Star Trek DS9 - The Fallen Cheat Codes: ------------ Update by: DJ Simo Submitted by: long john Press TAB and type "set plyr.ds9_sisko bcheatconsole true". You may then use any of the following cheat commands: (NOTE: The cheat mode is character-dependent: if you play as Worf or Kyra, you have to use "ds9_worf" or "ds9_kyra" instead of "ds9_sisko" when enabling cheats.) Code Result ----------------------- god - God Mode allammo - All Ammo fly Fly - Mode walk - Walk Mode ghost - No Clipping killpawns - Kill All Enemies Invisible - Invisible to Enemies skiplevel - Skip to Next Level open (mapname) - Opens named map exit - Quick exit savegame - Quick save Other Cheat Codes: ------------------ OPEN [mapname] loads in a (user)map in the "maps" folder (extension must be .dsm). START [mapname] same as above. Examples OPEN M05_SISKOL1A = start at Level 1, Part A. OPEN M05_SISKOL1B = start at Level 1, Part B. BEAMDOWNITEM [class] spawns an item or weapon in front of you (you will see it be beamed on the floor). Hints: ------ Don't underestimate your phaser pistol. Sure, it's not the most powerful of weapons, but since it recharges automatically, you don't have to worry about ammo. Just make sure to wait till its fully charged, though. You should always be scanning with your Tricorder for helpful clues. Don't rely on it too much, though, because its range is notoriously short; since aliens have a way of beaming in out of nowhere, be ready to switch to a phaser. DEMO VERSION CHEATS: -------------------- Submitted by: DJ Simo Max Items: ---------- Start playing and after you get a lot of items (health pacs, grenade launcher, shield emitter) press the Escape button then on the menu go to New Game. Select New Game and then you will have all the items from your previous game making earlier enemies easier to kill with your new weapons and equipment. Cheat Mode (demo version): -------------------------- Submitted by: DJ Simo Press Tab during gameplay, and depending on the current character being controlled, enter on these codes:. set plyr.ds9_sisko bcheatconsole true set plyr.ds9_worf bcheatconsole true set plyr.ds9_kira bcheatconsole true Now enter one of these codes at the console window. Cheat Effect ------------------------------------------ god - God mode allammo - All weapons and ammo fly - Enable fly mode walk - Disable fly mode ghost - No clipping mode killpawns - Kill all enemies beamdownitem - Spawn indicated item setjumpz - Change gravity, default is 400 rmode - Change lighting, default is 5 set ds9_sisko fatness (1-255) - Change Sisko's body size, default is 128 set ds9_maleensign fatness (1-255) - Change male ensign's body size, default is 128 set ds9_flashlight charge (0-9999) - Change SIMMS beacon energy, default is 800 invincibility - Disable enemies AI start or open - Load .dsm map in "maps" folder Item Names: ----------- Submitted by: DJ Simo Use one of the following entries with the beamdownitem code. ds9_tricorder ds9_medkit ds9_flashlight ds9_armorbelt ds9_phaser ds9_federationphaserrifle ds9_federationphotongrenadelauncher ds9_m4rifle The Don Worf Super Health and Ammo Code: ---------------------------------------- Submitted by: DJ Simo Note: Game Shark codes for PC must be downloaded from Game Shark.com and work with the PC Game Shark Game Enhancing Device. Wait until you're inside the game before you turn code on. Make sure there aren't any enemies around. If there are, they will receive super health and ammo also. Turn code on. Fire a weapon to receive a super amount of ammo. Hurt yourself on a force field or anything that will cost you health to receive super health. Make sure you turn code off. this code only works for Worf. Level select: ------------- Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "ds9.ini file" file in the "system" folder. Find the "LocalMap=title.dsm" entry and replace "title.dsm" with one of the following values. Saved the file and start the game to automatically start at the selected level without first going to the main menu. After the level loads, press [Esc] to return to the main menu if required. Note: These entries can also be used with the open code. M01_KiraL1A.dsm M01_KiraL2.dsm M01_KiraL1B.dsm M01_SiskoL1B.dsm M01_SiskoL1A.dsm M01_WorfL1.dsm M03_KiraL2.dsm M03_KiraL1B.dsm M03_KiraL1A.dsm M03_SiskoL2.dsm M03_SiskoL1A.dsm M03_SiskoL1B.dsm M03_WorfL2.dsm M03_WorfL1.dsm M04_KiraL1.dsm M04_SiskoL1.dsm M04_WorfL1b.dsm M04_WorfL1a.dsm M05_KiraL1.dsm M05_SiskoL1b.dsm M05_SiskoL2.dsm M05_Siskol1a.dsm M05_WorfL1.dsm M05_WorfL2.dsm M06_SiskoL1B.dsm M06_SiskoL1A.dsm M06_SiskoL1C.dsm M06_WorfL1B.dsm M06_WorfL1A.dsm M06_WorfL1C.dsm M07_KiraL2.dsm M07_KiraL1.dsm M07_SiskoL1A.dsm M07_SiskoL3A.dsm M07_SiskoL1B.dsm M07_SiskoL2.dsm M07_SiskoL3B.dsm M07_WorfL3.dsm M07_WorfL2B.dsm M07_WorfL2A.dsm M07_WorfL1.dsm M10_KiraL2.dsm M10_KiraL1B.dsm M10_SiskoL2.dsm M10_SiskoL1B.dsm M10_SiskoL1A.dsm M10_WorfL2.dsm M10_WorfL1B.dsm M10_WorfL1A.dsm M11_KiraL1.dsm M11_SiskoL1a.dsm M11_SiskoL1b.dsm M11_WorfL1.dsm TrainingRoom.dsm Entry.dsm DS9_Ops.dsm DS9_Promenade.dsm Additionally, intermission sequences can be viewed by replacing "title.dsm" with one of the following values. CM01a_SW.dsm CM01b_SW.dsm CM04_Lab.dsm CM05_Kira.dsm CM06_SW_Capture.dsm CM10_KiraL1A.dsm CM10_SWK_L3.dsm Cm11B_SWK.dsm CM11_LabRitual.dsm CM_ArdPrison.dsm CM_Defiant.dsm CM_Endcredits.dsm CM_GlobalSpace.dsm CM_SpaceStation.dsm CM_Worf_Endgame.dsm GCM11end_WraithObk.dsm Revive: ------- Submitted by: Oliver Seymour Email: oli.seymour@btinternet.com While the wrist beacon is active and your only weapon is the fist. If you died like this this you only have to right-click and you will be up again with full health.