Crashday http://www.grawl.nl Crashday (PC) Guide by Grawl grawler (@t) gmail (d0t) com 10/21/06 - Version 1.1 ============================================================================== Donations ============================================================================== Writing guides takes a lot of time, and I do it all for free. Next to that, games aren't free to come by. Did you enjoy this guide? Do you have yourself a PayPal account? Please show you like this guide by donating a dollar or two. I'd be very thankful and you'd help me out. Plus you'll get more guides to enjoy. http://www.donategrawl.cjb.net Don't have any money? Sending a mail is appreciated just as much :) ============================================================================== Introduction ============================================================================== 1) Don't steal anything from this guide. This guide is copyrighted according to the DMCA (http://www.copyright.gov/legislation/dmca.pdf) and stealing this guide and/or parts of this guide without my written permission will lead to a removal request. When this request doesn't get accepted within 48 hours, an official DMCA notice will follow. If this gets ignored, bigger steps will be taken. 2) Do you see someone use parts that look like parts of my guide? Please let me know. 3) If want this guide on your site, send a mail to me to ask permission. I have the right to reject or accept this request. I'll keep my own list of sites that are allowed to use our guide. If I find my guide on a site that's not allowed to host it, I'll ask to remove it. For more information see point 1. Once you are allowed to use the guide, you are only allowed to use this guide the way it can be found on www.grawl.nl. You're not allowed to ask money for the guide. 4) Donations are more than welcome. 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Just press CTRL + F and enter the code to jump to that part immediately. ============================================================================== Table of Contents [CD.00.00] ============================================================================== * Table of Contents.................................................[CD.00.00] * History & Next Version............................................[CD.01.01] * Introduction......................................................[CD.02.01] * Single Event......................................................[CD.03.01] * Wrecking Match..................................................[CD.03.02] * Stunt Show......................................................[CD.03.03] * Hold the Flag...................................................[CD.03.04] * Race............................................................[CD.03.05] * Pass the Bomb...................................................[CD.03.06] * Bomb Run........................................................[CD.03.07] * Test Drive......................................................[CD.03.08] * Mini Games........................................................[CD.04.01] * Career Mode.......................................................[CD.05.01] * Getting Started.................................................[CD.05.02] * Amateurs Group A................................................[CD.05.03] * Amateurs Group B................................................[CD.05.04] * Professionals Group A...........................................[CD.05.05] * Professionals Group B...........................................[CD.05.06] * Finals Group A..................................................[CD.05.07] * Finals Group B..................................................[CD.05.08] * The Final Fight.................................................[CD.05.09] * Cars..............................................................[CD.06.01] * Cars............................................................[CD.06.02] * Parts...........................................................[CD.06.03] * Tracks............................................................[CD.07.01] * Hints & Tips......................................................[CD.08.01] * FAQ...............................................................[CD.09.01] * Conclusion........................................................[CD.10.01] ============================================================================== History & Next Version [CD.01.01] ============================================================================== Version 0.1 (02/24/06) - First version, everything is new. (42,6KB) Version 1.0 (02/25/06) - Finished the Career Mode, added the Tracks section, finished the Part section, finished the Cars section, finished the Mini Games section... pretty much finished the guide ;) (60,4KB) Version 1.1 (10/21/06) - Added some rewards I didn't mention. (60,3KB) ============================================================================== Introduction [CD.02.01] ============================================================================== Taken from the official game: "Crashday puts you in the world of stunts, dents and adrenaline: whether you prefer to smash your vehicle into pieces with breath-taking stunts or better still compete with your enemies in highspeed races - maybe you also just want to show your fellow man what a serious head-on collision can be like!? Today there are no rules - it's crash day!" The game can be best described as a mix of Destruction Derby, Flatout, Trackmania and Stunts. Basically it's just a fun driving game. So why a guide? Well I have a week off, might as well ;) ============================================================================== Single Event [CD.03.01] ============================================================================== A small note here - some of the weapons and cars can't be used before you unlock them in the Career Mode. ------------------------------------------------------------------------------ Wrecking Match [CD.03.02] ------------------------------------------------------------------------------ "Bring down your enemies, whatever it takes! Crashes, missiles or gun blast - today there are no rules!" Mode: Deathmatch Cars to Wreck: 3 Wrecks, 5 Wrecks, 10 Wrecks, 20 Wrecks, 50 Wrecks Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Deathmatch (Teams) Cars to Wreck: 3 Wrecks, 5 Wrecks, 10 Wrecks, 20 Wrecks, 50 Wrecks Difficulty Level: Easy, Normal, Hard Team Size: 2 vs. 2, 3 vs. 3 Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Last Man Standing Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Wrecks in Advance Advance to Win: +3 Wrecks, +5 Wrecks, +10 Wrecks Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Stunt Show [CD.03.03] ------------------------------------------------------------------------------ "Impress your audience with insane jumps and perfect landings, amazing crashes and extreme rollovers! The more tricks you perform in a row, the higher your combos will be rewarded. Each single action is scored and the player with the highest total score wins the competition." Mode: Timer Countdown Play Time: 2 Minutes, 3 Minutes, 5 Minutes Difficulty Level: Easy, Normal, Hard Number of Opponents: None, 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Timer Countdown (Teams) Play Time: 2 Minutes, 3 Minutes, 5 Minutes Difficulty Level: Easy, Normal, Hard Team Size: 2 vs. 2, 3 vs. 3 Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Reach Target Score Target Score: 5,000 Pts, 10,000 Pts, 20,000 Pts, 50,000 Pts, 100,000 Pts, 250,000 Pts Difficulty Level: Easy, Normal, Hard Number of Opponents: None, 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Reach Target Score (Team) Target Score: 5,000 Pts, 10,000 Pts, 20,000 Pts, 50,000 Pts, 100,000 Pts, 250,000 Pts Difficulty Level: Easy, Normal, Hard Team Size: 2 vs. 2, 3 vs. 3 Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Hold the Flag [CD.03.04] ------------------------------------------------------------------------------ "Pick up the flag from the course or steal it by ramming the flag holder! Once you're in possession of it, hold it and drive through the marked checkpoints! The player that first drives the flag through a number of checkpoints wins the competition." Mode: Hold the Flag Flags to Win: 3 Flags, 5 Flags, 10 Flags, 20 Flags Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Hold the Flag (Teams) Flags to Win: 3 Flags, 5 Flags, 10 Flags, 20 Flags Difficulty Level: Easy, Normal, Hard Team Size: 2 vs. 2, 3 vs. 3 Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Race [CD.03.05] ------------------------------------------------------------------------------ "Pass all checkpoints on the track and be the first to finish the race!" Mode: Lap Race Laps: 1 Lap, 2 Laps, 3 Laps, 4 Laps, 5 Laps, 6 Laps, 7 Laps, 8 Laps, 9 Laps, 10 Laps Difficulty Level: Easy, Normal, Hard Number of Opponents: None, 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Point-to-Point Difficulty Level: Easy, Normal, Hard Number of Opponents: None, 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High Mode: Knock Out Race Difficulty Level: Easy, Normal, Hard Number of Opponents: None, 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Pass the Bomb [CD.03.06] ------------------------------------------------------------------------------ "A bomb on your car's roof? Get rid of it and pass it on by smashing into another vehicle before this thing blows up! You receive 0 points if you get = killed, 1 point if you survive and 3 points if you last had the bomb before it blows up someone else's car! The player with the highest score after a number of rounds wins the competition." Rounds: 3 Rounds, 5 Rounds, 10 Rounds Bomb Timer: 10 Seconds, 20 Seconds, 30 Seconds, 60 Seconds Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Bomb Run [CD.03.07] ------------------------------------------------------------------------------ "When driving at a certain speed, a car bomb will be armed! Your vehicle blows up as you drive slower than the minimum speed. Pass the marked checkpoints and survive as long as you can! Take care, the minimum speed rises with each checkpoint! The player that passes the most checkpoints wins the competition." Bomb Arm Velocity: Slow Speed, Medium Speed, High Speed Difficulty Level: Easy, Normal, Hard Number of Opponents: 1 Opponent, 2 Opponents, 3 Opponents, 4 Opponents, 5 Opponents Nitro Boost: Activated, Disabled Weapons: Single Missiles, Minigun, Single Missiles/Minigun, Disabled Vehicle Damage: Low, Medium, High ------------------------------------------------------------------------------ Test Drive [CD.03.08] ------------------------------------------------------------------------------ "Take your car for a ride and freely roam around." ============================================================================== Mini Games [CD.04.01] ============================================================================== Long Jump - "Jump as far as you can!" The key here is to use the nitro boost. Time it, so you are still boosting when you fly off the ramp. Vehicle Blast - "Hit the ramp before your car blows up and jump as far as you can!" When you start, use the boost straight away to gain some speed. Keep on the left side of the road, and make sure you're boosting when you fly off the ramp. Checkpoint Chase - "Pass as many checkpoints as you can!" Try to drive through as much checkpoints in a row without losing speed to gain a high score here. Long Jump II - "This mini game has to be unlocked in the career game!" "Jump as far as you can!" A bit of a longer run, but just boost and all that =p (Unlocked by finishing the Amateurs Division) Vehicle Blast II - "This mini game has to be unlocked in the career game!" "Hit the ramp before your car blows up and jump as far as you can!" This time the mini-game takes place in a tunnel. Pretty easy and all. (Unlocked by finishing the Professional Division) Checkpoint Chase II - "This mini game has to be unlocked in the career game!" "Pass as many checkpoints as you can!" See description for the other Checkpoint Chase mini-game. (Unlocked by finishing the Final Division) ============================================================================== Career Mode [CD.05.01] ============================================================================== ------------------------------------------------------------------------------ Getting Started [CD.05.02] ------------------------------------------------------------------------------ The Right One For the Job? Event Type: Wrecking Match Objective: Wreck 10 vehicles first! Cash Reward: $6,000 Respect Reward: 20 Drivers: 3 Opponents Race Vehicle: Judge Description: "I still remember exactly how we started out back then. Basically, it was all there: Cars, a workshop, garages, gas, ramps... everything you needed to get into the racing business big... We just had one problem; we needed some hot drivers. Drivers who were prepared to risk their necks for us. So we did it the right way and organized a kind of qualifying test. We wanted the best... and we weren't going to settle for the less." Note: This one is just easy - very easy. Just wreck the opponents to view a movie, and move on. ------------------------------------------------------------------------------ Amateurs Group A [CD.05.03] ------------------------------------------------------------------------------ Stunts, Dents and Adrenaline Event Type: Stunt Show Objective: Achieve the driver's highest stunt score in 03'00 minutes! Cash Reward: $6,500 Respect Reward: 5 Drivers: 2 Opponents Race Vehicle: Free Choice Description: "Tony and his crew were responsible for the organisation of the garage and building the stunt elements. The shop was just a front. In Tony's shop, we got the money back that we'd paid out previously to the drivers as prize money. Some of it, anyway. Then we put all the cash back into the construction of new stunt elements. Big ramps, small ramps, loops, you name it... like, we built a course for your up-and-coming talents that consisted entirely of small ramps. That's where they gained their first experience in the league." Note: The opponents aren't even trying hard, so just stunt and score. Mansfield Speedway Event Type: Lap Race Objective: Finish 2 race laps! Cash Reward: $7,000 Respect Reward: 5 Drivers: 3 Opponents Race Vehicle: Free Choice Description: "At first, the idea with the DVDs didn't go down too good with the bosses at all. Too much publicity. It took a while for them to realize that the sales of the videos indirectly affected the income from the betting offices. The more videos we sold, the more the dimwits shovelled their money into the betting offices. From there on in, we were on a roll. Man, we made so much cash, it was like the whole world belonged to us. Remember Mansfield Speedway? Even before the track was officially opened, we organized a race there. People loved us for having ideas like that." Note: Don't go crazy on the nitro here, since it's easy to get off-track here. Especially during the off-road parts, I don't suggest boosting. The Offroad Stage Event Type: Point-to-Point Race Objective: Reach the final checkpoint in less than 03'50 minutes! Cash Reward: $7,500 Respect Reward: 5 Drivers: No Opponents Race Vehicle: Free Choice Description: "Flat Shoals was ideal for our purposes. Remote. Lonely. Not much more than a wide place in the road, way out in the middle of nowhere. A good place to solve problems. If anybody caused us trouble, Flat Shoals was the solution. You just had to know what you are doing and give the farmers a couple of bottles of spiked booze to make sure that they slept well. Pigs don't ask questions about what they're being fed. But farmers do. And if farmers ask questions, you can be sure that you're gonna have to spend the whole damn night solving even more problems. Yeah, races were held in Flat Shoals too, of course. Like... er... the Offroad-Stage race, for example." Note: This is mainly an off-road track, and if you're going to follow the main road, you'll fail big time. Just leave the road and drive between the trees, smash away fences etc. Anything to save some seconds and reach the checkpoint as fast as possible. You Got Something I Need Event Type: Wrecking Match Objective: Wreck all vehicles! Cash Reward: $9,000 Respect Reward: 5 Drivers: 2 Opponents Race Vehicle: Free Choice Description: "With all that money, it was clear that sooner or later someone was going to try to take a slice of the pie. You always have small losses, especially where cash flows. Here and there people pocket a little on the side - hey, what the heck? We took it into account, and nobody minded much. But when bets were manipulated by people other than us, and drivers were obviously being bribed, it was time to fire a warning shot. Pretty soon we had two guys in our sights that'd had their fingers in the till just a little too often. Then it was just a matter of finding a driver who'd teach the two a lesson. Somebody trustworthy... and expendable." Note: It's you against two others, with no weapons. Don't drive into them, but let them follow you and bump into things. For example, when you start and drive straight ahead, you'll be able to take a ramp and enter a pipe. If you stay inside, they'll keep bumping into the area below and into each other. Find more of these areas and survive. Unlocked: New car: Hunter ZR-IX New car: Cube KS Reward: +10 Respect ------------------------------------------------------------------------------ Amateurs Group B [CD.05.04] ------------------------------------------------------------------------------ Team Spirit Event Type: Hold the Flag Objective: Pick up the flag and drive it through 5 checkpoints faster than the hostile team! Cash Reward: $8,000 Respect Reward: 5 Drivers: 2 Teams Race Vehicle: Free Choice Description: "Hold the Flag was one of my favorite events. It was just a matter of finding a big yellow Smiley face out in the field and taking it through the checkpoints. When Tony turned up with the thing the first time, we all wondered if he was going nuts. Just imagine it, you come to work one morning and there's this big yellow thing standing out in the yard and grinning at you. At the time we didn't have a lot of time to discuss it; the bosses were breathing down our necks because of the lost betting income. So we used it. Yeah, looking back, it was a good idea. That grin turned out to be an unexpected gold mine, and we were back in the bosses' favor." Note: Really easy one. Be sure to get the flag as first person, and it's hard to lose the race. Car Theft Event Type: Point-to-Point Race Objective: Reach the final checkpoint in less than 02'10 minutes! Cash Reward: $8,300 Respect Reward: 5 Drivers: 3 Opponents Race Vehicle: Bornbad GT90 Description: "We didn't have too much trouble with the cops. I only remember one time I really got worried. Due to the business with the bribes, we still had a couple of packages we needed to dispose of in Flat Shoals. Everything was prepared and it looked like it was going to be just another routine run. Man, you plan everything carefully, fill the tank, make a couple of sandwiches for the journey - and then the cops tow you away because you parked in a no-parking zone. And all because your wife forget to buy tomatoes and you wanna be a good husband. Luckily, the cops towed the car straight to the pound. Boy, if they'd opened the trunk, we'd have been screwed. We had to get the car out of there as fast as possible. My face was known all over town, so only one of the drivers really could be considered for the job..." Note: This car is a horror to control. To make matters worse, you need to go off-road quite a lot. When you start, drive through the gate and go straight off the road to cut a large part off. You'll end up in a small town. Keep going straight, off the road again until you need to make a turn to the right (after passing a checkpoint). You'll have to go straight ahead and take another turn right. Boost onto the hill, and aim for the right. Get on the right side of the highway and keep going. From there on it's all pretty easy. Knocked Out! Event Type: Knock Out Race Objective: Stay away from last position at the end of a lap or you'll be knocked out! Cash Reward: $9,500 Respect Reward: 5 Drivers: 5 Opponents Race Vehicle: Free Choice Description: "So we thought we'd dealt with two of the black sheep, but evidently we hadn't gotten the message across. There were still a couple of no-goods out there who just didn't want to get it. The solution was a Knock Out race. Nobody liked driving with a bomb in his car that exploded if he was placed last in a lap. Especially if he had a skeleton in the closet and knew that Tony's crew could rig his car or its protective armor-player any time they liked. Drivers who hesitated made themselves suspicious from the onset, and those who did take part could never be sure how much we knew. We reckoned on the drivers getting nervous and making mistakes." Note: A pretty easy one again. When you (boost) of the ramp, just make sure you're going straight and things will be fine. Better Don't Stop Me Event Type: Bomb Run Objective: Keep moving and pass all checkpoints on the course! Cash Reward: $11,000 Respect Reward: 5 Drivers: No Opponents Race Vehicle: Ironhorze V8 Description: "Rules are rules, ok? Drivers who wanted to get into the professional league had to complete a Bomb Run. Anyone whop was crazy enough to take part had to drive a fully tanked IronHorze with a bomb attacked to the roof. This bomb was equipped with a velocity fuse. If the car fell below a minimum speed, it blew up. Easy as that. Believe me... wild horses couldn't have got me in that car." Note: This one is pretty nasty. Whatever you do, remember it's better to slow down or even break, then to bump into something. Two notes here - first off, you'll reach a checkpoint, with a small bridge you'll drive onto. Slow down to not crash off, and let yourself bump into the bridge to make the turn. When you reach the end, slow down again and bump into the bridge to make the turn. There are two of these around. The second note - after you passed the second bridge I mentioned above, you'll be on the highway again. However, it's not finished, and it'll turn into grass. Be sure to slow down when you touch the grass, or the car might get out of control, and you just don't want that... When you finished the race, you'll move into the professional league. Good job on that. And yes, sadly this means you already passed 30% of the game. Unlocked: New Car: Buster GSt New Weapon: Minigun Reward: ?? Respect ------------------------------------------------------------------------------ Professionals Group A [CD.05.05] ------------------------------------------------------------------------------ Flying Like The Hawks Event Type: Stunt Show Objective: Reach 150,000 stunt points faster than the hostile team! Cash Reward: $12,000 Respect Reward: 30 Drivers: 2 Teams Race Vehicle: Free Choice Description: "A single person is always easier to keep under control and put under pressure than a motley crew of bums that can put their heads together and get crazy ideas. That's why I'd rather have done without the teams altogether. But on the other hand, it was the team races that tripled our turnover. A lot of the fans began to identify with a particular team and cheered for them at every meeting. Should I not have taken advantage of that? You be the judge. The Hawks, for example, were a very popular stunt team." Note: Follow your team, and check out the score. If it's lower than the hostile team, just start over. A good start is half the work. You'll be the one scoring most of the points though. Just Keepin' Cool Event Type: Wrecking Match Objective: Wreck 20 vehicles of the hostile team first! Cash Reward: $13,000 Respect Reward: 30 Drivers: 2 Teams Race Vehicle: Free Choice Description: "They couldn't wait to throw their hard-earned money at us. Crashday became the highlight of the week in these guys' humdrum everyday life. But when we introduced the "Team Wrecking" event, everyone totally flipped out. In Team Wrecking there was nothing, but nothing that couldn't be turned into cash... Fan articles, videos, remote control Firespitters for the kids... Even a dented fender could be sold for a couple of grand. It was unbelievable." Note: The thing is, when you're not around, no scores will be earned for anyone. It's pretty pathetic, but true. Just get some armor for you car and hope for the best. For some fun, drive away from the main area and note how all the opponents are following you! Suicide Event Type: Bomb Run Objective: Keep moving and pass all checkpoints on the course! Cash Reward: $14,000 Respect Reward: 30 Drivers: 4 Opponents Race Vehicle: Free Choice Description: "The enthusiasm of the people knew no bounds. Do you remember the tunnel races? Barely room to manoeuvre, and five or six vehicles simultaneously on a Bomb Run. Sheer suicide, if you ask me. In any case, for every smashed tile in the tunnel walls, there was a story circulating on the Internet. After a while, I used to drive down there myself for the hell of it and smash a couple of tiles, just to add a little grist to the rumor mill." Note: Pretty easy, actually. You don't have to brake much, and you can get ahead without a problem. The only problem you'll probably have is getting to the last checkpoint. By then, you need to have a high speed, but you really need to slow down in order to take the two final turns. Use nitro when you are desperate. Offroad Madness Event Type: Stunt Show Objective: Be the first driver to reach 120,000 stunt points! Cash Reward: $20,000 Respect Reward: 30 Drivers: 4 Opponents Race Vehicle: Free Choice Description: "The favorite event for a lot of drivers was Offroad Madness - a stunt show in which the drivers could give everything and have a load of fun. Yeah true, wrecking matches were more lucrative, but we had to keep our boys happy. Who wants to sit in a car the whole time that's being shot to pieces from all sides? Let's face it, only someone who has fun and enjoys his job delivers top performance. And I believe if our drivers didn't have any fun in the thing, we'd never have been able to make the Crashday league as big it got..." Note: Once again, a good start if half the work (literally). When taking the first jump, aim on the left side. If you got enough speed, you can hit two hills, which keep your combo going. Then you're able to hit another ramp and when you are doing flying around, you can have a combo of 47,000+. That's only 13,000 short of half of the score you need! However, try to keep your score high, because the opponents won't hesitate to take the lead. Unlocked: New Car: Firespitter RS New Car: Pick'Em'Up V8 New Weapon: Single Missiles Reward: 50 Respect ------------------------------------------------------------------------------ Professionals Group B [CD.05.06] ------------------------------------------------------------------------------ Welcome to the Underground Event Type: Point-to-Point Race Objective: Reach the final checkpoint first! Cash Reward: $19,000 Respect Reward: 30 Drivers: 5 Opponents Race Vehicle: Free Choice Description: "We even had street races where drivers could use weapons. However, a kind of code of honor had spread in the drivers' camp that prohibited the use of weaponry in a race. But of course, there was always someone who had nothing against firing a missile up the exhaust pipe of the driver in front of him. That held a certain appeal to me personally too, because races like that sold better." Note: This time you can shoot, which is pretty nice. When you shoot another driver, he'll spin to the left or right, which is always helpful, right? An easy race, but make sure you're entering the tunnel at the beginning. What the Hell... the Police Event Type: Wrecking Match Objective: Wreck 20 vehicles to the hostile team first! Cash Reward: $21,000 Respect Reward: 30 Drivers: 2 Teams Race Vehicle: Free Choice Description: "It started with a fight over a woman, and the bosses are allergic to that kind of thing. They just did not like women getting between the drivers. It was bad for business, period. I collared the two hotheads and told them to settle the matter between themselves over at the old press shop. Up until that point it was just a typical drivers' camp brawl, but then out of the blue the cops turned up. It was just clear to me straight away that we were heading for a heap of trouble if the bosses ever found out about it." Note: It's you versus three other cars. The two police cars are easy to get rid off, but watch out for the 4x4 - it can wreck you pretty fast. My strategy was to head up those paths that go up, into the building and shoot them when they come up. The Bomberman Event Type: Pass the Bomb Objective: Grab the bomb and pass it on just before it blows up! Cash Reward: $24,000 Respect Reward: 30 Drivers: 5 Opponents Race Vehicle: Free Choice Description: "Every now and then we'd do small favors for certain people. Nothing too fancy. A couple of parties, women... Little things, just to make sure they owed you one. There was this one guy, a big shot from the weapons lobby who desperately wanted to do a couple of laps in an Incubator. The deal with him was extremely important for us. We had no more explosives for bomb construction and we needed supplies urgently for the opening of a new arena. And what does this idiot do? Crashes in the first curve because he couldn't handle the car. I thought: "Hell, what now?", but the guy climbed out of the wreck grinning from ear to ear and signed the contract - he'd had the time of his life. Now with that, nothing more stood in the way of the "Pass the Bomb" event." Note: Now this is great fun. When you start, already drive forward, and then try to get the bomb. If you got the bomb, drive away from the crowd and wait until the driver got to 10 seconds or less. Find an opponent and give them the bomb. BOOM! 3 point. There are 8 rounds, so go for the 21 points ;) Annoying Competitors Event Type: Wrecking Match Objective: Wreck 20 vehicles to the hostile team first! Cash Reward: $27,000 Respect Reward: 30 Drivers: 2 Teams Race Vehicle: Bornbad GT90 Description: "We had a real challenge on our hands to offer something special for the qualification of the Finals, and I was determined to get the disused container lot for it. I'd had an eye on the place for a long time because it offered optimum conditions for a Wrecking Match. Unfortunately, I was not the only one. There was an open tender, and a bunch of architects offices were competing to be the ones to build a gigantic shopping mall on the lot. But the guy who had the last word in the awarding of the contract was none other than our respected mayor. That tub of lard was up to his neck in it because he'd blown his whole fortune on horses and roulette. He didn't even have the cash to pay the taxi fare to my office. In this akward situation, I, of course, had a sympathetic ear for his problems..." Note: This one isn't really hard. You got a minigun and missiles, so go crazy. The best thing is to go left at the start, and stay around this area. The opponents will have to come from the grassy area, or from behind some of the storage boxes. If you won, you're going to enter the finals. Great job! Unlocked: New Car: Bornbad GT90 New Car: Ironhorze V8 New Weapon: Double Missiles Reward: 100 Respect ------------------------------------------------------------------------------ Finals Group A [CD.05.07] ------------------------------------------------------------------------------ Mountain Circuit Event Type: Lap Race Objective: Finish 2 race laps! Cash Reward: $30,000 Respect Reward: 150 Drivers: 3 Opponents Race Vehicle: Free Choice Description: "We owe the creation of the Mountain Circuit to a couple of crazy fans. Somehow those freaks managed to find out my number, and they called me incessantly. They had this fantastic idea, blah, blah, blah, blah... Anyway, they got on my nerves so much, in the end I sent Tony over to deal with them. But instead of putting them through the mill, Tony came back with some blueprints under his arm. They'd planned out the Mountain Circuit down to the last details. Racing meets Crashday... That was the basic concept. All that was left for us to do was to build the track." Note: For this race, you probably want to buy a new car. Buy the most expensive car, and use this for the race. A Big Pile of Scrap Event Type: Stunt Show Objective: Achieve the driver's highest stun score in 03'00 minutes! Cash Reward: $32,000 Respect Reward: 150 Drivers: 3 Opponents Race Vehicle: Free Choice Description: "Big Pile of Scrap was a demonstration of our biggest and best stunts. The track was just bombastic. We needed huge amounts of steel and concrete for the construction of that arena. But meanwhile the elements had gotten too big to build them in Tony's workshop exclusively. We had to get several enterprises to build it all for us and to put it up. And that's where I saw big problems. Using outside labour involved the risk of getting busted. We had to make the transition from an illegal to a legal operation. From that point on, it was essential for the Crashday league to become reputable. On paper at least." Note: This is the arena that they used in the demo, just in case you happen to have played that. Getting high scores is quite easy. As you start, don't follow the others. Instead, look for the big ramps that go a long way up. They are standing two at a side. Boost when you drive onto it and you'll fly high up in the sky. Spin your car by holding left or right, and see the points come in. Then drive to the other side of the arena and repeat it all until the time runs out. Get Ready to Rumble Event Type: Knock Out Race Objective: Stay away from last position at the end of a lap or you'll be knocked out! Cash Reward: $36,000 Respect Reward: 150 Drivers: 4 Opponents Race Vehicle: Free Choice Description: "The collaboration with the weapons and the construction lobbies enabled us to build gigantic arenas. From then on, we were no longer dependent on the hicks from the amateur league for knockout races. Problem was, the whole operation was shaky because it was still being financed with money from manipulated bets and what we managed to slip past the IRS. The bosses would only agree to play along on something of that magnitude if there was someone who'd serve as a scapegoat in a worst case scenario. None of them wanted to spent his last years behind bars. We needed to find a straw man, someone dumb enough to take the rap, just in case we were busted." Note: Nothing hard once again. The opponents somehow think it's needed to stay on the track. You can easily cut corners to shave off seconds. Beating - Anyone? Event Type: Wrecking Match Objective: Wreck 25 vehicles to the hostile team first! Cash Reward: $40,000 Respect Reward: 150 Drivers: 2 Teams Race Vehicle: The Wrecker Description: "The Wrecker was three tons of steal which crushed everything that came in its path. Four 18 inc off-road tires just waiting to tear up the asphalt and mud. 413 HP lurked under the humpbacked hood, just waiting to be let loose. Damn, the thing was ugly as sin, but if you wanted to leave a wake of devastation behind you, the Wrecker was the first and best choice." Note: Just go crazy on the missiles. Unlocked: New Car: Apachee 200X New Car: The Wrecker Reward: 300 Respect ------------------------------------------------------------------------------ Finals Group B [CD.05.08] ------------------------------------------------------------------------------ Mine Battlefield Event Type: Hold the Flag Objective: Pick up the flag and drive it through 10 checkpoints faster than the hostile team! Cash Reward: $38,000 Respect Reward: 150 Drivers: 2 Teams Race Vehicle: Free Choice Description: "Frank Meyer. A classic example of the upwardly mobile career man. He really believed he got his manager job because he thought he was good. The real reason he got it was because we had him sign his name on everything. A shipment of mines for the "Mine Battlefield"? No problem. He signed. Missiles from Russia? He signed. Before, we'd had to cover ourselves against all eventualities, now we had a guy who was officially responsible. He was perfect. He didn't ask any dumb questions, and he took care of the PR. What more could we have asked for?" Note: Try to get the flag as first player and from that moment it's pretty easy. The Super Combo Event Type: Stunt Show Objective: Show off a single super stunt combo of 70,000 points! Cash Reward: $40,000 Respect Reward: 150 Drivers: No Opponents Race Vehicle: Free Choice Description: "We knew that, if we gave Meyer the position of manager, there was the danger that he might realize his real purpose as a scapegoat. So, we had to keep him busy, you know, distract him. We sent him to presentations, press conferences, let him open race circuits, make speeches, and we stuffed him full of money, and you know? It worked. The more he saw his face in the press and on TV, the happier he became. He was actually quite creative. The "Super combo" was his baby." Note: This may look hard, but it's not that hard, really. When you start, take the left road, and head left again (so you don't go over the bridge). Then boost onto the first hill and try to keep making jumps. You'll hit a 70,000+ combo in no-time. Just in case you can't pull it off, watch my reply to get an idea of how I did it - http://members.home.nl/grawl/combo.rar. (put it in your replays dir, where you installed the game - be sure to unpack it first using WinRAR. Don't mail me for help) Three Hills Event Type: Pass the Bomb Objective: Grab the bomb and pass it on just before it blows up! Cash Reward: $42,000 Respect Reward: 150 Drivers: 5 Opponents Race Vehicle: Free Choice Description: "The purchase of the old dump was the result of a privatization agreement. The place hadn't paid its way and devoured enormous amounts of taxpayers' money. The state was desperate to get rid of the dump, and the bosses had two very influential building speculators on their payroll who where in the lobby. They had instructions to procure money from guilds and cooperatives which would then be donated through Meyer to the Crashday league in a large-scale deal. And then, we used the money to buy the dump. Of course, the garbage was a serious problem, so the first thing we did was pour concrete over it, which formed its characteristic three hills. But don't forget: The construction of this track gave the local economy a big boost. We raised twelve million in investment capital. Who was going to make things difficult for us?" Note: Ah, great fun again. Try to get the bomb, and drive around till you have about 15 seconds on the timer left. Then pass it on, and get away. An easy way to get away is to boost when you go up, and you'll land outside the arena. Who'll get you when you're there? Nobody. Air Time Event Type: Stunt Show Objective: You've got 04'00 minutes to show off some extreme jumps. Jump for at least 01'00 minutes in total! Cash Reward: $50,000 Respect Reward: 150 Drivers: 3 Opponents Race Vehicle: Free Choice Description: "Air Time was the last challenge before the Final Battle. Here, only the best of the best survived. It was always a magnificent sight when the cars flew through the air like birds. There always seemed to be a moment of silence when a car reached the highest point... then it was dead quiet... and then... slow at first and then faster... and faster and faster, the car plunged down and ploughed into the ground..." Note: Now this is great fun. Drive straight ahead and make jumps and jumps and jumps and jumps and jumps. You can easily get a combo of over 100,000 here. Just keep jumping and you'll reach the objective (be in the air for a minute) easily. Reward: 600 Respect ------------------------------------------------------------------------------ The Final Fight [CD.05.09] ------------------------------------------------------------------------------ The Final Fight Event Type: Wrecking Match Objective: Wreck 5 more vehicles than any opponent in less than 10'00 minutes! Cash Reward: $600,000 Respect Reward: 0 Drivers: 1 Opponents Race Vehicle: Free Choice Description: "After all the troubles and tribulations, everything was ready for the big finale. The champagne for the party was on ice, the invites had gone out, the hottest women organized, and the little briefcase for the bosses were just waiting to be filled with cash and delivered. Now all that was left was the final battle. Two drivers in a one on once race, to decide who was the best of the best." Note: You're probably expecting something hard here, but it'll be easy as pie (assuming pie is easy). Boost forward until you get the opponent on your screen, shoot missiles his way, and turn around. He'll only have around 40% of his health left. Finish it off with some more missiles, bullets or by just hitting him. Get 5 wrecks more than the opponent, and you finished the game. Good job! Watch the final movie and... replay some matches or just play another game that lasts longer than 2 or 3 hours ;) Unlocked: New Car: The Incubator V12 Reward: 4000 Respect ============================================================================== Cars [CD.06.01] ============================================================================== ------------------------------------------------------------------------------ Cars [CD.06.02] ------------------------------------------------------------------------------ These are the cars you can use in the game. This list is mainly aimed at the Career mode (name, respect needed to unlock, price). 01. Apachee Super Turbo 220X, 1370, 152,000 02. Bornbad GT90, 475, 90,700 03. Buster GSt, 85, 16,200 04. Firespitter Evolution '80, 260, 55,100 05. Hunter XT-5, 45, 8,000 06. Incubator V12, 6000, 0 07. Ironhorze Motors V8, 475, 83,750 08. The Judge 5000 SV, 475, 119,000 09. 4x4 Power Pick'Em'Up V8, 260, 51,750 10. Spectran TI, 0, You start with this one 11. Cube RS, 45, 10,500 12. The Wrecker, 1350, 86,050 ------------------------------------------------------------------------------ Parts [CD.06.03] ------------------------------------------------------------------------------ Not all cars can have all parts (especially the wheels). Keep that in mind. Performance Light performance kit, 90,00 Medium performance kit, 13,500 Heavy performance kit, 33,500 Ultra performance kit, 40,225 Crashpower Kits Light wrecking kit, 8,000 Heavy wrecking kit, 9,000 Armor Kits Light armour kit, 5,500 (note how they use 'armour' instead of 'armor' here) Heavy armor kit, 7,250 Wheels Sport Wheels Sport Style 1 13" Sports Style 1, 1,600 14" Sports Style 1, 1,700 15" Sports Style 1, 1,800 16" Sports Style 1, 2,000 17" Sports Style 1, 2,300 18" Sports Style 1, 2,750 Sport Style 2 13" Sports Style 2, 1,600 14" Sports Style 2, 1,700 15" Sports Style 2, 1,800 16" Sports Style 2, 2,000 17" Sports Style 2, 2,300 18" Sports Style 2, 2,750 Sport Style 3 13" Sports Style 3, 1,600 14" Sports Style 3, 1,700 15" Sports Style 3, 1,800 16" Sports Style 3, 2,000 17" Sports Style 3, 2,300 18" Sports Style 3, 2,750 Super Sport Wheels Super Sport Style 1 15" Super Sport Style 1, 2,400 16" Super Sport Style 1, 2,500 17" Super Sport Style 1, 2,600 18" Super Sport Style 1, 2,900 19" Super Sport Style 1, 3,100 20" Super Sport Style 1, 3,500 22" Super Sport Style 1, 4,000 Super Sport Style 2 15" Super Sport Style 2, 2,400 16" Super Sport Style 2, 2,500 17" Super Sport Style 2, 2,600 18" Super Sport Style 2, 2,900 19" Super Sport Style 2, 3,100 20" Super Sport Style 2, 3,500 22" Super Sport Style 2, 4,000 Super Sport Style 3 15" Super Sport Style 3, 2,400 16" Super Sport Style 3, 2,500 17" Super Sport Style 3, 2,600 18" Super Sport Style 3, 2,900 19" Super Sport Style 3, 3,100 20" Super Sport Style 3, 3,500 22" Super Sport Style 3, 4,000 Super Sport Style 4 15" Super Sport Style 4, 2,400 16" Super Sport Style 4, 2,500 17" Super Sport Style 4, 2,600 18" Super Sport Style 4, 2,900 19" Super Sport Style 4, 3,100 20" Super Sport Style 4, 3,500 22" Super Sport Style 4, 4,000 Offroad Wheels Offroad Style 1 13" Offroad Style 1, 1,900 14" Offroad Style 1, 2,000 15" Offroad Style 1, 2,200 16" Offroad Style 1, 2,450 17" Offroad Style 1, 2,850 18" Offroad Style 1, 3,125 Offroad Style 2 12" Offroad Style 2, 12,000 13" Offroad Style 2, 12,000 14" Offroad Style 2, 12,000 15" Offroad Style 2, 2,600 16" Offroad Style 2, 2,450 17" Offroad Style 2, 2,850 18" Offroad Style 2, 3,125 Offroad Style 3 12" Offroad Style 3, 2,000 13" Offroad Style 3, 2,000 14" Offroad Style 3, 2,000 15" Offroad Style 3, 2,600 16" Offroad Style 3, 3,000 17" Offroad Style 3, 3,500 18" Offroad Style 3, 4,000 Suspension Sports suspensions, 6,000 Extreme sports suspensions, 8,000 Offroad suspensions, 4,500 Front Bumpers "Cubepack", 300 "Warlord", 700 "Claws", 1,200 "Cubeking", 2,000 Rear Bumpers "Cubepack", 300 "Warlord", 700 "Claws", 1,200 "Cubeking", 2,000 Car Sidekits "Cubepack", 150 "Warlord", 350 "Claws", 600 "Cubeking", 1,000 Hoods "Evil Attack", 560 "Sleeping kitten", 960 (these guys need to get a course on capital letters) "Amok Race R", 1,600 Rear Wings "Inferno", 560 "Le Mans", 960 "F1 Racing", 1,600 Vinyls "Curved Stripes", 300 "Crashtest Car", 2,600 Weapons "Minigun", 4,500 "Single Missiles", 20,000 "Double Missiles", 40,000 ============================================================================== Tracks [CD.07.01] ============================================================================== This is a list of all the tracks that come with the game. Note you can't play some until you finished them in Career mode. File: amateurs1 Type: Career Track Name: Stunts, Dents and Adrenaline Dimensions: 700mx400m (35x20) Checkpoints: 1 File: amateurs2 Type: Career Track Name: Mansfield Speedway Dimensions: 960mx640m (48x32) Checkpoints: 24 File: amateurs3 Type: Career Track Name: The Offroad Stage Dimensions: 2560mx300m (128x15) Checkpoints: 29 File: amateurs4 Type: Career Track Name: You Got Something I Need Dimensions: 800mx640m (48x32) Checkpoints: 3 File: amateurs5 Type: Career Track Name: Team Spirit Dimensions: 1000mx440m (50x77) Checkpoints: 11 File: amateurs6 Type: Career Track Name: Car Theft Dimensions: 2000mx400m (100x20) Checkpoints: 12 File: amateurs7 Type: Career Track Name: Knocked Out Dimensions: 600mx480m (30x24) Checkpoints: 5 File: amateurs8 Type: Career Track Name: Better Don't Stop Me Dimensions: 2200mx300m (110x15) Checkpoints: 15 File: bumpy Type: Custom Track Name: bumpy Dimensions: 400mx400m (20x20) Checkpoints: 3 File: cartest Type: Custom Track Name: cartest Dimensions: 200mx600m (18x30) Checkpoints: 9 File: endmission Type: Career Track Name: The Final Battle Dimensions: 36400mx1920m (18x96) Checkpoints: 2 File: finals1 Type: Career Track Name: Mountain Circuit Dimensions: 1200mx660m (60x33) Checkpoints: 15 File: finals2 Type: Career Track Name: A Big Pile of Scrap Dimensions: 580mx640m (79x32) Checkpoints: 1 File: finals3 Type: Career Track Name: Get Ready to Rumble Dimensions: 780mx610m (39x31) Checkpoints: 12 File: finals4 Type: Career Track Name: Beating - Anyone? Dimensions: 960mx560m (48x28) Checkpoints: 4 File: finals5 Type: Career Track Name: Mine Battlefield Dimensions: 1000mx800m (50x40) Checkpoints: 6 File: finals6 Type: Career Track Name: The Super Combo Dimensions: 1480mx340m (74x17) Checkpoints: 1 File: finals7 Type: Career Track Name: Three Hills Dimensions: 580mx540m (29x27) Checkpoints: 4 File: finals8 Type: Career Track Name: Air Time Dimensions: 2000mx400m (100x20) Checkpoints: 3 File: intro Type: Career Track Name: The Right One For the Job? Dimensions: 560mx560m (28x28) Checkpoints: 4 File: mini_blast_1 Type: Custom Track Name: mini_blast_1 Dimensions: 3100mx340m (105x17) Checkpoints: 1 File: mini_blast_2 Type: Custom Track Name: mini_blast_2 Dimensions: 1600mx400m (80x20) Checkpoints: 1 File: mini_chase_1 Type: Custom Track Name: mini_chase_1 Dimensions: 600mx400m (30x20) Checkpoints: 38 File: mini_chase_2 Type: Custom Track Name: mini_chase_2 Dimensions: 280mx1000m (14x50) Checkpoints: 21 File: mini_jump_1 Type: Custom Track Name: mini_jump_1 Dimensions: 800mx420m (40x21) Checkpoints: 1 File: mini_jump_2 Type: Custom Track Name: mini_jump_2 Dimensions: 1860mx260m (93x13) Checkpoints: 1 File: mini_mass_1 Type: Custom Track Name: mini_mass_1 Dimensions: 600mx440m (30x22) Checkpoints: 1 File: mini_mass_2 Type: Custom Track Name: mini_mass_2 Dimensions: 600mx400m (30x20) Checkpoints: 1 File: professionals1 Type: Career Track Name: Flying Like the Hawks Dimensions: 500mx440m (25x22) Checkpoints: 2 File: professionals2 Type: Career Track Name: Just Keepin' Cool Dimensions: 400mx440m (20x22) Checkpoints: 4 File: professionals3 Type: Career Track Name: Suicide Dimensions: 940mx540m (47x27) Checkpoints: 11 File: professionals4 Type: Career Track Name: Offroad Madness Dimensions: 760mx560m (38x28) Checkpoints: 2 File: professionals5 Type: Career Track Name: Welcome to the Underground Dimensions: 1280mx500m (64x25) Checkpoints: 21 File: professionals6 Type: Career Track Name: What the Hell... the Police Dimensions: 600mx600m (30x30) Checkpoints: 3 File: professionals7 Type: Career Track Name: The Bomberman Dimensions: 340mx340m (17x17) Checkpoints: 5 File: professionals8 Type: Career Track Name: Annoying Competitors Dimensions: 860mx280m (43x14) Checkpoints: 4 ============================================================================== Hints & Tips [CD.08.01] ============================================================================== When you're loading the game, various hints and tips appear on the screen. Here they are, listed just for you. * Finished the career's amateur division to unlock the second Long Jump mini game! (shown when loading the Long Jump mini-game) * Freeze spectacular moments using the Freeze Mode! (default key Del) * Don't waste any time to reach the ramp as fast as possible! (shown when loading the Vehicle Blast mini-game) * Use the nitro boost to gain extra speed! * Use the external camera to get an outside view onto your car (default key Page Down) * Use the recovery function if your car gets stuck (default key R)! * Use the handbrake and nitro boost to quickly get to checkpoints! (shown when loading the Checkpoint Chase mini-game) * Press F1 to play the next music track. * Once your car is respawned after being wrecked, ammunition is fully reloaded! (shown when loading the Wrecking Match event) * Use the steering keys to control your car's rotation during a jump! (shown when loading the Stunt Show event) * Purchase weapons or cars in the career game to unlock them for single events and multiplayer! * The driver holding the flag is slightly slower than his opponents! (shown when loading the Hold the Flag event) * Find the next checkpoint using the HUD arrow and the radar! (shown when loading the Race event) * Press F5 to take a screenshot! * Use the nitro boost to speed up quickly if you just fell below the minimum speed! (shown when loading the Bomb Run event) * Watch your back using the look back command (default key Tab)! * Press 0-9 to send customisable quick chat messages for multiplayer! * Check the upcoming events to find out which tuning items might be suitable to purchase! (shown when loading anything related to the Career Mode) * Earn Respect Points by winning races to unlock new vehicles and tuning items in the shop! (shown when loading anything related to the Career Mode) * Once you hold the flag, get to the checkpoint indicated by the HUD arrow and the radar! (shown when loading the Hold the Flag event) * Avoid any collisions with other vehicles! (shown when loading the Bomb Run event) * Use the handbrake to chase agile opponents! (shown when loading the Wrecking Match event) * The speed bar indicates how fast you are driving above the minimum speed! (shown when loading the Bomb Run event) * The longer your combo is, the higher the score multiplier goes up! (shown when loading the Stunt Show event) * Take the risk of grabbing the bomb from someone else if you don't receive it initially. (shown when loading the Pass the Bomb event) * Hit your opponent's car's side to cause maximum damage! (shown when loading the Wrecking Match event) * Control your car's pitch to jump off at a 45 degree angle! (shown when loading the Long Jump mini-game) * The driver with the bomb is slightly faster than his opponents (shown when loading the Pass the Bomb event) ============================================================================== FAQ [CD.09.01] ============================================================================== Q: Did you ever, in real life, crash? A: Not with a car, no. I once bumped into someone though! Q: My game crashes on me! A: So did it on me. However, one thing that seemed to work is to tune the settings down. Just go for lower details and all that, and see if it works. It might just do the trick. ============================================================================== Conclusion [CD.10.01] ============================================================================== I hope you enjoyed my guide, since I put a lot of work in it. If you encounter problems, feel free to mail me. Also suggestions, feedback, comment etc. are accepted, the mail addy is on top of this file. Thanks-list: Alex Whocares And especially you, for reading this. For other guides, you can check this link: http://www.grawl.nl http://www.gamefaqs.com/features/recognition/13739.html ============================================================================== Copyright (c) 2006 by Grawl. All rights reserved.