Worldspiral - Liath Submitted by: RM Tanquay's notes: ---------------- Reasonability: Freeing Miranda - Why can't it be done in the daytime? Temple of Fire altar - There's very little clue given as to how to operate it. The interface tells you what to do (combining symbols) rather than making it a proper part of the story. sailing boat - There's no feedback as to why you can't sail. It's not a challenge difficulty, since you'll trip across the nav unit and it will then be obvious, but it breaks up the story. Grain from Ieve - There's no indication of why Driade's gift should be significant. Sill and Rotmor - You've never heard of Rotmor before this, so how do you know about his grave? 5 keys - Who told you there are 5 keys? It's mysterious knowledge dumped on you by the interface. Difficulty: ----------- Silver from the smith - Converting the coins, a minor a-ha. Stealing teleport from Coganna - Interesting bit of insight.