Resident Evil Rocket launcher: ---------------- Finish the game in under three hours without rescuing anyone. If done correctly, a rocket will appear after the credits. Save the game. Then, start the game that was just saved and the rocket launcher with infinite ammunition will be available. Note: The rocket launcher does not shoot well upwards or downwards. Alternate clothes: ------------------ Rescue the other two players and finish the game. If done correctly, the phrase "You've got the special key" will appear after the credits. Save the game. Start the game that was just saved. Enter the room with the large mirror on the second floor of the mansion. Unlock the door in the back. Enter the closet and move all the way to the end of the rack of clothes. Then, a message asking "There is an outfit that fits you perfectly, do you want to put it on?" will appear. Now select "Yes" to change your character's clothes. Special Jill Cheat: -------------------- Start the game as Jill save the game in the first slot and edit it with your favorite hex editor. Move at offset 032C in the file (the first slot free after you get the 3 ink ribbons) and enter two bytes: 38 01. This gives you the closet key. Exit and reload the saved game. Go straight in the closet (from the main room of the mansion take the narrow door on the right wing, enter the room with the mirror, then proceed in the corridor, open the door and enter the room with the large mirror: right to the mirrors there's a door; now you can open it with this key). Go to the right end of the room and search for the suits. Jill will change her outfit! These are the pure Hex Codes for Resident Evil. ------------------------------------------------ To cheat Resident Evil you must open your savedat1.dat file in your saves directory. Find line 00000320 and search for all the 0000 and then add these for your cheats: HexCode - Item --------------- 00FF - Nothing 01FF - Combat Knife 02FF - Beretta w/127 03FF - Shotgun w/127 04FF - DumDum Colt 05FF - Colt Python 06FF - FlameThrower 07FF - Bazooka w/127 Acid 08FF - Bazooka w/127 Explosive 09FF - Bazooka w/127 Flame 0AFF - Rocket Launcher 0BFF - Clip w/255 0CFF - Shells w/255 0DFF - DumDum Rounds 0EFF - Magnum Rounds 0FFF - FlameThrower Fuel w/255 10FF - Explosive Rounds w/255 11FF - Acid Rounds w/255 12FF - Flame Rounds w/255 13FF - Empty Bottle 14FF - Water 15FF - Umb No. 2 16FF - Umb No. 4 17FF - Umb No. 7 18FF - Umb No. 13 19FF - Yellow 6 1AFF - NP-003 1BFF - V-Jolt 1CFF - Broken Shotgun 1DFF - Square Crank 1EFF - Hex Crank 1FFF - Wood Emblem 20FF - Gold Emblem 21FF - Blue Jewel 22FF - Red Jewel 23FF - Music Notes 24FF - Wolf Medal 25FF - Eagle Medal 26FF - Chemical 27FF - Battery 28FF - MO Disk 29FF - Wind Crest 2AFF - Flare 2BFF - Slides 2CFF - Moon Crest 2DFF - Star Crest 2EFF - Sun Crest 2FFF - Ink Ribbon w/255 30FF - Lighter 31FF - Lock Pick 32FF - Nameless (Can of Oil) 33FF - Sword Key 34FF - Armor Key 35FF - Sheild Key 36FF - Helmet Key 37FF - Lab Key (1) 38FF - Special Key 39FF - Dorm Key (002) 3AFF - Dorm Key (003) 3BFF - C. Room Key 3CFF - Lab Key (2) 3DFF - Small Key 3EFF - Red Book 3FFF - Doom Book (2) 40FF - Doom Book (1) 41FF - F-Aid Spray 42FF - Serum 43FF - Red Herb 44FF - Green Herb 45FF - Blue Herb 46FF - Mixed (Red+Green) 47FF - Mixed (2 Green) 38FF - Mixed (Blue + Green) 49FF - Mixed (All) 4AFF - Mixed (Silver Color) 4BFF - Mixed (Bright Blue-Green) 6FFF - Uzi w/ Infinity 70FF - Mini Mi w/ Infinity Unlimited Ammo: --------------- Submitted by: arun prakash Press down down down, up down and right. Killing Plant 42: ----------------- Chris can save ammunition when fighting Plant 42 by using the combat knife. Only about a dozen hits with the knife are needed to kill it. Logging onto the computer: -------------------------- To log in to the computer in the lab, and unlock the areas B1 and B2, use the following passwords. 1st: John 2nd: Ada 3rd: Mole New Clothes for Both Characters: -------------------------------- Locate and take the three M.O. Disks in the Mansion, Tunnels, and Labratory. Don't let Barry die because you need him to do this trick. Now, rescue Chris after beating the Tyrant the first time. Then go get the battery and place it where it was ripped out. Next, when you get to the Heliport get the flare and shoot it. Brad will come. Then the Tyrant will crash through the floor. Shoot him at least ten times then Brad will drop a rocket launcher. Get it and blow the Tyrant up with it. When credits are done it should show the door in the mansion that you could not open with any key. On the screen it should say "You have recieved a special key. Locate the locked door." Save Some Ammo: --------------- When playing as Jill the first Zombie you come to is in the corridor over Kenneth's body. As soon as the Zombie starts coming at you, run into the dinning room where Barry is. Barry will ask what's wrong, and then kill the approaching Zombie. This will save you a few rounds of valuable ammunition. Herb mixtures: -------------- Note: You cannot mix more than one Blue or Red Herb in a mixture, and you cannot add a Red Herb or Blue Herb to two Green Herbs already mixed together Green: Heals 25% of health Green + Green: Heals 60% of health or randomly heals 8% (Danger only) Green + Green + Green: Heals 100% of health Green + Red: Heals 100% of health Green + Blue: Heals 25% health and heals poison, or randomly restore 40% (Danger only) Green + Green + Blue: Heals 60% health and heals poison, or randomly heal 80% (Danger only) Green + Red + Blue: Heals 100% health and heals poison