Titan Quest - Immortal Throne - Relics ============================================================================== ======= === ======= === === === ======= === === ======= ======= ======= ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ == == ¦ ¦ == == ¦ ¦ ¦ ¦ ¦ ¦ ¦ === ¦ ¦ ¦ ¦ ¦ ¦ ==== ¦ ==== == == ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ = ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ == ¦ ==== ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ = ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ == ==== ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ == ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ === ¦ ¦ ¦ ¦ ==== ==== ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ === === === === === === == ===== ====== ======= ======= === == - I.M.M.O.R.T.A.L T.H.R.O.N.E - ============================================================================== Copyright Mister Sinister, 2007 ============================================================================== Dedicated to my dear friend Vinicius ============================================================================== ===== ===== === === ===== ===== ¦ . ¦ ¦ _/ ¦ ¦ ¦ ¦ ¦ _/ ¦ / ¦ -- ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ -- ¦ ¦ - ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦_ ¦ ¦_ ¦ ¦ ¦ ¦_ -- ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ == == ===== ===== === ===== ===== Relics are shards of the power of a God. You will only ever encounter them in pieces - never as completed items, and it is up to you to combine THREE shards of each relic, to create a completed relic. To use a relic, you right-click on it in your inventory, and then left-click on whatever item you want to imbue with the relic's power. Do not worry if you only have a one-third or two-thirds of a completed relic, as you can always add the other shards of the same relic to the original later, thus increasing the power of your enchanted items as you play through the game. Ordinarily each third of a relic contains a third of the power of the whole relic, which makes mathematical sense - however as an incentive to complete each relic, once it IS completed, you get a "completed relic bonus" which is randomly selected from a list that I have tried to flesh-out at the end of the relics section for you. Each relic is equipment-type-specific, so for example the Essence of Artemis' Bowstring can only be used on bows, whereas the Essence of Archimedes' Mirror can only be used on shields. There is nothing wrong, of course, with holding onto a relic until it is completed - I frequently do this - with a view to keeping it. Relics are sometimes called for as ingredients in the creation of Artifacts. If you decide that you have made a mistake and enchanted an item with a relic that you would like to get back, you can visit any of the Enchanters in the game (bearing in mind that this is not possible in Titan Quest - only in Immortal Throne). Enchanters, as you are aware, can separate an item and its corresponding relic - however you will only be able to retrieve EITHER the item OR the relic, so choose carefully. This is also an expensive process, so don't forget THAT either !! One final thing to note is that there are three types of relic. There are essences, which are the relics you will find on the normal difficulty setting, there are embodiments, which are the relics you will find on the epic difficulty setting, and finally there are incarnations, which are the relics you will find on the legendary difficulty setting. So in a bid to be helpful, I have listed as many relics as I have encountered in Titan Quest (and Immortal Throne), together with what they look like in terms of their depictions, what they can be used on, what level you must be to use them, and what bonuses they confer. PLEASE NOTE that this section is a work in progress, and that whilst I have listed every single relic I have encountered on all three difficulties, there are some that I still need to find. I will therefore update this guide as and when I do (or you can notify me of the gaps so I can add them in - you will get full credit). Cheers. Here we go !! AMUN-RA'S GLORY Amun-Ra, ruler of the sun, is the greatest of the Egyptian gods. Can enchant all armour. Appearance : The Sun Required Level : 12 (Normal), 30 (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +20 Health, +20 Energy 2/3 - +40 Health, +40 Energy 3/3 - +60 Health, +60 Energy, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +40 Health, +40 Energy 2/3 - +80 Health, +80 Energy 3/3 - +120 Health, +120 Energy, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus ANKH OF ISIS Isis is queen of the Egyptian gods. Her symbol, the ankh, is associated with healing and immortality. Can enchant rings and amulets. Appearance : An Ankh - symbol of Isis' Power Required Level : 12 (Normal), 30 (Epic), 41 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +30 Health, +30% Health Regeneration 2/3 - +60 Health, +60% Health Regeneration 3/3 - +90 Health, +90% Health Regeneration, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +60 Health, +35% Health Regeneration 2/3 - +120 Health, +70% Health Regeneration 3/3 - +180 Health, +105% Health Regeneration, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +100 Health, +40% Health Regeneration 2/3 - +200 Health, +80% Health Regeneration 3/3 - +300 Health, +120% Health Regeneration, completed relic bonus ANUBIS' WRATH Anubis, a jackal-headed god, is ruler of the Egyptian underworld. Can enchant all weapons. Appearance : A jackal-headed character with a rudimentary blade in hand. Required Level : 12 (Normal), 30 (Epic), 41 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 2% of Attack damage converted to Health 2/3 - 4% of Attack damage converted to Health 3/3 - 6% of Attack damage converted to Health, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 3% of Attack damage converted to Health 2/3 - 6% of Attack damage converted to Health 3/3 - 9% of Attack damage converted to Health, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 4% of Attack damage converted to Health 2/3 - 8% of Attack damage converted to Health 3/3 - 12% of Attack damage converted to Health, completed relic bonus ARCHIMEDES' MIRROR Archimedes was one of the greatest of Greece's philosophers and scientists. Can enchant shields only. Appearance : A face looking into a mirrored reflection of itself. Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 3.0% Chance of 50% Damage Reflected 2/3 - 6.0% Chance of 50% Damage Reflected 3/3 - 9.0% Chance of 50% Damage Reflected, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 4.0% Chance of 50% Damage Reflected 2/3 - 8.0% Chance of 50% Damage Reflected 3/3 - 12.0% Chance of 50% Damage Reflected, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 5.0% Chance of 50% Damage Reflected 2/3 - 10.0% Chance of 50% Damage Reflected 3/3 - 15.0% Chance of 50% Damage Reflected, completed relic bonus ARTEMIS' BOWSTRING Artemis, the Greek goddess of the hunt, is renowned for her skill with the bow. Can enchant bows only. Appearance : A bow with a long, curling bowstring Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 3 Piercing Damage, +2% Attack Speed 2/3 - 6 Piercing Damage, +4% Attack Speed 3/3 - 9 Piercing Damage, +6% Attack Speed, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 8 Piercing Damage, +3% Attack Speed 2/3 - 16 Piercing Damage, +6% Attack Speed 3/3 - 24 Piercing Damage, +9% Attack Speed, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 14 Piercing Damage, + 4% Attack Speed 2/3 - 28 Piercing Damage, + 8% Attack Speed 3/3 - 42 Piercing Damage, +12% Attack Speed, completed relic bonus BLADE OF THANATOS Thanatos, the incarnation of death, carries a sword with the power to rend the very souls of mere mortals. Can enchant all weapons Appearance : A sword Required Level : 24 (Normal), 36 (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - + 3% Total Damage 2/3 - + 6% Total Damage 3/3 - + 9% Total Damage, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - + 4% Total Damage 2/3 - + 8% Total Damage 3/3 - +12% Total Damage, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - + 5% Total Damage 2/3 - +10% Total Damage 3/3 - +15% Total Damage, completed relic bonus CHILL OF TARTARUS In the deepest pits of the underworld lies Tartarus. Cold as the grave and swathed in darkness, it is here that punishment is meted out for those mortals foolish enough to oppose the will of the gods. Can enchant all weapons. Appearance : A snowflake Required Level : 24 (Normal), 36 (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 11 Cold Damage, 5% Slowed for 3.0 Seconds 2/3 - 22 Cold Damage, 10% Slowed for 3.0 Seconds 3/3 - 33 Cold Damage, 15% Slowed for 3.0 Seconds, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 15 Cold Damage, 5% Slowed for 3.0 Seconds 2/3 - 30 Cold Damage, 10% Slowed for 3.0 Seconds 3/3 - 45 Cold Damage, 15% Slowed for 3.0 Seconds, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 20 Cold Damage, 5% Slowed for 3.0 Seconds 2/3 - 40 Cold Damage, 10% Slowed for 3.0 Seconds 3/3 - 60 Cold Damage, 15% Slowed for 3.0 Seconds, completed relic bonus CODE OF HAMMURABI Hammurabi, king of Babylon, was revered for bringing justice to his people with his code of laws. Can enchant rings and amulets. Appearance : Drawings on Slate Required Level : 18 (Normal), (Epic), 44 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +6 Intelligence 2/3 - +12 Intelligence 3/3 - +18 Intelligence, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +12 Intelligence 2/3 - +24 Intelligence 3/3 - +36 Intelligence, completed relic bonus CUNNING OF ODYSSEUS Although not as strong or swift as the other heroes of legend, Odysseus' formidable guile made him a match for any foe. Can enchant head armour only. Appearance : A scroll Required Level : 24 (Normal), 36 (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +5% Intelligence 2/3 - +10% Intelligence 3/3 - +15% Intelligence, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +7% Intelligence 2/3 - +14% Intelligence 3/3 - +21% Intelligence, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +10% Intelligence 2/3 - +20% Intelligence 3/3 - +30% Intelligence, completed relic bonus DIONYSUS' WINESKIN The drink of Dionysus, Greek god of wine and revelry, is a potent brew indeed. Can enchant rings and amulets. Appearance : A Wineskin Required Level : 3 (Normal), 27 (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 2% Damage Resistance, + 15 Health 2/3 - 4% Damage Resistance, + 30 Health 3/3 - 6% Damage Resistance, + 45 Health, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2% Damage Resistance, + 40 Health 2/3 - 4% Damage Resistance, + 80 Health 3/3 - 6% Damage Resistance, +120 Health, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus DJED OF OSIRIS The Djed is the backbone of Osiris, lord of the dead. Can enchant all weapons. Appearance : A Djed ! :) It is a representation of the backbone of Osiris - Osiris' body having been rended into pieces by his brother Set, and scattered around the lands. Required Level : 12 (Normal), 30 (Epic), 41 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +8 Damage to Undead 2/3 - +16 Damage to Undead 3/3 - +24 Damage to Undead, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +15 Damage to Undead 2/3 - +30 Damage to Undead 3/3 - +45 Damage to Undead, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +22 Damage to Undead 2/3 - +44 Damage to Undead 3/3 - +66 Damage to Undead, completed relic bonus DOMAIN OF THE DRAGON-KINGS The Dragon-Kings are the masters of water in China. Ocean, rain, lake, and river - all are theirs to command. Can enchant all armour. Appearance : A Dragon's Head, facing right Required Level : 18 (Normal), 34 (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 8% Fire Resistance 2/3 - 16% Fire Resistance 3/3 - 24% Fire Resistance, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 10% Fire Resistance 2/3 - 20% Fire Resistance 3/3 - 30% Fire Resistance, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus GOLDEN FLEECE The Golden Fleece, sought after by Jason and his Argonauts, is rumoured to hold great power as well as great beauty. Can enchant torso armour only. Appearance : A ram or sheep's head Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - -5% Energy Cost 2/3 - -10% Energy Cost 3/3 - -15% Energy Cost, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - -7% Energy Cost 2/3 - -14% Energy Cost 3/3 - -21% Energy Cost, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - -10% Energy Cost 2/3 - -20% Energy Cost 3/3 - -30% Energy Cost, completed relic bonus GUAN-YU'S GRACE True to the tenets of Taoism, even Guan-Yu, the Taoist god of war, only fights when all other options have been exhausted. Can enchant torso armour only. Appearance : A figure doing a tai chi-style move Required Level : 18 (Normal), (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +10 Defensive Ability, 2% Chance to Dodge Attacks 2/3 - +20 Defensive Ability, 4% Chance to Dodge Attacks 3/3 - +30 Defensive Ability, 6% Chance to Dodge Attacks, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus HECATE'S CRESCENT Hecate is a mysterious Greek goddess associated with the moon, childbirth, and magic. Can enchant rings and amulets Appearance : A crescent moon Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +4% Energy, +20% Energy Regeneration 2/3 - +8% Energy, +40% Energy Regeneration 3/3 - +12% Energy, +60% Energy Regeneration, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +5% Energy, +30% Energy Regeneration 2/3 - +10% Energy, +60% Energy Regeneration 3/3 - +15% Energy, +90% Energy Regeneration, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - + 6% Energy, + 40% Energy Regeneration 2/3 - +12% Energy, + 80% Energy Regeneration 3/3 - +18% Energy, +120% Energy Regeneration, completed relic bonus HERAKLES' MIGHT Herakles was the strongest of all the Greek heroes. Can enchant all armour. Appearance : A muscled arm, flexing its bicep Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +4 Strength 2/3 - +8 Strength 3/3 - +12 Strength, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +8 Strength 2/3 - +16 Strength 3/3 - +24 Strength, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +12 Strength 2/3 - +24 Strength 3/3 - +36 Strength, completed relic bonus IRON WILL OF AJAX Numbered among the greatest of the heroes of the Trojan war, Ajax was known not only for the strength of his arm, but even more for his indomitable spirit. Can enchant all armour. Appearance : An Iron Gauntlet Required Level : 24 (Normal), 36 (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 7% Stun Resistance, +2% Health 2/3 - 14% Stun Resistance, +4% Health 3/3 - 21% Stun Resistance, +6% Health, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 10% Stun Resistance, 10% Slow Resistance, +2% Health 2/3 - 20% Stun Resistance, 20% Slow Resistance, +4% Health 3/3 - 30% Stun Resistance, 30% Slow Resistance, +6% Health, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus JADE EMPEROR'S SERENITY The Jade Emperor is the ruler of the Chinese gods. He is a contemplative deity who rarely interferes with the affairs of god or man. Can enchant all armour. Appearance : A yin-yang symbol Required Level : 18 (Normal), 34 (Epic), 44 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 8% Lightning Resistance 2/3 - 16% Lightning Resistance 3/3 - 24%, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 10% Lightning Resistance 2/3 - 20% Lightning Resistance 3/3 - 30% Lightning Resistance, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 12% Lightning Resistance 2/3 - 24% Lightning Resistance 3/3 - 36% Lightning Resistance, completed relic bonus LI-NEZHA'S GUILE Li-Nezha, a Chinese trickster god, is as nimble as he is crafty. Can enchant all armour. Appearance : A stylised face. Required Level : 18 (Normal), (Epic), 44 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +6 Dexterity 2/3 - +12 Dexterity 3/3 - +18 Dexterity, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +12 Dexterity 2/3 - +24 Dexterity 3/3 - +36 Dexterity, completed relic bonus MONKEY KING'S TRICKERY The Monkey King, the most mischievous of all the Chinese gods, is also one of the most powerful. His cunning has lured many an unwary foe to do his bidding. Can enchant rings and amulets. Appearance : A Monkey Required Level : 18 (Normal), 34 (Epic), (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 2 Reduced Resistance for 4.0 Seconds, 2% Elemental Resistance, 5% Skill Disruption Protection 2/3 - 4 Reduced Resistance for 4.0 Seconds, 4% Elemental Resistance, 10% Skill Disruption Protection 3/3 - 6 Reduced Resistance for 4.0 Seconds, 6% Elemental Resistance 15% Skill Disruption Protection, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 3 Reduced Resistance for 4.0 Seconds, 2% Elemental Resistance, 8% Skill Disruption Protection 2/3 - 6 Reduced Resistance for 4.0 Seconds, 4% Elemental Resistance, 16% Skill Disruption Protection 3/3 - 9 Reduced Resistance for 4.0 Seconds, 6% Elemental Resistance 24% Skill Disruption Protection, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus PERSEPHONE'S TEARS Persephone, favoured daughter of the earth goddess Demeter, was forced into marriage with Hades. She now shares rule of the underworld, yet it brings her only sorrow. Can enchant all jewellery Appearance : A single teardrop - perfectly formed. Required Level : 24 (Normal), (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - + 15 Less Damage from Undead 2/3 - + 30 Less Damage from Undead 3/3 - + 45 Less Damage from Undead, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - + 60 Less Damage from Undead 2/3 - +120 Less Damage from Undead 3/3 - +180 Less Damage from Undead, completed relic bonus PROMETHEUS' FLAME Prometheus, son of the titan Iapetus, gave the gift of fire to mankind. Can enchant all weapons Appearance : Three flames licking upwards Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 12 Burn Damage over 3.0 Seconds, +3% Fire Damage 2/3 - 24 Burn Damage over 3.0 Seconds, +6% Fire Damage 3/3 - 36 Burn Damage over 3.0 Seconds, +9% Fire Damage, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 30 Burn Damage over 3.0 Seconds, +3% Fire Damage 2/3 - 60 Burn Damage over 3.0 Seconds, +6% Fire Damage 3/3 - 90 Burn Damage over 3.0 Seconds, +9% Fire Damage, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 48 Burn Damage over 3.0 Seconds, +3% Fire Damage 2/3 - 96 Burn Damage over 3.0 Seconds, +6% Fire Damage 3/3 - 144 Burn Damage over 3.0 Seconds, +9% Fire Damage, completed relic bonus RAGE OF ARES Ares, the Greek god of war, is venerated and feared in equal measure. He is cruel, vengeful, and nearly mad - only a fool would risk his wrath. Can enchant armbands and bracelets. Appearance : A diagonal red line (top left-bottom right), with a curve beneath it. Required Level : (Normal), (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 5.0% Chance of: 450 Damage, 3.0 second(s) of Skill Disruption 2/3 - 10.0% Chance of: 450 Damage, 3.0 second(s) of Skill Disruption 3/3 - 15.0% Chance of: 450 Damage, 3.0 second(s) of Skill Disruption, completed relic bonus SET'S BETRAYAL Set is the Egyptian god of evil. In an attempt to take control of the throne of the gods, Set turned on his brother Osiris, brutally hacking the latter's body apart and scattering the pieces across the land. Can enchant all armour. Appearance : Somebody about to be knifed in the back Required Level : 12 (Normal), 30 (Epic), 41 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +6% Pierce Damage, 33.0% Chance of 12 Piercing Retaliation 2/3 - +6% Pierce Damage, 33.0% Chance of 24 Piercing Retaliation 3/3 - +6% Pierce Damage, 33.0% Chance of 36 Piercing Retaliation, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - +9% Pierce Damage, 33.0% Chance of 30 Piercing Retaliation 2/3 - +9% Pierce Damage, 33.0% Chance of 60 Piercing Retaliation 3/3 - +9% Pierce Damage, 33.0% Chance of 90 Piercing Retaliation, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +11% Pierce Damage, 33.0% Chance of 50 Piercing Retaliation 2/3 - +11% Pierce Damage, 33.0% Chance of 100 Piercing Retaliation 3/3 - +11% Pierce Damage, 33.0% Chance of 150 Piercing Retaliation, completed relic bonus SHADE OF HECTOR Hector, Prince of Troy, was renowned for his noble spirit and steadfast nature. He fell defending his homeland, mourned even by his enemies. Can enchant all shields. Appearance : A shadow of a man Required Level : 24 (Normal), (Epic), 46 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - + 20 Defensive Ability, +2% Chance to Avoid Projectiles 2/3 - + 40 Defensive Ability, +4% Chance to Avoid Projectiles 3/3 - + 60 Defensive Ability, +6% Chance to Avoid Projectiles, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - + 60 Defensive Ability, +3% Chance to Avoid Projectiles 2/3 - +120 Defensive Ability, +6% Chance to Avoid Projectiles 3/3 - +180 Defensive Ability, +9% Chance to Avoid Projectiles, completed relic bonus SHEN-NONG'S DARK MEDICINE Shen-Nong is the Chinese god of plants and medicine. He is a master of herbs - and not all are meant to cure. Can enchant all weapons. Appearance : An open vial of liquid which is spraying out. Required Level : 18 (Normal), (Epic), 44 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 42 Poison Damage over 6.0 Seconds, 4 Reduced Resistance for 6.0 Seconds 2/3 - 84 Poison Damage over 6.0 Seconds, 8 Reduced Resistance for 6.0 Seconds 3/3 - 126 Poison Damage over 6.0 Seconds, 12 Reduced Resistance for 6.0 Seconds, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 2/3 - 3/3 - , completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 96 Poison Damage over 6.0 Seconds, 6 Reduced Resistance for 6.0 Seconds 2/3 - 192 Poison Damage over 6.0 Seconds, 12 Reduced Resistance for 6.0 Seconds 3/3 - 288 Poison Damage over 6.0 Seconds, 18 Reduced Resistance for 6.0 Seconds, completed relic bonus UDJAT OF HORUS The Udjat is the eye of Horus, hawk-headed god of the sky. It symbolises protection and power. Can enhance all armour. Appearance : The Eye of Horus Required Level : 12 (Normal), 30 (Epic), 41 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 4 Armour, +2% Armour Protection 2/3 - 8 Armour, +4% Armour Protection 3/3 - 12 Armour, +6% Armour Protection, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 7 Armour, +2% Armour Protection 2/3 - 14 Armour, +4% Armour Protection 3/3 - 21 Armour, +6% Armour Protection, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 10 Armour, +2% Armour Protection 2/3 - 20 Armour, +4% Armour Protection 3/3 - 30 Armour, +6% Armour Protection, completed relic bonus VALOR OF ACHILLES Achilles was the greatest of all the greek warrior of the Trojan War. His strength and speed in battle were legendary. Can enchant all weapons. Appearance : A greek warrior's helmet with plumage atop Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 5 Damage, +4% Attack Speed 2/3 - 5 Damage, +8% Attack Speed 3/3 - 5 Damage, +12% Attack Speed, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 15 Damage, +5% Attack Speed 2/3 - 15 Damage, +10% Attack Speed 3/3 - 15 Damage, +15% Attack Speed, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 25 Damage, +6% Attack Speed 2/3 - 25 Damage, +12% Attack Speed 3/3 - 25 Damage, +18% Attack Speed, completed relic bonus YEN-LO-WANG'S BLOODLETTING Yen-Lo-Wang is a god of Death and the ruler of Feng-Du, the Chinese Hell. Can enchant all weapons. Appearance : Three droplets of blood Required Level : 18 (Normal), 34 (Epic), 44 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - 27 Bleeding Damage over 3.0 Seconds, + 6% Bleeding Damage 2/3 - 54 Bleeding Damage over 3.0 Seconds, +12% Bleeding Damage 3/3 - 81 Bleeding Damage over 3.0 Seconds, +18% Bleeding Damage, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - 39 Bleeding Damage over 3.0 Seconds, + 6% Bleeding Damage 2/3 - 78 Bleeding Damage over 3.0 Seconds, +12% Bleeding Damage 3/3 - 117 Bleeding Damage over 3.0 Seconds, +18% Bleeding Damage, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - 54 Bleeding Damage over 3.0 Seconds, + 6% Bleeding Damage 2/3 - 108 Bleeding Damage over 3.0 Seconds, +12% Bleeding Damage 3/3 - 162 Bleeding Damage over 3.0 Seconds, +18% Bleeding Damage, completed relic bonus ZEUS' THUNDERBOLT Zeus is the mightiest of the gods of Olympus. The thunderbolt is his weapon and symbol. Can enchant all weapons. Appearance : A lightning bolt Required Level : 3 (Normal), 27 (Epic), 38 (Legendary) ESSENCE (NORMAL DIFFICULTY) 1/3 - +3% Lightning Damage, 1- 7 Lightning Damage 2/3 - +6% Lightning Damage, 2-14 Lightning Damage 3/3 - +9% Lightning Damage, 3-21 Lightning Damage, completed relic bonus EMBODIMENT (EPIC DIFFICULTY) 1/3 - + 3% Lightning Damage, 5-15 Lightning Damage 2/3 - + 6% Lightning Damage, 10-30 Lightning Damage 3/3 - + 9% Lightning Damage, 15-45 Lightning Damage, completed relic bonus INCARNATION (LEGENDARY DIFFICULTY) 1/3 - +3% Lightning Damage, 7-25 Lightning Damage 2/3 - +6% Lightning Damage, 14-50 Lightning Damage 3/3 - +9% Lightning Damage, 21-75 Lightning Damage, completed relic bonus ---------- With regard to the "completed relic bonuses" I referred to earlier, these can range from bonuses to your attributes, damage, health, health regeneration, energy, energy regeneration, offensive ability, defensive ability, armour, resistances, or can include things like piercing retaliation and stun. ============================================================================== A C K N O W L E D G M E N T S ============================================================================== I should like to dedicate this guide to my dear friend Vinicius, who has been my friend through good and bad times for quite some time now :) ============================================================================== Copyright Mister Sinister, 2007 ==============================================================================