FLyFF 12345678901234567890123456789012345678901234567890123456789012345678901234567890 ============================== |FlyFF (V11) Guide | |By: Travis Vardy/omnedroid11 | |email: tjvardy_12@hotmail.com | ============================== _____ _ __ __ ____ ____ _____ _ _ _____ ___ ____ | ___|| | / /| __|| __| | ___|| | | ||_ _|| | ___| | |_ | | V / | |_ | |_ | | _ | | | | | | | | | | _| | |__ | | | _| | _| | |_| || |_| | _| |_ | |/ /| /__ |_| |____||_| |_| |_| |_____||_____||_____||___/ |____| Like it? XD It was quite fun to make! =D Table of contents: 1. Intro 2. Newbie info 3. Flying 4. Quests 5. Combat 6. Parties 7. Upgrades a. Basic b. Elemental c. Piercing d. Ultimate e. Awakenning 8. Pets 9. Gettin' Cash 10. Collecting 11. Guilds 12. Builds a. Vagrants b. Mercenaries c. Assists d. Acrobats e. Mages 13. Fast Vagrancy Guide 14. Job Change Guides a. Level 15 b. Level 60 15. Quests that are Worth your Time a. Lost Puppy Yorne b. ... What was the name of that one, again? XD c. Mystery of Mias d. Agency Quests 16. From my Readers 17. Credit Thingies 18. Legal **** 19. Closing For faster navigation, press ALT+F, and copy and paste/type in the name of the section you want to visit. 1. Intro I do suppose I should talk about myself for this section, so I will. I had looked at FLyFF a few times before, took a look at the banner, decided it was... I'm not really allowed to say that word, but you probably know already. But really, that lady the guy is opting to kiss looks very masculine if compared to the guy, who looks like a girl if compared to the girl. I may have gotten them switched around, I'm so frigging confused! Moving on, I decided to play a few years later upon seeing the ad on GameFAQs as I did last time. I was more mature at that moment, so I gave it a go. I loved it, and played for 6 hours straight on the first time. I believe My first two posts on the GameFAQs FlyFF boards was that fast vagrancy guide I pulled together in like 20 minutes. If it wasn't that's my most memorable one because I think that's when I became what kraif called a "senior user." :P He may seem like a jerk at sometimes, (and I only call him a jerk because calling him anything else would be censor bypassing) but he came to be someone I wouldn't mind having as a friend, and helped me most in my opinion to become a vet, which I assume is what senior user means. Meh, if I wasn't a vet then, this guide sure as hell made me one! Anyway, Oni Karuido saw that old, crappy topic, and told me I just had to make that into a guide. He added me to MSN to help me, and we've been good friends since (6 months, at most :P) After a while, I picked up the old, rotten text file, shaped it up, and finished it, mainly because Oni was making a Psykeeper guide and it made me feel like finishing. And that's how we got here. :P 2. Newbie Info People who have had a couple of vagrants can skip over this. Newbies, read on! This is very important. if this guide is a few versions off from the actual game, DISREGARD IT IMMEDIATELY! I change the version this guide is for in that box up there whenever the guide is fully updated, so PAY ATTENTION TO IT! Just to clear something up so you don't start flaming, you are a newb. That isn't a bad thing. It only means you are new. You aren't a noob, though. You're a noob when you're an ass, or you ask stupid questions, then don't believe the (normally good) answers. Now you're informed. Another good rule is to be polite. See those guys with what look like batons? We are called "Assists" or "Ringmasters." We can power you up with what is called a "Buffer" or a buff. This will make you pretty damn powerful. I have never asked to be buffed before the time I had written this, but that's just my swollen head talking. If you want to be buffed, ask nicely! Grammar is also a good tip, as most of us assists tend to be grammar whores. If you can't spell, just write this down: "Could you please buff me?" That's it! If you get a buff, which you almost certainly will unless that assist is a total... well, that's something I can't say. Anyway, after the buff, always say thank you. Remember, don't waste it! It's only for a limited time! After it's depleted, don't go begging on that same assist. They are actual people. Just train until another assist comes or something. Show some pride, don't nag us! In the start, you have a crappy sword, and crappy armor. In fact, Draconi_2 has informed me YOUR BARE HANDS are better than that crappy sword. Do yourself a favor, bud. Sell 4 of your blinkwings and some lollipops, and buy a Long Sword. Youve no need of the crap you sold right now. In a while, you will need food. But at those levels, lollipops frigging suck hairy ass. Movement is done by either clicking on the desired location or using the WSAD keys. This would normally go in basics, but this is the most basic OF the basics. The currency around here is called Penya, in case you didn't know. Also, if a monster has a red name, it will attack you even if you didn't attack it first. Players have dubbed these monsters "Agros." Just so you don't get confused when someone says "I hate these ****ing agros!" ...And they will. 3. Flying You may notice a couple guys zipping around over head. You wanna do that? You have to be level 20 first! And you have to have a flying board or broom. When you are level 20, I suggest buying the best board you can. That ****ty Hover Board only has a top speed of 132 KM/h, which is only a bit faster than running speed... We can run at 100+ KM/h!? WTF!!!!! Anyway, hop on that sucker and press the space bar. See that green gauge below your health? Useless, unless you use Turbo Fuel (which is useless). That's just the FlyFF equal of NOS in a car. In order to steer left and right, use A and D, respectively. Press W to dive and S to climb. Try to stay on a straight line to your destination, because turning takes off some speed. And theres that thing about a straight line being the fastest way between two points and ****. >.> 4. Quests Quests are tasks you must perform in order to obtain an item, amount of experience, an item required to further the quest (>_>) or Penya. Quests almost always consist of talking to people, trade sequenced, killing monsters or collecting items that otherwise would have no use at all. They are a good source of cash and EXP. Well, 'least some of them. :P It's not recommended to do any agency quests before lvl 55. Why? Because you surely won't be grinding on a NyangNyang long enough to get 10 star stones! Theres a section about all the good quests, but so far I dont have many. : 5. Combat Combat is the "art" (>_>) of kicking the ass of the monster, usually with a sword. People mainly fight monsters for experience, but other times for weapons, armour and quest items. Most monsters have a giant form that spawns every once in a while. These monsters are INCREDIBLY strong, and should only be faced with really good armour and weapons with a hell of a lot of food, a party, or a guy a ton of levels higher than the giant. Sure, that last one doesn't have anywhere near as many benifits, but who cares? We can laugh in their faces for the times they pwned us! *grumbles about Giant Lawolves* And as a final note on Giants, they are ALWAYS agro, only exception being Giant Aibatts, but they just scare the **** outta me. o_o Really, aibatts are supposed to be small and blue and cute. =3 They made this guy red and gave him a huge cat's eye! ._. 6. Parties Parties, next to certain quests, are THE best way to get EXP. Only in an advanced party, though. Those will be explained later. Anyway, in a party, you gain some of the experience those other guys get. Seems useless since it's divided equally, making it basically training solo with a friend. >.> You also get a share of the Penya, big whoop. Parties can level, too. They get a set amount of EXP for each kill, assuming you're next to someone. At the start it's like 25 or something. After a while it diminishes, but an ADV party is still easy to get. See below for those babies! XD On to ADV parties! Get your party to lvl 10, and hit Change to get one! If these suckers are full and set to contribution, you get bonus EXP, assuming you're next to someone. If anymore than two people train in the same place, though, that bonus diminishes. What you should do is get a friend and take any filler requests for ADV parties. Then you train on whatever gets you decent EXP. ADV parties let most anyone in assuming they're online and not harassing people. All they need is the party to be full! Who cares if it's full of weaklings? At level 20, you start getting awesome party skills that can increase attack, recovery, drop rate, among other less awesome things, sometimes not worth the points. >.> 7. Upgrades Upgrading is important. You can add stats to your suit or weapon. You need upgrading tools for this. Those are sunstones, moonstones and socket cards, elemental cards, orikalums or however it's spelled, and gems. There are several types of upgrades: Basic, Elemental, Piercing, Ultimate, and Awakenning. 7a. Basic: Quite simple. Double click your Sunstone, click your unequipped weapon or armor, and wait. If successful you get a stat boost. If it fails, everything is lost. As you upgrade, that chance gets higher and higher. To keep it from breaking, use an SProtect scroll from the Cash Shop. You may only get up to 10+, at which point you're at peak power. But thats just a waste, so stay at +8, eh? Oh, and 022494 reminded me to tell you that from 1-3, theres no chance of breaking. Sweet, eh? :P Upon the arrival of Version 11, we have gained the ability to upgrade jewelry. This is, in fact, the exact same as upgrading anything else, but is done through the use of a moonstone. The price of moonstones will soar, no doubt. -_- The only difference is that jewelry upgrading goes up to 20. I'm still counting it as basic. If you really need the details on what each level will do, just go to the V11 minisite. I can't be bothered to transfer uselessness such as this, because people aren't gonna waste millions on some 20+ Vigors. And if they do, I'm sending them straight to hell with a mighty Falcon... (wait for it) PUNCH! straight to the balls. As a final note on basic upgrading, if you have every piece of your set (hat, suit, gloves, boots) at +3 or more, you get an aura! A blue, flaming aura actually burns up from your suit! And with each other set upgrade, you get a brighter aura. Of course, if you have a Wedge set with the hat +10 and everything else +3, you only get the +3 aura with the added DEF of a +10 hat. 7b. Elemental: For this, you need cards. The point of elementing stuff is to make yourself stronger against a certain element. It's almost exactly like basic upgrading. Here's the catch. With being stronger against one element, you become weak against another. Here's how that works: Fire is fanned by Wind <----Go thar :P---- Wind can't be touched by Earth | Earth doesn't conduct Electricity | Electricity conducts excellently in Water | Water extinguishes Fire -----Wee ASCII!--- Basically, you're playing Pokemon. (Thanks to Thief Of Navarre for bringing my attention to how Fire>Wind) There's also a chance of failure here. To prevent item loss, use an SProtect. Theres still no chance of breaking from 1-3, though. =D Heres a fun tip for you. If an attack of one element hits an object of the same element, theres a chance that the attack wont do **** all. Pretty cool, eh? XD 7c. Piercing: Piercing is kinda special. Using a moonstone, you put sort of a socket in your suit, which is invisible. >.> Anyway, go to a Weapon Shop, and select Pierce. Put your suit (Not a weapon or gloves or anything, just a suit) in the top box, a moonstone in the second, and a GProtect in the third to protect from failure. The GProtect is optional. This costs a small fee. Then double click a socket card as though you were elementing something, and that effect is put in your suit! Here are those cards: Spark: +2% Attack Thunder: +4% ATK. Lightning: +7% ATK. Candle: +2% HP Magam: +4% HP Volcano: +7% HP Sand: +2% Defense Mountain: +4% DEF Earthquake: +7% DEF Rain: +2% MP Flood: +4% MP Ocean: +7% MP Breeze: +2% FP Storm: +4% FP Vacuum: +7% FP Thanks to Flyf Fansite for the Piercing info. They are really outdated though, but all I needed to do was adapt to the V9 system, with moonstones and stuff. 7d. Ultimate: Thank you, www.FlyffWorld.com for educating me about ultimate weapons. =P Apparently, you need a 10+ weapon, a shining orichimulam (Not a real word!), and a jewel based on the level of your weapon. Note that all of these items are expensive as hell. Heres the list for knowing what jewels to use. 60-70 : Topaz 71-85 : Ruby 86-100 : Sapphire 100-119: Emerald 120 : Diamond Dunno why they stuck diamond in there. Since they removed PK, all the 120s probably left. Also, I do believe the real-world market price for topaz is somewhat higher than that of rubies, sapphires, and emeralds, meaning Gala really sucks at appraisals. Moving on, you may be wondering how the gems are made. Well, you take a weapon above lvl 60, and you give it to Bobochan, an upgrade specialist. Refer to the list up there to see what jewel youll get. Please note that unless the weapon is 5+ or more, the chances are only like 2% that youll get a damn jewel! So, youve got the price of the weapon, PLUS 5 sunstones! However, you can get multiple jewels after 6+ as well. However, I doubt youre gonna make a 10+ thing just to get 20 of some crappy shiny rocks, so I wont bother listing it. So you have an ultimate weapon. Now what? o.o Well, ultimate weapons are basically pierced suits. Jewels are used as your socket cards. Of course, the bonus is RANDOM! Of course, you can remove the jewel, but that needs a frigging moonstone, which are also expensive! *whew* Now that Im less enraged at this system, lets calmly continue. I guess if Im really bored, Ill add those bonuses, but Im just concerned about adding this section. Just go to the guides section of www.flyffworld.com until I can transfer the table. >.> 7e. Awakenning: Welcome to V11! They gave the upgrader guy a new little ability. If you give him your weapon, he sprinkles a mix of magical powders (such as cocaine) on it to awaken the true potentia of your equip. This costs about 100K. This may seem excellent, but it's kinda bad. For starters, the effect you get is random. Fair enough, but they've thrown in some negatives, too. Dammit! If you don't like what you got, you can have the effects removed... through a ****ing cash shop item! Damn! Oh well, Awakenning is part of a very good money making scheme thought up by __________O_o__. It's just down there, below the pet system! 8. Pet System Okay, this system really sucks. Unlike games like Perfect World and Rappelz, you pet will do nothing but sit there secretly injecting you with steroids of varying sorts to increase your stats. And they need to be fed even though they only follow you. To get a pet, you must first find an egg. Whether you get one out of a lvl20+ monster, buy one in a shop for 300K, or had one dropped on you while you were a newb, you'll need it. You'll likely not want it, but need it. You then feed the egg, somehow. I've been running around with an egg for a while now, and I haven't found any sort of feeding orfice! Moving on, when you get it to 99.99%, give the egg to a pet tamer, and it will hatch, also seemingly by magic. Now you have a pet. It could be either a Lion, Rabbit, Fox (which sucks balls according to a friend), Griffin, Tiger, Dragons, or Unicorn. These weren't the original names, as there was supposed to be Hell Lions and Nightmares (original name for Unicorns) and other suck stupidity. What I don't get is, why do they claim the unicorns were born and raised in hell? Any little girls that read this must have thoroughly pissed their pants to realise that such a creature commonly idolized by children is from hell! Anyway, so you got your pet. What do you do with it? You have a few options. You sit in town feeding it to recoever it's HP, you fight and feed it so as not to waste time, or you sell the bastard. Depending on which type of bastard you got, I'd recommend selling him. If you got a Lion or a unicorn, I'd fight with him and level him up and whatnot. Now, you may be wondering what stats do these guys increase. Here's a table... Idiot Stat Thoughts on Pet Unicorn HP Excellent pet, Godly for AoE, in the opinion of most. Lion STA Good for any class. Tiger STR Overall, guite good. Griffin DEF Sucks! Sell it! Rabit DEX Only good for Archers! Fox INT Only for mages! Dragon ATT Sucks! Sell it! Well, that was the crappiest table anyone here has likely ever seen. Anyway, you may see some people with little guys follwing, them picking up their stuff for them and whatnot. These are also pets, but must be bought from the Cash Shop. They're actually quite useful if there's some ass wipe looting your AoE rewards or if your in a shower at a prison so you don't have to bend over to get your soap. 9. Gettin' Cash! We all want it, don't we? Thereare various ways of making money, all involving luck. A helluva lot of luck. Here are but a few of those methods. __________O_o__ told me about this. Apparently, he went out gianting, NPC'd all the crappy equips, awakened all the decent ones, and sold them. He says he profited 30 mil in total! He claims to have gotten some Knight armor with 1000+ FP and 200+ HP. But there's no real set price on awakened stuff, seeing as the effect is random. Just NPC a mage suit if it has STR or something moronic like that. Everyone should know this. It's merchanting! You run around, buying things that are underpriced, and sell them for a few mil higher. Wee! =D Gianting is an excellent way of cash-making. You find a giant around your level, kill it, and reap the rewards. You should bring an RM, stacks of Star Candies (tasty =p), and some pills that have enough power to boost your HP back to full or nearly full. As a final note, gianting ain't worth **** under level 60-65, depending on your class. *lulz at this time I helped this lvl 30 or something take out a giant mantis* Clockworks. Basically gianting, but a lot harder on account of HE'S AS BIG AS FLARIS! O.O He has a ton of attacks that are bound to take you down pretty fast. You have to be in a guild to CW. You have to be level 80-90 because CW is lvl 85. You need big balls of steel. You need everything required for gianting multiplied by a rather large number. This may seem impossible, but it's well worth it. You get amazing drops from this bad *****, making him a milk-cow to many guilds. 10. Collecting How fun. You buy a vacuum for 1mil, get a battery for another 700k, you turn on the vacuum, and come back in half an hour. It' collecting! =D I can't recall all the collecting fields, but the one in Darkon is directly north of the town. Now, what might we be collecting? Well, if you get 10 of the same pieces, which are apparently only visible after going through your vacuum, you get the item that has been broken up into these pieces by some Godly force. >.> Possible rewards include Sun and Moonstones, Piercing cards, and a riding cloud! Balls to you if you get 10 Riding Cloud pieces, though. 11. Guilds I love guilds. If your not in a guild by the time your 60+, get in one. Even if your still a newb, get into a guild as fast as possible.For one, during those periods of grinding that seems impossible, you have a lot of people to talk to. Second, there are lots of whoop-ass guild activities to do. Guild wars, for example, are very fun indeed. You can attack any given person on the opposing guild. If the guild leader is pwned, the other guild wins. There's also Clockworks, as well. No guild, no CW for you! To get in a guild, either have someone invite you or make one. Let's skip to guild creation, for now. In order to make a guild, you need to be the leader of a party with at least 3 people in it. You also need 3 mil. D= To most, that's not a big number, but my main is an FS, so shut the hell up! I can't say as I've ever made a guild, but I'm positive that the guild quest is very straight forward and should require no explanation. I'd also like to say, if your guild doesn't talk or anything, **** em'! What good is having a huge friendslist of sorts if they don't say a damn thing or do Guild Wars? -_- Now, you may have noticed that in your guild, there's a limit to the number of guys in it. Kind of annoying, eh? Well, here's how you increase that number. You need quest items and money. You add quest items to your guild warehouse. When that reaches a certain number, something comes and eats the required amount of penya, and craps out an extra level for your guild. Yay! =D 12. Stat Builds Having that little bit of whatever could make you a lethal killing machine! Here are some builds to make sure you reach that deadly lethality. Here's a little key to the terms you may see in this little build guide... XX: Place points in here until you can't no more. Pay mind to the numbers, too! AoE: An attack strategy. AoE stands for Area of Effect. These don't effect the target monster only, but every monster within a certain area. AoEing is walking up to a guy, hitting him normally, run to the next guy and repeat. When you've got a mob of, say, 20 or something, unleash the AoE attack. 1v1: This is the normal way of fighting a guy. Just hit him and keep hitting him until hes dead. Go to the next guy and repeat. STR: Strength. Decides how much damage you do. STA: Stamina. Increase MAX HP and FP, ups defense, and speeds up recovery of HP and FP. DEX: Dexterity. Ups attack speed and criticle hit rate. Also determines attack for a bow. INT: Intelligence. Decides the power of the wand and magic spells like buffers and mage skills. Increases MAX MP and speeds up MP recovery. Now, the builds. I'll leave out the stats that don't matter. Come on, what's a mage with STR compared to a mage with INT? And, if the build has a name in brackets 12a. Vagrant Notes on Class: STOP! Did I see you bring up your skill window, young (wo)man!? Vagrant skills are frikkin USELESS! Having vagrant skills is worse than making a blade as your first character! And that's reallly ****ing bad, maaaan... STR: 35 STA: XX This is the build featured in my fast vagrancy guide and made specially by me for my leveling path as seen below in the Fast Vagrancy Guide section. STR: XX This is the average build. >.> Second job builds depend on what you want in your third job. That will be specified in these builds. Many of these are from Flyffworld or the official Flyff forums. These builds represent your stats by level 60. 12b. Mercenaries: Blades Notes on class: Dual wield may be tempting, but for the sake of my last drop of sanity, DONT HAVE YOUR FIRST CHARACTER BE A GOD DAMN BLADE! They are far too expensive for you to just pull the money out of your ass. The best first class anyone can suggest is a BP, which is to be explained in that section. Sword Build DEX based: STR: XX STA: 40 DEX: 80 You'll go pretty fast. Apparently, this build takes advantage of the Blades speed breaks and critical hits and whatnot. ^.^ *attempts to look smart* STR based: STR: XX STA: 40 DEX: 40 Good damage here. Though not as fast... Meh, damage makes up for it, I guess. Axe Build* DEX based: STR: 59 STA: 40 DEX: 74 Whyd I put this in? To take a page from the book of Dr. Ashens, we may never know or care... STR based: STR: 70 STA: 40 DEX: 53 The DEX is to make up for the axe's speed loss, I suppose. Knights Notes on Class: Also not a good starting pick. Yeh see, we, the vets of the Flyff board, have warned the poor douche bags intending on making a blade to go knight before its too late. This happened on many other Flyff related boards. Of course, this then created a hell of a lot of Knights, making their equips quite expensive as well. Just make a BP, eh? Thatll be the next class I write the builds down for, just for you! If you must insist on being a Knight for whatever reason, go AoE. Then Change to 1v1 at lvl 90. Knight Build (Thank you, 002494) (And thank you, bad_bj911, for questionning the mistake I made on the boards.) (Finally, thank you Legendcatcher for handing me a good build.) STR: XX STA: 100-120 This is peculiar. They start out AoE, go strong for 25 levels, then instantly suck. At which point, they start putting in DEX and become 1v1. This is why I didnt label AoE or 1v1. Anyway, these are hard to level with until lvl 65. You need to skill spam because without DEX, youll only hit like every second or third time. Seeing as all skills, exception being Junk Arrow, can never miss, this is the only real way they can level. 12c. Assists: BillPoster Notes on Class: Theyre the best starting class due to their self-sufficiency. They dont really need an FS to buff them, because they carry sticks with them to buff themselves! This makes them very likeable to a fighting partner. Plus theres the godly skill known as Stonehand. Very, very nice skill as it gives a chance to stun for each hit. Equips are also cheap, with the exception of the Guardian Knuckle, which you kinda need. Anyway, heres the builds. 1v1 Build (Thank you, 022494) STR: XX STA: 30 DEX: 43 Such an odd number for DEX... I can explain that. When you use cannon ball on a build like this, youll reach a speed break. (A speed break is a point at which your DEX becomes high enough to allow an increase in attack speed) Add a Guardian Knuckle Hammer and Haste, and this build will kick your ass! Funded 1v1 Build STR XX DEX 43 If you can afford the awesome green sets like... I dunno, the Shuran/Shurand sets? They may not be to right ones, but there are green sets that allow you to go STA free and increase your damage. AoE Build (Thanks to FlyffSoul of FlyffWorld, if he knows it or not :P) STR: 40 STA: XX This is a "Need Cash Now" type of thing. AoE BP's are quite crappy, because monsters after lvl 60 have more HP and DEF. AoE Assists, however, are the best AoEers for their level, on account of they're really the only ones that can AoE at all in their first job, getting Burst Crack at lvl 30. This makes them awesome in the Vice Vedique room of Mas Mine because they can kill the whole spawn all at once. Just for the record, vices are lvl 30 and have a high blue drop rate and a low HP, making them great targets for cash at lvl 30-32! RingMaster Notes on Class: My main character is an FS, so all this is mine :P Anyway, we guys are the fastest damn levelers in the game. We parter up with people 10-19 levels above us and buff and heal them. In return, we get a portion of their exp.! Here are some builds... Support Build INT: XX This increases your buff time and health phenomenally. At the expense of health points, of course. >.> This build is almost always gonna be poor, so I stand as the soul non-recommender. ClockWork Build STA: 50-60 INT: XX This is badass. I use this build. But whats a ClockWork, anyway? o.o Clockworks is hella big, damn scary, and really ****ing powerful! As a ClockWork RM, youll be right under him. Youll use heal rain, an AoE spell like no other. This heals everyone in the given radius, rather than harm them. I cant recall if that includes you though, or if this is a continuous AoE (Performs the effect over a given period of time, then goes away) No normal Full Support RM could even take one hit from that bastard, so we use the STA to actually take a few hits. Also, being a vital part of any CW operation, you're bound to end up with a cut of the money! AoE Build STA: 80 INT: XX Wait, WTF!? Arent RMs a support class!? O.O Thats another thing we can do. We have a spell at lvl 80 called Merkeba Hanzelrush (How German! :P). Imagine a pulsing plus-sign on the ground, and all the guys in it taking hits. This is another continuous AoE (Call them DoT or Damage over Time), so you can cast it, then heal yourself like mad. Merkebas damage is INT based. Thats why STA isnt a more rounded number such as 100. Anymore, and killing would be too slow. Basically, the STA and INT are balanced for peak efficiency. And like any AoE class, these guys shall have money. :P 12d. Acrobats: Rangers Notes on Class: Woot for archery! Rangers have the longest range of any class. Of course, they have to skill spam from 15-60 until they can AoE. >.> Also, as the name would imply, they are best with bows. Yoyo rangers are just the most moronic thing you can ever do in this game, next to AoE Jesters. (They have no AoEs except for Arrow Rain, which has a massive cooldown) AoE Build (I got this from Phoenkur, originally, but I just remembered it) DEX: XX STA: 40-60 If the STA was any higher, kill speed would be too low. This is peak efficiency. Jesters Notes on Class: Why are they called jesters? o.o Maybe because they use Yoyos. >.> Anyway, these are really frigging hard to level with until your lvl 60. Then you get really powerful because the massive crit rate of the Jester is unleashed! This is also why bow jesters are so powerful, btw. As stated in Rangers, its virtually impossible to AoE with a Jester. Yoyo (Thank you, 002494) STR: XX STA: 30 DEX: 66 or 80 66 or 80? Well, for the expense of 70 about damage you can apparently have 8% more crit rate and 5% more attack speed. You sexy beast, 002494! :P Bow DEX: XX ... What? o.o Taking advantage of a Jesters 4x crit rate, you can actually achieve 100% crit rate! (buffed of course) This is godly! You can knock back enemies so they dont even hit you! This makes giant hunting almost too easy! :P 12e. Magicians: PsyKeeper Notes on Class: This is the build my friend, Oni Karuido uses. He AoEs. In fact, I believe he has a rather good Psykeeper guide that's worth a look. Now, how did he get an in-depth FAQ to be larger than my full guide... Satanology Build INT: XX Satanology is a skill that roots your enemies to the spot. You then bombard them with the powerful skill, Spirit Bomb. (DBZ ripoff, ftw!) Best gianters in the game. Except, they are so easy to kill, you could literally blow them over with an electric fan! Crucio Build STA: XX Crucio is a skill that takes whatever damage you get and returns it to the enemy, doubled. Oni thinks it works by giving them heart attacks, but I think he stole that from DeathNote. XD Anyway, you pretty much cast the spell, piss off a guy thats actually very close to twice your level, and sit on your ass eating Star Candies while your poor RM heals you so hard, the ends of his stick fly off. AoE Build (Thank you, Oni Karuido) STA: XX INT: 30-50 Holy crap, I screwed up! Thank you very much, Oni! Anyway, anywhere from 30-50 STA will do. But depending on how clumsy you are, multiplied by your laziness, Id definitely hold for more STA. AoE Build (Thank you again, Oni) STA: 100 INT: XX Thisll give you more attack... I suppose. : Elementor Notes on Class: How'd I forget this!? o.o These guys are the single best AoEers, having the ability to AoE with literally NO STAMINA! I guess I had best get started... But how could I forget Elementors... AoE Build INT: 80 STA: XX These guys have balls. If an elementor goes full INT, they will hit with damage comparable to Asal. However, if you wanna AoE more than 2 mobs at once, you'd best be adding some STA. INT AoE Build INT: Steven Hawkin's :P Tht's it. Just INT and your done. But this requires a special method of AoE perfected by pikmario. He gets kinda pissed off if you say Pikmario instead of pikmario, so be aware of that. Anyway, here's the deal. Elementors hae a kill known as Windfield. This causes a great gust of wind to knock the mobs back on their asses. It slows them down, as well. The really good thing is, it's a target-AoE. This means that it doesn't center around you, but the monster you've targetted. Frikkin sweet, eh? Since it slows them down as well, this gives you time to run and blast them with Windfield again. They'll never touch you, hopefully. Otherwise, you might as well just **** yourself up the ass and save them the trouble. 13. Fast Vagrancy Guide This is the time you should make a decision. You can be a mercenary... with a sword ^_^, a hard hitting mage, a long ranged acrobat, or an assisting... assist. X-P Here's some pros and cons of these jobs. Builds may loom in t3h fu7ur3 (the future, for those who aren't leet... though that was pretty basic *lmao at you*)... Mercenary: Pros: Hits fairly hard. Becomes some pretty badass stuff at level 60 Can take hits Cons: Short Range Expensive to maintain Magicians: Pros: Hardest hitter Has some range Can use elements better than other classes Cons: Dies almost at the first critical hit Acrobat: Using a Bow... Pros: Longest Range High critical hit ratio Cons: Can't take many hits Using a YoYo... Pros: Sorta long range Knocks back pretty far Cons: Not strong until WAY later Assist: Using a stick... Pros: Easy to get into parties Level faster than any other class *moons other classes* (_Y_) Cons: Can't fight, can't take no hits Gets harassed by idiots wanting buffs (The bastards >.<) Using a knuckle... Pros: Can become a BillPoster Self-sufficient Cons: Doesn't get partners as easy as an FS : If you want better class descriptions, see each class in the Builds section. Depending on who you chose, make sure you gather these up as you train: Mercenary: 5 Twinkle stones Mage: 10 Twinkle stones Acrobat: 10 Twinkle Stones Assist: 5 Forform Twinkle Stones come from Aibatts and Forforms from Mushpangs. A good word of advice: Smaller guys drop more quest items! In order to make up for the EXP from the big guys, the smaller ones have a greater drop rate for questies. This is the training path I intend to set you on. Depending on how confident you are, you may wish to stray from this path. Go ahead, but please be reasonable. Note I will constantly be tweaking this as I test out when you can kill what. A star [*] means you'll food a lot, but by then you should have all the food you need. (This path assumes you hawked the blinks and food for a long sword with NO assist. Also, upon death, get the best armour possible in Flaris!) Level 1: Aibatts. If you don't need Twinklestones, go to Mushpangs. From here until lvl 10-15, put all stat points into strength (STR). These don't matter towards the class change. After that, put it in DEX or STA. DEX increases attack speed and whatnot, and stamina gives you defense and HP. Right now, INT is useless! And don't waste skill points on Vagrant Skills! They are useless! Level 2: Burudengs. Level 3: Captain Burudengs *Level 4-6: PukePukes. Agros and Giants start now. If you don't need Chupims, go to Peakyturtles at lvl 7. If you're fighting Peakyturtles in the Plain of Bubble, looks around for a book. You'll need it later. If your not in the Plains, those books are on this cliff in the River of Weeping, near the Boss Bangs, and near the Fountain of Dead Person... WTF is Fountain of Dead Person supposed to mean!? o.O Level 7: Demians *Level 8-10: Doridomas. *Level 11: Lawolves Level 12-13: Grown Lawolves. Just watch out for those giants, please! >.> Level 14: Class-1 Ferferns. Level 15: Level 15 vagrants don't get EXP. Talk to the appropriate DrillMaster for thy chosen class... okay, 3 outta 4 of them drink in public, so forget the "Appropriate" part. >,> Some may criticize this, so here's one good reason this is accurate. Wait times! You'd need a lot of food to be fighting Dori's at level 6 or something, and to conserve food, you'd wait between fights. Meanwhile, I'd be killing a couple of peakys at once and getting exp faster. While a lvl 6 dori hunter gets EXP in short, spaced out bursts, I get a continuous flow, until I take on the dori's and get an even faster continuous flow. 14. Job Change Guide 14a. Level 15 Once you're level 15, go to one of these places and meet your Drill Master: Mercenary/Assist: Flaris, look for two guys with a bottle of beer. Acrobat: Darkon 2, Northeast of where you spawn. Also holding a bottle of ale. Mage: Saint Morning, close to the bridge to the airport. She's Indian-like, down the clothes and everything. She might be harder to pick out because shes not drunk. >.> For the latter two, buy blinkwings for the appropriate place from the mage shop. You should get three, assuming you have collected your quest items, which you should have. XD Moving on, they'll send you to kill a bunch of Aibatts. Ten, to be more precise. You're not done yet! Go back to your Drill Master! Now you know why you got three of those blinkwings, acros and mages-to-be! After that, they will send you to present the masters of your class with the quest items. Here's the list again: Mercenary: 5 Twinkle stones Mage: 10 Twinkle stones Acrobat: 10 Twinkle Stones Assist: 5 Forform The master then sends you to the Hi-Dwarpets, a bunch of blue-haired dwarves working for the people while claiming their superiority. The poor little bastards... Anyway, present your dwarpet with the book you got from the Plain of Bubble. If you didn't get it, go get it now! He will tell you about one of the more badass skills for your chosen job. Afterwards, the short guy will send you to the instructor of your chosen class. She's the one dressed like a tramp. They are right next to the matching drill master. However, you must first kill a monster. These guys are big, hideous, and all equally WEAK! Heh, I had you going there, didn't I? Well, they are big and ugly, 'specially the Acro one. They are... Mercenary: Babari, an orange guy with purple wings, is just South of Flaris. Assist: Chaner, the scorpion like dude, is in Madren town with the Demians. Mage: Seido. He's a giant grass hopper jumping around a huge tree east of Saint Morning. Acrobat: Shuraiture is a God-awfully ugly flower! Put an end to him at the east exit of Darkon, for the children's sake! Now, see your instructor, and she will give you a Bull Hamstren that fully heals you AND temporarily raises your Max HP by 300, a VitalDrink X OR Refresher Hold that temporarily gives you infinite FP and MP, respectively, "Acitivation" that, once again, temporarily eliminates all cool-down time for the action slot, and a Reskill that allows you to redistrubute your skill points once and ONLY once, unless you buy another from the cash shop. Save them all for later. ;) She also allows you to redistribute stat points and, most importantly, CHANGES YOUR CLASS! Woo! You are now a... whatever the hell you chose! ;D 14b. Level 60 Woot! We're ready for awakening into the larger part of the game! I, of course, don't happen to have any of this info on me, so cudos to FlyffWorld! XD This is basically the same for all classes, with the exception of the monster names and locations. Your Master should tell you those, so I won't bother 'til later. In Darkon, there's a large circle of NPCs. I'm sure you've seen them at least a few times, so location shouldn't be so hard. Considering there's 8 of them and their names don't really mean anything, just look for the one with the name of your chosen class above their head. You'll be sent to kill 20 Drillers. Not Smalls or Captains, just the normal ones. Support and AoE Ringmasters in training, I pity you. These guys are in Khip-Ra. Actually quite easy to find. After this is done, go back to your master. He/She gives you a letter of reccommendation and instructs you to kill a level 60 monster. This will vary dpending on your chosen class. When he's dead, go to Flaris and fly to the Leren Mountains. Around the Fountain of Dead Person (-_-'), there stands a council of sages. The one with the quest symbol above his head is who you're looking for. Apparently, when you killed that guy, you got a piece of jewelry. This accessory had belonged to the hero of your chosen class, one of the original 8 that had layed waste to Clockworks in the ancient history of Madrigal. Give this to Clackcable in Saint Morning. You know, the Pepoview guys? Anyway, he gives you a stamp of some sort and whisks you off to Darkon 3. Get used to this place, because once you reach a certain level, this will be yor training spot. Press M to bring up your map. You should see a bunch of alters spread around everywhere. Go to the one of your chosen destiny. Apparently, we need to kill another guy with the character model of a low levelled monster. Pwn him and talk to your priest in the alter itself. How do these bastards keep getting so much legendary stuff!? The guy you just killed apparently held a stone containing the very soul of your hero! The priest takes this and sends you to tear out the heart of the Venel Guardian. This is the last one you have to kill, but it's a ***** to do so. I suggest looking for a Ringmaster or Billposter training on Glaphans and requesting that he or she buff you. And please be nice. Now, destroy the Venal Guardian! ... It's just a Giant Burcrow? o.o That was a rip off. Get it over with. I'll be waiting next to your chosen guardian. So, you've finally made it. You've finally burnt through those long 60 levels, destroyed a legion of Drillers, slain for legendery artifacts, and made your way to these steps. Get off your board and walk up with pride, man. You've earned this, might as well enjoy it! Before you speak to your guardian, press 0 to take a screenshot. Speak and listen to her every word... You've done it! You're finally in your second job! Woot! This is the most important day of your character's life. I bet you'll never become a Master, though! 15. Quests that are Worth your Time These quests actually have rewards worthy of their tasks. *right clicks and presses paste* Here you go =D 15a. New Puppy Yorne Reward: 15,000 Penya Level: 5-10, I think. How to do: Simple. Go to the Flaris Food Shop, and talk to the girl with the Quest Icon (take note of what it looks like) above her head. She'll say random stuff, and direct you towards the Leren Mountains to find the puppy. Unless you plan to buy something between now and lvl 15, wait until you're training on Grownup Lawolves, for the sake of convenience. The puppy in question will appear as... A red handkerchief folded in a yellow band? 0.0 Dont worry, your pack has a magic power to revert these items to their original forms. You'll see a lot of these hankies throughout quests, so take note of it. This particular one will be behind a tree near the edge of the cliff. Whenever it's convenient, take the dog back to the girl. She'll award you 15K, which is a good start, seeing as you're a vagrant. 15b. Some Quest I dont Even Know the Name of! Please email me with the name! Reward: 20,000 Penya =O Level: ... *shrug* I know you can only do it in vagrancy, though >.> Email me with that as well! How to Do: In SM, there stands a lady names JeongHWa. She tells you to find Her son, Mayun. Hes in Pumpkin Village, to the south. Its a good walk, but Well worth it. Find Mayun and talk to him. Yeah, thats it. o_O 15c. Mystery of Mias (Chain) Reward: EXP, money and a GoreNecklace+2! ... Gores are very good, BTW. Level: 20-29 How to do: I forgot a lot about this quest, so I'd like to thank www.flyfffansite.com! This is what we call a chain quest. The end of each quest will open up another quest, or allow another to be started. I'll tell you when you gain what. :P Anyway, here's... Part 1: Tears of a Mother We need to find JeongHwa again. She's crying. Let's see what happened, shall we? She tells you to talk to Porgo. He's just east of Saint Hall, that big church like building. Turns out, kids, mainly little girls, are being kidnapped! That raises some disturbing questions, but I won't go into detail. Anyway, that takes you straight to Part 2, with some EXP gained. Part 2: Kids Disappeared? After Porgo finishes, go south to the Mias. Now, kill 20. Next, return to Porgo. You get 43,200 Penya, and some EXP on top of what you got from those Mias. This then starts Part 3. Part 3: Facts of Mia Turns out we don't have enough evidence for the mayor to take action. Douche bag. >.> So, he sends you. Just for speaking with the mayor, you get EXP and a book. So begins Part 4! Part 4: Doll of Mia Porgo takes that book, and discovers that the Mias are the missing girls! Hang on, we just killed 20 frikken 6 year olds!? Oh gawd... Anyway, we're gonna commit even more homicide, by killing Jeong Wa's daughter! Just kill Mias until you get a Jin Young Doll. Give Jeong Wa the doll, and get some EXP, and a pass to Part 5. Part 5: Uncovered Past Porgo sends you looking for a book near Saint Hall. It'd been so easy to make it appear as an ACTUAL BOOK, but instead it's one of them damn hankies! Look under some flowers to find the "book." >.> Return to Porgo after you find it. He'll give you even more EXP and Part 6 of this quest. Part 6: Special Kids ... Nice title. Drawing attention away from that, kill 7 Mias, 5 Captain Mias, and keep killing until you get 22 Mia Reports. They get added to your backpack automatically. After that's done, get your ass back to Porgo so you can start the best part, Part 7! Part 7: Secret Trade He'll give you proof of the missing case or something to pass onto the mayor. He could just as easily have done it his own damn self, but it's for something special! :P Give the papers to the mayor, and she'll give you a... (This deserves it's own paragraph!) GoreNecklace+2! Woot! You've got the best reward of this quest! Part 8: Mia, the Cursed Name What? It's not done yet!? Talk to Porgo to resolve this... Oh, we get 32K for our troubles XD Now it's over! Let's go on to the next one... (Coming soon >.>) 15d. Any Office Quest Past Level 40 Reward: Varies, but usually includes EXP. Level: Also varies. How to Do: Kill whatever drops the item youre collecting. Go back to office. Done! If you have any quests you believe are worth doing, email me with the info, and how youd like me to credit you. For more info on that, check the credits section. 16. From my Readers Here Ill just leave any little comments I receive or find on the boards that may or may not have anything to do with this guide. :P If you want me to remove a comment you made, please do tell me >_< add that cake is awesome __________O_o__ 17. Credit thingies Heres an offer I get a feeling youd like. You can contact me and tell me how you want me to credit you, if any is deserved. I really am that grateful to anyone who helps me out. :P Thief Of Navarre reminded me of how wind can fan a flame. I had been informed several times, but recieving an email kinda made me think about it. Yay email! =D Oni Kariudo (hard to spell >.>) said I should publish this from that half assed topic. I came along way from those two posts... anyway, say hi to him. Hes also supplied me with two AoE Psykeeper builds, so you should bump up that to Hello, sir! or something else dignifying. www.flyffworld.com and www.flyfffansite.com hosts many guides. Here's a good shout to those guide writers as well! *claps* GalaNet made Flyff. WOOT! WOOT! to the boys at the boards whove shaped me into a veteran of the forum over these long... 6-8 months was it, guys? o.o And a final WOOT! to whoever made the computer I use. WOOT! 022494 helped me a lot with the character builds, among many other careless mistakes on my part, such as having an incomplete list of job change questies, ordering some sections wrong, etc., etc., and whatnot. __________O_o__ gave me the idea for the From my Readers section. To thank him, I will support his campaign. CAKE IS AWESOME! (Though you might wanna do something about those underscores. They make you hard to credit. XD) On a more important note, he has given me permission to put up his money making method for you all. Yee! =D Heart_break reminded me to add in an AoE assist build. This stands as proof I'm a very grateful arrogant bastard and will credit you for just about anything... But I think those who credit the reader have a really low self-esteem... The above-mentioned build came from FlyffSoul's Assist Family Guide. He still doesn't know. :P xoxJayoxo (I think that's how his name is spelled) put up a pet guide. I haven't bothered to look at it, but it reminded me to put up a pet guide here. As stated above, I will credit you for just nearly anything, but those who credit the readers are emo. 18. Legal **** This guide is copyrighted to Travis Vardy. You may use this guide, in whole or in part, like a quote or something, on your site or something else, PROVIDED you include the legal section at the bottom, Im credited as the writer and it's free, unless I get a cut. ;) You may edit it as long as those edits are in side of these thingies to the right. -> [] This is so your material is not confused with mine so I don't get false praise or hate mail if you were discriminating or something. You may not use this for profitable reasons. You may not claim credit for this guide. You may not make an edit outside the brackets. This includes but it sure as hell aint limited to: Making an edit outside the brackets... >.> Replacing my name with yours Replacing someone in the credits with your name Should you see this legal section being violated, lemme know please. My email Address is up there, but you're likely lazy, so it's tjvardy_12@hotmail.com. If you do report foul play, Ill add your name to the credits in a way that you see fit. (Eg. The lvl 120 user Generic_Flyff_Player has slain the evil lvl 1 boss monster www.GuideStealingBastards.com and is honored with a plaque that proves he has great big balls of steel! Its your choice :P) All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders, such as this line for example, that I copied and pasted straight from GameFAQs. I also took this... Copyright 2008 Travis Vardy 19. Closing Wow, ten sections. Well... Uh... (^.^) Kirby says: Don't do drugs! Trust me, they're bad. (>.>) >:{O Me: You weren't supposed to confess that part, you stupid douche! (O.O) Kirby: Oh... Oh **** nuggets! *hides from rehab guys* The smile that represents me is supposed to be a guy with a mustache. Yes, I have a mustache. X{D