Survival Project - Acquiring Elements [Version 1.01] by eternalparadox ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Table of Contents] <1> - Introduction <2> - Contact/Legal Info <3> - Updates <4> - How Do I Get Elements? <5> - Methods for Element Gathering - Chests - Forest Quest 4- Flame Quest 4 - The Level 5 Quests - Balrog - Dark Fairy - Red Dragon and "Efreeting" - Swapping <6> - Ending Credits ---------------------------------------- <1> Introduction ---------------------------------------- Every time I play Survival Project, I notice many players that wish they had enough elements, officially White Cards, to upgrade their cards. Having been in their position before, I decided to create this guide to put together all the tricks and secrets I know to making elements. Obviously, I don't know everything, so if you have any tricks of your own that you'd like to share, please tell me! I hope you enjoy and benefit from this guide! ---------------------------------------- <2> Contact/Legal Info ---------------------------------------- I can be reached at jhsia13@gmail.com, though I cannot guarantee that I will answer your e-mails in a timely fashion. Please title your questions with "Survival Project," or I will most likely delete it as spam. I make no absolute claims about the correctness of the information herein. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This FAQ was created by me, eternalparadox, and is ONLY for use on: www.gamefaqs.com www.neoseeker.com www.cheatcc.com www.cheatchannel.com www.cheatbook.de unless otherwise expressly permitted by me. ---------------------------------------- <3> Updates ---------------------------------------- 1.00: Finished the guide. 1.01: Updated Contact/Legal Info. ---------------------------------------- <4> How Do I Get Elements? ---------------------------------------- Elements, or White Cards, are given to players at various times. The most common method is to kill a monster or player in battle, which sometimes gives you elements. The stronger they are, or if one player is premium, the better the chances of receiving elements are. Opening chests can also give you elements; chests are found in every quest from level 2 and up, except in the Flame Quests, where they appear in levels 4 and 5. Another method of gaining elements is winning Battles or mini-games under the Enjoy! section. Only the winning team may receive elements. Also, Survival Project gives you free elements once a day. Selecting a main character (done in Channel selection screen) will improve your chances of receiving whatever element that character is. Higher channels increase the maximum number of elements received this way. Finally, in Battles or in Community, elements can sometimes be found floating around the stage. They only last for a small period of time, and will disappear after the time expires, or after being attacked. All methods except the free elements give a random amount of elements ranging from 1 to 4. ---------------------------------------- <5> Methods for Element Gathering ---------------------------------------- Below are all the methods I have gathered from my experience in Survival Project. Many require high level cards, so unfortunately, the newer players will most likely rely on the Chests method, free elements, and luck. ~~~ Chests ~~~ The easiest method by far is to kill only chests in any level 2 or 3 quest (except Flame Quests) to try and acquire elements. It is, however, the most tedious and least effective method as well. Killing chests generally does not require any cards, just scrolls and the right character, so it's the first option available once you're in Channel 2. To kill chests effectively, you should use either Shamoo or Hawk, as their long-range attacks are powerful and fairly quick. Note that Hawk, being a land character, slides much less after running or being hit; however, either works just fine. Pack one Triple Shot and two Protections (the bubble scroll). When you see a chest, activate Triple Shot and attack it from the back, as it does more damage. If enemies are bothering you, activate a Protection scroll. If there are two chests fairly close together, this method can get you two chests per run. Of course, chests sometimes give you code instead, so this method often gets on people's nerves. Just keep trying until you get stronger cards! ~~~ Forest Quest 4 ~~~ This method often requires a fairly high-level staff and boots, but depending on the size of your group and their willingness to let you kill the Cyclops, you might not need the staff card. There are a couple ways of going about it, but the general idea is the same: kill the Cyclops. Doing this often gets you some elements, and since it's easier than doing any fifth level quest, it's a popular method. Without a large group, you'll need a decent set of boots to make it past the enemies and to the Cyclops, as you probably won't want to waste time trying to beat the stage. Shamoo is by far the most popular character for this task, as her fireballs are strong and her MP bar is incredibly long. First, pick up a Triple Shot and two Protections. When you get to the Cyclops' lair, fly to a corner, use your Triple Shot and start firing. Once they get close enough to attack, activate a Protection and keep throwing. Don't forget to use another Protection once the first one dies. With a high-level staff, you should be able to kill at least one Cyclops. If you're in a group, ask a dead person to stand over you, giving you Critical hits as long as they're on you. Another method requires only a good set of boots. The scrolls are your choice, but the character MUST be Hazel. Once in the boss area, fly around the campfire and use your long-range attack. Due to the nature of the bats, you won't need to face the Cyclops in order to hit them. Also, since MP and BP heal quickly, you'll be able to heal up without losing all your progress on their life. Note that without good boots, this is impossible, as the Cyclops will catch up to you. ~~~ <5> Flame Quest 4 ~~~ This particular method has no specific strategy, except that the boss monsters, the Efreets, are a good source of elements when defeated. Flame Quest 5 has these monsters in bountiful numbers, but if you can't find or create it yet, Flame Quest 4 can suffice. Efreets pack both short and long-range attacks, and the lava on the side can be a nuisance. There are some chests in the boss area, but they're best ignored. ~~~ <6> The Level 5 Quests ~~~ The fifth level quests all feature a tough boss monster that ALWAYS, yes, ALWAYS, gives you four elements if you deliver the finishing blow. With the exception of the Flame Quest, that is the main idea behind these element-making strategies. To get to the boss monster, you must destroy all other monsters, except in Flame Quest 5, where you need only destroy all the Efreets. Below are descriptions of some techniques to beating these bosses. ***** Balrog ***** The trick to defeating Balrog is knowing how he moves around. Balrog picks a target and teleports ABOVE his target. If the target keeps moving, he disappears, so to make him stay, the target must stand still enough to allow him to attack. The most popular method of beating him is to gather the group (or yourself) in the top-right corner, where the "archers," players using either Shamoo, Cream, Hazel, or Aurelli, use Triple Shot scrolls to deal max damage quickly. Some melee players keep the Skeleton hordes at bay while Balrog is assaulted by the archers. If you are an archer, pack one or two Triple Shots and fill the remaining spots with Protections. Watch out for the spikes that pop up along the top row. If you are a melee fighter, I suggest using three Protections to effectively protect the archers. Another method involves high-level earth or water magic and a speedy character to use it. That person runs around casting magic, which kills the regenerating skeletons, giving the character more HP, MP, and BP. Occasionally, the magic hits Balrog, and the process continues until Balrog is dead. ***** Dark Fairy ***** The Dark Fairy has two attacks, both long-range, and flies around the boss area at a rapid pace. Her first attack releases spikes in a full circle, while her second releases three energy balls from her back, which act like homing missiles. There are some orcs in the area to begin with, and after the Dark Fairy loses enough life, two Cyclops will appear. I don't know of any specific strategy for defeating the Dark Fairy, but I have seen people try the Triple Shot and Protection method. Discover your own way of defeating her. ;) ***** Red Dragon and "Efreeting" ***** "Efreeting," as it is often referred to, is simply the process of killing Efreets in order to acquire elements. In Flame Quest 5, there are plenty of Efreets to go around, so it's a popular place for high-level people. The Red Dragon, on the other hand, is a rare kill, and for good reason. Before he even lands, the Dragon sends down a rain of three flames that don't hit you if you aren't moving. After some of those, he lands, causing multiple lines of flame to spread from the landing spot. This time is the only time to attack him, so don't miss it! Once the Red Dragon takes enough damage, enemies start appearing. First come the Hell Hounds, then Cereberus, and finally, a large group of Efreets. That's right, the Red Dragon and Efreets, all together on one tiny area. Sounds like fun, doesn't it? Generally, people like to go in one at a time, as multiple players together cause problems, since the Red Dragon sends down the triple flames for EACH character. As soon as he lands, people defend from the extending fire and turn to shoot the Dragon before he flies away. This often continues until the Efreets appear, at which time the entire party should enter the room and try to finish the job. Obviously, it gets crazier once everyone's in the room, but no matter how high-level your cards are, solo-ing the Red Dragon completely is nearly impossible. I only know of one or two players that have ever done this (legally, that is). Another methods is to use Protections in order to avoid damage from the Red Dragon's landing and to launch a counterattack. Obviously, it doesn't work quite as well as the above method. Good luck beating the Red Dragon! ~~~ Swapping ~~~ This last method is the most effective and simple, but requires you to be able to access Channel 5 or to have a Master Card to use it effectively. Swapping is simply allowing one player to win one game, and then the other player the next. As of now, I don't know if swapping is technically legal or not, but I've seen rooms with that title and posts on Survival Project's offical forum about it without apparent punishment. Just don't try making two accounts to do this, alright? Although swapping works with any Battle, it works best in Fight Club, where unseating the current champion gives you a good shot at making elements. In most other modes, it takes too much time to win, and the chances are fairly low. Survival or Auto Team Survival are runner-ups in swapping effectiveness, but they don't give elements quite as often. Simply have the challenger unseat the champion, and both players should come away with quite the element stock. And please, don't blame me if it turns out to be illegal and you end up banned, muted, or suspended; it's not my fault! T.T ---------------------------------------- <6> Ending Credits ---------------------------------------- Thanks to E-Games for creating Survival Project! Also thanks to the players on the Survival Project forum for discussing many of these tricks and techniques for making elements!