Roller Coaster Tycoon [solve]

Roller Coaster Tycoon [solve]

Submitted by: arun prakash
www.gamecracks.tk,planetcommunity.tk


long lines. Bad food. High prices. If you've ever visited 
an amusement park, you've undoubtedly experienced these 
frustrations first-hand. 

If you've ever thought that you could do a better job 
building an amusement park, you finally have your chance 
to prove it with RollerCoaster Tycoon. Starting with little 
more than some money and a plot of land, your challenge is 
to design and maintain a thriving amusement park that will 
keep your guests coming back year after year. 

As the title suggests, great roller coasters are an important 
part of building a great park, but they are just the beginning. 
Along the way, you must think about setting prices, buying 
land, hiring and managing a good staff, providing food and 
drink for your guests, laying down footpaths, and even (gasp!) 
dealing with accidents. 

Along the way, you'll discover that it takes a lot of hard 
work and tender loving care to build the "perfect" park, 
but the joyful (or terrified) screams of your guests as they 
experience your latest roller coaster masterpiece will make 
it all worthwhile. 

In this guide, you'll find:


Advice for designing the best roller coasters 
Tips for keeping your guests happy 
Hints on how to manage your employees 
Everything you need to know to build a thriving amusement park
Note: This guide covers strategies for building a great park. 
If you need help with the mechanics of setting up a park or 
building rides, be sure to go through the tutorial that comes 
with the game. 

Understand Your Objective:-

When you start playing RollerCoaster Tycoon (RCT), several 
park scenarios are available for you to choose from. Each 
scenario is different, and each poses its own set of challenges. 
For instance, the Forest Frontiers scenario presents you with an 
empty plot of land, while the Desert Dunes scenario challenges 
you to enhance an already successful park. In addition, each 
scenario lets you build different types of rides and attractions. 

When you begin a scenario, you will be given an objective. 
These objectives range from increasing the dollar value of 
your park to bringing in a certain number of guests by a given 
date. 

It's important to clearly understand your objective before you 
begin working on your park because the objective will inform 
many of your decisions. Here are the two most important points 
to consider: 


1.How long do you have to complete your objective? A year in 
RCT lasts about 90 minutes. If you have only one year to complete 
your objective, you know you must work quickly to achieve your 
goal. On the other hand, a three-year objective gives you time 
to stop and smell the roller coasters. 
2.What type of objective have you been given? If your objective 
involves bringing in a certain number of guests, you can spend 
your money with wild abandon to succeed. However, some objectives 
involve building your park's monetary value; in these cases, you 
must constantly keep an eye on your cash flow and other financial 
details. 
As you achieve your objectives and complete scenarios, new, more 
challenging scenarios become available for you to play. These 
scenarios also bring with them new types of rides and attractions 
to work with. 

It's important to remember that you don't have to achieve a given 
objective when you play RCT. Nothing terrible happens if you 
decide to play just for fun. 

Make a Plan for Success:-

When you first begin a new scenario, it's natural to want to 
start building your park right away. But it's definitely worth 
your while to take a good look at what you have to work with. 

First, take a look at the amount of land available to you. Do 
you have lots of space to build as you please, or will you need 
to use every square inch wisely? While you're at it, see if there 
are any additional land or construction rights that are available 
to purchase. This will help you plan for future expansion. 

Next, consider the terrain of the park. Is it a flat desert or a 
hilly forest? The more varied the terrain, the more creative you 
must be in designing your rides and footpaths. Are there any spots 
that look particularly good for certain types of construction? 

For instance, a valley through the middle of your park might 
serve well as the central thoroughfare for your guests, while 
the edge of a rock quarry might be the perfect place for an 
exhilarating roller coaster dive. 

If you're playing a scenario that involves an already existing 
park, take a few moments to examine the current state of affairs. 
The park may be laid out wisely and need only new rides and 
attractions, or it might be in such a bad state that the best 
strategy is to tear down most attractions and start from scratch. 
(Keep reading this guide to learn how to evaluate a park's success.) 

One last note: During the first few months of a scenario, pay close 
attention to the weather patterns. In some scenarios, it rains quite 
frequently, which causes guest to seek shelter in indoor or underground 
rides. You'll want to build rides and attractions accordingly. 

Lay Good Footpaths:-

Goats have goat paths, cows have cow paths, and amusement park 
guests have footpaths. In fact, the only way to herd your guests 
from one attraction to another is to have a system of footpaths 
that moves them from place to place. 

It's easy to lay down a sloppy system of footpaths that will do 
nothing but confuse and frustrate your guests. So it's important 
to build your footpaths from the get-go with ease-of-use in mind. 

Lay Paths First:-
As you expand your park, construct main thoroughfares through a 
new area first and then construct your rides and attractions to 
be easily accessible to these paths. Otherwise, you may have a 
seriously disjointed system of paths that wind their way aimlessly 
from one attraction to the next. 

Leave Room for Transportation Rides:-
As you build your attractions, leave space adjacent to your paths 
to add a network of monorails, trains, or chairlifts. This way, 
when your paths become overcrowded, you can easily add transportation 
for your guests from one section of your park to the another. 

Avoid Long, Barren Stretches:-
Keep your guests comfortable by placing attractions close to one 
another so that they don't have to walk a long way with nothing 
to keep them occupied. 

Remember the Variety of Paths Available:-
Besides building paths made out of cement, dirt, or brick, you 
can also build paths up and down hills with uniform slopes. In 
addition, use raised footpaths or tunnels to get your guests from 
one spot to another when an attraction is in the way. 

Make Your Paths Comfortable and Beautiful:-
Don't forget to add benches, litter bins, and gardens on your 
paths to make your guests comfortable. Benches and litter bins 
are particularly important near food stalls and nauseating rides.

Build Adequate Queues:-
The length of a ride's queue determines the number of guests 
that can line up to pay money for your ride. Be sure to lay down 
queues that are long enough to handle crowds. 

Build Great Rides:-

Of course, building thrill rides is the reason for the game, but 
what does it take to make a ride successful? 

Ride Characteristics: The Measure of Success
Your guests will judge your rides by three characteristics: 
excitement, intensity, and nausea factor. Each characteristic 
is rated on a scale of one to ten. 

The excitement rating is the most important aspect of a successful 
ride. Your guests will pay more to go on exciting rides and will 
be more willing to overlook other flaws in the ride design. A 
high excitement rating comes from surprises in the ride (such 
as a dark tunnel), effective theming (such as Egyptian statues), 
and variety (such as drops and turns). Of course, some rides are 
more exciting than others by nature: a merry-go-round is unlikely 
to be more exciting than a roller coaster. 

The intensity rating reflects the forces that your guests will 
experience while on your ride. Speed alone won't make a ride 
intense, but when you combine high velocity with sudden changes 
in elevations, tight curves, or inversions, you have an explosive 
recipe for a high-intensity ride. A ride can never be too exciting, 
but it definitely can be too intense. In fact, your guests will 
simply refuse to get on a ride that is too intense for them. (As 
a side note, the intensity rating can go higher than ten; you can 
consider any ride of this type a colon cleanser.) 

The nausea factor speaks for itself. Your guests must sit down 
after a nauseating ride... if they aren't busy throwing up. In 
addition, a nauseating ride creates extra work for your staff; 
after all, someone has to clean up all that vomit. A high nausea 
rating comes rides that spin or rock back and forth, coasters 
with turns that are too tight or too frequent, or on coasters 
with an excessive number of inversions. 

Give Your Guests Variety:-
Variety is the spice of life and no less so than in RCT. There are 
five types of rides available: transportation rides, mild rides, 
thrilling rides, water rides, and of course roller coasters. 
Having a little bit of everything makes for an all-around pleasing 
park for your guests, so make sure to build a wide variety of rides. 
Although it may be dull to build a carousel, these family-friendly 
rides are crucial for those guests that refuse to ride anything 
too intense or nauseating. You can also get your guests interested 
in riding your more thrilling coasters by building transportation 
rides that travel near them so that they can see what they'd be 
getting into. 

Keep in mind that different types of rides perform better in 
different types of weather. Roller coasters are not popular 
when it is raining, while indoor rides provide your guests 
shelter during periods of inclement weather. As you become an 
expert ride builder, you may even be up for the challenge of 
building a roller coaster completely underground to provide 
your guests with the best of both worlds. 

Custom Rides vs. Off-the-shelf Rides
Constantly adding new rides is what keeps guests in the park. 
Rides that have a track can either be custom designed or you 
can just purchase them right off-the-shelf. When you're just 
starting to play the game, these stock rides come in handy as 
learning tools, since the track designs of experienced ride 
manufacturers are sure to be popular with your guests. 

The problem with stock rides is that you may not have the room 
to place them, since their footprint may not fit your terrain. 
Also, if you buy only stock rides, you'd be missing out on the 
fun of designing your own coasters. So use stock rides to learn 
what makes a ride successful, then start designing your own 
thrill machines. 

Building a Custom Ride That Your Guests Will Enjoy
First, find a good place to build the ride. Make sure you have 
room for a platform, an entrance, and an exit. Also, make sure 
that you don't build yourself into a corner by building too 
close to the park's boundary or other rides. Now it's time to 
lay the ride platform. The arrow indicates the direction the 
ride will travel. Again, think about the best course for your 
ride to take. The length of the platform will impact the capacity 
of the ride: the longer the platform, the more trains you can 
place on the circuit. 

Next, it's time to lay out the ride's course. As you're building 
(especially when constructing a roller coaster), keep the three 
measurements of success in mind: excitement, intensity, and nausea 
factor. Avoid sudden, sharp changes in elevations, unbanked curves 
at the bottom of drops, and inversions that pull too many positive Gs. 

Use the terrain wisely to make your ride more exciting. Take a 
dive off a steep hill, or have the ride plow underground when 
your guests will least expect it. Also, don't forget you can 
add theming to your ride to enhance the excitement rating. 

Brakes (when available) and lifts often must be proceeded 
by a straight, flat piece of track. It's a good idea to design 
your coaster with a few pieces of straight track here and there. 
This way, you can easily add brakes or a lift if your ride is too 
intense or can't complete the circuit. If the option is available, 
be sure to include an on-ride photo session during a particularly 
exciting moment on the ride's course; your guests will love 
spending their money to see themselves screaming. 

Hire a Good Staff:-

As with any business, you must hire enough staff members to 
look after your guests and keep your park safe and beautiful. 
There are four types of employees available for hire in RCT; 
you'll want to have an adequate number of each. Having a clean, 
safe park is an important part of your success. 

Mechanics keep your rides safe and running for your guests. 
Besides inspecting rides on a regular basis, mechanics also 
fix attractions that have broken down. You should have at 
least one mechanic hired when you open your park, and you 
must hire additional mechanics as you add more rides. Broken 
or unsafe rides are a sure way to lose loyal guests. 

Handymen keep your paths free of trash and vomit and keep your 
lawns and gardens looking beautiful. If your paths are disgusting, 
your guests will howl in protest, so it's vital to have enough 
handymen working for you. The best strategy for employing your 
handymen is to assign each to a specific area of your park; 
this way you have all areas adequately covered. It's a good 
idea to scan your footpaths every few months to make sure none 
of your paths or gardens is being overlooked. 

Security Guards keep vandals at bay. Without adequate protection, 
your park will be overrun by undesirable elements who destroy 
litter bins, trash your lamp posts, and smash your park benches. 
Hire at least one security guard when you open your park and add 
more as soon as vandalism becomes a problem. If an area of your 
park is particularly susceptible to vandals, consider assigning 
a security guard to a beat in that area. 

Entertainers amuse your guests by giving them something to smile 
at. Entertainers help placate guests who are irritated at crowded 
conditions or lines that are too long. Start with at least one 
entertainer and add more as your park grows. 

Take Care of Your Guests' Needs:
Bathrooms, Food Stalls, and Shops

When guests visit your park, they are counting on you to 
deliver a great experience. You've undoubtedly given them 
exhilarating rides and a beautiful park, but there are other 
necessities you must provide as well. 

At the top of the list are bathrooms and plenty of places to 
eat and drink. Make sure you have bathrooms scattered throughout 
the park, particularly in close proximity to food stalls and 
nauseating rides. Although you can charge your guests for the 
privilege of relieving themselves, charging more than a dime 
for the use of your bathrooms may result in guests deciding to 
relieve themselves on your footpaths instead. Give your guests 
plenty of places to eat and drink and be sure to set benches 
near these locations so that they can enjoy the food you've 
just charged them an arm and a leg for. 

Guests have other needs they are willing to spend money on as 
well. Umbrellas are a necessity when it rains, so be sure to 
have them available by building an information kiosk or souvenir 
stall. A balloon stall will bring joy to the children in your 
park, and photo opportunities on rides let your guests take home 
a picture memory of their thrilling ride on your roller coasters. 

Use the Land to Your Advantage:-

Each scenario will present you with a different type of 
landscape, some of which will be easier to build on than 
others. But don't feel limited by the land you are given; 
instead, use the powerful tools at your disposal to form 
the earth to your desires. 

However, before you flatten hills or raise valleys, make 
sure you aren't missing an opportunity for great ride 
placement. The top of a hill might be the perfect place 
for a Ferris wheel or an observation tower, while a secluded 
pit might be a perfect spot for a rapids ride. A ride that 
follows the natural terrain can be thrilling in its own right. 

But once you've decided that you need to alter the land to 
your advantage, don't hesitate to use your imagination to 
change the landscape. 

One of the simplest procedures you must perform is clearing trees. 
It's often better for the atmosphere of your ride to clear only 
the trees that are in the way rather than razing a whole section 
of woods. 

You may want to make other changes to the land, such as: 

Flattening a section of land to place a ride platform and a queue 
to its entrance 
Raising a plot of land to let a roller coaster or water ride plunge 
into an exciting tunnel 
Filling an area with water to provide your guests with the beauty 
only water can deliver 
Alternate the terrain of the land to provide your coaster riders 
with lots of "near-miss" sensations 
Converting a grassy area to a rocky texture to present a more 
rugged, themed look 

Before you start any major land-altering project, make sure have 
plenty of cash on hand. Changing the landscape take some serious 
dough. 

Don't forget that there may be land or construction rights 
available for purchase as well. If you're running out of room, 
it may be time to expand your park. 

Finally, you can use the wide of variety of landscaping tools 
(fountains, statues, gardens, and so on) to enhance any changes 
you make to the land in your park. 

Manage Your Finances Wisely:-

Building an amusement park is like building any business: You 
must manage your money wisely if you wish to succeed. 

First and foremost, you cannot spend money you do not have. 
When you first begin a scenario, you are granted a loan by the 
bank to provide you with working capital. You can increase the 
amount of this loan up to a certain point, but once you have 
exhausted this capital, you have no money to spend unless you 
generate profits or tear down attractions and sell them for scrap. 

To make your park profitable, you must walk the fine line of 
charging your guests the most they are willing to bear for your 
rides and attractions without annoying them or causing them to 
leave the park. The best way to accomplish this feat is to pay 
attention to your guests' behavior. If the merry-go-round queue 
is empty, you may be charging too much for admission. Remember, 
some guests paying less is better than no guests paying more. 

One of the fundamental decisions you must make is whether or not 
to charge your guests for admission to the park. If you choose to 
let your guests in for free, you can charge more for each individual 
attraction. If you decide to set a price at the park's gate, your 
attractions must be less expensive, and some of your less-thrilling 
rides may need to be free of charge. 

The simplest way to determine the financial health of your park 
is to use the wide variety of reports available to you. Be sure 
to check your cash flow periodically to see if you are turning a 
profit. These reports also show your park value, the combination 
of your profitability, number of guests, guest satisfaction, and 
financial health. 

You'll want to use some of the money at your disposal to run 
periodic marketing campaigns for your park or for a specific 
ride. If you are having difficulty bringing guests into your 
park, a marketing campaign almost always helps. 

Another wise use of your funds is for research into new rides 
and attractions. Depending on the your desires, you can spend 
a variable amount of money on research, and you can even target 
specific areas (such as ride improvements) as more important 
than others. 

It's not a bad idea to pay off some or all your loan when you 
have the chance; this way, you can set aside a line of credit 
for when you really need it. 

Listen to Your Guests:-

If your guests are unhappy, your park is doomed to failure; 
likewise, if your guests are happy, you are well on your way 
to succeeding in RCT. 

The park rating is the simplest way to take the pulse of your 
guests' level of satisfaction. A park rating of more than 600 
means your guests are reasonably happy (most scenarios require 
a park rating of at least 600), while a number less than 600 
indicates that there are serious problems. 

Luckily, your guests will not hesitate to tell you what you 
must do to make them happy. The easiest way to get in touch 
with your guests is to use the guest information window 
(accessible from the toolbar). Use the summarized tab to 
get an overview of what all your guests are thinking. This 
report is grouped by thoughts, so you can quickly see what 
is on your guests' minds. 

Take your guests' thoughts seriously and react quickly to their 
changing needs. Solving some guests' problems is often easy ("I 
need to go the bathroom" has an obvious solution: build more 
bathrooms!). Other guest complaints will take a little more 
creativity to solve. 

Check this window often and focus on dealing with the top two 
problems as the means to making your guests have a great stay 
at your park. 

Occasionally, you may simply be unable to solve your guests' 
problems. If you find this happening to you, click on a guest 
entering your park and follow him around the park for the 
duration of his visit. Doing so will give you a snapshot of 
your guests' thoughts and feelings about your park. 

Deal with Problems Quickly:-

If you follow the strategies outlined so far, have a great 
shot at building parks that will make you proud. Unfortunately, 
no matter how masterful your park design is, certain problems 
are bound to pop up from time to time. It is important to deal 
with more serious problems immediately; failure to do so will 
quickly erode your guests' satisfaction. 

Here is how to handle yourself when such problems arise. 

One of Your Rides Crashes
First, decide if your ride crashed due to a design flaw or 
simply a mechanical malfunction. If the design itself is 
flawed, correct it or demolish the ride. If the accident was 
due to a mechanical failure, it can usually be chalked up to 
bad luck. As a ride ages, it may become less reliable and more 
dangerous; deal with these problems by increasing the frequency 
with which your rides are inspected. 

If you decide to reopen a ride after an accident, it may be 
several months before guests are willing to ride it again. 
In such cases, lowering the price will often entice your more 
daring guests to gamble with their lives. 

To open a ride after an accident, you'll need to reset it. 
To do so, click twice on the stop button in the ride's 
information window. Then open it up again... and keep your 
fingers crossed. 

Guests Complain about the Disgusting State of Your Footpaths:-

Nothing turns your guests off more quickly than footpaths 
strewn with vomit and litter. If your guests complain about 
your paths, you must check in on your handymen immediately. 
Take a look at the section of path that is so offensive. 
First, check to see if it is covered in one of your handymen's 
assigned routes; if not, assign a handyman to that beat. 

If the section of path is already covered by a handyman, 
you may have spread your staff too thinly. Some rides simply 
induce so much vomit from your guests, that you may need to 
assign a handyman strictly to deal with the bodily excretions 
from guests exiting the ride. Also, a grouping of restaurants 
may require the careful and loving attention of a handyman. 


Guests Are Getting Lost or Stuck in Your Park
Occasionally a solitary guest will complain of getting lost; 
this is nothing to worry about. But if you receive a flood 
of complaints from lost guests, it usually indicates that 
there is a systemic problem in your park's footpaths. If 
you hear this complaint from a lot of guests, find out where 
the problem is occurring and make your paths less confusing 
and more efficient; remember to avoid dead ends and try not 
to give your guests too many choices of where to walk. 

Guests Complain about the Amount of Vandalism in Your Park

Your guests have no interest in paying you to feel unsafe 
in your park, so when they begin to complain of vandalism, 
it's important for you to react swiftly. Make sure you have 
an adequate staff of security guards and consider hiring more. 
Next, repair any broken benches or litter bins immediately; 
vandalism tends to feed on itself. It may take a month or 
more to solve your vandalism problems, but keep up the good 
fight, and you will prevail. 

Remember that your park is like a living organism that requires 
your constant attention and nourishment to keep it healthy. 
Be a good park manager, and you'll have a healthy, prosperous 
park indeed.

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