The Witcher Faster dice: ------------ Submitted by: RM Hold the Right Mouse Button while playing dice. The game will be slightly faster and easier to play when you do not have to wait for the dice animation. Infinite Talents: ----------------- When you gain a level, meditate and set your talent points as usual. After the meditation, go back to the Talents screen, and Right-click all of the Talents you just learned. You should hear a ringing sound, but no visual change. You can now meditate again and have all the Talents again. Unlimited talent distribution: ------------------------------ After you get new talents, meditate to distribute them. After you come out of meditation, go to the Hero panel and right-click on the enhancements you just used the talents on. You will hear the money sound, but no visible change. You can meditate again and have those talents back, and will still have the enhancements you had previously used the talents on. Note: This can only be done in unpatched versions of the game. Infinite Skill Points: ---------------------- After meditating near a fireplace in order to allocate your skill points, head back to your skill tree and right click on skills currently allocated. A ringing sound should be heard. After closing the skill tree, go to the fireplace and meditate again. The skill will be allocated from the previous spent point(s), but the point(s) will also be ready to be spent again! This gives you infinite skill points to spend at your leisure, but remember -- if this isn't done quickly, the points won't be given back to you to spend a second time (or more). Defeating Beast: ---------------- Note: This can be done as of patch v1.2. There is a small crevice between the fence and a small hut to the top left corner of the field. Use this to regenerate health or use potions. Neither the dogs nor Beast will be able to get to you as long as you stay in this opening. Do not worry about the villagers or Abigail, as the dogs will not attack them. If you have upgraded Ard Sign for STUN, it makes the fight a lot easier. Aim for Beast and cast your Sign. If he is stunned, simply do an auto-attack and you will trigger a one-hit kill. Monsters and Blade Oil: ----------------------- To make oils, you must first have the ability (in the Intelligence talent tree). Secondly, you must have high quality Grease (fat) in your inventory as well as the other ingredients. For oils with 3 or 4 ingredients, you can use Goose Fat or Suet. Those containing 5 ingredients will need Bear Fat, Dog Fat or Alchemical Paste. Certain monsters are grouped by type and can be injured more if your blade is coated with a special oil. Necrophages include these corpse eaters: Ghoul, Alghoul, Graveir, Devourer and Cemetaur. Necrophage Oil ingredients (3): 1 part aether, 2 parts vitriol Ornithosaurs are reptilian: Basilisk, Cockatrice, Wyvern and Royal Wyvern. Ornithosaur Oil ingredients (4): 1 part each - hydragenum, quebirth, rebis, vitriol Insectoids are insect-like: Giant Centipede, and Kikimore (queen, warrior, worker). Insectoid Oil ingredients (4): 1 part each - aether, quebirth, rebis, vermilion Specters include ghosts and the like: Barghest, Ifrit, Midday Bride, Noonwraith, Nightwraith, Wraith, and the Wild Hunt. Specter Oil ingredients (3): 1 part each - aether, rebis, vitriol Vampires include blood-sucking monsters: Alp, Bruxa, Ekimma, Fleder, Garkain, Katakan, Mula, Nosferat and Vampire. Vampire Oil ingredients (5): 2 parts quebirth, and 1 part each of hydragenum, vermilion and vitriol Note: Other monsters may be added in later game versions or expansions. Other Oils: ----------- Argentia increases effectiveness of Silver swords but weakens steel swords Ingredients (5): 2 parts hydragenum, 2 parts quebirth and 1 part rebis Brown Oil accelerates bleeding in enemies with a circulatory system Ingredients (4): 1 part each of aether, quebirth, rebis and vermilion Hanged Man's Venom poisons human-like wounded enemies Ingredients (5): 1 part each: aether, hydragenum, rebis, vermilion and vitrol Unlimited Skill Points: ----------------------- Note: This only works on the unpatched version of the game; I did it on the UK version. As of Patch 1.2, this doesn't work; it was probably just a bug. When you're leveling your character, allocate your skill points as usual, but remember the skills you chose. Meditate, and immediately afterwards, go to the character screen and view your skills. Right click on all of the skills you had chosen during the leveling process. You should hear a ring/chime every time you do this, as if you were canceling a skill. Meditate again and you should have the skill points you spent before. You can reallocate and repeat the process. Unlimited talent distribution: ------------------------------ Note: This can only be done in unpatched versions of the game. After you get new talents, meditate to distribute them. After you come out of meditation, go to the Hero panel and right-click on the enhancements you just used the talents on. You will hear the money sound, but no visible change. You can meditate again and have those talents back, and will still have the enhancements you had previously used the talents on. Removing the curse from the Striege: ------------------------------------ After entering the crypt of the Striege you cannot leave the crypt while the Striege is still alive. In order to remove the curse, you must survive a night with the Striege. The Striege is a strong fighter, but slow. Simply run through the crypt until the last candle on the sarcophagus is extinguished.