Battlefield 2 - Weapons/Classes FAQ *------------------------------------------------------------------------------* +======================================================================+ WEAPONS/CLASSES +======================================================================+ *------------------------------------------------------------------------------* Weapons/Classes FAQ by TripleJump Version: 1.0 Last Updated: April 19th, 2008 Copyright (c) 2008 TripleJump Contact: triplejumpfaqs[at]gmail[dot]com 1.1. Special-Ops........................................[110] 1.2. Sniper.............................................[120] 1.3. Assault............................................[130] 1.4. Support............................................[140] 1.5. Engineer...........................................[150] 1.6. Medic..............................................[160] 1.7. Anti Tank..........................................[170] POWER: The damage done to enemies ACCURACY: How well it can hit enemies RANGE: How far it can EFFECTIVELY fire RELIABILITY: Is it likely to fire off shots in a random angle? Or will it always fire right down the sights? ________________________________________________________________________________ Special-Ops [110] / ____________________________________________________________________________/ EQUIPMENT: 1 Knife 1 Silenced Pistol 1 Primary Weapon (See below) 4 Frag Grenades 5 C4 Charges 1 Zip Line _________________________________________ G36K / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ***** RANGE: *** RELIABILITY: **** OVERALL: **** Very rarely with assault fail you. It has fully automatic and 3 burst firing modes. Keep it to fully automatic though, and just fire in small bursts or single shot yourself. This gun is great in closer combat because it fires very accurately even without the iron sights. 9/10 it will never miss if you are aiming at them, but sometimes RARELY it will. _________________________________________ AK-74U / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The 74U is an average gun, it doesn't have a lot special about it. Honestly it seems a little inaccurate considering it has a scope (there is something about scoped weapons that seem to make them harder to use.) The G36C is much better, but if you haven't unlocked it using this is fine too. _________________________________________ SCAR-L / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: **** RELIABILITY: **** OVERALL: **** Overall the Scar is a good weapon to use. It's nothing amazing, but is more than competent in each field. As I've found, most scoped weapons actually have less accuracy than most non-scoped (not with sniper rifles, of course). The only time this doesn't work too well is with a moving target, and when I say that I mean people SPRINTING, not walking. This is an unlock for Battlefield 2 but not in Special Forces. _________________________________________ AK-74U / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The 74U is an average gun, it doesn't have a lot special about it. Honestly it seems a little inaccurate considering it has a scope (there is something about scoped weapons that seem to make them harder to use.) The G36C is much better, but if you haven't unlocked it using this is fine too. _________________________________________ AK-74U / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The 74U is an average gun, it doesn't have a lot special about it. Honestly it seems a little inaccurate considering it has a scope (there is something about scoped weapons that seem to make them harder to use.) The G36C is much better, but if you haven't unlocked it using this is fine too. _________________________________________ AK-74U / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The 74U is an average gun, it doesn't have a lot special about it. Honestly it seems a little inaccurate considering it has a scope (there is something about scoped weapons that seem to make them harder to use.) The G36C is much better, but if you haven't unlocked it using this is fine too. _________________________________________ G36C / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: *** OVERALL: **** This assault rifle seems a little worse than the G36K, but not by much! It has Single and Fully Automatic firing modes, and seems a little less accurate (though still quite accurate). If you dislike your current rifle, use this one in place. ________________________________________________________________________________ Sniper [120] / ____________________________________________________________________________/ 1 Knife 1 Silenced Pistol 1 Primary Weapon 4 Frag Grenades 2 Claymores 1 Zip Line _________________________________________ M24 / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ***** RANGE: ***** RELIABILITY: ***** OVERALL: **** The M24 is a very reliable, powerful and accurate rifle, outmatched only by the L96A1 (which is only in Battlefield 2 Vanilla). In reality almost every sniper weapon is very reliable and only a problem when you are in close quarters, so it's not necessarily amazing, but it is still the best Sniper rifle in Special Forces. _________________________________________ SVD / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ***** RANGE: **** RELIABILITY: **** OVERALL: **** The SVD is a weaker semi-automatic Sniper Rifle that fires off 10 rounds in a row. It does less damage, but the ability to hit multiple times in a row makes it better fit for close range combat than the bigger bolt action rifles. The crosshair is a little harder to get used to, but it's fine overall. The range is a bit smaller than the big ones as well. _________________________________________ M24 / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ***** RANGE: ***** RELIABILITY: ***** OVERALL: **** The M24 is a very reliable, powerful and accurate rifle, outmatched only by the L96A1 (which is only in Battlefield 2 Vanilla). In reality almost every sniper weapon is very reliable and only a problem when you are in close quarters, so it's not necessarily amazing, but it is still the best Sniper rifle in Special Forces. _________________________________________ SVD / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ***** RANGE: **** RELIABILITY: **** OVERALL: **** The SVD is a weaker semi-automatic Sniper Rifle that fires off 10 rounds in a row. It does less damage, but the ability to hit multiple times in a row makes it better fit for close range combat than the bigger bolt action rifles. The crosshair is a little harder to get used to, but it's fine overall. The range is a bit smaller than the big ones as well. _________________________________________ SVD / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ***** RANGE: **** RELIABILITY: **** OVERALL: **** The SVD is a weaker semi-automatic Sniper Rifle that fires off 10 rounds in a row. It does less damage, but the ability to hit multiple times in a row makes it better fit for close range combat than the bigger bolt action rifles. The crosshair is a little harder to get used to, but it's fine overall. The range is a bit smaller than the big ones as well. _________________________________________ SVD / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ***** RANGE: **** RELIABILITY: **** OVERALL: **** The SVD is a weaker semi-automatic Sniper Rifle that fires off 10 rounds in a row. It does less damage, but the ability to hit multiple times in a row makes it better fit for close range combat than the bigger bolt action rifles. The crosshair is a little harder to get used to, but it's fine overall. The range is a bit smaller than the big ones as well. _________________________________________ M95 / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ***** ACCURACY: ***** RANGE: ***** RELIABILITY: *** OVERALL: **** The only problem with this weapon is it's hit detection. It fires an incredibly powerful armor piercing round, but the hit detection is so poor that it's only 2/3 times it will hit. Easy shots with the L96A1 will not be made with this rifle, but it's still pretty good. My advice: Use it while camping an airfield or carrier, you can take a pilot right out of a vehicle before they take off. ________________________________________________________________________________ Assault [130] / ____________________________________________________________________________/ 1 Knife 1 Pistol 1 Primary Weapon 4 Frag Grenades OR 4 Grenade Launcher Grenades 3 Flashbangs OR 1 Smoke Grenade 1 Grappling Hook _________________________________________ FN2000 / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ***** RANGE: *** RELIABILITY: **** OVERALL: **** This weapon is very accurate, it has a different scope than the red dot. It has an open area in the center, allowing for decent viewing of the enemy, and firing the rounds into him will bring them down. The problem is the scope limits the range. Firing single shots will allow for very precise takedowns, and going full auto up close will also drop them. _________________________________________ AK-101 WITH GP-30 / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: **** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. The Grenade Launcher adds an extra star to this weapon to move it up to four overall stars. _________________________________________ SCAR-H / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: **** RELIABILITY: **** OVERALL: **** Overall the Scar is a good weapon to use. It's nothing amazing, but is more than competent in each field. As I've found, most scoped weapons actually have less accuracy than most non-scoped (not with sniper rifles, of course). The only time this doesn't work too well is with a moving target, and when I say that I mean people SPRINTING, not walking. This is an unlock for Battlefield 2 but not in Special Forces. _________________________________________ AK-101 / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: **** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. _________________________________________ AK-101 WITH GP-30 / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: **** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. The Grenade Launcher adds an extra star to this weapon to move it up to four overall stars. _________________________________________ AK-101 WITH GP-30 / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: **** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. The Grenade Launcher adds an extra star to this weapon to move it up to four overall stars. _________________________________________ G3 / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The G3 assault rifle is possibly the most powerful weapon in the game besides the sniper rifles. It is somewhat accurate, hitting it's targets a little more than half the time. This limits its range somewhat, and reliability as well. The real hamper it has is the small 20 shot clip, meaning that you will definitely want to be firing single shot to conserve ammo. However, situations where you're firing in the distance and all of a sudden someone jumps out occurs, and you are low on ammo, go fully auto and die. This is why this rifle receives such a low score, if it had a normal clip then the overall would be four stars. ________________________________________________________________________________ Support [140] / ____________________________________________________________________________/ 1 Knife 1 Pistol 1 Primary Weapon 4 Frag Grenades Ammo Bags 3 Tear Gas Canisters _________________________________________ MG36 / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ***** RANGE: *** RELIABILITY: **** OVERALL: **** The MG36 isn't quite as good as the other weapons. But it is still decent. It has a little less power than the PKM, and a lot more recoil. However, it's somehow EASIER to land hits on enemies with this. Why? Because the sights are thin. It's pretty much an automatic, huge clip G36E. It has the RPK ammo clip and is a fair gun. I prefer the PKM, but it all comes down to what you prefer. To get this you will need the PKM anyway, so what does it matter. _________________________________________ RPK-74 / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: **** OVERALL: **** The RPK-74 is the best normal weapon you can use for support. It is powerful, accurate and noisy. Just the way you like it. It has little recoil and can fire single shots fairly accurately. I play better with this than all the other base weapons combined. Bursts are even more effective here because there isn't much recoil, so you will hit 90% of the time if you have a good shot. The muzzle flash is slightly less, but not by much. It also carries less ammunition than the other one, but it is many times more powerful. _________________________________________ M249 SAW / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** The M249 SAW is probably the weakest of the support class weapons. It has little accuracy and low power. However, it does have a large clip size. It will still overheat though. This, along with the other support guns, should NEVER be fired rapidly. Fire it in small bursts of no less than 3 to no more than 10 bullets. This means you can check if an enemy is repositioned or dead, as the heat of the battle can get to you and the muzzle flash is there a lot. The bursts themselves should be fairly rapid. Pause for a third of a second and fire. The recoil on this gun is crazy, even while prone and using sights. _________________________________________ RPK-74 / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: **** OVERALL: **** The RPK-74 is the best normal weapon you can use for support. It is powerful, accurate and noisy. Just the way you like it. It has little recoil and can fire single shots fairly accurately. I play better with this than all the other base weapons combined. Bursts are even more effective here because there isn't much recoil, so you will hit 90% of the time if you have a good shot. The muzzle flash is slightly less, but not by much. It also carries less ammunition than the other one, but it is many times more powerful. _________________________________________ RPK-74 / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: **** OVERALL: **** The RPK-74 is the best normal weapon you can use for support. It is powerful, accurate and noisy. Just the way you like it. It has little recoil and can fire single shots fairly accurately. I play better with this than all the other base weapons combined. Bursts are even more effective here because there isn't much recoil, so you will hit 90% of the time if you have a good shot. The muzzle flash is slightly less, but not by much. It also carries less ammunition than the other one, but it is many times more powerful. _________________________________________ RPK-74 / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: **** OVERALL: **** The RPK-74 is the best normal weapon you can use for support. It is powerful, accurate and noisy. Just the way you like it. It has little recoil and can fire single shots fairly accurately. I play better with this than all the other base weapons combined. Bursts are even more effective here because there isn't much recoil, so you will hit 90% of the time if you have a good shot. The muzzle flash is slightly less, but not by much. It also carries less ammunition than the other one, but it is many times more powerful. _________________________________________ PKM / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: *** RELIABILITY: *** OVERALL: *** The best support gun in the game. This firearm suffers from virtually no recoil while you hold it down automatically. So the accuracy is unmatched, and when it is fired in bursts, it's even more accurate! The PKM is VERY loud. Half the time I feel like I'm going to go deaf. The gun loses ammo rather slowly but overheats quickly, and it's the most powerful support gun as well. I've shot down choppers from roofs before. It's not very good at cover fire, but it's good for going for some kills! The only problem is the overheat and small clip size. ________________________________________________________________________________ Engineer [150] / ____________________________________________________________________________/ 1 Knife 1 Pistol 1 Primary Weapon 4 Frag Grenades 5 AT Mines 1 Wrench _________________________________________ MP7 / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: *** The MP7 is a fairly average gun, but it's real pitfalls aren't in it's technical skill. The real hampers in this thing are the two magazines. Although each clip holds 40 bullets, you only get two clips. This is really annoying for when you try to reload after killing someone and waste half your ammo. Otherwise, it is okay in close quarters, but don't expect it to hold up anywhere else. Also, it can be a bit difficult to see around with the iron sights. _________________________________________ S12K / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ** RANGE: ** RELIABILITY: **** OVERALL: *** This semi-automatic shotgun fires a rapid 7 shots before reloading. It's a good little weapon, and can quickly take down your enemy, but if there are multiple troops you better be close up and personal so you can paste them in the head until they die, because this sucker will run out of ammo QUICKLY. _________________________________________ M11-87 / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: *** The M11-87 is very powerful and can one hit kill someone if you are close enough and hit the head. It's a very poor weapon used over long range however so don't use it unless you are entering a building or you have someone else helping you out. _________________________________________ S12K / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ** RANGE: ** RELIABILITY: **** OVERALL: *** This semi-automatic shotgun fires a rapid 7 shots before reloading. It's a good little weapon, and can quickly take down your enemy, but if there are multiple troops you better be close up and personal so you can paste them in the head until they die, because this sucker will run out of ammo QUICKLY. _________________________________________ S1K / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ** RANGE: ** RELIABILITY: **** OVERALL: *** This semi-automatic shotgun fires a rapid 7 shots before reloading. It's a good little weapon, and can quickly take down your enemy, but if there are multiple troops you better be close up and personal so you can paste them in the head until they die, because this sucker will run out of ammo QUICKLY. _________________________________________ S1K / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: ** RANGE: ** RELIABILITY: **** OVERALL: *** This semi-automatic shotgun fires a rapid 7 shots before reloading. It's a good little weapon, and can quickly take down your enemy, but if there are multiple troops you better be close up and personal so you can paste them in the head until they die, because this sucker will run out of ammo QUICKLY. _________________________________________ DAO-12 / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ***** ACCURACY: ** RANGE: *** RELIABILITY: *** OVERALL: **** The DAO-12 is a semi automatic shotgun, think S1K but with a larger clip, more recoil and more ammunition. A good feature for this gun is that you can load shots 1 by 1, meaning if you kill someone you can reload without fear of running out of shots completely. ________________________________________________________________________________ Medic [160] / ____________________________________________________________________________/ 1 Knife 1 Pistol 1 Primary Weapon 4 Frag Grenades First Aid Bags Shock Paddles _________________________________________ G36E / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: **** RELIABILITY: *** OVERALL: **** This assault rifle seems a little better than the G36C, but not by much! It has single and three bursy firing modes, it has almost no recoil and easier to aim because of it's three burst mode. If you dislike your current rifle, use this one in place. _________________________________________ AK-101 / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. _________________________________________ M16A2 / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: **** RANGE: **** RELIABILITY: **** OVERALL: **** Everything the AK-47 isn't, the M16 is, but vice versa. In real life, it uses a smaller round but has more accuracy. In Battlefield 2, a smaller round just means a tiny little bit of less damage (which isn't a huge deal). The M16A2 is fairly reliable and a worthy weapon. It'd be a bit better if we could do fully automatic but the three shot burst is handy to have too. _________________________________________ AK-47 / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** Well, the real problem with the AK-47 is the accuracy. It's not that it doesn't shoot very far, it's just it's so poor to aim that after a certain distance it can't hit consistently. The reliability is affected by this as well. If you are doing some close quarters combat this is a deadly weapon and very worth it. As a medic you will usually be at the forefront of the fight anyway. If you can't get used to it, you will be using the more accurate L85A1. _________________________________________ AK-101 / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. _________________________________________ AK-101 / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: *** ACCURACY: *** RANGE: *** RELIABILITY: *** OVERALL: *** This is your average assault rifle. It doesn't have a lot of actual accuracy, but it can be deadly from up close. Your best bet is to tap away at the head in single shot mode. If you are very close, just let fly with fully auto and empty the 30 shot clip into your enemy. _________________________________________ G36E / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: **** ACCURACY: **** RANGE: **** RELIABILITY: *** OVERALL: **** This assault rifle seems a little better than the G36C, but not by much! It has single and three bursy firing modes, it has almost no recoil and easier to aim because of it's three burst mode. If you dislike your current rifle, use this one in place. ________________________________________________________________________________ Anti-Tank [170] / ____________________________________________________________________________/ 1 Knife 1 Pistol 1 Primary Weapon 6 Anti Tank Missles 1 Grappling Hook _________________________________________ MP5 / BRITISH SAS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: ** OVERALL: ** The MP5 is a close range, poor accuracy, low powered submachine gun that you will probably run out of ammo for quickly as it only carries 30 shots and fires rapidly. Only use it if you really have to, the Anti Tank missles are actually deadlier than the Submachine guns. _________________________________________ PP-19 / INSURGENTS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: ** This weapon was clearly put into the game with the idea that the player would not be living very long. The weapon itself is rather poor, doing minimal damage and with poor accuracy. The only time I've ever found it useful is up to ten feet going fully automatic without the iron sights (spray and pray). It has a big clip of 45 shots, which would be fine if it came with more than 2 clips. I often like to reload my clip after killing someone to make sure I don't run out in the next fight, however this limits me from doing it. Use the DAO-12. _________________________________________ MP5 / NAVY SEALS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: ** OVERALL: ** The MP5 is a close range, poor accuracy, low powered submachine gun that you will probably run out of ammo for quickly as it only carries 30 shots and fires rapidly. Only use it if you really have to, the Anti Tank missles are actually deadlier than the Submachine guns. _________________________________________ PP-19 / MEC SPECIAL FORCES ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: ** This weapon was clearly put into the game with the idea that the player would not be living very long. The weapon itself is rather poor, doing minimal damage and with poor accuracy. The only time I've ever found it useful is up to ten feet going fully automatic without the iron sights (spray and pray). It has a big clip of 45 shots, which would be fine if it came with more than 2 clips. I often like to reload my clip after killing someone to make sure I don't run out in the next fight, however this limits me from doing it. Use the DAO-12. _________________________________________ PP-19 / REBELS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: ** This weapon was clearly put into the game with the idea that the player would not be living very long. The weapon itself is rather poor, doing minimal damage and with poor accuracy. The only time I've ever found it useful is up to ten feet going fully automatic without the iron sights (spray and pray). It has a big clip of 45 shots, which would be fine if it came with more than 2 clips. I often like to reload my clip after killing someone to make sure I don't run out in the next fight, however this limits me from doing it. Use the DAO-12. _________________________________________ PP-19 / SPETZNAZ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ** ACCURACY: ** RANGE: ** RELIABILITY: *** OVERALL: ** This weapon was clearly put into the game with the idea that the player would not be living very long. The weapon itself is rather poor, doing minimal damage and with poor accuracy. The only time I've ever found it useful is up to ten feet going fully automatic without the iron sights (spray and pray). It has a big clip of 45 shots, which would be fine if it came with more than 2 clips. I often like to reload my clip after killing someone to make sure I don't run out in the next fight, however this limits me from doing it. Use the DAO-12. _________________________________________ DAO-12 / UNLOCK ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ POWER: ***** ACCURACY: ** RANGE: *** RELIABILITY: *** OVERALL: **** The DAO-12 is a semi automatic shotgun, think S1K but with a larger clip, more recoil and more ammunition. A good feature for this gun is that you can load shots 1 by 1, meaning if you kill someone you can reload without fear of running out of magazines. The recoil is pretty bad though so make sure if you do shoot you aren't pointing it at a tiny target, get nice and close and try to shoot enemies while they still stand.