Oni – Playstation 2

Oni - Platform: Playstation 2

Master code
-----------
Press Select during game play. Highlight "Help", then press L2, 
L1, L2, Square, Circle, Square. There is no confirmation that the 
code is active. The following sub codes may now be enabled. 
The master code must be entered before each sub code.

Unlimited health
----------------
Enable the "Master code", then press R3, L3, R3, Circle. A sound 
will confirm correct code entry. Enter the code again to disable 
its effects. 

Unlimited ammunition
--------------------
Enable the "Master code", then press L2(2), L1, L3. A sound will 
confirm correct code entry. Enter the code again to disable its 
effects. 

Ballistic ammunition clips filled
---------------------------------
Enable the "Master code", then press Circle(3), R3. 
A sound will confirm correct code entry. 
Enter the code again to disable its effects. 

One hit kills
-------------
Enable the "Master code", then press L3, R3, Circle, Square. 
A sound will confirm correct code entry. Konoko can now kill 
enemies with one hit. Enter the code again to disable its effects.

Level skip
----------
Enable the "Master code", then press L3, R3, L2, L1. 
A sound will confirm correct code entry. 

Character select
----------------
Enable the "Master code", then press L2(4). A sound will confirm 
correct code entry. Keep pressing L2 to cycle through the characters 
available on the current level. Each has special moves different from 
Konoko, and is a remnant from the network/death match mode that was 
removed before the game's final release.

Tiny characters
---------------
Enable the "Master code", then press L3, R3, Square, Circle. 
A sound will confirm correct code entry. Enter the code again to 
disable its effects. 

Big characters
--------------
Enable the "Master code", then press R3, Square, Circle, L3. 
A sound will confirm correct code entry. 
Enter the code again to disable its effects. 

Big head
--------
Enable the "Master code", then press Start, Square, Circle, Start. 
A sound will confirm correct code entry. 
Enter the code again to disable its effects. 

Fists Of Legend mode
--------------------
Enable the "Master code", then press R3, L3, Circle, Square. 
A sound will confirm correct code entry. Enter the code again to 
disable its effects. When activated, this code makes your enemies 
fly further when punched.

Gatling Guns mode
-----------------
Enable the "Master code", then press L2, L2, L1, L3. 
A sound will confirm correct code entry. Most weapons can fire without 
pausing, and all weapons will have unlimited ammunition. 
Enter the code again to disable its effects. 

Unlimited Phase Cloak
---------------------
Enable the "Master code", then press L1, R3, L2, L3. A sound will 
confirm correct code entry. Enter the code again to disable its effects. 

Avoid fall damage
-----------------
When you jump off or fall from a high area, press L2 to flip close to 
the ground. You will not take damage from the fall. 

Leaning gut punch
-----------------
Press R1 + L2 for a secret, albeit weird, leaning gut punch.

Taunt
-----
Press X with no weapon equipped during a fight to taunt the enemy. 
You can also do this while standing over a dead person.

Skip training
-------------
Instead of selecting "New Game", select "Load Game" and level 1 will be 
available to start on.

Defeating the computer
----------------------
When up against the computer drop your gun. You do not need it and you 
could accidentally press R3 -- you cannot maneuver with a gun in your hand. 
The first set of lasers are easy. Just do a jump flip, but watch for the 
higher laser. When you have activated all the consoles, the second set of 
lasers are activated. These lasers are faster, but are easy to jump flip 
over. After activating the consoles a second time, the third and final set  
of lasers show up. This must be timed perfectly. If you were jumping over 
the lasers while running at them -- this time run away from the lasers and 
do not jump, dash and roll. It is okay if you accidentally hit a laser, as 
you still may have enough health to finish. If you really want to save time 
throughout the entire level, after activating all four consoles, then 
activate the one you just did, so your order would be 1-2-3-4-4-1-2-3-4. 

It is easier to defeat the computer if you run counter-clockwise around 
the room. Just run in a circle since Konoko can move faster than the laser 
beams.

Defeating the second Deadly Brain
--------------------------------- 
On Level 13, hold onto a mercury bow that you get in the stage. 
Make sure to have some ammunition. When you are fighting Shinitama, go up 
to Griffan's force field. If he is not standing near the force field, hit 
one of the switches and return. After he is near the force field, shoot him. 
If done correctly, he will get hit and come through the force field at you. 
Simply hit him a few times to win. Note: You cannot get the "Didn't kill 
Griffan" last Boss battle if this trick is used.

Defeating Barbras
-----------------
Knock his gun out of his hands, then pick it up and shoot missiles at him. 
If you run out of ammunition, let him pick it up and when he charges it up, 
get it from him again. 
Note: This will not kill him the second time that you fight him.

Defeating the Boss after the brain computer
-------------------------------------------
The Boss after the brain computer has the Wave Motion Cannon. When you start, 
run at him at an angle and jump kick the gun out of his hands -- he will fall 
down. Once he is on the ground, run over to the gate with the two fallen guards 
on each side. Go to the right and pick up the Hypo. Use it, and when you are 
super charged go after the Boss. This should make quick work of his health. 
If he has any health remaining, just use combos on him. Note: Do not let him 
get the gun.

Multiple endings
----------------
After defeating the computer (Shinatama), you are faced with a choice -- kill 
Commander Griffin or not. Your choice will drastically effect the ending Boss 
fight. Should you decide to shoot him, you just made things harder on your self. 
At the final battle you will face your brother after he transforms into a monster. 
If you do not kill him, the final battle will be slightly easier This time, your 
brother will approach you with two of his troops and will not transform. 
Do not worry about the troops, your old "friends" from the TCTF will help you, 
as well as Commander Griffin, leaving you to face your brother. 
With either choice, the ending sequence remains the same.

An Innocent Life: Easy robot target
----------------------------------- 
On level 8, "An Innocent Life", one save point is within a room with three 
or four robots, deadly green ooze below, and large sparking arcs of electricity 
that you must avoid to get to the other side. From the save point, run up the 
stairs and take care of the robot up there. Then, hop down at the outcropping 
to the Terminal below. You should have just avoided the first half of the 
first arc of electricity. After you drop down, the robot guarding the terminal 
to temporarily shut down the arcs of electricity will not usually "see" you, 
since you arrived the wrong way. He now should be an easy kill. 

Bio Lab: Force Shield
---------------------
On the Bio Lab level, immediately after you defeat the Boss, go to the door 
to the second save point. After saving the game and you have made it up to 
the second floor, save the scientist in the back of the left-side room. 
After doing so, he will give you a Force Shield which will stop all bullets 
that are shot at you. Note: Even with the shield active, hand to hand combat 
still can hurt you.

Dawn of the Crysilus, Syndicate Mountain Compound: Mutant Muro
--------------------------------------------------------------
Enable the "Character select" code and keep pressing L2 to cycle though the 
different characters on that level. After Konoko and Muro, a huge final form 
of Muro that only appears in the regular game if Griffin is killed earlier. 
Enable the "Tiny character" code to make the final form of Muro smaller. 
Enter the "Tiny character" code again and it will be average size.

Rooftops: Defeating the ninja
-----------------------------
Use the following trick to easily defeat the ninja at the end of the level. 
Get and keep the Screaming Cannon. While fighting the ninja, stand with your 
back to the elevator door that you came through. The ninja will teleport and 
get stuck in the elevator behind you. Walk forward, turn around, and you  
will be able to see him trying to run through the door. Shoot him with the 
Screaming Cannon and he will die instantly. Note: Sometimes he will teleport 
beside you. If this happens, hit him until he has to teleport and try 
standing in front of the door again. 

Truth And Consequences: Walk outside
------------------------------------ 
On level 9, "Truth And Consequences" you will start in a small room with a 
man you can talk to. He will tell you he has a wife and kids. Leave this room 
and go into the front atrium. In here you will see the locked front door, dual 
staircases, and a lot of glass. Shoot out a full square pane of glass (not just 
a triangular section), then run and hop through. 
You are now outside on the streets. The programmers anticipated this and placed 
roadblocks outside, as well as invisible barriers, at the end of each street. 
You cannot run around too much. Note: At each roadblock are two enemies, with 
at least one carrying a Mercury Bow. If you are fast enough you can see them 
pop into existence. If you are careful and quick enough, you can grab a 
Mercury Bow from one of the opponents and it will still have one shot 
remaining. When you want to reenter the building, run up to the front door 
and it will open, and lock behind you. If you do not kill any of the opponents 
that see you while outside, they may come stalking after you throughout the 
building. Finally, going outside and then reentering the building sometimes 
causes a glitch in the game where it will stutter every second or so. 

Skip level 13
-------------
Enable the "Unlimited health" code. When Griffin's desk falls at the 
beginning, follow it. From here, you can either go towards the door at 
the other side of the room to initiate the Deadly Brain, or just start 
to use the control panels that deactivate the Deadly Brain (but if you 
do that, you may have to skip this level to exit).


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