The Saboteur ================================================================================ { } { THE SABOTEUR } { } { Walkthrough By Mark Davies } { } { (c) May 2010 } { } { Version 1 } { } ================================================================================ ================================================================================ { } { Contents } { } ================================================================================ 01 - INTRODUCTION 02 - BUGS 03 - PERKS 04 - UPDGRADES 05 - WEAPONS 06 - FREE PLAY OBJECTIVES 06.01 - Scenic Spots 07 - WALKTHROUGH ================================================================================ { } { 01 - INTRODUCTION } { } ================================================================================ This is a guide to the "The Saboteur" game. I do not intend on rehashing the manual so you should refer to it if you are unsure of controls etc. This is meant to be a both a guide and a walkthrough of the missions. This guide has been written by me after some long painstaking effort so please do not rip my walkthrough off. Finally it will contain SPOILERS so only read if you are really stuck. ASCII art header created using: http://www.network-science.de/ascii/ ================================================================================ { } { 02 - BUGS } { } ================================================================================ Every game has some kind of bugs, some that can be exploited to make the game easier others that make it harder. I have found two bugs that can stop you progressing the main storyline and hence completing the game. I think it's worth pointing this out earlier so you don't lose a week of your life in having to start from scratch. My advice is to save often in several slots in case you have to go back and do some missions again. The two bugs I have found are: 1) After completing the "A1.005 - Grand Theft Limo" mission the slaughterhouse the game should remove the barricade between the bit near the door and the room at the back when it becomes a HQ. However, I found that the partition was removed but the boxes in front remained. It is therefore impossible to get to the back of the room where several of the main story missions are started. If this happens you should re-load the mission and see if it does it again. I had to restart the game. 2) DO NOT complete any of Dr Kwong's optional missions until you have completed the "A2.024 - Needs Of The Few... Or The One" mission. The reason being once you complete Kwong's first mission he then moves to Chinatown and remains there even when you have completed his missions. Towards the end of the "A2.024 - Needs Of The Few... Or The One" mission when you escape Notre Dame Kwong will spawn in Chinatown and will be killed by the Germans. When he dies you will fail the mission. Its impossible to save him and so you will have load to save before you did the first Kwong mission. ================================================================================ { } { 03 - PERKS } { } ================================================================================ Perks give you a big advantage in allowing access to new weapons and attacks. You need to complete the required conditions in order to unlock them. This section will list all the perks and what to do to unlock them. There are several ways of doing some perks and these are just my suggestions. You may find easier ways of doing these so if you do then do it your way. ======== Brawling ======== 1) Fightin' Irish Requirement: Knockout two Nazi's Reward: Unlock the Haymaker Punch You just need to beat up two Nazis in a fight to unlock this perk. You can then charge up your punch attack using "F". You'll unlock this in the Prologue mission "Spark one up". 2) Sucker Punch Requirement: Stealth Kill 10 Nazi's Reward: Unlock Sucker Punch Attack Sneak up behind any Nazi using control. When you get close enough to them you can stealth kill them with "E" or "Z". Rack up 10 of these and you'll unlock the sucker punch attack. This lets you walk up to Nazi's from the front and kill them with one punch by pressing "E". 3) Grim Reaper Requirement: Stealth Kill 5 Generals Reward: Unlock Touch Of Death Attack You need to use a stealth kill on 5 Generals. Generals are usually guarded by two soldiers so you have to kill them first. You can use a silenced or alternatively kill the guards using any other approach then run away and hide. Come back after the alarm has ended and hope they haven't respawned. Sneak up behind the General and press "E" to stealth kill them. Rack up 5 to unlock the Grim Reaper attack. This allows you to use a knife to stealthy and silently kill enemies from behind. ======== Hardware ======== 1) Gunslinger Requirement: Kill 5 Nazi's Using Bullets Reward: Reduced Recoil For Automatic Weapons Just shoot and kill 5 Nazis with any gun to unlock this perk. 2) War On Terror Requirement: Kill 5 Terror Squad Nazis Reward: Unlock .44 Pistol In The Shop You need to start an alarm and get it up to level 3 then the terror squad Nazis turn up. You'll know these guys because they're very hard to kill and without using cover they'll kill you. Kill 5 of these bad boys and you'll unlock the .44 pistol in the shop. Towards the end of the game you'll encounter more and more of these so will eventually unlock the perk through missions. 3) Paint The Town Red Requirement: Destroy A Zeppelin And Wulf Tank During The Same Nazi Alarm Reward: Unlock The Panzershrek In The Shop There is a Wulf tank unmanned in the south east of Bourgogne. Head directly west from Bercy to find it. What you need to do to get this perk is start at your base and set a waypoint for the wulf tank. Follow the path to the check point get out and climb up to the AA gun nearby. Start an alarm and use the AA gun to take down a zeppelin. Keep the alarm active and climb down the building and into a car. Go through the checkpoint and to the location of the Wulf tank. Use some explosives to destroy it. Then run away to cancel the alarm. ======= Sniping ======= 1) Marksman Requirement: Kill 5 Nazi's Using A Sniper Scope Reward: Reduced Drift When Using A Scoped Rifle The first thing you need to do is acquire a sniper rifle. If you want to get one early go to the base north west of the Champagne Ardenne. On the eastern side around the base of the cliff is a platform with a Nazi who has a sniper rifle. You then just need to kill 5 Nazis with it. If you wait until you complete "A1.008 - Doppelganger" mission you'll get a sniper rifle. Eventually you can buy one from the black market. 2) Eagle Eye Requirement: Score 15 Headshots Using A Sniper Scope Reward: Reduced Recoil While Using A Scoped Rifle Just get 15 headshots with the scoped rifle. 3) Longshot Requirement: Score 10 'Double Kills' Using A Sniper Scope Reward: Unlock Terror Scoped Rifle In The Shop You need to line up 2 Nazi's and kill them with one shot. There are locations where the guards are stationary, eg the gate of the courtyard where you got General Lutz's car just west of the Belle. Just keep repeating until you unlock this perk. ========== Explosives ========== 1) Cheap Thrill Requirement: Kill 10 Nazi's With Grenades Reward: Carry Additional Grenades You need to use grenades by pressing "Q" to kill 10 Nazi's (not all at the same time). When you rack up enough kills you can carry twice as many grenades. 2) More Bank For Your Buck Requirement: Kill 5 Nazis In One Explosion Reward: All Explosives Half Price You need to find somewhere that either has lots of Nazi's knocking around or trigger an alarm and use either grenades or explosives. 3) A Real Hellion Requirement: Kill 10 Nazi's In 10 Seconds With RDX Or Dynamite Reward: No knockdown From Explosions To the west of the Belle is an AA gun. Clear all the other freeplay targets around here. on the road outside where the arched walkway is between two buildings plant loads of RDX and Dynamite (no fuse). Climb up the building and start an alarm. Use the AA gun to shoot Zeppelins, take out some troops and eventually the road will be swarming with soldiers. Detonate the RDX and with some luck you'll kill enough to unlock this. =========== Demolitions =========== 1) A Nasty Surprise Requirement: Blow Up 3 Nazi Vehicles Using Dynamite Reward: Unlock Trap Functionality For Dynamite Another easy perk. When you have some dynamite walk up to any Nazi vehicles and equip your dynamite (press "3"). Then plant it on the vehicle and retire to a safe distance. Repeat 3 times to unlock the trap function. The trap function allow you to trap cars with dynamite. Hold "Q" in a car and you can plant a bomb. Drive it into a target and it'll explode. Make sure you bail first though 2) Mad Bomber Requirement: Destroy 5 Nazi Vehicles In 300 Seconds Reward: Unlock RDX In The Shop You have basically destroy 5 Nazi vehicles in 300 Seconds. Easiest way to do this is to go to your garage and get the vehicles. You can then blow them up easily. 3) Block Buster Requirement: Destroy 3 Wulf Tanks With RDX Or Dynamite Reward: Unlock Super RDX Upgrade You can find and destroy 3 wulf tanks as part of the free play targets. - There is 1 in a shed north west of the "Gare De L'Est" - If you set the path from the slaughterhouse to Saarbrucken you'll go past two more on route. Just place some dynamite on the side and run away. ======== Sabotage ======== 1) Short Fuse Requirement: Destroy 2 Nazi Installations Reward: Improved Planting Speed For Explosives Find any Nazi installation (towers, propaganda speakers etc) and blow them up with dynamite. Completing this means you can now plant explosives quicker. 2) I Fell Towers Requirement: Destroy 10 Nazi Towers Reward: Carry Additional Explosives Nice and easy just use dynamite to take out 10 Nazi towers. You can then carry double the amount of dynamite (16 instead of 8). 3) Urban Renewal Requirement: Destroy 4 Nazi Train Bridges Reward: Planting Explosives Wile Disguised Is Not Suspicious You can't do this mission until (A2.008 - Rolling Thunder) has been completed. Then you can buy a bridge killer kit. To use a kit you place 4 RDX charges as normal. Then the fifth charge you have to stand over the spot and press the left mouse button. Bridge 1 - Part of rolling thunder mission Bridge 2 - Second bridge to the north of bridge 1. Small brick bridge, not heavily guarded. Charges go on the arches. 3 guards guarding the south side of bridge. 2 guards on top of the bridge. Bridge 3 - Champagne Arden west bridge. Again put 1 charges on each of the four arches. There are no guards around the base of the bridge. Main charge is on west side of bridge. You need to take out the 3 machine gunners. The Gestapo agent and solitary soldier will investigate and they can then be easily killed. Bridge 4 - Champagne Arden west bridge. No guards under the bridge, however you need to avoid being spotted at the north end by patrolling guards. The track charge has to be placed on the south end of the bridge. There is a Gestapo officer in the middle of the bridge and two patrolling soldiers, one at each end. You should be able to avoid these and place the last bomb. Bridge 5 - South east of Lorraine. 1 stationary and 1 patrolling guard under the bridge that you'll need to take out first. Plant the 4 bombs on the arches as with the other brick bridges. There is one patrolling guard on top who can dodge to lay the tracks. ====== Mayhem ====== 1) Throwing A Party Requirement: Throw 5 Nazis To Their Death Reward: Unlock "Crowd Clearer" Throw When fist fighting any Nazi up high (watchtower or roof) grab them with the right mouse button the move the mouse and release the button to throw them. Kill 5 Nazis like this to unlock the "crowd clear" throw. The crowd clear throw allow you to press "F" while you have an enemy in a grapple and you'll headbutt them a few times. 2) Road Rage Requirement: Run Over 20 Nazi's With A Vehicle Reward: Unlock Aurora Nitrous Upgrade You need to get a car and run over 20 Nazi's (not at the same time) to unlock this perk. You won't be able to do much with it until you get the Aurora though. 3) The Right Of Way Requirement: Destroy 20 Nazi Vehicles With One Vehicle Reward: Unlock Aurora Machine Gun You need to get a tank and destroy 20 vehicles. Unfortunately you can get them from your garage and keep destroying them because the count keeps reset to 1 every time you call another car. The way I did it was to head out of town towards Saarbrucken from the Belle. On the road on the way just outside the town is an AR33. Get into that and get to the border with Saarbrucken. when you get there kill the guy in the tower and destroy the two motorcycles and the sturmwagen. By the gate is another Sturmwagen so kill the three guys guarding the gate and then the Sturmwagen. Head away from the border up the road a short way then turn back around to the border. The soldiers and cars will have respawned. Repeat the same thing again and again until you get 20. If the alarm sounds no other Nazis seem to arrive so its nice and easy. ====== Racing ====== 1) Lead Foot Requirement: Win The Time Trial Reward: Unlock Silver Claw In The Garage You need to beat the 1:20 time in the On Your Marks... Get Set... mission. This is the hardest mission in the game because you have to complete the race perfectly without any crashes. I used the Aurora with the nitro to complete this. 2) Speed Demon Requirement: Complete the "A2.020 - Back In The Saddle" mission Reward: Unlock Skylar Drake Custom In The Garage You need to complete the Back In The Saddle mission against other racers. 3) Godspeed Requirement: complete the "A3.002 - Blazing Saddles" mission Reward: Unlock silver Claw Mk. II In The Garage You need to complete the blazing saddles missions against other racers. ========= Mechanics ========= 1) Joyrider Requirement: Collect 5 Different Civilian Vehicles Reward: Unlock A Race Car In The Garage Once you have completed the "grand theft limo" mission you can start this perk. Simply find and take 5 cars back to the garage. If you speak to the guy by any garage then they will give you a list of the cars you've collected and those you haven't. 2) Hijacker Requirement: Collect Every Nazi Vehicle Reward: Free Repairs In The Garage Nazi vehicles are difficult to get hold of because if you're spotted in one you can generate suspicion and an alarm. To make collection of these easier wear a Nazi uniform. Where can I find them: 1 - Kaiser On the south side of a large dark grey rectangular building south of the word "Gare Saint Lazarre". There's a Kaiser Convertible next to it. 2 - Kaiser Bulletproof Look for the text "Trocadero" in the south west of the map. Its in the first side street just to the north east of the word. 3 - Kaiser Convertible On the south side of a large dark grey rectangular building south of the word "Gare Saint Lazarre". There is a Kaiser next to it. 4 - ZP750 This can be found at the checkpoint to the west of the slaughterhouse. 5 - Armed ZP750 Trigger a level 1 alarm and these turn up so just grab one and flee the alarm. 6 - Sturmwagen Trigger a level 1 alarm and these turn up so just grab one and flee the alarm. 7 - Armed Sturmwagen Trigger an alarm level 2 and you should get one of these. 8 - Bauer You can usually find one of these at any fuel station freeplay targets. Alternatively trigger an alarm and they'll start circling the map. Closest to your garage is the fuel dump west of the garage at the Belle. 9 - Armed Bauer Find the word Picardie and go west until you find the grey square marked on the map. Its inside this Nazi compound. 10 - Bauer Fuel Truck This can be found in the wrecked compound of the very first firm mission "Spark One Up". 11 - Gestapo GS Literally just above the "G" in Gare Saint Lazarre. 12 - Gestapo Cruiser Get a level 3 alarm and they'll turn up. Grab one and flee the alarm. 3) Wheelman Requirement: Collect And Store All Civilian, Race And Nazi Vehicles Reward: Garages Can Collect And Store APCs And Tanks You need to find 38 vehicles to complete this task: - Civilian (18) You can find all the civilian vehicles in town with the exception of the tractor. You can find the tractor in the countryside. Look for the text "Champagne Ardenne" and its in the eastern building of the two directly south. There is also the Palomine Sedenca which can only be won at the Belle. The Dugati and Gutmann can be found around zone 2 of Paris. Go into the Belle and in the corner of the room you'll spot a bouncer by a door. Go through the door and down into an underground area. You'll need to play a wheel of fortune game to win the Palomine Sedenca. You have 5 knives and need to hit 3 stars to win. Each time you throw a dagger the wheel will get quicker so aim for the smaller stars first. If you hit three drinks its game over. This is available when you have unlocked the garage. - Race (9) You get the Altair when you complete the Joy Rider perk. The Silver Dart is in a compound to the north west of the text "Champagne Ardenne". The Beta Romero, Beta Romero 12C and Delgado can all be found in the pits at the Saarbrucken race track (just under the word "Saarbrucken"). To get them kill the Nazi's guarding the entrance press the button to open the gate. Get the car and return to the gate. Climb the large structure on the east side of the gate jump onto the roof outside then drop to the ground. Kill the guards and open the gate then drive the car back to your garage. The Silver Claw, Silver Claw MK. II and Skylar's Drake are unlock by completing the three racing missions. - Nazi (12) You already have all the Nazi vehicles. Early in the game you can get 35 cars but will need to progress to the race missions before you can get these vehicles. - Tanks/APC's 1 - Halftrack From the AR 33 continue along the road north and take the first road left. You should see it on the right hand side of the road. 2 - AR 33 Go to the belle garage and set your marker to head for the German border. When you get north of the church it's visible on the left hand side of the road on this route. 3 - Foucalt Just under the "i" in Normandie. 4 - Flammwagen Head directly north from the "Ch" in Champs-Elysees outside the city until you see the river. Its just to the right of the river near some ruined buildings. 5 - Panther Mk. III From the AR 33 go back south along the road towards the church before you turn right you'll see it behind a wall to your left. 6 - Wulf Far south east of Bercy near some Nazi installations. ======= Evasion ======= 1) Fugitive Requirement: Escape From A Level 2 Alarm 5 Times Reward: Unlock Getaway Strike Basically trigger a level 2 alarm 5 times and escape them. 2) Escape Artist Requirement: Escape From A Level 3 Alarm Reward: Ability To Select Getaway Car At Any Garage You need to escape a level 3 alarm. 3) Europe's Most Wanted Requirement: Escape A Level 5 Alarm Reward: You Can Use Hiding Places At Alarm Levels 4 And 5 You really can't do this early in the game. I didn't do it until the start of act 2. It might be possible but without a rocket launcher you just can't do it, in my opinion. The best place to get it is the AA gun on the building near the Belle. Clear the guards and then start an alarm. Keep shooting zeppelins and soldiers and you'll get to level 4 eventually. User a panzersherk to destroy some Nazi vehicles and you'll hit level 5. I destroyed just 1 and started the alarm. When you hit the level 5 alarm planes will strafe you so try to avoid these. Grab one of the Nazi uniforms from the AA gun OR drop down and knock out the single Nazi who spawns below the AA gun. You have only 2 hiding spots; the Eiffel Tower or a well in a small hamlet near Lorainne. With the disguise in a car you're difficult to spot. Head out of town avoiding the checkpoint and go to the well ================================================================================ { } { 04 - UPDGRADES } { } ================================================================================ The black market sells upgrades that allow you to carry more ammo, improve explosives etc. Buy these whenever they become available and as soon as you can afford them. 1) Spray 'N' Pray Increase machine gun ammunition capacity. 2) New Sheriff Increase pistol ammunition capacity. 3) Longshot Increase rifle ammunition capacity. 4) Close 'N' Personal Increase shotgun ammunition capacity. 5) Block Buster Increased rocket capacity. 6) The Devil's Due Increased flamethrower capacity. 7) Splash Damage Upgrade grenade blast. 8) Mad Bomber Upgrade sabotage blast. 9) Upgrade Resistance Guns (3 levels) You can upgrade the resistance weapons to level 3. 10) Upgrade Resistance Health (3 levels) You can upgrade the health of resistance members to level 3. 11) Backup Strike Spawns Allies (4 allies maximum) A backup strike will summon up to 4 resistance members to help you. 12) Special Delivery When you call a getaway car you can buy black market goods from the driver. 13) Luck O The Irish Buy this to upgrade any silver (level 2) perk. 14) Saint Patty Day Buy this perk to upgrade any gold (level 3) perk. You can buy one upgrade from the garage: 1) Reinforced Ride (vehicle armour, 2 levels) This will make vehicles more sturdy and resistant. ================================================================================ { } { 05 - WEAPONS } { } ================================================================================ You can get a variety of weapons in the game which are available for purchase from the black market. When you first go to the black market only some of the weapons are available. Others become available as the game progresses. Below is a list of the weapons you can use: Pistols ------- Kruger Pistol Silenced Pistol Raum Pistol .44 Pistol Executioner Pistol Machine Guns ------------ MP40 SMG MP44 MG Tommy MG Viper SMG Terror MP60 ShotgunsRifles --------------- Double Shotgun Trenchgun Terror Shotgun Hunting Rifle Carbine Rifle Steiner Rifle Scoped Carbine Rifle Scoped Steiner Rifle Terror Scoped Rifle Special Weapons --------------- Siegfaust Mk2 Panzershrek Terror Flammenwerfer When you have purchased a weapon you can then swap them around for free. Early in the game I use the Silenced Pistol and the Terror Scoped Rifle. When the Viper SMG becomes available I use that instead of the silenced pistol. Towards the end of the game I use the Terror MP60 and Terror Scoped Rifle. ================================================================================ { } { 06 - FREE PLAY OBJECTIVES } { } ================================================================================ There are hundreds of freeplay objectives around the map to destroy. These range from searchlights to AA Guns. For each one destroyed you will be paid a small amount of contraband. Contraband is required to buy weapons and ammunition. You need to buy maps to show you where all the targets are. You can complete the free play objectives at anytime even during missions. ==================== 06.01 - Scenic Spots ==================== I have listed how to get some of the scenic spots that I found tricky to get and how to get to them. The way you get up them on each building look for the yellow lights they usually mark the way. Scenic Spots (Paris 1) ---------------------- 1) Top of building in La Halles You need to climb up to the western side. On the triangle roof face south and run jump up the wall. Alternatively just climb the ladder around the corner. You can climb to the top easily from here. 2) Top of circular building in La Halles When you get the one on the bigger building use the wire to slide across to the other. 3) top of building in La Bourse Climb up the drainpipe in the southeast corner of the building. About halfway up Jump off onto the platforms to the left. Face south and running jump away from the building and you'll grab some planks. Pull yourself up. Go along planks and up the ladder. Jump up to the next set of planks. Grab the ledge at the top of the building pull yourself up twice and you'll be on the roof. 4) Building In Opera District Use the wire on the building to the west to slide over. Move right slightly then climb up. Face away from the building jump away from the building then quickly back and you'll be on the roof. This bit can be tricky but once you've done it then it plain sailing. Saarbrucken ----------- 1) Climb the pipe near the door up to the roof Champagne Ardenne ----------------- 1) Climb on top of house and face tower. Jump at the window on the tower and climb up. Le Harve -------- 1) Top Of Lighthouse - use the windows to head up in an clockwise circle. 2) Top of castle - climb up inner bell tower in courtyard in the middle of the castle in the far north west of the map. Once inside the bell tower climb up the inside wall in the north east of the tower to get to the top. Paris 2 ------- 1) South of Champs Elysees, climb up the ladder on the south west corner of the "D" shaped building. Jump up and shimmy right and you should be able to climb up to the walkway on your right. Climb up the small ladder again and its near the guard tower. 2) South of Champs Elysees, use zipline from roof of 2 above. Climb one of the square structure on the corner of the building and running jump towards the arch. You should be able to run up to the platform and climb up. 3) Trocadero - use the scaffolding and windows to climb to the roof. Ascend a big ladder then turn around and climb a massive drainpipe. Jump across to ledge then climb up. 4) "A" shaped building south of opera district text. Approach from the north and you should be able to climb the outside easily. Once on roof head to the spot in the centre of the building. 5) Big coliseum style building just south of the Gare Saint Lazarre. Look for the wire from the building to the west. Climb that building and cross the wire. Drop and press right to grab the walkway and then pull yourself up. Jump up to the ladder and you're on the roof. 6) Isle De La Cite (east building) - Grab a Nazi uniform and swim in from Paris zone 3. Climb up the ladder and enter the area. Go to the north side of the big building. Climb up the small scaffolding then onto the pointed roof. Ascend the drainpipe and climb up onto a platform before climbing up another drainpipe. Pull yourself up to the roof and you're there. 7) Gare Saint Lazarre - on the building behind is a connecting walkway you need to use that to cross to the building with the spot. Use the small ledges along the station building. The last jump up can be tricky you have to do a running jump up the building then press right to grab the ledge near the walkway. Pull yourself up on the roof and its easy from here. Paris 3 ------- 1) Isle De La Cite (west building) - along the inside northern wall is some scaffolding, use this to climb up. Then climb the wall and its on the roof. 2) Isle De La Cite (west building) - along the outside corner of the wall there is a row of lights. Climb up the post on the corner and up to the ledge. Pull yourself up then climb up the window and the wall to the roof. Climb up the small scaffolding on the roof to the scenic spot. 3) Montparnasse far north near check point. Go around the back of the building and climb up the door in the bit sticking out. Climb onto to the main building and shimmer left or right to the corner then pull yourself up. 4) Montparnasse far north near check point. Climb up the build building. Locate the scaffolding on the west side of the building. Climb up the first short ladder. Make your way up the scaffolding to the spot on the top of the building. 5) Top of building near Paris Saint Germain. Use the ladder on the south side of building to get to the first roof. Head west and climb up the next ladder. Go to the north side of the building and there is another ladder up to the next roof. Then there is a final set of scaffolding to climb. Jump up and pull yourself up inside the dome. 6) Top of the Eiffel Tower. You need to use the lift to get to the first level. A second lift will take you to the next level. You then need to use the stairs and ladders to get to the summit. 7) Church north of Saint Germain. Climb up the low roof of the north side. Go all the way around to the south side and climb up on the outcropping stone. Pull yourself up to the roof. Follow the roof to the scaffolding and climb the ladder. Jump to the next platform with a ladder up and climb it. 8) Big building south west of Latin quarter. Climb up the scaffolding on the south side of building. Jump to the drainpipe and pull yourself up. Shimmer right along ledge and pull yourself up. Climb ladder to roof. Now climb up the ladder by the scaffolding in front of you. Then climb up the next set of scaffolding you see. Climb up to the ledge and pull yourself up. Follow the walkway left. Climb the ladder to the very big gun at the top. Climb up little ladder to get on the gun. Climb up the ladder at the side of the gun. Climb up the next two ladders to the spot. 9) Building north east of Eiffel Tower. Look on the east side of the building for some lights and climb up the windows to the roof. Running jump east to the planks opposite. Follow the ledge around to the scaffolding and climb the ladder. Climb up to the next level then use the window to get to the plank in the corner of the building. Do a running jump up the wall then pull yourself up onto the roof. Look for the window with the wooden ramp in front. Climb onto the ledge then use the left hand side of the window to climb up. Grab the top of the window. Shimmer across to the ladder and climb up. Then jump up and climb up the remaining wall to get to the top of the building. Spot is on the south side. 10) Directly east of Eiffel Tower. On the south side of the building you'll see a light. You should be able to climb up the middle of the door. Shimmy left and pull yourself up. Climb up the wall to the left and pull yourself up onto the wooden walkway. Make your way to the one to the west. Drop down and cling to the ledge. Jump and shimmy around the stone then pull yourself up to the next wooden walkway. Then climb to the next wooden walkway and up onto the roof. You should see the spot to the east along the roof. 11) This in on the big ferris wheel in the fairground. You can use the outer leg to run up to the centre of the ferris wheel. Jump out and grab one of the spokes of the wheel. Climb and pull yourself up until you can't go any higher. Then you can make your way along the edge other wheel so you can make your way up to the top. When you get there hang on the outside and jump up and you'll pull yourself level with the final spot inside the car. ================================================================================ { } { 07 - WALKTHROUGH } { } ================================================================================ To complete the game you need to complete all the main story missions spread across the 4 acts. You don't need to complete any of the optional missions any you don't complete will be available after you complete the final mission. I would recommend you complete the main story missions up to the "A1.005 - Grand Theft Limo" mission. Then I would complete all the freeplay objectives available before continuing on with the main missions. I would also try and get as many of the perks completed as possible. This will make the game much easier when taking on the story missions. -------------------------------------------------------------------------------- 07.01 - Prologue -------------------------------------------------------------------------------- Watch the opening scene in the Belle and when you get control of your character you begin your first mission. =================== P001 - Spark One Up =================== > Objective: Exit the Belle Head to the door marked with a yellow pin on the map. > Objective: Rendezvous With Luc Once outside head right along the street and then right again to met up with Luc. Press "E" to talk to him. > Objective: Get In A Car After the cutscene go and get in the car and wait for Luc to get in. > Objective: Go To The Supply Depot You need to drive to the supply depot marked on the map, pull up outside. > Objective: Stop The Harassment Get out the car and got and beat up the two Nazis. At this point you'll unlock the "fightin' Irish" perk. > Objective: Rendezvous With Luc Head in the alley and speak with Luc again. > Objective: Climb Up The Building You need to run up to the wall of the building and jump holding up. Then use space and up to climb the building. > Objective: Throw The Lookout Off The Roof At the top head to the lookout and take him out. Good opportunity for a throw kill towards one of your perks. You can kill him anyway you like it doesn't matter. > Objective: Climb down To The Courtyard Climb down the ladder and kill the other two Nazi's fighting Luc. > Objective: Get Dynamite From Crates when the fight is over go over and kick the red crates to get some dynamite > Objective: Get Back In The Vehicle Go back to the road and get in the car. > Objective: Go To The Fuel Depot Drive to the fuel depot marked on the map. > Objective: Climb Up The Building When you arrive you'll have to climb the building. > Objective: Get In Position When you get to the top get ready by the line and wait for Luc to set up a diversion. > Objective: Take The Zip Line Into The Depot When the bomb goes of jump onto the line and get into the fuel depot. > Objective: Sabotage The Fuel Conduit When the guards have moved away select your dynamite and then place it on the spot shown. > Objective: Get Back In The Vehicle Run out the compound and get in the car. Wait for Luc to get in. > Objective: Escape The Nazi's Run to a car and drive through the gates. Pick Luc up and head away from the alarm. Eventually when you clear the alarm zone you'll need to drive back to the Belle. > Objective: Drive Luc Back To The Belle Drive back to the Belle and drop Luc off. > Objective: Enter The Belle Head inside the club. > Objective: Head To Your Room Head into the back of the club, go through the secret door. > Objective: Lay Down For A Rest Go to your bed at the back of the room. This completes this mission. ================== P002 - Better Days ================== After a cutscene going back 3 months you'll be at Vittore's farm. > Objective: Enter Truck Vittore will tell you to get in the truck so get in. > Objective: Drive To Germany You then have to drive all the way to Germany, just follow the map and enjoy the drive. > Objective: Get Past The Border Checkpoint When you get to the border go up to the big gate and wait for the German to check your papers. > Objective: Drive To The Red Ox Bar When you are past the border drive trough town and park up the truck. This will complete this mission =============================== P003 - Old Friends, New Enemies =============================== > Objective: Meet Vittore At The Bar Head down the street and into the bar marked on the map. > Objective: Fight Watch the cutscene then a bar brawl begins. Once you knock one guy out the objective will change. > Objective: Finish Off Doppelsieg Goons The object will switch to knock out the 6 goons. > Objective: Leave When the goons have been dealt with leave through the door. This completes this mission. ========================= P004 - La Femme St Claire ========================= > Objective: Escape The Nazi's Watch the cutscene when Skylar appears then you have to escape the Nazis. This car is quick so head right then left onto the race track and you should easily lose them. > Objective: Get To The Hotel When you have lost the Nazi's head back into town to the hotel in town. Watch the cutscene. > Objective: Take Jules To The Race Track The next day you'll be outside with Jules, you need to get him and yourself to the track. You can run or take a car. When you get to the track you'll complete this mission. ==================== P005 - Pole Position ==================== Watch the cutscene then the race begins! Basically you have to get first place so race until you catch Dierker and watch the cutscene. ===================== P006 - A Sunday Drive ===================== > Objective: Get In The Car Get in the car ready to tail Dierker. > Objective: Tail Deirker Follow Dierker at a safe distance so as not to spook him. If you get too close you'll arouse his suspicion and fail the mission. He's heading up to the car factory as long as you don't get too far from him you'll be OK. > Objective: Meet Jules By The Wall When you get to the car factory follow Jules to the wall. He'll jump over you then need to follow him. > Objective: Get In Dierkers Car When you have got over the wall head up to the car. Get in and head towards the cliff. > Objective: Launch Dierker's Car Off The Cliff Before you get to the cliff edge jump out using "E" whilst moving to bail. Watch it fly over. You'll be captured by the SS and a rather long cutscene will trigger. ======================== P007 - The Darkest Night ======================== > Objective: Escape Factory When you regain control you need to escape the factory. Follow the hallway around to the first Nazi. Kill him and grab his weapon. Continue down the hallway and you'll end up outside. > Objective: Climb Sign You need to take out the Nazi and then climb up the sign. Kill The Nazi at the top. > Objective: Climb Down The Ladder At the right end of the walkway is a ladder head down. > Objective: Escape Factory Follow the hallway again down another ladder. > Objective: Exit Factory Grab the machine gun off the desk and take out the two Nazi's. From this point onwards You'll need to use your guns to get out (give or take one or two Nazis). Head down the hallway and take out the two Nazis that appear. Keep going and take out another two Germans. Just before you get back to ground level 4 more will move up the hall to intercept. Kill them all and head into the main room. Grab the grenades and kill the guy behind the counter and his friend on the left of the room. You'll then have to take out a tougher SS soldier that enters. Proceed onwards and kill the next 2 SS soldiers. Carry on forward to the steps and take out another 2 SS soldiers by the stairs. Go up the stairs into the next room and kill another SS soldier. > Objective: Steal Car The object will change and you need to steal a car. Head outside and kill two more soldiers near the car. Instead of getting into the car head to the cliff where you drove Diekers car over. You should be able to escape the alarm. This will make it easier to get back to the border. > Objective: Escape Germany With the alarm off you can make your way over the wall and take a leisurely stroll back to the border. The Germans won't bother you unless you provoke them. ============================ P008 - Out of The Frying Pan ============================ > Objective: Escape Germany When you get to the gate you'll need a car so grab your car from the pits on the race course. When you get to the bridge you'll need to use the car to jump it. ==================== P009 - Into The Fire ==================== > Objective: Escape To The Morini Farm When you've jumped the bridge follow the road back to the farm. You'll trigger an alarm unless you avoid the roads but the Nazis don't attack you that much so just take the road back to the farm. > Objective: Find Vittore when you get to the farm you'll need to find Vittore. A cutscene will show him being held captive, you have to rescue him. > Objective: Rescue Vittore The Germans are torching the barn so you have to be quick and save him. Head around the barn to the opposite side and kill the German holding Vitorre. Ignore the other Germans and head inside. > Objective: Talk To Vitorre When you rescue Vittore he'll tell you they have Veronique inside. Head into the barn. > Objective: Find Veronique You need to rescue Veronique next. Kill the two Germans inside the barn and follow the path around inside. Kill two more Germans and head through the doorway. Kill the German behind the desk and head to the door. When it blows up go through and you'll find her. > Objective: Rescue Veronique Kill the 2 Germans guarding Veronique. > Objective: Get To Veronique Go and speak with her to trigger a long cutscene which ends the prologue. -------------------------------------------------------------------------------- 07.02 - Act 1 -------------------------------------------------------------------------------- =========================== A1.001 - The Slaughterhouse =========================== > Objective: Meet Luc Upstairs You'll be in the Belle. Head up to the second floor and speak with Luc. Veronique will interrupt to tell you Vittore has been taken to the slaughterhouse and will be shot along with other prisoners. > Objective: Exit The Belle leave the Belle > Objective: Take Luc To The Canal Luc will give you a pistol outside. Put it away before the German calls the alarm then grab a car and drive over to the slaughterhouse. > Objective: Meet Up With Luc Get out the car and follow Luc. he'll tell you to get a Nazi uniform and sneak into the base. > Objective: Obtain A Disguise Head over the canal and knock out the guard patrolling. Take his uniform then walk slowly towards the base. > Objective: enter the sewer Go into the sewer as marked on the map. > Objective: Infiltrate La Villette Stealth kill the German and walk into the base. > Objective: Infiltrate The Slaughterhouse You need to get into the big building in the centre. The best approach is walk straight along the eastern side. Use the ladder to climb up to the ledge with the second spotlight then you can run inside. > Objective: Pick Up the Cell Key Kill the Nazi inside and pick up the key from the body (press "E"). > Objective: Open Prison Cell Doors Use it on the door on the west wall where the prisoners are. > Objective: Rescue Vittore A cutscene will trigger when you rescue Vittore and Luc will turn up. > Objective: Go Underground The bombers will soon be here so run across the far side and into the door at the end. ===================== A1.002 - Bottle Shock ===================== > Objective: Check On Luc Go and speak with Luc and then speak with Santos to start this mission. > Objective: Find The Bottle Head outside and follow the map to the location marked. > Objective: Steal The Champagne When you get to the spot marked you'll spot a Gestapo officer outside. Head the south west corner of the building and climb to the roof. There is a hiding spot here that comes in useful. Use a pistol to kill the Germans using the hiding spot if needed. When they're dead, climb down the wall and grab the champagne. > Objective: Escape The Nazi's You'll need to use the hiding spot to cancel the alarm before heading back to Santos. > Objective: Return Champagne To Santos Once the alarm has been cancelled return the champagne to Santos at the slaughterhouse. > Objective: Take The Medicine To Luc Head inside to speak with Luc, he's on the bed in the back. > Objective: Talk To Veronique Speak with Veronique instead to complete the mission. You can now choose your next mission or complete some of the free play targets. ============================== A1.003 - Thirty Pieces Of Lead ============================== Speak with Vittore at the Belle to start this mission. Seems we have a snitch to deal with. > Objective: Find General Kleib Head to the point marked on the map to find the general. He's talking with a prostitute so wait for him to finish. > Objective: Trail General Kleib You have to follow him without raising suspicion until he meets the contact. > Objective: Kill The Traitor When the general has finished talking with the traitor kill the him to complete the mission. You should also take the opportunity to stealth kill the general towards your grim reaper perk. ========================= A1.004 - the Black Market ========================= Speak with Santos to start this mission. > Objective: Get Explosives At Shop After Speaking With Santos go and grab some free grenades and dynamite. > Objective: Sabotage The Tower You need to use the dynamite to blow up the tower > Objective: Kill The General Lure the generals two soldiers away then you can stealth kill him towards the Grim Reaper perk. > Objective: Destroy The Armoured Car Use the dynamite to blow up the armoured car. > Objective: Return To Santos Return to Santos to complete the mission. ========================= A1.005 - Grand Theft Limo ========================= Speak to Santos to start this mission. You have to steal a generals car and deliver it to the slaughterhouse. > Objective: Find Lutz's Car If you head to the position on the map you'll find it in a small compound that's off limit. Climb up the building, avoiding being seen. Go across the rooftop and you'll spot several soldiers inside the courtyard. The objective will then update. > Objective: Steel Lutz's Car If you have the silenced pistol use that to shoot the officer then take out the other soldiers. If you don't shoot the officer he'll make off in the car and you'll fail the mission (eventually). When the yard is clear you can get in the car and drive it outside. You'll probably sound the alarm but you can outrun it or get out the car and clear the alarm. > Objective: Take The Car To The Garage Once you are in the car just take it to the slaughterhouse and the checkpoint outside the garage. > Objective: Talk To Santos Talk to Santos to complete the mission. This opens up the garage to you where you can store cars. ========================= A1.006 - Liberty Or Death ========================= Talk to Luc at the Slaughterhouse to start this mission. > Objective: Get To the Holding Cells Follow the map to area shown on the map. > Objective: Unlock Crochet's Cage When you get there you need to unlock the leader Crochets cage. If you haven't done already you should take out all the sniper nests around the area. Inside the "prison" there are a 4 guards and 2 Gestapo agents. You should be able to pick off the single patrolling guard and Gestapo agent near Crochet's cell. You can then take out the other Gestapo agent and the final 3 guards. If you set the alarm off you can use the alarm point in the west or just run and come back. Now go to Crochet's cage and open the door. > Objective: Unlock The Other Cages Unlock the three other cages to complete the mission. When you go back and talk to Luc you can unlock the backup strike (F3 then left mouse button on the road) ============================================== A1.007 - Belly Of The Beast (optional Mission) ============================================== Talk to Le Crochet in the slaughterhouse to start this side mission. He wants you to kill the general that took his hand and killed his men. > Objective: Go To The Red Light District Head on over to the red light district as marked on the map. > Objective: Deliver The Message To Gower You need to get near enough to Gower to deliver Crochet's message. You should take out his 3 guards which will most likely trigger the alarm. Use one of the brothels to cancel it. When he's all alone use the rooftops to sneak up on him, when you get close enough you'll deliver the message. > Objective: Kill Colonel Gower You now have to kill Gower quickly before he sounds the alarm. ======================================== A1.008 - Doppelganger (optional Mission) ======================================== Talk to Crochet again at Les Halles. He wants you to kill a Libyan diplomat. > Objective: Meet Legion Contact Head to the place marked on the map to meet your contact. Speak to Katz and watch the cutscene. > Objective: Get The Sniper Rifle After speaking to Katz you need to grab the sniper rifle behind Katz. > Objective: Go To The Place Des Vosges Once you have the sniper rifle head to target on the map. > Objective: Reach The Vantage Point You need to climb to the roof on the north side of the well guarded area. If you raise the alarm before the target arrives you'll fail mission. You will see several targets. the one you want has a red armband, thats your target. kill him. However you still need to take out the 3 others to be sure. I would suggest taking out the 4 corner tower guards before shooting any of the targets. > Objective: Escape The Nazi's When you kill him you will raise the alarm so escape the alarm to complete the mission. You should use the telephone wires to help your escape. =========================================== A1.009 - Unforgiving Sins (optional mission) =========================================== Go to the Belle and speak with father Dennis inside. He'll ask you to kill a Gestapo informant at his church. > Objective: Go To St. Eustache Church Head to the church marked on the map. > Objective: Sneak To The Vantage Point You need to climb up the south side of the church. To do this climb the buildings north of the church and use the wire to cross to the upper part then make your way around to the south side of the church. > Objective: Watch For Denis's Signal When you get to the place a cutscene will happen. You can pick up the sniper rifle on you left if you need it. Zoom in near to father Dennis and wait for his sign. > Objective: Kill The Informant After 3 waves of men come up one will have a red marker over his head. Shoot him. Alternatively you can make your way down to the front of the church and follow the informant then kill him quietly. > Objective: Escape Nazi Retribution If you're caught you'll have to escape the alarm. NOTE: If you're like me and looking to kill no civilians don't do this mission because the informant is classed as an civilian. ======================================== A1.010 - Wrath Of God (optional mission) ======================================== Meet Father Dennis inside the church north of Montmarte to start this mission. he wants you to kill a Gestapo officer. > Objective: Get in a car Dennis asks you to get a car, a fast car if possible. Head to your garage and get the Altair (you'll need a two seater car). > Objective: Bring Dennis To The Embassy Drive Dennis to the embassy marked on the map in Belleville. > Objective: Drop Off Dennis Outside The Embassy You need to drive him inside the courtyard and he'll get out and go inside the building. > Objective: Prepare To Escape While Dennis is inside turn the car around ready to escape. > Objective: Escape the Nazis When Dennis comes out the building will explode so you need to get out of there as quickly as possible then evade the alarm. > Objective: Drop Off Dennis When you have lost the Nazi's drop off Dennis at the point shown on the map. ======================================= A1.011 - Red Wedding (optional mission) ======================================= Meet Father Dennis inside the church north of Montmarte to start this mission. He wants you to kill the Gestapo officer who escape the bomb blast, > Objective: Go To The Wedding Location Drive to the wedding as marked on the map. It's in the Parc Des Buttes Chaumont. > Objective: Cross The Bridge When you arrive at the park your next objective is to cross the bridge, just run across. > Objective: Choose A Hiding Spot When you get to the other side of the bridge you need to choose a hiding spot. Best spot is behind the small gazebo. Before hiding make some preparations: - on the left side of the gazebo near the pillar is where the Nazi congregation will sit. Plant 1 RDX here. - on the bridge you came in on plant a couple of RDX charges, this is for the Nazis that will rush along the bridge. > Objective: Kill The Nazi's You need to kill the Gestapo agent and the 6 other Nazis on the left side of the congregation. Use the RDX to kill the Nazis in the congregation. If Father Dennis doesn't kill the Gestapo guy help him out. You'll get some colour back to the are for completing this. > Objective: Escape The Nazi Retribution Several Nazi's will arrive over the bridge, you need to escape the alarm. I like to help out father Dennis so run towards the bridge and use the RDX to kill the Nazis coming over. Kill the other Nazis that came over the smaller footbridge then escape the alarm. ========================= A1.012 - Special Delivery ========================= Speak with Veronique in the slaughterhouse to start this mission. She want you to drive her whilst she delivers a package. > Objective: Get In A Car Get the Altair from your garage. > Objective: Pick Up The Package Drive to the place marked on the map > Objective: Wait For Veronique Wait outside for Veronique > Objective: Deliver Veroniques Package When Veronique gets back into the car you need to drive to the next spot marked on the map. > Objective: Wait For Veronique Wait outside for Veronique > Objective: Escape The Nazis The bomb will cause an alarm and unless you're lucky you'll need to escape it. > Objective: Bring Veronique To La Villette When you've lost the Nazi's you need to drop off Veronique back at the slaughterhouse. > Objective: Have Words With Luc Go inside the slaughterhouse and talk with Luc. ============================ A1.013 - Slipped Me A Mickey ============================ Head over to Le Harve to meet Skylar, you'll watch a long cutscene where you will meet a British agent called Bishop. You'll agree to help him. Nothing else needs to be done to complete this mission, =============================================== A1.014 - Legio Pasria Nostra (optional mission) =============================================== Meet Crochet again. He wants you to destroy a zeppelin and some supplies bound for the Germans in north Africa. > Objective: Go To Palias Royal Head to the Palias Royal marked on the map. > Objective: Destroy The Palias Royal You'll have several objectives marked on the map that you need to destroy - Nazi Fuelling Satiation (x3) - Small Zeppelin (x4) - Nazi Rocket (x1) - Large Zeppelin (x1) The small zeppelins can be shot with the sniper rifle. The large zeppelin needs to be blown up using RDX or dynamite. The fuelling stations can be grenaded and the Nazi rocket will need to be blown up. You'll have to kill all the guards inside to get to the targets. When everything is destroyed you'll complete the mission. ======================== A1.015 - Buried Secrets ======================== Meet Skylar outside the cemetery. > Objective: Investigate The Mausoleum Go through the hole in the wall to sneak inside. Wait for the Nazi's to stop talking then stealth kill them. Grab a uniform off one of the bodies then head east north along the north wall. You need to take out single patrolling guard then the two guards in the far corner. You should also take out the guard in the tower here too. Now head to the mausoleum along its northern side. Stealth kill the two guards near the fire and then the guard in the tower if there is one. Some more guards may turn up to investigate the bodies so avoid these. Wait for the them to return to their positions at the front of the mausoleum. Go around the south side near the second tower and stealth kill a single Nazi by the fire. Go back to the fire along the northern side and use a silenced pistol to kill the two soldiers in the sturmwagen. You can now sneak in disguised and find the open crypt. > Objective: Go To The Underground When you get inside the building your objective will change to go underground. > Objective: Go Deeper Into The Crypt Climb down the ladder in the open crypt and follow the tunnels down. > Objective: Kill The Nazi's In The Crypt After overhearing the conversation you'll need to kill all 8 Nazis marked on the map. > Objective: Approach The Box Go into the crypt and to the box marked on the map. This will trigger a cutscene. > Objective: Get In The Truck You'll appear outside the mausoleum with Skylar and need to escape in the truck. > Objective: Exit The Cemetery You need to drive the truck out the cemetery > Objective: Go To The Ambush Spot You need to drive the truck to the ambush spot. Get out and kill as many Nazis as you can. when enough have been killed (around 10 or so) the fightback mission will succeed. > Objective: Get In The Truck Skylar will tell you that more soldiers will arrive soon so get back in the truck. > Objective: Deliver The Box You then need to drive the truck (carefully) to the Belle garage marked on the map. This will complete the mission. ============================ A1.016 - A Trip Up The Coast ============================ Go into your room at the Belle and talk to Skylar to start this mission. > Objective: Exit the Belle Leave the Belle by the back entrance. > Objective: Get In The Car Get in to Skylars the car, the Drake, just outside the garage. > Objective: Drive To le Harve With Skylar You need to drive the car to Le Harve avoiding the Nazi checkpoints. Stop at the marker to complete this easy mission. ========================= A1.017 - Vive La Vengeance ========================= When you head into the church a cutscene will trigger the start of this mission. > Objective: Exit Le Harve HQ Exit the church. > Objective: Get Stolen Truck Outside the church Skylar will speak with you again and tell you about a truck at the docks. Go and get the truck. > Objective: Enter The Citadel Drive the truck to the citadel carefully drive up to the gate, instead of blowing it up just enter through the hole in the south wall. > Objective: Get Past Gate Once inside the first gate you need to get through the next gate. Head up the stairs and walk past the sniper at the top. Head up the stairs on the south passing the guard. Take out the sniper here and the guard. > Objective: Climb Tower Next you need to climb the inner bell tower. I recommend climbing the east face. At the top use the silenced pistol to take out the German looking over the courtyard. There is another German near who you'll probably want to take out too. > Objective: Descend Stairs Make your way down the stairs to the ground floor taking out two more soldiers blocking your way. > Objective: Board Zeppelin You need to make your way west along the hallway, killing the two flamethrower Germans on the way. In the courtyard kill the two Germans on the ground floor level. Take the stairs up to the right. There are three guards here, sneak past the first and second into the fenced off room. Using the wall as cover use the silenced pistol to take out the third soldier. You'll probably set the alarm off at some point so kill the other two soldiers. Next to the stairs up is a soldier on a machine gun so take him out quickly along with the sniper on the top floor. Take out 3 more Germans on the south side of the first floor. You should be able to see the top of another machine gunner on the next floor. Kill him before going to the second floor. Take out two guys on the second floor then proceed up the metal stairs but get ready to come back down to cover. Kill the four German infantry man and the 2 snipers. Finally head up the stairs, kill the officer and the flamethrower German. Then proceed up into the zeppelin. > Objective: Search The Cockpit Enter the cockpit and watch the cutscene. > Objective: Enter The Zeppelin Hull Go into the front of the cockpit then to the ladder, another small cutscene. > Objective: Get Dierker Go forward along the walkway, watch explosion and jump over the hole. Climb the ladder and keep going forward. Another explosion leaves the way blocked. Jump up and you'll grab a cable, shimmy forward until you come to another ladder and climb that. Follow path and jump over hole again. Keep going until you find a big ladder and climb it. Then jump up and use the line to continue forward. Watch the cutscene and the mission ends. =================================================== A1.018 - Behind The Convent Gate (optional mission) =================================================== Talk with Wilcox in the church to start this mission. He wants you to blow up an old abbey. > Objective: Go To L'Ossusaire Drive to L'Ossuaire, its on the other side of the map east of Lorainne. > Objective: Destroy L'Ossusaire You need to destroy several targets marked around the abbey. You'll want to take out the guy in the tower by the gate to grab his uniform, makes sneaking around inside the abbey easier. - Nazi Radar Emplacement (x3) - Nazi Radio Tower (x6) - Nazi radio Controls (x5) When all the targets are destroyed you'll complete the mission. ========================================================== A1.019 - Better Dying Through Chemistry (optional mission) ========================================================== Talk with Wilcox in the church to start this mission. He wants you to investigate a chemical factory in Bercy (yes another long journey) > Objective: Go To The Chemical Factory Exit the church and head to the chemical factory in Bercy, marked on the map. > Objective: Destroy The Chemical Factory You need to destroy several targets marked on your map. Grenades and Dynamite will work in taking out the targets, the bigger targets needing dynamite. There are enough crates of ammo dotted around if you need any more. - Nazi Chemical Tank (x24) You should blow up any guard houses because these will spawn Germans should you trigger alarms. They won't if they've been blow up. I would stealth kill the machine gunner guarding the street entrance and steel his uniform. There is another machine gunner in the middle of the south section so take him out too. There is one more machine gunner outside the big building looking towards the river that you will need to take out too. Inside the building is a machine gunner looking towards the river and another looking the opposite way on the opposite side of the building. There are also 10 patrolling guards. You should be careful with explosions because the targets are packed in groups and you can be caught in the blast if you're unlucky. Once you have destroyed all the tanks the mission is complete. ====================== A1.020 - Rare Pleasure ====================== Head back to the slaughterhouse to speak with Veronique, a small cutscene will play and you'll complete this interlude. ==================== A1.021 - Family Feud ==================== Head to the back of the Belle and speak to Vittore. The interlude will complete after the conversation. -------------------------------------------------------------------------------- 07.03 - ACT 2 -------------------------------------------------------------------------------- ============================ A2.001 - A Whisper Or A Roar ============================ Talk to Luc at the slaughterhouse and he'll tell you that you should speak to Santos to get some forged papers so you can access to the west side of the city. Speak to Santos and he'll offer to give you forged papers if you blow up some Nazi supply trucks. > Objective: Get To The Convoy Go to the point marked on the map to find the convoy, it not far in the Canal St. Martin. When you arrive you'll trigger a small cutscene. > Objective: Destroy The Supply Truck (0/3) Your objective is to destroy the 3 supply trucks. You have a couple of options: - Use the AA guns - Grab a German disguise and plant some bombs - Use a Bauer fuel truck, pack it with RDX explosives and explode it from a distance I choose the stealthy way. Grab a uniform and walk around the back of the hut. You can plant an RDX on the truck furthest south without being seen. Grab a vehicle and set an RDX charge on the side then drive it the one at the northern end and park it. Your suspicion will go up but you can walk away with triggering the alarm. Get in position, lose the uniform and trigger the remote. ====================== A2.002 - Papiere Bitte ====================== Go back and speak with Santos. He'll tell you he wants more money for the papers. If you don't have any contraband you'll need to go and do some freeplay targets. He wants 250 give it to him for the papers. You now have access to Paris zone 2 ================== A2.003 - Jailbreak ================== After talking to Luc he'll ask you to meet with the another resistance leader, Margot. Head over and talk to her. She won't trust you unless you break one of her men out of prison. > Objective: Approach The Holding Area Head to the area marked on the map > Objective: Free Bryman From Cell Bryman is being held in a cell in the middle of the D shaped building in the Champs Elyesse. Go around to the south west side of the building to the small scaffolding is. Climb up the ladder and jump across to the wall on the right. Climb up onto the walkway, you may have to go left at the top of the roof to avoid being seen. Stealth kill the sniper on the walkway and grab his uniform. There are 3 more snipers around the outer edge, one on each side. There are six guards patrolling the upper walls, you'll need to take these guys out. Take the ones out on the top walkways then the next level down. You'll also want to take out the two sniper towers. When you've cleared the roof you can go to the east side and snipe the Gestapo guy, two machine gunners and 2 soldiers. There are two flamethrower soldiers in the inner courtyard that need to be killed. This should clear a path out. Make your way down via the ladders into the courtyard via one of the ladders. Open the door to Brymans cell. > Objective: Escape the Nazi's If you have an alarm then you have to escape the Nazis, if you have a uniform just grab a car and drive clear of the alarm. > Objective: Get Bryman Back To Boulogne Go through the east exit and use the switch on the door to open the gate. Grab a car and lose the disguise then drive Bryman back to the target shown on the map to complete the mission. ================================================== A2.004 - Fahrenheit Four Fifty (optional mission) ================================================== Talk to Margot to start this mission. She wants you to kill General Loder who is burning books. > Objective: Get To The Arc De Triomphe Make your way to the spot marked on the map. > Objective: Kill General Loder The general is in a fire tank and there are loads of Nazis around. The easiest way to kill him is to grab a vehicle and put some RDX on it. Launch it at the tank and jump out of the vehicle. Et voilla, one dead general. If you 're having trouble any of the rocket launching weapons will do the trick. ======================================= A2.005 - Bulletproof (optional mission) ======================================= Margot wants you to kill Herr Boeckman of the Reichs ministry. He's been smuggling art out of France. > Objective: Go To The Grand Palais Head to the spot marked on the map > Objective: Take The Elevator To The Roof Go to the building and get on the lift and use it to get to the roof. If you mess this up like I did you can use the ladders and scaffolding next to it to get to the roof. > Objective: use The Radio Make your way to the radio but watch out because there is a soldier patrolling near to the radio. Stealth kill him If you haven't got one already pick up the panzershrek before using the radio. > Objective: Kill general Boeckman When his car passes in front of you use the panzershrek to blow it up. One shot should do it. > Objective: Escape The Nazi's This will trigger a base alarm, no problems because there is an alarm disable box close on the way back to the lift. Use it and the mission will complete. =================================================== A2.006 - Symphony Of Destruction (optional mission) =================================================== Margot will ask you to destroy a tower that has been polluting the airways with fascist drivel. > Objective: Get To The Louvre Make your way to the point marked on the map. > Objective: Destroy Transmission Tower The transmission tower is in the back of courtyard at ground level. You'll need to grab a uniform because you'll be trespassing. There is a tank patrolling the area to and that'll make short work of you if you're spotted. There are also several guards armed with panzershreks. You should walk into the courtyard and trap the fuel truck. Drive this to the tower and park up. Get a safe distance away and blow it up to complete the mission. ==================== A2.007 - The Big Gun ==================== Go meet Luc in the Opera District. He'll tell you about some resistance men that Dierker captured and killed. He'll then tell you to speak with Bryman. He'll give you some RDX if you don't have any and tell you must destroy the gun. > Objective: Get To The Cannon Courtyard Enter the little alley just behind you to start the mission. You have a couple of choices: - Go through the enemies and take them out as you encounter them - Grab a uniform and sneak past most of them - My sneaky method > Objective: Sabotage The Cannon A countdown will begin and you must destroy the cannon before it runs out. You have plenty of time and can kill the cannon operator to stop the countdown. My method is to climb the building and follow it around to the right. Stay on the edge of the building out of the trespassing area as possible. When you can see the operator in the white coat near the cannon use a sniper rifle to kill him. This will trigger an alarm. Climb down the building and run away until the alarm ends. Now go to the corner of the building where the cannon is. Climb the side not facing the checkpoint. When you get to the top you can climb over the rail and plant 1 RDX charge. Climb down the building and detonate the charge. Destroying the gun triggers a level 4 alarm. If you stay out the city you can out run it fairly easily. The mission will complete the alarm will remain until you die or get rid of it. ======================== A2.008 - Rolling Thunder ======================== Go speak with Bishop and then with Skylar. She'll tell you that you're going to rescue someone from a train then put the train over a cliff. > Objective: Drive Skylar To Bridge After you have spoken with Skylar get in her car and drive to the bridge marked on the map. > Objective: Go To The Bridge When you arrive Skylar will tell you to plant the explosive in the weak spots on the bridge and then the last on the track. Before heading to the bridge secure a Nazi uniform. There is a truck and a single guard you can take one from. This will be useful because you'll be trespassing. Head to the bridge. > Objective: Plant Explosives On Struts (0/4) You'll need to place an RDX bomb on each strut marked on the map. There are several Germans guarding the bridge. Take out the first guy with a stealth kill. Climb up the ladder and place the first RDX charge. Climb over the beam to the other side, drop down behind the next patrolling guard and stealth kill him. Select the RDX, jump up and shimmy along the structure to place the next bomb. Drop down and proceed all the way to the end. Stealth kill the furthest guard. That should leave one more guard under the bridge in this area so stealth kill him too. You can now lay the third charges without anyone bothering you. Jump across and up the walkway. You'll see more 5 guards in this upper level. Wait a bit and they'll all become stationary apart from one guard. Climb up the beam so you can cross to the other side of the bridge. Wait for the guard to pass then follow him to the outer corner and stealth kill him. Annoyingly you may get a couple more guards form above. make your way to the top of the bridge and kill them with the pistol from above. You should be able to stealth kill the others. Finally when bridge is clear plant the last charge. > Objective: Plant Trigger On Tracks Go up to the tracks and stealth kill any guards, might be 1 or two max. Place the charge on the tracks where marked. > Objective: Rendezvous With Skylar Go back and meet up with Skylar. > Objective: Rendezvous With Wilcox Get in car and drive to the station to met up with Wilcox. > Objective: Talk To Wilcox Go up to Wilcox and he'll explain the plan further. You need to cut communications on the train then rescue Kessler. > Objective: Enter The Train Yard Before you head to the marker get a uniform of the lone patrolling guard on the edge of the train yard. Go into the train yard to the trains thats just pulled in. > Objective: Get On Train You need to get onto the train marked on the map. This will be trespassing so be careful. Climb on the train three cars out the station. The train will start moving. > Objective: Sabotage The Radio Car Place an RDX charge on the radio car. Now you can do the next bit in one of two ways: - Work your way along the train killing people as you go - Jump off the train and outside the trespass zone. Eventually you'll catch it up. > Objective: Get To The Next Carriage Jump to the car in front and start to work your way down the train. If you choose this option > Objective: Go To The Engine Car You now need to make your way to the front of the train and get on the engine car. I am assuming you're running alongside the train. You should be able to make it to the first bridge before the train does. Get ready using the yellow pin as a guide and drop onto the engine car. > Objective: Kill Conductor Get your silenced pistol and kill the guard then the conductor (the conductor is unarmed). > Objective: Jam The Throttle Before doing this you have unlimited time in which to complete the mission so get off the train, climb up behind the two guys in the car behind and stealth kill them. Then use the sniper rifle to take out the 3-4 guards another two cars back. Use the throttle lever to star the train again. Then run back two cars and drop down to the door. > Objective: Enter The Prison Car Enter the door and watch the cutscene. > Objective: Meet Up With Skylar Go over and talk to Skylar. > Objective: Go To Slaughterhouse HQ After talking with Skylar you suggest a place to stay and will drive all three back to slaughterhouse HQ. > Objective: Enter Slaughterhouse HQ Go into the slaughterhouse and watch the cutscene to complete the mission. ============================================== A2.009 - Set Up Us The Bomb (optional mission) ============================================== Get this mission from Wilcox in the church HQ in La Harve. he wants you to head to Chateau Chambord and take out a rocket site. > Objective: Go to Chateau De Chambord Head over to the chateau marked on the map. > Objective: Destroy Chateau De Chambord When you arrive your targets will be shown with the yellow pegs: - Nazi Power Converter (x12) I would take out the soldier on the west side first and grab his uniform. I would suggest you take out the guards first before destroying the power structures because more guards will spawn from guard huts on the upper south east and west walkways. The 3 generators around the west and north side only have a single guard. There are 3 near the east generator but you can easily stealth kill these guys. Now to the two upper walkways to the south. The one in the south east corner has 3 guards. The south west has a single guard. There is a guard hose near the south west generator. The inner courtyard west has three guards. The inner courtyard east has 2 guards and a guard house. The four on top of the house all have no guards, with the exception of one guard on the north roof. When you have taken all the guards out lay remote bombs on each then detonate from in the middle of the front courtyard. You'll have to move near the front of the house to trigger those bombs. Finally to the rocket. There are only two guards patrolling on the rocket and a guard house close to the western wall . You can sneak in and plant a bomb or just take these last two out with the silenced pistol. ==================== A2.010 - Pft Pft Pft ==================== Talk to Veronique for this interlude. ==================== A2.011 - Hard Bargain ==================== Speak to Luc and he'll ask you to speak with Santos to get some papers to get you into zone 3. Pay him 500 contraband and you now have access to all checkpoints on the map. =========================== A2.012 - South Of The Seine =========================== Go back and speak with Shaun, He'll accompany you to see a guy called Duval Mingo. > Objective: Get In A Car Go outside and grab a two seater, wait for Luc to get in. > Objective: Take Luc To The Meeting Drive Luc to the meeting marked on the map. > Objective: Meet With Mingo And Bonnaire Get out the car and go to the meeting with Luc > Objective: Talk To Mingo And Bonnaire Speak with Mingo and Bonnaire > Objective: Fend Off The Ambush During the conversation you'll be ambushed by Germans. Kill them. > Objective: Get Back In Car When you have kill the Germans get in a four seater car. > Objective: Pick Up The Resistance Leaders Get in the four seater conveniently parked by the park. > Objective: Escape The Nazi's You now need to evade the alarm. > Objective: Take The Leaders To The Catacombs When you have evaded the alarm drive them to the catacombs marked on the map. This completes the mission and opens up a new HQ. ====================================== A2.013 - Loose Lips (optional mission) ====================================== To Mingo and he'll tell you about his ex girlfriend Francine and how she is an informant for the Nazis. She's a singer and will be performing at an outdoor concert. He wants her dead and his locket back. > Objective: Find Francine You need to head to the place on the map not far away. When you get anywhere near the courtyard a cutscene will play and Francine will appear. > Objective: Kill Francine Approach over the southwest and stealth kill the single patrolling guard. Grab his uniform. Beware if you trip the alarm Francine will escape. Take out the second patrolling guard up here. Kill her with a silenced weapon, the new viper in the shop is good for this. > Objective: Recover Francine's Locket You need to go and retrieve the locket from the body. First thing is to turn off the alarm. Even if you're not scene and you have your uniform it will be going off so use one of the alarm boxes. Drop into the courtyard, be careful to avoid triggering too much suspicion. Walk to the stage and pick up the locket. > Objective: Return The Locket To Mingo Walk back to the ladder and upto the roof then return to Mingo. Talk to him and this completes the mission ================================= A2.014 - The Hunter Or The Hunted ================================= Speak to Mingo again and he now wants you to kill Francine's German lover known as the "wolf". He has dispatched a team to kill him and he wants you to join them. > Objective: Talk To The Resistance Commander Head to the commander marked on the map. Speak to him and an alarm will be triggered. > Objective: Kill The Snipers You need to kill the 3 Nazi snipers. Climb up the building on the corner and make your way to the trapdoor to get rid of the alarm. The resistance will kill some of the snipers so take out the ones they don't kill. > Objective: Kill The Nazi General The general will come out of a door and be guarded by a machine gunner. You can slot him with the sniper rifle from a distance. > Objective: Escape The Nazi's You now need to escape the alarm, head to any of the hiding places marked on the rooftops to complete the mission. ================================================== A2.015 - The Bavarian Candidate (optional mission) ================================================== Speak with Kwong in the catacombs HQ and he'll tell you about a Nazi he has conditioned into assassinating a Gestapo officer called "Bauer". You have to drive him and make sure he completes the job. > Objective: Meet Up With The Nazi Exit the catacombs. > Objective: Get In A Car Grab a two seater car. > Objective: Pick Up The Brainwashed Nazi Drive to the Nazis location, literally just around the corner and pick him up. > Objective: Drop Off The Brainwashed Nazi Driver Colonel Spitz to the HQ marked on the map. > Objective: Wait For The Brainwashed Nazi Wait in the car for the Nazi. > Objective: Kill Bauer As usual its gone "tits up" as Sean would say and you need to kill Bauer yourself. Get out the car and run to the brothel just north to cancel the alarm. Now grab a uniform and climb up onto the roof via the drainpipe. Make your way to the building at the back and kill the general from the roof. > Objective: Escape The Nazi's If your trigger the alarm you'll need to evade it to complete the mission. ========================================== A2.016 - Guardian Angel (optional mission) ========================================== Go and speak with Kwong again in Chinatown. he's attending a meeting but expects two Gestapo assassins will try and kill him. He wants you to watch for them and kill them before they kill him. > Objective: Go To St. Sulpice Head to the spot marked on the map. > Objective: Climb To The Terrace You need to climb up to the roof of the building. Take the drainpipe on the south side to lower roof. Head west and climb ladder to next level. Head north and then east and take the ladder up to the next part of the roof. Take out the two Nazi snipers here. > Objective: Give The Radio Signals Use the radio in the corner of the roof to signal Kwong > Objective: Keep An Eye On Kwong Kwong will cross the square to meet his contact, wait for the spotter to report anything suspicious. > Objective: Kill The First Assassin Take out the first sniper who appears on the building to the left. > Objective: Kill The Second Assassin Another sniper will appear on the building to the right so take him out too. > Objective: Protect Kwong's Escape Then 3 more agents will run across the square to kill him. take these out as well to complete the mission. =================================================== A2.017 - Deutschland uber Phallus (optional mission) =================================================== Go to Chinatown and speak to Kwong. He wants you to destroy the massive AA gun in the Pantheon dome. > Objective: Go To Pantheon Follow the marker on the map to get to the Pantheon. > Objective: Enter The Pantheon You need to grab a Nazi uniform in case you're spotted trespassing. Head over the point marked on the map and enter the building. > Objective: Reach The Top Of The Pantheon Avoid the patrolling guard and head into the map room. Make your way to the right and behind the single Nazi you need to circle back around and use the lift on the left side to ascend to the upper level. Make your way to the opposite side of the walkway and stand on the big square lift and use it to ascend. If you mess this up like I did you can walk up the ladder near the guard. You won't cause and alarm provided you don't run. Head right and onto the next lift and use it to head upto the next level. > Objective: Destroy The Uber Gun Climb up the ladder under the giant clockwork gear. Head around to climb up another ladder then a third ladder to get to the gun. Stealth kill the 3 guards and then climb up the ladder. Plant a couple of RDX charges on the gun by the marker and detonate them to complete the mission. You can use the zip line to escape to the lower roof if you want. ================= A2.018 - Repo Man ================= Speak to Vittore to start this mission. He tells you that Eckhart has the Aurora so you are going to steel it back. > Objective: Approach The Chateau Drive to the Chateau marked on the map. > Objective: Find A Way In The easiest way in is along the western side. you can simply hop over the wall. > Objective: Blow Up The Entrance There are loads of Nazis wandering around the courtyard so take them all out. Then plant some dynamite on the secret entrance. > Objective: Find The Aurora Throw a grenade in the new stairs downwards to kill the two guards. Kill two more that come up the stairs and continue downwards. Kill The remaining guards in the wine cellar. A cutscene will play when you get close enough to the car. > Objective: Lower The Car Lift There are several more Nazis in the garage. Kill them then use the switch to lower the car. > Objective: Escape With The Aurora Get in the car and escape the chateau. > Objective: Escape The Nazi's The final thing to do is to get rid of any alarm you may have. > Objective: Bring The Aurora To Vittore Drop the Aurora off with Vittore. ====================================================== A2.019 - On Your Marks...Get Set... (optional mission) ====================================================== You'll get a message from Skylar that Horst is running some races. Go to the flag on the map and talk to Horst to start the first time trial race. > Objective: Find A Suitable car To Race In If you have collected all the race cars grab your choice from the garage. I chose the Aurora with the nitrous because it quite possibly impossible to beat this without the nitrous boost. > Objective: Enter The City To Start You have to beat the time of 1:20 and travel through the city including running a road block. ============================================== A2.020 - Back In The Saddle (optional mission) ============================================== Speak to Adler in the far south east of the map. > Objective: Find A Suitable car To Race In You need to turn up in the car you wish to race or call it in. There is a Beta Romero you could use. > Objective: Head To The Starting Line The start line is west of Adler, you'll have to start at the back. You have to do 2 laps of a figure of 8 course that mostly runs through the country with a small section running through Chinatown. Just beat the other cars. ====================== A2.021 - Boiling Point ====================== Speak to Bryman. He has information on Maria Kessler's whereabouts. She's been held in a Hotel De Ville just south west of Bryman. > Objective: get To Gestapo HQ Follow the map to the hotel, when you get close enough the objective will update. You can go in all guns blazing or be more stealthy by using the telephone wires from the building just north of the hotel. I am going for the stealthy method. Grab a German uniform before entering the trespass area. > Objective: Enter Gestapo HQ Climb the building and use the telephone wires to get to the front of the hotel. Then climb upto the window and use it to get inside. > Objective: Search The Library Go forward out the room upto the Gestapo agent by the radio. Stealth kill him. Follow the hallway around and kill another Gestapo agent at the top of the stairs. Go down the stairs two floors, beware because your suspicion level will rise quickly if spotted. You shot take out the guy in the library and the other German in there. Kill the Gestapo agent and other two German soldiers on the floor below. Enter the lower part of library and kill the Gestapo agent. Use the book marked yellow to open a secret passage. Kill the two Gestapo agents then head along the corridors and down the stairs. Kill the Gestapo agent and German guard at the bottom of the stairs. > Objective: Search The Basement Follow the corridor around and kill the Gestapo agent and four Germans appear. Continue along the corridor and kill the Gestapo agent in the armoury. Head into the next room and kill the Gestapo agent and 3 Germans guards that appear. The next room has a shed loads of Nazis inside. There are 1 Gestapo agent and 9 German soldiers. > Objective: Kill Guards When you enter the prison area the door will lock and you'll have to kill 2 terror squad guard. These guys are tough so use cover and then > Objective: Finish Off The Guards You then need to kill 1 more terror squad guard that appears. > Objective: Escape Basement Head along the corridor and a resistance member will ask you to help him escape by operating a level in the office. > Objective: Open cell Doors Go into the office and use the level. > Objective: Enter Boiler Room When you enter the room you need to find a way through the door. Germans will continuously come through the door at the far end of the cells. > Objective: Find Way Through Door Use dynamite on one of the boilers either side the door and it should blow it open. > Objective: Escape Basement Go through the door and follow the hallway around. Kill the German soldier and Gestapo agent en route. Head up the stairs. > Objective: Rescue Maria The building is burning down, you need to make your way through the next big room. Kill the 6 soldiers that come into the room and make your way slowly towards the stairs. Head up the stairs and kill 4 more soldiers that appear. Head around the corner and watch the small cutscene. Kill the 4 soldiers and terror squad soldier. Make your way to the gap in the floor and kill the Gestapo agent and soldier that appear. Jump over the gap in the floor. Kill the terror squad soldier that appears then continue along the hallway. > Objective: Call Elevator Use the elevator at the end to go upto the roof. > Objective: Defeat The Terror Squad Soldiers Kill the 3 terror squad soldiers. > Objective: Rescue Maria Go and speak with Maria. > Objective: Get To The Escape Elevator Go to the elevator marked with the yellow marker. > Objective: Escape The Gestapo HQ Just head outside and when you're clear of the base the objective will update. > Objective: Take Maria To Slaughterhouse HQ Drive Maria back to the slaughterhouse HQ. Before parking grab yourself a panzershrek and make sure you have the terror sniper rifle. =============================== A2.022 - Lambs To The Slaughter =============================== When you get Maria back from the last mission all hell will break lose at the slaughterhouse. > Objective: Exit Slaughterhouse HQ Exit through the door. > Objective: Get To The Fight Starting heading outside and the mission will update. > Objective: Clear The Slaughterhouse Interior Kill the 3 German soldiers inside the interior. > Objective: Defend Rear Kill the three German soldiers at the back of the building. > Objective: Stop the Sappers Get onto the machine gun and kill the sappers and other soldiers who arrive in Nazi vehicles. > Objective: Defend Front Head up to the front and up to the machine gun post on the left. > Objective: Stop the Sappers This is more difficult you should try and use cover and pick off the sappers. > Objective: Defend The Sides Now they are attacking the west side, kill the Germans from cover. > Objective: Destroy Tank A tank will start to roll in from the east so you need to either run out and plant a RDX charge near the entrance or use a panzershrek if you have one left. Watch a cutscene when it's been destroyed. > Objective: Get The Kesslers Go and grab the four door car and Kesslers and Skylar will get inside. > Objective: Get The Resistance Members Wait for the Kesslers and Skylar to get in. > Objective: Go To The Catacombs HQ Take a leisurely drive to the catacombs. Watch the cutscene to complete the mission. =================== A2.023 - Dark Reign =================== Talk to Bryan at the catacombs and he'll ask you to place several wire taps around the city before the storm ends. > Objective: Locate The First Radio Box Climb up onto the roof where the first radio is located. Press "E" to place the tap. > Objective: Bugs Planted (1/7) Now you have a timer and you need to use the telephone lines to get to the next bug. try and be stealthily killing the German's on the roof on the way. The final bug has a guy with a missile guarding it so be careful. Once the final bug has been placed the mission is complete. ======================================= A2.024 - Needs Of The Few... Or The One ======================================= Go and speak with Bryan in the sewers marked on the map. He's found Veronique and asks you to make your way into a zeppelin fuelling station. You can catch a ride into where she is being held. > Objective: Infiltrate Fuelling Platform The fuelling station is in the middle of the river just south of where you are. You will be trespassing but that won't be a problem because you can grab a uniform when you get to the station. Head down the sewer and you'll be directly north of the station. Swim over and climb up the ladder on the north side without being spotted by the patrolling terror squad guard. > Objective: Find Radio Take out the guard with your fists. Its surprising easy with your fists. Around the corner there are two more terror squad and a flamethrower guard. You'll need to shoot these guys. Head through the lower level and up the ladder to the next floor. There is a sniper on the very top of the station. Just below him are 2 terror guards and a single flamethrower guard. Take out the sniper silently and then you should be able to get lucky with a grenade at the guards. This will hopefully blow up a tank and kill them both. The flamethrower guard should be easy to take out. Climb up the ladder to the small hut where the sniper was standing on top off. > Objective: Radio Bryman Use the radio in the hut to speak to Bryman. > Objective: Board Zeppelin The zeppelin will be guarded by 3 terror guards. You'll need to kill these before you can board. When they are dead go up to the platform outside and go inside the zeppelin. If you take too long you'll have to call another zeppelin. > Objective: Go To Notre Dame The zeppelin will take you to Notre Dame so enjoy the ride until you arrive. Sneak up behind the officer just outside the zeppelin and stealth kill him then steal his uniform. Use the ladder down to the platform below. > Objective: Get To The Palace Of justice Follow the stairs down and stealth kill the sniper. Climb down to the level below and make your way to the edge of the building. > Objective: Stop Execution You will see a cutscene where the Nazis are reading out the names of those they are going to hang. Your target is marked in red, use a sniper rifle to take him out before he kills Veronique. he's a terror squad soldier so will take a couple of shots to kill. > Objective: Protect Veronique You then need to kill the Germans that fill the courtyard to protect Veronique. Make your way down to the ground and after a while a resistance member will break through the gates in a truck. Get in the back of the truck. > Objective: Man The Gun Take over the machine gun. > Objective: Protect The Truck Use the gun to kill any Germans that chase you in vehicles. > Objective: Destroy The Roadblock After a while you'll come to a road block. Shoot the vehicles to destroy them so you can continue. > Objective: Protect The Truck Continue onwards and keep killing motorcycles, sturmwagens and planes. Eventually you'll pull up and get out the truck. > Objective: Get In A Car Get in a car. > Objective: Escort Veronique Drive the short distance back to the HQ > Objective: Go To Catacombs HQ Enter Catacombs HQ. ======================= A2.025 - From the Ashes ======================= Basically this is a 2 lap race around Paris. You need to win the race which is easy enough to do unless you drive backwards. Watch the cutscene at the end. > Objective: Escape The Nazis Use the Eiffel tower as your escape. Basically go up the first lift, then the second. Climb the stair and enter the bar. > Objective: Get To The Belle Grab the Altair by the fire and drive to the Belle. Watch the cutscene to end act 2. -------------------------------------------------------------------------------- 07.04 - ACT 3 -------------------------------------------------------------------------------- Act two will merge into the first mission in act 3. ====================================== A3.001 - C'est ici l'empire de la mort ====================================== > Objective: Go Catacombs HQ At the start of act 3 you need to head to the catacombs HQ. When you arrive watch the cutscene with the resistance members outside the entrance. > Objective: Enter Catacombs You need to follow the map and sneak into the catacombs. I would recommend getting hold of a German uniform because the catacombs is crawling with Germans. There are two Germans patrolling the entrance just grab a uniform from them. > Objective: Find the Resistance Head down the stairs at the bottom you'll come across a lone guard. Alongside the main tunnels there are side tunnels with resistance markings that you can use to bypass the patrolling guards. If you kill any guards stealthily or otherwise this will put the other guards on alert. Stealth kill the first lone guard and continue along the tunnel. The stealth kill the next two guards. Continue along the tunnel and grab the ammo if you need any. When you get to the next resistance off tunnel two more German soldiers will come up the tunnel so duck inside. One of these is a terror squad soldier and you can't stealth kill these guys. Follow them up the tunnel and they'll go all the way back to the entrance. You should be able to stealth kill the normal soldier then take out the terror squad soldier with your fists. Head back down the tunnel until you come to an intersection. On your left is a terror squad soldier and a normal German soldier. To the right are 3 German guards. Sean will make a comment about planting an explosive to bring down the roof. Instead make sure you can see the explosive tanks on the left but so the Germans can't see you. Shoot the tanks to destroy the tunnel on the left. This will kill the guards there and two of the three guards on the right. Kill the remaining guard with your silenced machine gun. In the room that the 3 guards were in are 3 terror squad guards and two officers. Use your gun to blow up the tanks by the terror squad soldier nearest the entrance to the room. Use the silenced machine gun to take out the two officers. Try and use the other tanks in the room to take out the remaining two terror soldiers. Finally take out the lone guard in the tunnel just outside the exit to the room. Continue along the tunnel and open the gate. There is a single soldier blocking your way along the tunnel and a terror squad further along the tunnel and another German soldier. You should get close to the first German and use the silenced machine gun to kill him. Quickly place an RDX charge near his body and retreat back up the tunnel. Use the RDX charge to kill the terror squad solider who will come and investigate the body. Then kill the remaining soldier. Continue along the tunnel and it will break into two paths again; up and down. The upper part is the level above the lower part so I recommend you go up. You should be able to walk along the right hand side of the upper path and the terror squad soldier won't become suspicious. You can make your way to the tunnel that heads down beyond. Drop down. You'll see a terror squad soldier and a soldier in a little alcove ahead. Sean will make the comment again about using explosives to bring down the roof. Ignore and continue along the tunnel to the right to hit a checkpoint. Place an RDX charge behind the terror solider, retire to a safe distance and blow him up. Continue down the tunnel and you'll overhear some Germans talking. There is a terror squad soldier and a normal soldier in the room with the fire. You should kill the normal soldier with the silenced machine gun first. You should be able to kill the terror squad guard by throwing in a grenade which will trigger the tanks to explode and then another grenade to finish him off. Kill the soldier who will appear from the tunnel beyond. Continue down the next tunnel to trigger the next checkpoint. You'll hear gunfire continue into a big cave. > Objective: Rendezvous With The Resistance You'll see the resistance shooting a terror squad soldier, just sit back and watch as they kill him. Follow the path down to the left and kill the two soldiers who appear ahead. Jump across to the path opposite and then follow it around to the resistance guys. You'll need to jump across to the path upwards. Climb up the wall and watch the cutscene. > Objective: Fend Of The Nazi's Several Germans, including terror squad soldiers, will appear opposite. Use your terror rifle to take them out one by one. When the last one is dead a cutscene will play. > Objective: Repel Terror Squad Attack You now have to take out several terror squad soldiers. Take out the one on the bridge first then head to the tunnel to take out the other three. When they're dead watch the cutscene to complete the mission. =========================================== A3.002 - Blazing Saddles (optional mission) =========================================== Head out into the country and meet Franz to start the race. > Objective: Get In A Suitable Car Get yourself a car. > Objective: Drive To The Start Line head up to the start line. > Objective: Win The Race This is a five lap short track race. You should watch out for exploding barrels hit one of these and race over. ================== A3.003 - Deja Boom ================== You will get a message from Skylar to meet you at an airstrip in the far south of the map. Head over there when you arrive a cutscene will start the mission. > Objective: Enter Doppelsieg When you arrive an level 4 alarm will be in effect. Move forwards and take out the 3 Germans that arrive in the Sturmwagen's. Grab one of the Sturmwagens and follow the yellow path. Watch the cutscene when you get so far then just keep driving to Doppelsieg. Skylar will help you en route. When you arrive inside the factory gate your objective updates. > Objective: Enter The Factory You need to head through the doorway and kill the terror squad solider. Your objective will update again. > Objective: Rescue Maria Kessler Head to the doorway and take out the terror squad soldier from a safe distance. Your biggest problem from now on is Veronique running on ahead and getting killed. Head into the room and take out the terror squad guard. Kill the other 3 at the far end of the room. Kill the 2 flamethrower terror squad soldiers that enter the far side of the room. Head through the next room and to the hallway upwards. Kill the two terror guards that appear and the flamethrower terror squad soldier. Continue upwards along the hallways until you hit a checkpoint. On the left the hallway continues and there are two terror squad soldiers to take out. Kill them and continue along the hall. Two more terror squad soldiers will come through the door at the end so take them out. There is another flamethrower terror squad soldier and a normal terror squad soldier in the hallway beyond so take them out. Follow the hallway around and take out one more flamethrower terror squad soldier. Continue to follow the hallway and a cutscene will show when you reach the door with Veronique. > Objective: Find Dr. Kessler You back on your own now. Enter the big room and follow the walkway to the right. > Objective: Take Out The Nazi's You need to take out the 3 terror squad soldiers below. One well placed grenade will do the trick. > Objective: Find Dr. Kessler You need to get to the office next to where the Nazis were and when you get close enough a cutscene will play. > Objective: Locate The Cyclotron Follow Kessler and he'll try and open the door. Use the boxes near him as cover and take out the Germans from cover. There will be 2 terror squad soldiers and several normal soldiers. There is also one sniper up high you may want to take out to. When Kessler has unlocked the door follow him to the next room and watch the cutscene. > Objective: Trigger Off Sequence Kessler will tell you to go to the other control panel. Flip the switch with him on 3. > Objective: Destroy The Coils Head to the coil and plant some explosives. After the explosion Kessler will open the second coil and tell you to destroy that too. Terror squad soldiers will come out of the 2 doors in the lower room and the door on the upper walkway too. Kill them before trying to blow up the second coil. > Objective: Destroy The Core Your objective is to destroy the core now. You'll need to plant 3 dynamite near the spinning core in the middle of the room. > Objective: Find Exit. Follow Kessler back into the room you were in before. > Objective: Clear The Path For Kessler Kill the Germans then continue following Kessler. He'll open a gate and a cutscene will show which will complete the mission. ======================= A3.004 - Angel of Death ======================= > Objective: Talk To Veronique Speak to Veronique near the car. > Objective: Get To The Eiffel Tower Get in a car and head for the Eiffel Tower, avid the checkpoint on the way. The Germans won't attack you apart from the odd plane strafing. When you get to the yellow checkpoint watch the cutscene. Its just you and Dierker now. Head to the lift in the leg of the tower. > Objective: Take The Lift To The Second Level When you enter the lift take it up to the next level. > Objective: Go To The Next Elevator When you get to the second level exit the lift and make your way to the next lift up. Call the lift. > Objective: Take Lift To The Third Level Take the lift to the next level. > Objective: Go Upstairs To The Bar Use the walkway to get to the next level. There are a couple of mad Gestapo agent here, should be easy enough to kill. Go inside the bar and up the stairs to the next level. > Objective: Go To The Next Elevator Head out the bar and up to the next elevator. > Objective: Take The Lift to The Observation Deck Take the next lift upto the observation deck. > Objective: Kill Dierker No choice here, just use the pistol to shoot Dierker in the head. This completes mission and the game. Watch the credits roll. You can now go back and complete any optional missions outstanding. ================================================================================ { } { END OF WALKTHROUGH } { } ================================================================================