The Fate Cheat Codes: ------------ Submitted by: RM Press [Left Ctrl] + [Left Shift] + ~ to display a question mark icon on the left side of the screen. Select the question mark icon to open the console window. Then, enter one of the following codes. Result Code ---------------------------------------------------------- Ascend indicated levels in dungeon - ascend [number] Ascend one level in dungeon - ascend Descend indicated levels in dungeon - descend [number] Descend one level in dungeon - descend 1,000 Fame - fame 5,000 experience points - experience 500,000 gold - gold Heal character - heal Level up ten times - god Spawn townsperson - townsperson name Spawn other item or monster - item or monster name Level up - levelup Summons shrine - Shrine of learning Summons anvil - Majic anvil Spawn statue - fate statue Spawn town portal spell - town portal spell Spawn superior sapphire - superior sapphire Spawn weapon rack; cannot be opened - weapon rack Spawn large chest; cannot be opened - large chest Spawn chest; cannot be opened - chest Spawn small chest; cannot be opened - small chest Spawn fountain of mana - fountain of mana Spawn fountain of stamina - fountain of stamina Spawn health fountain - health fountain Spawn townsperson - [townsperson name] Spawn other item or monster - [item or monster name] Spawn cat - cat Spawn dog - terrier Ultimate weapon: ---------------- Get a weapon (for example, Gladius), then get Rikko to socket it. It must have three sockets. Afterwards, get a Superior Ruby, Superior Turquoise, and Superior Opal. It should inflict fire, electricity, and ice damage. Fish: ----- Proceed to the sixth level of the dungeon. Somewhere in the dungeon is Pikko the fisherman, who has some fish. Easy fights: ------------ Buy or spawn the Summon Shrike spell and learn it. Every time you level up, raise your Charm magic points. You should soon have at least 50 Charm magic points. Your summoned Shrikes should now be a very high level and last for a very long time. You will no longer have to participate in small fights because your Shrikes will take care of the monsters for you. Easy money: ----------- * Spawn a Legendary Frostrind repeatedly. They need to be identified. Also spawn a Book Of Identify. Legendary Frostrinds, if identified, will sell for 5.6 million gp each. * Spawn "Legendary Ancestral Footsteps" and Identify them. They will sell for 11 million gp each. If you spawn nineteen "Legendary Ancestral Footsteps" then spawn two "Book of Identify" you will get over 200 million gp once they are identified and sold. Use your pet as extra inventory space and you can raise your fame at the minstrel very quickly. * Spawn ten "Legendary Ancestral Footsteps" and Identify them. Spawn a number of "Magic Anvils" needed to put two sockets on each Ancestral Footstep. Spawn a number of "Andrew Swift's Turquoise Eye" to fill all the sockets with them. Once the boots have been identified and the gems have been added, they will sell for over 25 million gp. * Socket both "Gems Of Ages" into the "King's Fistcuffs". It will now sell for about 9 million gp. Defeating the final Boss: ------------------------- Purchase and learn the Charm Monster spell and a Summon spell of your choice. Start by charming about half of the monster's minions. They will attack their brethren and create chaos, giving you an opening to slip in to the Boss. Note: Summon some creatures beforehand. Do not summon the creatures before you charm because these monsters are immune to charms after they start to fight. Item names: ----------- Enter one of the following item names at the console window to spawn the corresponding item. Item code Description ------------------------------------------------------- Chain of Ancients - Necklace Legendary Amilia's Boots Of Walking - Boots Defense 87 Legendary Ancestral Footsteps - Boots Defense 390 Legendary Barrow Bite - Sword 68-256 Fast Legendary Blackhearted - Belt Legendary Blackspine - Bow 56-168 Fast Legendary Colossus Boots - Boots Defense 317 Legendary Companion Of The Studious - Helmet "Magic" Defense 54 Legendary Cunning Lance Of Mim - Spear 68-304 Normal Legendary Deathbite - Bow 112-260 Fast Legendary Dragonplate - Belt Defense 96 Legendary Festy's Rope-A-Dope - Belt Defense 68 Legendary Frostrind - Shield Defense 346 Legendary Furious Knuckles - Gloves Defense 174 Legendary Gleaming Rictus - Bow Damage 132-300 Normal Legendary Gul's Mitts - Gloves Defense 239 Legendary Hiram's Grip - Gloves Defense 33 Legendary Horu's Dexterous Fingers - Gloves Defense Legendary Hunter's Twin - Bow Damage 96-224 Normal Legendary Insidious Carbon - Helmet Defense 257 Legendary Ironmight - Shield Defense 126 Legendary King's Fisticuffs - Gloves Defense 307 Legendary Mage's Bane - Shield Defense 448 Legendary Minamoto's Shinobi Blade - Sword Legendary Mindtrap - Axe 40-72 Fast Legendary Runic Cap - Helmet Defense 37 Legendary Starfire Girdle - Belt Defense 34 Legendary Vicious Canticle - Hammer 240-344 Slow Legendary Zen's Vengeance - Damage 38-76 Fast Elite Blasted Garb - Body Armor Defense 240 Elite Bloodgleam - Belt Defense 78 Elite Bonegrasp - Gloves Defense 26 Elite Brittlesleeves - Body Armor Defense 56 Elite Burslem's Divine Equalizer - Bow 40-74 Damage Fast Elite Dreamdrinker - Bow 24-66 Fast Elite Terminal Calculation - Spear 56 - 224 Fast Elite Telengard's Girdle - Belt Defense 32 Elite Vicious Interlock - Body Armor Defense 120 Unlimited money: ---------------- Use a text editor to edit the "items.dat" file in the "items" directory in the game folder. The third item should be "AXE". Change the value (price) to any number under 2.173 billion. From now on, any time you find an axe, it will sell for whatever price you set the value to.