Broken Sword 2.5

Broken Sword 2.5

BROKEN SWORD 2.5 WALKTHROUGH
----------------------------
BY GLYN PARNELL
SATRIONICS@HOTMAIL.COM

HERE IS A SIMPLE WALKTHROUGH FOR THE GAME...

OUTSIDE NICO'S APARTMENT GO DOWNSTAIRS
TALK TO THE FLOWER VENDOR AND SHE GIVES YOU A NEWSPAPER
RIGHT CLICK ON THE NEWSPAPER TWICE TO REVEAL AN ENVELOPE
RIGHT CLICK THE ENVELOPE TO REVEAL 3 EUROS
EXIT (FAR LEFT)
GO TO PARK ROUGE ON THE MAP
CLICK ON THE ICE CREAM VAN WINDOW
TALK TO THE ICE CREAM MAN
EXIT TO THE MAP AND GO TO CAFÉ DE LA CHANDELLE VERTE
ENTER THE CAFÉ AND TALK TO THE WAITRESS
USE THE CHAIR AND TALK TO ANDRE (USE THUMBS UP)
EXIT THE CAFÉ AND EXIT TO THE MAP
GO TO FRANCE NATIONALE
EXIT TO THE MAP
GO TO RUE JARRY
GO BACK TO NICO'S APARTMENT
PICK UP THE PULLOVER ON THE BED
PICK UP THE SCREWDRIVER ON THE SHELF
PICK UP BOTH PIECES OF THE NOTE AND USE THEM WITH EACH OTHER
LEFT CLICK THE HANDBAG
LEFT CLICK THE HANDBAG TO PICK UP THE SCISSORS
LEFT CLICK THE HANDBAG AGAIN TO PICK UP THE HAIRPIN
RIGHT CLICK THE HAIRPIN TO MAKE IT INTO A LOCK PICK
LEFT CLICK THE HANDBAG AGAIN TO PICK UP THE PURPLE SLIP
LEFT CLICK THE ANSWERING MACHINE
USE THE ANSWERING MACHINE TO LISTEN TO THE MESSAGE
USE THE NOTE WITH THE COMPUTER
EXIT NICO'S APARTMENT AND EXIT TO THE MAP
GO TO MONTFAUCON
GO UP THE STAIRS LEADING LEFT
TALK TO THE TRAMP
GIVE THE SLIP TO THE TRAMP AND HE GIVES YOU THE FLASH LIGHT
GO BACK DOWNSTAIRS
USE THE SCREWDRIVER WITH THE FUSEBOX
USE THE PULLOVER WITH THE BATTERIES
USE THE BATTERIES WITH THE FLASH LIGHT
EXIT TO THE MAP
GO TO FRANCE NATIONALE
USE THE LOCK PICK ON THE DOOR
ENTER THE BUILDING
LEFT CLICK ON THE SHELVES LABELLED 2003 (2ND COLUMN 3RD ROW)
USE THE SCREWDRIVER WITH THE FIRE EXTINGUISHER AND USE IT ON THE FIRE
EXIT TO THE MAP
GO BACK TO RUE JARRY AND ENTER NICO'S APARTMENT
USE THE COMPUTER
EXIT NICO'S APARTMENT AND EXIT TO THE MAP
GO TO THE HOTEL UBU
SAVE HERE IMMEDIATELY
ENTER THE HOTEL
TALK TO FLAP AND GUIDO
AS SOON AS THE PEOPLE EXIT THE HOTEL, ENTER THE HOTEL
GO UPSTAIRS
PICK UP THE PAPER
GO DOWNSTAIRS
TALK TO THE BOY
TALK TO THE RECEPTIONIST
GIVE THE RESERVATION PAPER TO THE BOY
GO UPSTAIRS AND USE THE KEY IN THE DOOR
EXAMINE THE BRIEFCASE
EXIT THE ROOM
GO DOWNSTAIRS AND EXIT THE HOTEL
EXIT TO THE MAP
GO TO RUE JARRY
USE THE SCISSORS ON THE BOY'S BALLOON
ENTER THE ALLEY
GIVE THE ICE CREAM TO THE DOG
EXIT TO THE LEFT
EXIT NICO'S APARTMENT AND EXIT TO THE MAP
GO TO THE AIRPORT
--------------------------------------------------------------------------------
GO TO THE LIBRARY
TALK TO THE LIBRARIAN
GO TO THE FAR RIGHT
TALK TO THE STUDENT
GO DOWNSTAIRS
PICK UP THE FOOTBALL SHIRT
EXAMINE THE NOTEPAD (THIS IS HOW YOU FIGURE OUT THE COMBINATION)
USE THE SCREWDRIVER WITH THE FUSE BOX
EXAMINE THE FUSEBOX
THE COMBINATION IS 1, 2, 5
EXAMINE THE CARD INDEX BOX ON THE DESK
EXIT THE LIBRARY
GO TO RANGERSFIELD HALL
USE THE DOOR BELL
CLICK ON THE BIG DOOR
EXIT
TALK TO THE PRISONER
--------------------------------------------------------------------------------
USE THE TELEPHONE
ENTER THE STAFF ONLY ROOM
ENTER THE STAFF ONLY ROOM AGAIN
GO TO THE FAR RIGHT AND TALK TO DUANE AND PEARL
ENTER THE STAFF ONLY ROOM
PICK UP THE EMPLOYEES' ID CARD ON THE TABLE
PICK UP THE TOWEL
PICK UP THE KEY
USE THE KEY ON THE DOOR
EXIT THE STAFF ROOM
GIVE THE ID CARD TO THE WATCHMAN
GO TO THE HISTORY MUSEUM
ENTER THE ALLEY
USE THE TOWEL ON THE MUD
ENTER THROUGH THE WINDOW
TALK TO THE WOMAN
EXAMINE THE BASEMENT WINDOW
PICK UP THE SCREWDRIVER
PICK UP THE HOSEPIPE
USE THE HOSEPIPE WITH THE TRUCK
USE THE SCREWDRIVER WITH THE TRUCK
USE THE TRUCK
--------------------------------------------------------------------------------
PICK UP THE DOG TAG
TALK TO THE GIRL
GO TO THE FAR LEFT
EXAMINE THE DOG
EXAMINE THE SUSPICIOUS OBJECT
USE THE DOG TAG ON THE BOMB
EXAMINE THE DOG
USE THE WHISTLE ON THE DOG (KEEP REPEATING THIS UNTIL HE IS BACK WITH MIRANDA)
GO TO THE FAR LEFT
TALK TO THE MAN ON FLOOR
EXAMINE THE CORPSE
EXAMINE THE CORPSE AGAIN TO FIND THE DUCT TAPE
USE THE DUCT TAPE WITH THE BOMB
WALK TO THE RIGHT
EXAMINE THE DOOR TO REVEAL THE RIFT
USE THE BOMB WITH THE RIFT
TALK TO MIRANDA
USE THE WHISTLE WITH THE DOG
--------------------------------------------------------------------------------
ENTER THE PHARMACY
PICK UP THE PHIALS
TALK TO THE PHARMACIST
EXAMINE THE NEWSPAPER IN YOUR INVENTORY
USE THE NEWSPAPER WITH THE PHARMACIST
EXIT THE PHARMACY
ENTER THE PUB
TALK TO THE BARKEEPER
GO UPSTAIRS
USE THE KEY IN THE DOOR
GO DOWNSTAIRS
TALK TO MIKE AND STEVEN AND EXIT ONCE YOU HAVE ASKED WHAT HE'S DRINKING
USE THE LAXATIVE WITH MIKE AND STEVEN
PICK UP THE SOAP
USE THE DOG TAG WITH THE SOAP
PICK UP THE GLASS ON MIKE AND STEVEN'S TABLE
USE THE GLASS WITH THE TABLE
USE THE SOAP CUBES WITH THE TABLE
GO UPSTAIRS, THEN DOWNSTAIRS
TALK TO MIKE AND STEVEN
GO UPSTAIRS
USE THE KEY IN THE DOOR
--------------------------------------------------------------------------------
EXIT NICO'S APARTMENT AND EXIT TO THE MAP
GO TO THE MUSEE CRUNE
TALK TO THE BOUND MAN
TELL THE TRUTH
CLICK THE SCREEN AND EXIT
CLICK ON MUSEE CRUNE
GO TO THE CAFÉ DE LA CHANDELLE VERTE
LOOK AT THE POSTER
EXIT TO THE MAP
GO TO MONTFAUCON
GO TO THE FAR RIGHT AND UP THE STAIRS
TALK TO THE PRIEST
LOOK AT THE WINDOW PANE
EXIT THE BUILDING
SIT DOWN AT THE CAFÉ AND ORDER A BLACK COFFEE
PICK UP THE MAGNIFYING GLASS
GO UP THE STAIRS
USE THE MAGNIFYING GLASS ON THE WINDOW PANE
EXIT THE BUILDING
EXIT TO THE MAP
GO TO THE CAFÉ DE LA CHANDELLE VERTE
TALK TO THE PASSERSBY THREE TIMES
EXIT TO THE MAP
GO TO THE MUSEE NATRES
TALK TO THE CASHIERS
WALK TO THE FAR RIGHT
TALK TO THE WATCHMAN
TALK TO THE WATCHMAN AGAIN
ENTER THROUGH THE DOORS
PICK UP THE MAGAZINE
EXAMINE THE INFO PLATE
EXIT THE MUSEUM
EXIT TO THE MAP
GO TO THE AIRPORT
--------------------------------------------------------------------------------
PICK UP THE BROOMSTICK
TALK TO THE SOUVENIR SELLER
PICK UP THE WRISTWATCH ON THE WELL
PICK UP THE BAG
GIVE THE WRISTWATCH TO THE SOUVENIR SELLER
TALK TO THE SOUVENIR SELLER
GIVE THE MAGAZINE TO THE SOUVENIR SELLER
USE THE BROOMSTICK WITH THE THREAD AND THE KEYRING
USE IT WITH THE CHOCOLATE ON THE STALL
TALK TO THE ARCHAEOLOGIST
TALK TO THE GAMIN
GIVE THE CHOCOLATE TO THE GAMIN
CLIMB DOWN THE WELL
EXAMINE THE HEAP OF DEBRIS
PICK UP THE HEAP OF DEBRIS
USE THE SCREWDRIVER WITH THE BRICK
PICK UP THE KEY PART
RIGHT CLICK ON THE BROOMSTICK WITH THE THREAD AND KEYRING
USE THE KEYS WITH THE THREAD
USE THE KEYS ON THE SLOT
SAVE IMMEDIATELY
PICK UP THE SEAL
USE THE SEAL WITH THE DEEPENING
--------------------------------------------------------------------------------
EXAMINE THE LETTER
EXIT NICO'S APARTMENT
EXIT TO THE MAP
GO TO THE AIRPORT
--------------------------------------------------------------------------------
PICK UP THE COKE CAN
EXAMINE THE COKE CAN IN YOUR INVENTORY
TALK TO THE PASSENGER
TALK TO THE PASSENGER AGAIN (CLICK ON GEORGE IN THE BLUE UNIFORM)
EXAMINE THE BEVERAGES TROLLEY (RIGHT CLICK)
USE THE RING PULL ON THE BEVERAGES TROLLEY
TALK TO THE MUSCULAR MAN
GIVE THE RING PULL TO ARMANDO
GIVE THE COKE CAN TO ARMANDO
USE THE BENT RING PULL IN THE BEVERAGES TROLLEY
KEEP EXAMINING THE BEVERAGES TROLLEY AND TAKE EVERYTHING
GIVE THE FRUIT JUICE TO THE PASSENGER
USE THE EMPTY BOTTLE WITH ANOTHER BEVERAGE
TALK TO THE PASSENGER (AGAIN CHOOSING THE BLUE UNIFORM)
GIVE THE SAME BOTTLE BACK TO THE PASSENGER
AGAIN USE ANOTHER BEVERAGE WITH THE BOTTLE AND GIVE IT TO THE PASSENGER
TALK TO THE OTHER PASSENGER
CLICK ON YOUR SEAT TO SIT BACK DOWN
REFUSE THE DRINK BOTH TIMES
PICK UP THE COINS AND WALLET
RIGHT CLICK TO EXAMINE THE WALLET IN YOUR INVENTORY TWICE
--------------------------------------------------------------------------------
WALK DOWN THE STAIRS AND TO THE RIGHT
PICK UP THE ROCK
USE THE ROCK WITH THE SEAL
TALK TO ARRUDA
USE THE SHARPENED SEAL ON ARRUDA
--------------------------------------------------------------------------------
THE END

Leave a Comment

Your email address will not be published. Required fields are marked *