FlatOut 2 http://www.grawl.nl FlatOut 2 (PC) Guide by Grawl grawler (@t) gmail (d0t) com 10/21/06 - Version 1.1 ============================================================================== Donations ============================================================================== Writing guides takes a lot of time, and I do it all for free. Next to that, games aren't free to come by. Did you enjoy this guide? Do you have yourself a PayPal account? Please show you like this guide by donating a dollar or two. I'd be very thankful and you'd help me out. Plus you'll get more guides to enjoy. http://www.donategrawl.cjb.net Don't have any money? Sending a mail is appreciated just as much :) ============================================================================== Introduction ============================================================================== 1) Don't steal anything from this guide. This guide is copyrighted according to the DMCA (http://www.copyright.gov/legislation/dmca.pdf) and stealing this guide and/or parts of this guide without my written permission will lead to a removal request. When this request doesn't get accepted within 48 hours, an official DMCA notice will follow. If this gets ignored, bigger steps will be taken. 2) Do you see someone use parts that look like parts of my guide? Please let me know. 3) If want this guide on your site, send a mail to me to ask permission. I have the right to reject or accept this request. I'll keep my own list of sites that are allowed to use our guide. If I find my guide on a site that's not allowed to host it, I'll ask to remove it. For more information see point 1. Once you are allowed to use the guide, you are only allowed to use this guide the way it can be found on www.grawl.nl. You're not allowed to ask money for the guide. 4) Donations are more than welcome. I need the money to buy the latest games, fix problems with my PC etc. If you enjoyed this guide, head to http://www.donategrawl.cjb.net and donate something. It's more than appreciated. 5) I have the right to answer a mail or not. Be sure you checked the latest version of the guide. You can find the latest version at http://www.grawl.nl. I won't reply when you're mailing about something obvious, something that's already covered, something that'll end up in the guide in later versions or when you're not able to write a proper mail. Use proper grammar and spelling. 6) Mailing me to tell how good the guide is, is appreciated ;p You can write in either English or Dutch. To make searching easier, I added search-codes in the TOC. Just press CTRL + F and enter the code to jump to that part immediately. ============================================================================== Table of Contents [FO.00.00] ============================================================================== * Table of Contents.................................................[FO.00.00] * History & Next Version............................................[FO.01.01] * Introduction......................................................[FO.02.01] * Career Mode.......................................................[FO.03.01] * Derby............................................................[FO.03.02] * Level 1........................................................[FO.03.2A] * Level 2........................................................[FO.03.2B] * Level 3........................................................[FO.03.2C] * Race.............................................................[FO.03.03] * Level 1........................................................[FO.03.3A] * Level 2........................................................[FO.03.3B] * Level 3........................................................[FO.03.3C] * Street...........................................................[FO.03.04] * Level 1........................................................[FO.03.4A] * Level 2........................................................[FO.03.4B] * Level 3........................................................[FO.03.4C] * Grand Finals.....................................................[FO.03.05] * Tracks............................................................[FO.04.01] * Cars..............................................................[FO.05.01] * Cars............................................................[FO.05.02] * Derby.........................................................[FO.05.2A] * Race..........................................................[FO.05.2B] * Parts...........................................................[FO.05.03] * Derby.........................................................[FO.05.3A] * Hints & Tips......................................................[FO.06.01] * Characters........................................................[FO.07.01] * Cheats............................................................[FO.08.01] * Codes...........................................................[FO.08.02] * Unlockables.....................................................[FO.08.03] * FAQ...............................................................[FO.09.01] * Conclusion........................................................[FO.10.01] ============================================================================== History & Next Version [FO.01.01] ============================================================================== Version 0.1 (08/09/06) - First version, everything is new. (19,3KB) Version 0.2 (08/10/06) - Updated Cars section, updated Career section, updated Unlockables section, updated Hints & Tips section. (33,7KB) Version 1.0 (08/30/06) - Updated Cars section, updated Career section, updated Unlockables section, updated Hints & Tips section, updated and finished Characters section, added Tracks section. Only the Parts section needs to be finished. (61,2KB) Version 1.1 (10/21/06) - Added some cheats and one unlockable. (61,4KB) ============================================================================== Introduction [FO.02.01] ============================================================================== Taken from the official game: "Driving this reckless is no accident! But you might want to cause a few. In these high-speed races, the more damage you inflict, the better. The ultimate in turbo-charged cars and the craziest of tracks wait for your best in destructiveness. Responsible drivers need not apply." This game is a mix between Burnout (on speed), Crashday (on crack) and Destruction Derby (on LSD). ============================================================================== Career Mode [FO.03.01] ============================================================================== Participate in the grand tournament and begin a career! ============================================================================== "Welcome to the car shop. Here you can purchase your first car! You can only afford Derby cars, but after you earn a bit more money, you can buy cars from Race and Street classes and participate in cups within those classes." When you start the career mode you have 5000 CR (it's the currency in the game) and three cars to pick. Chili (3000 CR), Malice (4000 CR) or Roamer (5000 CR). It's easy to make money, so I suggest you pick the Roamer and get the best car you can for now. "Welcome to the Career menu! Here you can check the cars you have in the Garage, buy new cars from the Car Shop, upgrade existing ones in the Upgrade Shop and Go Race against your opponents and earn more money while you progress." For now, as mentioned earlier, you can only do the Derby races. So let's start the fun! ------------------------------------------------------------------------------ Derby [FO.03.02] ------------------------------------------------------------------------------ Good place to start your career, cheap, durable cars and destruction derby challenges. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Level 1 [FO.03.2A] ------------------------------------------------------------------------------ Cup: Derby Initiation Cup Prices: 1st - 900 CR, 2nd - 700 CR, 3rd - 400 CR ------------------------------------------------------------------------------ Track 1: Pinegrove 1 Laps: 3 Track 2: Farmlands 2 Laps: 3 Unlocked: * Event: High Jump Event: High Jump Prices: 1st - 900 CR, 2nd - 700 CR, 3rd - 400 CR ------------------------------------------------------------------------------ Note: Try to avoid the barrels with gentle turns and try to launch the driver as late as possible, with an angle around 50 degrees. Cup: Sunday Smash Derby Prices: 1st - 1100 CR, 2nd - 900 CR, 3rd - 600 CR ------------------------------------------------------------------------------ Track 1: Water Canal 1 Laps: 3 Track 2: Farmlands 1 Laps: 3 Track 3: Pinegrove 3 Laps: 3 Unlocked: * Event: Gas Station Derby * Car: Shaker * Car: Blaster XL * Car: Banger Event: Gas Station Derby Prices: 1st - 1100 CR, 2nd - 900 CR, 3rd - 600 CR ------------------------------------------------------------------------------ Note: This will probably take a few tries. Try to smash cars into their side and back off again. Don't chicken out though, since you get points for the amount of crashes you make. ------------------------------------------------------------------------------ Level 2 [FO.03.2B] ------------------------------------------------------------------------------ Cup: Bay Area Derby Cup Prices: 1st - 1500 CR, 2nd - 1100 CR, 3rd - 700 CR ------------------------------------------------------------------------------ Track 1: Pinegrove 2 Laps: 3 Track 2: Farmlands 3 Laps: 3 Track 3: Timberlands 1 Laps: 4 Unlocked: * Event: Parking Lot Derby Event: Parking Lot Derby Prices: 1st - 1500 CR, 2nd - 1100 CR, 3rd - 700 CR ------------------------------------------------------------------------------ Note: N/A Cup: Spring Smash Derby Cup Prices: 1st - 1700 CR, 2nd - 1300 CR, 3rd - 900 CR ------------------------------------------------------------------------------ Track 1: Midwest Ranch 2 Laps: 3 Track 2: Water Canal 3 Laps: 4 Track 3: Timberlands 3 Laps: 3 Track 4: Midwest Ranch 3 Laps: 3 Track 5: City Central 1 Laps: 3 Unlocked: * Event: Skyscraper Derby Event: Skyscraper Derby Prices: 1st - 1600 CR, 2nd - 1200 CR, 3rd - 800 CR ------------------------------------------------------------------------------ Note: N/A Cup: Canals Special Derby Cup Prices: 1st - 1600 CR, 2nd - 1200 CR, 3rd - 800 CR ------------------------------------------------------------------------------ Track 1: Water Canal 1 Laps: 3 Track 2: Water Canal 3 Laps: 4 Track 3: Water Canal 2 Laps: 3 Unlocked: * Event: Bowling * Car: Splitter * Car: Switchblade Event: Bowling Prices: 1st - 1700 CR, 2bd - 1300 CR, 3rd - 900 CR ------------------------------------------------------------------------------ Note: Before your driver is about to hit the pins, give him a nudge for some extra power. ------------------------------------------------------------------------------ Level 3 [FO.03.2C] ------------------------------------------------------------------------------ Cup: Metal Smash Derby Cup Prices: 1st - 2000 CR, 2nd - 1500 CR, 3rd - 900 CR ------------------------------------------------------------------------------ Track 1: Farmlands 2 Laps: 4 Track 2: Timberlands 2 Laps: 4 Track 3: Midwest Ranch 1 Laps: 4. Unlocked: * Event: Derby Bowl 1 Event: Derby Bowl 1 Prices: 1st - 2000 CR, 2nd - 1500 CR, 3rd - 900 CR ------------------------------------------------------------------------------ Note: N/A Cup: Tarmac Derby Cup Prices: 1st - 2200 CR, 2nd - 1700 CR, 3rd - 1100 CR ------------------------------------------------------------------------------ Track 1: City Central 3 Laps: 3 Track 2: Water Canal 2 Laps: 3 Track 3: City Central 2 Laps: 4 Unlocked: * Event: Derby Bowl 2 Event: Derby Bowl 2 Prices: 1st - 2200 CR, 2nd - 1700 CR, 3rd - 1100 CR ------------------------------------------------------------------------------ Note: N/A Cup: Special Derby Forest Cup Prices: 1st - 2400 CR, 2nd - 1900 CR, 3rd - 1300 CR ------------------------------------------------------------------------------ Track 1: Timberlands 1 Laps: 4 Track 2: Pinegrove 3 Laps: 3 Track 3: Timberlands 2 Laps: 4 Track 4: Pinegrove 2 Laps: 3 Track 5: Timberlands 3 Laps: 3 Track 6: Pinegrove 1 Laps: 4 Unlocked: * Event: Derby Bowl 3 * Car: Venom Event: Derby Bowl 3 Prices: 1st - 2400 CR, 2nd - 1900 CR, 3rd - 1300 CR ------------------------------------------------------------------------------ Note: N/A ------------------------------------------------------------------------------ Race [FO.03.03] ------------------------------------------------------------------------------ Take the race cars to the road and take part in additional arena events. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Level 1 [FO.03.3A] ------------------------------------------------------------------------------ Cup: Race Challenge Cup Prices: 1st - 1800 CR, 2nd - 1300 CR, 3rd - 800 CR ------------------------------------------------------------------------------ Track 1: Desert Town Laps: 4 Track 2: Water Canal 1 Laps: 3 Track 3: Farmlands 2 Laps: 4 Unlocked: * Event: Figure of Eight 1 Event: Figure of Eight 1 Prices: 1st - 1800 CR, 2nd - 1300 CR, 3rd - 800 CR ------------------------------------------------------------------------------ Note: A really fun track. Try to hug the inside all the time to win this one. Cup: Rumble Racing Cup Prices: 1st - 2200 CR, 2nd - 1700 CR, 3rd - 1200 CR ------------------------------------------------------------------------------ Track 1: City Central 1 Laps: 4 Track 2: Farmlands 3 Laps: 3 Track 3: Pinegrove 2 Laps: 3 Track 4: City Central 3 LAps: 4 Unlocked: * Event: Stone-Skipping * Car: Lancea * Car: Fortune * Car: Daytana Event: Stone-Skipping Prices: 1st - 2200 CR, 2nd - 1700 CR, 3rd - 1200 CR ------------------------------------------------------------------------------ Note: Don't launch your driver until your car is about to enter the water. Then launch your driver at an angle of around 45 degrees and nudge just before you hit the water. ------------------------------------------------------------------------------ Level 2 [FO.03.3B] ------------------------------------------------------------------------------ Cup: Racing Twilight Cup Prices: 1st - 2800 CR, 2nd - 2100 CR, 3rd - 1300 CR ------------------------------------------------------------------------------ Track 1: City Central 1 Laps: 3 Track 2: City Central 2 Laps: 4 Track 3: Downtown 3 Laps: 3 Unlocked: * Event: Speedbowl Event: Speedbowl Prices: 1st - 2800 CR, 2nd - 2100 CR, 3rd - 1300 CR ------------------------------------------------------------------------------ Note: Perhaps the most fun track in the game. You go around the track in circles, and when the race is at an advance stage, cars will get behind and crash into each other. Cup: Sunday Jam Racing Cup Prices: 1st - 3300 CR, 2nd - 2600 CR, 3rd - 1800 CR ------------------------------------------------------------------------------ Track 1: City Central 1 Laps: 4 Track 2: Desert Scrap Yard Laps: 3 Track 3: City Central 2 Laps: 3 Track 4: Timberlands 1 Laps: 4 Track 5: Midwest Ranch 1 Laps: 4 Unlocked: * Event: Figure of Eight 2 Event: Figure of Eight 2 Prices: 1st - 3000 CR, 2nd - 2300 CR, 3rd - 1500 CR ------------------------------------------------------------------------------ Note: A bit boring. You go around in a big eight, but there is no possibility of crashing at the junctions. Cup: Special Racing Desert Cup Prices: 1st - 2900 CR, 2nd - 2200 CR, 3rd - 1400 CR ------------------------------------------------------------------------------ Track 1: Desert Town Laps: 4 Track 2: Desert Scrap Yard Laps: 4 Track 3: Desert Oil Field Laps: 3 Unlocked: * Event: Royal Flush * Car: Bullet * Car: Lentus * Car: Ventura Event: Royal Flush Prices: 1st - 3200 CR, 2nd - 2500 CR, 3rd - 1700 CR ------------------------------------------------------------------------------ Note: The idea of this event is to get 5 cards in a row, as high as possible. There is a bonus if you pick the same color and get them in order. That's all there is to it. ------------------------------------------------------------------------------ Level 3 [FO.03.3C] ------------------------------------------------------------------------------ Cup: Urban Racing Cup Prices: 1st - 4800 CR, 2nd - 3600 CR, 3rd - 2300 CR ------------------------------------------------------------------------------ Track 1: Riverbay Circuit 3 Laps: 4 Track 2: City Central 1 Laps: 3 Track 3: Timberlands 3 Laps: 4 Track 4: Downtown 2 Laps: 3 Unlocked: * Event: Sand Speedway Event: Sand Speedway Prices: 1st - 4700 CR, 2nd - 3500 CR, 3rd - 2200 CR ------------------------------------------------------------------------------ Note: A pretty boring track. Just stay on the insides of the corners and it's a breeze. Cup: Rural Racing Cup Prices: 1st - 5000 CR, 2nd - 3800 CR, 3rd - 2500 CR ------------------------------------------------------------------------------ Track 1: Desert Oil Field Laps: 4 Track 2: Riverbay Circuit 1 Laps: 3 Track 3: City Central 3 Laps: 3 Track 4: Timberlands 2 Laps: 4 Unlocked: * Event: Triloop Special Event: Triloop Special Prices: 1st - 4900 CR, 2nd - 3700 CR, 3rd - 2400 CR ------------------------------------------------------------------------------ Note: A pretty boring track with nothing special to cover. Cup: Racing Sprint Cup Prices: 1st - 4700 CR, 2nd - 3500 CR, 3rd - 2200 CR ------------------------------------------------------------------------------ Track 1: Downtown 1 Laps: 2 Track 2: Water Canal 3 Laps: 2 Track 3: Riverbay Circuit 2 Laps: 2 Unlocked: * Event: Basketball Event: Basketball Prices: 1st - 5100 CR, 2nd - 3900 CR, 3rd - 2600 CR ------------------------------------------------------------------------------ Note: Try to score as high as possible. When you dunked your driver down, you can't dunk at the same spot again. Just before your driver goes through, nudge him for extra dunk points. Cup: Special Racing Fields Cup Prices: 1st - 5500 CR, 2nd - 4300 CR, 3rd - 3000 CR ------------------------------------------------------------------------------ Track 1: Midwest Ranch 1 Laps: 3 Track 2: Farmlands 1 Laps: 3 Track 3: Midwest Ranch 2 Laps: 3 Track 4: Farmlands 2 Laps: 4 Track 5: Midwest Ranch 3 Laps: 3 Track 6: Farmlands 3 Laps: 4 Unlocked: * Event: Crash Alley * Car: Insetta ------------------------------------------------------------------------------ Street [FO.03.04] ------------------------------------------------------------------------------ Race with the fastest cars available to see who's the best in Oval arenas. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Level 1 [FO.03.4A] ------------------------------------------------------------------------------ Cup: Street Challenge Cup Prices: 1st - 3900 CR, 2nd - 2900 CR, 3rd - 1900 CR ------------------------------------------------------------------------------ Track 1: Riverbay Circuit 1 Laps: 4 Track 2: City Central 2 Laps: 3 Track 3: Water Canal 1 Laps: 4 Unlocked: * Ring of Fire Event: Ring of Fire Prices: 1st - 3700 CR, 2nd - 2700 CR, 3rd - 1800CR ------------------------------------------------------------------------------ Note: Fly your driver through as many rings as possible. Cup: Street Twilight Cup Prices: 1st - 3700 CR, 2nd - 2700 CR, 3rd - 1700 CR ------------------------------------------------------------------------------ Track 1: Midwest Ranch 2 Laps: 4 Track 2: Desert Town Laps: 4 Track 3: Motor Raceway 3 Laps: 4 Unlocked: * Event: Field Goal Event: Field Goal Prices: 1st - 4000 CR, 2nd - 3000 CR, 3rd - 2000CR ------------------------------------------------------------------------------ Note: The goal is to fly your drive through the goal, as fast as possible. Cup: Street Wreck Cup Prices: 1st - 4400 CR, 2nd - 3400 CR, 3rd - 2400 CR ------------------------------------------------------------------------------ Track 1: Water Canal 3 Laps: 4 Track 2: Downtown 3 Laps: 3 Track 3: Motor Raceway 1 Laps: 4 Track 4: Pinegrove 1 Laps: 3 Track 5: Riverbay Circuit 2 Laps: 4 Unlocked: * Event: Speedway Left * Car: CTR Sport * Car: Vexter XS * Car: Speedshifter * Car: Canyon Event: Speedway Left Prices: 1st - 4300 CR, 2nd - 3300 CR, 3rd - 2300 CR ------------------------------------------------------------------------------ Note: Nothing special to mention. ------------------------------------------------------------------------------ Level 2 [FO.03.4B] ------------------------------------------------------------------------------ Cup: Street Survival Cup Prices: 1st - 6100 CR, 2nd - 4600 CR, 3rd - 3100 CR ------------------------------------------------------------------------------ Track 1: Pinegrove 3 Laps: 5 Track 2: Farmlands 2 Laps: 6 Track 3: Water Canal 2 Laps: 5 Unlocked: * Event: Ski Jump Event: Ski Jump Prices: 1st - 5600 CR, 2nd - 4100 CR, 3rd - 2600 CR ------------------------------------------------------------------------------ Note: You're driving on ice, watch out. Launch your driver as fast as possible. Cup: Street Rumble Cup Prices: 1st - 5500 CR, 2nd - 4000 CR, 3rd - 2500 CR ------------------------------------------------------------------------------ Track 1: Downtown 2 Laps: 3 Track 2: Motor Raceway 2 Laps: 4 Track 3: Water Canal 1 Laps: 3 Track 4: Farmlands 1 Laps: 4 Unlocked: * Event: Baseball Event: Baseball Prices: 1st - 6000 CR, 2nd - 4500 CR, 3rd - 3000 CR ------------------------------------------------------------------------------ Note: Launch your driver and try to hit the bat on the spot. Don't nudge yet. It's better to let your driver be hit and then nudge to get the best possible swing. Cup: Special Street Cup Prices: 1st - 6400 CR, 2nd - 4900 CR, 3rd - 3400 CR ------------------------------------------------------------------------------ Track 1: Riverbay Circuit 1 Laps: 3 Track 2: Motor Raceway 1 Laps: 4 Track 3: Riverbay Circuit 2 Laps: 3 Track 4: Motor Raceway 2 Laps: 3 Track 5: Riverbay Circuit 3 Laps: 3 Track 6: Motor Raceway 3 Laps: 4 Unlocked: * Event: Speedway Right * Car: Terrator * Car: Sunray * Car: Speedevil * Car: Road King Event: Speedway Right Prices: 1st - 6400 CR, 2nd - 4900 CR, 3rd - 3400 CR ------------------------------------------------------------------------------ Note: Nothing special to mention. ------------------------------------------------------------------------------ Level 3 [FO.03.4C] ------------------------------------------------------------------------------ Cup: Street Rural Cup Prices: 1st - 8800 CR, 2nd - 6300 CR, 3rd - 3800 CR ------------------------------------------------------------------------------ Track 1: Pinegrove 2 Laps: 4 Track 2: Farmlands 3 Laps: 4 Track 3: Desert Oil Field Laps: 3 Unlocked: * Event: Curling Event: Curling Prices: 1st - 8800 CR, 2nd - 6300 CR, 3rd - 3800 CR ------------------------------------------------------------------------------ Note: Watch out, since the track is slippery. Aim for the center with your driver. Cup: Street Sprint Cup Prices: 1st - 9200 CR, 2nd - 6700 CR, 3rd - 4200 CR ------------------------------------------------------------------------------ Track 1: Water Canal 3 Laps: 2 Track 2: Midwest Ranch 3 Laps: 2 Track 3: Riverbay Circuit 3 Laps: 2 Track 4: Downtown 1 Laps: 2 Unlocked: * Event: Darts Event: Darts Prices: 1st - 9600 CR, 2nd - 7100 CR, 3rd - 4600 CR ------------------------------------------------------------------------------ Note: Quite easy to do. Just hit the board where the game tells you to. Cup: Street Big Bang Cup Prices: 1st - 10000 CR, 2nd - 7500 CR, 3rd - 5000 CR ------------------------------------------------------------------------------ Track 1: Midwest Ranch 1 Laps: 4 Track 2: Desert Scrap Yard Laps: 3 Track 3: Motor Raceway 1 Laps: 4 Track 4: Water Canal 2 Laps: 3 Track 5: Timberlands 3 Laps: 4 Unlocked: * Event: Soccer Event: Soccer Prices: 1st - 10400 CR, 2nd - 7900 CR, 3rd - 5r400 CR ------------------------------------------------------------------------------ Note: Avoid the players and the keepers and aim for the corners of the goal. Cup: Special Street City Cup Prices: 1st - 12000 CR, 2nd - 9500 CR, 3rd - 7000 CR ------------------------------------------------------------------------------ Track 1: Downtown 1 Laps: 3 Track 2: City Central 1 Laps: 3 Track 3: City Central 2 Laps: 3 Track 4: Downtown 2 Laps: 3 Track 5: City Central 3 Laps: 3 Track 6: Downtown 3 Laps: 3 Unlocked: * Event: Speedway Special Event: Speedway Special Prices: 1st - 11200 CR, 2nd - 8700 CR, 3rd - 6200 CR ------------------------------------------------------------------------------ Note: Nothing special to mention. ------------------------------------------------------------------------------ Grand Finals [FO.03.05] ------------------------------------------------------------------------------ Grand finals that test your mettle with cars from all classes. ------------------------------------------------------------------------------ Cup: Derby Finals Prices: 1st - 5000 CR, 2nd - 3800 CR, 3rd - 2500 CR ------------------------------------------------------------------------------ Track 1: Timberlands 3 Laps: 4 Track 2: Midwest Ranch 2 Description: Lakeside route that passes through a wooden bridge under repairs, a large farm yard and barns. Laps: 3 Track 3: Water Canal 1 Laps: 3 Track 4: City Central 1 Laps: 3 Cup: Race Finals Prices: 1st - 10000 CR, 2nd - 7500 CR, 3rd - 5000 CR ------------------------------------------------------------------------------ Track 1: Timberlands 2 Laps: 4 Track 2: Desert Town Laps: 3 Track 3: Riverbay Circuit 1 Laps: 3 Track 4: Water Canal 2 Laps: 3 Track 5: Downtown 2 Laps: 3 Cup: Street Finals Prices: 1st - 20000 CR, 2nd - 15000 CR, 3rd - 10000 CR ------------------------------------------------------------------------------ Track 1: Pinegrove 3 Laps: 3 Track 2: Midwest Ranch 3 Laps: 3 Track 3: Desert Town Laps: 4 Track 4: Motor Raceway 2 Laps: 3 Track 5: Water Canal 3 Laps: 3 Track 6: Downtown 1 Laps: 3 Cup: Grand Final Prices: 1st - 50000 CR, 2nd - 30000 CR, 3rd - 20000 CR ------------------------------------------------------------------------------ Track 1: Gas Station Derby Track 2: Triloop Special Laps: 4 Track 3: Speedway Left Laps: 2 Track 4: Parking Lot Derby Track 5: Speedway Right Laps: 1 Track 6: Speedbowl Laps: 6 ============================================================================== Tracks [FO.04.01] ============================================================================== Track: Timberlands 1 Category: Forest Description: Starting near the local car part shop, this circuit takes you through a few rough logging areas, detours to a small highway and then turns back to the shop. Note: This track is great fun. Soon after your start the lap you'll see a small ramp. Use it to get some free nitro, but don't mess up there. You'll be given two routes to take. The left one leads to another split. Go right here to take a jump, or go left to drive underneath a truck. The other route will just be a boring, but safe one. Track: Timberlands 2 Category: Forest Description: Starting near Mt. Dreadmist, the road runs past the local car part shop and eventually makes it's way through the lumber yards in this area. Note: The first part is familiar, but it'll soon change into something you don't know. After passing the gas stations you go right (you used to go left) and drive through a lumber company. I suggest taking the left route, since it doesn't have any obstacles. At the end of the lap watch out for trying to cut the corner, since there is a stone hidden in the grass. Track: Timberlands 3 Category: Forest Description: Taking a detour through lush pine three valleys, the route runs through a major logging area. Note: In this track you'll locate 2 spits. Take the left path both times to take the shortest route. Track: Pinegrove 1 Category: Forest Description: Starting near the BMX stunt track, the road takes you through a narrow gorge - which can prove interesting if you are in the middle with a large bunch of cars. Note: A very easy track (hey, did you expect the hardest track in the game instead?). The corners are easy to take and you shouldn't have any problems winning this one. Track: Pinegrove 2 Category: Forest Description: Evening race near the BMX stunt track, the track winds through narrow paths and amongst the cliffs. Banked roads and tight turns require extra precision. Note: Nothing really special here. Somewhere halfway through the track will be a very tight corner. Make sure you brake on time to take it properly. You don't want to bang your head on the vehicle blocking your path. Track: Pinegrove 3 Category: Forest Description: Old gas stations, heavily banked roads, racing along cliffsides and a nice downhill run to the local water supply yard. Note: Nothing special to mention here. Track: Midwest Ranch 1 Category: Field Description: Race track running along the outskirts of the grand Ranch, the route takes you along country roads hemmed in by farm machinery and hay bales. Note: This track features very long, straight parts. Avoid the jumps for an easy victory here. Track: Midwest Ranch 2 Category: Field Description: Lakeside route that passes through a wooden bridge under repairs, a large farm yard and barns. Note: At the end of the track you with encounter a split that goes (shock) left and right. Left leads to a jump, but is the longest path. Right is a boring path, but shortest. There is a 'secret' path in the middle that is short and has a jump. It's all up to you. Track : Midwest Ranch 3 Category: Field Description: Race through a large ranch, featuring tight turns around barns and fields. Note: Probably the first hard track. When you get to pick a route, pick the right one. Track : Farmlands 1 Category: Field Description: Speeding around a great lake, this race takes you into wide open farmlands and recreation areas suffering from flash floods. Note: Nothing special to mention here. Near the end of the track you'll take a wide corner. On the inside of this corner are stones. Avoid them or you'll end up flipping over or going off-track. Track: Farmlands 2 Category: Field Description: This route takes you into the rural areas, cutting through a homey farm yard and amongst the peaceful scenery. Note: Still easy, but at least a bit more serious. After a few corners you'll note a barn ahead. There are two routes here. When you take the path on the left side of the barn, you'll take a small jump. Going through the barn will allow you to do a big jump, gaining nitro, but also making it possible for you to mess up. Near the end of the track you'll be back on some concrete road again. You can take two routes here once again. The first one is by driving off the concrete again, while the other allows you to do a jump if you follow the concrete. Take the second route since it involves no risks whatsoever, but gives you some nitro. Track: Farmlands 3 Category: Field Description: Get ready to crash through the local greenhouse community and pass by the beach camping area. Note: This track consists of nothing special either. The fun part is the greenhouse you get to destroy after the first turn. Track: Desert Oil Field Category: Desert Description: A wild canyon ride during a serious heatwave. An abandoned oil facility and broken bridge are the main sights here. Note: A great track. Try to stay on-track as much as possible since the track is covered with solid objects. You'll soon encounter the oil facility. Take the left route for no risk and easy nitro. You'll then find the broken bridge. Stay on the left side of it to avoid flipping over. At the end of the lap you'll see a huge ramp. Take this route to get a lot of nitro and end the lap. Track: Desert Scrap Yard Category: Desert Description: Race around an old military airplane graveyard and through abandoned flight hangars. Note: You'll race between planes and hangars. Try to take as much jumps as possible for easy nitro. Track: Desert Town Category: Desert Description: Wreck racing havoc in the outskirts of the abandoned ghost town, El Pueblo. Note: As the description says you'll drive through a ghost town. After a few turns you'll find a split. Drive straight forward, since the other route doesn't come with any advantage. After a while you'll find another split, but both routes are the same length. When you passed the gas station, make sure you don't hit the ramp and flip your car. Track: Water Canal 1 Category: Canal Description: Neighborhood of small apartments situated near the canals. Alternative routes take you over rooftops and through narrow tunnels. Note: A fun track. Lots of jumps in the beginning, giving you a nice nitro collection. When you see a tunnel ahead it's best to just go left and drive through the fences. It's shorter and doesn't slow you down as much as the tunnel does. After you passed the basketball field and drove over a long straight road you can go left or right. If you go right you'll just stay on the ground. Going left allows you to still stay on the ground, but also allows you to drive on a rooftop. It's up to you, no route is really all that much faster than the other. At the end of a lap you can take two routes again. If you don't care for nitro and want a short shortcut, slow down and enter the tunnels on your left. Otherwise just drive straight ahead in the other tunnel and take a jump. Track: Water Canal 2 Category: Canal Description: The longest canal route, this includes a drive-through parking hall, freight containers and a series of railroad structures. Note: This is a mix of the tracks above. Not much to say, just stay focused. Track: Water Canal 3 Category: Canal Description: Shortest canal route featuring open-air basketball courts and multiple canal crossings. Note: This track is great. You'll pass a part of a track you already know. You'll pass a car company. When you go left you'll go up a ramp, but this path actually forces you to slow down. Instead take the right path and take the corner to drive straight into the washing street. At the end slow down and take the path leading to the tunnel, until you reach the end of the lap. Track: City Central 1 Category: City Description: Office buildings, glass towers, an underground car park and a gas station are all here to crash through. Note: A really cool track, especially since it's the first city track you'll play in derby mode. If you're good at this game you can get ahead of the CPU and keep ahead of them through the whole track. At first there is a shortcut through the park, but the whole thing isn't worth the trouble, so ignore it. Drive through the gas station and keep on driving. Near the end of the lap you'll find a turn that goes 180 degrees. The CPU will take the outside path, but the reason why is beyond me. Take the inside path to gain seconds. Track: City Central 2 Category: City Description: Race takes place amongst construction sites, truck terminals and highways built amid the city. Note: Really fun track. After a bit of racing you'll race through a construction site. The safest route is by going through the middle path and then drive onto the bridge. Taking the right route is slow and taking the left route is risky. Why? If you fail, you'll be reset all the way back. You don't want that. After the construction site you'll be able to go straight ahead or go left. Go left twice and take the jump. This path is shorter and not really that hard. Track : City Central 3 Category: City Description: This route takes you amongst narrow residential blocks, through a gigantic mall and onto the highspeed highway. Note: Really narrow streets here, making this a crowded race. After a while you'll enter a mall. Nothing really special here. Track : Downtown 1 Category: City Description: Crash through the local mall and take a shortcut through the back alleys whilst avoiding the more respectable business districts. Note: After a few long parts you'll come to a tunnel. You can go left or right, but it doesn't really matter. Eventually you'll crash through the mall too. Track: Downtown 2 Category: City Description: Industrialized city district dominated by massive construction sites, narrow streets and monorail connections. Note: Very narrow racing with tight corners. Nothing special though. Track : Downtown 3 Category: City Description: Fast paced route combining tight maintenance tunnels and the wide open areas of the construction site. Note: You start with a long straight part, then go through a tunnel, construction site and mall. Track: Riverbay Circuit 1 Category: Race Description: A circuit on the outskirts of a large city in a dense forest settings. Note: This takes place on a racing circuit, but doesn't consist of anything special that needs to be covered. Track: Riverbay Circuit 2 Category: Race Description: A circuit surrounded by large grandstands and high walls. Note: Nothing special to note. Track: Riverbay Circuit 3 Category: Race Description: This route runs through hills set in a rocky and arid landscape. Note: A big race-track with lots of tight corners. Take them with care so you don't fly out of the track. You'll also encounter the possibility to take a shortcut. Take this, since it's shorter and allows you to drive through stuff and give you nitro. Track: Motor Raceway 1 Category: Race Description: Features a long mountain tunnel and views over the larger of the two lakes. Note: After the start you can go two ways. Take the left route, since it's shorter. When you find a ramp I suggest to avoid it, since landing properly is hard. At the end you can take the upper or lower path. Do as you like. Track: Motor Raceway 2 Category: Race Description: Race route runs through steep hills and features banked curves followed by fast, long straights. Note: After a few corners you'll come to a split. Take the left path, since it's shorter. After that pass the construction path either left or right, it doesn't matter. Track: Motor Raceway 3 Category: Race Description: The route crosses the small lake over a couple of bridges and gives a clear view of the large hill which dominates all racing tracks in the area. Note: Nothing special to note. ============================================================================== Cars [FO.05.01] ============================================================================== ------------------------------------------------------------------------------ Cars [FO.05.02] ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Derby [FO.05.2A] ------------------------------------------------------------------------------ Chili Price: 3000 CR Top Speed: 1.0 Acceleration: 4.1 Handling: 7.1 Strength: 6.9 Weight: 1.1 Nitro: 1.0 Drive: FWD Malice Price: 4000 CR Top Speed: 1.6 Acceleration: 2.6 Handling: 7.8 Strength: 7.8 Weight: 2.2 Nitro: 1.5 Drive: RWD Roamer Price: 5000 CR Top Speed: 1.3 Acceleration: 3.6 Handling: 8.8 Strength: 8.5 Weight: 4.6 Nitro: 1.3 Drive: 4WD Shaker Price: 5500 CR Top Speed: 2.2 Acceleration: 5.8 Handling: 6.6 Strength: 7.7 Weight: 6.6 Nitro: 1.3 Drive: RWD Blaster XL Price: 7000 CR Top Speed: 1.5 Acceleration: 4.8 Handling: 8.8 Strength: 8.2 Weight: 8.2 Nitro: 1.5 Drive: 4WD Banger Price: 6000 CR Top Speed: 1.6 Acceleration: 5.0 Handling: 7.8 Strength: 8.2 Weight: 3.0 Nitro: 1.4 Drive: RWD Splitter Price: 12000 CR Top Speed: 2.5 Acceleration: 6.8 Handling: 6.6 Strength: 8.1 Weight: 5.1 Nitro: 1.9 Drive: FWD Switchblade Price: 10500 CR Top Speed: 3.0 Acceleration: 6.7 Handling: 5.5 Strength: 7.2 Weight: 6.0 Nitro: 2.2 Drive: RWD Venom Price: 10000 CR Top Speed: 4.0 Acceleration: 7.4 Handling: 4.3 Strength: 8.7 Weight: 5.5 Nitro: 2.4 Drive: RWD ------------------------------------------------------------------------------ Race [FO.05.2B] ------------------------------------------------------------------------------ CTR Price: 14000 CR Top Speed: 2.2 Acceleration: 4.6 Handling: 6.6 Strength: 4.8 Weight: 1.5 Nitro: 2.4 Drive: FWD Boxer Price: 15000 CR Top Speed: 3.1 Acceleration: 5.0 Handling: 4.3 Strength: 6.2 Weight: 4.0 Nitro: 2.5 Drive: RWD Mad Rash Price: 15500 CR Top Speed: 2.7 Acceleration: 5.0 Handling: 5.5 Strength: 6.6 Weight: 5.8 Nitro: 2.6 Drive: RWD Nevada Price: 16000 CR Top Speed: 2.0 Acceleration: 4.8 Handling: 7.8 Strength: 7.8 Weight: 7.3 Nitro: 2.6 Drive: 4WD Lancea Price: 17500 CR Top Speed: 2.7 Acceleration: 6.0 Handling: 3.2 Strength: 6.8 Weight: 3.7 Nitro: 2.8 Drive: RWD Fortune Price: 19000 CR Top Speed: 3.2 Acceleration: 5.8 Handling: 5.5 Strength: 5.6 Weight: 4.2 Nitro: 2.6 Drive: FWD Daytana Price: 18000 CR Top Speed: 3.5 Acceleration: 5.3 Handling: 4.3 Strength: 4.7 Weight: 5.0 Nitro: 2.4 Drive: RWD Bullet Price: 21000 CR Top Speed: 3.7 Acceleration: 7.3 Handling: 3.2 Strength: 7.8 Weight: 5.9 Nitro: 3.3 Drive: RWD Lentus Price: 22500 CR Top Speed: 4.1 Acceleration: 6.4 Handling: 4.3 Strength: 48.3 Weight: 6.8 Nitro: 3.2 Drive: 4WD Ventura Price: 21500 CR Top Speed: 4.4 Acceleration: 6.8 Handling: 2.1 Strength: 5.3 Weight: 5.6 Nitro: 3.1r Drive: RWD Insetta Price: 21500 CR Top Speed: 5.0 Acceleration: 7.8 Handling: 3.2 Strength: 8.3 Weight: 5.5 Nitro: 3.5 Drive: FWD ------------------------------------------------------------------------------ Street [FO.05.2C] ------------------------------------------------------------------------------ Chili Pepper Price: 35000 CR Top Speed: 3.2 Acceleration: 6.8 Handling: 5.5 Strength: 3.7 Weight: 1.7 Nitro: 2.4 Drive: RWD Scorpion Price: 36000 CR Top Speed: 4.0 Acceleration: 6.0 Handling: 4.3 Strength: 6.0 Weight: 6.0 Nitro: 2.6 Drive: RWD Insetta Sport Price: 38500 CR Top Speed: 3.2 Acceleration: 6.4 Handling: 5.5 Strength: 4.6 Weight: 4.9 Nitro: 2.6 Drive: FWD Sparrowhawk Price: 40500 CR Top Speed: 4.0 Acceleration: 7.2 Handling: 3.2 Strength: 5.8 Weight: 4.9 Nitro: 2.8 Drive: RWD Crusader Price: 42000 CR Top Speed: 3.1 Acceleration: 6.0 Handling: 6.6 Strength: 6.7 Weight: 4.4 Nitro: 2.8 Drive: 4WD CTR Sport Price: 42000 CR Top Speed: 3.5 Acceleration: 6.5 Handling: 4.3 Strength: 4.1 Weight: 1.3 Nitro: 3.5 Drive: FWD Vexter XS Price: 49000 CR Top Speed: 4.0 Acceleration: 6.6 Handling: 3.2 Strength: 5.0 Weight: 4.8 Nitro: 3.4 Drive: FWD Speedshifter Price: 46000 CR Top Speed: 4.6 Acceleration: 7.3 Handling: 2.1 Strength: 5.6 Weight: 5.1 Nitro: 3.6 Drive: RWD Chanyon Price: 53000 CR Top Speed: 4.1 Acceleration: 6.6 Handling: 5.5 Strength: 7.1 Weight: 9.3 Nitro: 3.8 Drive: 4WD Terrator Price: 56000 CR Top Speed: 4.0 Acceleration: 7.8 Handling: 2.1 Strength: 5.5 Weight: 5.5 Nitro: 3.9 Drive: RWD Sunray Price: 60000 CR Top Speed: 3.8 Acceleration: 7.6 Handling: 3.2 Strength: 6.1 Weight: 4.8 Nitro: 3.8 Drive: FWD Speedevil Price: 63000 CR Top Speed: 4.5 Acceleration: 8.3 Handling: 1.5 Strength: 7.3 Weight: 6.5 Nitro: 3.6 Drive: RWD Road King Price: 70000 CR Top Speed: 5.6 Acceleration: 8.6 Handling: 1.0 Strength: 4.3 Weight: 4.8 Nitro: 4.0 Drive: RWD Bullet GT Price: 53000 CR Top Speed: 5.7 Acceleration: 8.6 Handling: 1.0 Strength: 7.3 Weight: 6.5 Nitro: 4.0 Drive: RWD ------------------------------------------------------------------------------ Parts [FO.05.03] ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Derby [FO.05.3A] ------------------------------------------------------------------------------ Engine - Engine upgrades improve power output, strength and engine responsiveness in race conditions. Fuel & Filter Kit - Fuel & filter kit delivers more fuel and cleaner air for the engine, increasing engine power. - 1200 CR Nitro Kit 1 - Nitrous oxide system upgrade gives increased boost. - 1700 CR Modified Tuning Kit - Tuning kit improves overall engine performance - 1000 CR. Modified Turbo Kit - Turbocharger to deliver more power from your engine. - 1600 CR Gearbox - A key element for delivering power efficiently. Reduces power loss and gives increased strength. Modified Gearbox - Improved gear meshing reduces friction, improving power throughput and strength. - 800 CR Exhaust - Improving exhaust flow is one of the best known ways for increasing engine power. Modified Exhaust - Modified exhaust system for reduced backpressure and increased engine power. - 200 CR Modified Manifold - Fit the exhaust manifold system to get maximum benefit from engine power upgrades. - 200 CR Suspension - Suspension is vital for keeping the car under control in the most extreme situation. Modified Suspension - The basis suspension upgrade for keeping the drivers in control of the car, not the other way around! - 600 CR Modified Steering - Provides addles stability during cornering and when driving on uneven surfaces. - 800 CR Tires & Brakes- Power requires control. Better tires and brakes means better handling and stopping power. Modified Tires - Adds strength and grip from an improved rubber compound. - 400 CR Modified Brakes - Air-cooled brakes give better braking and added strength. - 300 CR Body - Preparing the car body for racing reduces weight and increases strength. Modified Body Upgrade - Basic steel-tube body upgrade increases strength - but adds weight. - 600 CR Modified Chassis - Basic chassis upgrade provides stiffening and extra strength. - 300 CR Rollcage - Race-bred anti roll bar system, maximum stiffness for the harshest driving. - 400 CR ============================================================================== Hints & Tips [FO.06.01] ============================================================================== When you're loading the game, various hints and tips appear on the screen. Here they are, listed just for you. * If you flip your car, crash, come off the track, or your drive crashes through the windshield, press the RESET button to reset your position back on the track with a rolling start. * Use other cars as impact absorbers when crashing into obstacles. Slam into other cars to take corners at higher speeds. * After passing a barrel row start turning to avoid the next set as soon as possible - this way you can use gentler turns and so keep your speed high through the slalom course. (High Jump event) * Smash into a car and toss it into its roof to get the Super Flip bonus. Subsequent flips in the crash are not rewarded. * Gain nitro by crashing into roadside objects. The more objects you hit, the more nitro rewarded. * Deal out the hardest hits and get the most Blast-Out bonuses to show that you are the ultimate Blast Master! * Get maximum velocity relative to your target before you hit. The higher your speed, the more damage inflicted. (Derby event) * Destroy a competitor's car to get the Wrecked! bonus. * Hug the inside of corners to maintain maximum speed when taking consecutive turns. * Crash into other cars hard enough to send their driver flying and earn the Crash Out! bonus. * There are multiple ways to win the derby. You get points for damage done, kills and surviving to the final three. Although you get bonus points for being in the last three, this isn't always necessary if you've dealt out loads of damage. (Derby event) * After a Crash-Out, press the NITRO button to switch between Driver Cam or Car Cam. * Dish out a high power impact to a car for a hit bonus. Hit bonuses range from Slam (lowest) to Blast-Out (Highest). * Jump high and long to generate nitro. the longer the airtime, the more nitro gained. * Smash the surroundings and destroy the most scenery to win the Bulldozer title! * Use the nitro to keep your car on the road during tight cornering. This will allow you to corner at speeds not normally possible and recover from coming into a corner too fast. * Learn to brake at the right time without losing too much speed. Sometimes it's faster to brake before a corner than to drive it flat out. Applying the brakes midair helps to lose the speed efficiently after landing. * Burn the nitro, cut the corners and drive FlatOut to get the Fastest Lap! * Press the LAUNCH button to exert a small upward force on your driver. This move can only be used once per launch. (Bowling event) * Do the most damage to competitor's cars and destroy them to be the Best Wrecker! * Big crashes can cause driver Crash-Out's, where the driver is thrown through the windshield. To decrease the chances of Crash-Out's, upgrade the strength of your car. * For the best start avoid full throttle. Instead, use around 30-50% acceleration during the countdown before flooring the pedal. * Release throttle, turn and reapply throttle to powerslide. Powersliding enabled you to maintain your speed and momentum and drive FlatOut! * Keep an eye on the triangle above each car to check its damage. When green, the car is near 100% strength, at red the car is below 25% and ripe for an aggressive move. (Derby event) * You get a fixed amount of nitro when your driver flies out as a result of a big crash. * Time your skips so that the torso of your driver just hits the water when you skip. Use aerobatics to avoid obstacles in the pool, but remember this reduces your air speed. (Stone-skipping event) * There's only half a deck here. The card you wished for isn't necessarily there, so keep a backup plan. Are there any other cards present that would help your straight-flush-to-come? (Royal Flush event) * The first connection (two consecutive cards) is worth 1p. 2nd is worth 2p, 3rd 4p and so on. If the connecting cards are also on the same suit, that's another 1p from the first flush connect, 2p from the 2nd, 4p from the 3rd and so on. (Royal Flush event) * Use the terrain to your advantage! Lean on your opponents to keep them from overtaking you or simply shove them into the nearest tree! * Launch your driver at as low an angle as possible. Use the nudge just after the driver has reached its apex to compensate for gravity and make it fly straight forward. Avoid aerobatics. (Field Goal event) * Gather as much speed as possible before launching. Get close to the end line before launching. Experiment with different launch angles to find the best one. (Ski Jump event) * Practice managing the driver height and hitting the centerline targets. All of the most valuable targets (double 20, triple 20, bulls eye) lie on the same vertical line through the center of the board. (Darts event) * Aerobatics is a lifesaver in Soccer. Use it to avoid the players and finally the goalkeeper. Even if aerobatics decrease your speed this usually doesn't hamper your ability to reach the goal. (Soccer event) * It is usually better to fly through many rings rather than aiming for style points in only a few rings. Each ring passed is worth 100p, whereas style points per pering are usually less than this. (Ring of Fire event) * To get the best distances, it is more important to control the angle your drier hits the bat than it is to hit the exact hotspot. Even a slight deviation from the centerline can send your driver tumbling. (Baseball event) ============================================================================== Characters [FO.07.01] ============================================================================== Frank Malcov - A once great driver from a previous era with too many crashes and collisions behind him. His behaviour is erratic and age has dulled his skills. Jack Benton - Current top driver with the skills to prove it, Jack is hot tempered and willing to take risks. Jason Walker - Aggressive and unpredictable, Jason has the skills to be a serious threat in any race. Katie Jackson - The former casual-drivers club president is now on the verge of a nervous breakdown after too many rush-hour traffic jams. You should give her plenty of track space! Ray Carter - Laid back driver with genuine racing talent, but sometimes seems indifferent about winning or losing. Skilful enough to win.. if he feels like it. Sally Taylor - Cheerful and not too worried about results, Sally is usually happy go lucky, but she can turn mean if her car is hit too often. Sofia Martinez - An ice cold professional racer, Sofia isn't easily lured into crashes and prides herself on racing clean. ============================================================================== Cheats [FO.08.01] ============================================================================== ------------------------------------------------------------------------------ Codes [FO.08.02] ------------------------------------------------------------------------------ To enter these codes, head to the 'Extra' menu and then the 'Enter Code' menu. GIEVEPIX - All cars and 1 million CR GIVEALL - All tracks WOTKINS - Flatmobile car RAIDERS - Ice Cream truck RUTTO - Pimpster car KALJAKOPPA - Rocket car GIEVCARPLZ - School bus GIVECASH - 1 Million CR ELPUEBLO - Big Rig BIGTRUCK - Mob Car Source: GameFAQs.com ------------------------------------------------------------------------------ Unlockables [FO.08.03] ------------------------------------------------------------------------------ Event: High Jump - Beat the Derby Initiation Cup Event: Gas Station Derby - Beat the Sunday Smash Derby Cup Car: Shaker - Beat the Sunday Smash Derby Cup Car: Blaster XL - Beat the Sunday Smash Derby Cup Car: Banger - Beat the Sunday Smash Derby Cup Event: Bowling - Beat the Canals Special Derby Cup Car: Splitter - Beat the Canals Special Derby Cup Car: Switchblade - Beat the Canal Special Derby Cup Event: Derby Bowl 1 - Beat the Metal Smash Derby Cup Event: Derby Bowl 2 - Beat the Metal Smash Derby Cup Event: Derby Bowl 3 - Beat the Special Derby Forest Cup Car: Venom - Beat the Special Derby Forest Cup Event: Figure of Eight 1 - Beat the Race Challenge Cup Event: Stone-Skipping - Beat the Rumble Racing Cup Car: Lancea - Beat the Rumble Racing Cup Car: Fortune - Beat the Rumble Racing Cup Car: Daytana - Beat the Rumble Racing Cup Event: Speedbowl - Beat the Racing Twilight Cup Event: Figure out Eight 2 - Beat the Sunday Jam Racing Cup Event: Royal Flush - Beat the Special Racing Desert Cup Car: Bullet - Beat the Special Racing Desert Cup Car: Lentus - Beat the Special Racing Desert Cup Car: Venture - Beat the Special Racing Desert Cup Event: Sand Speedway - Beat the Urban Racing Cup Event: Triloop Special - Beat the Rural Racing Cup Event: Basketball - Beat the Racing Sprint Cup Event: Crash Alley - Beat the Special Racing Fields Cup Car: Insetta - Beat the Special Racing Fields Cup Event: Ring of Fire - Beat the Street Challenge Cup Event: Field Goal - Beat the Street Twilight Cup Event: Speedway Left - Beat the Street Wreck Cup Car: CTR Sport - Beat the Street Wreck Cup Car: Vexter XS - Beat the Street Wreck Cup Car: Speedshifter - Beat the Street Wreck Cup Car: Canyon - Beat the Street Wreck Cup Event: Ski Jump - Beat the Street Survival Cup Event: Baseball - Beat the Street Rumble Cup Event: Speedway Right - Beat the Special Street Cup Car: Terrator - Beat the Special Street Cup Car: Sunray - Beat the Special Street Cup Car: Speedevil - Beat the Special Street Cup Car: Road King - Beat the Special Street Cup Event: Curling - Beat the Street Rural Cup Event: Darts - Beat the Street Sprint Cup Event: Soccer - Beat the Street Big Bang Cup Event: Speedway Special - Beat the Special Street City Cup Car: Bullet GT - Complete 97% in career mode or become first in every race ============================================================================== FAQ [FO.09.01] ============================================================================== Q: Did you ever, in real life, crash? A: Not with a car, no. I once bumped into someone though! ============================================================================== Conclusion [FO.10.01] ============================================================================== I hope you enjoyed my guide, since I put a lot of work in it. If you encounter problems, feel free to mail me. Also suggestions, feedback, comment etc. are accepted, the mail addy is on top of this file. Thanks-list: Trevor OMealey And especially you, for reading this. For other guides, you can check this link: http://www.grawl.nl http://www.gamefaqs.com/features/recognition/13739.html ============================================================================== Copyright (c) 2006 by Grawl. All rights reserved.