Maplestory – Orbis Party Quest Guide

Maplestory - Orbis Party Quest Guide

===============================================================================

     		o     o       o      o o o o  o        o o o o
        	oo   oo      o o     o     o  o        o
        	o o o o     o   o    o o o o  o        o o o o
        	o  o  o    o o o o   o        o        o
        	o     o   o       o  o        o o o o  o o o o

        	o o o o   o o o o o  o o o o  o o o o  o     o
        	o             o      o     o  o     o  o     o
        	o o o o       o      o     o  o o o o   o o o
              	      o       o      o     o  o   o       o 
        	o o o o       o      o o o o  o     o     o


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| 	     Orbis Party Quest Guide - From level 51 to level 70             |
 ----------------------------------------------------------------------------

 -------------
 Version 1.5 
 ---------------

__Update__
Version 1.5 04/20/08
_ "Diaries quest"

Version 1.4 06/16/07
_ "Feed Wonky" Activation
_ New format for easy reading
_ More strategies
_ Room of Darkness

Version 1.3 04/19/06
_ Added new section "Feed Wonky"
_ Fixed "Sealed Room" mistakes
_ Better method of doing "On The Way Up"
_ Some minor changes

Version 1.2 04/17/06:
_ Added new method for "Sealed Room"
_ Added another strategy for "On The Way Up"
_ More credits :P

Version 1.1 04/13/06:
_ Added "Room of Darkness"
_ Added "On the way out"
_ Stage Instructions
_ Goddess Statue parts


===============================================================================

===================
>Table of Contents<
===================

01.Introduction
 1A.Overview 
 1B.Job Requirements 
 1C.Feeding Wonky 
 1D.Failing the Quest? 
02.Enter the Full Party Quest
 2A.Entrance to the Goddess Tower 
     2AE.Extra Missions
 2B.Center Tower 
 2C.Basement - The Room of Guilty 
 2D.Lobby 
 2E.Room of Darkness 
     2EE. Diaries Quest
 2F.Sealed Room
 2G.Lounge
 2H.Storage
 2I.Walkway
 2J.On The Way Up
 2K.Goddess Statue
 2L.Garden
 2M.Center Tower *after boss*
 2N.Bonus
 2O.On The Way Out
03.Rush Party
04.Tracking
05.Legal
06.Credit

===============================================================================
===============================================================================

__01.Introduction__

I am making this guide in order to help people to understand Orbis Party Quest
(OPQ) better. If you consider yourself a Pro. in this PQ, then go ahead and 
see if you have a better idea of how to do stages then email me :D
There might be some mistakes because I don't know everything from this PQ but
I am sure that this guide is helpful.

 "A few days ago, after a huge rainstorm, a new cloudy path has emerged at the
  top of the Orbis Tower, behind the statue of Minerva the Goddess. The clouds 
  have broke apart, and a new mysterious tower has emerged. We have made the
  conclusion that the tower we're looking for is the tower of a being that
  controlled Orbis way back: Minerva the Goddess. I'm more than certain that
  Minerva the Goddess is trapped somewhere in that tower. What do you think?
  Would you like to explore the tower and find the remnants of the Goddess?"

 ------------
[ 1A.Overview ]
 ------------
You must be from level 51 to level 70 to enter this party quest.
Location: The Unknown Tower - Orbis
_Enter through Orbis Tower Entrance - the portal to the bottom right.
** First of all choose your path, boss PQ or rush PQ. If you decided to do
rush PQ, don't ever do boss until you are sure you won't rush again. The 
reason is that if you killed boss once your exp. will go down from 7500 to
5250 each stage in the tower** If you decide to do rush, scroll down to 
Rush Party section.
To get ready for finishing the whole quest, you should bring with you a good
amount of Eyedrops and Holywaters or All Cures because the boss can curse you.
For some jobs, if you get cursed, it might be the result of your death. So you 
better get ready!
_ Eyedrops are used to cure Darkness, a curse that lowers your accuracy.
_ Holywaters are used to cure Sealed, which means you can't use your skills.
_ All cures are used to cure everything, a combination of Eyedrops and 
Holywaters.
_ You need a huge amount of potions, and I mean huge! Papa Pixie does around 
1,300 damage on you. It's good if you have a cleric to heal you, but what if 
your cleric dies? The potions are for that purpose - in case your cleric dies!
_1,500HP up :) or magic guard
A party for the PQ includes 6 people. 
If you can get all jobs (Thief+Magician+Warrior+Bowman) into one party, you 
will receive a blessing from Wonky once you get in.
The blessing might be:
+30 physical and magic attacks
+30 accuracy and avoid ability
+30 physical and magic defenses
+20% speed and 10% jump
You will probably want to check what kind of bless Wonky gives you. If you
get bonus attacks then make sure your party member won't use Rage or 
Meditation. Those support skills will cancel out Wonky's bless. Bless or 
Iron body will cancel out Wonky defense bless. Wonkey's bless lasts 30 minutes,
so if you can't get to boss in 30 minutes then his bless will disappear :P
The way to get in this party quest is just like any other. The leader of the 
party clicks on Wonky and chooses Apply for Entrance to enter the party quest.
You'll be given 60 minutes to finish the quest.
**The fastest way to rapidly click is to drag the "Apply for entrance" right 
over Wonky then keep clicking and pressing "enter" for "next". Note that 
"enter" always activates "next", but chooses "no" in yes/no windows. 
(R Amythest)
===============================================================================
 ------------------
[ 1B.Feeding Wonky ]
 ------------------
As you notice, when you talk to Wonky at the Unknown Tower there is "Give
Wonky something to eat" tab. Savag3blow informed me about it. 
First off here is what you can feed Wonky:
_Fried Chicken
_Red Bean Porridge
_Hamburger
_Unagi
_Ice Cream Pop
_Chocolate
_Red Bean Sundae
If you feed him, you'll get a better chance of receiving a "special mission".
I believe that the better item you feed him, the higher the chance.
_The way to active the Mission is LEADER click on Wonky at the entrance. Don't 
worry, just click on him. Then there'll be two possible scenario:
__ The first: He will ask you whether to "leave the Quest or not", this means
you don't get the Mission :( so just answer NO.
__ The second: He'll state the mission by the chat window. This is confirmed by
me :)
As for the missions, scroll down to [ 2A.Entrance - Extra Missions]
===============================================================================
 ---------------------
[ 1C.Job Requirements ]
 ---------------------
Party MUST include the following jobs:
_Thief (Sin/Bandit) that has at least level 11 haste, lower hastes can't help 
you pass the Entrance and other stages.
_Warrior (Fighter/Page/Spearman) must be high level or high dex, to hit boss. 
Warriors do good damage on the boss. The other jobs might need a spearman's 
Hyperbody to increase their HP.
_Magician (Cleric/Wizard) with teleport (needed to pass the Lobby stage). I 
don't think I have to explain why we need a cleric. :P Well, you don't want 
magicians to be the main attackers because Papa Pixie is strong against magic.
Sadly, this "must" does not include bowmen, but bowmen do good damage on boss
(Papa pixie) and helpful in some way.
To fight boss, you'll need at least 2 lvl60+ attackers. The reason is low level
warriors and magicians won't be able to hit the boss. Thief/Archer will 
have difficulties surviving after the boss' attacks.
===============================================================================
 -----------------------
[ 1D.Failing the Quest? ]
 ----------------------- 
Yes, you can fail this quest. The conditions for failing this quest are:
_Leader disconnected or you disconnected.
_Leader died or you died.
_A member of the party left the party inside the quest ( it's okay if he or she
leave the party outside of the quest).
_Click Wondy and press next/yes in the Entrance.
_Ask Eak to leave party in the Center Tower.
_A party member drops the wrong music CD while the right one is playing.
_Not having enough members for Sealed Room.
_Members with Stone Pieces die/ disconnect in either Lounge or Walkway.
_No thieves (most of the stages)/ magicians (for Lobby)
_Run out of time
When you failed the party quest, you'll be send to On The Way Out. This is when
you need to scroll down to On The Way Out sections to learn how to leave :P
I guess... ha!
===============================================================================
===============================================================================

__02.Enter the Full Party Quest__

 -------------
[ 2A.Entrance ]
 -------------
 -->6000 exp.

Require: Haste.

 "Hi, my name is Eak, the Chamberlain of the Goddess. Don't be alarmed; you 
  won't be able to see me right now. Back when the Goddess turned into a block
  of stone, I simultaneously lost my own power. If you gather up the power of
  the Magic Cloud of Orbis, however, then I'll be able to recover my body and
  re-transform back to my original self. Please collect 20 Magic Clouds and
  bring them back to me. Right now, you'll only see me as a tiny, flickering
  light."

----------
 Mission  Get 20 clouds pieces and drop it in front of the little light.
 ----------

_Feel free to click on Wondy and leave the party quest here. If you accidently
clicked Wonky, don't click Next, but click End Chat or press Esc.
_Leader should click on Wonky once to see if your party get the mission.
As for what missions, scroll down to Extra Missions
_Chamerlain Eak is appearing as a "tiny, flickering light" in the middle. 
You need haste to climb up and collect 20 Cloud Pieces around the map then 
place them right at the light spot to summon Eak. Don't be disappointed if you
think Eak should be more cute and cool.
After that click on Eak and he'll transport you to the Center Tower. Oh, your
leader will click, not party members. 

 ---------------------------------------------------------------------
| NOTES: If you killed boss you'll receive 4200 exp. for Entrance and |
| 5250 exp. for other stages.                                         |
 ---------------------------------------------------------------------

---------------------
 2AE.Extra Missions 
 ---------------------
The missions you can get from Wonky are:
_ Complete the party quest within 25 minutes
_ Kill all the Luinel, or Jr.Kitties (at <2E.Room of Darkness>)
_ Complete the Room of Guilty - Eliminated all Lucidas (there is no confirmation
  of this one so if you do get it, please tell me)
_ Collect 6 LP Disks 
I never finish any of those missions above due to my skill of getting members
they either d/c or afk..., so I don't know what are the rewards. I heard that
you get 5000 additional exp once you completed the whole quest.

===============================================================================
 -----------------
[ 2B.Center Tower ]
 -----------------
 --> Exp. gained from Jr.boogies

 -------------
 True Mission  Get the missing Statue Pieces from all the rooms (stages) to
  --------------  recover the Goddess Statue.

_This is the place that you'll be walking around a lot to enter the stages. 
_It has Jr. Boogies which do around 200 damages. So be careful, you don't want 
to go away here :) because Jr.Boogies will fly to you and you know... 
_You can kill those Jr.Boogies if you want but you need high dex and level to
hit them. They gave good exp. like around 500 exp each. This is when thieves or 
bowmen come in handy since they always have high dex-high accuracy. Low level
thief/bowman will not 100% hit the Jr. Boogies. We need both high accuracy and
high level to kill them.
You can only enter the place that your leader goes to (now leader can abuse 
leadership power).
*Notes: You can choose to go to any room in here, it doesn't matter as long as 
you can get all the Statue Pieces. I'll explain from the bottom to the top, 
from left to right :).

Here's the map
___________
|    2J   |     On The Way Up
|2I       |     Walkway
|    2G 2H|     Lounge, Storage
|2f       |     Sealed Room
|         |
|Broken   |     Goddess Statue *broken*
|Statue   |
|       2E|     Room of Darkness (Hidden street)
|       2D|     Lobby
|   2C    |     Room of Guilty
___________
  
Most people chose to do orderly from bottom to top but I refer do Walk Way
first because most people die here, with stones, make you rush...if you do this
room after the other, you'll have to do all over again :( 

  ----------------------------------------------------------------------
**I recommend to skip the Room of Guilty, unless you want some adventure**
  ----------------------------------------------------------------------

===============================================================================
 -------------------------------------
[2C.Basement - The Room of the Guilty ]
 -------------------------------------
 --> No exp.

Require: 2000HP and up (just in case)

 "This is the room of the Guilty in the Tower of Goddess. Minerva the Goddess
  used to keep the most sinister monsters that have committed the most hideous
  crimes here. Thankfully you won't find a piece of the statue of goddess here
  so please return to the ladder on the right side of this room. But then 
  again ... something maybe hidden ..."

You can enter the basement through the ladder at the bottom of the Center
Tower. This is the only stage where you won't gain experiences or . So you can decide whether to explore it or not.
Haste or other kinds of speed equips are disabled in this room.
There are 3 holes that you can enter from top to bottom. You'll want to jump
diagonal to the holes, you can't get in them if you jump straight down. There 
are some platforms that you can jump from.
It's dark so good luck in getting in the holes :P
-------------
|         | | Rope
|       _  _|
|     O     | First
|           |
|  _        |
|     O     | Middle
|           |
| _ _       |
|     O     | Last hole
|           |
|     o     | Teleport up to Rope
-------------
Each hole will lead you to a Jail. Jail contains Lucidas which hurt 2,000 
damage. You can't hit them but you need to kill them to proceed. So don't think
you can hit them if you have high accuracy. I recommend not to trying hiting 
them either. The switches are your friends :) Hit a switch and a trap will 
start. Use those to damage the Lucidas. After killing all Lucidas, you can go 
ahead and enter Jail Treasure. Please note that if you didn't kill them, there
won't be a ladder. The Jail Treasure contains a box that drops Crystal Ores. 
All holes are somewhat the same.

The first hole, however, is the easiest, where you don't have to face the 
danger of touching the Lucidas. There are 8 Lucidas in here.
______________
|   O        |  = Enter the Treasure  
|L L L       |    3 Lucidas
|    X _ X   |    Switches
|X _ X    L L|    Switches - 2 Lucidas
|            |    
|  L L L     |    3 Lucidas
|X     X     |    
|   X        |    3 Switches
|   O        |    Hole
---------------
The " _ " is the safe area for u :) 
You'll see 3 switches as you come in, just hit the switch and the traps will 
start to attack the Lucidas. Same to the other ones. Well, try to limit the
amount of times use to kill Lucidas. I think the lesser time you use to kill
Lucidas, the valuable Crystal Ores you will get.

The middle hole is more difficult than the first one.
-------------
|    O     | Treasure
|  X _ X   | 
|    |     | Rope
| L L L L  |
|          |
|L  X X  L | 
|    |     | Rope
| X _ X    | X = switches
|   |      | Rope
|  L L L   | L =Lucidas
|    O     | O = Door
-------------
You'll have to reach the first set of switches by climbing fast to the 
rope while the 3 lucidas was at the left side. The second set is dangerous.
The 2 lucidas will run around if you tried to climb and hit the switch they
will chase you and ... So I think it's best for you to stay on the rope and
wait for a chance then jump to the left or right then hit the switch. 
It doesn't look like you can hit the switch but you can :) Then the last set
of switches. You'll have to wait for a chance (again) then run really fast to
the rope and climb up. Just pay attention because those Lucidas jump. So they 
touch you while you're on the platform.

The last hole is the last one you want to enter. You'll be wasting potions 
or die if you are not careful. I'll leave the exploration to you since I did
not have a chance to explore it yet :P

To go back to the Center Tower, simply go to the door at the bottom and press
up. It'll teleport you up near the ladder, climb the ladder and you're back
at Center Tower.
===============================================================================
 ----------
[ 2D.Lobby ]
 ----------
 -->7500 exp.

Require: Haste, Teleport

 "This is the lobby of the Tower of Goddess. This is the place Minerva the 
  Goddess preferred to listen to music. She loved listening to different kinds
  of music, depending on what day of the week it was. If you play that music
  you played before, the spirit of Minerva the Goddess may react to it and ...
  something curious may happen."

 ----------
/ Mission / Get the right CD of the day and drop it in front of the player.
----------

_ In this stage, haste is needed for you to jump up to the boxes, and 
don't think that you can do the magicians boxes with 23+ jumps, you can't. 
_The first and third box (from right to left) are for magicians, only 
Teleport can help you reach the platforms. 
_Members will need to hit 7 boxes to get the right CD and whoever gets the right
one needs to place it in front of the CD player. 
**If you drop another CD while the right one is playing, you'll fail the 
quest** There is no backup sorry :P
_The right CD is determined by the DAY of the week. You can either talk to Eak 
or look at the chart down there for details.
The leader will then click the Eak cloud and hit the box for <3rd Statue Piece>
afterward.
**NOTES: Do not walk out of the room until you got the <3rd Statue Piece> 
because you CAN'T go back in!
Here is the chart of what type of CD you need for what day.
 ------------------------------------
| Day        Type       Color of CD  |
| ---------- ---------- ------------ |
| Monday    - Cute     - Orange      | 
| Tuesday   - Scary    - Yellow      |  
| Wednesday - Fun      - Purple      |
| Thursday  - Sad      - Dark blue   | 
| Friday    - Cold     - Light Blue  |
| Saturday  - Tight    - Green       |
| Sunday    - Operatic - Red         |
 ------------------------------------
===============================================================================
 ---------------------
[ 2E.Room of Darkness ]
 ---------------------
 ---> Exp. gain from monsters 460 exp. for each.

Require: None.

 "Argh, so dark here. You're now inside the Room of Darkness in the Tower of
  Goddess, but they, how did you get here? You won't find a piece of the statue
  of goddess here. I suggest you check out other rooms instead."

Evil Eak don't want us to kill the Jr.kitties (Jr.Cellions, Lioners, Grupins)
that's why he suggested "you check out the other rooms instead". :P
You guessed right, many Jr. kitties are in this room waiting for you to get
easy experiences from them. :) 
Climb the ladder to the right and go up. Like Eak said, you won't get any
Statue Piece.
To leave this room, press up at the door where you came from.

  ***********************
 / 2EE. Diaries Mission /
 ****************************************************************************
 * This room also has diary pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10.       *
 * They are for:		    					    * 
 * 			    						    *
 * Quest: The Record Of Goddess Minerva					    *
 *  Talk to the libarian in helios tower. 				    *
 *  He'll ask you to get 10 diary pages.				    *
 * Once you get all diary pages, do a full pq with the pages in your        *
 * inventory, 								    *
 * and at bonus, she will give u her complete diary, which u must give to   *
 * the libarian.							    *
 * Reward: A random scroll						    *
 ****************************************************************************
 Contributed by josh.
===============================================================================
 ----------------
[ 2F.Sealed Room ]
 ----------------
 -->7500 exp.

Require: At least 5 members.

 "This is the Sealed Room of the Tower of Goddess. It's the room where Minerva
  the Goddess felt safe enough to keep her very valuable belongings.
  The three steps you see on the side work as the locks that can unseal the
  curse, and they all have to carry the exact amount of weight. Let's see...
  it'll require five of you to stand on it to match the ideal weight. By the
  way, you'll need to solve this in 7 attempts or less, or you'll be banished
  from the sealed room, as well as changing up the answer in the process."

 -----------
/The basic /
-----------
This room might be the most troublesome if you don't get how to do it. 
Haste/Teleport are disabled in this room.
In this room, you need to "balance out" the weight of the 3 stones. You can
find the 3 stones near Eak. You have Left, Middle, and Right stone and only 
5 members are needed to finish this stage. You have 7 tries.
The possible combinations are:
 -------------------------
| 500 410 320 230 140 050 |
|     041 032 023 014 005 |
|     104 203 302 401     |
| 311 221 212 131 122 113 |
 -------------------------
Well right, 7 tries to do those combinations. Guessing isn't the best way. 
First you need all 5 members stand on the Left stone (5-0-0). 
Then click Eak and see the clue either "different"
or "correct". 
If you get"different", that means all the stones are wrong! 
Including the one you're standing on.
If you get "1 correct", that means ONE of the stones is right
So leave that stone alone! Now you just need to take care of the other 2 
stones.
Use the clues given to determine what is the right number of members needed on
each of the stones. 

 -------------
/ Strategies /
-------------
Now, be happy, because James (savag3biow or savag3bl0m)
sent me his chart the other day, all you need to do is copy down the chart 
and be pro in Sealed Room :) without wasting a single brain cell. Remember,
when you see savag3biow or savag3bl0m, you know you got the pro. in your party.
If you fail, you can try again, but the combination will change.
Well if you think my explain is not good enough, then include James' method!
Here's the chart:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                         500
                          |
            Same---------- ----------Different
              |                          |
             410                        410
              |                          |
         Same- -Different           Same- -Different
          |        |                  |        |
         320      302                311      320
          |        |                  |        |
Different- -Same  Same              Same  Same- -Different
   |      |        |                  |        |       |
  401    230      203                212      221     230 
          |        |                  |        |       | - Different
         Same     Same              Same     Same    Same     | 
          |        |                  |        |       |      140
         140      104                113      122     131      |
          |        |                  |        |       |      Same
         Same     Same               Same     Same    Same     |
          |        |                  |        |       |      041
         050      005                014      023     032

_First off, you start at 500. There are two possible answer: Correct (Same) or
Different.
Hey hey, pay attention, there are two 410 here. If you get SAME, you'll 
follow the left of that char. If you get DIFFERENT, you'll be continue at the
the right of the chart. So good luck.
James stated, "there are lots of logical stuff that I cannot explain clearly,
but I guarantee it will work." I have confirmed, it works well.
Here is the Original Image (use it if you found my chart confusing):

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

**Okay, take your time reading the method for Sealed Room :)
If you happened to find my language too confusing, chart too weird, then try
this out...

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Written by XBanditsFury (IGN):
_Email: dashuaige92(at)yahoo.com
_Server: Bera
Start with 500, then follow these rules until you clear the stage.
If the leader sees "Correct (Same)," then go down that column
from the combo you just tried until you see "SAME" and try the combo to the
right of that "SAME" next.
If "Wrong (diff)," then go down until you see "DIFF" and try
the combo to the right next.

Note: Some only branch off into either "SAME" or "DIFF" because that's the
only thing that you can possibly see if you followed this right.

-------------------------------------------------------------------------------
1st	2nd	3rd	4th	5th	6th	Last

500
SAME	410
	SAME	401
		DIFF	320
		-------	SAME	230
			-------	SAME	140
				-------	SAME	050
	DIFF	302			-------
	-------	SAME	203
		-------	SAME	104
			-------	SAME	005
DIFF	410*			-------
-------	SAME	311
		SAME	212
		-------	SAME	113
			-------	SAME	014
	DIFF	320*		-------
	-------	SAME	221
			SAME	122
				SAME	023
				-------

			DIFF	302
			-------	----

		DIFF	230*
		-------	SAME	131
				SAME	032
				-------
			DIFF	041
-------------------------------------------------------------------------------
*The stage will never clear on these combos, but they are needed to branch
out all other possible combos to fit the 7-try limit.

Is this the only way to complete it? No. But it is proven to never miss if
done correctly. If you are not convinced, choose any combo from the list
above and test it using this format.
It is also theoretically faster than most ways, given enough combos to rule
out luck, since there is a minimum number of people that are required to move
after each try.
This is useful for rush parties that choose to do the Sealed Room stage along
with Entrance and Lobby, where speed is important.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

I saw some other method of doing Sealed Room too, but they missed sometimes. I
believe the chart works well, I never miss before. Trust the chart :P
When you clear the stage:
***Don't forget to go to the top and get the <4th Statue Piece>!!!*** Unless 
you want to fail the quest.
===============================================================================
 -----------
[ 2G.Lounge ]
 -----------
 -->7500 exp.

Require: Haste, living members (death members with stones will make you fail)

 "This is the lounge area of the Tower of Goddess, where the guests stayed for
  the night or two.  has been broken into 40
  pieces, and separated all around the lounge. Please roam around and collect
  the pieces of 5th Small Pieces."
 
---------
 Mission  In this stage, you need to collect 40 small pieces from 4 rooms.
 ----------
__________
|Room 303|
|Room 302|
| - - - -|Press up on the stones to teleport to the next level.
| - - - -|
|Room 301|
|Door&Eak|
|Room 304|
~~~~~~~~~~
 ----------
| Room 304 |
 ----------
_It is dark and u can't see anything except for the boxes. Don't trip and fall.
_Go to the box and get the small piece out of it. There are 10 small pieces in 
here, 5 on the left and 5 on the right.
here's the map of the platforms.

|------------------------------------|
|Left:             Right:            |
|_                                   |
| -_                    _            |
|   -_              _ -              | 
|  _-                _- _            |
|_-           o       -   - _        |
|                                    |
| - is how to step to the next one   |
| _ is where the piece at            |
| o is the door                      |
|------------------------------------|

_Sometimes jump randomly isn't a bad idea.
Then you'll need Haste to get into other rooms since the platforms are too
high for normal jumps.

 ---------- 
| Room 301 |
 ----------
_is the one above the cloud Eak. 
_Only magicians should do this room because those Cellion can use their 
MP to defense weapon attack. Weapons can only do 1 damage on them. :P 
_There are 10 Cellions, each drops a small piece.

 ---------
| Room 302 |
 ---------
_To get to this room you'll have to pass 2 rows by press up on one of the 
stones. There are 3 stones to try for each row, and 2 will teleport you down.
_After that you can enter the room and beat up the Grupins. Those are strong 
against Magic, so watch out magicians! That means physical damages are welcome.
They do ~300 magic damage on you so be careful. 
_10 small pieces can be found 
in here.

 ----------
| Room 303 |
 ----------
_The room above 302, you need haste to get up there.
_Those Lioners won't attack you :D, but they just disappear and 
reappear. 
_Ice wizards are awesome for this room, they freeze the Lioners. Then 
Lioners can't disappear no more :(
_Any jobs can do this room; however, I recommend sin/archer/magician
because with long range they can kill those easier than those with short range.
So wait until they appear and attack them.
_Each Lioner drops a small pieces. You should have 10 small pieces in here.

Then get out of the room and give your leader the small pieces.
You don't have to worry about getting the <5th Statue Piece> here because 
it'll be given to your leader as you clear the stage.
===============================================================================
 ------------
[ 2H.Storage ]
 ------------
 -->7500 exp.

Require: Haste or Long Ranges (Archer/sin/magician)

 "This was formerly the storage area of the Tower of Goddess, but now, it has
  turned into a home of the Cellions. A Cellion took Statue of Goddess: 2nd 
  Piece and hid with it, so it's your job to defeat it and bring back to the
  Statue of Goddess:2nd Piece."

----------
 Mission  Kill 15 Cellions to pass this stage
 ----------

The Cellion will spawn once at a time on different platforms. You'll need haste
or long ranged members for several platforms (4,7,13) that are smaller than 
normal platforms. Normal jumps can't reach them.
Here's how the map looks like:
_______
|15   |
|   14|
|13   |
|   12|
|11   |
|   10|
|9    |
|    8|
|7    |
|    6|
|5    |
|    4|
|3    |
|    2|
|1    |
~~~~~~~
The order the Cellion spawn:

 --------------------------------------
/ 1 10 9 13 11 6 12 2 5 15 8 4 7 3 14 /
--------------------------------------

_The best way is to spread out your members so you can kill them faster, 
rather than stay in a group and go up and down wasting time.
_The last Cellion will drop the <2nd Statue Piece>. Have the leader click Eak
to pass, your leader doesn't have to keep the piece.
===============================================================================
 ------------
[ 2I.Walkway ]
 ------------
 -->7500 exp.

Require: At least 1000HP or magic guard.

 "This is the walkway of the Tower of the Goddess. The Pixies broke Statue of
  Goddess: 1st Piece into 30 pieces, and took each and everyone of them. Please
  eliminate the Pixie's and bring back the 1st Small Piece. In return, I will
  make Statue of Goddess: 1st Piece out of them. The Pixies have been 
  strengthened by the power of the statue of goddess, so please be careful~"

----------
 Mission  Collects 30 pieces from killing pixies 
 ----------

There are six platforms, 3 of the left and 3 on the right. 
       _____
      |    o| _____
_____ |o    |
      |    o| _____
_____ |o    |
      |    o| _____
_____ |o    |

_Press up at the hole to teleport to the platforms.
_Like Eak said, those pixies are stronger than normal...So be extremely careful
and I mean it. Even with 4k HP, once I got neglected and I died.
_The two bottom platforms have Star Pixies.
_The two middle platform have Lunar Pixies.
_The two top platforms have Luster Pixies. 
Before you jump down, check if you have 5 pieces for each platform. Once you 
get 30 small pieces, you're done. 
_After you kill one pixie, it'll reappear in ghost form. It wants to revenge 
you because you took its small piece. :P Don't waste your time and your MP
killing it because it'll die in around 25 seconds. The ghosts do around 300
damage physically and does around 800-900 magic damage. *So magicians, if you 
don't have Hyperbody, turn your Magic Guard on!* If you are AFK ( away from 
keyboard), you will mostly die, and the ghosts of course can fly, and please
don't do trading in this room.
Again, the leader will receive <1st Statue Piece> after giving Eak 30 small
pieces.
===============================================================================
 ------------------
[ 2J.On the way up ]
 ------------------
 -->7500 exp.

Require: None.

 "This is the path to the very top of the Tower of Goddess. at the very top, 
  you'll find 5 levers that controls the door to the top. Your job is to
  identify the two levers that need to be moved, and move them accordingly.
  Once you have done that, let me know so I can determine whether you have
  moved the right ones or not."

------------
 The basic 
 ------------
It's almost time for boss, don't you feel excited? Here we go, from now on, the 
leader will stay with Eak. :) The other members will climb up to the top. 
There are like 16 rows and each row has 4 stones. Only 1 out of 4 stones
will take you to the upper row. 

-------------
 Strategies 
 -------------
- The strategy is 4 members will stand on the 4 stones and press up whoever can
get to the next row will call out the number, mark the spot so other people 
know where to go. Just keep going like that and you'll eventually get to the 
top! 
- Brycy Ning said there is another easier way to up. Each party member goes on
each of the stone and drops 10 mesos. Then whoever goes up will stay and the
other party members will collect the mesos on the platforms that are not right
(not teleport you up) and then keep going. This avoids confusion but takes a
little more time.
Well, choose whatever strategy you like and work best for you :D
- When you reached the top, use the party chat to tell your leader to keep 
clicking the cloud Eak. For leader, here is how to click fast if you didn't 
know how to do it. Hold down enter and keep clicking the cloud :P
At the top, there are 5 switches and only 2 combinations are right. 
You don't have to hit the switches randomly. Only 1 member is required.
Hit only 1 switch at a time: down and then back up. *Remember to keep the other
switches UP not down. If the first one isn't work then go to the second one and
so on. Just have fun while your leader click click like crazy :D Also thanks
to savag3biow, he pointed this out to me. I thought we need to hit randomly the
5 switches.
After you clear this part, a box will appear near to Eak. Inside the box is
of course another <6th Statue Piece> :) Now, get out of there and ready for 
boss!
===============================================================================
 -------------------
[ 2K.Goddess Statue ]
 -------------------

----------
 Mission  Place the pieces to their correct location
 ----------

As you can see, the middle of the Center Tower is a statue, a broken one.
Your mission is to recover the Statue.
You need to get the appropriate  and drop it where it should
go to. The Wing should go where the wing is missing and so on. Here is where
the pieces should go:

|_3rd_            | Wing (top)
|     _5th_  _6th_| Crystal - Middle part of Wing
|   _2nd_         | Hair, you'll have to place right at the Statue's left leg
|                 | 
|_1st_            | Bottom left of Wing
|            _4th_| Bottom right of Wing

After you finish connecting all the Pieces, talk to Eak and then you will be at
Garden!
===============================================================================
 -----------
[ 2L.Garden ]
 -----------
/-------------------/
| Boss: Papa Pixie |
| HP:   672,000    |
| MP:   60,000     |
| Exp:  17,000     |
/-------------------/

_Strong against: Ice, Lightning, Fire, Poison
_Drops: Ever Strange Seed

 -----------------
| Summon the boss |
 -----------------
First you'll need to kill the Nependeath and get the seeds. Then plant the
seeds in the pots. For a while, you'll see another Nependeath will grow right
where the seed is. I recommend not to kill them. Try to plant seeds on every 
pots you see and then kill the Dark Nependeath. Along the way you'll see a Dark
Nependeath. Killing Dark Nependeath will result in "Here comes Papa Pixie". 
By the way, one pot that won't grow any Nependeath is the . Later
on you'll need to plant Papa's seed there. That's the reason to keep the
Nependeath alive, to mark the Pot of Life. Once, you're here, you can not
return until you have the Grass of Life.

 --------------------
| Here come the boss |
 --------------------
Like I said, he'll hurt you about 1,300hp physically. Yes, he uses magic that
hurts you ~1400hp. That's not all, Papa has DISPELL! Obviously, it cancels out 
all the supporting skills of yours. So be careful! Especially, wizards and 
clerics he'll cancel out you Magic Guard and Hyperbody leaving you vulnerable,
one hit die? :) Like a snail. Well, warriors, be noble :) since you have high
HP try to "tank" for your party members. I believe the best is warriors stay
at front and keep Papa there while sins/archers/wizards stay at the back and 
attack. 1,500 damages are enough to push the bad big Papa back.
Behind sins/archers will be clerics :). For bandit, all I can say is
try to avoid his attacks. Be nice to clerics, they're the one who suffered
the most to heal other members.
Like Alishar, he will cursed you, so stock up on Eyedrops, Holywaters, 
and All Cures. If you got Darkness, use Eyedrops, if you got Sealed, use
Holywater. Use All cures for whatever curses. :)
He makes you slow too, slow just like him I guess.
Papa summons Star Pixies, Lunar Pixies, and Luster Pixies. It depends on how 
low his HP is: 
If he has 3/4 his hp left, he'll summon Star Pixies.
If he has 1/2 his hp left, he'll summon Lunar Pixies.
If he has 1/4 his hp left, he'll summon big bad Luster Pixies to protect him.
Seriously, I hate Pixies! They're annoying, and when you kill them, a ghost
appears and do around 900 damage... as dangerous as the boss. So I
think it's better not to kill them. The saddest is my cleric friend, died by
ghost pixies right after we killed the boss...
When Papa dies, he'll drop an , all you need to do is plant
the seed on the . The Seed will turn out to be a weird looking 
plant, hit it and get the . Then enter the portal to return to 
Center Tower.
===============================================================================
 -----------------
[ 2M.Center Tower ] *after boss*
 -----------------
 -->16099 exp.

Return to the Goddess Statue and place the Grass of Life in the middle of the 
Goddess Statue, near the area you drop the Hair.
Then Minerva Goddess will appear and thank you for saving her. 
Have your leader talk to her and you will be at Bonus.

 "Thank you for not only restoring the statue, but rescuing me, Minerva, from 
  the entrapment. May the blessing of the goddess be with you til the end..."

I wonder if her blessing is the cause of we getting lower exp. the next time we
enter the quest. She's probably mad because we made her "entrapped" many times
as we enter the quest :P
===============================================================================
 ----------
[ 2N.Bonus ]
 ----------
Needless to say, you just hit the boxes and see if you can get any special
items out of it. You have 60 seconds.
The boxes drop:
_Coins, Popsicles, Ice cream, Juices :P
_Magic Capes level 60
_Metal Silver Earrings level 70
_Pink-flowered Earrings level 60

After 60 seconds you'll be at the Treasure and the Goddess will gift you either
one of these:
_Any kind of scrolls
_Level 65 gaia capes 
_10 Power Elixirs
_20 Elixirs
_50 Mana Elixirs
_100 blue/white pots
_Unagis
_Screws
_Ores
===============================================================================
 -------------------
[ 2O.On The Way Out ]
 -------------------
Talk to Eak to leave...
If you failed the quest and you still have the items in the quest, you'll lose
them as you leave. There is away to get them out however, but I'm not going to
cover the topic :) until I find out if it's against the law or not.
If your party decides to rush, there is a 20 seconds delay before anyone can 
enter the quest again.
===============================================================================
===============================================================================
__03.Rush Party__

------------
 The basic 
 -------------
Rush parties only do the Entrance and Lobby stage and they'll rush for fast
exp. Some rush parties will probably do Sealed Room too.
As everybody can notice, there's a new "Glitch Party". Those parties only do
Entrance and Storage. I heard that many got banned for Glitching, so I won't 
explain how it is done. 

-------------
 Strategies 
 -------------
_Every time a party rush out, there are some delay seconds. Like I said earlier,
you'll have to wait around 20 seconds before you can get in again. So the other 
party might have a chance to get in too if you click slow.
_To get out of the PQ fast in order to get back in fast, have one person of 
your party be a "leaver" that means the person will leave the party as he or 
she gain the exp. The leader will then reinvite the leaver, to be able to 
invite fast leader should have the character screen open or the "leaver" just 
stand where it is easy for leader to click and invite.
===============================================================================
__04.Tracking__

Well, tracking is when you use the /find  command to know where
someone is at. So some people will write down the name of the people who are in 
party quest and track them to know when they're going to finish the party
quest.
===============================================================================
__05.Legal__

Please report me if I have any mistakes through my e-mail 
tinmap2005(at)hotmail.com or just simply ask me any questions.
You should title you e-mail "Orbis PQ", "maplestory" or something similar so
I'll know that it's not a spam. 
Remember to inlude any nickname, IGN so I can creadit you, and if you like tell
me how you want me to credit you...like make a box around your name or 
something ;)
_You can no longer contact me through my maplestory IGN because I quitted MS.
However, this guide will go on as long as OPQ lives.
I will be happy to receive your feedback and help :D
This guide is hosted on
_GameFaqs.com
_hidden-street.net
_Neoseeker.com
_supercheats.com
_mmoguides.info
Do not plagiarize my work, feel free to paraphrase though. Anything else, just
email me for permission, I'm an easy going person :)
===============================================================================
__06.Credits__

+Wizet for making Maplestory.
+GameFaqs for the great site and the time reading my work.
+Hidden-street.net for the monsters' names and hosting my guide.
+Basilmarket.com for the information of Papa Pixie
+Imagehosting - host the sealed room image.
+Neoseeker and supercheats for noticing my guide.
*The help of other players.
-------------------------------------------------------------------------------
-- I apreciate your great information; without you the guide would not be 
good in the first place --

_Pawprint for proof reading me :)
_Bunny and Turtle for supporting me.
_savag3biow and savag3bl0m for the contribution to Sealed Room, On the Way Up,
 Feeding Wonky, and Pot of Life marking - a lot of help from him.
_xBanditsFury for the Sealed Room explanation.
_Bryce Ning for the new strategy at "On The Way Up" stage.
_Arran Thomas for the mistake in the title. (I put guild instead of guide :P)
_Sniperrule for the exact number of exp. at after boss and reward.
_Artymes - more for failing the quests section
_R Amythest - how to click fast
_Raven Aoki - notes for rush PQers
_HunterGenrou, of Bera for more feed wonky missions
_Cutekittenkyti for leaver strategy
_kn1gh7qu33n - maplesea - aquilla for room of darkness info.
_josh - maplesea - for the diaries quest.

===============================================================================
===============================================================================

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