Team Fortress 2 Cheat Codes: ------------ Submitted by: RM Faster construction: -------------------- As an engineer, do not wait for your building. Simply whack it with the wrench so that it builds faster. Easy achievements: ------------------ Play a game with just you and a friend. Have your friend let you repeatedly kill him or her to easily get achievements. Major Medic Makeover: --------------------- Entry Location: Updated Medic Achievements FIRST DO NO HARM - Play a full round without killing any enemies. And score the highest on a team of 6 or more players. QUADRUPLE BYPASS - Heal a teammate whos taking fire from 4 enemies at once. GROUP HEALTH - Work with 2 other medics to deploy 3 simultaneous uber-charges. SURGICAL PREP - Have an uber-charge ready before the setup phase ends. TRAUMA QUEEN - Deploy 3 uber-charges in less than 5 minutes. And assist in 5 kills during that time. DOUBLE BLIND TRIAL - Deploy an uber-charge within 8 seconds of a nearby enemy medic deploying his. PLAY DOCTOR - In a team with no medics. Be first to switch to Medic after a teammate calls Medic!, and then heal 500 health. TRIAGE - Deploy an uber-charge on a teammate less than a second before theyre hit by a critical explosive. PREVENTIVE MEDICINE - Block the enemy from capturing a control point with an uber charged teammate. CONSULTATION - Assist a fellow Medic in killing 5 enemies in a single life. PEER REVIEW - Kill 50 Medics with your Bone Saw. BIG PHARMA - Assist a Heavy in killing 30 enemies, where neither of you die. AUTOCLAVE - Assist in burning 8 enemies with a single uber-charge on a Pyro. BLAST ASSIST - Assist in exploding 5 enemies with a single uber-charge on a Soldier. BLUNT TRAUMA - Assist in punching out 4 enemies with a single uber-charge on a Heavy. MEDICAL BREAKTHROUGH - Assist in destroying 8 enemy Engineer buildings with a single uber-charge on a Demoman. MIDWIFE CRISIS - Heal an Engineer as he repairs his sentry gun while its under enemy fire. GROUND ROUNDS - Heal 200 teammates after theyve called for Medic!. INTERNAL MEDICINE - Extinguish 100 burning teammates. DOCTOR ASSISTED HOMIDE - Assist in killing 20 nemeses. PLACEBO EFFECT - Kill 5 enemies in a single life, while having your uber-charge ready, but undeployed SAWBONES - Hit enemies with your Bonesaw 10 times in a row without dying or missing. INTERN - Accumulate 7000 heal points in a single life. SPECIALIST - Accumulate 10000 heal points health in a single life. CHIEF OF STAFF - Accumulate 10 million total heal points. HYPOCRITICAL OATH - Kill an enemy Spy that you have been healing. MEDICAL INTERVENTION - Save a falling teammate from dying on impact. SECOND OPINION - Uber-charge 2 teammates at once. AUTOPSY REPORT - Provide an enemy with a freezecam shot of you taunting above their ragdoll. FYI I AM A MEDIC - Use your Bonesaw to kill 5 enemy Spies who have been calling for Medic!. FAMILY PRACTICE - Uber-charge ten of your Steam community friends. HOUSE CALL - Join a game that one of your friends is in and then deploy an uber-charge on him. BEDSIDE MANNER - Be healing a teammate as he achieves an achievement of his own. Revealing Spies: ---------------- There are several ways to reveal an enemy spy: - Walking into a spy will make him translucent for a moment - You can walk through teammates, but you can't walk through disguised enemy spies. Attack the spy if you come across him, as all he can do run away. - Igniting a cloaked enemy spy will set him on fire and distinguishes him with an enemy coloured glow Fast Weapon Switching: ---------------------- Go to Options, click the Keyboard tab and then Advanced to turn on Fast Weapon Switching. You can now scroll through the weapons without clicking to equip them. Body parts: ---------------------- When a player is gibbed, the positions of the gibs (body parts) do not match where that body part was prior to the gibbing. As well, some class gibs match their beta designs, but not their final counterparts. This is most noticeable with the spy. Spot a spy: ----------- *The first one is if he's disguised as a medic. Yes, spies can be medic. But the ubercharge/ kritzkrieg percentage isn't showing under the name. So, if you have a medic without it near you, don't hesitate, it's a spy. *The second one is the fact that when disguised, the health shown is never in the red zone. If you see someone with health in the red, it's not a spy. If not, pay attention. *The third tip is about the weapon shown. The spy is always showing the primary weapon. They can't show melee or secondary weapons. So, if one of your teammates is showing any other weapon, you can be sure that it's not a spy. Here is the list of them: - Scout: Scattergun - Soldier: Rocket launcher - Heavy: Minigun - Demoman: Grenades launcher - Engineer: Shotgun - Medic: Syringues launcher - Spy: Handgun - Sniper: Sniper rifle - Pyro: Flamethrower In the same idea, a spy can't shoot or he'll loose his cover. If a teammate seems not to be shooting, it could be a spy. * The fourth one can happen: if a teammate is voice chatting at the moment you see him without the ? sign indicating it, it's a spy. * The fifth one can only be working if a teammate is dead. If you know that he just got killed but see him running near you, well, it's a spy. Or if he's calling medic while the real one is dead. * The sixth one is useful for medic with the upgraded syringues gun. Shoot some syringues on teammates. If one of them is showing the crosses indicating that you're hitting an enemy, well..., it's a spy. * The seventh is if you cross the path of a newbie spy. If you see a blue ball or a red ball near dispensers, it's a cloaked spy. It can also be a teammate of yours, so tell him not to cloaked near dispensers or he'll be busted. Stickies: --------- If you play demoman on a map with capture points, don't forget to put stickies on it. If an enemy walks on it, you can explode him with your stickies. But don't be dead at that time because your bombs will be destroyed if you're killed. You can also do high jumps with your stickies: jump on it and explode it. It will cost life but it can buy time for you or for reaching places that only a soldier or a demoman can (like the roof on Gravelpit, capture point B). Don't forget that stickies are more efficient for destroying buildings than your normal grenades. It can be devastating if you're ubered. Airblast: --------- The pyro can airblast people or rockets/stickies/grenades by right-clicking when equipped with the normal flamethrower. It doesn't work with the backburner. It can be useful for throw back an ubered pair going to your sentries or going to spawn point. Usually, the enemies are disoriented by being airblasted and aren't reacting quickly to kill the pyro, mainly if it's a demoman aiming for sentries. Also, you can throw away stickies that are near your spawn points, on capture points or on cart for example. It's also a way to reach faster the Hot Potato achievement - several players think that the achievement can be only reached by airblasting soldier's rockets but it's more easy with stickies on the ground than a moving rocket when you're not used to airblasting. The cost of it is 25 ammo, so, airblast only when it's helpful or else, you'll be quickly forced to take ammo pack or to retreat to the nearest dispenser. What can prevent an uber to do: ------------------------------- Also, when ubered, you can't push the cart or take a control point. So, if for the capture point, it's not a vital matter, for the cart, it is. Don't stick with your partner that you've ubered near the cart, it will be a waste of time. What a medic never had to do if he must uber: --------------------------------------------- Also, never take intel if you want to uber. Indeed, you can't deploy it with intel on your back. And if you try to uber a teammate with intel on his back, you'll be the only one to be ubered. Intel is preventing any players to receive the previous charge. Steam Achievements: ------------------- Update by: pwn dozer Your achievements and stats can be viewed in Steam under: "Community -> My profile -> View all my games -> Team Fortress 2 (view stats)" Unlockable How to Unlock -------------------------------------- Dynasty - Win 20 games. Flamethrower - Set five enemies on fire in 30 seconds. Grey Matter - Get 25 headshots as a Sniper. Hard to Kill - Get five kills in a row without dying. Hardcore - Accumulate 1000 total kills. Head of the Class - Play a complete round with every class. Impenetrable Defense - Successfully defend Dustbowl without giving up a capture. Impossible Defense - Successfully defend Gravel Pit without giving up a capture. Lightning Offense - Win Well in 5 minutes or less. Master of Disguise - Trick an opposing medic into healing you. Nemesis - Get five revenge kills. Powerhouse Offense - Win 2Fort with a shutout. Relentless Offense - Win Hydro without giving up a capture. Sentry Gunner - Accumulate 10 sentry gun kills with a single turret. Team Doctor - Accumulate 25000 heal points as a Medic. Uber limitations: ----------------- When uber, you cannot push the cart or take a control point. Do not stay with a partner that you have ubered near the cart; it will be a waste of time. Never take intel if you want to uber. You will not be able to deploy it with intel on your back. If you try to uber a teammate with intel on his back, you will be the only one to become uber. Updated Weapons: ---------------- To get each of the newer updated weapons, you need to get a certain amount of achievement to obtain a milestone achievement, unlocking one of the three weapons for each class. Submitted by: Nicko How to use cheats in tf2: ------------------------- first make sure you have deplorer console on then type in it sv_cheats 1 to make cheats work then go to the half life 2 cheat page then copy the cheats you want to use there is a free weapon cheat i saw it in youtube i dont know that yet but here are the cheats Console Codes: --------------- Use the [~] key during gameplay to bring up the console and enter the following codes there: Cheat Effect ---------------------------- God God Mode (Server side only) buddha Health never goes below 1 Hurtme # Damages player by whatever variable you input as # impulse 101 All Weapons impulse 82 Spawn a Jeep notarget Invisible to NPC's noclip Ability to walk through walls (Server Side Only) maps Displays Map listing Map # Load Map (Input title in place of #) Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) +mlook Enables mouse look give # Give weapon (Input weapon name in place of #) hud_quickhelp/text? 1 Shows Crosshairs viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default) exec # Execute a script file (Input filename in place of #) cl_drawhud 1 Toggle HUD display On cl_enablehud 1 Toggle HUD display On cl_showfps 1 Shows FPS Rate npc_create Creates an NPC npc_create_aimed Creates an NPC (Aiming away from player) picker Toggles Picker mode on setpos Move player to specified origin setang Snap players eyes to a specified pitch yaw sv_gravity # Set Gravity (Add number in place of #) sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #) sv_friction # Set World Friction (Add number in place of #) sv_bounce # Sets bounce multiplier for physically simulated object collisions sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #) sv_waterdist # Set Vertical View when eyes are near water plane. air_density # Change the density of air. (Add number in place of #) sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds sv_cheats 1 Activates Cheats impulse 76 Grunt-O-Matic give weapon_shotgun Recieve a Shotgun thirdperson Third Person View firstperson First Person View mat_depthbias_normal 1 See through walls ai_disable toggles enemy AI on/off sv_infinite_aux_power 1 gives infinite power for sprinting, etc. impulse 203 removes the item or NPC pointed at mat_fullbright 1 removes all shadows (a 0 restores them) skill # change skill level (# = 1, 2, or 3) status shows some game info, incl. current map help $ replace $ with a command to get a brief description of it sk_max_357 # # is new max ammo for .357 Magnum sk_max_ar2 # # is new max ammo for Pulse Rifle sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs sk_max_buckshot # # is new max ammo for shotgun sk_max_crossbow # # is new max ammo for crossbow sk_max_grenade # # is new max ammo for hand grenades sk_max_pistol # # is new max ammo for pistol sk_max_rpg_round # # is new max ammo for RPG sk_max_smg1 # # is new max ammo for submachine gun sk_max_smg1_grenade # # is new max ammo for SMG grenades sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits) sk_plr_dmg_pistol # # is new damage value for pistol sk_plr_dmg_357 # # is new damage value for .357 Magnum sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle sk_plr_dmg_buckshot # # is new damage value for shotgun sk_plr_dmg_crossbow # # is new damage value for crossbow sk_plr_dmg_crowbar # # is new damage value for crowbar sk_plr_dmg_grenade # # is new damage value for grenades sk_plr_dmg_rpg_round # # is new damage value for RPG rockets sk_plr_dmg_smg1 # # is new damage value for submachine gun sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades getpos can be used to get current coords for use with setpos cl_showpos 1 brings up position display in top right of screen (0 removes it) sv_infinite_aux_power 1 gives infinite power for sprinting, etc. mat_fullbright 1 removes all shadows (a 0 restores them) impulse 203 removes the item or NPC pointed at sk_max_smg1 # # is new max ammo for submachine gun net_graph 1 a more thorough fps display impulse 83 Spawn an Air Boat physcannon_maxforce # Changes how hard you propel objects physcannon_maxmass # Changes how large pulled objects can be physcannon_pullforce # Changes how quickly objects are pulled physcannon_tracelength # Changes the length that objects can be pulled from physcannon_cone # Changes the radius of the cone used to pick up objects weapon_357 .357 Magnum weapon_ar2 Overwatch Standard Issue Pulse Rifle weapon_bugbait Pherapods weapon_crossbow Crossbow weapon_crowbar Crowbar weapon_frag Fragmentation Grenade weapon_physcannon Zero Point Energy Field Manipulator Gun weapon_pistol 9mm Pistol weapon_rpg Rocket-Propelled Grenade Launcher weapon_shotgun 12-Gauge Shotgun weapon_smg1 Submachine Gun sk_max_buckshot # Raises your max number of shells to that number. sk_plr_dmg_buckshot # Raises damage done by each pellet. give item_battery Increases suit charge by 15 points. give weapon_annabelle gives you Father Gregori's modified shotgun give item_ammo_357 Spawns ammo for the .357 magnum give item_ammo_crossbow Spawns ammo for the crossbow give item_box_mrounds Spawns primary fire ammo for the submachinegun give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough.......... give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG give item_box_srounds Spawns ammo for the 9mm pistol give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle give item_box_buckshot Spawns shells for the 12-gauge shotgun give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle sk_npc_dmg_shotgun # NPC's do # damage with shotgun sk_npc_dmg_smg1 # NPC's do # damage with the smg sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle mat_yuv 1 black-and-white mode Kill You die. ch_createjeep Make a jeep ch_createairboat Makes an airboat crosshair 0 Disables Crosshair shake Creates an earthquake. item_healthvial Gives you the small health vial (10HP) item_healthkit Gives you the large health kit (25HP) mat_yuv 0 Enables Color Mode cl_enablehud 0 Toggles HUD off. cl_drawhud 0 Toggles HUD off. sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru # give item_suit Gives you the HEV Suit give weapon_physcannon Gives you Gravity Gun physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun npc_create_equipment weapon_shotgun NPC spawns equipped with a shotgun. npc_create_equipment weapon_smg1 NPC spawns equipped with a SMG. npc_create_equipment weapon_ar2 NPC spawns equipped with a pulse rifle. npc_create_equipment weapon_crowbar NPC spawns equipped with a crowbar. npc_create_equipment weapon_RPG NPC spawns equipped with a RPG rocket launcher. Console Code ------------ Open the console menu using ~ and imput this code: bind key command This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101" Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore. Note i copyed this form the gamespot hl2 cheat page. Halloween #2 Achievements: -------------------------- These achievements must be done between October 27 and November 8. Unlockable How to Unlock ---------------------------------------- Gored! - Collect the Horseless Headless Horsemann's Haunted Metal. Masked Mann - Collect the Haunted Halloween Gift in Mann Manor. Sackston Hale - Craft the Saxton Hale Mask. Sleepy Holl0WND - Kill the Horseless Headless Horsemann. Tip for a spy and how to spot one: ---------------------------------- Submitted by: chris The third tip is about the weapon shown. The spy is always showing the primary weapon. They can't show melee or secondary weapons. So, if one of your teammates is showing any other weapon, you can be sure that it's not a spy. Here is the list of them: * Scout: Scattergun * Soldier: Rocket launcher * Heavy: Minigun * Demoman: Grenades launcher * Engineer: Shotgun * Medic: Syringues launcher * Spy: Handgun * Sniper: Sniper rifle * Pyro: Flamethrower It dos no work because if you press the preveuse discise it will switch wepons. How to get weapons by doing almost nothing: ------------------------------------------- I will tell you how to just write something and then you get weapons. 1.Open steam, go to library and right-click on Team Fortress 2, select properties. 2.Click on "SET LAUNCHER OPTIONS" and type in: -textmode -nosound -noipx -novid -nopreload -nojoy -sw -maxplayers 2 +sv_lan 1 +map "itemtest". click OK.! 3.Close down everything (except Steam) and start Team Fortress 2, a window will pop up. It'll say some things but just ignore that, then you see "(Your username) has connected" or something like that. Now you can do something else, like read a book or play a smaller game (nothing like WoW). After waiting some hours, go to Team Fortress 2 properties, "SET LAUNCHER OPTIONS" remove everything and click OK, close down everything includes Team Fortress 2 (not Steam). Then start up Team Fortress 2 again, when you are at "Select server" etc. you will see a "warning triangle" with a 1 near it, click it and it'll say "You have new items", click on the eye and see your new items. Jet Pack: --------- To make this cheat work you have to open up your game console and type in "+sm_jetpack" Airblast: --------- The Pyro can airblast people or rockets, stickies, and grenades by Right Clicking when equipped with the normal flamethrower. It does not work with the Backburner. This can be useful to throw back an ubered pair going to your sentries or going to the spawn point. Usually the enemies are disoriented by being airblasted and will not react quickly to kill the Pyro, mainly if it is a Demoman aiming for Sentries. You can also throw away stickies that are near your spawn points, on capture points, or on a cart. It is also a way to reach the Hot Potato achievement faster. It is easier with stickies on the ground than a moving rocket when you are not used to airblasting. Because the cost is 25 ammo, airblast only when it is helpful or you will be forced to take ammo pack or to retreat to the nearest dispenser.