Two Worlds II Cheat Codes: ------------ While playing, press ` to bring up the console. Type "TwoWorldsCheats 1" (without quotes) into the console to activate cheat mode. Then type any of the following cheat codes in the console. Note: Codes are not case-sensitive. Code Result -------------------------------------------------------------------- god 1 - Level 100, All Skills, God Mode. health - Full Health AddGold # - Add Gold (# = Amount) SetGold # - Set Gold (# = Amount) AddSkillPoints # - Add Skill Points (# = Amount) AddParamPoints # - Add Param Points (# = Amount) AddExperiencePoints # - Add Experience Points (# = Amount) SetStrength # - Set Strength (# = Amount) ResetFog - Reveal Map ec.dbg levelup - Level Up ec.dbg skills - Unlock All Skills ec.dbg iamcheater - Set All Attributes to 1000 ec.dbg levelup10 - Add 10 Levels ec.AddObjectToInventory [code][#] - Add Object to Inventory (See List) Set time of day - time [0-255] eq_boat_01 - Spawn a boat horse_[01-04] - Spawn a horse cam.mount.xoff 0 - Centers the camera on horse graph.setfastrunspecialefx 0 - Disables motion blur killhorse - Kills horse while riding hero.move.fastrunspeed X - Where X is sprint speed cs.horse.stamina.speed.max X - Change clicks for max speed on horse your horse (lower = fewer clicks) orse_01 (01-04 for color) - Spawn a horse jump2 - Teleport you to cursor hero.move.fastrunspeed [number] - Increase sprint speed player.invisibleforenemies [0/1] - Toggle ignored by enemies until you attack ms.grav [negative number] - Increase jump height cs.horse.stamina.speed.max- Set clicks needed for maximum horse speed cam.mount.xoff 0 - Center camera while riding horse graph.setfastrunspecialefx <0/1> - Toggle motion blur when running Inventory Codes: ---------------- Use these codes with the ec.AddObjectToInventory cheat. ep_leather ep_steel ep_fabric ep_chainmail ep_wood ep_metal ep_fire ep_necro ep_wind ep_earth ep_water Bonus Codes: ------------ The bonus code button can be found on the menu screen by pressing (ESC) when you are playing the game. Code Result ----------------------------------- 3542-3274-8350-6064 - 2 Hand Sword 4149-3083-9823-6545 - Dragon Scale Armor 3654-0091-3399-0994 - 2 Handed Hammer 6972-5760-7685-8477 - Bonus Map 8233-3296-3311-2976 - Bonus Map 6770-8976-1634-9490 - Anathros sword 1775-3623-3298-1928 - Black Legion Axe 4802-6468-2848-6286 - Black Legion Axe 6231-1890-4345-5988 - Hammer 9122-5287-3591-0927 - Lucienda sword 6624-0989-0879-6383 - Lucienda sword 1797-3432-7753-9254 - Labyrinth map Adding Damage Crystals To Your Inventory: ----------------------------------------- Make sure cheat mode is active then type in console: ec.AddObjectToInventory Art_Add_Damage_!(#eDamage@) $ Replace ! with a number from 01 to 07, this sets the level of the crystal, the higher the number, the more powerful the crystal. Replace @ with one of the 5 attributes, which are: fire, cold, poison, spirit, electric. Replace $ with the number of crystals you want, if you type 10, you get 10 type 1000 you get 1000. Example of Cheat: ec.AddObjectToInventory Art_Add_Damage_07(#eDamageFire) 10 This will spawn 10 level 7 Fire damage crystals in your inventory. Achievements: -------------- Update by: Nsaidul Email: Nsaidul@hotmail.com Submitted by: Mazid Accomplish the indicated achievement to get the corresponding number of Gamerscore points: The Great Escape (15 points) : Escape from Castle Vahkmaar. Into The Fire (25 points) : Complete Alsorna Introduction. Old Wounds (30 points) : Complete Chapter I in the Single Player Campaign. The Road Less Traveled...(30 points): Complete Chapter II in the Single Player Campaign. Last Stand (30 points) : Complete Chapter III in the Single Player Campaign. Liberation (80 points) : Completed the Single Player Campaign. Alchemist (5 points) : Create a potion (Single Player Campaign). Grey Wizard (5 points) : Create a spell (Single Player Campaign). Hammer Time! (5 points) : Upgrade a weapon or piece of armor (Single Player Campaign). Clairvoyant (10 points) : Use the Oculus (Single Player Campaign). Minstrel Hero (15 points) : Perform a song, hitting 100% of the notes (Single Player Campaign). The Antaloorian Job (10 points) : Lockpick 50 locks (Single Player Campaign). Slight of Hand (25 points) : Steal from 25 people (Single Player Campaign). Sweep the Leg (20 points) : Effectively use Knockdown 30 times (Single Player Campaign). Fearmonger (35 points) : Effectively use Battle Cry 75 times (Single Player Campaign). Man in Tights (35 points) : Kill 50 enemies using Multi Arrows (Single Player Campaign). Crazy like a Lox (20 points) : Kill 30 enemies using Fire Arrow (Single Player Campaign). White Wizard (20 points) : Kill 50 enemies with magic (Single Player Campaign). Beastmaster (35 points) : Summon 50 monsters (Single Player Campaign). It's A Trap! (35 points) : Set 40 traps or bombs (Single Player Campaign). Who's Next? (20 points) : Kill 20 enemies using Death Strike (Single Player Campaign). Hero For Hire (15 points) : Complete 10 Bulletin Board Quests. I Am Spartacus! (25 points) : Survive the Arena. Last Man Standing (25 points) : Complete the Brotherhood Questline. Dances With Mops (25 points) : Complete the Mage's Guild Questline. Prince of Thieves (25 points) : Complete The Thieve's Guild Questline. The Merchant of Antaloor (25 points): Complete the Merchant's Guild Questline. Hero (25 points) : Reach Level 20 (Single Player Campaign). Legend (40 points) : Reach Level 40 (Single Player Campaign). Fortune & Glory (15 points) : Explore 25 dungeons (Single Player Campaign). Lost (30 points) : Collect all 4 Lost Runes: Human, Elven,Dwarven and Orcish (Single Player Campaign). Adventure Part I (15 points) : Complete Chapter I in the Multiplayer Campaign. Adventure Part II (15 points) : Complete Chapter II in the Multiplayer Campaign. Adventure Part III (15 points) : Complete Chapter III in the Multiplayer Campaign. Adventure Part IV (15 points) : Complete Chapter IV in the Multiplayer Campaign. Adventure Part V (15 points) : Complete Chapter V in the Multiplayer Campaign. Adventure Part VI (15 points) : Complete Chapter VI in the Multiplayer Campaign. Adventure Part VII (60 points) : Complete Chapter VII in the Multiplayer Campaign. Ruthless (10 points) : Win 5 Deathmatches. Duelist (10 points) : Win 5 Duels. Gemologist (10 points) : Win 5 Crystal Capture matches. Settler (10 points) : Build 5 buildings in Village Mode. Contractor (20 points) : Build 15 buildings in Village Mode. Additionally, there are three secret trophies: ----------------------------------------------- Desert Rose (20 points) : Confront Mirage. It's Alive! (15 points) : Wake the Army of Golems. I See Dead People... (15 points): Receive the gift of the Scavengers. Crystals: --------- After ec.addobjecttoinventory type one of the following: art_add_damage_#x <- for damage art_add_protect_#x <- for resistance art_add_points_#y <- for adding points to your status art_add_maxinventoryweight_# <- for increasing the inventory's weight capacity art_close_# <- for the sealing crystals Note: y = #ePoints x = #eDamage # = Crystal's level (01 - 07) Effect Code ------------------------------------ Accuracy points - #ePointsDexterity Endurance points - #ePointsVitality Fire damage - #eDamageFire Ice damage - #eDamageCold Lightning damage - #eDamageElectric Poison damage - #eDamagePoison Spectral damage - #eDamageSpirit Strength points - #ePointsStrength Willpower points - #ePointsMagic Magic Cards: ------------ Submitted by: Alex Yakovlev Email: daftong@gmail.com Here is the complete list of cheatcodes to summon magic cards into inventory(includes modifiers): simply add "ec.AddObjectToInventory" before every code; Card_Air_Air Card_Air_Life Card_Air_Lightning Card_Fire_Fire Card_Fire_Force Card_Fire_Power Card_Earth_Earth Card_Earth_Stone Card_Earth_Creper Card_Water_Water Card_Water_Ice Card_Water_Psyche Card_Necro_Poison Card_Necro_Decay Card_Necro_Corpse Card_Altar Card_Area Card_Enchant Card_Missile Card_Summon Card_Trap Card_Damage Card_Protect Card_Time Card_Homing Card_Bounce Card_Spray As for combinations, just try it out, and you may be surprised from what spells you may create;) Using elephants in a better way: -------------------------------- Submitted by: krafor I've seen that so many people kill their elephants in war.With the elephants being a valuable unit I would say that you should send them with some cavarly because although elephants make a great charge when they become slow the units will attack them from sides but if you have some cavarly you could block such events.