Hitchhikers Guide

Hitchhikers Guide

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Hitchhikers Guide
Walkthrough/FAQ
By Exodist
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 _____ _            _   _ _ _       _     _     _ _                 
|_   _| |__   ___  | | | (_) |_ ___| |__ | |__ (_) | _____ _ __ ___ 
  | | | '_  / _  | |_| | | __/ __| '_ | '_ | | |/ / _  '__/ __|
  | | | | | |  __/ |  _  | | || (__| | | | | | | |   <  __/ |  __ 
  |_| |_| |_|___| |_| |_|_|_____|_| |_|_| |_|_|_|____|_|  |___/
                                                                   
  ____       _     _        _          _   _          
 / ___|_   _(_) __| | ___  | |_ ___   | |_| |__   ___ 
| |  _| | | | |/ _` |/ _  | __/ _   | __| '_  / _ 
| |_| | |_| | | (_| |  __/ | || (_) | | |_| | | |  __/
 ____|__,_|_|__,_|___|  _____/   __|_| |_|___|
                                                      
  ____       _                  
 / ___| __ _| | __ ___  ___   _ 
| |  _ / _` | |/ _`  / / | | |
| |_| | (_| | | (_| |>  <| |_| |
 ____|__,_|_|__,_/_/_\__, |
                          |___/
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GAME INFORMATION
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Title: The Hitchhikers Guide to the Galaxy
Developer: Infocom
Publisher: Infocom
Platform: PC
Release: 1984
Genre: Text Adventure

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DOCUMENT INFORMATION
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Document by: Exodist/Ryan Haighton
Document size: 12KB
Document version: 1.0 - FINAL
Document hosted by: Gamefaqs (Gamefaqs.com)
Document written: Started 23rd November, latest version 23rd November
Document © Copyright 2006 Ryan Haighton, DO NOT STEAL, IT IS MY WORK!

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NOTES
*****

This guide is © Copyright 2006 Ryan Haighton, DO NOT STEAL, IT IS MY WORK!
This guide is for Hitchhikers Guide, the PC version, made by Infocom in 1984.

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CONTENTS
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CHAPTER 1 - INTRODUCTION
CHAPTER 2 - WALKTHROUGH
CHAPTER 3 - ITEM LIST
CHAPTER 4 - VERB LIST
CHAPTER 5 - END OF DOCUMENT

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CHAPTER 1 - INTRODUCTION

************************

Welcome to my first guide for a text adventure game! At first, I played one,
I think it was Zork, and thought it was the worst thing ever. It more or less
was, but I played it again, and got the hang of it. And I some how, enjoyed it,
even for a young person who likes all the NEW games. Although I do play a lot
of old NES games for example, I have played some very old games. Yep, this game
came out in 1984. That means, chances are, you don't own the original copy of
the game, like I don't. Don't panic though (pun intended)! If you go to the
website http://www.bbc.co.uk/radio4/hitchhikers/game_andrew.shtml you will be
able to play the game, FOR FREE. From start to end, even with a online saving
system. Neat hey? This isn't the original though. It has graphics for starters,
and little buttons to select which direction you want to go to. But, you still
have to type every thing in, but there is a small guide on the website. But
your here now, STAY AND READ! Hope you enjoy the game, have fun!

***********************

CHAPTER 2 - WALKTHROUGH

***********************

This is a very simple walkthrough. Because HGTG is a text based adventure game,
I can get away with writing a simple guide. Basically, type what I have written
in CAPITAL LETTERS, and you should get a full score in the least amount of
commands. Simple no? What, its not!? Just type it in OK?

HOME:

GET UP, TURN ON LIGHT, GET GOWN, WEAR GOWN, LOOK IN POCKET, TAKE PILL, GET ALL,
SOUTH, GET JUNK MAIL, SOUTH, STOP BULLDOZER, WAIT, WAIT, WAIT, REFUSE TOWEL,
REFUSE TOWEL, WAIT, SOUTH, WAIT.

OK, so you ONLY typed in the capital letters, not the , and the . right? If so,
congrats to you, you should be at the next place, the PUB, with minimal moves
and max points thus far? OK, lets continue...

PUB:

BUY SANDWICH, WAIT, DRINK BEER, DRINK BEER, DRINK BEER, EAST, GIVE SANDWICH TO
DOG, NORTH, WAIT, WAIT, GET DEVICE, PRESS HITCHHIKE.

DARK:

WAIT, WAIT, WAIT, WAIT, SMELL, LOOK AT SHADOW.

VOGON HOLD:

EAT PEANUTS, GET TOWEL, REMOVE GOWN, PUT GOWN ON HOOK, PUT TOWEL OVER DRAIN,
GET SATCHEL, PUT SATCHEL IN FRONT OF PANEL, PUT JUNK MAIL ON SATCHEL, PRESS
DISPENSER BUTTON, GET ALL, DROP SATCHEL, PRESS SWITCH.

Pressing the switch will start a recording of:
To open the case, type in the # word from the # verse of the captain's
current favourite poem. ...

Remember the Word and Verse, and write them down or whatever. You need them
later on. Good luck in remembering and not cocking the next bit up!

WAIT, WAIT, WAIT

CAPTAINS QUARTERS:

WAIT, WAIT, ENJOY POETRY, WAIT, WAIT, WAIT, WAIT, WAIT, WAIT, WAIT, WAIT.

VOGON HOLD:

Type in the WORD you got from the recording.

GET PLOTTER, WAIT, WAIT, WAIT.

AIRLOCK:

WAIT, WAIT, WAIT.

HEART OF GOLD:

WAIT, WAIT, WAIT, WAIT, HEAR, AFT, WAIT, WAIT, WAIT, DROP ALL, GET TOWEL, GET
GOWN, DOWN, AFT, AFT, AFT, AFT, AFT, AFT.

ENGINE ROOM:

LOOK, LOOK, GET RASP, GET PLIERS, GET DRIVE, FORE.

HEART OF GOLD:

FORE, UP, DROP RASP, DROP PLIERS, DROP DRIVE, DROP FLUFF, DOWN, PORT, PRESS PAD,
GET TEA SUBSTITUE, OPEN CARTON, GET STRANGE GUN, STARBOARD, UP, DROP TEA
SUBSTITUE, DROP STRANGE GUN, PUT DANGLY BIT IN TEA SUBSTITUE, CONNECT SMALL
PLUG TO VECTOR PLOTTER, PRESS SWITCH.

OK, this next bit is actually a little complicated. Basically, you have to go
through 5 different areas. You must collect all the items until your score is
225, when it is, you can go onto the next part, which is again, HEART OF GOLD.
First though, I will give a guide for the 5 areas. First you must WAIT four
times. When this has been done, type in the sense that is shown. The places you
go to are in a random order. When you finish a chapter, WAIT four times, then
SOUTH, SOUTH, UP, PRESS SWITCH and you will return to the dark.

SEE SENSE, LOOK AT LIGHT, COUNTRY LANE:

NORTH, OPEN SATCHEL, GET TOWEL AND FLUFF, OFFER TOWEL TO ARTHUR, IDIOT, WALK TO
PROSSER, PROSSER, LIE DOWN, SOUTH, WEST, BUY BEER, BUY PEANUTS, DRINK BEER,
DRINK BEER, EAST, NORTH, GIVE FLUFF TO DENT, WAIT, WAIT, WAIT.

SMELL SENSE, LOOK AT SHADOW, LAIR:

SAY ARTHUR, EAST, PUT TOWEL OVER HEAD, GET STONE, CARVE ARTHUR ON MEMORIAL,
REMOVE TOWEL, WEST, SOUTHWEST, GET INTERFACE, WAIT.

FEEL SENSE, DRINK LIQUID, LIVING ROOM:

LOOK AT ARTHUR, DROP WINE, GET FLUFF, OPEN HANDBAG, PUT FLUFF IN HANDBAG, GET
WINE, WAIT, WAIT.

SEE SENSE, LOOK AT LIGHT, PRESIDENTIAL SPEEDBOAT:

LOOK UNDER SEAT, UNLOCK TOOLBOX, PUT FLUFF IN TOOLBOX, GET TOOLBOX, STEER TOWARD
SPIRE, WAIT, WAIT, WAIT, STAND, OUT, WAIT (for Trillian) GUARDS, DROP RIFLES,
TRILLIAN, SHOOT RIFLES, EAST.

HEAR SENSE, SOUTH, WAR CHAMBER:

GET AWL, WAIT, WAIT, WAIT, WAIT, NORTH (until you reach the black particle) GET
PARTICLE.

HEART OF GOLD:

OK, once you have done all of that, just do this now. WAIT, WAIT, WAIT, WAIT,
HEAR, SOUTH, SOUTH, DOWN, GET TOOLBOX, UP, NORTH, GET SEAT CUSHION FLUFF FROM
TOOLBOX, DROP TOOLBOX, OPEN HANDBAG, GET JACKET FLUFF, PUT ALL FLUFF IN POCKET,
DOWN, WEST, OPEN PANEL, GET CIRCUIT BOARD, DROP CIRCUIT BOARD, PUT INTERFACE IN
PANEL, PRESS PAD, EAST, UP, PUT LARGE CORD IN LARGE RECEPTACLE, WAIT, PRESS
SWITCH, DOWN, WEST, GET TEA, GET NO TEA, EAST, UP, REMOVE DANGLY BIT FROM ATS,
PUT DANGLY BIT IN TEA, PRESS SWITCH, WAIT (until Feel isn't displayed), FEEL,
DRINK LIQUID.

INSIDE THE SPERM WHALE:

PUT ALL FLUFF IN POT, GET FLOWERPOT, PUT POT IN THING, WAIT, WAIT, WAIT, WAIT,
WAIT, HEAR.

HEART OF GOLD:

SOUTH, SOUTH, GET POT, UP, WEST, EAT FRUIT, (remember the tool that Marvin asks
for), GET TEA, GET NO TEA, GET (tool name) DOWN, SOUTH, OPEN DOOR, DRINK TEA,
WEST, MARVIN, OPEN HATCH, EAST, DOWN, DROP ALL EXCEPT (tool name), EAST, WAIT
(until Marvin arrives), GIVE (tool name) TO MARVIN, WEST, DOWN.

Er, thats it. If you just scrolled through this walkthrough without reading any
of it, and thought this game is a bit short, you shall see. It may be short,
but can YOU actually complete it without a walkthrough? Its very likely you will
need a guide to complete the game. Either ways, congratulations, if was actually
playing the game, YOU COMPLETED IT!!!

*****************

CHAPTER 3 - ITEMS

*****************

Here is a list of the items in the game, wrote in alphabetical order, in big
capital letters. Under that, is their location.

ADVANCED TEA SUBSTITUTE:

Found by pressing the pad in the galley on the Heart of Gold.

ATOMIC VECTOR PLOTTER:

Found by using the correct word to open the glass case on the Vogon Hold.

BABEL FISH:

Found by solving the puzzle in the Vogon Hold and then pressing the dispenser
button.

BUFFERED ANALGESIC:

Found in the pocket of the gown.

CHEESE SANDWICH:

Bought in the bar on Earth.

CIRCUIT BOARD:

Found in the panel of the Nutrimat on the Heart of Gold.

ELECTRONIC SUB-ETHA SIGNALING DEVICE:

Ford drops the device on Earth a few seconds before the Vogon Fleet arrives.

FLATHEAD SCREWDRIVER:

Found in the bedroom at the start of the game.

FLOWERPOT:

Found inside the sperm whale.

FRUIT:

Found after taking the flowerpot with the four pieces of fluff into the
sauna.

GLASS OF WHITE WINE:

Found in the party.

GOWN:

Found on the chair in the bedroom at the start of the game.

HANDBAG:

Found in the party.

HITCHHIKER'S GUIDE:

Found after visiting the captain of the Vogon ship.

HYPERSONIC PLIERS:

Found in the engine room on the Heart of Gold.

IMPROBABILITY DRIVE:

Found in the engine room on the Heart of Gold.

IONIC DIFFUSION RASP:

Found in the engine room on the Heart of Gold.

JACKET FLUFF:

Found by getting the fluff from Arthur's jacket after looking at Arthur at
the party.

JUNK MAIL:

Found in the porch of Arthur's house.

LASER-ASSISTED MONKEY WRENCH
Found in the toolbox.

MAGNIFYING GLASS:

Found in the toolbox.

MOLECULAR HYPERWAVE PINCER:

Found on the bridge of the Heart of Gold.

NO TEA:

Available at the start of the game.

NUMBER TWELVE ASTEROID PAINT CHIPPER:

Found on the bridge of the Heart of Gold.

NUTRIMAT/COMPUTER INTERFACE:

Found in the Bugblatter Beast of Traal's outer lair.

PEANUTS:

Ford will give Arthur the peanuts after he arrives on the Vogon ship.

PLATE OF HORS D'OEUVRES:

Available in the party.

POCKET FLUFF:

Found in the pocket of the gown.

SALES BROCHURE:

Found in Entry Bay Two on the Heart of Gold.

SANTRAGINEAN MINERAL WATER:
Found in Ford's satchel on Earth.

SATCHEL:

Found in the Vogon hold after Arthur falls asleep.

SATCHEL FLUFF:

Found in the satchel when Ford returns to Earth.

SEAT CUSHION FLUFF:

Found by looking under the seat in the presidential speedboat on Damogran.

SHARP STONE:

Found in the Bugblatter Beast of Traal's lair.

SHIPPING CARTON:

Found in the galley.

SMALL KEY:

Found by looking under the seat in the presidential speedboat on Damogran.

SPLITTING HEADACHE:

Available in the house at the start of the game.

STRANGE GUN:
  
Found by opening the shipping carton from the galley.

THERMO-FUSION CHISEL:

Found in the toolbox.

THING:
  
Found in the pocket of the gown.

TOOLBOX:

Found in the presidential speedboat on Damogran.

TOOTHBRUSH:

Found in the bedroom at the start of the game.

TOWEL:

Found in the Vogon hold.

TWEEZERS:

Found in the handbag.

ULTRA-PLASMIC VACUUM AWL:

Found in the war chamber.

*********************

CHAPTER 4 - VERB LIST

*********************

With the original copy of the game, you can get a VERB LIST, which can be very
helpful. This is the list, and becuase your most probably playing the BBC
version, you might need them, I dunno though? Do you need them?

ANSWER
APPROACH
ASK
BLOCK
BUY
CARVE
CLIMB
CLOSE
CONNECT
CONSULT
COVER
DANGLE
DESTROY
DRINK
DROP
ENJOY
ENTER
ESCAPE
EXAMINE
EXIT
FILL
FIND
FOLLOW
GIVE
HANG
HIDE
JUMP
KILL
KNOCK
LIE
LIGHT
LISTEN
LOOK
MOVE
PANIC
PULL
PICK
PLUG
POINT
PUSH
PUT
OPEN
READ
RELAX
REMOVE
SAY
SHOOT
SHOW
SIT
SLEEP
SMELL
STAND
TAKE
TASTE
THROW
TOUCH
TURN
TYPE
WAKE
WALK

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CHAPTER 5 - END OF DOCUMENT

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This guide is © Copyright 2006 Ryan Haighton, DO NOT STEAL, IT IS MY WORK! You
cannot steal it in any form or way, nor copy not one little bit of it (directly
from my guide) for your own guide. You may however, save this document onto your
computer, as that is the main idea. From then, it may be modified, but the
modified version must not be put onto the internet. Nor can you modify it to
look like your own work. Anything copied from my guide is not allowed either.

The Hitchhikers Guide to the Galaxy © Copyright 1984 Infocom
This Document is © Copyright 2006 Ryan Haighton.

END OF DOCUMENT - Exodist signing off...

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