The Sims 2 - Happy Holiday Stuff Cheat Codes: ------------ Submitted by: conner54 Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the cheat function. Note: Some codes may be case-sensitive. Result Code ------------------------------------------------------------- List most cheat codes - help Display information about indicated cheat - help [cheat command] Close console window - exit Expand or contract console window - expand 1,000 more Simoleons - Kaching 50,000 more Simoleons - motherlode Have twins when baby is born - twinzr2cute or twinsr2cute Remove all Sims; use in neighborhood view - deleteAllCharacters Toggle terrain types; use in neighborhood view - TerrainType [desert or temperate] Objects can be placed anywhere in buy and build modes; hand tool can move any object - moveObjects [on or off] Make Sims larger or smaller; 1.0 is normal - StretchSkeleton [number] Turn off facial DNA blending in Create A Sim - faceBlendLimits [on or off] Prevent Sims from aging - aging [on or off] Toggle automatic game updates - autoPatch [on or off] Slow motion; 0 is normal, 8 is slowest - slowMotion [0-8] No censor; set to 8 to return to normal intprop - censorgridsize 0 Increase game performance with some graphics glitches - Vsync [on or off] Use in neighborhood screen to invite more guests with a party - intProp maxNumOfVisitingSims [number] Set to false to place objects out of grid boolProp - snapObjectsToGrid [true or false] Enable postprocessing cheats; requires video card that supports pixel shaders - boolProp enablePostProcessing [true or false] Set to false to remove props like rocks and towers from neighborhood - boolprop displayNeighborhoodProps [true or false] Set to false to remove roads from neighborhood - boolprop displayNeighborhoodRoads [true or false] Set to false to removes trees/plants from neighborhood - boolprop displayNeighborhoodFlora [true or false] Set to false to remove water from neighborhood - boolprop displayNeighborhoodWater [true or false] Set to false to removes house graphics from neighborhood - boolprop displayLotImposters [true or false] Set to false to remove bridges from neighborhood. - boolprop displayNeighborhoodRoadsWithModel [true or false] Set to false and lots will not light up when highlighted in neighborhood - boolprop lotTerrainLighting [true or false] Set to false to remove removes water (ponds) from lots - boolprop lotWater [true or false] Set to false to remove floorpainting on lot - boolprop lotTerrainPaints [true or false] Unknown - boolprop lotTerrainCanvas [true or false] Set to true and cars will have more detail in neighborhood - boolprop carsCompact [true or false] Toggle grid in build or buy mode - boolprop showFloorGrid [true or false] Set to trueto show lot information - boolprop lotInfoAdvancedMode [true or false] Set to false to remove removes shadows on objects outside house - boolprop objectShadows [true or false] Set to false to remove shadows on objects inside house - boolProp guob [true or false] Set to true and walls will no longer cut away from selected Sim - boolprop renderSelectedSimLevel [true or false] Set to true to see the path where the selected Sim walks to - boolProp displayPaths [true or false] Set to true and blocks appear on Sims faces and on parts where Sims look at - boolprop displayLookAtBoxes [true or false] Toggle shadows for Sims - boolProp simShadows [true or false] In neighborhood, shows filename of house when lot is highlighted - boolprop ShowLotPackageFilename [true or false] Set to false to place floor tiles outside lot - boolprop locktiles [true or false] Set to false to raise and lower floor even when covered with objects - boolprop constrainFloorElevation [true or false] Set to true to light up objects continuously instead of only when used - boolprop allObjectLightsOn [true or false] After typing expand, will you see the game version in the cheat box - gameVersion setHighestAllowedLevel [level]" - Allows building higher then 5 floors Allow object rotation (*) - boolProp allow45DegreeAngleOfRotation true (*) Use the [Comma] or [Period] keys to rotate the object. Some large (for example, multi-tile) objects may not visually appear correct at 45 degree angles. This should not be used on windows or doors, as they will already snap to diagonal walls. There is no guarantee that Sims can interact with all objects that are at this orientation, but most should work. Use this with the boolProp snapObjectsToGrid code. Command Line Cheat Mode: ------------------------ Start the game with one of the following command line parameters to activate the corresponding cheat function. Effect Command line parameter ---------------------------------- Disable sound -nosound Full screen -f Set screen resolution -r[width]x[height] Windowed screen -w Postprocessing cheats: ---------------------- Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code. Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders. Code Effect ------------------------------------ bloom [r g b x] - Blur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0 vignette [centerX centerY x] - Centered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0 filmGrain [0.0-1.0] - Grainy screen effect letterBox [0.0-0.4] - Letterbox screen effect