X-Wing vs. TIE Fighter Cheat Codes: ------------ Submitted by: RM Star Destroyer from the inside: ------------------------------- Destroy the warhead launcher on an Imperial-class Star Destroyer (it's on its nose) and you will be able to actually fly inside through the hole and then safely destroy it from inside out. This is definitely not intentional, just a matter of all ships in XvT being essentially hollow, and this being the only ship where you can take advantage of that. Better not to try it on a moving Star Destroyer. Hints and Tips: --------------- * Reduce your throttle when turning tight against an opponent, but not below one-third, and you will almost always cut inside your enemy for a sweet deflection shot. * To prevent this from happening to you, also cut speed in your turn, but then do a half-roll and accelerate away from your enemy at a vertical right angle to the path on which you came into the turn. * Imperial pilots should never go head-on against Rebels unless they're flying the gunboat. TIEs should always make fast, slashing attacks from the rear or sides only. Programmer names ---------------- When the eject alarm sounds, try to survive for over one minute (without exploding or getting your shields out of critical range). "Eject" will disappear from the alarm light, and will cycle through the various names of the game's programmers. Pizza delivery -------------- Play as the Empire under the medium difficult setting or higher and select the Warhead Interception training mission. Complete all the primary and bonus objectives. Do not end the mission. Instead, keep the Imperial Platform in view and keep your ship parked. Messages will begin over your radio seven minutes after your last objective was completed; with a pizza getting ordered. A large Imperial fleet will appear with the pizza, with a funny outcome. Nothing more to see here: ------------------------- Fly the Warhead Interception training missions as an Imperial, on at least Medium difficulty level, and complete all primary and bonus objectives (very tough to pull off). Now, instead of ending the mission, get a nice view of the Imperial platform in your sights and park your craft. Easter Eggs: ------------ Seven minutes after completing the last objective, messages over your inflight radio tell you that the station operators are getting hungry and order a pizza. A colossal Imperial fleet with familiar names on the ships (it appears to be Thrawn's fleet from Heir of the Empire) arrives to deliver the pizza. When it turns out, however, that there's not enough money on the station to pay for this expensive shipment method, one of the Star Destroyers launches a Heavy Lifter which proceeds to pick up the Platform and drag it off into hyperspace, telling you "Nothing more to see here, move along". It's hilarious to see but very hard to get - the mission is hard enough and seven minutes is a long time when you're doing nothing. If you have any experience with mission editing, I recommend you go into the mission file and change the requirements for this chain of events to happen so you can have a look at it more easily.