GTA 3 Walkthrough

GTA 3 Walkthrough

Submitted by: Faizan Jahangir


This GTA: VC Strategy Guide was made to help the people that
think that the game is hard or want to complete the game 100%.
Most of you that read other guides are most likely to be used
to the legal stuff. So here it is…
This document is copywrited material of Faizan Jahangir and
may not be used
without expressed written consent of Faizan Jahangir.
No part of this guide can be used without proper quoting
and/or recognition. Any person(s) found violating this
copywrite are punishable by law and will be to the fullest extent.

1.Portland

Luigi's missions

Luigi's Girl - Walk out of the alley , get any car and follow
the dot on the radar to the Hospital. Misty is under the arc,
drive up next to her and she'll get in. Follow the dot on the
radar back to Luigi's and drive into the blue beam.

Don't Spank Ma Bitch Up - grab the bat, then get a car and
follow the dot to Portland Harbor where the SPANK pusher is
located. Drive down near the people. Get out of the car and
clobber the man with the bat until he's dead. Take his car
and follow the dot to the Pay N' Spray paint shop and drive
in. After it's painted, follow the dot to Luigi's garage and
drive it into the indicated garage.

Drive Misty For Me - Grab a car and follow the dot to Misty
who s waiting in a parking lot. Drive into the blue beam and
honk the horn and she'll get in. Follow the dot to Joey's
Garage and pull up into the blue beam.

Pump Action Pimp - Take off in a car from Luigi's and follow
the gun icon on the radar to AmmuNation, head into the alley
beside it and pick up the handgun . Now follow the red dot on
the radar to the pimp's car, pull out in front of it, get out,
and start shooting the car.

The Fuzz Ball - There are eight prostitutes that you can pick
up and bring to the ball, but you only need four to complete
the mission. The good thing is every extra girl you bring to
the ball is an extra $500. Use a mini-van or station wagon
that fits 3 at the most and pick more than one up at a time.


Joey's missions

Mike 'Lips' Last Lunch- The Forelli Brothers owe Joey money,
but they haven't paid him. Follow the radar and steal Mike's
car while he's eating, get it equipped with a bomb at 8-balls,
then bring it back with no damage, so Mike won't suspect
anything. Then mike will get in the car, now watch the car
bits fly.

FAREWELL 'CHUNKY' LEE CHONG- Chunky is selling SPANK at his
noodle stand in Chinatown. You have to go and kill him. If
you want another gun or more ammo, go to Ammu-nation then
head towards the point on the radar. The noodle stand is in
a place where poles block off access to vehicles. When you
approach the stand, some Triads will shoot at you while
Chunky flees to his car around the corner. You can either
quickly shoot and kill Chunky before he gets to his car or
get a car and chase after him.

Van Heist- First get a big vehicle. Then follow the dot on
the map to the Securicar and ram it until the security guard
bails out. Steal the securicar and take it to the Portland
Docks which will be shown on the radar. Be careful with the
car. Park it in the blue beam, then drive it into the garage.

Cipriani’s Chauffer - Drive Cipriani to Mr. Wong's in Chinatown
which is shown on the radar. After he goes inside and talks
for a bit, the Triads will spring an ambush. Get out of
Chinatown as fast as you can. Then take Toni to his original
destination at Momma's Restaurant in Saint Mark.

Dead Skunk in the Trunk - Go to the point on the radar and
take the car. When you get inside, the Forelli brothers will
chase you to get revenge. Get away from them as fast as you
can. Go to the point on the radar where the crusher is and
park in the blue beam, then get out of the car.

The Getaway - Get a vehicle that can seat four passengers,
then go to the point on the radar. Honk the horn to call the
men out. After they are in the car, drive them to the bank
in Chinatown. The gangsters will then rob the bank. Now you
have a three star wanted level! You should now go to the Pay
and Spray near Sex Club 7 in the Red Light District. You will
lose your wanted level instantly, and you can enjoy a nice,
quiet drive back to the hideout.


Toni's missions

TAKING OUT THE LAUNDRY- Begin by going to 8-Ball's garage to
collect the grenadesthen follow the points on the radar. The best
way to blow them up is to block the road ahead with a vehicle,
then throw grenade. Destroy all three and its completed.

THE PICK-UP-follow the radar to the alley behind Mr. Wong's
Launderette to find the cash. When you take it, Triads will
attack. You have to kill them all. Run out one of the alleys. Get
the triad fish van which is in front of one of the alleys. Get
inside the van and take the cash back to Toni at Momma's
Restaurant.

SALVATORE'S CALLED A MEETING-Go to Joey's garage to get the
Stretch. Joey will get in with you, then drive to Sex Club 7 in
the Red Light District to pick up Luigi. Sound the horn and he'll
get in. Now go back to Momma's Restaurant in Saint Mark's to get
Toni. Sound the horn and he will also get in. The Triads will take
advantage of this chance to kill you. Get up the hill as fast as
you can, and do your best to try and evade the Triad Fish Vans in
the Stretch. When you get to the front gate of Salvatore's
mansion, the Triads have blocked off the entrance. Drive through a
gap to get passed the road block. Drive into the garage.

TRIADS AND TRIBULATIONS- Get in a car with room for four
passengers so Toni's men can come with you. Follow the dot on the
radar. The first warlord you should kill is the one in front of
the Fish Factory. Run him down. The second warlord is in the area
that is off limits to vehicles, where Chunky used to work his
noodle stand. Kill the warlord here. The last warlord is at the
Turtle Head Fish Company at Callahan Point. You will need a Triad
Fish Van for the front gate to open. Go to the factory and kill
the final warlord.

BLOW FISH- Go to 8-Ball's place to get the Trashmaster. Now you
have only two and a half minutes to get to where you are going.
Drive carefully to the factory at Callahan Point, and the guards
will let you in. Park the Trashmaster between the gas cans , then
get out of the blast radius.


Salvatores missions

CHAPERONE- Take maria to go and talk to Chico. He says there's a
party . Maria gets back in and tells you she wants to go to the
party. Drive her to the point on the radar, and stay in the car
while she goes inside. You'll see a SWAT truck moving into the
area. The party's a target for a police raid. Stay where you are
and wait for Maria to get back in the car with you. When she does
get in, Get back to Salvatore's mansion quickly where you'll be
safe. Drive into the garage.

CUTTING THE GRASS- Go to Sex Club 7 and park far away from the
taxi you see waiting outside. Curly will come out of sex club 7
and get in. You will see a Spookmeter near the other meters. You
must stay far away enough from the taxi so Curly won't suspect
anything. After getting to Portland Docks in Trenton, he starts a
meeting with the leaders of the Columbia Cartel, Miguel and
Catalina. He gives out some info to them. When they have gone kill
him.

BOMB DA BASE: ACT 1- Go to 8-Ball's Bomb Shop and talk with him.
He says he can blow up the Cartel's boat, but he needs $100,000 to
pay for the explosives so you have to come back later when you
have the money.

BOMB DA BASE: ACT 2- When you are ready for the mission, go back
to 8-Ball's place. He will give you a Sniper Rifle Get in a car,
then drive down to Portland Docks in Trenton. When you stop in the
blue beam, 8-Ball will say he'll move onto the boat as soon as you
fire the first shot. Go to the front of the warehouse where the
mobile trailers are. Here you will find an Adrenaline Pill which
will slow down time, making sniping easier. Run back down the side
of the warehouse where the boat is, and go up the stairs you find
on the side of the warehouse. They will lead to the roof where you
should set up your sniper's nest. First shoot the guy to the left
of the ramp going onto the ship, then shoot the guy on the right
side. Look up and you'll see red drums next to a guy. Shoot the
drums to make them explode and take him out. Look along to the
right and snipe the rest of the guys along the boat. If you see
more oil drums, shoot them for explosions that will kill guys.
Don't stop shooting until you have reached the building on the
front of the ship. 8-Ball will run in if you were successful.
He'll set the bombs, and run away as the ship sinks.

LAST REQUESTS- Follow the point on the radar and before you gete
there Maria will page you. She says the car is a trap, and that
you should meet her at the dock at Callahan Point. Listen to her
advice, because the nice Cheetah you find is rigged with a bomb.
Follow the dot to the docks, where Maria will reveal her
connections with a second crime group, called the Yakuza.


2. Stauton Island

Azuka missions

SAYONARA SALVATORE- Get a Sniper Rifle from Ammu-nation if you
don't have one, then drive back to Portland via the newly-rebuilt
Callahan Bridge, once you are back in Portland, go to the Red
Light District, near Sex Club 7. There is an alley in the block
across the street from the club. It has a staircase which will
take you to the rooftops. This will let you to get a birds-eye
view of the front of the club. Wait until Salvatore leaves the
club. Shoot him with a Sniper Rifle. He'll die rather easily, just
don't miss that first shot and you won't have to deal with the
bodyguards.

UNDER SURVEILANCE- When the mission starts, you will be given a 6
and a half minute time limit to kill all the spy's. The first
group of agents are at the park in Belleville Park. Go into the
park and head for the park pond. Bang, bang, there dead, now you
can move on to the next group. The second group is hiding in a van
at Bedford Point. Just throw a grenade and there dead. The last
group is observing Kenji's casino from a hotel across the way. Go
to Torrington where Kenji's casino is. Climb up near the roof. Now
snipe all of them.

PAPARAZZI PURGE- Follow the dot to the boat, and take it. Go out
to where the reporter is. Don't tail his boat directly, or you'll
lose him. Instead, go straight, and don't follow the reporter's
weaving turns. Shoot the boat with the onboard cannons when you
are in range. If you shoot him enough the boat will blow up and
you'll win.

PAYDAY FOR RAY- Make sure you have a fast car like the Banshee
close at hand. Get to the payphone at Torrington, near the
waterfront. The cop will direct you on the phone to get to another
payphone in the West Belleville Park. After you get there, he will
direct you to go to the third phone in Liberty Campus. When you
get to this phone, he will order you back to the Belleville Park
area, this time the southern part. After you answer this final
phone, he will tell you to meet him in the toilets, and the time
limit will be canceled. Go to the toilets to meet the cop.

TWO-FACED TANNER- Park in the blue beam, the Tanner will dash down
the stairs and leap inside his old Esperanto. You gotta chase
after him and take him out. But he's alerted every cop in the
city, and they will make your life miserable while trying kill
him. Ram Tanner's car as much as you can between poundings by the
police, and try to drive-by him with the Uzi for extra damage.
When you damage his car enough, he'll jump out.Kill him.


Kenji missions

BUST-OUT- Get hold of a police car. Take the car to 8-Ball's Bomb
Shop in Newport to get it rigged with a bomb.Take the car to the
police station, use the police car to open the automatic gate in
the front lot. Drive the police car into the back lot, and park it
next to the wall indicated by the blue beam. Activate the bomb
then stand back and the bomb will blow a hole in the wall. This
will also get you a 3 star wanted level. Get inside a car with
him. Go to the alley where the Pay and Spray is in Newport. You
will find a Blista in one of the garages here. Take it to the Pay
and Spray in this same alley to lose your wanted level. Then drive
the man to the Hyaku Dojo in Bedford point.

GRAND THEFT AUTO- You have to deliver all of these cars to the
point on the radar. The first car to jack is a Stinger in Bedford
Point. It's inside a closed-in parking lot, so you'll need to use
an alley. The second car is an Infernus parked at the football
stadium in Aspatria. The last car is a Cheetah parked at the
hospital in Rockford. Once all three cars have been delivered,
you'll complete the mission.

DEAL STEAL- Go north from the casino, and you are bound to see
Yardie Lobos driving down the highway. After you steal one, go
meet your contact in Aspatria. He will tell you the meeting is
taking place at the hospital parking lot in Rockford. Drive there
and park in the blue beam. Tap the horn to get the Colombians to
come over, kill all the Colombians. After you have dealt with
them, destroy their trucks, then take their briefcase. Take the
briefcase back to the parking lot behind Kenji's casino.

SHIMA- You must track down the rival gang, and take the protection
money the grocery owes Kenji. It turns out they are in Portland,
so head over there. The dot on the radar will lead you to Hepburn
Heights. You can easily kill them all with a grenade or sniper
rifle. Take the final briefcase they were guarding, and head back
for Staunton. Take the money to the parking lot behind Kenji's.

SMACK DOWN- You have to kill at least eight Yardies to finish the
mission. You have to take them down quickly because once they are
out of SPANK they will leave the streets. For every Yardie you
take down, another one will come on the streets to take his place.


Ray missions

SILENCE THE SNEAK- Make sure you have Grenades or Moltov Cocktails
with you when you begin this mission. Head for the large alley
behind the car park at Newport. Before throwing that bomb, block
the alleyway to the right of the window with a heavy vehicle, like
an Enforcer. Stand on the ramp near the window, and toss an
explosive inside the window. After you manage that the garage door
to the left of the window will open up, and McAffrey will try to
escape in his car.Try to blow his car up with a grenade but if
this doesn't work get in a car and chase after him and kill him.
ARMS SHORTAGE- When you get to the place on the radar, Phil will
tell you to grab any guns you can find, because the Cartel will be
arriving soon. When they arrive get your machine guns with the
aimer on and just fire at the cartel and there cruisers to kill
them but watch out because two come from a back alley so make sure
that they are dead and that phil is ok.

EVIDENCE DASH- Follow the radar to the pickup that is transporting
the evidence. Ram it until a piece of evidence falls out. Collect
it, then continue pursuing and ramming the truck until you have
all the evidence. After you have all the evidence,blow up your
car.

GONE FISHING- Go and find a police boat , the dot will point you
towards a dock in Portland. After you do get a police boat, set
sail for Portland Rock. You will spot Ray's partner in a blue
boat. When he sees you, he'll try to escape. Shoot up his boat.
Just watch out for the bombs he drops behind him and you'll be
fine.

PLASTER BLASTER- Head for Rockford to find the ambulance. When you
get spotted by the driver, he'll radio for help and you'll get a
two star wanted rating. Ram the ambulance enough so that McAffrey
falls out of the back door in his full body cast. After he falls
out, keep running him over until he is dead..


Donald missions

LIBERATOR- Get a Cartel Cruiser so you can get into the cartels
hideout. After you get hold of one of their cars, head for their
hideout in Aspatria.The automated gate will open up for you. Kill
all the enemies in the area. Then rescue the Old Oriental
Gentleman who is inside one of the garages. Kill the guard in the
garage with the Old Oriental Gentleman, then get in a car with
him. Take him back to Donald Love's apartment.

WIPEOUT- After you have a Cartel Cruiser head for the car park in
Newport, as Kenji is at a meeting on the top floor. When you get
up there, run Kenji down, then leap off the ramp up here to escape
quickly. Make this hit-and-run as fast as you can before the
Yakuzas can shoot your truck up. Get out of Newport quickly. Now
get rid of the Cartel Cruiser.

A DROP IN THE OCEAN- You have two minutes to get to a boat, then
get out in the water to collect the boxes that the plane will
drop. Head for Asuka's condo in Newport, as there's lots of boats
parked over there. After you do get a boat, go out to meet the
plane by following the yellow dot on the radar. When the time
limit finishes the plane will begin dropping packages. This will
give you five stars on your wanted level. So when arrive back in
Staunton go to the Pay and Spray. Get your car sprayed, and then
get back to Donald's apartment.


3.Shoreside vale missions

Ray missions (continued)

MARKED MAN- Get a fast car because you need to get to the Francis
International Airport in three minutes, and you aren't allowed to
use the Shoreside Lift Bridge because the CIA have surveillance
teams there.Take the traffic tunnel behind the hospital in
Rockford. Drive down the tunnel. You need to go left at the first
section, then left again at the second section. Drive Ray to the
entrance, and he'll give you a key to his lockup, where he stashed
supplies and cash for you. Go back to Staunton, and you'll find
his lockup in Newport, just to the right of Callahan Bridge.
Inside there is a rocket launcher, a sniper rifle, an M16, a flame-
thrower, and a bulletproof Patriot.


Donald missions (continued)

GRAND THEFT AERO- Go to Shoreside Vale. Then find out the
Colombian Cartel have beaten you to the plane. After you have
killed them all, get inside the plane. The package has been taken
by the Cartel. Check the van outside. This clue will point you
towards the construction site back in Staunton. Cross the
Shoreside Lift Bridge again, and go to the construction site in
Fort Staunton. They are hiding in that maze of walls near the main
building. Before going in to kill them, take out the single
Colombian inside the skyscraper nearby. After you do that, look
around in this place for stairs going up. This place is an
excellent sniper's nest. You can take out quite a few guys from up
here, making your journey through the maze below easier. After
you've shot everyone. Be careful because the Colombians like to
hide right out of sight behind corners. You'll be told to take the
elevator to the top of the tower after you have killed everyone.

ESCORT SERVICE- You must take the Old Oriental Gentleman to Pike
Creek in Shoreside Vale. When you're ready, drive to the red dot
nearby to start. A few times during this mission a Cartel Cruiser
will try to attack the van the Old Oriental Gentleman is driving.
Try to shoot up any truck that comes your way. Explosions will not
damage the truck the Oriental Gentleman is driving, so don't worry
about the flaming wrecks. Also watch out for Cartel guys on the
streets shooting at the van. Eventuallly he reaches the AMCO
building to end the mission.

DECOY- Get a car and drive into Shoreside Vale. Go to the AMCO
building in Pike Creek, after you take the vehicle police cars and
SWAT trucks will instantly be all over you. You have to distract
them for three minutes. You just need to hold it out until the
time limit expires.

LOVE'S DISAPPEARANCE- Donald love has disapppeared.


Azuka misions (continued)

BAIT- Go to Shoreside Vale. Go past the airport and follow the
road. You'll see the first death squad car waiting at the entrance
to Pike Creek. Get their attention and lure them to a lot at the
top of the hill where the trap has been set. The Yakuzas will kill
them. Get the attention of the second death squad car at the end
of the dam, then lure them back to the trap at Pike Creek. The
last death squad is waiting in a driveway of a house in Cedar
Grove. Again lure them back to the trap at Pike Creek. When all
three death squads have been killed thats the end of the mission.

ESPRESSO-2-GO- The Cartel is selling SPANK through the Espresso-2-
Go stands in every district of Liberty City. You have to go to
each of these street stands and crash into them. There are two in
Portland, five in Staunton Island, and two in Shoreside Vale. The
best way to do this mission is to scout out each stand ahead of
time in this mission, so its dot will appear on the radar. The
timer won't actually start until you hit the first stand, so you
can have all nine on your radar when you begin your seek-and-
destroy mission. Here is a list of locations of the stands.

PORTLAND - next to the Portland Docks in Trenton - next to the
entrance to Salvatore's mansion in Saint Mark's

STAUNTON - next to the car park in Newport - inside the park at
Belleville Park - in front of the church at Bedford Point - a
little ways down the street from the one in front of the church -
near the star-shaped statue in Torrington, about a block away from
Kenji's casino

SHORESIDE - near the subway in front of Francis International
Airport - at the hospital at the top of the hill in Pike Creek.

S.A.M.- At the start of the mission, you'll have three and a half
minutes to get into position and shoot down the plane. Follow the
dot on the radar to a boat parked near a dock where there's a free
rocket launcher. Steer the boat to the runway. When you see the
plane approaching start firing rockets at it. If you hit it, it
will dump its cargo and you'll have a four-star wanted level.
Helicopters will come and attack you. DON'T shoot back at them. If
you blow up a helicopter, your wanted level will go up and it will
be a lot harder to get away later. Drive out in the front of the
airport. Go into the subway. Take the train to Staunton Island.
When you leave the subway, you'll be right next to the
construction site. Get hold of a car as fast as you can once you
exit the subway, and drive back to the lift at the partial
skyscraper.

RANSOM- Catalina has left you a ransom note with the corpses of
Asuka and Miguel. You have to bring $500,000 to the Cartel Mansion
in Cedar Grove, Shoreside, in exchange for Maria's life. Do
whatever it takes to get that money if you don't already have it.


Catlina missions

THE EXCHANGE- The guards out front will take all your weapons.
Catalina will take the money. After Catalina double crosses you
again and orders her men to kill you, take the gun and run for the
garage to your right. Inside there is body armor, and a Cartel
Cruiser that you can use to make the front gates open. If the gate
guards are still there, run them over. You have seven minutes to
find and kill Catalina. Follow the helicopter over the bridge,
then drive to the top of the hill and cross over the Cochrane Dam.
Go down the hill, towards the lower part of the dam, where the
Cartel has barricaded the entrance. Kill them, then take their AK-
47's. Take one of their Cartel Cruisers and drive down the road,
but stop short of the next barricade. There is a sniper rifle
hidden on the right side of the road. Take it, because you will
need it. I have noticed that the auto-aimed AK-47 has a range that
is a little farther than that of an inactive enemy's vision, so
use it to kill the guards at the next barricade. Use the Sniper
rifle only to remove the guards high up on top of things like the
towers or the containers. When you are about halfway along. The
helicopter from now on will fly over the dam every so often and
launch missiles at the dam. You can avoid the blast on the first
pass as long as you are on the far end of the road away from the
face of the dam. Watch out for the final push to get up the stairs
at the end of the road. There are lots of guys here, and even one
packing a flame-thrower. When you do get on the stairs, stop just
before you get to the top, but can still shoot at the guys. From
here you can shoot at a few guards, but they can't shoot back. Be
careful you don't accidentally hit Maria. There is one last guy to
take care of after you kill the ones around Maria. Kill him, then
take the Rocket Launcher nearby. When the helicopter makes another
pass, shoot it down. After you blow up the helicopter, go check on
Maria.


























HINTS

Get to Staunton Island early:
Use the following trick to get to Staunton Island before the
bridge is fixed and before the subway is open. Go to the bridge to
Staunton Island. Go past where the blockage cones are located, to
basically be on the bridge. Enable the Dodo car code (press Right,
R2, Circle, R1, L2, Down, L1, R1), then the tank code (press
Circle(6), R1, L2, L1, Triangle, Circle, Triangle). Make sure you
are all the way back to get enough room to take off using the tank
(as a plane). Start firing the cannon backwards and accelerate.
Keep firing the cannon backwards, and just as you get to the edge
where the bridge has been broken, you will take off. Try and get
back on the ground. If done correctly you will now be on Staunton
Island. Note: When you cross the bridge, the "Welcome To Staunton
Island" screen will appear to confirm success. Note: You can use
nearly any car, but the tank has a better ability to fly higher.

Police bribe:
Get 45 kills in vigilante mode to unlock a police bribe that is
available at your hideout.

Faster taxis:
Get 100 fares in cab mode to unlock faster taxis available at
Borgnine in Harwood in Portland.

Bonus Buggy:
Complete the Mafia missions in story mode to unlock the Buggy.
Return to Portland and go to the Diablo parking lot (where the
mission phone is located) between 19:00to 24:00 to find the same
Buggy glimpsed in Joey's garage from the Mafia mission. It will
appear in the same location and change color each time.

Flying Dodo car:
Take the Dodo to the very end of the runway. Turn it around so its
facing away from the edge. Hold X to build up momentum, while
holding Up. Once you get enough speed, quickly hold Down. Once
airborne, use normal controls to level out the car. Note: The
small wings make extended flight extremely difficult, if not
impossible.

Items:
The following items are always available at your safe house, and
regenerate. The numbers indicated the number of hidden packages
needed for that item.
10: Pistol
20: Uzi
30: Grenades
40: Shotgun
50: Armor
60: Molotov cocktail
70: AK47
80: Sniper Rifle
90: M16 or Flamethrower
100: Rocket Launcher


Infinite run:
To continue to run at a fast pace without fatigue, just tap X
instead of holding it down. This helps when trying to give your
character "exercise" so that he can run for longer periods of time
as well.

Easy money:
Look out for ramps and high slopes. If you drive up them fast
enough, you can jump certain obstacles such as buildings and truck
trailers. If successful, you can get a "Insane Bonus" message,
resulting in a lot of money.

Easy money 2:
When riding around in Island 2, look for a women dressed as a
sprinter/jogger. Get out, then attack and kill her. After doing
so, collect the thousands of dollars she leaves on the floor.
Note: Becareful, you might alert the cops.

Staunton Island: Hidden package:
There is a hidden package on the hospital roof on Stauton Island.
The package is on the corner of the building directly across from
the stairs. To get the package, park an ambulance parallel, right
next to the building where the package is located. Then, park any
"van" perpendicular to the ambulance. Then, park any "car" next to
the van. Finally, just jump onto each vehicle to get to the roof.
The hospital parking lot contains plenty of vehicles to choose
from.

Fastest car:
In Portland, go to the Capital Autos shop. Take a big car and ram
it into the glass on the store to break it. Inside is the fastest
car in the game, which resembles a Shelby.

Bomb Da Base mission: Kill guards easily:
Use the following trick to kill the guards on the ship easily, and
allow 8-Ball to blow it up. Run toward the ship, then turn right
after the building. Keep running all the way until the trails. You
can find some drugs there. Take them, and run back along the
building -- it is better to run with the fist and the X tapped.
Climb the stairs on the left (at the end of the building).
Position yourself on the roof facing the ship. Now you have a lot
of time to aim at and kill the guards, until the effect of the
drugs fades away.

Purge The Paparazi mission:
Rather than chasing down the boat, simply walk over to the wall
next to A's apartment. When you have a clear view of the
photographer's boat, select the "bazooka" weapon and pump three
shots into the boat. If done correctly, this will result in
instant victory without getting your feet wet.

Speed Boat mission:
Before you go to see Donald Love (the mission after saving the
older oriental gentleman), pick up a 2 1/2 ton truck in the
weapons yard at the northern most part of Staunton Island. Go to
see Love, then after the mission begins, head for Asuka's. Back
the truck slowly into the opening for the docks and leave it
there. Go down the stairs and get in the speedboat. Pick up the
packages -- when you have them all, your wanted level will be at
5. Return to the dock outside Asuka's. You can land the boat onto
the dock. Run up, get in the truck, and head back up the road.
Take the alley on the hill. This is where the Pay 'N Spray is
located. Park the truck so it will block traffic from behind you -
- you cannot paint it. The black cars are loaded with four FBI
agents with assault rifles. You can now do one of two things.
Either get in the mini van and get in the Pay 'N Spray; but if for
some reason you cannot, then run up to the Pay N' Spray and hide
in the garage bay. In a few seconds, the only thing around will be
the helicopter. Once you get near the road again, the FBI comes
out in force. Get one or two cars to follow you into the alley
area, then run back up towards the Pay 'N Spray and get out your
assault rifle. If done correctly, you should have at least one FBI
car near the ramp. Take out the agents and be careful not to shoot
the car too much. Steal the FBI car and take it to the Pay 'N
Spray. They will paint it since it is unmarked. From here, you can
park the car in your garage. You may want to keep it since it is
one of the hardest cars to get. Steal a car and take the packages
back to Love. Note: You must go in the Pay 'N Spray to get rid of
your wanted level.

Two Faced Tanner mission: Killing Tanner
Take the Yakuza Stinger from Asuka, and find 8-Ball's auto shop on
your map. Take the Stinger to 8-Ball's and rig it. Next, drive to
Kenji's casino and pull in front of Tanner's car (the stationary
Esperato). Press Circle, quickly get out of the Stinger and speed
run to the blue circle. If timed correctly, Tanner will run out,
pull open his door, and attempt to enter.

To Get a Tank:
Raise your wanted level to 6. Next, find a way to get it back to
level 0, no matter what. Then, go to Phil's Weapon Shop at the
very tip of Staunton Island. You should be able to enter the tank
there.





















HIDDEN PACKAGES

PACKAGES IN PORTLAND
PACKAGES IN STAUNTON
PACKAGES IN SHORESIDE VALE
PACKAGES IN PORTLAND
TOP
1: Drive north to the end of the path on Harwood.
2: Harwood, roof of Head Radio Station. Get there by jumping off
the tracks.
3: St. Mark's, on top of the Amco gas station.
4: St. Mark's, inside EASY CREDIT AUTOS.
5: Portland Beach, at Salvatore's Mansion.
6: On a ledge below Salvatore's Mansion.
7: Behind the building of Hepburn Heights Towers.
8: In parking lot near El Burro phone in Hepburn Heights.
9: Between trees in Hepburn Heights.
10: One block south from Amco gas station in a small parking lot
in St. Mark's.
11: Building facing large potholes in St. Mark's.
12: Park in St. Mark's.
13: Roof of building next to Luigi's Sex Club 7 in Red Light
District.
14: Roof of Luigi's Sex Club 7.
15: Roof opposite Luigi's Sex Club.
16: Subway in Chinatown in the bathrooms.
17: Rush Construction Company in Red Light District.
18: Long alleyway in St. Mark's.
19: Tramp Tunnel in St. Mark's.
20: Roof of Supa Save in Portland View.
21: Alley behind Hong Hung Inc. in Chinatown.
22: Chinatown roof.
23: Alley behind Roast Peking Duck in Chinatown.
24: Inside the gates of the Bitch 'N' Dog Food Factory in Trenton.
25: Roof of Liberty Pharmaceutical in Trenton.
26: Roof of Portland Docks.
27: In a yard in Trenton.
28: Front of Joey's Garage in Trenton.
29: Power Plant in Callahan Point.
30: Roof of sawmill in Trenton.
31: Behind Turtle Head Fish Co. in Callahan Point.
32: At the end of the pier in Atlantic Quays.
33: Island just south of Portland (accessible by boat).
PACKAGES IN STAUNTON
TOP
1: Army Surplus store.
2: Coliseum.
3: Top of hospital.
4: Stadium.
5: East side of University.
6: Construction site.
7: On top of small bridge where there are girders.
8: In Colombian Garage.
9: Construction site.
10: Connecting alley to 8-Ball's.
11: Car park.
12: Alley south of Coliseum.
13: Jump off of curvy bridge onto rooftop.
14: Under road tunnel.
15: Basketball court.
16: Stadium-Shoreside bridge.
17: Under Park bridge.
18: End of South dock.
19: Alley near Callahan bridge in Newport.
20: Museum.
21: Pier, south of Callahan Bridge.
22: Behind Police Station.
23: Newport, path to Police Station.
24: Behind Church.
25: End of an alley that's shaped weird.
26: Underground Amco parking.
27: Top of Amco roof.
28: Bedford Point in a glass-breakable building.
29: Doorway, facing an intersection.
30: On roof in the "projects."
31: Behind rocks on pavement near the Pier.
32: Behind a building in the "projects."
33: Underground car park.
34: On top of a pedestrian only walkway.
35: Behind "star statue" logo.
36: On top of Casino.
PACKAGES IN SHORESIDE VALE
TOP
1: West Dam.
2: East Dam.
3: Tower 1, Dam.
4: "Exchange" helipad in the lower dam.
5: Behind boulder, corner of dam.
6: Behind the furthest Swank house.
7: Front porch, third Swank house.
8: Front porch, fourth Swank house.
9: Colombian mansion.
10: Picnic tables.
11: Fudge Packing Factory.
12: Cedar Grove, in overpass
13: Roof of Police Station.
14: Pike Creek, behind drums.
15: Behind hideout.
16: Wichita Gardens, apartment entrance.
17: Wichita Gardens, in between apartments.
18: Pike Creek, on blue container.
19: Behind hospital.
20: Roof of a large building with a weird awning.
21: Pike Creek, between Turtle Head Storage.
22: Wichita Gardens, under wooden bridge.
23: Airport, parking lot.
24: Airport, under wing in hangar.
25: Airport, on ground next to dome.
26: Airport, under a plane.
27: In front of airport.
28: Subway.
29: Airport, helipad.
30: Airport runway.
31: Airport, end of runway.



























RAMPAGES

every rampage in the game has two locations. both are the same
mission are are of the same Difficulty. You will get $5,000 for
the first rampage completed, $10,000 for the second and so on.
There are 20 rampages in total and if you complete all 20 rampages
you will get $1,000,000 for the last one.
RAMPAGES IN PORTLAND
RAMPAGES IN STAUNTON
RAMPAGES IN SHORESIDE VALE
RAMPAGE HINTS
RAMPAGES IN PORTLAND
TOP
RAMPAGE 1: Kill 30 Diablo members in 120 seconds with an M-16
LOCATION 1 - The red light district - In the alley behind the
building across the street from Luigi's Sex Club 7
LOCATION 2 - Trenton - Behind the Old School Hall next to the
basketball courts
RAMPAGE 2: Destroy 10 vehicles in 120 seconds with Grenades
LOCATION 1 - Saint Marks - On top of the Train tracks next to the
hospital
LOCATION 2 - Trenton - Same place as the first one except further
down the track
RAMPAGE 3: Destroy 13 vehicles in 120 seconds with Rocket Launcher
LOCATION 1 - Trenton - Opposite the Old School Hall in a brown
building
LOCATION 2 - Callahan Point - behind a tree in the fenced off area
of the big building to the east of Greasy joes diner.
RAMPAGE 4: Kill 25 Triad member with Uzi in 120 seconds.
LOCATION 1 - Chinatown - Inside the courtyard of the building
opposite the Old School Hall
LOCATION 2 - Portland View - the Supa Save Supermarket
RAMPAGE 5: Kill 20 Mafia members with AK-47 in 120 seconds
LOCATION 1 - Saint Marks - Go down the steep street opposite
Salvatore Leone's Mansion entrance. on your left there should be
an entrance to an upstairs parking lot the rampage is in between 2
garages
LOCATION 2 - Saint Marks - In the steep alleyway one block south
of Mama's Restaurant. Has three different entrances inside the
alleyway
RAMPAGE 6: Kill 20 Triad members with the Shotgun in 120 seconds
LOCATION 1 - Trenton - in the steep alley next to the Mean Street
Taxi Building
LOCATION 2 - Portland View - on the ledge behind the hospital, get
there by Driving behind the police station and go up by the grass
hill and onto the concrete
RAMPAGES IN STAUNTON
TOP
RAMPAGE 1: Kill 20 Yardie members with Rocket Launcher in 120
seconds.
LOCATION 1 - Bedford Point - in the cemetery of the church next to
the four lane highway that leads directly to the Shoreside Vale
drawbridge
LOCATION 2 - Bedford Point - Behind a planter in the block across
the street from Love's apartment building
RAMPAGE 2: Snipe 17 Yardie members in the head within 120 seconds
LOCATION 1 - Torrington - up the stairs on the AMCO (AM) building
LOCATION 2 - Torrington - up the stairs of Kenji's Casino, on one
of the catwalks
RAMPAGE 3: Kill 25 Yardie members with Grenades in 120 seconds
LOCATION 1 - Belleville Park - in the alley behind fire station
LOCATION 2 - Liberty Campus - in the alleyway south of Liberty
Campus
RAMPAGE 4: Kill 25 Yakuza members using the Flamethrower in 120
seconds
LOCATION 1 - Bedford Point - in the outdoor parking lot by Donald
Loves hideout
LOCATION 2 - Bedford Point - Behind the church
RAMPAGE 5: Destroy 8 Vehicles with a Shotgun in 120 seconds.
LOCATION 1 - Belleville Park - North east corner of the park in
Belleville Park
LOCATION 2 - Belleville Park - Southwest corner of the park in
Belleville Park.
RAMPAGE 6: Kill 16 Yakuza members with the Molotov's in 120
seconds
LOCATION 1 - Newport - On the upper freeway in Newport, to the
north of the unique ramp jump of that freeway.
LOCATION 2 - Newport - Behind the 5-story parking lot, On the ramp
up to 8-Balls Bomb Shop
RAMPAGE 7: Destroy 15 vehicles with an M-16 in 120 seconds
LOCATION 1 - Liberty Campus - Behind the building furthest south
on the college campus.
LOCATION 2 - Fort Staunton - In the north east corner of the
construction area where the green unfinished skyscraper is.
RAMPAGES IN SHORESIDE VALE
TOP
RAMPAGE 1: Snipe 20 Cartel members in 120 seconds
LOCATION 1 - Pike Creek - On the roof the small garage behind the
police station
LOCATION 2 - ??? - ???
RAMPAGE 2: Kill 20 Cartel members using a Flamethrower in 120
seconds.
LOCATION 1 - Cedar Grove - Behind the garage of the mansion that
has a parked Landstalker
LOCATION 2 - Cochrane Dam - Near the import/export garage
RAMPAGE 3: Kill 20 Southside Hoods with a Shotgun in 120 seconds
LOCATION 1 - Wichita Gardens - On top of a garage underneath the
bridge next to the apartment buildings.
LOCATION 2 - Francis International Airport - Behind the SUMO
billboard as you're coming out of the airport
RAMPAGE 4: Behead 20 Southside Hoods using an M-16in 120 seconds
LOCATION 1 - Wichita Gardens - Behind the Squid sign on the hill
in the northeastern corner of the apartment area.
LOCATION 2 - Cedar Grove - behind the GASOLINE sign near the
parking lot on the giant S-curves
RAMPAGE 5: Destroy 15 vehicles using the Rocket launcher in 120
seconds
LOCATION 1 - Pike Creek - On top of a warehouse, it has stairs on
the side of it
LOCATION 2 - Francis International Airport - behind the Badfellas
billboard next to the entrance to Pike Creek
RAMPAGE 6: Run over 20 Cartel members in 120 seconds
LOCATION 1 - Francis International Airport - behind the
FatBurgerKid sign in front of the airport's entrance
LOCATION 2 - ??? - ???
RAMPAGE 7: Destroy 7 vehicles by Drive-by in 120 seconds
LOCATION 1 - Pike Creek - behind the gates of the Punk Noodles
building
LOCATION 2 - Cochrane Dam - Behind the boulder at the lower dam
section, up against the mountain wall where the circle road meets
RAMPAGE HINTS
TOP
There are two easy ways to complete a rampages that you have to
destroy cars.
The first way is to make a collection of the amount of the cars
you need for the mission, you will have the problem of the cars
disserpearing, if you go to 8-balls first and plant a bomb on the
car it will stay where you leave it enabling you to make a
collection of cars to blow up on the rampage.
The second way is to block a road next to the rampage with a bus
that also has a bomb planted on it, this enables you to leave the
bus and collect the rampage, once you have collected the rampage
and returned to the bus you should have collected some traffic
behind the bus. all that you have to do then is to destroy the
cars that have built up.

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