Star Trek - Elite Force 2 Cheat Codes: ------------ Submitted by: Haspa To enable the cheats, a command-line parameter must be added to the shortcut for the game: "+set ui_console 1 +sv_cheats 1" Example: "C:Program FilesActivisionStar Trek Elite Force IIEF2.exe" +set ui_console 1 +sv_cheats 1 While playing, press the [~] key (tilde) to bring down the console. Enter the following cheats for the desired effect: Code Result ------------------------------------ god - God Mode. noclip - No Clipping Mode. notarget - Enemies Don't See You. give all - All Weapons. modellist - Spawn List. health 100 - Set Health to 100. give weapon X - Give Weapon (X=Name). maplist - List Maps. inventory - Show Inventory. fps 1 - Show FPS (0=Off). shaderlist - Show shaders. record - Record game. skinlist - List skins. stoprecord - Stop recording game. taunt [1 or 2] - Voice message taunt in multi-player. devmap [mp map name] - Load indicated map. centerview - Center screen view. Unlocking all secrets in sTAR TREK ELITE FORCE 2: ------------------------------------------------- Submitted by: Marko Krajnc * For those of you who would like to see all the secrets without having found all of the golden starships, you can simply modify one file to get instant access. * Go to the folder where you installed Elite Force 2. Under that there should be another folder called "base". * In there search for your player *.cfg file (most likely the name of the user who is logged into the computer (e.g., myname.cfg). 1.Open this file using Wordpad or Notepad. 2.Search for a line containing "seta g_secretCount" 3.Enter the number 70 between the quotes "" (the line should look like: seta g_secretCount "70" You will now have instant access to all secrets. Completion bonuses: ------------------- Successfully complete the game to unlock the "Secrets" and "Credits" option at the main menu. Depending on the number of Golden Starships collected during game play, additional bonus levels and features will be unlocked at the "Secrets" screen. 10 Golden Starships: Holodeck - Swamp Cabin. 20 Golden Starships: Holodeck - Shuttle Shootdown. 35 Golden Starships: Shooter with Korban. 45 Golden Starships: Concept Art. 60 Golden Starships: Holodeck - Alien Cloning Facility. 70 Golden Starships: Character Gallery. Multi-player map names: ----------------------- Use one of the following entries with the devmap code. dm_attrexian1 dm_borgurvish dm_brigwad dm_ctf_station dm_guille dm_idryll2 dm_kirk dm_kw dm_quarterdeck dm_sewer dm_t2_new dm_t4mobius dm_trophonius Model names: ------------ Use one of the following entries with the spawn code to get the corresponding character model. They will follow you around and help. All other models will just stand there and shoot without following. The other models, such as the rest of the hazard team, Picard, Barclay, and Tuvok, just stand there. models/char/hazardteam_gonzales.tik (Gonzales) models/char/hazardteam_chang.tik (Chang) models/char/hazardteam_franklin.tik (Franklin) models/char/hazardteam_chell.tik (Chell) models/char/hazardteam_kourban.tik (Kourban) models/char/hazardteam_telsia.tik (Telsia) models/char/hazardteam_jurot.tik (Jurot) models/char/hazardteam_sydney.tik (Sydney) Weapon and item names: ---------------------- Use one of the following entries with the spawn or give codes. models/item/ammo_fed_large.tik (150 Federation ammunition) models/item/ammo_fed_small.tik (50 Federation ammunition) models/item/ammo_idryll_large.tik (150 Idryll ammunition) models/item/ammo_idryll_small.tik (50 Idryll ammunition) models/item/ammo_large.tik (50 Plasma ammunition) models/item/ammo_small.tik (10 Plasma ammunition) models/item/armor_large_shield.tik (100 Armor Points ) models/item/armor_medium_shield.tik (50 Armor Points) models/item/armor_small_shield.tik (10 Armor Points) models/item/health_large-hypospray.tik (50 Health Points) models/item/health_small-hypospray.tik (25 Health Points) models/weapons/worldmodel-attrex-rifle.tik (Attrexian Arc Launcher) models/weapons/worldmodel-batleth.tik (Klingon Bat'Leth Sword) models/weapons/worldmodel-burstrifle.tik (Enhanced Compression Rifle) models/weapons/worldmodel-compressionrifle.tik (Compression Rifle) models/weapons/worldmodel-drull-staff.tik (Mystical Staff) models/weapons/worldmodel-fieldassaultrifle.tik (Federation Assault Rifle) models/weapons/worldmodel-grenadelauncher.tik (Grenade Launcher) models/weapons/worldmodel-Imod.tik (I-MOD) models/weapons/worldmodel-phaser.tik (Voyager-style Phaser) models/weapons/worldmodel-phaser-STX.tik (Nemesis-style Phaser) models/weapons/worldmodel-photon.tik (Quantum Burst) models/weapons/worldmodel-rom-datapad.tik (Romulan Tricorder) models/weapons/worldmodel-rom-disruptor.tik (Romulan Disruptor) models/weapons/worldmodel-rom-radgun.tik (Romulan Radiation Disruptor) models/weapons/worldmodel-sniperrifle.tik (Federation Sniper Rifle) models/weapons/worldmodel-tetryon.tik (Tertryon Gatling Gun) models/weapons/worldmodel-tricorder.tik (Voyager-style Tricorder) models/weapons/worldmodel-tricorder-STX.tik (Nemesis-style Tricorder) Secret mini-game: ----------------- There is a secret mini-game that has Starship items. The entrance counts for a secret credit. Go to where you pick up the "Attrexian Arc Launcher". Shoot the wall at the end of the room (faced when you first enter the vault). A Super Mario Brothers pipe will appear. If you are having problems finding it, use the structural integrity view on your Tricorder. The controls are still the same, but it can be a bit confusing. If you fall off a ledge, you will exit the mini-game, but not die. You can re-enter the pipe at any time.