and armor, when ready come back out into the streets and go over to the right, in the ally is a ladder going up which leads to Dev' Nulls apartment. Go up the ladder and go and speak with Dev' Null, his one weird bastard who you probably won't understand much. If you listen very carefully to him as he speaks he will talk about each character and give clues about them which gives you an insight to Pink later on in the game. Anyways when you are finished talking with him leave his apartment and enter the sewers just in front of you. ------------------------------------------------------------------------------- Sewers Level 1 ------------------------------------------------------------------------------- - Head forward until you run upon a couple rats with a large ghoul spider dropping down, continue ahead and kill the three Nosferatu in your way. To your right is a door partially opened but not enough to get by, go to your left killing the rats and Nosferatu here. Go down the steps to kill a few more Nosferatu, grab the treasures here and go back up the steps and over to the machines to the right, hit both releases valves to open up that partially open door. Go back now and head through the door into the next room, kill the enemies in here and then go through the door at the back. Kill the small ghoul spiders in here and grab the loot at the back, come back out and take the other path to the right, this room is empty a side from some treasures in here. When your done grabbing them up proceed to the next room with small and large ghoul spiders and a couple of Nosferatu with grenade launchers, there is another door that is partially open but it does not open so don't worry about it. Head down the stairs to battle some more Nosferatu, after them grab the treasures to the left and proceed through the hole in the wall, continue down the tunnel to reach Sewers Level 2. ------------------------------------------------------------------------------- Sewers Level 2 ------------------------------------------------------------------------------- - Head down the tunnel and kill the ghoul spiders when you come to them, get the loot to your right and continue across the narrow path which spits fire out at you as you walk along it. When you come to the Nosferatu chop them up but watch out for their grenade launchers, get the treasures down the steps and continue along the tunnel until you reach a spit way but just continue forward into the next room and kill what's in here, grab the treasures and go into the next room off the split. Head into the little room off to the right and kill the rats, here you are going to have to click the green lights beside your characters to make sure they don't follow you, move one character over by the two release valves and keep him there. You are doing this because there is a power generator out there that electrifies your characters so it's safer this way. Use the character you want and then go down the steps here, kill the Nosferatu at the bottom of the steps, here the tunnel splits two different ways, take the left path even though there is an electrified part right here, it doesn't matter cause further down on the other tunnel is one too. Anyways go the left path and take your zapping as you pass by, continue along until you reach a part with some small and large ghoul spiders along with a couple Nosferatu. When you kill them finally there is a release valve to the back left of the room so head over there, use your character to flick the release valve 3 and then quickly switch over to the other character who was in front of the other valves and then flick valves 1 and then 2 to disable the power. Hit the large regroup button in the bottom left to make your characters come back to you, continue along with your lone character until your other one's catch up with you. Head up the stairs and kill the other two Nosferatu here, grab any treasures in the room and continue along until you reach a hole in the wall to the left, wait for your other characters to catch up and then go through the hole in the wall. Kill the two Nosferatu here and continue down the tracks to kill some more Nosferatu and a couple small ghoul spiders, to your right is the path you need to go but first head up the steps at the end of this tunnel and get the loot along the top here, also kill the Nosferatu as you come across them. When your ready go back down and go down the path I said you need to go down, when you reach the room kill the rats, spiders and Nosferatu. Get any treasures and then go down the next tunnel to Sewers Level 3. ------------------------------------------------------------------------------- Sewers Level 3 ------------------------------------------------------------------------------- - Much like sewers 1 head down the tunnel and kill the two rats along with the large ghoul spider that drops down, continue along and kill the small ghoul spiders and the Nosferatu as well. To your left is the door in the side of the tunnel but head to the end of the tunnel in front of you to kill the large ghoul spider first and then go through the door. In here are a bunch of Nosferatu and loot so kill and take it all, continue forward through the rat and down the stairs. This room has a fungus problem with all the large mushrooms in it, grab the treasures and proceed to the next area where there are some more Nosferatu. By this time the Nosferatu love to cast frenzy on you so watch out for that, when you kill them off grab any loot and continue down the steps to the next room with Nosferatu in it. Again kill and loot and go down to the next room with yep more Nosferatu, same as before and then go through the hole in the wall. Kill the rats and small ghoul spiders here and continue along until you reach some Nosferatu with grenade launchers, kill them and head through the hole in the tunnel. Go down the steps to fight a whole mess of rats and then grab the treasures to the right, go back out of the hole and proceed along the tunnel and down the stairs when you come to them. Keep following along the tunnel and kill the large ghoul spiders that drop down, if you keep going you will come to a room with water in it and a crate for a raft. If you look in the water and across the way you can see alligators in here, they can be a hand full so get yourself ready and cross the water on the raft by clicking on it. When you reach the other side get ready to fight the alligators, they will cast potence on them self's and they can grab you with their bite and toss you around like a rag doll, they are pretty powerful with their attacks as well. If your not careful they can wipe your party out, try and fight them one at a time if you can. When you eventually kill them all continue down the tunnel until you reach Sewers Level 4. ------------------------------------------------------------------------------- Sewers Level 4 ------------------------------------------------------------------------------- - Sewers Level 4 is basically just a boos fight thank god and not a huge level, round the corner to see the Underprice. Walk up and talk with him to come to a conversation decision, after that decision you will have to fight him and his many rats. O=============================================================================O | Boss: Underprince | Health: 200 | Blood: 140 | Difficulty: Medium | O=============================================================================O | | | I only classify the Underprince as medium is because of his ability to use | | frenzy on you which can drive a character to destroy other characters, also | | his many rats can be an annoyance. Kill the rats in your way to the | | Underprince and slash at him unless he is using cloak of invisibility then | | you will have to use a discipline to see him or wait for him to attack you. | | A few swats with your weapon should drop him and his rats around him. | | | O-----------------------------------------------------------------------------O After you have beaten the Underprince go through the opened up door and round the corner, grab all the awesome loot in here including the $2000 in cash on the floor and then take the tunnel to the left, attach the transponder to the box on the wall to talk with Dev' Null. Once you are done your conversation click on the elevator at the end of the tunnel to get out of here. Up top you will be in uptown New York, go to your right and enter the new moon shop which is like the curio shop. Sell off any mystical stuff you have and then go back out into New York, go right and down the street to the end and click on the taxi to go back to the other New York. Sell your weapons off at the gun haven and go back to Dev'Nulls. Speak with him to get the warehouse access codes and then you are done with this quest. =============================================================================== 16. Giovanni Warehouse =============================================================================== Quest: Use Access Codes To Enter Warehouse Main Treasures: Tome of Mortis Enemies: Giovanni, Wraiths Boss: Alesandro Giovanni (No Fight) To get to the Giovanni warehouse you need to go left just out of Dev' Nulls apartment and down the slopping road, the door to the warehouse will just be to your left up the steps. ------------------------------------------------------------------------------- Giovanni Warehouse 1 ------------------------------------------------------------------------------- - Around the corner to the left are a couple of Giovanni, let me tell you about the Giovanni, they are powerful just by themselves. They usually summon wraiths to adi them and have and will use plague breath a lot, also most of them have powerful weapons such as rocket launchers and chain guns, this level is gonna be a rough one so set in. Anyways when you kill the Giovanni open the door to see another one, also one is around the corner to the left behind the crates. When you have killed both of these guys head through the next door, two givoanni are in here, one on the ground floor and the other up on the ramp. When you kill them head up the ramp and hit the lever up here to open up the door, when you do a couple more Giovanni will be behind it. After them continue forward to run into some more, around to the right will be some more Giovanni. After you are done killing them go through the door and kill the lone Giovanni with the chain gun in the room, hit the switch on the wall to open up a previously locked door at the end of the hall. Get out of the room and round to the left and go through that open door way at the other end, eliminate the Giovanni in this room and head into the next room. Here will be three more Giovanni and you should spot George Thorne, after you kill the Giovanni you will speak with George. When you finish he will be hurt and will wait there while you go in and do your thing, now go through the next door which is behind the one you just came in. Kill both Giovanni in here and head through the next door, two more Giovanni wait in here, kill them and get the gold watch on the ground. Again the next door is behind the one you came in, but watch out here because the lone Giovanni in here has a rocket launcher that can do a considerable amount of damage to you, there also is a wraith in here to kill. After both of them the next door will lead to Giovanni Warehouse 2. ------------------------------------------------------------------------------- Giovanni Warehouse 2 ------------------------------------------------------------------------------- - Head down the ramp and kill the two Giovanni in this room, go through the door here and watch out for the red exploding barrels to the left. Ahead is a couple more Giovanni so take them out, around the corner to the right is another Giovanni in front of a door. Kill him and go inside to battle some more, after them hit the lever on the wall and grab up the cash on the table. Leave this room and go down the ramp and kill the Giovanni to your left and right, watch for the one on the right with a rocket launcher. Continue right where you will run into another Giovanni along with a wraith, after them go through the door to fight a couple more wraiths. Climb the ramp and kill the Giovanni to the right, go back left and head through the door, watch out for the Giovanni behind the door here and also one to your left. After them round the corner to the left and kill the wraith, enter the room to your left and finish off the Giovanni in here, flick the lever and grab the tome of mortis. Now go back out and go through the door near the conveyer belt going across, dust these two Giovanni in here and continue along out the other side of the doorway, grab what's in the wooden crate behind the next doorway and then go through the doorway to fight a crap load of Giovanni and a wraith. When you have finished with them go through the large door at the end of the room, the next room is big and has about four Giovanni in it so kill them off and head into the next big room with three more Giovanni in it. Pick up any treasures dropped in these rooms and go through the door in the second large room, go down the ramp dusting the Giovanni in your way along with three more of them at the end of the ramp, when your done with them go through the doors here to Giovanni Warehouse 3. ------------------------------------------------------------------------------- Giovanni Warehouse 3 ------------------------------------------------------------------------------- - Walk down the ramp and kill the Giovanni to your left, careful since one has a rocket launcher. Round the corner to the right for another Giovanni and then go back to your left for two more of them, at this point strip Pink of all his equipment because you will be losing him shortly, don't worry an old friend will be back to join you. Go through the door and dust the last Giovanni you will have to face, round the corner to the right and speak with Alesandro Giovanni. After a brief discussion and a conversation decision Pink will lunge at Alesandro Giovanni and kill him, Christof will wonder why he did it and then Wilhem all suaved up will make an appearance and tell you that Pink is a assamite and an assassin. Pink will deny it but eventually tell you his true intent, Pink will make an escape and ol' Wilhem will join your party. You can now leave the Giovanni warehouse. =============================================================================== 17. Orsi International =============================================================================== Quest: Infiltrate Orsi's Factory, Find Orsi Main Treasures: Nothing Enemies: Szlachta, Tzimisce, Ventrue, War Ghouls Boss: Orsi Before getting into Orsi International we need to do a few things, firstly we need to go to the Barclay south building which is in uptown New York. When you are in there talk with Fred Varney, when finished head around the corner to the left and click the elevator switch to pen the door to get to Orsi's penthouse, now in his penthouse head around to the right and pick up the blood palette on the ground, Lily will recognize it as Alexandra's who is Lily's sire. You can now leave the apartments and go to the Barclay south storage facility. It is located near the New Moon shop just to the left of it if your facing it. Go inside and speak with Alexandra who will be drawing a painting of Vukodlak if you want a quick peek of what he looks like, when you finish talking with Alexandra a couple of Ventrue show up to grab the painting, dust them and don't forget to pick up the painting by clicking on it. Now that we have the painting we can enter Orsi International. Orsi International is located in uptown New York still, if you walk around here you will see a street that goes off to a church, Orsi International is to the right of the church at the end of the street. Approach the two Ventrue who will be wondering where the painting is, go up and speak with them to be able to get inside. Head straight and go up the ramp until you reach a door and go inside. ------------------------------------------------------------------------------- Orsi International 1 ------------------------------------------------------------------------------- - (NOTE: I am just gonna explain where to go to get to the next area, there are more rooms with treasures in them so explore if you want to grab these treasures.) Kill the Ventrue off to the left and then go up the stairs, go straight ahead and down the stairs when you come to them. Dust the Ventrue that come at you here and grab the chests, proceed to the next room and kill the Ventrue and war ghoul here, pick up the chests and then go to the next room where across the way is a couple of Szlachta, a Tzimisce and a war ghoul. Head across and kill them all and grab what's in the chests here, continue around the corner to the left and kill off the Ventrue with the war ghoul. Snag up the chests at the end of the room and go through the door to the left, go up the ramp and you will come to the door that leads to Orsi International 2. ------------------------------------------------------------------------------- Orsi International 2 ------------------------------------------------------------------------------- - Around to the left are a couple of Ventrue, dust them and grab the chests, continue across the way to run into some more Ventrue. Same as before dust them and grab the chests, there is a room off to the left with some Ventrue, Szlachta and a war ghoul. Clean this room out for enemies and loot and go back into the previous room, head to the next room where there are a bunch of Ventrue in here. Kill them and grab any treasures, go through the doorway and watch out to your left because a war ghoul will approach. When you finished with him go right to the end of the way and kill the two Szlachta to the right and grab up what's in the chest. Head through the doorway just to the left and be careful here, there are three Ventrue across the way who begin to shoot at you. When you run over into the next room to get at them there will be a lot more Ventrue in here along with two war ghouls so there is gonna be a pretty big war in here, it's a good idea to use potence, celerity and fortitude while fighting because it gets rough and some of your party might die. After you have won the war grab and loot on the floor and grab all the treasure chests around the area, now continue across where the three Ventrue where just shooting at you and go through the door here, go up the ramp to go through the door which leads to Orsi International 3. ------------------------------------------------------------------------------- Orsi International 3 ------------------------------------------------------------------------------- - When you first enter you will see a Tzimisce and a couple of Szlachta across the conveyer belt so go up the steps and around to kill them, get the chests and go back up the stairs and down the left side to dust a couple of Ventrue. Get the chests and go back up the stairs and down the right side, grab both chests at the back here and then go through the doorway just behind you. Kill the war ghoul and Tzimisce here and go through the doorway to the left, clean this room out for enemies and loot and come back out and go through the other doorway. Kill the war ghoul right here and enter the room to the left for a Tzimisce and a couple of Szlachta, grab the chests and come back out. Get the two chests here and go up the stairs to dust a couple of Ventrue, follow across to the next room where three Ventrue will meet you. Dust them and get the chest at the end and then go down the stairs, there will be two Szlachta to your left and two Ventrue to your right. Kill them all and grab up the chests in here, go through the next doorway which leads to an empty room with a couple of wooden chests in here. Get what's in the chests and go into the next room with four Ventrue in here, dust them all and grab up the chests in here. Now finally go through the next door which will have a ramp leading up to Orsi. Speak with Orsi who will barley remember you, once you tell him your here for vengeance he will try to bribe you with power from Vukodlak. After he is shot down you will engage in a battle with him. O=============================================================================O | Boss: Count Orsi | Health: 300 | Blood: 140 | Difficulty: Easy | O=============================================================================O | | | Orsi is very easy, he will just try to shoot you with his gun for the most | | part. Just slug away at him and quickly there after he will be defeated, | | once you beat him Christof will grab him by his tux and toss him through | | the glass and he will fall into the lava below ending his life. | | | O-----------------------------------------------------------------------------O Once you finish your business with Orsi the party will take an elevator down to the first part of the factory, head down the ramp to go outside and you will see Orsi's ladies here. Speak with them and you will have a conversation decision, don't threaten them because you will get the same information from them without losing humanity. Leave Orsi International through the door behind the three ladies. =============================================================================== 18. The Cathedral Of Flesh =============================================================================== Quest: Destroy Vukodlak Main Treasures: Nothing Enemies: Demon Hounds, Szlachta, Tzimisce, Vozhd's, War Ghouls Bosses: Vukodlak, Zulo When you get outside of Orsi International the camera will show you where you need to go, it will also show you Vukodlak rising from his slumber. When the cut scenes end go sell off the things you picked up and upgrade your equipment for the last time, don't be afraid to buy blood rings, bracelets and necklaces. Also buying giant's blood will help out with boss battles, go all out and spend all your money on the upcoming battles because this is the end of the game here! When your ready head over to the church and open the front gate, walk around to the back and go down the stairs back here and through the door to enter The Cathedral Of Flesh. ------------------------------------------------------------------------------- The Cathedral of Flesh 1 ------------------------------------------------------------------------------- - Just as a reminder you don't need to pick up any treasures along the way since this is the last level of the game, you can pick stuff up and sell it if you plan on leaving and coming back, but just so you know after a certain point you can't leave the cathedral. Ok to the walkthrough, head straight from where you are and go through the doorway here, kill the war ghouls and Tzimisce. Go right up the steps and into the room with the Vozhd, kill the big beast and go back into the room you just were in. Go into the next room across the way and kill the Tzimisce and Szlachta in here and go to the next room, there is a door to the left that is locked and an opening leading to The Cathedral of Flesh 2, just so you know you needed to kill that Vozhd before you can enter here. ------------------------------------------------------------------------------- The Cathedral of Flesh 2 ------------------------------------------------------------------------------- - Walk around to the right killing the Szlachta and war ghouls you come across, in the next room you will see Libussa, last time you seen her she was being used by Vukodlak in Vysehrad Castle. Behind her is a room with some demon hounds, war ghouls, Szlachta and a Tzimisce, kill them and come back out. Head around to the left and follow along the tunnels until you reach some demon hounds, kill them and go further to find three war ghouls and a Szlachta boss. After them around the corner is a room with another Vozhd and some demon hounds in there, rush in there and mop the floor with them and prepare yourself for one of the toughest fights yet. Around the corner to the right is Vukodlak, go and have a long discussion with him and if your humanity is between 20 - 80 you will get three choices which all will affect the ending of the game. If your humanity is lower then 20 then you will be forced to take the evil ending, if it is above 80 then you will be forced to take the good ending, if you are between 20-80 then you can choose any of the three endings you want. If you want to save it before speaking with Vukodlak and choose all three to watch how all three play out, anyways I have to go on with the good ending since it is the only one that has more gameplay to it. Here comes your difficult fight with Vukodlak!. O=============================================================================O | Boss: Vukodlak | Health: 2000 | Blood: 200 | Difficulty: Hard | O=============================================================================O | | | Ahh Vukodlak, he can kill you in one attack which is a combination of three | | attacks in one. He will use theft of vitae on you to steal your blood and | | add it to his own, also he uses call of lightning to harm your party. He | | usually summons a Szlachta to aid him which is nothing, he will also blood | | heal to add to this our problem. | | | | To beat him is easy if you have prison of ice since you can keep casting it | | on him and freezing him until your party defeats him, if you do not have it | | then potence, celerity and fortitude is a large help. Use your giant's | | blood if you did indeed buy some, this will give you extra attack power to | | fight with. Circle him with your party and swing away, revive any party | | member that falls and continue your assault until you can finally manage to | | take him down. | | | O-----------------------------------------------------------------------------O After defeating Vukodlak he will send you to the bowels of the cathedral which is The Cathedral of Flesh 3. ------------------------------------------------------------------------------- The Cathedral of Flesh 3 ------------------------------------------------------------------------------- - Head straight and do battle with the demon hounds, war ghouls, and Szlachta boss, after dusting them all follow around the corner to the right until you reach a spot that declares it is the wall of Anezka's memory. At this point you will have to slick on each of the heads that look like Anezka, each will be a though/memory of what Anezka went through as she went on her quest to save Christof from his damnation. When you have click on them all the doorway or whatever it is will open up and allow you to pass. Libussa will be behind it, speak with her and answer yes to her conversational decision and she will open up the wall behind her. Head through the wall into thew next room, if you want grab the lot in here and continue forward which will lead to The Cathedral of Flesh 1. ------------------------------------------------------------------------------- The Cathedral of Flesh 1 ------------------------------------------------------------------------------- - Head around the corner and prepare for the final boss of the game, Vukodlak will transform into the powerful Zulo!. O=============================================================================O | Boss: Zulo | Health: 3000 | Blood: 200 | Difficulty: Hard | O=============================================================================O | | | Zulo can be a tough fight if not properly ready for him, I personally think | | Vukodlak is harder but Zulo is still really tough unless you have prison of | | ice, then it is just as easy as Vukodlak. Zulo will use theft of vitae as | | well and can use call of lightning to, for the most part that is all he | | will use for offensive disciplines. He attacks pretty hard and can grab you | | and toss you about with his powerful jaws. | | | | Use the same tactics as you did against Vukodlak, prison of ice if you have | | it, if not potence, celerity and fortitude. If you have any giant's blood | | left over use it all now to become super strong, again circle Zulo and | | slice away at him reviving any fallen party members, after a while you will | | defeat him and will have beaten the game! Congratulations. | | | O-----------------------------------------------------------------------------O ******************************************************************************* =============================================================================== 19. The Three Endings =============================================================================== 1. The Evil Ending ------------------ Christof will rush Vukodlak jumping on him and biting him, after draining Vukodlak's blood Christof will be fused with the wickness that Vukodlak once had. Christof becomes the evil he sought to vanquish and has plans to rule the world for himself, he will then bite Anezka, does this kill her? Will it turn her into his undead bride of evil? No one knows as the scene cuts out of Christof biting her. ------------------------------------------------------------------------------- 2. The Bad Ending ----------------- Christof will submit to Vukodlak to be with his precious Anezka, Vukodlak makes Christof taste his burning blood to become his slave. When Christof tastes Vukodlak's blood it is poison in his mouth, again the game is not clear on if Christof dies or becomes Vukodlak's slave. ------------------------------------------------------------------------------- 3. The Good Ending ------------------ After denying Vukodlak's request to join him you will have to defeat Vukodlak yourself, after being sent to the bowels of the cathedral you make your way up to The Cathedral of Flesh 1, there you will fight Vukodlak who transforms into a horrific beast Zulo. After defeating Zulo Christof will rush to Anezka's side who is dying because Vukodlak is dead and her ghoul bond is fading, Christof will ask her to join him in his damnation and she will accept with glee, Christof then bites her as the scene ends out. ******************************************************************************* II. In-Depth Game Information ******************************************************************************* ******************************************************************************* * 1. - Character List * ******************************************************************************* =============================================================================== Christof Romuald =============================================================================== Clan: Brujah A young Frenchman, Christof has seen too much slaughter and his eyes are weary. An acclaimed warrior with the holy order of the sword brethren, he has seen more combat than men twice his age and each death on the battlefield has stripped away a little more of his soul. Before he fell in the battle of Moravia, his heart was empty and his faith dead. Nursed back to health by sister Anezka, her gentle care rekindled feelings he had forgotten in the blood-rage of battle. As he falls to the curse of Caine and she begins her quest to save him from the darkness, no one knows if their story will be one of redemption or damnation. =============================================================================== Wilhem Streicher =============================================================================== Clan: Brujah Wilhem is reticent about his background, but it is known that, although he was a soldier, he was never a knight. Other Brujah whisper he was a brigand or footpad, but never to his face. Wilhem has found purpose in battle. Here the philosophical quandaries of damned existence are resolved into the eternal moment of battle. Hailing from Germany, this pragmatic monster finds peace in war, and contentment in damnation. =============================================================================== Serena Cappadocius =============================================================================== Clan: Cappadocian As pale as death and twice as beautiful, Serena is a true childe of Cappadocius. The mysteries of eternity are a source of endless fascination to her and she often mocks the mayfly, brief lives of mortals around her. This belle dame sans merci recognizes both the darkness in Christof's soul and his potential for salvation. She is drawn to him just as much as she turns away from him into the eternal night she calls home. =============================================================================== Erik McDonough =============================================================================== Clan: Gangrel Hailing from the Celtic wilds of the north, this massive man was embraced over two centuries before he meets Christof. A barbarian who rejects civilization and the weak vampires he finds there, Erik holds to an ancient path of honor and commitment that would shame the most chivalrous knight. Like many of his clan, Erik prefers the untamed wilderness and the challenges that can be found there to the viper's nest of the cities. =============================================================================== Pink =============================================================================== Clan: Brujah / Assamite Pink is an enigma. Although he appears to be a raging Brujah, a stereotype borne out by his outrageous punk fashions and street slang, there is something odd about him. The vampires of London are not sure what to make of this rebel hero and generally avoid his company. Pink couldn't be happier about this, scoring their fear and relishing the stir he is making. Those who look closely at him come away disturbed. His aura is broken by dark lines a sign he has fed on the heart's blood of other vampires, his tattoo's seem foreign, different from the tribal tats adopted by other young Brujah, and every now and again he refers to events no modern Brujah could have seen. Is he a modern jester using cockney slang and a punk attitude to rile the elders or is he something darker... Only time will tell. =============================================================================== Lily =============================================================================== Clan: Toreador Lily is a young vampire. An aspiring singer, she was brought into the darkness for her beauty and her voice. On her grand tour (a Toreador tradition in which the young of the clan travel the great cities of the world), she was seduced and blood bound to the Setite, Lucretia. When we first meet her, she has been a slave for over a year and is desperate to escape. =============================================================================== Samuel =============================================================================== Clan: Nosferatu The tunnels beneath New York have been the site of an unseen war for human generations. The Nosferatu creeps of the Sabbat have been cementing their sect's stronghold on the city from below and they will tolerate no resistance to their plans. Samuel disagrees with his clan-mates and seeks independence, tending more toward the Camarilla's Masquerade than the Sabbat's crusade. ******************************************************************************* * 2. - Item List * ******************************************************************************* =============================================================================== Antediluvian Vitae Item Effect: +50 To All Physical And Mental Attributes, Blood Increase +100, Non-Human Only =============================================================================== =============================================================================== Arrows (Longbow) Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & +20 Ammo =============================================================================== =============================================================================== Arrows (Compound Bow) Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & +20 Ammo =============================================================================== =============================================================================== Assault Rifle Clip Item Effect: +20 Ammo & +40 Ammo =============================================================================== =============================================================================== Blood Pearl Item Effect: Blood Increase +55, Non-Human Only =============================================================================== =============================================================================== Blood Pouch Item Effect: Blood Increase +25, 5 Uses, Non-Human Only =============================================================================== =============================================================================== Blood Stone Item Effect: Blood Increase +70, Non-Human Only =============================================================================== =============================================================================== Bottle of Vitae Item Effect: Blood Increase +25, Non-Human Only =============================================================================== =============================================================================== Crossbow Bolts (Dark Ages Crossbow) Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & +20 Ammo =============================================================================== =============================================================================== Crossbow Bolts (Modern Day Crossbow) Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & +20 Ammo =============================================================================== =============================================================================== Chain gun Rounds Item Effect: +50 Ammo & +100 Ammo =============================================================================== =============================================================================== Diamonds Item Effect: No Effect =============================================================================== =============================================================================== Disease Vaccine Item Effect: Cure Disease +3 =============================================================================== =============================================================================== Dragons breath Clip Item Effect: +11 Ammo =============================================================================== =============================================================================== Elder Vitae Item Effect: +20 To All Physical And Mental Attributes, Blood Increase +100, Non-Human Only =============================================================================== =============================================================================== Emeralds Item Effect: No Effect =============================================================================== =============================================================================== Fae Vitae Item Effect: +20 To All Mental Attributes, Frenzy Increase +50, Blood Increase +100, Non-Human Only =============================================================================== =============================================================================== Healing Slave Item Effect: Health Increase +20 & Health Increase +40 & Health Increase +50 Human Only =============================================================================== =============================================================================== Incendiary-Tipped Arrows Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Incendiary-Tipped Bolts Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Kindred Vitae Item Effect: Blood Increase +100 =============================================================================== =============================================================================== Launch Grenades Item Effect: +6 Ammo =============================================================================== =============================================================================== Magnesium-Tipped Arrows Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Magnesium-Tipped Bolts Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Mana Potion Item Effect: Mana Increase +30, Human Only =============================================================================== =============================================================================== Pistol Clip Item Effect: +11 Ammo =============================================================================== =============================================================================== Plasma Bag Item Effect: Blood Increase +40 =============================================================================== =============================================================================== Poison Antidote Item Effect: Cure Poison +3 =============================================================================== =============================================================================== Rat Item Effect: Blood Increase +10 =============================================================================== =============================================================================== Rockets Item Effect: +1 Ammo & +3 Ammo =============================================================================== =============================================================================== Rubies Item Effect: No Effect =============================================================================== =============================================================================== Sapphires Item Effect: No Effect =============================================================================== =============================================================================== Scroll of Acidic Touch Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Atrophy Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Aura Perception Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Awaken Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Awe Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Beckoning Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Black Death Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Dexterity Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Healing Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Of Potency Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Rage Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Stamina Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Blood Strength Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Call Lightning Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Cauldron Of Blood Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Celerity Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Cloak Of Shadows Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Cloak The Gathering Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Command Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Dark Hunter Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Decay Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Drawing Out The Beast Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Dread Gaze Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Earth Meld Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Entrancement Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Eyes Of Chaos Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Eyes Of The Beast Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Eyes Of The Serpent Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Feral Claws Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Feral Whispers Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Fireball Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Firestorm Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Flame Ring Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Flash Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Fortitude Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Hatch The Viper Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Heart Of Stone Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Heightened Senses Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Ignore Flame Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Immolate Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Invisibility Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Majesty Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Mesmerize Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Mist Form Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Passion Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Plague Wind Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Possession Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Potence Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Prayer Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Prison Of Ice Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Psychic Projection Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Shambling Hordes Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Shape Of The Beast Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Skin Of The Adder Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Spirit's Touch Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Subsume The Spirit Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Summon Elemental Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Summon Soul Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of The Forgetful Mind Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Theft Of Vitae Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of The Haunting Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Tongue Of The Asp Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of Torch Item Effect: Grants One Use Of The Discipline, Non-Human Only =============================================================================== =============================================================================== Scroll Of True Faith Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of True Sight Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Turn To Dust Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Vigor Mortis Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Voice Of Madness Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Scroll Of Walk The Abyss Item Effect: Grants One Use Of The Discipline, Human Only =============================================================================== =============================================================================== Silver-Tipped Bolts Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Stake Gun Pack Item Effect: +1 Ammo & +5 Ammo & +10 Ammo & 20 Ammo =============================================================================== =============================================================================== Submachine Gun Clip Item Effect: +16 Ammo & 32 Ammo =============================================================================== =============================================================================== Tome Of Animalism Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Auspex Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Celerity Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Domination Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Dominate Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Faith Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Fortitude Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Morits Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Numina Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Obfuscate Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Obtenebration Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Potence Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Presence Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Protean Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Serpentis Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Thaumaturgy - Blood Magic Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Thaumaturgy - Hands Of Destruction Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Thaumaturgy - Blood Rituals Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Tome Of Thaumaturgy - Lure Of Flames Item Effect: Adds The Discipline To Your Discipline Pane =============================================================================== =============================================================================== Werewolf Vitae Item Effect: +20 To All Physical Attributes, Frenzy Increase +50, Blood Increase +100, Non-Human Only =============================================================================== ******************************************************************************* * 3. - Armor List * ******************************************************************************* ==================== = A. - Accessories = ==================== =============================================================================== Amulet Of Intelligence Item Effect: +5 Intelligence =============================================================================== =============================================================================== Amulet Of Perception Item Effect: +5 Perception =============================================================================== =============================================================================== Amulet Of Wits Item Effect: +5 Wits =============================================================================== =============================================================================== Blood Bracelet Item Effect: +20 Blood Pool, Non-Human Only =============================================================================== =============================================================================== Blood Necklace Item Effect: +25 Blood Pool, Non-Human Only =============================================================================== =============================================================================== Blood Ring Item Effect: +10 Blood Pool, Non-Human Only =============================================================================== =============================================================================== Bracelet Item Effect: +5 Appearance =============================================================================== =============================================================================== Discipline Amulet Item Effect: Blood Cost 60%. Non-Human Only =============================================================================== =============================================================================== Discipline Bracelet Item Effect: Blood Cost 69%, Non-Human Only =============================================================================== =============================================================================== Discipline Ring Item Effect: Blood Coast 80%, Non-Human Only =============================================================================== =============================================================================== Diamond Bracelet Item Effect: +20 Appearance =============================================================================== =============================================================================== Diamond Necklace Item Effect: +20 Appearance =============================================================================== =============================================================================== Diamond Ring Item Effect: +20 Appearance =============================================================================== =============================================================================== Flashlight Item Effect: Brightens Darkened Areas =============================================================================== =============================================================================== Gangrel Eye Item Effect: Eyes Of The Beast, Non-Human Only =============================================================================== =============================================================================== Gold Bracelet Item Effect: +10 Appearance =============================================================================== =============================================================================== Gold Necklace Item Effect: +15 Appearance =============================================================================== =============================================================================== Gold Ring Item Effect: +15 Appearance =============================================================================== =============================================================================== Gold Watch Item Effect: +10 Appearance =============================================================================== =============================================================================== Griffin's Ring Item Effect: +10 Faith, Human Only =============================================================================== =============================================================================== Holy Cross Item Effect: +5 Faith, Human Only =============================================================================== =============================================================================== Holy Star Of David Item Effect: +5 Faith, Human Only =============================================================================== =============================================================================== Holy Statuette Item Effect: +5 Faith, Human Only =============================================================================== =============================================================================== Light Enhancing Goggles Item Effect: Increases Visual Senses =============================================================================== =============================================================================== Monocle Of Clarity Item Effect: Increases Vampiric Senses, Non-Human Only =============================================================================== =============================================================================== Neck Guard Item Effect: Protects Wearer From Vampire Bites =============================================================================== =============================================================================== Onyx Band Item Effect: +5 Appearance =============================================================================== =============================================================================== Ring Of Appearance Item Effect: +5 Appearance =============================================================================== =============================================================================== Ring Of Charisma Item Effect: +5 Charisma =============================================================================== =============================================================================== Ring Of Chrysostom Item Effect: +10 Faith, Human Only =============================================================================== =============================================================================== Ring Of Manipulation Item Effect: +5 Manipulation =============================================================================== =============================================================================== Serenity Amulet Item Effect: Decreases Wearer's Frenzy Rate, Non-Human Only =============================================================================== =============================================================================== Serenity Bracelet Item Effect: Decreases Wearer's Frenzy Rate =============================================================================== =============================================================================== Serenity Ring Item Effect: Decreases Wearer's Frenzy Rate, Non-Human Only =============================================================================== =============================================================================== Silver Bracelet Item Effect: +10 Appearance =============================================================================== =============================================================================== Silver Necklace Item Effect: +10 Appearance =============================================================================== =============================================================================== Silver Ring Item Effect: +10 Appearance =============================================================================== =============================================================================== Silver Watch Item Effect: +10 Appearance =============================================================================== =============================================================================== Sire's Index Finger Item Effect: Frenzy Reduction (50), Non-Human Only =============================================================================== =============================================================================== Torch Item Effect: Brightens Darkened Areas =============================================================================== ******************************************************************************* =========================== = B. - Gauntlets / Gloves = =========================== =============================================================================== Gauntlets Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Accuracy Gauntlets Effects/Info:: Adds To Wearer's Accuracy, Increased Offense +5 =============================================================================== =============================================================================== Dexterity Gauntlets Effects/Info:: +5 Dexterity =============================================================================== =============================================================================== Dodging Gauntlets Effects/Info: Adds To Wearer's Defense, Increased Defense +5 =============================================================================== =============================================================================== Fortitude Gauntlets Effects/Info: Adds To Wearer's Soaks, Increased Soak +5 =============================================================================== =============================================================================== Heavy Gauntlets Defense/Type: +15 (Aggravated), +15 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Insulated Gauntlets (Cold) Defense/Type: +10 (Aggravated), +10 (Bashing), +5 (Cold), +10 (Lethal) =============================================================================== =============================================================================== Insulated Gauntlets (Electrical) Defense/Type: +10 (Aggravated), +10 (Bashing), +5 (Electrical), +10 (Lethal) =============================================================================== =============================================================================== Insulated Gauntlets (Fire) Defense/Type: +10 (Aggravated), +10 (Bashing), +5 (Fire), +10 (Lethal) =============================================================================== =============================================================================== Stamina Gauntlets Effects/Info: +5 Stamina =============================================================================== =============================================================================== Strength Gauntlets Effects/Info: +5 Strength =============================================================================== =============================================================================== Black Gloves Defense/Type: +15 (Bashing) Effects/Info: Feral Claws, Non-Human Only =============================================================================== =============================================================================== Insulated Gloves (Cold) Defense/Type: +10 (Aggravated), +3 (Cold), +10 (Lethal) =============================================================================== =============================================================================== Insulated Gloves (Electrical) Defense/Type: +10 (Aggravated), +3 (Electrical), +10 (Lethal) =============================================================================== =============================================================================== Insulated Gloves (Fire) Defense/Type: +10 (Aggravated), +3 (Fire), +10 (Lethal) =============================================================================== =============================================================================== Leather Gloves Defense/Type: +10 (Aggravated), +10 (Lethal) =============================================================================== ******************************************************************************* ================ = C. - Helmets = ================ =============================================================================== Helmet Defense/Type: +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Full Helm Defense/Type: +20 (Aggravated), +30 (Bashing), +30 (Lethal) =============================================================================== =============================================================================== Blessed Full Helm Defense/Type: +25 (Aggravated), +30 (Bashing), +30 (Lethal) Effects/Info: Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Insulated Full Helm (Cold) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Cold), +30 (Lethal) =============================================================================== =============================================================================== Insulated Full Helm (Electrical) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Electrical), +30 (Lethal) =============================================================================== =============================================================================== Insulated Full Helm (Fire) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Fire), +30 (Lethal) =============================================================================== =============================================================================== Insulated Full Helm (Sun) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Sun), +30 (Lethal) =============================================================================== =============================================================================== Unholy Full Helm Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Faith), +30 (Lethal) Effects/Info: Maximum 20 Humanity =============================================================================== =============================================================================== Light Helm Defense/Type: +15 (Aggravated), +15 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Blessed Light Helm Defense/Type: +20 (Aggravated), +15 (Bashing), +15 (Lethal) Effects/Info: Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Insulated Light Helm (Cold) Defense/Type: +15 (Aggravated), +15 (Bashing), +10 (Cold), +15 (Lethal) =============================================================================== =============================================================================== Insulated Light Helm (Electrical) Defense/Type: +15 (Aggravated), +15 (Bashing), +10 (Electrical), +15 (Lethal) =============================================================================== =============================================================================== Insulated Light Helm (Fire) Defense/Type: +15 (Aggravated), +15 (Bashing), +10 (Fire), +15 (Lethal) =============================================================================== =============================================================================== Insulated Light Helm (Sun) Defense/Type: +15 (Aggravated), +15 (Bashing), +10 (Sun), +15 (Lethal) =============================================================================== =============================================================================== Unholy Light Helm Defense/Type: +15 (Aggravated), +15 (Bashing), +10 (Faith), +15 (Lethal) =============================================================================== =============================================================================== Motorcycle Helmet Defense/Type: +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Skullcap Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Swat Helmet Defense/Type: +15 (Bashing), +10 (Lethal) =============================================================================== ******************************************************************************* ================ = D. - Shields = ================ =============================================================================== Buckler Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Cavalry Shield Defense/Type: +15 (Aggravated), +30 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Footman's Shield Defense/Type: +15 (Aggravated), +15 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Great Shield Defense/Type: +20 (Aggravated), +30 (Bashing), +30 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Blessed Great Shield Defense/Type: +25 (Aggravated), +30 (Bashing), +30 (Lethal) Effects/Info: Minimum 35 Strength, Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Insulated Great Shield (Cold) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Cold), +30 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Insulated Great Shield (Electrical) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Electrical), +20 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Insulated Great Shield (Fire) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Fire), +30 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Insulated Great Shield (Sun) Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Sun), +30 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Unholy Great Shield Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Faith), +30 (Lethal) Effects/Info: Minimum 35 Strength, Maximum 20 Humanity =============================================================================== =============================================================================== Norman Shield Defense/Type: +15 (Aggravated), +30 (Bashing), +30 (Lethal) Effects/Info: Minimum 30 Strength =============================================================================== =============================================================================== Shield Defense/Type: +10 (Aggravated), +15 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Blessed Shield Defense/Type: +25 (Aggravated), +15 (Bashing), +15 (Lethal) Effects/Info: Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Insulated Shield (Cold) Defense/Type: +10 (Aggravated), +15 (Bashing), +20 (Cold), +15 (Lethal) =============================================================================== =============================================================================== Insulated Shield (Electrical) Defense/Type: +10 (Aggravated), +15 (Bashing), +20 (Electrical), +15 (Lethal) =============================================================================== =============================================================================== Insulated Shield (Fire) Defense/Type: +10 (Aggravated), +15 (Bashing), +20 (Fire), +15 (Lethal) =============================================================================== =============================================================================== Insulated Shield (Sun) Defense/Type: +10 (Aggravated), +15 (Bashing), +20 (Sun), +15 (Lethal) =============================================================================== =============================================================================== Unholy Shield Defense/Type: +10 (Aggravated), +15 (Bashing), +20 (Faith), +15 (Lethal) Effects/Info: Maximum 40 Humanity =============================================================================== =============================================================================== Riot Shield Defense/Type: +20 (Aggravated), +60 (Bashing), +30 (Lethal) =============================================================================== ******************************************************************************* ============== = E. - Armor = ============== =============================================================================== Armored T-Shirt Defense/Type: +10 (Aggravated), +30 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Chain Mail Defense/Type: +20 (Aggravated), +15 (Bashing), +45 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Blessed Chain Mail Defense/Type: +25 (Aggravated), +15 (Bashing), +45 (Lethal) Effects/Info: Minimum 35 Strength, Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Chain Mail Defense/Type: +20 (Aggravated), +15 (Bashing), +20 (Faith), +45 (Lethal) Effects/Info: Minimum 35 Strength, Maximum 20 Faith =============================================================================== =============================================================================== Chest Plate Defense/Type: +10 (Bashing), +15 (Lethal) =============================================================================== =============================================================================== Cloak Of Invisibility Effects/Info: Obfuscate +1, Non-Human Only =============================================================================== =============================================================================== Fire-Resistant Suit Defense/Type: +10 (Aggravated), +10 (Bashing), +40 (Fire), +10 (Lethal) =============================================================================== =============================================================================== Flak Jacket Defense/Type: +10 (Aggravated), +45 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Half Plate Defense/Type: +25 (Aggravated), +30 (Bashing), +60 (Lethal) Effects/Info: Minimum +45 Strength =============================================================================== =============================================================================== Blessed Half Plate Defense/Type: +30 (Aggravated), +30 (Bashing), +60 (Lethal) Effects/Info: Minimum 45 Strength, Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Half Plate Defense/Type: +25 (Aggravated), +30 (Bashing), +30 (Faith), +60 (Lethal) Effects/Info: Minimum 45 Strength, Maximum 20 Humanity =============================================================================== =============================================================================== Heart Shield Effects/Info: Stake Protection 100%, Non-Human Only =============================================================================== =============================================================================== Leather Armor Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Electrical), +10 (Fire), +15 (Lethal) =============================================================================== =============================================================================== Blessed Leather Armor Defense/Type: +15 (Aggravated), +10 (Bashing), +10 (Electrical), +10 (Fire), +15 (Lethal) Effects/Info: Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Leather Armor Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Electrical), +20 (Faith), +10 (Fire), +15 (Lethal) Effects/Info: Maximum 60 Humanity =============================================================================== =============================================================================== Leather Jacket Defense/Type: +10 (Aggravated), +15 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Leather Vest Defense/Type: +10 (Lethal) =============================================================================== =============================================================================== Medium Ballistic Vest Defense/Type: +20 (Aggravated), +45 (Bashing), +30 (Lethal) =============================================================================== =============================================================================== Padded Clothing Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Plate Mail Defense/Type: +30 (Aggravated), +30 (Bashing), +80 (Lethal) Effects/Info: Minimum 55 Strength =============================================================================== =============================================================================== Blessed Plate Mail Defense/Type: +40 (Aggravated), +30 (Bashing), +80 (Lethal) Effects/Info: Minimum 55 Strength, Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Plate Mail Defense/Type: +30 (Aggravated), +30 (Bashing), +30 (Faith), +80 (Lethal) Effects/Info: Minimum 55 Strength, Maximum 20 Humanity =============================================================================== =============================================================================== Rags Defense/Type: +5 (Bashing), +5 (Lethal) =============================================================================== =============================================================================== Reinforced Clothing Defense/Type: +10 (Aggravated), +10 (Bashing), +10 (Lethal) =============================================================================== =============================================================================== Scale Mail Defense/Type: +20 (Aggravated), +30 (Bashing), +45 (Lethal) Effects/Info: Minimum 35 Strength =============================================================================== =============================================================================== Blessed Scale Mail Defense/Type: +25 (Aggravated), +30 (Bashing), +45 (Lethal) Effects/Info: Minimum 35 Strength, Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Scale Mail Defense/Type: +20 (Aggravated), +30 (Bashing), +20 (Faith), +45 (Lethal) Effects/Info: Minimum 35 Strength, Max 40 Humanity =============================================================================== =============================================================================== Studded Leather Armor Defense/Type: +15 (aggravated), +15 (Bashing), +3 (Electrical), +10 (Fire), +30 (Lethal) =============================================================================== =============================================================================== Blessed Studded Leather Armor Defense/Type: +20 (aggravated), +15 (Bashing), +3 (Electrical), +10 (Fire), +30 (Lethal) Effects/Info: Minimum 50 Faith, Human Only =============================================================================== =============================================================================== Unholy Studded Leather Armor Defense/Type: +15 (Aggravated), +15 (Bashing), +3 (Electrical), +10 (Faith), +10 (Fire), +30 (Lethal) Effects/Info: Maximum 60 Humanity =============================================================================== =============================================================================== Tactical Jacket Defense/Type: +25 (Aggravated), +60 (Bashing), +45 (Lethal) =============================================================================== =============================================================================== Tailored Armor Defense/Type: +25 (Aggravated), +80 (Bashing), +45 (Lethal) =============================================================================== ******************************************************************************* * 4. - Weapon List * ******************************************************************************* =============================================================================== Ainkurn Sword Damage/Type: 30 (Aggravated) Accuracy: 0 Speed: 85 Effects/Info: Drains Blood, +10 Dexterity, Non-Human Only, 2 Handed Weapon =============================================================================== =============================================================================== Argent Baton Damage/Type: 20 (Bashing) Accuracy: 0 Speed: 99 Effects/Info: Extra Damage To Lupines, Non-Human Only, 2 Handed Weapon =============================================================================== =============================================================================== Assault Rifle Damage/Type: 45 (Bashing) Accuracy: 15 Speed: 66 Effects/Info: 40 Ammo, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Modified Assault Rifle Damage/Type: 55 (Bashing) Accuracy: 15 Speed: 66 Effects/Info: 40 Ammo, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Sighted Assault Rifle Damage/Type: 45 (Bashing) Accuracy: 20 Speed: 66 Effects/Info: 40 Ammo, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Hand Axe Damage/Type: 25 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Axe Damage/Type: 30 (Lethal) Accuracy: 0 Speed 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Axe Damage/Type: 35 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Rusty Axe Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Silver Axe Damage/Type: 35 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: Silvered, 1 Handed Weapon =============================================================================== =============================================================================== Aluminum Bat Damage/Type: 25 (Bashing) Accuracy: 0 Speed: 85 Effects/Info: 2 Handed Weapon =============================================================================== =============================================================================== Bastard Sword Damage/Type: 40 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Bastard Sword Damage/Type: 45 (Lethal) Accuracy: 10 Speed: 90 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Bastard Sword Damage/Type: 50 (Lethal) Accuracy: 20 Speed: 83 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Bastion Damage/Type: 60 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Bastion Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Bastion Damage/Type: 70 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Battle Axe Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Battle Axe Damage/Type: 70 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Battle Axe Damage/Type: 75 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Berserker Axe Damage/Type: 75 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Chance Of Causing Frenzy In Wielder, Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Berserker Fang Damage/Type: 30 (Aggravated) Accuracy: 0 Speed: 124 Effects/Info: Non-Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Berserker Hammer Damage/Type: 65 (Bashing) Accuracy: 0 Speed: 76 Effects/Info: Chance Of Causing Frenzy In Wielder, Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Brass Knuckles Damage/Type: 10 (Bashing) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Broadsword Damage/Type: 30 (Lethal) Accuracy: 0 Speed: 90 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Broadsword Damage/Type: 35 (Lethal) Accuracy: 10 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Broadsword Damage/Type: 40 (Lethal) Accuracy: 20 Speed: 111 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Blessed Broadsword Damage/Type: 40 (Faith) Accuracy: 20 Speed: 111 Effects/Info: Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Dread Broadsword Damage/Type: 40 (Lethal) Accuracy: 20 Speed: 111 Effects/Info: Chance Of Causing Fear In Opponent, 1 Handed Weapon =============================================================================== =============================================================================== Flaming Broadsword Damage/Type: 40 (Fire) Accuracy: 20 Speed: 111 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Rusty Broadsword Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 90 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Silver Broadsword Damage/Type: 40 (Lethal) Accuracy: 20 Speed: 111 Effects/Info: Silvered, 1 Handed Weapon =============================================================================== =============================================================================== Broken Bottle Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Chain Gun Damage/Type: 30 (Bashing) Accuracy: 0 Speed: 49 Effects/Info: 100 Ammo, Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Modified Chain Gun Damage/Type: 35 (Bashing) Accuracy: 0 Speed: 49 Effects/Info: 100 Ammo, Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Chainsaw Damage/Type: 40 (Lethal) Accuracy: 0 Speed: 49 Effects/Info: Minimum 40 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Claymore Damage/Type: 45 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Claymore Damage/Type: 40 (Lethal) Accuracy: 0 Speed: 90 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Claymore Damage/Type: 55 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Dread Claymore Damage/Type: 55 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Chance Of Causing Fear In Opponent, Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Club Damage/Type: 20 (Bashing) Accuracy: 10 Speed: 90 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Compound Bow Damage/Type: 50 (Lethal) Accuracy: 20 Speed: 75 Effects/Info: 20 Ammo, Minimum 35 Dexterity, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Magnesium Compound Bow Damage/Type: 50 (Fire) Accuracy: 20 Speed: 75 Effects/Info: 20 Ammo, Minimum 35 Dexterity, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Crossbow (Dark Age) Damage/Type: 35 (Lethal) Accuracy: 20 Speed: 120 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Incendiary Crossbow (Dark Age) Damage/Type: 35 (Fire) Accuracy: 20 Speed: 120 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Silver Crossbow (Dark Age) Damage/Type: 35 (Lethal) Accuracy: 20 Speed: 120 Effects/Info: 20 Ammo, Silvered, 2 Handed Weapon =============================================================================== =============================================================================== Crossbow (Modern Day) Damage/Type: 65 (Lethal) Accuracy: 15 Speed: 120 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Magnesium Crossbow (Modern Day) Damage/Type: 65 (Fire) Accuracy: 15 Speed: 120 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Dagger Damage/Type: 10 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Dagger Damage/Type: 15 (Lethal) Accuracy: 5 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Dagger Damage/Type: 20 (Lethal) Accuracy: 10 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Poisoned Dagger Damage/Type: 10 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: Chance Of Poisoning Opponent, 1 Handed Weapon =============================================================================== =============================================================================== Rusty Dagger Damage/Type: 5 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Silver Dagger Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: Silvered, 1 Handed Weapon =============================================================================== =============================================================================== Dagger Of Thorns Damage/Type: 20 (Faith) Accuracy: 0 Speed: 99 Effects/Info: Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Dirk Damage/Type: 15 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Dirk Damage/Type: 20 (Lethal) Accuracy: 5 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Dirk Damage/Type: 25 (Lethal) Accuracy: 10 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Poisoned Dirk Damage/Type: 15 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: Chance Of Poisoning Opponent, 1 Handed Weapon =============================================================================== =============================================================================== Evil Axe Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Chance Of Causing Frenzy In Wielder, Maximum 40 Humanity, Minimum 55 Strength, 2 Handed weapon =============================================================================== =============================================================================== Falchion Damage/Type: 35 (Lethal) Accuracy: 15 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Falchion Damage/Type: 40 (Lethal) Accuracy: 15 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Falchion Damage/Type: 45 (Lethal) Accuracy: 15 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Femur Of An Elder Tzimisce Damage/Type: 20 (Bashing) Accuracy: 0 Speed: 85 Effects/Info: Extra Damage To Vampires, Non-Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Flamberge Damage/Type: 40 (Lethal) Accuracy: 10 Speed: 99 Effects/Info: Minimum 35 Strength, 1 Handed Weapon =============================================================================== =============================================================================== Fine Flamberge Damage/Type 45 (Lethal) Accuracy: 10 Speed: 99 Effects/Info: Minimum 35 Strength, 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Flamberge Damage/Type: 50 (Lethal) Accuracy: 10 Speed: 99 Effects/Info: Minimum 35 Strength, 1 Handed Weapon =============================================================================== =============================================================================== The Garou's Claw Damage/Type: 50 (Aggravated) Accuracy: 0 Speed: 99 Effects/Info: Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Chemical Grenade Damage/Type: 90 (Disease) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Concussion Grenade Damage/Type: 150 (Bashing) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Fragmentation Grenade Damage/Type: 150 (Lethal) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== White Phosphorous Grenade Damage/Type: 100 (Fire) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Great Sword Damage/Type: 60 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Great Sword Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Great Sword Damage/Type: 70 (Lethal) Accuracy: 0 Speed: 83 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Blessed Great Sword Damage/Type: 70 (Faith) Accuracy: 0 Speed: 76 Effects/Info: Minimum 50 Faith, Minimum 55 Strength, Human Only, 2 Handed Weapon =============================================================================== =============================================================================== Dread Great Sword Damage/Type: 70 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Chance Of Causing Fear In Opponent, Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Greek Fire Damage/Type: 30 (Fire) Accuracy: 0 Speed: 60 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Grenade Launcher Damage/Type: 200 (Fire) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, Minimum 45 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Halberd Damage/Type: 45 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Halberd Damage/Type: 50 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Halberd Damage/Type: 55 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Hand Of Conrad Damage/Type: 30 (Aggravated) Accuracy: 0 Speed: 99 Effects/Info: Potence(3), Non-Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Holy Water Damage/Type: 40 (Faith) Accuracy: 0 Speed: 60 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Incinerator Damage/Type: 30 (Fire) Accuracy: 0 Speed: 33 Effects/Info: 20 Ammo, Minimum 35 Strength, 1 Handed Weapon =============================================================================== =============================================================================== Ivory Bow Damage/Type: 40 (Aggravated) Accuracy: 0 Speed: 75 Effects/Info: 20 Ammo, Non-Human Only, 2 Handed Weapon =============================================================================== =============================================================================== Lance Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Lance Damage/Type: 70 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Lance Damage/Type: 75 (Lethal) Accuracy: 0 Speed: 71 Effects/Info: Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Lead Pipe Damage/Type: 10 (Bashing) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Long Bow Damage/Type: 30 (Lethal) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, Minimum 35 Dexterity, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Incendiary Long Bow Damage/Type: 30 (Fire) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, Minimum 35 Dexterity, Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Flanged Mace Damage/Type: 30 (Bashing) Accuracy: 10 Speed: 90 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Flanged Mace Damage/Type: 40 (Bashing) Accuracy: 10 Speed: 90 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Flanged Mace Damage/Type: 45 (Bashing) Accuracy: 10 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Blessed Mace Damage/Type: 45 (Faith) Accuracy: 10 Speed: 99 Effects/Info: Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Machete Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Molotov Cocktail Damage/Type: 50 (Fire) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed weapon =============================================================================== =============================================================================== Moro Dagger Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Moro Dagger Damage/Type: 25 (lethal) Accuracy: 5 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Moro Dagger Damage/Type: 30 (Lethal) Accuracy: 10 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Poisoned Moro Dagger Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 117 Effects/Info: Chance Of Poisoning Opponent, 1 Handed Weapon =============================================================================== =============================================================================== Oil Of St. George Damage/Type: 20 (Faith) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, Human Only, 1 Handed Weapon =============================================================================== =============================================================================== The Dolorous Nail Damage/Type: 20 (Faith) Accuracy: 0 Speed: 99 Effects/Info: Human Only, 1 Handed Weapon =============================================================================== =============================================================================== Napalm Bomb Damage/Type: 100 (Fire) Accuracy: 0 Speed: 24 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Pistol Damage/Type: 55 (Bashing) Accuracy: 20 Speed: 75 Effects/Info: 11 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Dragons Breath Pistol Damage/Type: 55 (Fire) Accuracy: 20 Speed: 75 Effects/Info: 11 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Modified Pistol Damage/Type: 60 (Bashing) Accuracy: 20 Speed: 75 Effects/Info: 11 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Sighted Pistol Damage/Type: 55 (Bashing) Accuracy: 25 Speed: 75 Effects/Info: 11 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Pitchfork Damage/Type: 20 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Poignard Damage/Type: 20 (Lethal) Accuracy: 10 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Poignard Damage/Type: 25 (Lethal) Accuracy: 15 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Poignard Damage/Type: 30 (Lethal) Accuracy: 20 Speed: 117 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Poison Poignard Damage/Type: 20 (Lethal) Accuracy: 10 Speed: 117 Effects/Info: Chance Of Poisoning Opponent, 1 Handed Weapon =============================================================================== =============================================================================== Spiked Mace Damage/Type: 50 (Bashing) Accuracy: 0 Speed: 76 Effects/Info: Minimum 50 Strength, 2 Handed weapon =============================================================================== =============================================================================== Fine Spiked Mace Damage/Type: 55 (Bashing) Accuracy: 0 Speed: 83 Effects/Info: Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Spiked Mace Damage/Type: 60 (Bashing) Accuracy: 0 Speed: 76 Effects/Info: Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Blessed Spiked Mace Damage/Type: 60 (Faith) Accuracy: 0 Speed: 76 Effects/Info: Human Only, Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Pole Axe Damage/Type: 55 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Pole Axe Damage/Type: 60 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Pole Axe Damage/Type: 65 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Quarterstaff Damage/Type: 35 (Bashing) Accuracy: 0 Speed: 90 Effects/Info: Minimum 35 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Rapier Damage/Type: 25 (Lethal) Accuracy: 25 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Fine Rapier Damage/Type: 30 (Lethal) Accuracy: 25 Speed: 111 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Exquisite Rapier Damage/Type: 35 (Lethal) Accuracy: 25 Speed: 124 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Revolver Damage/Type: 65 (Bashing) Accuracy: 25 Speed: 75 Effects/Info: 6 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Modified Revolver Damage/Type: 70 (Bashing) Accuracy: 25 Speed: 75 Effects/Info: 6 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Sighted Revolver Damage/Type: 65 (Bashing) Accuracy: 30 Speed: 75 Effects/Info: 6 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Rifle Damage/Type: 60 (Bashing) Accuracy: 30 Speed: 49 Effects/Info: 22 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Modified Rifle Damage/Type: 65 (Bashing) Accuracy: 30 Speed: 49 Effects/Info: 22 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Sighted Rifle Damage/Type: 60 (Bashing) Accuracy: 35 Speed: 49 Effects/Info: 22 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Rocket Launcher Damage/Type: 250 (Fire) Accuracy: 15 Speed: 49 Effects/Info: 3 Ammo, Minimum 50 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Sap Gloves Damage/Type: 15 (Bashing) Accuracy: 0 Speed: 99 Effects/Info: 2 Handed Weapon =============================================================================== =============================================================================== Satchel Charge Damage/Type: 100 (Fire) Accuracy: 0 Speed: 99 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Scimitar Damage/Type: 30 (Lethal) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Flaming Scimitar Damage/Type: 30 (Fire) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Scythe Damage/Type: 25 (Lethal) Accuracy: 0 Speed: 66 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Short Bow Damage/Type: 30 (Lethal) Accuracy: 5 Speed: 75 Effects/Info: 20 Ammo, Minimum 25 Dexterity, 2 Handed Weapon =============================================================================== =============================================================================== Incendiary Short Bow Damage/Type: 30 (Fire) Accuracy: 5 Speed: 75 Effects/Info: 20 Ammo, Minimum 25 Dexterity, 2 Handed Weapon =============================================================================== =============================================================================== Shotgun Damage/Type: 75 (Bashing) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Modified Shotgun Damage/Type: 80 (Bashing) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Shuriken Damage/Type: 20 (Lethal) Accuracy: 15 Speed: 60 Effects/Info: 5 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Spear Damage/Type: 35 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 30 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine Spear Damage/Type: 40 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 30 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite Spear Damage/Type: 50 (Lethal) Accuracy: 0 Speed: 76 Effects/Info: Minimum 30 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Stake Damage/Type: 5 (Lethal) Accuracy: 30 Speed: 85 Effects/Info: Chance Of Staking Vampires, 1 Handed Weapon =============================================================================== =============================================================================== Stake Gun Damage/Type: 40 (Bashing) Accuracy: 15 Speed: 75 Effects/Info: 20 Ammo, 2 Handed Weapon =============================================================================== =============================================================================== Sub Machine Gun Damage/Type: 55 (Bashing) Accuracy: 5 Speed: 75 Effects/Info: 32 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Modified Sub Machine Gun Damage/Type: 60 (Bashing) Accuracy: 10 Speed: 75 Effects/Info: 32 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== Taser Damage/Type: 20 (Electrical) Accuracy: 0 Speed: 99 Effects/Info: 1 Handed Weapon =============================================================================== =============================================================================== Throwing Knives Damager/Type: 20 (Lethal) Accuracy: 15 Speed: 60 Effects/Info: 10 Ammo, 1 Handed Weapon =============================================================================== =============================================================================== War Hammer Damage/Type: 55 (Bashing) Accuracy: 0 Speed: 76 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Fine War Hammer Damage/Type: 60 (Bashing) Accuracy: 0 Speed: 76 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Exquisite War Hammer Damage/Type: 65 (Bashing) Accuracy: 0 Speed: 83 Effects/Info: Minimum 55 Strength, 2 Handed Weapon =============================================================================== =============================================================================== Waxen Poetica Damage/Type: 30 (Fire) Accuracy: 0 Speed: 60 Effects/Info: 1 Ammo, 1 Handed Weapon =============================================================================== ******************************************************************************* * 5. - Tome / Discipline List * ******************************************************************************* =============================================================================== Common =============================================================================== Feed: Drains Blood From Targeted Victim. Blood Healing: Restores Health. Blood Strength: Increases Strength. Blood Dexterity: Increases Dexterity. Blood Stamina: Increases Stamina. Awaken: Awakens Targeted Vampires From Torpor. =============================================================================== =============================================================================== Tome Of Animalism =============================================================================== Feral Whispers: Enlists Targeted Animals To Your Aid. Beckoning: Summons Animals To Your Aid. Quell The Beast: Lowers Frenzy Levels And Creates Complacency In Targeted Creatures. Subsume The Spirit: Grants Control Of Targeted Animal. Drawing Out The Beast: Releases Frenzy State Onto A Targeted Enemy. =============================================================================== =============================================================================== Tome Of Auspex =============================================================================== Heightened Senses: Increases Vampiric Senses. Aura Perception: Perceives The Aura And Other Statistics Of A Targeted Creature. Spirit's Touch: Determines Properties Of An Item. Psychic Projection: Allows Exploration With An Unseen Astral Form. =============================================================================== =============================================================================== Tome Of Celerity =============================================================================== Celerity: Grants Enhanced Movement And Attack Speed. =============================================================================== =============================================================================== Tome Of Domintation =============================================================================== Passion: Heightens The Target's Emotions, Increasing Frenzy And Reducing Wits. The Haunting: Causes Fear On The Target. Eyes Of Chaos: Perceives Extended Information About A Targeted Creature. Voice Of Madness: Causes Extended Fear And Possible Frenzy On The Target. =============================================================================== =============================================================================== Tome Of Dominate =============================================================================== Command: Grants Brief Control Of The Target(Kindred Of Equal Or Higher Generation). Memorize: Calls The Targeted Creature(Kindred Of Equal Or Higher Generation) Towards You. The Forgetful Mind: Creates Dazed Effect On Target(Kindred Of Equal Or Higher Generation). Possession: Grants Control Of Targeted Creature(Kindred Of Equal Or Higher Generation. =============================================================================== =============================================================================== Tome Of Faith =============================================================================== Heal: Cures Wounds. Prayer: Damages A Target With Holy Words. True Faith: Damages Supernatural Creatures Within Radius Around User. =============================================================================== =============================================================================== Tome Of Fortitude =============================================================================== Fortitude: Grants Added Protection Against Damage. =============================================================================== =============================================================================== Tome Of Mortis =============================================================================== Shambling Hordes: Awakens targeted Dead To Your Aid. Vigor Mortis: Takes Control Of A Targeted Dead Creature. Summon Soul: Calls Forth A Wraith To Your Aid. Plague Wind: Expels A Damaging Breath Cloud At The Target. Black Death: Causes Disease Damage On Touched Target. =============================================================================== =============================================================================== Tome Of Numina =============================================================================== Invisibility: Removes The User From Visible Sight. Flash: Creates A Blinding Light That Can Trigger Frenzy In Vampires. True Sight: Enhances Sight In Darkness. =============================================================================== =============================================================================== Tome Of Obfuscate =============================================================================== Cloak Of Shadows: Conceals The User From Sight. Mask Of A Thousand Faces: Disguises The User As The Targeted Creature. Cloak OF Gathering: Conceals The Coterie From Sight. =============================================================================== =============================================================================== Tome Of Obtenebration =============================================================================== Dark Hunter: Summons A Dark Hunter To Your Aid. =============================================================================== =============================================================================== Tome Of Potence =============================================================================== Potence: Grants Increased Automatic Damage. =============================================================================== =============================================================================== Tome Of Presence =============================================================================== Awe: Charms Target Towards The User. Dread Gaze: Causes Fear On The Target. Entrancement: Grants Control Of The Target To The User. Majesty: Causes All Surrounding Creatures To Stop And Gaze At The User. =============================================================================== =============================================================================== Tome Of Protean =============================================================================== Eyes Of The Beast: Increases Visual Senses. Feral Claws: Turns Hands Into Large Claws. Earth Meld: Immerses The User Into The Earth, Allowing Safe Rest. Shape Of The Beast: Transforms The User Into A Wolf. Mist Form: Transforms The User Into A Cloud Of Mist. =============================================================================== =============================================================================== Tome Of Serpentis =============================================================================== Eyes Of The Serpent: Memorizes The Target Into A Daze. Tongue Of The Asp: Steals Vitae From The Target. Skin Of The Adder: Protects The User From Damage With Snake Skin (Affects Appearance). Hatch The Viper: Creates A Viper To Aid You. =============================================================================== =============================================================================== Tome Of Thaumaturgy - Blood Magic =============================================================================== Blood Rage: Forces The Target To Spend Blood. Blood Of Potency: Grants Lowered Blood Cost For Discipline Usage. Theft Of Vitae: Steals Vitae From The Targeted Creature. Cauldron Of Blood: Boils The Blood Of The Touched Target. =============================================================================== =============================================================================== Tome Of Thaumaturgy - Hands Of Destruction =============================================================================== Decay: Causes Aggravated Damage On Touched Target. Acidic Touch: Causes Aggravated Damage On Touched Target. Atrophy: Causes Aggravated Damage, Reduces Strength and Dexterity of the Touched Target. Turn To Dust: Causes Aggravated Damage On Touched Target. =============================================================================== =============================================================================== Tome Of Thaumaturgy - Blood Rituals =============================================================================== Heart Of Stone: Prevents Against Staking. Prison Of Ice: Freezes Targeted Creature In Ice. Call Lightning: Calls Forth A Bolt Of Lightning Upon Target. Ignore The Searing Flame: Protects Against Aggravated Fire Damage. Summon Elemental: Calls A Golem To Your Aid. =============================================================================== =============================================================================== Tome Of Thaumaturgy - Lure Of Flames =============================================================================== Torch: Creates A Light Of Balefire That Follows The User. Fireball: Propels A Ball Of Fire At The Target. Flame Ring: Creates A Ring Of Flame Around User. Immolate: Damages Touched Target With Searing Flame. Fire Storm: Creates A Rain Of Fire From The Sky. =============================================================================== ******************************************************************************* * 6. - Enemy List * ******************************************************************************* ******************************************************************************* ( A ) ******************************************************************************* O-----------------------------------------------------------------------------O | Ahzra | O-----------------------------------------------------------------------------O | Health: 150 | | Blood Pool: 100 | | Experience: 200 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ardan | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 200 | | Experience: 600 | | Clan: Tremere | O-----------------------------------------------------------------------------O ******************************************************************************* ( B ) ******************************************************************************* O-----------------------------------------------------------------------------O | Bobbie | O-----------------------------------------------------------------------------O | Health: 100 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O ******************************************************************************* ( C ) ******************************************************************************* O-----------------------------------------------------------------------------O | Cappadocian | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 80 | | Experience: 50 | | Clan: Cappadocian | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Cappadocian Female | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 80 | | Experience: 50 | | Clan: Cappadocian | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Corpse Minion | O-----------------------------------------------------------------------------O | Health: 80 | | Blood Pool: 80 | | Experience: 25 | | Clan: Cappadocian | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Count Orsi | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 140 | | Experience: 1500 | | Clan: Ventrue | O-----------------------------------------------------------------------------O ******************************************************************************* ( D ) ******************************************************************************* O-----------------------------------------------------------------------------O | Dark Hunter | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 0 | | Experience: 75 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Demon Hound | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 80 | | Experience: 75 | | Clan: None | O-----------------------------------------------------------------------------O ******************************************************************************* ( E ) ******************************************************************************* O-----------------------------------------------------------------------------O | Elemental | O-----------------------------------------------------------------------------O | Health: 200 | | Blood Pool: 80 | | Experience: 400 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Etrius | O-----------------------------------------------------------------------------O | Health: 350 | | Blood Pool: 160 | | Experience: 1000 | | Clan: Tremere | O-----------------------------------------------------------------------------O ******************************************************************************* ( F ) ******************************************************************************* O-----------------------------------------------------------------------------O | Father Leopold | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 80 | | Experience: 500 | | Clan: Ghoul | O-----------------------------------------------------------------------------O ******************************************************************************* ( G ) ******************************************************************************* O-----------------------------------------------------------------------------O | Gangrel | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Gangrel | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Gargoyle | O-----------------------------------------------------------------------------O | Health: 200 | | Blood Pool: 200 | | Experience: 90 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Gargoyle 2 | O-----------------------------------------------------------------------------O | Health: 150 | | Blood Pool: 150 | | Experience: 90 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Gargoyle Erik | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 200 | | Experience: 90 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ghoul | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 80 | | Experience: 40 | | Clan: Ghoul | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ghoul Rat | O-----------------------------------------------------------------------------O | Health: 20 | | Blood Pool: 80 | | Experience: 10 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ghoul Rat 2 | O-----------------------------------------------------------------------------O | Health: 30 | | Blood Pool: 80 | | Experience: 20 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ghoul Spider | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 80 | | Experience: 75 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ghoul Spider (Baby) | O-----------------------------------------------------------------------------O | Health: 60 | | Blood Pool: 20 | | Experience: 20 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Giovanni | O-----------------------------------------------------------------------------O | Health: 150 | | Blood Pool: 130 | | Experience: 100 | | Clan: Giovanni | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Giant Cobra | O-----------------------------------------------------------------------------O | Health: 250 | | Blood Pool: 130 | | Experience: 1000 | | Clan: Setite | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Golem | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 0 | | Experience: 500 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Guard | O-----------------------------------------------------------------------------O | Health: 100 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O ******************************************************************************* ( H ) ******************************************************************************* O-----------------------------------------------------------------------------O | Hopper | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 30 | | Experience: 20 | | Clan: None | O-----------------------------------------------------------------------------O ******************************************************************************* ( I ) ******************************************************************************* No Enemies Start With I ******************************************************************************* ( J ) ******************************************************************************* No Enemies Start With J ******************************************************************************* ( K ) ******************************************************************************* O-----------------------------------------------------------------------------O | Knight Of St. John | O-----------------------------------------------------------------------------O | Health: 100 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O ******************************************************************************* ( L ) ******************************************************************************* O-----------------------------------------------------------------------------O | Lab Soldier | O-----------------------------------------------------------------------------O | Health: 70 | | Mana: 20 | | Experience: 75 | | Clan: Human | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Lab Worker | O-----------------------------------------------------------------------------O | Health: 100 | | Mana: 60 | | Experience: 70 | | Clan: Human | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Lasombra | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Lasombra | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Lasombra Ghoul | O-----------------------------------------------------------------------------O | Health: 100 | | Blood Pool: 80 | | Experience: 30 | | Clan: Lasombra | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Lucretia | O-----------------------------------------------------------------------------O | Health: 250 | | Blood Pool: 130 | | Experience: 1000 | | Clan: Setite | O-----------------------------------------------------------------------------O ******************************************************************************* ( M ) ******************************************************************************* O-----------------------------------------------------------------------------O | Malkavian | O-----------------------------------------------------------------------------O | Health: 150 | | Blood Pool: 130 | | Experience: 100 | | Clan: Malkavian | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Maqqabah The Golum | O-----------------------------------------------------------------------------O | Health 300 | | Blood Pool: 0 | | Experience: 500 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Mercurio | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 200 | | Experience: 500 | | Clan: Cappadocian | O-----------------------------------------------------------------------------O ******************************************************************************* ( N ) ******************************************************************************* O-----------------------------------------------------------------------------O | Nosferatu | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Nosferatu | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Nosferatu 2 | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Nosferatu | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Nosferatu 3 | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 100 | | Clan: Nosferatu | O-----------------------------------------------------------------------------O ******************************************************************************* ( O ) ******************************************************************************* O-----------------------------------------------------------------------------O | Othelios | O-----------------------------------------------------------------------------O | Health: 200 | | Blood Pool: 140 | | Experience: 500 | | Clan: Nosferatu | O-----------------------------------------------------------------------------O ******************************************************************************* ( P ) ******************************************************************************* O-----------------------------------------------------------------------------O | Policeman | O-----------------------------------------------------------------------------O | Health: 100 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Premysl Revenant | O-----------------------------------------------------------------------------O | Health: 60 | | Blood Pool: 90 | | Experience: 40 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O ******************************************************************************* ( Q ) ******************************************************************************* No Enemies Start With Q ******************************************************************************* ( R ) ******************************************************************************* No Enemies Start With R ******************************************************************************* ( S ) ******************************************************************************* O-----------------------------------------------------------------------------O | Skeleton | O-----------------------------------------------------------------------------O | Health: 60 | | Blood Pool: 0 | | Experience: 30 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Setite | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Setite | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Szlachta | O-----------------------------------------------------------------------------O | Health: 80 | | Blood Pool: 45 | | Experience: 20 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Szlachta Boss | O-----------------------------------------------------------------------------O | Health: 90 | | Blood Pool: 45 | | Experience: 40 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O ******************************************************************************* ( T ) ******************************************************************************* O-----------------------------------------------------------------------------O | Teutonic Captain | O-----------------------------------------------------------------------------O | Health: 200 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Teutonic Knight | O-----------------------------------------------------------------------------O | Health: 150 | | Mana: 20 | | Experience: 50 | | Clan: Human | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Tremere | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Tremere | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Tremere Apprentice | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 100 | | Clan: Tremere | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Tremere Lord | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 500 | | Clan: Tremere | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Tzimisce | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 100 | | Experience: 70 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O ******************************************************************************* ( U ) ******************************************************************************* O-----------------------------------------------------------------------------O | Underprince | O-----------------------------------------------------------------------------O | Health: 200 | | Blood Pool: 140 | | Experience: 1200 | | Clan: Nosferatu | O-----------------------------------------------------------------------------O ******************************************************************************* ( V ) ******************************************************************************* O-----------------------------------------------------------------------------O | Vaclav | O-----------------------------------------------------------------------------O | Health: 250 | | Blood Pool: 0 | | Experience: 500 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Ventrue | O-----------------------------------------------------------------------------O | Health: 150 | | Blood Pool: 130 | | Experience: 100 | | Clan: Ventrue | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Viper | O-----------------------------------------------------------------------------O | Health: 50 | | Blood Pool: 80 | | Experience: 20 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Virstania | O-----------------------------------------------------------------------------O | Health: 300 | | Blood Pool: 140 | | Experience: 300 | | Clan: Tremere | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Vozhd | O-----------------------------------------------------------------------------O | Health: 500 | | Blood Pool: 80 | | Experience: 550 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Vukodlak | O-----------------------------------------------------------------------------O | Health: 2000 | | Blood Pool: 200 | | Experience: 1000 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O ******************************************************************************* ( W ) ******************************************************************************* O-----------------------------------------------------------------------------O | War Ghoul | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 60 | | Experience: 60 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Werewolf | O-----------------------------------------------------------------------------O | Health: 350 | | Blood Pool: 130 | | Experience: 1000 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Wolf | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 80 | | Experience: 20 | | Clan: None | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Wraith | O-----------------------------------------------------------------------------O | Health: 120 | | Blood Pool: 0 | | Experience: 125 | | Clan: None | O-----------------------------------------------------------------------------O ******************************************************************************* ( X ) ******************************************************************************* No Monsters Start With X ******************************************************************************* ( Y ) ******************************************************************************* No Monsters Start With Y ******************************************************************************* ( z ) ******************************************************************************* O-----------------------------------------------------------------------------O | Zombu | O-----------------------------------------------------------------------------O | Health: 80 | | Blood Pool: 80 | | Experience: 25 | | Clan: Cappadocian | O-----------------------------------------------------------------------------O O-----------------------------------------------------------------------------O | Zulo | O-----------------------------------------------------------------------------O | Health: 3000 | | Blood Pool: 200 | | Experience: 2000 | | Clan: Tzimisce | O-----------------------------------------------------------------------------O ******************************************************************************* III. My Game Review ******************************************************************************* Storyline 9/10: This game has a great storyline, it starts off in medieval Prague where a love is kindled and the story of Christof unfolds to become one of something he hates and fights against, a vampire. Vampire clans do battle against one another and wars are taken place. Eventually the storyline will come to London and finally New York just before new years eve, there is more to fear than just the Y2K bug as a new and powerful evil arises to consume the world. Gameplay 7.5/10: This game is a point and click type game, I like it personally but some people have a problem with it, I guess they prefer pushing 5 buttons to move forward. Anyways the A.I. can be a problem sometimes getting caught on things and left behind, also this can happen to you sometimes to where you get caught on something and have a frustrating time getting lose. For the most part though the game works smooth, the battle system is fairly easy as is most of the game. It can take you a bit to find out where everything is but that is to be expected for a game and once you find where everything is than the game is simple to control. Graphics 8.5/10: This game is 8 years old and the graphics for it are still pretty awesome, the creators did a good job on making this game creepy and dark in the dungeons and the overall game. Music 10/10: You will never hear better music for another game, by far the best game for music. Each piece of music suits the situation so perfectly it's unbelievable, the music will totally get you into this game and keep you going through out the entire game. Overall 9.5/10: I love vampire games and this is the ultimate game for it, there is virtually no drawbacks to this game aside from some A.I. and minor movement problems, everything else about this game is unbelievably good. If you love RPG's you have to play this game, once you play it you will love it and continue to play it for years upon years like me. ******************************************************************************* IV. Credits And Thanks ******************************************************************************* Vampire The Masquerade: Redemption Strategy Guide By Sion Rodriguez y Gibson - I used the strategy guides' character introduction to use in my FAQ Walkthrough, even though most of the weapon and armor stats in the book are incorrect I did manage to find a few good things in the strategy guide to help out with my FAQ Walkthrough so I will give the proper credit. ******************************************************************************* V. Disclaimer / Contact Information ******************************************************************************* This FAQ Walkthrough is a copyright Kevin Janess (Ikon) 2006 - 2007. This FAQ Walkthrough may not be distributed in any way or form without my expressed consent, anyone interested in adding my FAQ Walkthrough to their website will have to e-mail and ask my permission. If anyone has any missing information, anything to contribute or just want to relay your comments to me please e-mail me at Khronlk@gmail.com and I will reply back as soon as possible but I can't check my e-mail as often as I would like so if you don't receive an e-mail back right away don't worry cause I make it a mission to reply to everyone's e-mail. I will credit anything submitted and listed on this FAQ, I do keep committed to this and all of my FAQ's so I will continue to answer questions and update my FAQ's as needed. ******************************************************************************* © Copyright 2007 Kevin Janess (Ikon)