Omikron - The Nomad Soul OMIKRON: the Nomad Soul *_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_* Version 1.01 Written by Stu Pidd Copywrite© 2005 This faq is ONLY for personnel use. Currently this faq can be found on GameFaqs.com. NONE OTHER unless you ask my permission FIRST. !!!!!!!!!!!!!!!! Version Updates: Version 1.0 - 6/6/06 - Completed FAQ and posted it Version 1.01 6/17/06 - Fixed numerous things throughout the FAQ - Add more to credits - fixed up table of contents - added alternate route to archives room !!!!!!!!!!!!!!!! -=Table of Contents=- Introduction.....................................!@#$% Basics (includes control and how to do stuff)....@#$%! Walkthrough......................................#$%!@ Side Quests......................................$%!@# Credits..........................................%!@#$ NOTE: Press ctrl and F and type the symbols to the right of the sections in the table of contents so you can be sent to the section automatically. ############################################ !@#$% Introduction ############################################ I have been playing Omikron for a long time now (at least 3 years) and I have beaten it countless times. I know the game at the back of my head (nearly) and I have decided to put it to use. I have looked all over the net for an faq but most of them look like they got a monkey on a typewriter to do it so now Im going to put one up. This games getting a little old and is really hard to find (ebay would be the best place to find it if you ask me). Although it isnt too popular and is as old as the hills, I enjoy it along with much others. I wrote this faq because I was bored and the net really needs one. Remember to e-mail me questions or post them on the message boards on gamefaqs and I may very well answer. ############################################ @#$%! Basics ############################################ Heres a list on all the essentials needed to know before playing the game. ============================================ Controls ============================================ NOTE: This is from the PC version booklet. Adventure/menu mode Move/cursor Arrow keys Action button Enter Cancel action/previous menu Spacebar First person view L Run Shift Open SNEAK TAB Strafe/half turn Ctrl Swim faster Shift Dive (water) Ctrl Jump Spacebar Shooter mode Move Arrow keys Fire/shoot Shift or left mouse button Action/use/open Enter Jump Spacebar or right mouse button Crouch Right ctrl Change weapon Alt Look around Number pad arrow keys Fighting mode Move forwards/backwards Right/left arrow keys Strafe End/Delete Jump Up arrow key Crouch Down arrow key Punch 1 Q Punch 2 W Kick 1 A Kick 2 S NOTE: There are other special moves involving various combinations of keys to be discovered. ============================================ Sneak ============================================ The sneak is practically your inventory. It holds your personal ID and attributes, slider location, map, seteks (money), rings, items, important memories and settings. The ID shows a rotating picture of yourself and information such as age, occupation, DOB etc. Attributes are your main stats. It shows your HP/health/energy, mana, fighting experience, attack, dodge, body resistance/defense and speed/agility. These can be changed with potions and various other items. Slider locations are the most difficult to understand. Sliders are vehicles and you can call them like taxis. To call one go to call slider. Youll see it come and then you can pick manual or automatic. Manual lets you drive it by yourself (hard as hell) but automatic lets you choose a bunch of locations that you need to go to or have already visited. When the slider stops you must get in with the action button. Map, seteks, rings and items are on the default screen. On the right is a list of up to 18 items that you have picked up during your adventures. Seteks are the currency used in Omikron. Theyre white and black triangle things and are found quite commonly. You can spend them at any shop or even give it to the poor if they ask. Rings will allow you to save and give you advice. I wont reveal too much about them as its apart of the storyline. The map is quite useful and shows a detailed road and path map and also has where you are and other locations. There is a map for each district and only shows them as you enter them. Important memories will tell you stuff that someone has told you before. These normally tell what you must do and/or a little bit of help. You can get advise about these from save points by using (a lot of rings). The settings is exactly what it means. You can adjust the sounds, visuals, speed and other stuff but the default should be fine. ============================================ Fighting ============================================ Fighting is hand to hand combat with a human or monster. You can only get into fights if you are attacked. On the screen youll see your HP on the left (blue) and the opponents (red). To win you must reduce the enemies HP. You can use the normal attacks or you can learn new ones from books found in stores or throughout the game. The damage you inflict is determined by your attack stat. Dodge is how fast you can evade enemies attacks. Body resistance is how much damage can be reduced from the enemies attacks. Speed is how fast you move altogether. Fight experience is a general description of your fighting skill. All of this (except HP and body resistance) can be improved by practice. ============================================ Shooting ============================================ Shooting once again involves your HP (on the left again). You can also use a variety of guns you have found throughout the game. All guns require ammo except the waver gun and the power rod. If you have a medikit in your inventory as you are shooting. If your HP gets low, you automatically use that medikit. If you pick up a medikit during shooting, it automatically is added to your HP. You can open doors and pick up most items while in shooting mode. You can practice shooting at armories/gun shops. ============================================ Saving ============================================ To save you must find three floating interlinking rings. Use the action button and youll be able to save. Every time you save it consumes one ring. If you have no rings you cannot save but that happens rarely. ============================================ Other ============================================ To use an elevator, walk in until you turn around and press the action button. If you need a key, find the control panel and use it on it. The use command in the inventory allows you to use a key, give an item, eat food, drink drinks etc. The examine lets you look or read items, books, notes, maps, parchments etc. The use on allows you to put items together. This is used rarely (mostly for spells). After you run a long way, you will stop and puff for air. Before you stop, press the action button to not puff for air. If you have trouble understanding a concept of the game (eg politics, companies, weather, locations) talk to people on the street that are unoccupied. They can either be standing or sitting on a seat. ############################################ #$%!@ Walkthrough ############################################ This section is the main part of the faq. Here I will be explaining the everything to do with the storyline. If you want to take a shortcut use the below chart. This will not include sidequests but I will inform you when you can and where to go etc. Throughout the walkthrough youll see notices. Here are what they are: NOTE: Just a reminder or something that you should take note of. HINT: Something is obvious to some and not to others that will help. SECRET: Something that can snag you awesome items or may be a glitch. Now just to start this off, at the main menu, go to new game and give yourself a name (its just the name of your file). Then continue to start the game. Now for the walkthrough: ============================================ Anekbah ============================================ After the short scene youll find yourself in an alley. Go out the only way possible (not too hard to find) and youll come across some rings on the ground. Press enter twice when youre near them to get them. Ill explain these later on. Go on to exit the alley. Go right and youll trigger the start credits. SECRET: Here is a little hint that is sure to help people who are sick of seeing the start credits. Instead of walking on the path/road you can do one of two things: You can hug (walk along) the wall to the right or left or you can call a slider from the top. Be sure not to go through that road by foot through the rest of the game. After the scene (or if you skipped it) you can go into your inventory and go to sliders. Pick the one that says Kayls apartment. A car should pop up and you can enter it with the enter button. You will then be taken straight to the apartment OR you can simply walk forwards to the left a little and youll end up at the same place. Go through to see three elevators. Go in the middle or right one (as pointed our by Alexandros Ntzintsvelasvili) and face the controls to your right. Get into your inventory and use the apartment key. Now you should be taken up into the apartment. As you enter take a sharp left until you find a desk. Pressing the action button will open the draw to find 500 seteks (money). Now go and pick up the ring notice on the table in the center of the room. If you want some entertainment, go watch the blue hologram television thingy. After that, go to the other end of the room (little scene here) and look through the glass. Youll see a little lizard (koopie) and a T shaped thing. Youll notice a key (yes, thats a key) on it. Cant get it yet so dont bother. Now walk behind the wall and take the middle door. Youll see a light on the floor in this room. Walk up to it and a computer will drop down. Press the action button and do the first level. Youll have to fight a computer dude. It shouldnt be too hard if you know what youre doing. When (or if) you beat it, do the second and then the third. You should be at a better fighting level now. So now go through the other door in this room. Open the cupboard to find a medikit and a badge (be sure to examine the badge). Now go to the box and open it for a sleeping pill prescription. If you want go can go to the toilet in the next room and let it all out if you like, otherwise go through the door to the lounge room again. Go through the only door you havent been through yet to find a small kitchen. Go to the far corner and youll find three floating rings. You can use this to save. Now grab the newspaper on the bench and open the 2 cabinets in the central pillar to find some kloops beer, a pureed carmen and food for Koopies. NOTE: Be sure to read all the books, parchments and notices you find throughout the game as they may provide vital information and/or information that makes the game easier to understand (eg Politics). Walk out of this room to see a scene where you meet your wife. Theres a long conversation and she walks into the bedroom. After the conversation you can pick up the gun on the ground. Go up to the koopie (lizard) and youll see a hatch. Use the FOOD FOR KOOPIES on it and itll get you that key (note that you DONT need this but itll snag you some extra items later on). Now go to the left to see a little computer in the wall. This is a transcan. Use this to rid of items from your inventory. Be sure to get the rings and look at the note in there. This next bit is optional. Go into the bedroom and Telis will walk out of the shower and go to the bed. Go to the opposite side of the bed to her and press the action button to see a romantic but scary scene. Once that is over you have nothing else to do in here. Now go back to the elevator (scene before you leave) and back to the street. Now make sure youve examined the badge you got from the cupboard and call a slider to go to the security HQ (or as I like to call the cops). Youll get dropped off in front of a large building. This is the HQ but dont enter yet. Turn around and go to the drug store/pharmacy across the road. Go up to the counter and get into your inventory. Use you sleeping pill prescription to get the sleeping drug. Now also in this shop youll notice a lady thats different from everyone else. You cant talk to her but just look. Ill explain more about this later. Just leave and enter the big building from before. Youll need to use your badge on the thing on the left to get in. As you walk in you may see a scene (sometimes I dont see it). Go in the elevator and go to the 1 floor. Go through all the doors possible and youll meet Tarek (hes pretty friendly... now) and Boog (cant do anything yet, just take note of him). Youll also see a different room behind a yellow door. Grab the flyer on the table and use the vending machine to the left. Buy a cup of koil (should have enough). Now (for the first time) go to USE ON with the cup of koil and then go to the sleeping drug to create a drugged cup of koil. Youll use this later. Now go to the floor 2. Go around and meet another guy but hes a bad ass (makes you wonder how he became a cop in the first place ;)). HINT: You can raid any of the rooms that are unlocked and are unoccupied. The places you should look are the desks, cupboards and draws (next to chair). Now go to Kayls room to find a save point. Look in the cupboard to find a medikit and a locked box. You can open it with the small key you got from the koopie in your apartment. Inside will be a short message. Now open the draw to find a 100 seteks and more. Now go to the blue computer on the other side and use the action button. Now go through all these documents but make sure you read the last one. You may also use the action button on the painting of the dude on the wall to learn a little. When youre done leave the room. Go to the elevator and youll receive a message on your sneak. Now go to the 4 floor and go through the highly guarded room. Talk to the lady there to learn a little. After the conversation pick up the three items. You should get two notes and a key. Read the notes first and then leave the HQ the same way you entered. Now you can do the bar side quest (read the first side quest in the side quest section). Call a slider and go to Jennas apartment. Go through the door and up the elevator the same way as Kayls. Now inside youll find nothing unusual. Take whatever you want. In the next room youll find that a built in cupboard wont open. If you go into the toilet you can get a key by pressing the action button. Now go up to it for a medikit and a small note (can someone tell me what the use of this note means, please). Now if you go to the first room and walk towards the thing against the wall and stand next to it, youll notice theres a little room behind it. It took me ages to figure this out but all you have to do is use the action button on the lights to the right of it. It will open and youll score yourself a decagun and a parchment to find out the truth. You can now leave and return to the HQ now. Go to the detention cells on 3 floor. Go through the red door and talk to the guard there. If you have your orders there hell take you to Jenna. Follow him and talk to her. If you got the Parchment and the decagun youll be able to ask extra question to find out shes obviously guilty. Now leave to get a message from Telis (she wants to see you at a restaurant. Return to captain Leas office and talk to her. Say what you like but just so you know, youll receive a decent item if you say shes innocent. Shell ask for a cup of koil so give her your drugged cup of koil and shell fall asleep (you can give her as many non-drugged cups of koil if you stuff it up). Now raid her office to find her badge in the draw and a koopie sandwich (yes, the lizard). !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I would like to thank Alexandros Ntzintsvelasvili for a different strategy to getting into the archives room: There is an alternative way to get into the Archives Room of the Security HQ. You don't necessarily have to drug capt. Lea. Instead, after you receive her orders, go to the Maintenance Workshop on Level -5. You'll see some Mecatechs repairing police sliders. They're kinda hostile if you talk with them and they won't allow you to explore the workshop. Notice a dozen of empty beer bottles lying around. This is a hint to help you figure out how to gain access to the rest of the workshop. ApproachCamir (red hair) and offer him a Kloops Beer (you should already have one from the kitchen of Kay'l's Apartment). He will be very glad and let you explore the workshop freely. There is a safe point and two doors. One of them leads to an office. Get inside and pick up "Mecaguard Specifications" from the desk. Read it to get some clues at what you have to do next. Check the safe on the wall for Camir's key and use it to unlock the cabinet. Inside you'll find "Omikron Police Memo - Archives" and the "OX2600 Receiver Kit". Now exit the office and use the other door. This door leads to some kind of Mecaguard storage and repair facility. As you enter to your left there are 4 big doors. Only Mecaguards can enter them. Examine them now so you know which leads where. In the right corner of the room there's some kind of small lift next to a Mecha. Enter it and push the panel to raise it. Turn left to face the Mechaguard and use the "OX2600" to install it. Now you need to find a control panel to operate it. 2 Magic rings are lying on the second floor next to some crates.Leave the Maintenance Workshop and go to Level -4 Surveillance Room. As you enter turn left and enter the door ahead. Remove the fuze from the machinery and get out. You'll see an angry operator bashing the control panel. Talk with him and he'll leave to call the Maintenance. The control panel is now accessible but it is not working. Return to the previous room and put the fuze back. Get back to the control panel and activate it. Now you're controlling the Meca that you inslalled the receiver to. Remember the 4 doors for Mechas. Enter the one that leads to the Archives (third from left). This initiates a shooting part. I can't give exact directions only some observations I've made. In the top right corner there is a radar which is quite helpful. The blue dot is you, the red is an active enemy Mech and the black dot is destroyed enemy Mech. There are some Regeneration Pods on the floor which restore your health as many times as you step on them(circle with a cross inside and a little brighter than the rest of the floortiles). Anyway, after you finish the shooting part the game returns to the player at the Surveillance Room. Now go to level -3 Archive Room. There are two doors. The door on the left leads to a vault with 1000 seteks inside. You can only enter this room if you passed the Mechaguard shooting , so i think this isa reward for choosing this path instead of drugging captain Lea. The other door leads to the Archives and itshould be open now and won't require having a Level 4 Badge. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Now go to 3 floor again and enter the other door. At the far end of the room is a mecaguard guarding a door. Use Leas badge on the black thing to the left of it to open the door. Now walk up to the computer and press the action button. You must browse through the serial killer file to receive 2 new destinations: Anekbah morgue Qalisar strip club But first you must go to Telis at the restaurant. You can take a slider if you want but its just around the block from the HQ if you feel like running. When you get there, go sit with her and youll hear a conversation. After it shell leave a talisman behind. Be sure you pick it up as you leave. Now you have to go to the supermarket. Take the slider and be sure you have 150+ health and at least a medium medikit if this is your first go. The decagun from earlier will also be handy. As you enter shoot the guy as he pops out. Go right now until you see some boxes behind a pillar. A guy will jump out so shoot him. Go to the corner to find another guy to your right. Now patrol these 2 isles until you kill everyone (be careful of the guy with a decagun). Soon 2 guys from behind boxes will shoot you. Finish them off and another guy will push some boxes to create a path. Kill him and go through. If you have a decagun or another gun, swap it now (your decagun should have 50+ ammo). Shoot the guy on the next isle and there are 2 behind the far one. Kill them and more will come out. Once all of them are dead youll find a small medikit in one isle and a large medikit where you fought the 2 guys. Dont take the large medikit unless you are below 75 health (you have to estimate). Go through one of the isles to the back wall to see a civilian get shot. Shoot him and the the ones to the left. Grab the medium medikit and move on to a dead end. Two men are here with good octagons. Finish them off and return to get the large medikit (btw there is ammo in the corner there). Return to the dead end and walk towards the boxes to face the nastiest one yet. Kill him and a dude will tell you theres one left. Grab the medium medikit and use it if your health isnt on 200. SECRET: This is something that no one seems to know and it is obviously a glitch. If you walk towards the boxes where the last guy came out and press the action button, youll pick up a waver gun named . Yes, it isnt named anything. You cant use it to make a double waver and you cant even use it as a waver. I suggest you dont get it, as you cant remove it from your inventory. I just thought you should know. Now walk through the door and get ready for a hand to hand combat. -------------------------------------------- BOSS: Thief leader HP: 150 Now for your first boss, he isnt easy. If youve been training with the simulator at your apartment, this will be ten times easier. This guy has little strength but good agility and defense. Your main attack should be crouching and using the main kick to get him on the ground. Wait about half a second and go at him again. Your main objective is to get and keep him on the ground. If you have good speed if should be easy and strength will finish him off quickly. -------------------------------------------- Pick up the potion next to the door and you can get 5 rings if you press the action button on him. Now you can leave (make sure you read what it says when you exit the shop). Now you have a choice in where you can go. You can go to the strip club or the morgue. I suggest the morgue as it is closest. Take a slider if you like but it is just to the left as you exit from the restaurant from before (on the turn). As you enter youll have a vision. Speak to the lady at the counter and take the left door. Speak the meditech and return and take the right door. Take the first door on your right. On the right of the room is a body. Take the surgical instrument next to it (press the action button on him). Now you may grab the medikits on the shelves and then press the action button on the mutilated body. If youre on the right side itll say theres something underneath one of her fingernails. Use the surgical instrument to get it out and take it. You may use the action button on her. Now leave and take the next door on your right to see a machine doing an operation on someone. Go over to the computer just to the left and go to Den. Now go pick up his sneak. As you walk of youll get another vision. If you use the computer again and pull out number 2 you can get some rings. Now (optional) go to the machine over the far end and use the corpse sample on it. Youll receive some handy information. Now you can leave. Youre next destination should be Qalisar. You can do one of three things: Go to the strip club Go to the dreamers concert (if you have examined flyer) Or go to Fuans I suggest the concert. After that go to the strip club. Whichever way it goes youll get dropped off at Harveys bar (the concert). When you want to go to the strip club, go up to the balcony and run around until you see a shop with white walls (windows I think). Just to be sure, it has a diagonal hall. Inside youll get another vision. Go down and theres a Yuki on the table to the left. Talk to the man at the counter and start to ask questions. Want you want to do in this conversation is to keep the conversation going, dont ask for drinks and dont bribe with seteks. Follow those steps and youll find her for free. Go talk to her and then slowly follow her to her room. Shell babble on a bit and then go into her room to get the paper. Youll hear a scream. Now go up to the gray thing next to the door and use your waver on it. Youll go in and see someone run out (a cop?). No matter how quick you were, Anissa will be dead. Press the action button on her twice to get her key. Then open the cupboard to find a medikit and Dens card (howd she get it?). Now go over to the small table and press the action button to turn a switch and open a secret hatch. Use the small key on it to find the bit of paper. Read it if you like but it isnt going to make much sense. Now you can leave. You can do a side quest here. Check out the HQ master key in the side quest section for details. Now go to Fuans. It is at the end of one of the balconies and has a big sign saying Fu-ans and also has Khonsu posters on hit. Go talk to him and pay his fee if you can to receive Dens badge. Now that you have his badge and card, all you need now is his apartment key. You should now go back to the HQ (by slider unless you feel like running for an hour). Go to Dens office and open it with his badge. Raid the place to score Dens apartment key and a message that says Truth hides behind the tiger.... Youll figure out what this means soon enough. Leave and youll speak to Tarek (even if you havent met him before). Now leave HQ and youll receive a rather disturbing call from Telis. Now you MUST go to your apartment (pick up some medikits if you need them). When you get up the elevator youll see a note on the floor. Examine it and then you might as well get rid of it. Make sure you save and leave through the elevator (make sure you have 150+ health). Youll end up on the roof top. Walk out and look down to see no sliders or pedestrians (scary). Now walk over to the bloody Telis three times to see her turn into the demon! -------------------------------------------- BOSS: Demon Telis HP: 150 This isnt too hard if youve got 200 health and good fighting stats. She has good agility and insane strength but lacks in defense. All you have to focus on is evading her attack and getting her low (I believe its her weak spot). If low isnt working go all over until shes on the ground then use any attack to get her back down once shes up. Her HP will deplete quickly so it shouldnt take long especially if you have decent strength and 200 HP. -------------------------------------------- If you lose its not over yet. Youll see an extra scene if you lose and youll reincarnate into a thief. Exit through the elevator to meet an unknown person (look at their face closely and you may remember). After the conversation, leave and its time to finally go to Dens apartment. But before you do theres something else you can do. Go to the side quest section under temple secret. So when youre done take the slider to Dens apartment. Use his key in the elevator to go up and walk into the bloody room. You may use the action button on the blood but make sure you have room in your inventory. Now go into the bedroom and pick up the wedding picture on the table. Open the cupboard to the reincarnation spell (if you didnt before) and HQ pass. Go into the shower and grab the key on the inside. You can use it to open the box back in the bedroom. Youll find a medikit, 200 seteks and a potion. Now go back to the bloody room. Youll see a picture of a tiger and a tiger statue in the room. If you read Dens note: Truth hides behind the tiger, youll realize you have to do something with them. Go to the left of the tiger and push (action button) him across to find a switch. You can then use this switch to move the tiger picture. Behind it is a safe. If you examine the wedding picture, youll find the numbers: 7213. Use these on the safe to find a map and transcan tape. Go save if you like and then use the tape on the transcan (television thingy). Youll then see Den blabbering on and then therell be a twist followed by another fight. -------------------------------------------- BOSS: Demon Tarek HP: 125 This is harder than the last demon but shouldnt be too hard. If you are the thief then you shouldve trained. This demon has average agility but great strength. It also lacks in defense if you ever get to him. As usual, get him to the ground and keep him that way. You may find that just going with fast punches all over is better but use your own technique. Just win or loose and enjoy the music. -------------------------------------------- If you loose a lady will run in and youll turn into her. If you with then you get 5 rings. Now return to the HQ and on the left side (around the corner) is a supermarket. There is a man with an orange dress there. Use Telis talisman on him and follow him. Go inside the building and talk to the guy at the counter. Then after that give him the corpse sample you found in the morgue. Then pick up the power rod and you can return to the HQ. NOTE: From now on if you walk into some apartment places youll find demons. If you die against these there is no one to save you. Walk in at your own risk. You also cant go back to youre apartment or any other unless you have an apartment key. Here is a list of items you need before going into the HQ: Anissas paper Power rod Dens map A few medikits (not small) You may want to look around the shop or some other shops and buy a few things or finish off any side quests youve missed so far as this is your last chance. When youre ready, go into the HQ and down to the bottom floor. Go into the ventilator room and take your first right into the control room. Go over to the other side (left of the window) and use the HQ key on the black thing to open it up. In this room there are 2 switches; one to stop the big propeller and one to open the window. The first switch is right in front of you and the second is on the right wall. After that go to the window and jump out into the water. Swim to find a little tunnel out and up onto land. Pick up the electric cable and leave through the door. Go back up to the control room and use the electric cable on the electric panel to stop the little propellers. After that, go down the hall and the door that just opened and you havent been in. If you look at Dens map it will tell you to go to the right on but you might want to go to the left and straight ones first for items (altogether its 8 rings and a medium medikit). Go down the right tunnel and follow the path to an elevator. Continue until you come to an intersection. Left leads to the sight of someones office (not Gandahs). Go right and save. Get as much health as you can and go down to Gandahs office. Do any last preparations and walk up the stairs for another fight. -------------------------------------------- BOSS: Demon Guardian HP: 125 This is probably the easiest so far (probably because if you die its over). This demon had average speed and strength but hopeless defense. Once you get him on the ground youve practically won already. Just be sure to back out if you get on the ground and focus on keeping him on the ground and not giving him big damage. -------------------------------------------- As a reward youll get a dodge potion (15+), a life potion and some rings. Now you can snoop around in the office! Go into his draw to find a Junpar pass and flick a switch. Btw can someone tell me how to get into the cupboard (I got in there once but I forgot how I did). Now go into the new room and use the computer thing on the left. This is where you use Anissas paper. 4 from 2 3 from 5 Last from 1 Second last from last Use the combinations given and youll end up in a secret room. Stock up on health and walk forwards to meet some weird dude before the final battle (not in the game though). Run around the corner (dont change your gun) and shoot all the zombie dude there. Now run until you get to a huge room with lava in the middle. Run around the right side until you see a scene. Now you have to fight Gandah. -------------------------------------------- BOSS: Gandah HP: 200 I bet this in less than a minute but it may take first timers a few shots. Immediately run left to the passage where you came from and hide in there for a while. Strafe out when hes visible and shoot him just below the head. When you see a meteor like thing, run and hide. When he goes down do the same. If hes shooting green crap at you, dont worry; you can out shoot him easily. Just focus your attack below his head as he swings around and it should be fine. -------------------------------------------- Once its over youll flee and find a dodge potion, rings and 600 seteks. Jump into the water and swim a short distance to meet up with a very familiar face (she was the person in the hood if you didnt notice). Now you may spend some money and do whatever and then you must go to Junpar. Take a slider and give the pass to the mecaguard. If you are still Kayl youll be shot and turn into a hospital chick. If that happens then return (you can reincarnate again if you like) and try again. Now you are up to Junpar! ============================================ Junpar ============================================ As you enter you can do the concert (see side quests) but when you want to continue with the story line take a slider to the temple. From there go in and take the left arch and then another arch to find the door on your right. You will see a blue man here that you can reincarnate with. Dont do it, as he is the strongest fighter you can get. Itd be best to save him for the end of the game. Instead, go speak to the black guy to the right of all the people praying. Follow him in and youll be in a room. Take the candles and climb on the block. In the wall is a red engraving. Place Telis Talisman on it to move one of the statues. Go in and follow until you meet up with Jenna. I you said she was innocent (as I told you) shell give you a regeneration potion. Now you must follow her. NOTE: There is an item in this room called insulation spray. Dont pick it up, as youll need it later on in the game. Itll save you a bunch of time. Speak to the guy in the room and then leave. Go left and through the door on the left. Take the door on the right and talk to Jenna in her room. Now you can wander around and talk to people. I recommend you fight Yob at least once. When youre ready go see Soks (the robot) down the bottom. After the conversation, go see Krill on the exact opposite room from Jenna. Talk to him and get the detonator out of the cupboard before going back to Soks. Get the KR100s and use it on the detonator to create WCM explosives. Now leave the temple the same way you got it and take a slider to the bridge. As you walk over it youll see a short scene. Run over to the save point in the right corner and save if you wish. Now there are 2 ways you can do this: you can climb over the wall on the left (action button on the bars in the wall) or you can reincarnate into the guard up ahead and then do it. I suggest reincarnating as you get a megazooka with 10 ammo and you can get yourself at an advantage point. Which ever you do, climb the wall to begin. Here is a basic map of the area: ________ WW / AP ## - = Walls WW| ********|## # = Road WW| |## < = Wall to climb WW|*** * |## B = Bridge WW| * |## W = Water WW|******* S |<# S = Start WW|F *P |## F = Finish WW| * *****|## A = Advantage point WW ____*___/ ## * = Small walls BB############## P = Panel BB############## Now this is a very broad map so bear with me here. If you reincarnated this is what you have to do: From the start point, proceed to the advantage point. Whip out your megazooka and aim at the two people. Shoot them and wait for a few others to come. Activate the switch quickly and proceed with caution. If you just climbed the wall then immediately shoot the people above and then the ones in front. Make your way to the advantage point killing people on the ground first and then the ones on walls. Activate the switch and continue. Now for both of them make your way to the second panel/switch killing off anyone you see. Once youve activated it you must then get the finish. The mecaguards will be in front of you so dont shoot them or theyll be after you. Run around (shoot the mecadog) and through the gate. Now jump in the water and swim towards the bridge. Dive in the water to find a rod in the ground. Use the activation button to move it. Now swim to the far side of the river and climb on the platform. Use the switch to go up the top and use the switch right next to the ridge there. Jump back in the river and swim to where you came out of the gate. Use the switch so you go over to the platforms. Jump over them until you reach the pillar holding up the bridge. Use the WCM explosives on it and run. You have five second to jump back in the water. If you dont make it youll reincarnate into another person. Whichever way it goes youve completed your first mission and you will return the Awakened base (the temple). Go talk to Namtar (same place as before) and youll be assigned with a new mission (if you ask). Now leave the temple and take a slider to the bookstore. Unfortunately this is hard to navigate so it would be best to use the map here. Anyways, once your in, go down the stairs and go to the man to your right. Give him a look at Telis Talisman and hell give you the pirate box. Pick it up and return to a road. Call a slider and go to the rooftops. Make sure you have a few medikit just incase. Follow the road with no cars and through the large door. Follow the road through another door and take a right into a small tunnel. Youll find a guy there depressed. Reincarnate into him if you like and go back outside. Continue along for a while until you can go down an alley to the right. Youll see a mecaguard so go down to alley to the right. Climb the wall with the bars on it to get to the roof. You have one of two options here. You can jump right over the alley into the courtyard (which is sure to deplete a bunch of HP) or you can push the second box down onto the mecaguard. If you do the second then go back down to the mecaguard (down the bars again) and through the door to the courtyard. Take the elevator up (btw there are rings here) and up to see a familiar face. Now get ready for another shoot out. Now I apologies but I cant give you any decent directions for this mission. If someone would like to help me then that would help. But this is as much as I can give you. As you start faced in the direction given, you are to head that way but about 45 degrees right. You must be on the ground and then climb a wall to get to the antenna. Before you do, be sure to take the medikit there. After youve done that you have to escape. Make note that mecaguards are enemies now but arent too easy to kill but can deal major damage. From your starting direction you need to head that was until you reach a tall fence. After that go right and climb onto a building. Jump to a lower one and drop a little lower. Jump to another building and you should escape. You will now automatically be taken to the temple/awakened base. After the conversation go see Namtar and grab the keys to the hideout. Now go see Dakobah and hell give you the key to his library. Go down the bottom to see Soks out of his shop. Talk to him and then go get the insulation spray from the desk. Give it to sock and hell give you a big... thing. Now go to the room above Dakobahs and use his key on it. Grab everything you can here (keep them in your inventory) and then use the big... thing Soks gave you one the elevator. Go up to the second floor and grab everything there. Now for the hard part: you have to open Xendars temple. All you have is all the books youve been given, a locked door and an unlocked door thats broken. Now the doors can be found down the path where Jenna and Krills rooms are (Krill has the locked one). As you may have noticed, to unlock it you must use symbols. The symbols represent numbers. There are three symbols on each thing. You have to add to of them together to get the third. The third one you get to pick. Now if you read through one of the books youll find the answers or the numbers between 1 and 10. But you need more. Luckily for you I have the answers. I will try and draw the symbols as best as possible: 1 __O /| 2 ____ | | | 3 _ _| | 4 _|_ 5 | /| |---- _/ 6 __ |__| 7 |___| | 8 ___ / 9 __ O__ 10 _/__ * 14 _|__O | | So the answers for the combination are as followed: 4 + 6 = 10 5 + 9 = 14 6 + 1 = 7 7 + 2 = 9 Its quite simple if you think about it. Once you get the combination correct, Dakobah will yap on a bit and then you can go inside: HINT: You may want to go get rid of all the books in your inventory as you are going to need more room in a few minutes. Now go into the temple and pick everything up in this room. Now jump and swim in the water (its a long way). When you get to the other side, get out and run down the path to Xendar. Take everything where he is (DO NOT MISS THE JEWEL). Now put the beshem on the pedestal (in this room) that is in the middle on the end of the line. On the other two in the middle put the candles on. On the outside you need to put drops of shadow, the powder, ampher dew and the leaf. Stand on the other end of the line to become a sorcerer! Now pick up the Beshem (you cant pick anything else up) and return to Dakobah in his room. Hell say that you can now make drugs! Ahem... I mean, spells. Now you must go to the hideout so leave and take a slider there (use the map if you dont know the way). Unlock it with the key and go in to find Jenna. After the conversation pick everything up (make sure you get the bombs) and read the add for the wiki garden to receive a new destination. Now you can go to the armory at the entrance to Anekbah. Its just to the right if you drop down. Now inside if you talk to him he just wont answer. There are 2 ways to get him to talk. You can reincarnate into the lady in the shop and talk (quite funny actually) or you can make a truth spell. If you do the truth spell you get a free megazooka with 10 ammo. For information of the truth spell go to the spell section. When youre done you then have to go to a book store (and easy one to remember is the one you got the pirate box from for the last mission). Once youve got that you can go to the sewer. Go to the bridge you blew up and jump in the water. Swim down left to the end. Dive down on the left side to find a rod. Move it to open a door. Swim in it and youll be in there. Swim to the end and get out of the water. Youll get a call from Jenna then proceed and fall down the hole. Youll receive a save point (make sure you save) and then go left. NOTE: If you talk to the guys in the shower, youll fight them. If you loose youll fall down the hole again And lose 1 ring. If you win, nothing happens. Go into the next room full of cupboards and youll get into a fight. -------------------------------------------- BOSS: Tetra Guard HP: 100 This guy hasnt got much HP but is strong as help. He has OK strength and good speed but great defense. Your aim here is to get him on the ground as much as possible. When you do, he wont last long as he has good speed. My main move was a low kick to get him on the ground. I had 200 HP so he didnt last long. Just make sure you counter attack when he evades your moves. -------------------------------------------- To the right of the room is a cupboard with 2 blue things (looks like alien or insect heads to me). Open it to find a pass and a large medikit. All the others are shut so go through the next door (use the pass) and make sure youve got 200 health and some good guns because this is probably the hardest part of the game. For the first part you have to go to the right and up the ramp to a door. Then you must go down the other ramp, across the rails to the computer. Use that then return to the other room. Go along the top to the other side and a door. Go through to see a scene on what you have to do. Unfortunately I dont have much to help when it comes to directions and enemy locations but if someone could help I would be grateful. This is what I have: You have 15 minutes to set 8 bombs over the facility. Youll know where to because it shows it in the scene. So follow the road and put bombs in the rooms. When you can control as normal in a big room this is what you have to do: go into each of the 3 rooms on the outside of the elevator and use the computers on the left side of the rooms. Once youve done all three, the Z-techs will be let loose. Run to the elevator (dont bother shooting) and use the control in the corner. After the nice scene go speak to Jenna just outside and youll be taken to Pamoka. Youll see yet another conversation(s) and then you can do as you want in your cell. Pick up the dish and use it on the guard. Say whatever you like and hell collapse. Use the action button on him a few times and grab his key. Use it on the right side of the cell bars to open it. Go see Jenna if you like. Now go down the hall through the door and into the second room. Use the action button on the Multiplan and then go use your reincarnation spell on the guard looking out the window (bit of a dumbass cause he doesnt see you there). Go back to Jenna then follow her to the elevator. Go down and speak with the guard and youll teturn to the awakened base. Jenna will tell you theres a traitor so now you have to figure out who it is (why cant she?). Start by going to Soks. Hell open the door to Krills room. Grab the screw driver in the cupboard and use it to open Meshkans door. Youll see him dead. Grab his journal, the key and the acid (there is also rings here). Read the journal for little information and then head to Dakobahs library. Open the locked box with Meshkans key to find some ampher dew. Now go to where Yob is. Youll see Namtar with him, also his clothes are at the far end of the room. Go look at his clothes to find the key to his room. Go and open his room. Take the horn of the sham and mix it in your beshem with the ampher dew to create a spell that reveals demons. Go over to his left most cupboard and look to the left of it. Youll see scraping marks on the ground. Go to the other side and push it to reveal a strong hatch. Use the acid to weaken it. Inside youll find a demoniac cube. Walk away and youll get a message on it. So now that you know it was Namtar you can go and rip him up. Go and see him where Yob is and use the spell you just made on him. Hell say a few words and then therell be a fight. -------------------------------------------- BOSS: Demon Namtar HP: 100 This is the best looking demon so far but definitely not the hardest. He has average attack and speed but laughable defense. Knock him on the ground and finish him of. Since he has bad stats and low HP he should be dead in a matter of seconds. Remember to back off when you get thrown on the ground. This demon is ten times easier than the first for sure. If you die youll get as much goes as you can bare but you will loose a ring every time. -------------------------------------------- After the fight, Dakobah and Jenna will thank you and youll get a spell book. Keep this, as youll need it later. Youll be able to see Boz now so leave and take the slider there. Go through the door and youll find two doors on either side of you. They have rings, and octagun, ammo and a junpar concert flyer. After a little walk around, take the stairs down and through the door. Walk to the blue computer to finally see Boz. After the conversation, grab the Lahoreh pass and leave the building. Do whatever you like here and when youre ready you can take a slider to the entrace to Lahoreh. ============================================ Lahoreh ============================================ Your first destinaton is the main library. Since there are no roads therefore no sliders youll have to go by foot. You can find the location by using your map. Once your in youll hear from Jenna saying theres a new base. Before you go, youre going to need to find the information Boz said. Go down into the center and press the action button on any of the shelves. Buy the book called Table of Cosmic Correspondence. Now go around the outside of the inner library until you find a scientist. Reincarnate to him. NOTE: If you havent got enough mana, you can visit the new sorcery shop in Lahoreh. Youll find it near the entrance up a crooked ramp. There is a difference in products there too. Once you are the scientist, make sure you have at least 2 empty slots in your inventory. If you do then go speak to the guard in front of the elevator. Hell let you pass so go it to the top. Go up to the book shelves here and get the second book on Hamastagn. Examine then go talk to the other scientist in the room (not the guard). Hell ask for some equation or something or other so look at the book you got from the lower floor and then talk to him again. Say the top answer and youll get his tradutech. Over the other side of the room is a white switch. Use it so the room goes dark and then get into your inventory. Use the tradutech on the hamastagn book to get the words translated. When the guard turns the lights back on you can read the translation and then leave through the elevator. You can leave the entire building now if you like and go to the new awakened base. If you look on youre map it should be no trouble. Jump into the cliff and go through the big door. Therell be a short scene. I suggest you go in the building in front of you because there are heaps of good potions and items there plus a nice scene. When you want to continue on you can go to the other building (on the right side) where youll meet up with Jenna and Dakobah. Dakobah will tell you about the jewels and Jahangir park. So now you have heard the last conversation with Jenna and Dakobah until the end of the game. Now you can go see the concert (see side quest section) or you can continue with the storyline. Go to the Yrami square (look on the map) and youll see that it looks like this: __ * * / O * * The circle is in fact the well but it is locked. You must find the correct combination for the four pillars around is (*). The only clues you have is the arrow (/) and the map (__). If you look at the map closely, its an old map of Lahoreh. It shows the location of all the answers to the pillars. If you go out to all those locations youll find that there is a symbol in one of the corners and an arrow in the middle. The arrow indicates the arrow next to the circle (facing the map) and the symbol tells the co-ordinate. The spot where the symbol is indicates the location of the answer. So if you want to cut to the answer, here it is: Symbol #1 _ / / / (circle with a line through it) // / Symbol #2 __ /____/ (wavy lines or 2 ~s) / __/ Symbol #3 _/_/_ (2 diagonal lines with a line through it / / or a bent H with the horizontal line out) Use the above numbers on this map: __ 3 1 / O 2 2 Now stand on the circle and you should go down. Walk into the eerie cave to see 5 pedestals. Now you have to do another puzzle (this ones easier). You can do this one by yourself but just to save time, Ill put it down. Btw, you must do the middle pillar before you start the first/second rounds. |_| 1 2 The numbers indicate the pedestals. The box (|_|) shows where the big metallic thing is (just for a sense of direction). The numbers below A show what order you should do it to proceed to the next on (or finish). 3 4 #1 = 3 2 4 1 #2 = 2 1 4 3 1 3 Now the big metal thing should go down so get on it and youll see yet more symbols on the ground. Once again I will help out: _ ___/ * / x3 x3 ____ / | _/ |__ || _ | | | ___/ | | | / | | | x2 ____ x2 _/ _|_|_|_ / / / | | | | | | | | | | | | | | | | | | x1 x2 _|_|_|_ _|_|_|_ | | | Now this shows what you have to do in the next room. Move forwards to have a look. As you may have noticed, you need three jewels. You shouldve gotten one from Xendars temple and the second is in one of the boxes in front of you. But in every box is a jewel that looks and is called the same as the original but one. So you have to get the right one. Unfortunately you have to use the directions by using the above symbols and the ones on each wall. I know what it all means but it never seems to work for me. I end up coming here with an empty sneak and filling it up with jewels. So I am going to determine which ones real. After a lot of hard work I have figured it out. From the first one in front of you, go to the very last one in that row. From there go right one and open it. Thats the real one for sure. Now you can leave this dreary cave. After you have exited the well, go to the sorcery in Lahoreh (its on a crooked boardwalk). But a drop of shadow there and then return to Junpar. Get in a slider and go to the Jahangir park. If you havent noticed, its the same place as the rooftop shootout. So run there but go past it and up a slope. You should see a banner with the name there and an arrow. Go through the door and you have made it. ============================================ Jahangir Park & Hamastagn ============================================ As you enter, take a right and jump across the water. Press the action button to climb and pick up the jinpan feather. Mix it with your beshem and the drop of shadows to make a resurrection spell. Drop down to the left and go up the passage to the very end to find the third and final jewel. Return to the entrance and go into the building straight ahead. You must push in the right symbols to spell the word Kiwan. The symbols are as followed: K = / ## / ## /_/##__/ ## / _____/ I = | ## |_ ## / ___ / ___/ W = _ _/ ## / ## ##/ ## ## ## ## ## / / /____ / A = #####__ ##### ___ | /___/ _____/ N = / / / / / ##_____/_/ ## / ##_____/ ## Once you push them in it should go down. Run along the hall to see Kiwan. Use the resurrection spell and you will have a little chat with him. Once its done, get out of the building and jump in the river to the left of the entrance. Dive down into a small alcove and move the rod. Quickly swim out (wont have much breath) and you can go to Hamastagn finally. Get out of the water and go further left into a cave. Follow the path until youre outside again and take a left into a deeper cave. Run along until you see a statue of a head. Put the jewels on and it should open (if the green jewel didnt work, go back and get another one). NOTE: You are about to enter the final dungeon. After this there is no turning back to make a second save slot as you may want to do extra side quests after you beat the game. Walk along the track here and save at the save point to the left. Walk along the bridge to see a nice scene. Unfortunately (again) I have not a strategy (help again please). But all I know is you have to get to the central pillar by going across the pulley systems. When you get to the pillar youll meet up with the queen of the Azkeels. Talk to her and the jump off into the water far below. NOTE: The guards guarding the queen are impossible to reincarnate. Swim to the land at the end and talk to the Azkeel there, Fodo. Go try a go un the sham but you wont ba able to. Go talk to Fodo again then walk to the green liquid nearby. Press the action button and youll end up being Fodo. Get on the sham and go down the only track. Push the rock out of the way with the action button. Get off and run down to a fight. -------------------------------------------- BOSS: SHHHY`NLSS HP: 125 This guy has great speed and all right strength but lacks in defense. Once you get him on the ground its easy from there. You can make quick jabs easily but when he gets you, you may have trouble getting out. -------------------------------------------- If you win youll rind some rings. If you dont youll become Shhhy`nlss. Continue and youll finally enter Hamastagn. Once again I havent go that good of a strategy here (help). All you have to do is get to the book in the middle. Then you must find the three ghost dudes. Once you do that youll be taken far away. Use the save point near you (pretty hard to see) and go on. Walk until you see a flying ship and go down. On one of the closer blocks you can stand on it and youll be taken to the stairs. Jump over and walk in. Youll have a conversation with Kushulai´n. When he dies, touch him and grab the Barkayal. Go behin the seat and through the teleporter (same as the one in Gandahs lair). Follow the road and MAKE SURE YOU SAVE HERE as its the last one in the game. Walk in for the final confrontation. -------------------------------------------- BOSS: Astroth HP: 200 Youll notice that hes kinda chained down so run behind the building like structure and you must shoot down the blue things. They are in easy spots and can be reached at a safe zone except one. You must run out (strafe) and shoot the one right of Astroth. When they are all gone, hell be free. Now to deplete his HP you must shoot hit back. There are to ways: When you run up to him, hell jump. Run through him and turn around (keep running as hell jump back). Shoot and hell turn around slowly. The other way (not as reliable though) is to shoot him in the head to stun him and then run around. When his HP goes below halfway (100) hell act as if hes on steroids. Do the same but pick up the pace. Once you deplete his HP enough itll be over. -------------------------------------------- Watch the great ending and then the credits for another song. Congratulations on beating the game. Check out the side quests below or the characters too. ############################################ $%!@# Side Quests ############################################ This section will give you information on things that arent related to the storyline. These are set in order of appearance. ============================================ Bar shootout - Anekbah ============================================ To do this you must be Kayl and have looked at the files on the computer at Kayls desk in the HQ. Before you do you will want to have 200 health which can be gained by food/drinks and medikits. These can be found anywhere but you can purchase them from drug stores and bars. Next youre going to need a decent gun (this is optional though). You can get a decagun from Jennas apartment (read walkthrough). With this you can go to the gun shop to the left of her apartment and buy some ammo for it and an activated radar. You can also train here in the shop for a small fee of 10 seteks. Now save if you like and go to the bar by slider. As you enter, be sure to pick up the concert flyer. Now talk to the guy at the counter and get ready. The second the shoot out begins youll notice there are about 6 men onto you. Aim at the guy at the counter and walk backwards at the same time. Idol yourself there and shoot off the remaining people in this room. Go to the other end and take a right to the toilets. As you walk in, another guyll come out of the far toilet. Shoot him and its over. As a reward youll receive 1000 seteks, rings and ammo. ============================================ HQ master key Anekbah, Qalisar ============================================ You can do this any time when youre Kayl. Just go talk to Boog on the 1 floor. Then go to Qalisar. Throughout the place there are art museum-like places. You can buy erotic pictures there. Take it back to Boog and hell give you the security HQ master key. What to do with it? With it, you can open any door on the 1 and 2 floors that are currently locked. Some of them are full of deadly weapons, others have nothing or worse: suspicious looking droot salad (eww). Now luckily for you, I have gone to all the effort and gone in every room and made a list of everything in there (note that these are just the people that are locked): Paxir 212 Decagun ammo Large medikit 5 rings Maar 516 Chocovat bar Shamet 337 Small medikit Decagun ammo 20 Seteks Vode`m 457 Octogun Large medikit Octagun ammo 200 seteks Grezz 398 Double waver ammo Pureed Carmen Its obvious that Vode`m 457 has the best stuff so youll find him in the orange door on the 1 floor. But dont worry if youve missed this as it is not important. Youre not missing out on too much. Its about 2000+ seteks worth but you could miss out and sleep easy. ============================================ Temple secret Anekbah, Qalisar ============================================ This is a hard one to figure out by yourself and can only be started when youre Kayl. At your apartment (in the kitchen) youll find some food for koopies in one of the cabinets in the middle. Take it to the lounge room and use it on the hatch on the glass at the back of the room. Your koopie will the fetch you a small key. Take it and go to your office in HQ. There is a box in the cupboard that can be unlocked with the small key. Inside is a message giving directions. This will help you figure it out. Now go to the Qalisar temple (use the map) and stand on the star. Walk 10 steps north and 10 to your right (I think) and press the action button. You should hit a switch which opens a hatch at the far end of the room. Inside youll find some potions, rings and the reincarnation spell. NOTE: Theres a little thing about the reincarnation spell. You can get it at two spots: the Qalisar temple and Dens apartment. If you dont get it at the Qalisar temple it appears at Dens apartment and then disappears from the temple. Weird, eh? ============================================ Dreamers Concerts Qalisar, Junpar, Lahoreh ============================================ This would have to be one of my favourite parts of the game. In the game there are three concerts of a forbidden band called the dreamers (songs by David Bowie and Reeves Gabrels). To see them you must find flyers. At you can only see them if you are up to the city theyre in. The first is in Qalisar. You can find these flyers easily but for an easy location, you can find one at the bar you go to for a side quest (it is the first one). Once you have read it you can go to Harveys bar and watch them do the song naked eye. The second is in Junpar. To get a flyer go to the entrance from Anekbah and face the city. To you right is a bar. Inside on the round counter is the flyer. After examining it go to the place but you still need directions. Just go left and right, right. Follow here until you can see a satellite dish on a balcony to your left. Walk over to it and look to your right to see the elevator door to the concert (btw theres a ring just as you enter). To play this, stand in front of the circle theyre in. They will do the song we all go through. The last one is (what I think) the best song but the hardest to find a flyer for. This is one that barely anyone finds so listen carefully. After you have gotten the translation from the big library in Lahoreh, go to the new awakened base in the cliffs. Here on one of the desks to the right is the flyer. Examine it and youll be able to go. The location is at an old Knonsu factory or something. You can find it on the map. To play this, just stand on the edge near the water in the crowd. They will do the song pretty things are going to hell. ############################################ Character List ############################################ Below is a list of (what I think) every character in the game. Mind you this took my a hell of a long time so I hope you like it. I have just listed the main attributes as that is what all I believe are the necessary things about the people. If you want more detain on characters then go look at Kalis (I think) faq at GameFaqs.com. ****************************************** Name: Betsy - Anekbah Age: 22 Sex: Female Job: journalist Signs: Reporter for Omikron news Interests: Loves truth, nature and sport. Hates lies, hypocrisy and media manipulation of the truth. Location: From the HQ, go across the road and to the left and youll find her in the drug store there Attack: 30 Body resistance: 20 Speed: 60 Dodge: 20 Fight experience: Novice Items: Betsy´s apartment key ****************************************** Name: Dakme´t - Qalisar Age: 32 Sex: Male Job: Racing driver Signs: Fabulous rich descendant of the prices of Gao´r. Has won Omikron slider racing championship for the last three cycles. Interests: Loves speed, luxury and beautiful women. How to find: you will find him in the toilet of some bar in Qalisar. Location: Youll find him at the dark end of Harveys bar. Attack: 50 Body resistance: 20 Speed: 80 Dodge: 40 Fight experience: Novice Item: Darkmet´s speed drug ****************************************** Name: Enya´d - Junpar Age: 38 Sex: Male Job: Scientist Signs: Research worker in intramolecular physics. Is said to be on the point discovering a theory that reconciles infra-gravitational and polymeric forces. Interests: Likes to spend his days conducting experiments in his laboratory. Hates inactivity ignorance, anything that distracts him from his work. Location: Centre of the big library. Attack: 20 Body resistance: 20 Speed: 50 Dodge: 50 Fight experience: Novice Item: Enyad´s apartment key ****************************************** Name: Fodo - Hamastagn Age: 287 Sex: Male Job: Azkeel farmer Signs: Sham breeder near the azkeel city Mayere´m. Interests: Likes shams and goddess-queen Soyinka. Hates violence and danger. Location: Find him down the bottom. Drink the green vile stuff. Attack: 110 Body resistance: 30 Speed: 50 Dodge: 110 Fight experience: Taar disciple Item: Mana potion +50 ****************************************** Name: Ganji - Junpar Age: 25 Sex: Male Job: Professional wrestler Signs: Omikron champion of atzaride wrestling. In uziam his mother tongue, his name means "powerful sham". Interests: Loves discipline, rigor self-control. Hates anger, weakness anything that distracts him from the way. Location: He is in a restaurant found near the book store you visit. Attack: 70 Body resistance: 50 Speed: 50 Dodge: 50 Fight experience: Taar disciple Item: ganji´s apartment key ****************************************** Name: Hunabk´u - Jahangir Age: 31 Sex: Male Job: Taar master Signs: Reared by the taar monks. Raised to the level of grand master by Zoyuk´en. Has a perfect mastery of taar combat techniques, is a indifferent to pain has absolute control of himself. Interests: Likes meditation, peace, the quest for eternal harmony. Hates technology, gratuitous violence. Location: Jahangir park should be your destination (up the top). Attack: 80 Body resistance: 30 Speed: 60 Dodge: 80 Fight experience: Master of the inner voice Item: Hunabk´u´s potion ****************************************** Name: Iman - Junpar Age: 38 Sex: Female Job: Escort girl Signs: Rents her protection service to highly placed Omikron dignitaries. Her mastery of combat techniques and her great beauty make her company much sought-after, despite of her rates- which are highly exorbitant. Interests: Fashion, Taar combat techniques, modern painting. Location: The armoury, right of the Anekbah entrance. Attack: 70 Body resistance: 40 Speed: 60 Dodge: 60 Fight experience: Taar disciple Item: Iman´s apartment key ****************************************** Name: Itzam´a - Junpar Age: 37 Sex: Male Job: Taar monk Signs: The ultimate warrior, with an absolute knowledge of taar combat. Body modified by oxy-organic circuits. Oxylic bone structure Metal mask grafted on face. His disconnected nerves make him intensive to pain. Interests: Likes prayer, fasting, silence, combat training, blood. Hates weakness and pity. Location: The blue and white dude in the temple (this guy rocks). Attack: 80 Body resistance: 70 Speed: 60 Dodge: 70 Fight experience: Master of the inner voice Item: Itzama´s apartment key ****************************************** Name: Jayli´n - Junpar Age: 30 Sex: Male Job: Ix elite soldier Signs: A specialist on weapons, and adept of dose range combat, willing to give his life for ix. Titanium bone structure. Interests: Training, Training, Training Location: Find him next to the wall you climb over during the bridge mission. Attack: 70 Body resistance: 40 Speed: 70 Dodge: 60 Fight experience: Initiate Item: Megazooka - 10 ****************************************** Name: Jorg - Anekbah Age: 33 Sex: Male Job: Mercenary Signs: 2nd generation cyborg, model Khonsu 309K2. Enhanced eye and right cerebral hemisphere Interests: Poetry and Murder Location: At the armoury near the Jaunpar gate. Attack: 70 Body resistance: 70 Speed: 60 Dodge: 70 Fight experience: Initiate Item: Jorg´s apartment key ****************************************** name: Kai´A - Anekbah Age: 17 Sex: Female Job: Student of literature Signs: A serious and applied student. Goes window-shopping as soon as her lectures are over. Fast, agile and sporting, but rather vulnerable. Interests: Likes pre-cobalt literature, short skirts, intense sports and the boys in her school. Hates mathematics and parties she doesnt attend. Location: Book store (only one in this district). Attack: 30 Body resistance: 10 Speed: 60 Dodge: 40 Fight experience: Novice Items: Kai´a´s book of poetry ****************************************** Name: Kay´L - Anekbah age: 30 Sex: Male Job: investigating agent Signs: Received basic Omikron police training in using waver weapons and combat techniques. Interests: Void Attack: 10 Speed: 10 Dodge: 10 Fight experience: Novice Item: Apartment key I suppose. ****************************************** Name: Kuma´r - Junpar Age: 28 Sex: Male Job: Adventurer Signs: Has sworn to avenge the death of his brother, killed by Tetra militia. Nearly lost his life when a mecadog devoured his right leg. No known place of residence. Interests: Likes justice, honour and vengeance. Hates the Tetra, militia, fear. Location: Dont run in the first awakened mission (with bomb) or in alley near rooftops. Attack: 50 Body resistance: 40 Speed: 60 Dodge: 70 Fight experience: Novice Item: Is there one? ****************************************** Name: Kushulai´n his house :) Age: 7216 Sex: Male Job: Hero Signs: Hero of the Cobalt wars, prince of partamor. Interests: Void Location: Last person in the game (just before Astroth). Attack: 180 Body resistance: 99 Speed: 110 Dodge: 130 Fight experience: Master of the inner voice Special items: Barkayal... if you pick it up. ****************************************** Name: Lahyli´n - Qalisar Age: 23 Sex: Female Job: Call girl Signs: Works in the red light district of Qalisar. Her knowledge of Moav message makes her the most sought-after call girl in Qalisar. Interests: Likes money, luxury, all things that are expensive and useless. Hates modern art, alcohol, won´t take no for an answer. Location: The strip show shop (meow!). Attack: 50 Body resistance: 20 Speed: 50 Dodge: 60 Fight experience: Novice Items: Lahyl´in´s pendant ****************************************** Name: Neme´t - Junpar Age: 24 Sex: Male Job: Techball champion Signs: Half centre on the Anekbah islanders techball team. His talent and extraordinary vision of the game have made him famous. Regularly makes the headlines of the scandal press because of his private indiscretions. Interests: Likes training with islanders, the applause of the crowds when he scores, adrenaline, exorbitantly prised sliders. Hates his adversaries, discretion, modesty, poverty, woman who dont like him. Location: Fat guy at Jahangir park. Attack: 60 Body resistance: 30 Speed: 90 Dodge: 70 Fight experience: Novice Item: Nemet´s "Force" drug ****************************************** Name: Nioma´y - Junpar Age: 27 Sex: Female Job: Actress Signs: Has taken part in several small transcan productions. The critics predict a great career. Interests: Likes acting, lying, manipulating those around her, being told she has talent. Hates truth, simple situations, routine. Location: The book store in Lahoreh. Attack: 30 Body resistance: 20 Speed: 60 Dodge: 30 Fight experience: Novice Item: I think see has an apartment key. ****************************************** Name: Nuyasan - Qalisar Age: 36 Sex: Male Job: Kamiji Trader Signs: One of the last representatives of the kamiji race ,a people living in the frozen wastes before the exodus. Lives by trading rare spices, for which Kamijis have the secret. Interests: No known hobby. Location: Help me please! Attack: 70 Body resistance: 70 Speed: 50 Dodge: 60 Fight Experience: Novice Item: Nuyasa´n´s spices ****************************************** Name: Plume - Junpar Age: 26 Sex: Female Job: Fashion designer Signs: Likes wearing eccentric clothes and jewels. Studied taar combat techniques with her father when still a child. Interests: Likes modern art, high-society cocktails, koopies and vegetarian cooking. Location: Bank (near new base). Attack: 60 Body resistance: 20 Speed: 60 Dodge: 60 Fight experience: Taar disciple Item: Plume´s apartment key ****************************************** Name: Quazma´ad - Junpar Age: 35 Sex: Male Job: Demoted mercenary Signs: Ex-mercenary in the Khonsu special troops, was stripped of his rank and expelled from the militia when he failed in his last mission. Has since plunged in to a deep depression. Interests: Likes jirn alcohol Location: Alley before the rooftops. Attack: 60 Body resistance: 40 Speed: 50 Dodge: 60 Fight experience: Initiate Item: Qazmaa´d´s can of liquor. ****************************************** Name: Samyaz´a - Anekbah Age: 28 Sex: Female Job: Spiritualist Signs: Bears the mark of the third eye on forehead, the sign of those chosen by the supreme being to communicate with the dead, has visions of the past and future. Interests: Likes the unknown, solitude, silence, seeing through appearances. Hates the material world, charlatans, intolerance. Location: Restaurant (not the one you have launch with Telis in). Attack: 40 Body resistance: 20 Speed: 60 Dodge: 30 Fight experience: Novice Item: Samyaz´a´s apartment key ****************************************** Name: SHHHY`NLSS - Hamastagn Age: 2 Sex: Female (!) Job: Krubor Signs: Interests: Location: Lose the fight when youre Fodo. Attack:150 Body resistance: 80 Speed: 70 Dodge: 130 Fight experience: Taar disciple Item: None (I think) ****************************************** Name: Syao Anekbah/Jaunpar Age: 24 Sex: Female Job: Thief Signs: Tattoo on left eye. Agile, fast, Discreet. Wanted by all the police in Omikron. Interests: Likes Biocats, Detective novels Location: Loose the fight against Telis or in an apartment block in Jaunpar (where?). Attack: 90 Body resistance: 20 Speed: 80 Dodge: 70 Fight Experience: Initiate Item: Gem ****************************************** Name: Tahim´a - Junpar Age: 23 Sex: Female Job: Programmer Signs: Works for the Khonsu trust programming the artificial intelligence of meca units to maintain order. Perfect knowledge of Meta-oxyliac languages. Interests: Likes gaddj music, tech trances, electronic gadgets, soap operas on transcan. Hates bugs, being disturbed when programming, resonable people. Location: Book store near temple. Attack: 40 Body resistance: 20 Speed: 50 Dodge: 50 Fight experience: Novice Item: a little phial. ****************************************** Name: Ysmala´n - Anekbah Age: 26 Sex: Female Job: Nurse Signs: Working for a doctorate in oxy-molecular biology. Has perfect knowledge of treatment techniques and bio implants. Intends to work in research as soon as she get her diploma. Interests: Likes studying mortal viruses, discovering new treatments, helping those who need treatment. Hates selfisnes, obscurantism, seeing people suffer. Location: Be in Kayls body when giving the pass to Jaunpar or the hospital (not drug store). Attack: 50 Body resistance: 20 Speed: 60 Dodge: 50 Fight experience: Novice Item: Ysmala´n´s medikit ****************************************** Name: Zao´r - Junpar Age: 31 Sex: Male Job: Pamoka prison officer Signs: Known by prisoners to be particularly violent and merciless. A decidedly unpleasant character. Exellent marksman. Interests: Likes Eagles techball team, Kloops beer, waver weapons, law and order. Hates books the degenerate morak of the young, anarchy. Location: In Pamoka (need him for storyline). a big door. Attack: 60 Body resistance: 50 Speed: 70 Dodge: 50 Fight experience: Initiate Item: Zaor´s apartment key. ****************************************** And thats all of it. ############################################ Enemy List ############################################ Take note that this doesnt include bosses. ============================================ Human Guard ============================================ These guys normally have guns that vary. The average one has a waver gun. If they have a waver gun and shoot from a distance it is easier to see than an octagun or decagun. When you fight the you always want to aim for their head when theyre close and body from a visible distance. If you have a decagun you can deplete theyre HP with barely two shots. Make sure youre not up close as theyll attack you by swinging whatever weapon they have for extra damage. ============================================ Zombies ============================================ These are found in Gandahs lair. They attack weak and only up close. Just shoot for a second or two and theyre sure to be on the ground squealing. Beware that they walk in packs. Just be sure youre at a distance when you shoot them. ============================================ Mecadog ============================================ These are possibly the easiest of the lot. They do not shoot but just run up to you and attack. Youll want to be at a distance from them and shoot continuously at theyre entire body until they drop. They have more HP than a human guard but less attack power and can only attack from up close. As they run up to you, shoot them and walk backwards but make sure you dont fall off anything high. ============================================ Mecaguard ============================================ These guys are big and can be tough. If they start shooting, run. They can deal massive damage with a single shot. Once you start firing ant them though theyll start to wobble around. Dont stop shooting until they drop. If theres a pack of enemies and a mecaguard, run around shooting the people and take care of the mecaguard last as theyre bullets are easily dodged. ############################################ Spell List ############################################ ============================================ Reincarnation Spell ============================================ You can receive this spell by one of two ways. You can get it from the cupboard in Dens apartment or if you arent up to that yet you can get it from the temple. To get it from the temple, go to Kayls apartment and grab the food for koopies out of the kitched (in the middle pillar). Now go to the lounge room an up to the glass at the back. Go to the hatch and use the food so the koopy goes and gets a small key. Now go to Kayls office in HQ and unlock the box in the cupboard with the key. Inside is a note. Now go to the Qalisar temple (look on the map) and stand on the star. Take 10 steps forwards and 10 right (like it says on the note) and press the action button to open a hatch. Inside youll find the reincarnation spell (if you havent gotten it already) and other stuff like potions and rings. Just so you know this is in the sidequest section, too. ============================================ Truth Spell ============================================ You can only use this once in the game. You use it in Junpar when you interrogate Quazef at the armory. To get this you have to mix a dead mans tongue with a wiki and a beshem. You should know where to get the beshem from. You can get the dead mans tongue from Dakobahs library in the awakened base (Junpar). To get a wiki, go to the hideout (Namtar gives you the key) and youll find an advertisement for it. Then you can go there by slider. There are four or five wikis there to choose from (varies) so take your pick, mix them together and you have yourself a truth spell! ============================================ Unmask a demon Spell ============================================ For this you have to mix ampher dew in a beshem with a sham horn. You can get the ampher dew from the box in Dakobahs library (unlock with Meshkans key). You can get the sham horn from Namtars room (on the sham head). To use it just walk up to the person you believe is a demon and use it. Before you know it theyll turn into the demon form. You can make and use this only once. You do it at you last visit at the awakened base in Junpar. ============================================ Resurrection Spell ============================================ You must mix a jinpan feather in a beshem with a drop of shadows. You can purchase the drop of shadows from the sorcery in Lahoreh for a small fee. The jinpan feather is located at Jahangir park. Take a right at the entrance and jump over the water. Press the action button to climb and youll find one there. This spell is used to resurrect Kiwan to open the gate to Hamastagn. You can use this only once and can only be made once. This is an essential to beating the game. ############################################ Make Money ############################################ An easy way to make money (after examining a flyer) is to go to the Sharmant tournament. Youll find it in one of the end shops in Qalisar. Talk to the guy at the counter and ask for a battery (cost nothing) Hell let you pass. Go down the elevator and walk into the stadium. Youll see a small scene before you fight someone. If you win, the crowd will shower you with money and youll be taken to the next round. With the money you win you can take it to a sorcery shop and buy stat building potions. Use them and return and youll find the tournament ten times easier. There are about five fights that get harder and harder. The money you receive is random but in the end youll rack up over 5000 seteks. Another way is to visit banks. There is one in every district (except Qalisar) and you can sell the majority of your items for seteks. Some items youll get as little as 5 seteks but if you sell weapons you can get hundreds, even thousands of seteks. There buildings look the same and shouldnt be too hard to find. Here are their locations: Anekbah: Central Junpar: Left of the entrance to Anekbah Lahoreh: Near the new awakened base. ############################################ %!@#$ Credits ############################################ I only have one thank you right now and that is: Alexandros Ntzintsvelasvili for the alternate way into the archives room and also numerous other things throught the FAQ If you would like to e-mail me a question or something Ive missed out. Its kee0003@myrtlefordsc.vic.edu.au but I would prefer if you asked at the gamefaqs (www.gamefaqs.com) message boards as I visit there a lot more then I do to my e-mails. I am trying to make the ultimate faq for this game so any contributions would be great and well credited. ___ ___ _ _ ___ _ __ __ | __||_ _|| | | | || || | © |__ | | | | | | | _|| || || | |___| |_| |___|@|_| |_||__/ |__/ ________________________________________________________________________ Stu Pidd Copyright©