Turok – Evolution – Gamecube

Turok - Evolution - Platform: Gamecube

Master code
Enter FMNFB as a code at the cheat menu.

Enter EMERPUS as a code at the cheat menu.

All available weapons
Enter TEXAS as a code at the cheat menu. All weapons available in
the current level will be unlocked.

Unlimited ammunition
Enter MADMAN as a code at the cheat menu.

Level select
Enter SELLOUT as a code at the cheat menu. Load a saved game and
all levels will be unlocked.

Enter SLLEWGH as a code at the cheat menu.

Big head mode
Enter HEID as a code at the cheat menu.

Zoo mode
Enter ZOO as a code at the cheat menu. You will be able to kill
any animal in the game with the war club as a weapon.

Demo mode and target mini-game
Enter HUNTER as a code at the cheat menu. Besides starting demo
mode, you will also be able to play the Target mini-game at the
main title screen. Use the D-pad to move the pointer and Fire to

Pacing lizard at title screen
Go to the "Cheats" menu and watch the "Art Gallery" presentation.
After "The Turok Team" picture, it ends and begins to cycle again.
Return to the first main menu and wait for about five minutes.
From the left, a small green lizard will walk along the bottom of
your screen, with a picket sign that reads "Lost Land or Bust!!!".
When he reaches the right side of the screen, he will turn around
and walk the other way, revealing the other side of the sign which
reads "Start the Game!". He will look over at you a couple of
times, but mainly stares at the ground.

Nuke in single player mode
In Chapter 8, "Arena", defeat the Steracosaur Boss. After doing
this, the force field around the middle pillar will drop. Climb to
the top of the pillar to get both the Nuke Attachment (for the
Rocket Launcher) and a Nuke. You will now be able to fire the Nuke
only twice (the Nuke Attachment has a Nuke already in it). There
are no more Nukes past Chapter 8. Also , the "All weapons" and
"Unlimited ammunition" cheats do not work for the Nuke.

Nuke in multi-player mode
The Nuke can be found in three multiplayer levels: Tears Of
Horatio, Withering Heights, and Dino-Depot. Note: Do not have the
"Unlimited Ammo" option in the multi-player options menu activated
or the Nuke will not appear. You can still use the "Unlimited
Ammo" cheat in the cheat menu and get the Nuke. The "Unlimited
Ammo" cheat does not give you unlimited Nukes. The Nuke will
respawn after a period of time.

Tears of Horatio: Go up either path, up the cliff, until you reach
a big metal platform with three holes in it. Turn around and you
will face a huge rock pillar. A Swarm Bore canister will be at the
foot of the pillar. Directly above the Swarm Bore canister is the
Nuke, floating in the air. You must have the Jump Boots to get it.

Tears Of Horiatio: Get the nuke and stay up there. If your friend
approaches, shoot the nuke directly at the ground below you and do
not move. It will not touch you, but will kill anyone around you.
There is also a good hiding spot in at the end of that level,
where there are cannons. Go on one of the side cannons and go to
the very end. Then, turn around and quickly hit back and then
forward. You should get stuck. Try jumping a lot until you are in
it. If you do not go in, drop a little bit farther and try again.
This place is a good hiding spot from trackers like the plasma

Withering Heights: Go to either side of the level and climb to the
top floor. Activate the switch, then go to the window where there
is a trampoline at the bottom (after switch is activated). Jump
down to it and you will bounce to the center platform. Once there,
you will get a either the Empathy Chest Plate or a Nuke (along
with a Swarm Bore canister).

Withering Heights: It is small but easy to get around because of
the trampolines. The nuke is in the center/ You can get it and aim
it directly down at where you stand for and instant kill for all

Dino Depot: The Nuke can be found on the top of the yellow box
car. You must have the Jump Boots to reach it.

Hint: Defeating Bruckner:
To kill Bruckner, the last Boss in the game, run a safe distance
from him. Line him up with a tree so that it is in front and
Brucker behind. When Bruckner gets close to the tree, shoot it
onto him. Note: The tree takes more hits than usual to take down.
It should kill Bruckner in one hit. This also has the same affect
on other enemies.

Arena level: Extra ammunition
When you begin this section, you start in a room with a large door
both in back and in front of you. Also, in front of you is a
supply of ammunition. Normally when you leave this room, the door
will close behind you and will not re-open. Use the following
trick to keep it open. After sniping everybody you can from this
room, turn around and face the back of the room. Then, look all
the way up. As you are looking up, walk backwards so you can see
the front (open) door. Continue to walk just out the door until
you see the door begin to close. Wait until it is half way down
and go back into the room. The door will re-open. It should now be
stuck open. If not, then repeat the process until it sticks. You
now have the remaining ammunition at your disposal.

Rescue The Wise Father level
You can wipe out all The slegs and the Jailer without leaving the
room that leads you into the circular prison room. Best of all,
you can have the really big Slegs do some of the dirty work for
you. First, get as heavily armed as possibly by breaking all the
crates and gathering anything you can use before hitting the
switch to open the door. Weapons of choice here are both the
explosive arrows and rocket launcher and grenades. Use them in
that order if possible. You will need the grenades later in a key
point. With luck, you started this level healthy and did not need
to get the large med-kit at the start. Being able to return and
use it is a big bonus. Begin your assault without entering the big
prison area. After you strike your first blow, fall back into the
room and wait for them to come to you. Hold them back by taking
them out in the hallway. You need to survive up to the fifth wave.
Next, head back into the tunnels. As you arrive at the first room
with the grated floor above, you will probably see two big Slegs.
Leave them and wait for the gigantic Sleg to appear. Once he
appears, he will proceed to squash the other Slegs. Wait for the
other Slegs to arrive. After the other Slegs arrive, they will all
just stand there (including the gigantic Sleg). As you move, the
giant Sleg will follow. Guide him to the other Slegs and they too
will be squashed. Continue this until the giant Sleg refuses to
play anymore. Them take out your spiked grenades. Stick them under
the feet of any that remain, then back off and watch them go down.
When you get to the Jailer, it will require about five grenades to
kill. Return to the beginning to replenish on grenades and health
if needed. Once the Jailer is gone, you have the entire prison
area's stash of weapons at your disposal.

Glitch: Invincible Sleg
In the first part of Chapter 4 (Infiltration), go to the place
where there are people being hanged. Make sure the alarm is not
active. Wait for the two Slegs that are shooting the people to
start walking towards them. Get behind the machine gun, and while
the Sleg on the right is pressing a button and making a beeping
sound, shoot him. You will probably blow his leg off, but instead
of falling on the ground, he just stands there. He will not die,
even if you keep shooting him.

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