Avencast – Rise of the Mage

Avencast - Rise of the Mage

AVENCAST: RISE OF THE MAGE

Table of contents

Introduction
Movements
Tips and hints
Items
Walkthrough
Story
Updates
Credits

Introduction

Welcome to my third FAQ. If you have any questions, you can contact me at
msanjana.blackdragon@gmail.com

Movements

W - up
S - down
A - left
D - right
Running mode - R
In the option menu, choose between the three control modes or press V
Basic blow - left click
Cast soul sparks - right click
Fast evading step - space bar+  direction keys
Evading roll - direction keys twice
Camera move - ctrl+ mouse move
Position camera behind the hero - middle mouse button
Display usable objects - F
Use objects and talk to characters - E
In order to apply an object, you only have to use the object. As soon
as the correct item is in your inventory, the item will be employed
automatically. The will appear in the small window and you'll need to
confirm the application by pressing the 'use' key.
Open inventory - I
Open character sheet - C
Display spells - K
Information on your items in the inventory, or an attribute in your
character page, is displayed by right clicking on it. Inorder to use
magic potions, double-click on them in your inventory or draw them to
the guick-use inventory. You can use them by pressing the number keys
of the respective inventory slot [1, 2 or 3].
Quest longbook - L

Tips and hints

a. Morgath

Before entering the large meeting hall of Kyranians makes sure, you have
following thing:

Stats:

Level – 35
Health – 450
Mana – 350
Blood or soul magic power – as much as you can

Items

Before entering the large meeting hall of Kyranians purchase the best
equipment from Gorlin-O-Mat according to your magic that is blood or
soul magic. Have least twenty health potions and few minor mana potions
in your belt. Make sure you have the most powerful attack of a blood or
soul mage. Summon your crystal golem or crystal scorpion to attack the
tentacles. Attack Morgath with your most powerful attack when he brings
his head forward.

b. Choosing between blood magic or soul magic

If you want to enjoy this game then choose blood magic path. But if you
want to get a headache and make this game difficult even in easy level
then i would recommend you to choose the soul magic path.

c. Spells

Don’t waste your points in buying all the spells. Buy the most powerful
spells of the blood or soul magic by carefully following the line in the
spell tree.

d. summoning

Buy either crystal golem or crystal scorpion.

e. Fighting

In the final stages of the game send you’re your reinforcement first.

f. Equipment

Buy your equipment according to your magic.

g. Gorlin-O-Mat

calling Gorlin-O-Mat will cost you.

Items

a. Blood magic or soul magic

b. Spell tree

1. Blood magic

Lash of rang------Whip of immolation------Inferno lash
Fire thrust---Blood flame thrust---------Domino thrust
                                        I
                                        I
                                        I
Hammer of rage---------Hammer of wrath---Hammer of blood vengeancee
                                        I
                                        I
                                        I
   Fire wheel------Inferno wheel------Cyclone of blood vengeance
------Shadow undertow------Vortex of paralysis
I
I
I
Deep freeze------Mighty ice quake
Blood drain      Shadow walk   Plague weapon      Berserker assault

2. Soul magic

Ice bullet/shot---Mighty ice bullet-----Mighty ice bullet of penetration
                                   I
                                   I
                                   I------Ice sparks
Wave of power---Rolling firewall of penetration---Waves of annihilation   Fire
lance   Inferno lance
Soul nova------United soul nova---Unified souls nova   Soul storm
      Soul chalice---Soul chalice of incursion------Mighty soul beam
                                                           I
                                                           I
Meteor of might---------Ice meteor---Glacial soul meteor---I
                                  I
                                  I
                                  I
   Firewall---Inferno wall------Fireball
      Cold soul hail------Glacial soul hail

3. Summoning

             Magic shield
           Imp          Obelisk
Killer flies                  Crystal Scorpion
     Crystal golem     Crystal seahorse

c. Spell

A. Blood magic

1. Lash of rage
Fast blow against several enemies
Combo – A, W, left click
Mana cost – 40
Requires level – 2
Cost – 6

2. Whip of immolation
Uses fire and blood magic for a horizontal blow, which causes several
enemies to blast into flame
Combo – A, W, left click
Mana cost – 48
Requires level – 14
Cost – 6

3. Inferno lash
Horizontal magic blow affecting several enemies, setting them on fire
and filnting them backward
Combo – A, W, left click
Mana cost – 56
Requires level – 22
Cost – 6

4. Fire thrust
Fast thrust against one enemy
Combo – D, W, left click
Mana cost – 32
Requires level – 2
Cost – 6

5. Blood flame thrust
Combined blood and fire for thrust against one enemy
Combo – D, W, left click
Mana cost – 40
Requires level – 9
Cost – 6

6. Domino thrust
Thrust attack which topples enemies by throwing one of them against
the others
Combo – D, W, left click
Mana cost – 48
Requires level – 24
Cost – 6

7. Hammer of rage
Powerful blunt blow against one enemy
Combo – S, W, left click
Mana cost – 100
Requires level – 5
Cost – 6

8. Hammer of wrath
Mammoth blunt blow against one enemy
combo - S, W, left click
Mna cost - 64
Required level - 17
Cost - 6

9. Hammer of blood vengeance
Devastating blunt blow against one enemy
Combo – S, W, left click
Mana cost – 140
Requires level – 24
Cost – 6

10. Fire wheel
Fast round attack that uses fire magic against several nearby enemies
Combo – A, D, left click
Mana cost – 100
Requires level – 10
Cost – 6

11. Inferno wheel
Fast round attack that uses fire magic against several nearby enemies
Combo – A, D, left click
Mana cost – 120
Requires level – 18
Cost – 6

12. Cyclone of blood vengeance
Massive round attack followed by monumental blunt blow, the blood
mage’s most powerful attack
Combo – W, D, A, left click
Mana cost – 200
Requires level – 27
Cost – 6

13. Shadow undertow
Power mind spell which teleports the distant enemy to the spell caster
and parlays him for a short time
Combo – W, D, left click
Mana cost – 100
Requires level – 14
Cost – 6

14. Vortex of paralysis
Powerful mind spell, a vortex of energy which sucks in opponents and
immobilizes them
Combo – D, S, left click
Mana cost – 220
Requires level – 21
Cost – 6

15. Deep freeze
Paralyzing blow using ice magic against one enemy
Combo – W, S, left click
Mana cost – 32
Requires level – 4
Cost – 6

16. Mighty ice quake
Paralyzing blow using ice magic against several enemies located nearby
Combo – W, S, left click
Mana cost – 48
Requires level – 13
Cost – 6

17. Blood drain
Magic spell, which drains energy from the enemy and returns it to the
mage as health points
Combo – W, A, left click
Mana cost – 80
Requires level – 6
Cost – 6

18. Shadow walk
Invisibility spell which allows a particularly powerful surprise
attack. It can only be employed when the mage has not been detected
Combo – S, A, left click
Mana cost – 60
Requires level – 12
Cost – 6

19. Plague weapon
Weapon is poisoned for short time. All attacks will inflict additional
poison damage
Combo – A, S, left click
Mana cost – 160
Requires level – 20
Cost – 6

20. Berserker assault
Powerful charge attack against several enemies
Combo – S, D, left click
Mana cost – 80
Requires level – 26
Cost – 6

B. Soul magic

1. Ice bullet/shot
Small ice projectile which freeze an enemy briefly
Combo – D, W, right click
Mana cost – 80
Require level – 2
Cost – 6

2. Mighty ice bullet
Ice projectile which freeze an enemy for short period
Combo – D, W, right click
Mana cost – 16
Require level – 9
Cost – 6

3. Mighty ice bullet of penetration
Ice projectile which freeze several enemies in succession
Combo – D, W, right click
Mana cost – 24
Require level – 16
Cost – 6

4. Ice sparks
Self enchantment which propels volley of ice shards instead of soul
sparks
Combo – A, S, right click
Mana cost – 180
Require level – 20
Cost – 6

5. Wave of power
Powerful magic wave affecting several enemies
Combo – D, A, right click
Mana cost – 48
Require level – 2
Cost – 6

6. Rolling fire wall of penetration
Powerful roaming firewall affecting several enemies in succession
Combo – D, A, right click
Mana cost – 64
Require level – 10
Cost – 6
Welcome to my third FAQ. If you have any questions, you can contact me at

7. Waves of annihilation
Powerful wave using combined fire and soul magic against several enemies
lined up in a row
Combo – D, A, right click
Mana cost – 96
Require level – 15
Cost – 6

8. Fire lance
Soul lance using fire magic against one enemy
Combo – D, A, right click
Mana cost – 260
Require level – 18
Cost – 6

9. Inferno lance
Soul lance using fire magic against several enemies lined up in row
Combo – D, S, right click
Mana cost – 340
Require level – 24
Cost – 6

10. Soul nova
Powerful pulsing nova affecting several nearby enemies
Combo – W, S, right click
Mana cost – 68
Require level – 4
Cost – 6

11. United soul nova
Bundled pulsing nova affecting several nearby enemies
Combo – W, S, right click
Mana cost – 140
Require level – 12
Cost – 6

12. Unified souls nova
The soul mage’s most powerful pulse nova; affecting several enemies
nearby
Combo – W, S, right click
Mana cost – 260
Require level – 20
Cost – 6

13. Soul storm
Devastating meteorites shower on several enemies
Combo – S, D, right click
Mana cost – 400
Require level – 24
Cost – 6

14. Soul chalice
Leaching projectile spell against one enemy
Combo – S, W, right click
Mana cost – 24
Require level – 10
Cost – 6

15. Soul chalice of incursion
Leaching projectile spell against several enemies lined up in a row
Combo – S, W, right click
Mana cost – 32
Require level – 18
Cost – 6

16. Mighty soul beam
Power soul beam targeting several queued up enemies. Most powerful soul
mage attack
Combo – D, S, A, right click
Mana cost – 320
Require level – 27
Cost – 6

17. Meteor of might
Powerful meteor against one enemy. Long casting time
Combo – W, D, right click
Mana cost – 80
Require level – 5
Cost – 6

18. Ice meteor
Powerful ice meteor flung at an enemy, long casting time
Combo – W, D, right click
Mana cost – 112
Require level – 17
Cost – 6

19. Glacial soul meteor
Powerful meteor using ice and soul magic against one enemy. Long casting
time
Combo – W, D, right click
Mana cost – 144
Require level – 24
Cost – 6

20. Firewall
Firewall affecting several enemies, also poses a risk to the mage himself
Combo – A, D, right click
Mana cost – 120
Require level – 6
Cost – 6

21. Inferno wall
Massive firewall affecting several enemies, also poses a risk to the mage
himself
Combo – A, D, right click
Mana cost – 180
Require level – 13
Cost – 6

22. Fireball
Powerful fireball affecting several enemies
Combo – A, W, right click
Mana cost – 240
Require level – 25
Cost – 6

23. Cold soul hail
Soul and ice magic spell, fan-shaped volley affecting several enemies
Combo – W, A, right click
Mana cost – 28
Require level – 14
Cost – 6

24. Glacial soul hail
Powerful soul and ice magic spell, massive fan-shaped volley against
several enemies
Combo – W, A, right click
Mana cost – 48
Require level – 21
Cost – 6

C. Summoning

1. Magic shield
Creates a protective aura for a short time
Combo – S, left click

2. Obelisk
Summons a shooting crystal obelisk of soul magic
Combo – S, A, S, right click
Mana cost – 60

3. Crystal Scorpion
Summons a soul magical crystal scorpion that has close combat and range
ttack skill
Combo – S, W, S, right click
Mana cost – 80

4. Crystal seahorse
Summons a soul magical seahorse, which has close combat and range attack
skill
Combo –S, D, S, right click
Mana cost – 100

5. Crystal golem
Summons a blood magical crystal golem, which is powerful in close combat
Combo – S, D, S, left click
Mana cost – 100

6. Killer flies
Summons a blood magical swarm of fast attacking killer flies
Combo – S, W, S, left click
Mana cost – 80

7. Imp
Summons a blood magical imp for close combat
Combo – S, A, S, left click
Mana cost - 60

d. Equipments

Choose your equipment according to your magic.

Walkthrough

1. Malvaren: the three seals
The story starts when you are sleeping in your alchemy class. After the
cut scene, Xivarious sends you to your mentor Malvaren. Pick up the
manual from the bench and staff from the rack beside the door. Open the
door and speak with Malvaren. He wants you to collect three seals from
Horatio, Archibald, and Della Gustera.

2. Horatio’s seal
Horatio wants you to fight four sets of monster to get his seal. Kill
the first, second, third and fourth set. After killing four sets of mobs
accept the fifth set and kill them.

3. Della Gustera’s seal
Della Gustera wants you to restore peace in the crypt. Go to the crypt
and pull the lever. Follow the stone platform to the next room.  Speak
with Istaros. Pull the lever and enter the next room. Proceed to the left
room. You will find a plate that says’ Here Lies Dagrius. He died trying
to walk through a wall’. Walk into the wall and grab the fire resist
potion. Go to the center hall. Enter the northwest gate. Use the fire
resist potion to cross the wall. Grab all the things in the room and run
out. Search the rooms to find the Skeleton that has the Missing Lever
here. At the end of the corridor you will find a locked gate. Use the
missing lever to the gate. Then return to the center court. Use the
Missing Lever at the Lever Switch. Then Pull it to move the Platform to
the last room. Here you will find Tertius – Your First Boss Mob. Kill
him first. Pick up his DeadCarcass and place it on the Stone Platform.
Then move to platform by pulling the respective Levers to the place
where you see 2 Dragon Statue. When the platform arrive, Pull the lever
behind the Dragon Statue to Cremate Tertius. Before returning to Della
Gustera go the center courtyard of the crypt and enter northwest gate.
Walk along the outer sideof the bridge to across the illusion bridge.
Get the history of Uldret and Pagain book and return to the center
courtyard. proceed to the north east gate. Enter the codeP^b^ in the
candle stand. Then return to Della Gusta to get your Seal.

4. Archibald’s seal
Archibald wants you to tame the trees in the garden. Go to Kelios’s lab,
he asks you to bring the ice spray from the store room. Insert the ice
spray you found in the store room to your belt and return to the lab.
Use the ice spray on the fire dwarfs and talk to Kelios. He wants to use
the ice spray on the pots to prevent them from eruption. After helping
Kelios go to the garden and use the fertilizers on both the trees. Kill
the remaining branches and return to Archibald to you final seal.

a.rufus [sub]
Rufus challenges you to a duel. You will get five guilders and a bread
roll if you win the first match. You get five guilder if you accept the
rematch. Winning again will earn five more guilders. If you extort him
for more, he will call Harotio.

b. Severin [sub]
Go to the library and kill all the imps. Proceed to the next corridors
and rooms and kill all the creatures. Pull the lever to open the door
beyond the book shelves and speak with Severin.

c. Georgius [sub]
Go to the room opposite to Della Guster’s history lecture room.
Severin’s took an invisibility potion without the antidote and now he
wants your help to get visible. Get the visibility potion from Xivarius
and give it to Georgius.

d. Dolcina [sub]
You can find Dolcina in the center courtyard. Go to the room near the
Kelios’s lab. Pull all the levers in all the rooms. Then start chasing
the imp to its cage. Shut the gate of the cage and return to Dolcina.

e. Hubertus [sub]
Hubertus is one of the students in Archibald’s crystal class. Find his
bag near the entrance of the crystal cave and give it to Hubertus.

f. Gorlin [sub]
You can find Gorlin in the center courtyard. He wants you to get a book
from the library. Go to the library. Avoid the librarian while you are
searching for the book. Return to Gorlin.

g. Swiftlina [sub]
You will find Swiftlina in the garden. She will challenge you to a
ranged targeting. Shoot all the moving targets in ten secs to earn ten
guilders. Then she challenges you to shoot all moving in five secs for
another ten guilders.

5. Malvaren: the soul stone
You will start at the entrance of the cave. Pull the lever to deactivate
the lighting barrier. At the left of the cave you will find a camp. Pick
up the wooden pranks and the crystal from the abandon camp. Go to the
right side of the cave. You will come across a round opening where you
will fight a spider queen. Avoid her poison while fighting. Once you are
finished pick up the spider queen staff and spider gland from her. At
the center of the cave you will find a broken bridge. Use the wooden
pranks and the spider gland to mend it. Cross the bridge to find Shandri
who will give a golden lever. At the North West side of the Cave, you
will find a locked coffin. Use the golden lever on it. Go to north side
of the cave to find a pair lighting barriers, Insert the two crystals in
both the barriers. Go to the place where the crystal crab emerges from
the ground. Spill the oil from the pots and use soul magic to set fire.
The crab will emerge again and start chasing you. Quickly run past the
lighting barriers and turn it on. Repeat this until the crab is totally
fried.  Pick up the crab mask and proceed north. Go to the left side of
the cave and destroy the golems to get red crystal. Now go to the center
of the cave through North West side of the cave. Here you will see a
broken gate and crab under it. Use the red crystal to resurrect it.
Fight your way to the top right side of the cave to find your soul
stone. Proceed to the center north of the cave to find He Anrail the
guardian of the paths. Now you must deceived whether you want become a
soul mage or blood mage.
1. Soul path
Find the room where the two elemental lizards are locked behind the
gates. Lure the water elemental to next room and lock it in the
chamber. go to the first set of pipes and turn the crank and the
levers in the following manner O//. When the water elemental is
destroyed turn off the fire and pick up the ice flower. Now lure the
fire elemental to the same room and lock it. go to the second set of
pipes and turn the cranks and levers in the following manner//O. when
the fire elemental is destroyed turn off the water and pick up fire
pearl. Place the ice flower and fire pearl on the stand in front of
the right chamber. The door will open. Pick up the elemental crystal
and enter the room. Place your soul stone, the ice flower and the fire
pearl on the stand. Turn the cranks and levers in the followings manner
O////O. return to the chamber to get your magic embedded soul stone.
2. Blood path
Make your to the top of the maze [destroy the cracked walls by hitting
them with your staff]. There you will fight a giant fire golem. Once
you are done with the golem. Go forward to get your magic embedded
fire stone.

6. Theodosius: the demon’s staff
Theodosius asks you to bring an item from monsters. Kill the monster
outside the room and bring the staff to the Theodosius.

7. Theodosius: the call for help
Proceed to the blood magic wing. Go to Stellatius room and pick up the
key to planetarium and manual. Proceed to planetarium. Go to the
center room and use the telescope. Press the switches to move the
telescope to the desirable direction. Move it till you see a blue star
and point the crosshair on the blue star. A beam of light will appear
in the basement. pull the lever to rotate the beam. When the beam
reaches the south mirror pull the lever again to stop it there. Go to
the south mirror house and pull the lever to move the mirror till the
beam points to the left glass mirror. And then proceed to the left
mirror house and pull the lever to move the mirror to point the beam
to the generator. Use the generator to send the message and return
Theodosius.

h. Kelios [sub]
Pancratius tells that Kelios is missing. Go to the northeast of the
summoning masters quarters. In one of the rooms you find Kelios
petrified and a written note. Take the note to Pancratius. He will give
an unpetrfying spell. Return to Kelios and read the spell.

i.Dolcina [sub]
Talk to dolcina’s and go to the center of the garden. Hit the pink imp
until it falls unconscious. Pick it up and return it to Dolcina.

j. Murius and the other students [sub]
Go to the top right of the blood magic wing where you will find Murius
and the other students. They would like to come with you to the
stronghold, so escort them to the stronghold safely.

k. Agitatius [sub]
First you need to find a letter from the scorpius. Talk to Agitatius
and he will ask you to find Icarius. Go to the library in the soul
magic wing. Open the hidden door using the stone statue. Talk to
Icarius and he will give the staff. Return the staff to Agitatius.

l. Gorlin [sub]
First talk to Gorlin. Proceed to the eastern guest wing and find the key
for the golden cage in the Quallus’s room. Return to the eastern lounge
and pick up the golden cage. Return the golden cage to Gorlin.

m. Gorlin [sub]
Once you return the golden cage. Gorlin asks you to find some chimakoos
from the fairy land and gives you the golden cage and a fairy coin. Go
to the garden and toss the coin to the pool to open the portal to the
fairy land. Go to the north west of the fairy land to pick up a fruit
from the plant. Go to the north east of the fairy land and place the
golden cage and fruit on the ground. Pick up the cage and return to the
portal. Now give the golden cage with chimakoos to Gorlin.

8. Meganteolis: the arcane destructuros
Meganteolis wants you to find destructuros in the soul magic wing. Find
the destructuros in the south of soul magic wing and return it to
Meganteolis. Now Meganteolis wants you to charge the destructuros with
the power of the stars. Proceed to the planetarium and adjust the mirror
in the left mirror house to point the beam on the north glass mirror. Go
to the north mirror house and pull the lever to move the mirror to point
the beam on the generator core. Place the destructuros in the charge
unit to start the process. At the middle of the process, Indragul comes
and resets the telescope. Return to the telescope room to fight him.
Remember Indragul’s invisiable shield that can be broken with the beam.
Use the telescope. Target either on blue star or red star and pull the
lever to rotate the beam around the room. Start attacking Indragul
when the shield is removed. Once you’re done pick up the key. Reset
the telescope on the blue star, return to the north mirror house and
start the charging process again. When the process is done, pick up
the destructuros and return to Meganteolis.

9a. Meganteolis: the secret wing
Get the disenchanting spell scroll from Meganteolis and proceed to the
small meeting room. Go to the room where there are five statues. Stand
in front of the left wall and read the spell, enter the arch mages
secret wing.

10a. Kulkurazz: the pact
Go to the torture room to find Kulkurazz. If you free him he will in
return open the locked door for you. Go to the bottom of the labyrinth
and defeat Raga, pick the green crystal and return to Kulkurazz.

11. Anitalis: the key
Proceed to the prison and talk to mad Anitalis using the magical or
special word. He will give you the key to the locked room. Go to locked
room in the left side. Inside you will find five pictures. Look at the
pictures in the follow order portrait of a man, man in court, man in
prison, man in chain and man sucked by flame. You will be teleported to
the past.

12. Gyron: the necromantic machine
Here you will meet Gyron. Go to the next cell and speak with Chaired to
get the code for necromantic chamber. Proceed to the necromantic chamber,
go to the northern docking station and swap the code P^e^ to hLN, then go
to southern docking station and swap the password hLN to P^e^. Save Gyron
from the guards and proceed to the prison.

13. Gyron: back to the presnt
Kill the Torture master and follow Gyron to the cell. Gyron will send you
back to the present.

10b. Kulkurazz: the pact
Go to lab and pick the ingredients from tables. Go to the explosive
fungus machine and make three bombs by adding one crystalline dragon
fire, dried sulfurous and voldarian morel. Go to the prison and bring
Anitalis to the necromantic chamber. Use the bombs on the walls to open
the way to docking stations of suction. Go to the northern docking
station and change the code hLN to P^e^, go to the southern docking
station and change the code P^e^ to hLN, then go to the western docking
station and change the code to PJNH/. Activate all three of them if you
did everything right the northern docking station will have red light,
the southern will have green light and the western will have red light.
Pull the lever of the center docking station, Anitalis will give the
demon liberation spell. Go to the torture room. Replace the old crystal
with the new one and read the spell to free Kulkurazz.

9b. Meganteolis: the secret wing
Follow Kulkurazz to the locked room and he will open the door for you,
now you must fight Harrassys. Once done enter the portal of dimensions.
Run directly to the stronghold, once inside kill Fraazzz.

14. Theodosius: the protection sphere
Theodosius asks you to recharge the protection sphere in the planetarium.
place the protection sphere in the charging unit and pull the lever,
once it is recharged take it back and place it on the stand.

15. Theodosius: back to the portal
Now take Theodosius to the portal in small meeting room of arch mages.
Wait until he summons Qirius.

16a. Meganteolis
Enter the portal of dimensions and you will arrive in a strange land.
Fight your way to the end of the floating piece of land. Use your
medallion on the stand to open the gates to the fortress. Proceed to
the north and in one of room you will find a teleport machine. Use it
enter the interior fortification of the main gate.

17. Psion: the deactivated teleporter
Go to the northwest of the fortress here you will find Psion. Psion asks
you to bring the energy cell and gives you the key to the generator room.
Go the north east side of the fortress and use the key on the locked
door. Inside you will find a teleport machine, use it enter the generator
room. Now safely make your way through the traps. At the end of the room
you will see the energy cell. Pick it up and return to Psion. Psion will
repair the teleport machine.

16b. Meganteolis
Use the teleporter to enter the Kyranian quarters. Upon arriving there
you will meet Gorlin. After the conversation go to the room at the right
Kyranian quarters you will find a key and two cogwheels. Use the key to
open the locked door. Inside you will see a sphinx statue and a chest.
Place the cogwheels and pins correctly and click on the crank to open
the chest. Grab the eyes and place them on the sphinx. Now you have to
kill the continues spawn of killing flies for a while. After this the
sphinx will self destruct and you take the Tar El Ak’s Sash. Proceed to
explore the Kyranian qrarter. Eventally you will come across your parent’s
chamber. See the horographic message of your mother and pick up the key
and the elixirs of Transcendency. Go to the north side of the quarters
here in one of the chamber you will find Meganteolis. Fight and kill him.
Remember he is a blood mage so keep your distance and also he will vanish
and appears in front of you. After killing him pick up his staff.

n. Gaian [sub]
You can find Gaian outside the fortress. Talk to him and will ask you to
purify his spring. Go to the center the fortress here you find a crystal
calice. Pick it up and fill it with water from spring next to it. Go
outside and use the crystal calice with water on the spring. Talk to
Gaian.

o. Pajaou [sub]
Go to your parent’s chamber and use the key on the locked door. Make your
way to the south of the fortress here you will come across Pajaou. Talk
to him and he will ask you to find a remedy for black scorage curse. Go
to the left side of the map and pick up the Kyrarian crystals form the
stone cheat. Get the elemental water using the crystal calice, go to the
lab which is located in the northeast. Get the instruction from the stand
and use the mixer to get the remedy. Return to Pajaou and give him the
remedy so that Anjaou can get cured.

Return to the Kyranian quarters and make your to the last room in north.
Use the teleport machine to get teleported to Kyranian security gate.
Upon arriving you will Kulkurazz sealing both the teleport units and
leaving stranded. Open your inventory and call for Gorlin-O-Mat, wait
for few seconds and Gorlin will arrive. He will teleport you to Kyranian
museum.

p. Enrael
On your way to museum you come across Enrael. He wants to place the royal
diamond in the museum. Take the diamond and place it in the display case
museum.

Proceed in to the museum. Kill all the monsters in order to find
the key. Use the key on the last door you find. You will see
Gorlin attacked mutated chimakoos. Kill the chimakoos in order
to save Gorlin.

17. Morgath
Gorlin will the door for you. Proceed north to enter Kyrarian palace and
sanctuary. Go to the left side of the sanctuary where you will find a
locked door which requires you to solve a puzzle. Arrange the art in
order from left to right starting with snake head pointing its head to
the left. The picture should have two snakes, when you are done press
activate. Kill all the monsters and pick up the key to the sphere horn
chamber and sphere horn tablet. Return to the center hall and bid
farewell to Gorlin. Use the key to open the left door. Inside you will
find a stand where you need enter the code Ky’Ral: bird, snake, labyrinth
and mushroom. Go to the right room and use the key to open the door.
Enter the code Erend’Ur: bag, mushroom, butterfly and man. The center
door leading to the large meeting halls of Kyranians will open. Enter the
room and proceed north. You will come across a trapped platform. Step in
to the symbols in following manner butterfly [straight], maze [straight],
labyrinth [straight], snake [right], mushroom [right], snail [back], head
[right], bird [right], maze [straight], wicth [straight], eagle labyrinth
[left], bag [left] and bird [straight]. Proceed forward and you will
enter large meeting. First kill destroy Morgath’s tentacles. Then take
the elixirs of Transcendency and kill Morgath. Hit him only when he bends
forward. Once you are done him destroy his crystal heart.

Watch the final cut scene and Pat yourself on the back, you have just
kill Morgath the prince of darkness and destroyed his crystal heart.

Story



Updates

01.07.08 - items, movements and tips and hints are added

Credits

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