MTGO Customization Guide Game Version: 2.0.064.1436 Guide Version: 3.0 By: Jake Zahn Date: 09/05/2006 -------------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------------- INTRO LEGAL DISCLAIMER HISTORY PLAYMATS FRAMES Part 1 Part 2 GENERAL F.A.Q. LINKS AFTERWORD CONTACT END WORDS -------------------------------------------------------------------------------- INTRO -------------------------------------------------------------------------------- This guide's basic purpose is to show you how to cutomize the MTGO client for your viewing pleasure. None of the changes listed below will change what other players see. -------------------------------------------------------------------------------- LEGAL -------------------------------------------------------------------------------- Any websites wishing to post this guide may do so as long as credit is given and no content is altered in any way. -------------------------------------------------------------------------------- DISCLAIMER -------------------------------------------------------------------------------- I am in no way, shape, or form, responsible for any damage, to your computer or yourself, that may occur as a result of acting upon the information contained below. This document is for informational purposes only. -------------------------------------------------------------------------------- HISTORY -------------------------------------------------------------------------------- Version 1.0 - 11/09/04 First version Format complete Playmat info and links complete Frames section started Version 1.3 - 11/17/04 Started fleshing out the general section Version 1.5 - 11/24/04 Updated General section Updated Background section Added new links Fixed version typo Some minor formating changes Fixed numerous minor spelling errors Version 2.0 - 07/15/05 Fixed game version typo Finished General section Updated the Cardpics/Damage/Counters folder sections Version 2.1 - 08/12/05 Added link to the New Frames files Version 2.5 - 09/27/05 Updated for 9th and Ravinca Version 2.7 - 02/12/06 Updated for Mirage and Guildpact Version 2.9 - 05/11/06 Updated for Visions and Dissension Version 3.0 - 08/11/06 Updated for Coldsnap -------------------------------------------------------------------------------- PLAYMATS -------------------------------------------------------------------------------- First I'll start with the most easily customized portions of MTGO: The playmat. For those of you that don't know, the playmat is the image that you play your cards on. BASICS The first thing to know about the playmats are that they are located within the "Playback" folder in your main MTGO directory. The second is that they are in the file format ".PNG". Almost all imaging software can view and edit .png files, the most common and simplest to use would be Paint. Now, after browsing through your available backgounds you'll notice that they are all either named "scale###" or "tile###". Files with the "scale" prefix will be automatically resized to fit whatever player format you happen to be playing in. For instance: If the file's pixel resolution is too high, it will be cropped to fit. If it's too low, it will be scaled up to fit. Files with the "tile" prefix with be multiplied a certain number of times (depending on the current format) to fill in the playmat area. So you'll get a checkerboard-like effect (This also happens to be the default setting; meaning that any playback name that doesn't start with "scale", will show up tiled). The numbers/letters after the prefix are just as important. For another player to be able to see your playmat they have to have the picture, with the same name, located in their playback folder. If they have another picture with that name, it will show whatever picture they happen to have. If they don't have a picture with the same name, it will show the "scale01" file. PIXEL RESOLUTIONS Here is a list of the various pixel counts your image should have, depending apon which player format you want to use. 2-Player: 658x200 4-Player: 580x380 6-Player: 200x200 (I think) These are for the "scale" prefix. The Resolutions for the "tile" prefix are a bit sketchy and open for debate. However 140x140 seems to make a nice amount of checkers. SHARING So, you've decided to use a custom background and want others to see it. Well, there are two places to put them so far. Either the "Background" thread on the Wizards message boards, or one of the sites in the Links section. I attempted to get some up on fileplanet, but they were rejected for unknown reasons. So these few places will have to do untill an actual MTGO Modding webpage appears. Also, I've put together a little compilation of various Playmats I've picked up. You can get it here: http://www.mediamax.com/offkorn/Hosted/Playmats.rar 56k Warning: It's ~34 MB at the moment, and likely to grow. -------------------------------------------------------------------------------- FRAMES -------------------------------------------------------------------------------- As most of you have probably noticed, from 8th Edition onward, all cards have a new frame. You may also have noticed, that if you play lands from pre-8th and post-8th together, that they don't look right together. Or maybe you just dislike the new frame. Lucky for you, this can be fixed. Sorta. The problem with doing this is that the art on the newer sets doesn't fit in the old frame. I did some work to alleviate this issue, and the results are quite nice, you can get the files here: http://www.mediamax.com/offkorn/Hosted/NewBorders.rar If you want to muck about with the Frames yourself, the most important thing to know is this: After altering a file, use the "Resize" command. Keep it the same size, but make sure you open up the resize window and hit "Ok". If you don't, for some reason, the client will crash when it tries to open the file. In case anyone is wondering, I used XNView and Paint to make the New Borders Project. -------------------------------------------------------------------------------- Part 1 -------------------------------------------------------------------------------- First: ***BACK UP YOUR FRAMES FOLDER*** This cannot be stressed enough. If you don't back up this folder, and something goes wrong, or you want the old frames back, your only option is to re-install the game. Now that thats been done, go into your *Main* frames folder (not the backup), and find the following files: 8affl.png 8afrm.tga 8amrkbg.tga + 8amrkgw.tga + 8amrkrg.tga + 8amrkrw.tga + 8amrkub.tga + 8amrkur.tga + 8amrkwb.tga + 8bffl.png 8bfrm.tga 8bmrkbg.tga + 8bmrkbr.tga + 8bmrkub.tga + 8bmrkwb.tga + 8cmrkbg.tga + 8cmrkbr.tga + 8cmrkbu.tga + 8cmrkgw.tga + 8cmrkrg.tga + 8cmrkrw.tga + 8cmrkub.tga + 8cmrkur.tga + 8cmrkwb.tga + 8cmrkwu.tga + 8ED_PT_a.tga ~ 8ED_PT_b.tga ~ 8ED_PT_g.tga ~ 8ED_PT_r.tga ~ 8ED_PT_u.tga ~ 8ED_PT_w.tga ~ 8flipb.tga 8flipg.tga 8flipr.tga 8flipu.tga 8flipw.tga 8gffl.png 8gfrm.tga 8gmrkbg.tga + 8gmrkgu.tga + 8gmrkgw.tga + 8gmrkrg.tga + 8grayffl.png * 8grayfrm.tga 8hmrkbg.tga + 8hmrkbr.tga + 8hmrkgu.tga + 8hmrkgw.tga + 8hmrkrg.tga + 8hmrkrw.tga + 8hmrkub.tga + 8hmrkur.tga + 8hmrkwb.tga + 8hmrkwu.tga + 8lbblffl.png 8lbblfrm.tga 8lbgmlff.png 8lbgmlfr.tga 8lbrmlff.png 8lbrmlfr.tga 8lcblffl.png 8lcblfrm.tga 8lgblffl.png 8lgblfrm.tga 8lgumlff.png 8lgumlfr.tga 8lgwmlff.png 8lgwmlfr.tga 8lmrkbg.tga + 8lmrkbr.tga + 8lmrkgu.tga + 8lmrkgw.tga + 8lmrkrg.tga + 8lmrkrw.tga + 8lmrkub.tga + 8lmrkur.tga + 8lmrkwb.tga + 8lmrkwu.tga + 8lrblffl.png 8lrblfrm.tga 8lrgmlff.png 8lrgmlfr.tga 8lrwmlff.png 8lrwmlfr.tga 8lsbslff.png 8lsbslfr.tga 8lsgslff.png 8lsgslfr.tga 8lsrslff.png 8lsrslfr.tga 8lsuslff.png 8lsuslfr.tga 8lswslff.png 8lswslfr.tga 8lszslff.tga * 8lublffl.png 8lublfrm.tga 8lubmlff.png 8lubmlfr.tga 8lurmlff.png 8lurmlfr.tga 8lwblffl.png 8lwblfrm.tga 8lwbmlff.png 8lwbmlfr.tga 8lwumlff.png 8lwumlfr.tga 8lzblffl.png 8lzblfrm.tga 8pamrkbg.tga + 8pamrkgw.tga + 8pamrkrg.tga + 8pamrkrw.tga + 8pamrkub.tga + 8pamrkur.tga + 8pamrkwb.tga + 8pbmrkbg.tga + 8pbmrkbr.tga + 8pbmrkub.tga + 8pbmrkwb.tga + 8pcmrkbg.tga + 8pcmrkbr.tga + 8pcmrkgu.tga + 8pcmrkgw.tga + 8pcmrkrg.tga + 8pcmrkrw.tga + 8pcmrkub.tga + 8pcmrkur.tga + 8pcmrkwb.tga + 8pcmrkwu.tga + 8pflipb.png 8pflipg.png 8pflipr.png 8pflipu.png 8pflipw.png 8pgmrkbg.tga + 8pgmrkgu.tga + 8pgmrkgw.tga + 8pgmrkrg.tga + 8phmrkbg.tga + 8phmrkbr.tga + 8phmrkgu.tga + 8phmrkgw.tga + 8phmrkrg.tga + 8phmrkrw.tga + 8phmrkub.tga + 8phmrkur.tga + 8phmrkwb.tga + 8phmrkwu.tga + 8plmrkbg.tga + 8plmrkbr.tga + 8plmrkgu.tga + 8plmrkgw.tga + 8plmrkgr.tga + 8plmrkrw.tga + 8plmrkub.tga + 8plmrkur.tga + 8plmrkwb.tga + 8plmrkwu.tga + 8prmrkbr.tga + 8prmrkrg.tga + 8prmrkrw.tga + 8prmrkur.tga + 8pumrkgu.tga + 8pumrkub.tga + 8pumrkur.tga + 8pumrkwu.tga + 8pwmrkgw.tga + 8pwmrkrw.tga + 8pwmrkwb.tga + 8pwmrkwu.tga + 8pzmrkbg.tga + 8pzmrkbr.tga + 8pzmrkgu.tga + 8pzmrkgw.tga + 8pzmrkrg.tga + 8pzmrkrw.tga + 8pzmrkub.tga + 8pzmrkur.tga + 8pzmrkwb.tga + 8pzmrkwu.tga + 8rffl.png 8rfrm.tga 8rmrkbr.tga + 8rmrkgr.tga + 8rmrkrw.tga + 8rmrkur.tga + 8uffl.png 8ufrm.tga 8umrkgu.tga + 8umrkub.tga + 8umrkur.tga + 8umrkwu.tga + 8unbffl.tga 8unbfrm.tga 8ungffl.tga 8ungfrm.tga 8unrffl.tga 8unrfrm.tga 8unuffl.tga 8unufrm.tga 8unwffl.tga 8unwfrm.tga 8wffl.png 8wfrm.tga 8wmrkgw.tga + 8wmrkrw.tga + 8wmrkwb.tga + 8wmrkwu.tga + 8zffl.png 8zfrm.tga 8zmrkbg.tga + 8zmrkbr.tga + 8zmrkgu.tga + 8zmrkgw.tga + 8zmrkgr.tga + 8zmrkrw.tga + 8zmrkub.tga + 8zmrkur.tga + 8zmrkwb.tga + 8zmrkwu.tga + Now the naming scheme is relativly obvious, but for those who can't see it: "8" & "8ED" = 8th edition and beyond "p" & "ffl" & "ff" = Foil "frm" & "fr" = Non-Foil "a" = Artifacts "b,g,r,u,w" = The 5 colors "c" = Colorless "z" = Gold Cards "bl" = Basic Land "l" = Land "ml" = Multi-land (aka: Shivan Oasis) "PT" = Power/Toughness box "s" = No clue "flip" = Flip cards "mrk" = Guildmarked Card "hmrk" = Gold Guildmarked Card "lmrk" = Guildmarked Land "gray" = Seems to be just a generic frame "un" = The promotional Basic Lands from Unhinged. You'll also notice I put a few symbols up: "~" = These are the little square around the Power/Toughness section of the cards. If you don't like the square, delete these. "*" = These new frames have no old frame equivelent. Delete at your own risk. "+" = Guild cards from Ravinca. Now that that's out of the way, here's the fun part: Delete all the files that don't have a "~" or a "*" symbol after them, those are optional. You did back up your frames folder, right? Good, continue. -------------------------------------------------------------------------------- Part 2 -------------------------------------------------------------------------------- Now go into you *Backup* frames folder and find the following (left-hand collum) files: affl.png -------------> 8affl.png afrm.png -------------> 8afrm.tga battle_p.png -------------> 8lrwmlff.png battle_r.png -------------> 8lrwmlfr.tga bffl.png -------------> 8bffl.png bfrm.png -------------> 8bfrm.tga caves_p.png -------------> 8lwbmlff.png Caves_r.png -------------> 8lwbmlfr.tga gffl.png -------------> 8gffl.png gfrm.png -------------> 8gfrm.tga grayfrm.png -------------> 8grayfrm.tga lbblffl.png -------------> 8lbblffl.png lbblfrm.png -------------> 8lbblfrm.tga lbrmlffl.png -------------> 8lbrmlff.png lbrmlfrm.png -------------> 8lbrmlfr.tga lcblffl.png -------------> 8lcblffl.png lcblfrm.png -------------> 8lcblfrm.tga lgblffl.png -------------> 8lgblffl.png lgblfrm.png -------------> 8lgblfrm.tga lgwmlffl.png -------------> 8lgwmlff.png lgwmlfrm.png -------------> 8lgwmlfr.tga llano_p.png -------------> 8lbgmlff.png llano_r.png -------------> 8lbgmlfr.tga lrblffl.png -------------> 8lrblffl.png lrblfrm.png -------------> 8lrblfrm.tga lrgmlffl.png -------------> 8lrgmlff.png lrgmlfrm.png -------------> 8lrgmlfr.tga lsbslffl.png -------------> 8lsbslff.png lsbslfrm.png -------------> 8lsbslfr.tga lsgslffl.png -------------> 8lsgslff.png lsgslfrm.png -------------> 8lsgslfr.tga lsrslffl.png -------------> 8lsrslff.png lsrslfrm.png -------------> 8lsrslfr.tga lsuslffl.png -------------> 8lsuslff.png lsuslfrm.png -------------> 8lsuslfr.tga lswslffl.png -------------> 8lswslff.png lswslfrm.png -------------> 8lswslfr.tga lublffl.png -------------> 8lublffl.png lublfrm.png -------------> 8lublfrm.tga lubmlffl.png -------------> 8lubmlff.png lubmlfrm.png -------------> 8lubmlfr.tga lwblffl.png -------------> 8lwblffl.png lwblfrm.png -------------> 8lwblfrm.tga lwublffl.png -------------> 8lwumlff.png lwublfrm.png -------------> 8lwumlfr.tga lzblffl.png -------------> 8lzblffl.png lzblfrm.png -------------> 8lzblfrm.tga rffl.png -------------> 8rffl.png rfrm.png -------------> 8rfrm.tga shivan_p.png -------------> 8lurmlff.png shivan_r.png -------------> 8lurmlfr.tga uffl.png -------------> 8uffl.png ufrm.png -------------> 8ufrm.tga wffl.png -------------> 8wffl.png wfrm.png -------------> 8wfrm.tga yavi_p.png -------------> 8lgumlff.png yavi_r.png -------------> 8lgumlfr.tga zffl.png -------------> 8zffl.png zfrm.png -------------> 8zfrm.tga Copy them, and paste them into a new folder. Convert the files that need to be converted and rename files as directed (right-hand collum). Finaly, move the newly renamed files into your main frames folder. Presto! You now have old frames on all your new cards. If you ever get tired of this (or sick of the art not lining up), just copy the files in your *Backup* frames folder and paste them into your main frames folder. -------------------------------------------------------------------------------- GENERAL -------------------------------------------------------------------------------- It is possible to replace just about any image you see with one of your preferance. From the chatroom background, to the color of the dice, to appearance of the buttons. In essence, "skinning" the MTGO client. I will list the exact files to be replaced for each possbile change, in folder order. Any file with a blank after it coresponds to an unknown image in-game. 1. Anims folder This folder contains all the images for the start of the match die rolls. Changing these files will allow you to change the color of the dice. 2. Backgrnd folder This contains all the different background images. botbrdr.png = botbrdr.tga = chain.tga = dropdown.png = The drop down choices background, including the area you type in. galvback.png = The chat window/chart-view background. galvtil2.png = galvtil3.png = galvtile.png = The player list window background. gravback.png = The graveyard background. menublue.png = Most of the right-click backgrounds. Your "hand" in-game. menubrwn.png = The background used for the "Cancel" button. menudkgr.png = The dark strip separating the chart and the chat window in chart-view, and the trade window outside border menugold.png = The background used for the "Draw a card", "Ok", and "Reveal hand" buttons. menugr.png = Trade window cards wanted. menultgr.png = The background behind your cards in the deck editor section. menupink.png = menupop.png = The background for challenge player and most reaction pop-ups. menupurp.png = The card sort menu in card collection and trade. menured.png = Trade window cards given. popup.png = This is the background for system announcements. sidbrdr.png = statback.png = Statistics window background. tab01.tga = The black space around the tabs. tab02.tga = The black space around the tabs. thrshsld.png = 3. Borders folder bottom.tga = Bottom border of most windows. cornerll.tga = Lower left border of most windows. cornerlr.tga = Lower right border of most windows. cornerul.tga = Upper left border of most windows. cornerur.tga = Upper right border of most windows. lside.tga = Left side border of most windows. rside.tga = Right side border of most windows. top.tga = Bottom border of most windows. ttlbar.tga = The naming plate at the top of each window. 4. Buttons folder These are all the different buttons and button images, both pressed and unpressed versions. btn01cd.tga = Center of buton, pressed. btn01cu.tga = Center of buton, unpressed. btn01ld.tga = Left side of button, pressed. btn01lu.tga = Left side of button, unpressed. btn01rd.tga = Right side of button, pressed. btn01ru.tga = Right side of button, unpressed. btn02cd.tga = Center of button, pressed. btn02cu.tga = Center of butoon, unpressed. btn02ld.tga = Left side of button, pressed. btn02lu.tga = Left side of button, unpressed. btn02rd.tga = Right side of button, pressed. btn02ru.tga = Right side of button, unpressed. btn03cd.tga = Center of button, pressed. btn03cu.tga = Center of butoon, unpressed. btn03ld.tga = Left side of button, pressed. btn03lu.tga = Left side of button, unpressed. btn03rd.tga = Right side of button, pressed. btn03ru.tga = Right side of button, unpressed. btn04cd.tga = Center of button, pressed. btn04cu.tga = Center of butoon, unpressed. btn04ld.tga = Left side of button, pressed. btn04lu.tga = Left side of button, unpressed. btn04rd.tga = Right side of button, pressed. btn04ru.tga = Right side of button, unpressed. icncancl.tga = Cancel button image. icndelet.tga = Delete button image. icnenter.tga = Enter button image. icnexp.tga = Export button image. icnhelp.tga = Help button image. icnimpor.tga = Import button image. icnload.tga = Load button image. icnmedit.tga = icnnetdk.tga = Net deck button image. icnnew.tga = New button image. icnnext = Next button image. icnno = No button image. icnok = Ok button image. icnprint = Print button image. icnsavas = Save as button image. icnsave = Save button image. icnstati = Stats button image. icnyes = Yes button image. 5. Cardpics folder This folder contains all the various card and product art. Unfortunatly, all of the art for the current sets is in .pig format. And I have not been able to find an editor that open this format. 6. Cards folder This contains the image for the 'back' of the cards. 7. Cardsets folder All of the expansion symbols are located in here. 8. Counters folder countblu.tga = Image for a blue counter. countgre.tga = Image for a green counter. countlbl.tga = Image for a turquious counter. countora.tga = Image for an orange counter. countp1.tga = Image for a +1 counter. countpur.tga = Image for a purple counter. countred.tag = Image for a red counter. countyel.tga = Image for a yellow counter. 9. Ctossani folder These files are for the coin-flip animation. If you're good enough at image editing you can replace the american quarter with the coin or your choice. 10. Damage folder Now this is an interesting folder. This contains all the various colors that the avatar picture will flash, depending on the color of the damage source. If someone figures out how to change existing avatars, or make new ones, this folder will have to be altered as well. 01blk.tga = Serra Angel avatar 01blu.tga = Serra Angel avatar 01grn.tga = Serra Angel avatar 01nut.tga = Serra Angel avatar 01red.tga = Serra Angel avatar 01wht.tga = Serra Angel avatar 02blk.tga = Elf avatar 02blu.tga = Elf avatar 02grn.tga = Elf avatar 02nut.tga = Elf avatar 02red.tga = Elf avatar 02wht.tga = Elf avatar 03blk.tga = Paladin avatar 03blu.tga = Paladin avatar 03grn.tga = Paladin avatar 03nut.tga = Paladin avatar 03red.tga = Paladin avatar 03wht.tga = Paladin avatar 04blk.tga = Treefolk avatar 04blu.tga = Treefolk avatar 04grn.tga = Treefolk avatar 04nut.tga = Treefolk avatar 04red.tga = Treefolk avatar 04wht.tga = Treefolk avatar 05blk.tga = Goblin King avatar 05blu.tga = Goblin King avatar 05grn.tga = Goblin King avatar 05nut.tga = Goblin King avatar 05red.tga = Goblin King avatar 05wht.tga = Goblin King avatar 06blk.tga = 06blu.tga = 06grn.tga = 06nut.tga = 06red.tga = 06wht.tga = 07blk.tga = Tiger avatar 07blu.tga = Tiger avatar 07grn.tga = Tiger avatar 07nut.tga = Tiger avatar 07red.tga = Tiger avatar 07wht.tga = Tiger avatar 08blk.tga = BoP avatar 08blu.tga = BoP avatar 08grn.tga = BoP avatar 08nut.tga = BoP avatar 08red.tga = BoP avatar 08wht.tga = BoP avatar 09blk.tga = Fallen Angel avatar 09blu.tga = Fallen Angel avatar 09grn.tga = Fallen Angel avatar 09nut.tga = Fallen Angel avatar 09red.tga = Fallen Angel avatar 09wht.tga = Fallen Angel avatar 10blk.tga = Goblin avatar 10blu.tga = Goblin avatar 10grn.tga = Goblin avatar 10nut.tga = Goblin avatar 10red.tga = Goblin avatar 10wht.tga = Goblin avatar 11blk.tga = 11blu.tga = 11grn.tga = 11nut.tga = 11red.tga = 11wht.tga = 12blk.tga = Lich (?) avatar 12blu.tga = Lich (?) avatar 12grn.tga = Lich (?) avatar 12nut.tga = Lich (?) avatar 12red.tga = Lich (?) avatar 12wht.tga = Lich (?) avatar 13blk.tga = 13blu.tga = 13grn.tga = 13nut.tga = 13red.tga = 13wht.tga = 14blk.tga = FTK avatar 14blu.tga = FTK avatar 14grn.tga = FTK avatar 14nut.tga = FTK avatar 14red.tga = FTK avatar 14wht.tga = FTK avatar 15blk.tga = Dwarven Warrior avatar 15blu.tga = Dwarven Warrior avatar 15grn.tga = Dwarven Warrior avatar 15nut.tga = Dwarven Warrior avatar 15red.tga = Dwarven Warrior avatar 15wht.tga = Dwarven Warrior avatar 16blk.tga = 16blu.tga = 16grn.tga = 16nut.tga = 16red.tga = 16wht.tga = 17blk.tga = Wizard avatar 17blu.tga = Wizard avatar 17grn.tga = Wizard avatar 17nut.tga = Wizard avatar 17red.tga = Wizard avatar 17wht.tga = Wizard avatar 18blk.tga = Cyclops avatar 18blu.tga = Cyclops avatar 18grn.tga = Cyclops avatar 18nut.tga = Cyclops avatar 18red.tga = Cyclops avatar 18wht.tga = Cyclops avatar 19blk.tga = 19blu.tga = 19grn.tga = 19nut.tga = 19red.tga = 19wht.tga = 20blk.tga = Lithatog avatar 20blu.tga = Lithatog avatar 20grn.tga = Lithatog avatar 20nut.tga = Lithatog avatar 20red.tga = Lithatog avatar 20wht.tga = Lithatog avatar 21blk.tga = 21blu.tga = 21grn.tga = 21nut.tga = 21red.tga = 21wht.tga = 22blk.tga = Eagle avatar 22blu.tga = Eagle avatar 22grn.tga = Eagle avatar 22nut.tga = Eagle avatar 22red.tga = Eagle avatar 22wht.tga = Eagle avatar 23blk.tga = Elephant avatar 23blu.tga = Elephant avatar 23grn.tga = Elephant avatar 23nut.tga = Elephant avatar 23red.tga = Elephant avatar 23wht.tga = Elephant avatar 24blk.tga = 24blu.tga = 24grn.tga = 24nut.tga = 24red.tga = 24wht.tga = 25blk.tga = 25blu.tga = 25grn.tga = 25nut.tga = 25red.tga = 25wht.tga = 26blk.tga = 26blu.tga = 26grn.tga = 26nut.tga = 26red.tga = 26wht.tga = 27blk.tga = Erhnam Djinn avatar 27blu.tga = Erhnam Djinn avatar 27grn.tga = Erhnam Djinn avatar 27nut.tga = Erhnam Djinn avatar 27red.tga = Erhnam Djinn avatar 27wht.tga = Erhnam Djinn avatar 28blk.tga = Braids avatar 28blu.tga = Braids avatar 28grn.tga = Braids avatar 28nut.tga = Braids avatar 28red.tga = Braids avatar 28wht.tga = Braids avatar 29blk.tga = Grinning Demon avatar 29blu.tga = Grinning Demon avatar 29grn.tga = Grinning Demon avatar 29nut.tga = Grinning Demon avatar 29red.tga = Grinning Demon avatar 29wht.tga = Grinning Demon avatar 30blk.tga = 30blu.tga = 30grn.tga = 30nut.tga = 30red.tga = 30wht.tga = 31blk.tga = Phage avatar 31blu.tga = Phage avatar 31grn.tga = Phage avatar 31nut.tga = Phage avatar 31red.tga = Phage avatar 31wht.tga = Phage avatar 32blk.tga = Scion avatar 32blu.tga = Scion avatar 32grn.tga = Scion avatar 32nut.tga = Scion avatar 32red.tga = Scion avatar 32wht.tga = Scion avatar 33blk.tga = Akroma avatar 33blu.tga = Akroma avatar 33grn.tga = Akroma avatar 33nut.tga = Akroma avatar 33red.tga = Akroma avatar 33wht.tga = Akroma avatar 34blk.tga = Karona avater 34blu.tga = Karona avater 34grn.tga = Karona avater 34nut.tga = Karona avater 34red.tga = Karona avater 34wht.tga = Karona avater 35blk.tga = Forgotten Ancient avatar 35blu.tga = Forgotten Ancient avatar 35grn.tga = Forgotten Ancient avatar 35nut.tga = Forgotten Ancient avatar 35red.tga = Forgotten Ancient avatar 35wht.tga = Forgotten Ancient avatar 36blk.tga = Two-Headed Giant avatar 36blu.tga = Two-Headed Giant avatar 36grn.tga = Two-Headed Giant avatar 36nut.tga = Two-Headed Giant avatar 36red.tga = Two-Headed Giant avatar 36wht.tga = Two-Headed Giant avatar 37blk.tga = Elvish Champion avatar 37blu.tga = Elvish Champion avatar 37grn.tga = Elvish Champion avatar 37nut.tga = Elvish Champion avatar 37red.tga = Elvish Champion avatar 37wht.tga = Elvish Champion avatar 38blk.tga = Royal Assassin avatar 38blu.tga = Royal Assassin avatar 38grn.tga = Royal Assassin avatar 38nut.tga = Royal Assassin avatar 38red.tga = Royal Assassin avatar 38wht.tga = Royal Assassin avatar 39blk.tga = Bosh avatar 39blu.tga = Bosh avatar 39grn.tga = Bosh avatar 39nut.tga = Bosh avatar 39red.tga = Bosh avatar 39wht.tga = Bosh avatar 40blk.tga = Platinum Angel avatar 40blu.tga = Platinum Angel avatar 40grn.tga = Platinum Angel avatar 40nut.tga = Platinum Angel avatar 40red.tga = Platinum Angel avatar 40wht.tga = Platinum Angel avatar 41blk.tga = Viridian Zealot avatar 41blu.tga = Viridian Zealot avatar 41grn.tga = Viridian Zealot avatar 41nut.tga = Viridian Zealot avatar 41red.tga = Viridian Zealot avatar 41wht.tga = Viridian Zealot avatar 42blk.tga = Arcbound Overseer avatar 42blu.tga = Arcbound Overseer avatar 42grn.tga = Arcbound Overseer avatar 42nut.tga = Arcbound Overseer avatar 42red.tga = Arcbound Overseer avatar 42wht.tga = Arcbound Overseer avatar 43blk.tga = Raksha avatar 43blu.tga = Raksha avatar 43grn.tga = Raksha avatar 43nut.tga = Raksha avatar 43red.tga = Raksha avatar 43wht.tga = Raksha avatar 44blk.tga = Etched oracle avatar 44blu.tga = Etched oracle avatar 44grn.tga = Etched oracle avatar 44nut.tga = Etched oracle avatar 44red.tga = Etched oracle avatar 44wht.tga = Etched oracle avatar 45blk.tga = 8.5 Tails avatar 45blu.tga = 8.5 Tails avatar 45grn.tga = 8.5 Tails avatar 45nut.tga = 8.5 Tails avatar 45red.tga = 8.5 Tails avatar 45wht.tga = 8.5 Tails avatar 46blk.tga = Seshiro avatar 46blu.tga = Seshiro avatar 46grn.tga = Seshiro avatar 46nut.tga = Seshiro avatar 46red.tga = Seshiro avatar 46wht.tga = Seshiro avatar 47blk.tga = Higure avatar 47blu.tga = Higure avatar 47grn.tga = Higure avatar 47nut.tga = Higure avatar 47red.tga = Higure avatar 47wht.tga = Higure avatar 48blk.tga = Ink-Eyes avatar 48blu.tga = Ink-Eyes avatar 48grn.tga = Ink-Eyes avatar 48nut.tga = Ink-Eyes avatar 48red.tga = Ink-Eyes avatar 48wht.tga = Ink-Eyes avatar 49blk.tga = Sakashima avatar 49blu.tga = Sakashima avatar 49grn.tga = Sakashima avatar 49nut.tga = Sakashima avatar 49red.tga = Sakashima avatar 49wht.tga = Sakashima avatar 50blk.tga = Oni avatar 50blu.tga = Oni avatar 50grn.tga = Oni avatar 50nut.tga = Oni avatar 50red.tga = Oni avatar 50wht.tga = Oni avatar 51blk.tga = Hell's Caretaker avatar 51blu.tga = Hell's Caretaker avatar 51grn.tga = Hell's Caretaker avatar 51nut.tga = Hell's Caretaker avatar 51red.tga = Hell's Caretaker avatar 51wht.tga = Hell's Caretaker avatar 52blk.tga = Maro avatar 52blu.tga = Maro avatar 52grn.tga = Maro avatar 52nut.tga = Maro avatar 52red.tga = Maro avatar 52wht.tga = Maro avatar 53blk.tga = Frentic Efreet avatar 53blu.tga = Frentic Efreet avatar 53grn.tga = Frentic Efreet avatar 53nut.tga = Frentic Efreet avatar 53red.tga = Frentic Efreet avatar 53wht.tga = Frentic Efreet avatar 54blk.tga = Loxodon avatar 54blu.tga = Loxodon avatar 54grn.tga = Loxodon avatar 54nut.tga = Loxodon avatar 54red.tga = Loxodon avatar 54wht.tga = Loxodon avatar 55blk.tga = Stone Sisters avatar 55blu.tga = Stone Sisters avatar 55grn.tga = Stone Sisters avatar 55nut.tga = Stone Sisters avatar 55red.tga = Stone Sisters avatar 55wht.tga = Stone Sisters avatar 56blk.tga = Rumbling Slum avatar 56blu.tga = Rumbling Slum avatar 56grn.tga = Rumbling Slum avatar 56nut.tga = Rumbling Slum avatar 56red.tga = Rumbling Slum avatar 56wht.tga = Rumbling Slum avatar 57blk.tga = Teysa, Orzhov Scion avatar 57blu.tga = Teysa, Orzhov Scion avatar 57grn.tga = Teysa, Orzhov Scion avatar 57nut.tga = Teysa, Orzhov Scion avatar 57red.tga = Teysa, Orzhov Scion avatar 57wht.tga = Teysa, Orzhov Scion avatar 58blk.tga = Nekrataal avatar 58blu.tga = Nekrataal avatar 58grn.tga = Nekrataal avatar 58nut.tga = Nekrataal avatar 58red.tga = Nekrataal avatar 58wht.tga = Nekrataal avatar 59blk.tga = Chronatog avatar 59blu.tga = Chronatog avatar 59grn.tga = Chronatog avatar 59nut.tga = Chronatog avatar 59red.tga = Chronatog avatar 59wht.tga = Chronatog avatar 60blk.tga = Lyzolda avatar 60blu.tga = Lyzolda avatar 60grn.tga = Lyzolda avatar 60nut.tga = Lyzolda avatar 60red.tga = Lyzolda avatar 60wht.tga = Lyzolda avatar 61blk.tga = Momir Vig avatar 61blu.tga = Momir Vig avatar 61grn.tga = Momir Vig avatar 61nut.tga = Momir Vig avatar 61red.tga = Momir Vig avatar 61wht.tga = Momir Vig avatar 62blk.tga = Haakon avatar 62blu.tga = Haakon avatar 62grn.tga = Haakon avatar 62nut.tga = Haakon avatar 62red.tga = Haakon avatar 62wht.tga = Haakon avatar 63blk.tga = Diamond Faerie avatar 63blu.tga = Diamond Faerie avatar 63grn.tga = Diamond Faerie avatar 63nut.tga = Diamond Faerie avatar 63red.tga = Diamond Faerie avatar 63wht.tga = Diamond Faerie avatar life0000.tga = Life gain animation. life0001.tga = Life gain animation. life0002.tga = Life gain animation. life0003.tga = Life gain animation. life0004.tga = Life gain animation. life0005.tga = Life gain animation. test2.tga = Picture of dwarf avatar. 11. Deckedit folder This folder contains all the images found in the Deck Editor/Collection sections of the MTGO client interface. arromenu.tga = The drop-down menu button. arrowdn.tga = Down scrolling button. arrowlft.tga = Left scrolling button. arrowrt.tga = Right scrolling button. arrowup.tga = Up scrolling button. artatab.tga = The "Artifact" tab on the card sorter menu. artatabd.tga = The "Artifact" tab on the card sorter menu, pressed. binder.png = This is the image for your binder. bindtab.tga = Active left side "Binder Tab". bindtabr.tga = Active right side "Binder tab". bndtabld.tga = Unactive left side "Binder Tab". bndtabrd.tga = Unactive right side "Binder tab". closebt1.tga = The "Close" button. colotab.tga = The "Colorless" tab on the card sorter menu. colotabd.tga = The "Colorless" tab on the card sorter menu, pressed. cycledn.tga = Decrease the number owned/for trade in the sorter/binder. cycleup.tga = Increase the number owned/for trade in the sorter/binder. deckback.tga = This is the "Sideboard" section of the deck editor. enchtab.tga = The "Enchantment" tab on the card sorter menu. enchtabd.tga = The "Enchantment" tab on the card sorter menu, pressed. foretab.tga = The "Green" tab on the card sorter menu. foretabd.tga = The "Green" tab on the card sorter menu, pressed. helpbt1.tga = The "Help" button. instab.tga = The "Instant" tab on the card sorter menu. instabd.tga = The "Instant" tab on the card sorter menu, pressed. islatab.tga = The "Blue" tab on the card sorter menu. islatabd.tga = The "Blue" tab on the card sorter menu, pressed. landtab.tga = The "Land" tab on the card sorter menu. landtabd.tga = The "Land" tab on the card sorter menu, pressed. lpagedn.tga = The "Previous Page" button, pressed lpageup.tga = The "Previous Page" button. minibt1.tga = The "Minimize" button. monstab.tga = The "Creature" tab on the card sorter menu. monstabd.tga = The "Creature" tab on the card sorter menu, pressed. mountab.tga = The "Red" tab on the card sorter menu. mountabd.tga = The "Red" tab on the card sorter menu, pressed. plaitab.tga = The "White" tab on the card sorter menu. plaitabd.tga = The "White" tab on the card sorter menu, pressed. rpagedn.tga = The "Next Page" button, pressed rpageup.tga = The "Next Page" button. scrollm.tga = sideback.tga = This is the "Current Deck" section of the deck editor. sorctab.tga = The "Sorcery" tab on the card sorter menu. sorctabd.tga = The "Sorcery" tab on the card sorter menu, pressed. swamtab.tga = The "Black" tab on the card sorter menu. swamtabd.tga = The "Black" tab on the card sorter menu, pressed. tabltile.png = viewgrap.tga = the "view spreadsheet" button viewsprd.tga = The "view cards" button. 12. Decks folder Where your decks, including precons, are stored. 12. Draftdecks folder Where any decks you draft are stored. 13. Frames folder This is covered above. 14. Freepop folder These appear to be some form of trailer, perhaps the pop-up that accompanies the free trial version of the game. 15a. Icons Folder This is another fun folder, it contains all the in-game avatar icons in their various states of health. As well as multiple other icons used in Duel Mode. 0tatus01.tga = Opponent's Untap phase marker icon. 0tatus02.tga = Opponent's Upkeep phase marker icon. 0tatus03.tga = Opponent's Draw phase marker icon. 0tatus04.tga = Opponent's Pre-combat Main phase marker icon. 0tatus05.tga = 0tatus06.tga = Opponent's Beginning of Combat phase marker icon. 0tatus07.tga = Opponent's Declare Attackers phase marker icon. 0tatus08.tga = Opponent's Declare Blockers phase marker icon. 0tatus09.tga = Opponent's Combat Damage phase marker icon. 0tatus10.tga = Opponent's End of Combat phase marker icon. 0tatus11.tga = Opponent's Post-combat Main phase marker icon. 0tatus12.tga = 0tatus13.tga = Opponent's End of Turn phase marker icon. 0tatus14.tga = Opponent's Clean-up phase marker icon. arrow.tga = arrow1.tga = arrowb.tga = avat0100.tga = These are all the icons for the various avatars. The first two Etc. numbers in the name list the avatar number, which can be Etc. matched to the coresponding avatar in the "Damage folder" Etc. section above. The second two refer to the damage state, they avat6104.tga = range from 00 (Healthy) to 04 (Skeletal). blkman15.tga = Spreadsheet view collum sorting arrow. bluman15.tga = Spreadsheet view collum sorting arrow. brwnb.tga = button01.tga = Signifies an unchecked box in the settings window. button02.tga = Signifies a box in the settings window that is being clicked. button03.tga = Signifies a checked box in the settings window. cancel.tga = Cancel button icon. chain.tga = clrman15.tga = Spreadsheet view collum sorting arrow. colsrtdn.tga = Spreadsheet view collum sorting arrow. colsrtup.tga = Spreadsheet view collum sorting arrow. copy11.tga = Copy marker icon, medium. copy14.tga = Copy marker icon, mid-sized. copy17.tga = Copy marker icon, large. copy7.tga = Copy marker icon, tiny. copy9.tga = Copy marker icon, small. dddown.tga = ddup.tga = draftar1.tga = Circle on the table when your drafting. draftar2.tga = Circle on the table when your drafting. draftarl.tga = draftarr.tga = drftaro2.tga = drftarow.tga = drftdotr.tga = drftdotw.tga = error.tga = flashb11.tga = Flashback marker icon, medium. flashb14.tga = Flashback marker icon, mid-sized. flashb17.tga = Flashback marker icon, large. flashb7.tga = Flashback marker icon, tiny. flashb9.tga = Flashback marker icon, small. grnman15.tga = Seems to be a reminent of an earlier game version. grvhlarg.tga = Large Graveyard icon. grvhsmal.tga = Small Graveyard icon. help.tga = Help button icon. iaccount.tga = Account menu tab icon. iadv.tga = Advanced menu tab icon. ianal.tga = Analysis window tab icon. iappear.tga = Appearance menu tab icon. iblocked.tga = Blocked window tab icon. icolle.tga = Collection window tab icon. idisplay.tga = Display menu tab icon. idraft.tga = Draft window tab icon. iduel.tga = Duel window tab icon. ieditor.tga = Deck Editor window tab icon. ifind.tga = Seems to be a reminent of an earlier game version. iformat.tga = Format window tab icon. ifreet.tga = Beta Server tab icon. igameply.tga = Gameplay menu tab icon. igames.tga = Games window tab icon. ihist.tga = History window tab icon. ilimited.tga = Limited Deck Builder window tab icon. import.tga = Import button icon. ionlin.tga = Replaces the Sign In tab when you sign on. ipref.tga = Seems to be a reminent of an earlier game version. iprivacy.tga = Privacy menu tab icon. iprob.tga = Probabilities window tab icon. iprofile.tga = Profile menu tab icon. iratings.tga = Ratings window tab icon. isearch.tga = Search button icon. isideb.tga = Sideboarding window tab icon. isign.tga = Sign In window tab icon. iskins.tga = isound.tga = Sounds menu tab icon. itour.tga = Seems to be a reminant of an earlier game version. itrade.tga = Trade window tab icon. itradebg.tga = Trade window tab icon. iusers.tga = I assume this is an Adept-specific menu tab icon. ladmin.tga = I assume this is an Adept-specific menu tab icon. life01a.tga = Seems to be a reminant of an earlier game version. life01b.tga = Seems to be a reminant of an earlier game version. life02a.tga = Seems to be a reminant of an earlier game version. life02b.tga = Seems to be a reminant of an earlier game version. life03a.tga = Seems to be a reminant of an earlier game version. life03b.tga = Seems to be a reminant of an earlier game version. life04a.tga = Seems to be a reminant of an earlier game version. life04b.tga = Seems to be a reminant of an earlier game version. life05a.tga = Seems to be a reminant of an earlier game version. life05b.tga = Seems to be a reminant of an earlier game version. life06a.tga = Seems to be a reminant of an earlier game version. life06b.tga = Seems to be a reminant of an earlier game version. load.tga = Load button icon. loptions.tga = Seems to be a reminant of an earlier game version. manahllg.tga = manahlsm.tga = manalarg.tga = The large version of the layout above your avatar icon. manasmal.tga = The small version of the layout above your avatar icon. mstore.tga = Card Shop button icon. new.tga = New button icon. ok.tga = Confirm button icon. pbend.tga = Game replay "Skip to EoT Phase" button icon. pbnturn.tga = Game replay "Next Turn" button icon. pbpause.tga = Game replay "Pause" button icon. pbplay.tga = Game replay "Start" button icon. pbstep.tga = Game replay "Next Phase" button icon. print.tga = Print button icon. purpb.tga = redman15.tga = Seems to be a reminent of an earlier game version. save.tga = Save button icon. saveas.tga = Save As button icon. statisti.tga = Statistics button icon. status01.tga = Your Untap phase marker icon. status02.tga = Your Upkeep phase marker icon. status03.tga = Your Draw phase marker icon. status04.tga = Your Pre-combat main phase marker icon. status05.tga = status06.tga = Your Beginning Combat phase marker icon. status07.tga = Your Declare Attackers phase marker icon. status08.tga = Your Declare Blockers phase marker icon. status09.tga = Your Combat Damage phase marker icon. status10.tga = Your End of Combat phase marker icon. status11.tga = Your Post-combat Main phase marker icon. status12.tga = status13.tga = Your End of Turn phase marker icon. status14.tga = Your Clean-up phase marker icon. stop.tga = Marker for stops you have set on your turn. stop2.tga = Marker for stops you have set on your opponent's turn. tabarowl.tga = tabarowr.tga = tutablu.tga = Blue Target Arrow. tutared.tga = Red Target Arrow. white.tga = whtman15.tga = Seems to be a reminent of an earlier game version. 15b. Trophyrm folder I assume this is where the image files for the Trophy Case feature would go if the feature was working. 16. Kickimgs folder This folder contains the various graphics that make up the Kicker Screen. 17. Mainmenu folder A bunch of images that appear to be from an old game version. 18. MTGOThemes folder Nothing usefull here. 19. Playarea folder These seem to be rather minor parts of the Dual interface, including the round clock. 20. Playback folder This is where all your Playmats, or Backgrounds, are stored. 21. Prefs folder I'd guess these are arrows used on the Settings menu. 22. Roombms folder The .TGA files in here are all the "ground" and backgrounds for each room (Casual, Draft, Premere Events, etc). I havn't figured out how to open the .RLE files yet. 23. Scripts folder Bunch of executables with unknown functions. 23a. Images folder These images are from the in-game tutorial. 23b. Prefs folder Bunch of unknown configuration files. 24. Sealeddecks folder This is where the decklists for any Sealed Events you entered will be saved. 25. Signscrn folder A few images from the old sign-in screen. 26. Sounds folder All the various sounds used by the game. 27. Symbols folder This folder contains all the symbols you can make in the in-game chat. 28. Webhelp folder This is where you get taken to whenever you press the little "?" button in-game. -------------------------------------------------------------------------------- F.A.Q. -------------------------------------------------------------------------------- Q. Does this violate the CoC? A. Adding new playmats does not. However, altering the other image files can be seen as a violation Q. Why didn't you mention Avatar editing? A. At this time I'm not sure if new ones can be added, or the base ones altered. -------------------------------------------------------------------------------- AFTERWORD -------------------------------------------------------------------------------- As you've probably noticed, there are numerous blanks in the general section. Any help in identifing these files would be greatly appreciated. -------------------------------------------------------------------------------- LINKS -------------------------------------------------------------------------------- http://www.livejournal.com/community/mtg/695865.html A basic reskin of MTGO http://www.angelfire.com/magic2/full_frontal_noobity/mods.html Customization/Help site http://dragon.stack.nl/~nushae/mtgo/mods.html A few custom backgrounds http://www.geocities.com/zero_katana/mtgo/angeltheme.html Site devoted to creating an Angel themed MTGO client http://boards1.wizards.com/forumdisplay.php?f=218 The MTGO message boards http://boards1.wizards.com/showthread.php?t=321909 My thread about backgrounds -------------------------------------------------------------------------------- CONTACT -------------------------------------------------------------------------------- Please notify me of any errors that may have appeared in this guide. I will also answer most questions about this guide. I can be reached by E-mail or AIM E-Mail: Offkorn_69@yahoo.com AIM: Offkorn69 I can also be contacted on the MTGO message boards. -------------------------------------------------------------------------------- END WORDS -------------------------------------------------------------------------------- All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.